[11:55:30] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLServerTweaker
[11:55:30] [main/INFO] [LaunchWrapper]: Using primary tweak class name net.minecraftforge.fml.common.launcher.FMLServerTweaker
[11:55:30] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLServerTweaker
[11:55:30] [main/DEBUG] [FML]: Injecting tracing printstreams for STDOUT/STDERR.
[11:55:30] [main/INFO] [FML]: Forge Mod Loader version 14.23.5.2855 for Minecraft 1.12.2 loading
[11:55:30] [main/INFO] [FML]: Java is OpenJDK 64-Bit Server VM, version 1.8.0_302, running on Linux:amd64:5.4.0-72-generic, installed at /usr/local/openjdk-8/jre
[11:55:30] [main/DEBUG] [FML]: Java classpath at launch is:
[11:55:30] [main/DEBUG] [FML]: forge.jar
[11:55:30] [main/DEBUG] [FML]: /jolokia/jolokia.jar
[11:55:30] [main/DEBUG] [FML]: Java library path at launch is:
[11:55:30] [main/DEBUG] [FML]: /usr/java/packages/lib/amd64
[11:55:30] [main/DEBUG] [FML]: /usr/lib64
[11:55:30] [main/DEBUG] [FML]: /lib64
[11:55:30] [main/DEBUG] [FML]: /lib
[11:55:30] [main/DEBUG] [FML]: /usr/lib
[11:55:30] [main/DEBUG] [FML]: Determined Minecraft Libraries Root: /server/libraries
[11:55:30] [main/DEBUG] [FML]: Cleaning up mods folder: ./mods
[11:55:30] [main/DEBUG] [FML]: Examining file: Waystones_1.12.2-4.1.0.jar
[11:55:30] [main/DEBUG] [FML]: Examining file: Hwyla-1.8.26-B41_1.12.2.jar
[11:55:30] [main/DEBUG] [FML]: Examining file: mowziesmobs-1.5.8.jar
[11:55:30] [main/DEBUG] [FML]: Examining file: Bookshelf-1.12.2-2.3.590.jar
[11:55:30] [main/DEBUG] [FML]: Examining file: jei_1.12.2-4.16.1.302.jar
[11:55:30] [main/DEBUG] [FML]: Examining file: Decocraft-2.6.3.7_1.12.2.jar
[11:55:30] [main/DEBUG] [FML]: Examining file: OpenModsLib-1.12.2-0.12.2.jar
[11:55:30] [main/DEBUG] [FML]: Examining file: Guide-API-1.12-2.1.8-63.jar
[11:55:30] [main/DEBUG] [FML]: Examining file: BiomesOPlenty-1.12.2-7.0.1.2444-universal.jar
[11:55:30] [main/DEBUG] [FML]: Examining file: AoA3-3.3.6.jar
[11:55:30] [main/DEBUG] [FML]: Examining file: antiqueatlas-1.12.2-4.6.3.jar
[11:55:30] [main/DEBUG] [FML]: Examining file: ThaumicJEI-1.12.2-1.6.0-27.jar
[11:55:30] [main/DEBUG] [FML]: Examining file: OpenBlocks-1.12.2-1.8.1.jar
[11:55:30] [main/DEBUG] [FML]: Examining file: PTRLib-1.0.5.jar
[11:55:30] [main/DEBUG] [FML]: Examining file: SpartanWeaponryArcana-1.12.2-beta-1.0.3.jar
[11:55:30] [main/DEBUG] [FML]: Examining file: GrimoireOfGaia3-1.12.2-1.7.2.jar
[11:55:30] [main/DEBUG] [FML]: Examining file: EnchantingPlus-1.12.2-5.0.179.jar
[11:55:30] [main/DEBUG] [FML]: Examining file: DoomlikeDungeons-1.14.7-MC1.12.2.jar
[11:55:30] [main/DEBUG] [FML]: Examining file: llibrary-1.7.20-1.12.2.jar
[11:55:30] [main/DEBUG] [FML]: Found existing ContainedDep llibrary-core-1.0.11-1.12.2.jar(net.ilexiconn:llibrary-core:1.0.11-1.12.2) from /server/mods/memory_repo/net/ilexiconn/llibrary-core/1.0.11-1.12.2/llibrary-core-1.0.11-1.12.2.jar extracted to ./mods/llibrary-1.7.20-1.12.2.jar, skipping extraction
[11:55:30] [main/DEBUG] [FML]: Examining file: llibrary-core-1.0.11-1.12.2.jar
[11:55:30] [main/DEBUG] [FML]: Making maven link for net.ilexiconn:llibrary:1.7.20-1.12.2 in memory to /server/./mods/llibrary-1.7.20-1.12.2.jar.
[11:55:30] [main/DEBUG] [FML]: Examining file: Thaumcraft-1.12.2-6.1.BETA26.jar
[11:55:30] [main/DEBUG] [FML]: Examining file: BloodMagic-1.12.2-2.4.3-105.jar
[11:55:30] [main/DEBUG] [FML]: Examining file: tropicraft-MC1.12.2-7.1.9.115.jar
[11:55:30] [main/DEBUG] [FML]: Examining file: CyclopsCore-1.12.2-1.6.7.jar
[11:55:30] [main/DEBUG] [FML]: Examining file: SpartanWeaponry-1.12.2-beta-1.3.8.jar
[11:55:30] [main/DEBUG] [FML]: Examining file: Chocolate_Quest_Repoured-1.12.2-2.5.3B.jar
[11:55:30] [main/DEBUG] [FML]: Examining file: BiblioCraft[v2.4.5][MC1.12.2].jar
[11:55:30] [main/DEBUG] [FML]: Examining file: Bloodmoon-MC1.12.2-1.5.3.jar
[11:55:30] [main/DEBUG] [FML]: Examining file: gogredux-1.12.2-1.0.0.jar
[11:55:30] [main/DEBUG] [FML]: Making maven link for dev.itsmeow.gogredux:gogredux:1.12.2-1.0.0 in memory to /server/./mods/gogredux-1.12.2-1.0.0.jar.
[11:55:30] [main/DEBUG] [FML]: Examining file: weather2-1.12.1-2.6.12.jar
[11:55:30] [main/DEBUG] [FML]: Examining file: coroutil-1.12.1-1.2.37.jar
[11:55:30] [main/DEBUG] [FML]: Examining file: backpack-3.0.2-1.12.2.jar
[11:55:30] [main/DEBUG] [FML]: Examining file: SpartanShields-1.12.2-1.5.4.jar
[11:55:30] [main/DEBUG] [FML]: Examining file: RoguelikeDungeons-1.12.2-1.8.0.jar
[11:55:30] [main/DEBUG] [FML]: Examining file: EvilCraft-1.12.2-0.10.78.jar
[11:55:30] [main/DEBUG] [FML]: Examining file: Baubles-1.12-1.5.2.jar
[11:55:30] [main/DEBUG] [FML]: Examining file: forge-1.12.2-geckolib-3.0.0-beta.7.jar
[11:55:31] [main/DEBUG] [FML]: File already proccessed /server/./mods/memory_repo/net/ilexiconn/llibrary-core/1.0.11-1.12.2/llibrary-core-1.0.11-1.12.2.jar, Skipping
[11:55:31] [main/DEBUG] [FML]: File already proccessed /server/./mods/llibrary-1.7.20-1.12.2.jar, Skipping
[11:55:31] [main/DEBUG] [FML]: File already proccessed /server/./mods/gogredux-1.12.2-1.0.0.jar, Skipping
[11:55:31] [main/DEBUG] [FML]: Enabling runtime deobfuscation
[11:55:31] [main/DEBUG] [FML]: Instantiating coremod class FMLCorePlugin
[11:55:31] [main/DEBUG] [FML]: Found signing certificates for coremod FMLCorePlugin (net.minecraftforge.fml.relauncher.FMLCorePlugin)
[11:55:31] [main/DEBUG] [FML]: Found certificate e3c3d50c7c986df74c645c0ac54639741c90a557
[11:55:31] [main/DEBUG] [FML]: Added access transformer class net.minecraftforge.fml.common.asm.transformers.AccessTransformer to enqueued access transformers
[11:55:31] [main/DEBUG] [FML]: Enqueued coremod FMLCorePlugin
[11:55:31] [main/DEBUG] [FML]: Instantiating coremod class FMLForgePlugin
[11:55:31] [main/DEBUG] [FML]: Found signing certificates for coremod FMLForgePlugin (net.minecraftforge.classloading.FMLForgePlugin)
[11:55:31] [main/DEBUG] [FML]: Found certificate e3c3d50c7c986df74c645c0ac54639741c90a557
[11:55:31] [main/DEBUG] [FML]: Enqueued coremod FMLForgePlugin
[11:55:31] [main/DEBUG] [FML]: All fundamental core mods are successfully located
[11:55:31] [main/DEBUG] [FML]: Discovering coremods
[11:55:31] [main/INFO] [FML]: Searching /server/./mods for mods
[11:55:31] [main/DEBUG] [FML]: Adding Waystones_1.12.2-4.1.0.jar to the mod list
[11:55:31] [main/DEBUG] [FML]: Adding Hwyla-1.8.26-B41_1.12.2.jar to the mod list
[11:55:31] [main/DEBUG] [FML]: Adding mowziesmobs-1.5.8.jar to the mod list
[11:55:31] [main/DEBUG] [FML]: Adding Bookshelf-1.12.2-2.3.590.jar to the mod list
[11:55:31] [main/DEBUG] [FML]: Adding jei_1.12.2-4.16.1.302.jar to the mod list
[11:55:31] [main/DEBUG] [FML]: Adding Decocraft-2.6.3.7_1.12.2.jar to the mod list
[11:55:31] [main/DEBUG] [FML]: Adding OpenModsLib-1.12.2-0.12.2.jar to the mod list
[11:55:31] [main/DEBUG] [FML]: Adding Guide-API-1.12-2.1.8-63.jar to the mod list
[11:55:31] [main/DEBUG] [FML]: Adding BiomesOPlenty-1.12.2-7.0.1.2444-universal.jar to the mod list
[11:55:31] [main/DEBUG] [FML]: Adding AoA3-3.3.6.jar to the mod list
[11:55:31] [main/DEBUG] [FML]: Adding antiqueatlas-1.12.2-4.6.3.jar to the mod list
[11:55:31] [main/DEBUG] [FML]: Adding ThaumicJEI-1.12.2-1.6.0-27.jar to the mod list
[11:55:31] [main/DEBUG] [FML]: Adding OpenBlocks-1.12.2-1.8.1.jar to the mod list
[11:55:31] [main/DEBUG] [FML]: Adding PTRLib-1.0.5.jar to the mod list
[11:55:31] [main/DEBUG] [FML]: Adding SpartanWeaponryArcana-1.12.2-beta-1.0.3.jar to the mod list
[11:55:31] [main/DEBUG] [FML]: Adding GrimoireOfGaia3-1.12.2-1.7.2.jar to the mod list
[11:55:31] [main/DEBUG] [FML]: Adding EnchantingPlus-1.12.2-5.0.179.jar to the mod list
[11:55:31] [main/DEBUG] [FML]: Adding DoomlikeDungeons-1.14.7-MC1.12.2.jar to the mod list
[11:55:31] [main/DEBUG] [FML]: Adding llibrary-1.7.20-1.12.2.jar to the mod list
[11:55:31] [main/DEBUG] [FML]: Adding Thaumcraft-1.12.2-6.1.BETA26.jar to the mod list
[11:55:31] [main/DEBUG] [FML]: Adding BloodMagic-1.12.2-2.4.3-105.jar to the mod list
[11:55:31] [main/DEBUG] [FML]: Adding tropicraft-MC1.12.2-7.1.9.115.jar to the mod list
[11:55:31] [main/DEBUG] [FML]: Adding CyclopsCore-1.12.2-1.6.7.jar to the mod list
[11:55:31] [main/DEBUG] [FML]: Adding SpartanWeaponry-1.12.2-beta-1.3.8.jar to the mod list
[11:55:31] [main/DEBUG] [FML]: Adding Chocolate_Quest_Repoured-1.12.2-2.5.3B.jar to the mod list
[11:55:31] [main/DEBUG] [FML]: Adding BiblioCraft[v2.4.5][MC1.12.2].jar to the mod list
[11:55:31] [main/DEBUG] [FML]: Adding Bloodmoon-MC1.12.2-1.5.3.jar to the mod list
[11:55:31] [main/DEBUG] [FML]: Adding gogredux-1.12.2-1.0.0.jar to the mod list
[11:55:31] [main/DEBUG] [FML]: Adding weather2-1.12.1-2.6.12.jar to the mod list
[11:55:31] [main/DEBUG] [FML]: Adding coroutil-1.12.1-1.2.37.jar to the mod list
[11:55:31] [main/DEBUG] [FML]: Adding backpack-3.0.2-1.12.2.jar to the mod list
[11:55:31] [main/DEBUG] [FML]: Adding SpartanShields-1.12.2-1.5.4.jar to the mod list
[11:55:31] [main/DEBUG] [FML]: Adding RoguelikeDungeons-1.12.2-1.8.0.jar to the mod list
[11:55:31] [main/DEBUG] [FML]: Adding EvilCraft-1.12.2-0.10.78.jar to the mod list
[11:55:31] [main/DEBUG] [FML]: Adding Baubles-1.12-1.5.2.jar to the mod list
[11:55:31] [main/DEBUG] [FML]: Adding forge-1.12.2-geckolib-3.0.0-beta.7.jar to the mod list
[11:55:31] [main/DEBUG] [FML]: Examining for coremod candidacy antiqueatlas-1.12.2-4.6.3.jar
[11:55:31] [main/DEBUG] [FML]: Not found coremod data in antiqueatlas-1.12.2-4.6.3.jar
[11:55:31] [main/DEBUG] [FML]: Examining for coremod candidacy AoA3-3.3.6.jar
[11:55:31] [main/DEBUG] [FML]: Not found coremod data in AoA3-3.3.6.jar
[11:55:31] [main/DEBUG] [FML]: Examining for coremod candidacy backpack-3.0.2-1.12.2.jar
[11:55:31] [main/DEBUG] [FML]: Not found coremod data in backpack-3.0.2-1.12.2.jar
[11:55:31] [main/DEBUG] [FML]: Examining for coremod candidacy Baubles-1.12-1.5.2.jar
[11:55:31] [main/DEBUG] [FML]: Not found coremod data in Baubles-1.12-1.5.2.jar
[11:55:31] [main/DEBUG] [FML]: Examining for coremod candidacy BiblioCraft[v2.4.5][MC1.12.2].jar
[11:55:31] [main/DEBUG] [FML]: Not found coremod data in BiblioCraft[v2.4.5][MC1.12.2].jar
[11:55:31] [main/DEBUG] [FML]: Examining for coremod candidacy BiomesOPlenty-1.12.2-7.0.1.2444-universal.jar
[11:55:31] [main/DEBUG] [FML]: Not found coremod data in BiomesOPlenty-1.12.2-7.0.1.2444-universal.jar
[11:55:31] [main/DEBUG] [FML]: Examining for coremod candidacy BloodMagic-1.12.2-2.4.3-105.jar
[11:55:31] [main/DEBUG] [FML]: Not found coremod data in BloodMagic-1.12.2-2.4.3-105.jar
[11:55:31] [main/DEBUG] [FML]: Examining for coremod candidacy Bloodmoon-MC1.12.2-1.5.3.jar
[11:55:31] [main/WARN] [FML]: Found FMLCorePluginContainsFMLMod marker in Bloodmoon-MC1.12.2-1.5.3.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
[11:55:31] [main/DEBUG] [FML]: Instantiating coremod class LoadingPlugin
[11:55:31] [main/WARN] [FML]: The coremod lumien.bloodmoon.asm.LoadingPlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
[11:55:31] [main/DEBUG] [FML]: Found signing certificates for coremod LoadingPlugin (lumien.bloodmoon.asm.LoadingPlugin)
[11:55:31] [main/DEBUG] [FML]: Found certificate d72e0dd57935b3e9476212aea0c0df352dd76291
[11:55:31] [main/DEBUG] [FML]: Enqueued coremod LoadingPlugin
[11:55:31] [main/DEBUG] [FML]: Examining for coremod candidacy Bookshelf-1.12.2-2.3.590.jar
[11:55:31] [main/DEBUG] [FML]: Not found coremod data in Bookshelf-1.12.2-2.3.590.jar
[11:55:31] [main/DEBUG] [FML]: Examining for coremod candidacy Chocolate_Quest_Repoured-1.12.2-2.5.3B.jar
[11:55:31] [main/DEBUG] [FML]: Not found coremod data in Chocolate_Quest_Repoured-1.12.2-2.5.3B.jar
[11:55:31] [main/DEBUG] [FML]: Examining for coremod candidacy coroutil-1.12.1-1.2.37.jar
[11:55:31] [main/DEBUG] [FML]: Not found coremod data in coroutil-1.12.1-1.2.37.jar
[11:55:31] [main/DEBUG] [FML]: Examining for coremod candidacy CyclopsCore-1.12.2-1.6.7.jar
[11:55:31] [main/DEBUG] [FML]: Not found coremod data in CyclopsCore-1.12.2-1.6.7.jar
[11:55:31] [main/DEBUG] [FML]: Examining for coremod candidacy Decocraft-2.6.3.7_1.12.2.jar
[11:55:31] [main/DEBUG] [FML]: Not found coremod data in Decocraft-2.6.3.7_1.12.2.jar
[11:55:31] [main/DEBUG] [FML]: Examining for coremod candidacy DoomlikeDungeons-1.14.7-MC1.12.2.jar
[11:55:31] [main/DEBUG] [FML]: Not found coremod data in DoomlikeDungeons-1.14.7-MC1.12.2.jar
[11:55:31] [main/DEBUG] [FML]: Examining for coremod candidacy EnchantingPlus-1.12.2-5.0.179.jar
[11:55:31] [main/DEBUG] [FML]: Not found coremod data in EnchantingPlus-1.12.2-5.0.179.jar
[11:55:31] [main/DEBUG] [FML]: Examining for coremod candidacy EvilCraft-1.12.2-0.10.78.jar
[11:55:31] [main/DEBUG] [FML]: Not found coremod data in EvilCraft-1.12.2-0.10.78.jar
[11:55:31] [main/DEBUG] [FML]: Examining for coremod candidacy forge-1.12.2-geckolib-3.0.0-beta.7.jar
[11:55:31] [main/DEBUG] [FML]: Not found coremod data in forge-1.12.2-geckolib-3.0.0-beta.7.jar
[11:55:31] [main/DEBUG] [FML]: Examining for coremod candidacy GrimoireOfGaia3-1.12.2-1.7.2.jar
[11:55:31] [main/DEBUG] [FML]: Not found coremod data in GrimoireOfGaia3-1.12.2-1.7.2.jar
[11:55:31] [main/DEBUG] [FML]: Examining for coremod candidacy Guide-API-1.12-2.1.8-63.jar
[11:55:31] [main/DEBUG] [FML]: Not found coremod data in Guide-API-1.12-2.1.8-63.jar
[11:55:31] [main/DEBUG] [FML]: Examining for coremod candidacy Hwyla-1.8.26-B41_1.12.2.jar
[11:55:31] [main/DEBUG] [FML]: Not found coremod data in Hwyla-1.8.26-B41_1.12.2.jar
[11:55:31] [main/DEBUG] [FML]: Examining for coremod candidacy jei_1.12.2-4.16.1.302.jar
[11:55:31] [main/DEBUG] [FML]: Not found coremod data in jei_1.12.2-4.16.1.302.jar
[11:55:31] [main/DEBUG] [FML]: Examining for coremod candidacy mowziesmobs-1.5.8.jar
[11:55:31] [main/DEBUG] [FML]: Not found coremod data in mowziesmobs-1.5.8.jar
[11:55:31] [main/DEBUG] [FML]: Examining for coremod candidacy OpenBlocks-1.12.2-1.8.1.jar
[11:55:31] [main/DEBUG] [FML]: Not found coremod data in OpenBlocks-1.12.2-1.8.1.jar
[11:55:31] [main/DEBUG] [FML]: Examining for coremod candidacy OpenModsLib-1.12.2-0.12.2.jar
[11:55:31] [main/WARN] [FML]: Found FMLCorePluginContainsFMLMod marker in OpenModsLib-1.12.2-0.12.2.jar. This is not recommended, @Mods should be in a separate jar from the coremod.
[11:55:31] [main/DEBUG] [FML]: Instantiating coremod class OpenModsCorePlugin
[11:55:32] [main/WARN] [FML]: The coremod openmods.core.OpenModsCorePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
[11:55:32] [main/DEBUG] [FML]: Found signing certificates for coremod OpenModsCorePlugin (openmods.core.OpenModsCorePlugin)
[11:55:32] [main/DEBUG] [FML]: Found certificate d2a9a8e8440196e26a268d1f3ddc01b2e9c572a5
[11:55:32] [main/DEBUG] [OpenMods]: openmods.core.OpenModsCorePlugin.<init>(OpenModsCorePlugin.java:18): <OpenModsLib 0.12.2>\o
[11:55:32] [main/DEBUG] [FML]: Enqueued coremod OpenModsCorePlugin
[11:55:32] [main/DEBUG] [FML]: Examining for coremod candidacy PTRLib-1.0.5.jar
[11:55:32] [main/DEBUG] [FML]: Not found coremod data in PTRLib-1.0.5.jar
[11:55:32] [main/DEBUG] [FML]: Examining for coremod candidacy RoguelikeDungeons-1.12.2-1.8.0.jar
[11:55:32] [main/DEBUG] [FML]: Not found coremod data in RoguelikeDungeons-1.12.2-1.8.0.jar
[11:55:32] [main/DEBUG] [FML]: Examining for coremod candidacy SpartanShields-1.12.2-1.5.4.jar
[11:55:32] [main/DEBUG] [FML]: Not found coremod data in SpartanShields-1.12.2-1.5.4.jar
[11:55:32] [main/DEBUG] [FML]: Examining for coremod candidacy SpartanWeaponry-1.12.2-beta-1.3.8.jar
[11:55:32] [main/DEBUG] [FML]: Not found coremod data in SpartanWeaponry-1.12.2-beta-1.3.8.jar
[11:55:32] [main/DEBUG] [FML]: Examining for coremod candidacy SpartanWeaponryArcana-1.12.2-beta-1.0.3.jar
[11:55:32] [main/DEBUG] [FML]: Not found coremod data in SpartanWeaponryArcana-1.12.2-beta-1.0.3.jar
[11:55:32] [main/DEBUG] [FML]: Examining for coremod candidacy Thaumcraft-1.12.2-6.1.BETA26.jar
[11:55:32] [main/DEBUG] [FML]: Not found coremod data in Thaumcraft-1.12.2-6.1.BETA26.jar
[11:55:32] [main/DEBUG] [FML]: Examining for coremod candidacy ThaumicJEI-1.12.2-1.6.0-27.jar
[11:55:32] [main/DEBUG] [FML]: Not found coremod data in ThaumicJEI-1.12.2-1.6.0-27.jar
[11:55:32] [main/DEBUG] [FML]: Examining for coremod candidacy tropicraft-MC1.12.2-7.1.9.115.jar
[11:55:32] [main/DEBUG] [FML]: Not found coremod data in tropicraft-MC1.12.2-7.1.9.115.jar
[11:55:32] [main/DEBUG] [FML]: Examining for coremod candidacy Waystones_1.12.2-4.1.0.jar
[11:55:32] [main/DEBUG] [FML]: Not found coremod data in Waystones_1.12.2-4.1.0.jar
[11:55:32] [main/DEBUG] [FML]: Examining for coremod candidacy weather2-1.12.1-2.6.12.jar
[11:55:32] [main/DEBUG] [FML]: Not found coremod data in weather2-1.12.1-2.6.12.jar
[11:55:32] [main/DEBUG] [FML]: Examining for coremod candidacy llibrary-core-1.0.11-1.12.2.jar
[11:55:32] [main/TRACE] [FML]: Adding llibrary-core-1.0.11-1.12.2.jar to the list of known coremods, it will not be examined again
[11:55:32] [main/DEBUG] [FML]: Instantiating coremod class LLibraryPlugin
[11:55:32] [main/TRACE] [FML]: coremod named llibrary is loading
[11:55:32] [main/DEBUG] [FML]: The coremod net.ilexiconn.llibrary.server.core.plugin.LLibraryPlugin requested minecraft version 1.12.2 and minecraft is 1.12.2. It will be loaded.
[11:55:32] [main/DEBUG] [FML]: Found signing certificates for coremod llibrary (net.ilexiconn.llibrary.server.core.plugin.LLibraryPlugin)
[11:55:32] [main/DEBUG] [FML]: Found certificate b9f30a813bee3b9dd5652c460310cfcd54f6b7ec
[11:55:32] [main/DEBUG] [FML]: Enqueued coremod llibrary
[11:55:32] [main/DEBUG] [FML]: Examining for coremod candidacy llibrary-1.7.20-1.12.2.jar
[11:55:32] [main/DEBUG] [FML]: Not found coremod data in llibrary-1.7.20-1.12.2.jar
[11:55:32] [main/DEBUG] [FML]: Examining for coremod candidacy gogredux-1.12.2-1.0.0.jar
[11:55:32] [main/DEBUG] [FML]: Not found coremod data in gogredux-1.12.2-1.0.0.jar
[11:55:32] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
[11:55:32] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLDeobfTweaker
[11:55:32] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
[11:55:32] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
[11:55:32] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
[11:55:32] [main/DEBUG] [FML]: Injecting coremod FMLCorePlugin \{net.minecraftforge.fml.relauncher.FMLCorePlugin\} class transformers
[11:55:32] [main/TRACE] [FML]: Registering transformer net.minecraftforge.fml.common.asm.transformers.SideTransformer
[11:55:32] [main/TRACE] [FML]: Registering transformer net.minecraftforge.fml.common.asm.transformers.EventSubscriptionTransformer
[11:55:33] [main/TRACE] [FML]: Registering transformer net.minecraftforge.fml.common.asm.transformers.EventSubscriberTransformer
[11:55:33] [main/TRACE] [FML]: Registering transformer net.minecraftforge.fml.common.asm.transformers.SoundEngineFixTransformer
[11:55:33] [main/DEBUG] [FML]: Injection complete
[11:55:33] [main/DEBUG] [FML]: Running coremod plugin for FMLCorePlugin \{net.minecraftforge.fml.relauncher.FMLCorePlugin\}
[11:55:33] [main/DEBUG] [FML]: Running coremod plugin FMLCorePlugin
[11:55:36] [main/DEBUG] [FML]: Read 1154 binary patches
[11:55:37] [main/DEBUG] [FML]: Loading deobfuscation resource /deobfuscation_data-1.12.2.lzma with 36076 records
[11:55:38] [main/INFO] [FML]: Found valid fingerprint for Minecraft Forge. Certificate fingerprint e3c3d50c7c986df74c645c0ac54639741c90a557
[11:55:38] [main/DEBUG] [FML]: Coremod plugin class FMLCorePlugin run successfully
[11:55:38] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
[11:55:38] [main/DEBUG] [FML]: Injecting coremod FMLForgePlugin \{net.minecraftforge.classloading.FMLForgePlugin\} class transformers
[11:55:38] [main/DEBUG] [FML]: Injection complete
[11:55:38] [main/DEBUG] [FML]: Running coremod plugin for FMLForgePlugin \{net.minecraftforge.classloading.FMLForgePlugin\}
[11:55:38] [main/DEBUG] [FML]: Running coremod plugin FMLForgePlugin
[11:55:38] [main/DEBUG] [FML]: Coremod plugin class FMLForgePlugin run successfully
[11:55:38] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
[11:55:38] [main/DEBUG] [FML]: Injecting coremod OpenModsCorePlugin \{openmods.core.OpenModsCorePlugin\} class transformers
[11:55:38] [main/TRACE] [FML]: Registering transformer openmods.core.OpenModsClassTransformer
[11:55:38] [main/DEBUG] [FML]: Injection complete
[11:55:38] [main/DEBUG] [FML]: Running coremod plugin for OpenModsCorePlugin \{openmods.core.OpenModsCorePlugin\}
[11:55:38] [main/DEBUG] [FML]: Running coremod plugin OpenModsCorePlugin
[11:55:38] [main/DEBUG] [OpenMods]: openmods.config.simple.ConfigProcessor.process(ConfigProcessor.java:82): Parsing config file './config/OpenModsLibCore.json'
[11:55:39] [main/TRACE] [OpenMods]: openmods.utils.StateTracker$StateUpdater.update(StateTracker.java:26): State of pre_world_render_hook updated from DISABLED to ENABLED
[11:55:39] [main/TRACE] [OpenMods]: openmods.utils.StateTracker$StateUpdater.update(StateTracker.java:26): State of llama_null_fix updated from DISABLED to ENABLED
[11:55:39] [main/TRACE] [OpenMods]: openmods.utils.StateTracker$StateUpdater.update(StateTracker.java:26): State of player_render_hook updated from DISABLED to ENABLED
[11:55:39] [main/TRACE] [OpenMods]: openmods.utils.StateTracker$StateUpdater.update(StateTracker.java:26): State of horse_base_null_fix updated from DISABLED to ENABLED
[11:55:39] [main/TRACE] [OpenMods]: openmods.utils.StateTracker$StateUpdater.update(StateTracker.java:26): State of horse_null_fix updated from DISABLED to ENABLED
[11:55:39] [main/DEBUG] [FML]: Coremod plugin class OpenModsCorePlugin run successfully
[11:55:39] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLDeobfTweaker
[11:55:39] [main/DEBUG] [FML]: Loaded 215 rules from AccessTransformer config file forge_at.cfg
[11:55:39] [main/DEBUG] [FML]: Loaded 9 rules from AccessTransformer mod jar file ./mods/weather2-1.12.1-2.6.12.jar!META-INF/weather2_at.cfg
[11:55:39] [main/DEBUG] [FML]: Loaded 3 rules from AccessTransformer mod jar file ./mods/Bloodmoon-MC1.12.2-1.5.3.jar!META-INF/Bloodmoon_at.cfg
[11:55:39] [main/DEBUG] [FML]: Loaded 50 rules from AccessTransformer mod jar file ./mods/Bookshelf-1.12.2-2.3.590.jar!META-INF/bookshelf_at.cfg
[11:55:39] [main/DEBUG] [FML]: Loaded 11 rules from AccessTransformer mod jar file ./mods/llibrary-1.7.20-1.12.2.jar!META-INF/llibrary_at.cfg
[11:55:39] [main/DEBUG] [FML]: Loaded 2 rules from AccessTransformer mod jar file ./mods/OpenBlocks-1.12.2-1.8.1.jar!META-INF/openblocks_at.cfg
[11:55:39] [main/DEBUG] [FML]: Loaded 13 rules from AccessTransformer mod jar file ./mods/BiomesOPlenty-1.12.2-7.0.1.2444-universal.jar!META-INF/biomesoplenty_at.cfg
[11:55:39] [main/DEBUG] [FML]: Loaded 13 rules from AccessTransformer mod jar file ./mods/jei_1.12.2-4.16.1.302.jar!META-INF/jei_at.cfg
[11:55:39] [main/DEBUG] [FML]: Loaded 24 rules from AccessTransformer mod jar file ./mods/Thaumcraft-1.12.2-6.1.BETA26.jar!META-INF/tc_at.cfg
[11:55:39] [main/DEBUG] [FML]: Loaded 4 rules from AccessTransformer mod jar file ./mods/Waystones_1.12.2-4.1.0.jar!META-INF/waystones_at.cfg
[11:55:39] [main/DEBUG] [FML]: Loaded 2 rules from AccessTransformer mod jar file ./mods/CyclopsCore-1.12.2-1.6.7.jar!META-INF/cyclopscore_at.cfg
[11:55:39] [main/DEBUG] [FML]: Loaded 21 rules from AccessTransformer mod jar file ./mods/coroutil-1.12.1-1.2.37.jar!META-INF/particle_at.cfg
[11:55:39] [main/DEBUG] [FML]: Loaded 1 rules from AccessTransformer mod jar file ./mods/Decocraft-2.6.3.7_1.12.2.jar!META-INF/decocraft_at.cfg
[11:55:39] [main/DEBUG] [FML]: Validating minecraft
[11:55:40] [main/DEBUG] [FML]: Minecraft validated, launching...
[11:55:40] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
[11:55:40] [main/DEBUG] [FML]: Injecting coremod LoadingPlugin \{lumien.bloodmoon.asm.LoadingPlugin\} class transformers
[11:55:40] [main/TRACE] [FML]: Registering transformer lumien.bloodmoon.asm.ClassTransformer
[11:55:40] [main/DEBUG] [FML]: Injection complete
[11:55:40] [main/DEBUG] [FML]: Running coremod plugin for LoadingPlugin \{lumien.bloodmoon.asm.LoadingPlugin\}
[11:55:40] [main/DEBUG] [FML]: Running coremod plugin LoadingPlugin
[11:55:40] [main/DEBUG] [FML]: Coremod plugin class LoadingPlugin run successfully
[11:55:40] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
[11:55:40] [main/DEBUG] [FML]: Injecting coremod llibrary \{net.ilexiconn.llibrary.server.core.plugin.LLibraryPlugin\} class transformers
[11:55:40] [main/TRACE] [FML]: Registering transformer net.ilexiconn.llibrary.server.core.plugin.LLibraryTransformer
[11:55:40] [main/TRACE] [FML]: Registering transformer net.ilexiconn.llibrary.server.core.patcher.LLibraryRuntimePatcher
[11:55:40] [main/DEBUG] [LLibrary Core]: Found runtime patcher net.ilexiconn.llibrary.server.core.patcher.LLibraryRuntimePatcher
[11:55:40] [main/DEBUG] [FML]: Injection complete
[11:55:40] [main/DEBUG] [FML]: Running coremod plugin for llibrary \{net.ilexiconn.llibrary.server.core.plugin.LLibraryPlugin\}
[11:55:40] [main/DEBUG] [FML]: Running coremod plugin llibrary
[11:55:41] [main/DEBUG] [FML]: Coremod plugin class LLibraryPlugin run successfully
[11:55:41] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.TerminalTweaker
[11:55:41] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.TerminalTweaker
[11:55:41] [main/DEBUG] [LLibrary Core]: Found no method mapping for java/lang/String/format(Ljava/lang/String;[Ljava/lang/Object;)Ljava/lang/String;
[11:55:41] [main/DEBUG] [LLibrary Core]: Found no method mapping for net/minecraft/client/model/ModelBiped/<init>(FZ)V
[11:55:41] [main/DEBUG] [LLibrary Core]: Found no method mapping for net/minecraft/client/renderer/entity/RenderPlayer/<init>(Lnet/minecraft/client/renderer/entity/RenderManager;Z)V
[11:55:41] [main/DEBUG] [LLibrary Core]: Found no method mapping for net/minecraftforge/client/ForgeHooksClient/handleCameraTransforms(Lnet/minecraft/client/renderer/block/model/IBakedModel;Lnet/minecraft/client/renderer/block/model/ItemCameraTransforms$TransformType;Z)Lnet/minecraft/client/renderer/block/model/IBakedModel;
[11:55:41] [main/DEBUG] [LLibrary Core]: Patching class net/minecraft/server/MinecraftServer
[11:55:41] [main/DEBUG] [LLibrary Core]: Patching method run()V
[11:55:41] [main/DEBUG] [LLibrary Core]: Found no method mapping for net/ilexiconn/llibrary/server/core/patcher/LLibraryHooks/getTickRate()J
[11:55:41] [main/DEBUG] [LLibrary Core]: Found no method mapping for net/ilexiconn/llibrary/server/core/patcher/LLibraryHooks/getTickRate()J
[11:55:41] [main/DEBUG] [LLibrary Core]: Found no method mapping for net/ilexiconn/llibrary/server/core/patcher/LLibraryHooks/getTickRate()J
[11:55:41] [main/DEBUG] [LLibrary Core]: Found no method mapping for net/ilexiconn/llibrary/server/core/patcher/LLibraryHooks/getTickRate()J
[11:55:41] [main/DEBUG] [Bloodmoon]: Found World Class: net/minecraft/world/World
[11:55:42] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.server.MinecraftServer}
[11:55:51] [main/DEBUG] [OpenMods]: openmods.core.OpenModsClassTransformer$4$1.createVisitor(OpenModsClassTransformer.java:136): Trying to patch AbstractHorse (class: aao)
[11:55:51] [main/TRACE] [OpenMods]: openmods.utils.StateTracker$StateUpdater.update(StateTracker.java:26): State of horse_base_null_fix updated from ENABLED to ACTIVATED
[11:55:51] [main/TRACE] [OpenMods]: openmods.utils.StateTracker$StateUpdater.update(StateTracker.java:26): State of horse_base_null_fix updated from ACTIVATED to FINISHED
[11:55:52] [main/DEBUG] [OpenMods]: openmods.core.OpenModsClassTransformer$5$1.createVisitor(OpenModsClassTransformer.java:154): Trying to patch EntityHorse (class: aaq)
[11:55:52] [main/TRACE] [OpenMods]: openmods.utils.StateTracker$StateUpdater.update(StateTracker.java:26): State of horse_null_fix updated from ENABLED to ACTIVATED
[11:55:52] [main/TRACE] [OpenMods]: openmods.utils.StateTracker$StateUpdater.update(StateTracker.java:26): State of horse_null_fix updated from ACTIVATED to FINISHED
[11:55:52] [main/DEBUG] [OpenMods]: openmods.core.OpenModsClassTransformer$6$1.createVisitor(OpenModsClassTransformer.java:172): Trying to patch EntityLlama (class: aas)
[11:55:52] [main/TRACE] [OpenMods]: openmods.utils.StateTracker$StateUpdater.update(StateTracker.java:26): State of llama_null_fix updated from ENABLED to ACTIVATED
[11:55:52] [main/TRACE] [OpenMods]: openmods.utils.StateTracker$StateUpdater.update(StateTracker.java:26): State of llama_null_fix updated from ACTIVATED to FINISHED
[11:55:54] [main/DEBUG] [FML]: Creating vanilla freeze snapshot
[11:55:54] [main/DEBUG] [FML]: Vanilla freeze snapshot created
[11:55:55] [Server thread/INFO] [net.minecraft.server.dedicated.DedicatedServer]: Starting minecraft server version 1.12.2
[11:55:55] [Server thread/INFO] [FML]: MinecraftForge v14.23.5.2855 Initialized
[11:55:55] [Server thread/INFO] [FML]: Starts to replace vanilla recipe ingredients with ore ingredients.
[11:55:57] [Server thread/INFO] [FML]: Invalid recipe found with multiple oredict ingredients in the same ingredient...
[11:55:58] [Server thread/INFO] [FML]: Replaced 1227 ore ingredients
[11:55:58] [Server thread/DEBUG] [FML]: File /server/config/injectedDependencies.json not found. No dependencies injected
[11:55:59] [Server thread/DEBUG] [FML]: Building injected Mod Containers [net.minecraftforge.fml.common.FMLContainer, net.minecraftforge.common.ForgeModContainer, openmods.core.OpenModsCore]
[11:55:59] [Server thread/DEBUG] [FML]: Attempting to load mods contained in the minecraft jar file and associated classes
[11:55:59] [Server thread/DEBUG] [FML]: Found a minecraft related file at /server/forge.jar, examining for mod candidates
[11:55:59] [Server thread/DEBUG] [FML]: Found a minecraft related file at /jolokia/jolokia.jar, examining for mod candidates
[11:55:59] [Server thread/TRACE] [FML]: Skipping known library file /server/./mods/Bloodmoon-MC1.12.2-1.5.3.jar
[11:55:59] [Server thread/TRACE] [FML]: Skipping known library file /server/./mods/OpenModsLib-1.12.2-0.12.2.jar
[11:55:59] [Server thread/TRACE] [FML]: Skipping known library file /server/./mods/memory_repo/net/ilexiconn/llibrary-core/1.0.11-1.12.2/llibrary-core-1.0.11-1.12.2.jar
[11:55:59] [Server thread/DEBUG] [FML]: Minecraft jar mods loaded successfully
[11:55:59] [Server thread/INFO] [FML]: Searching /server/./mods for mods
[11:55:59] [Server thread/DEBUG] [FML]: Adding Waystones_1.12.2-4.1.0.jar to the mod list
[11:55:59] [Server thread/DEBUG] [FML]: Adding Hwyla-1.8.26-B41_1.12.2.jar to the mod list
[11:55:59] [Server thread/DEBUG] [FML]: Adding mowziesmobs-1.5.8.jar to the mod list
[11:55:59] [Server thread/DEBUG] [FML]: Adding Bookshelf-1.12.2-2.3.590.jar to the mod list
[11:55:59] [Server thread/DEBUG] [FML]: Adding jei_1.12.2-4.16.1.302.jar to the mod list
[11:55:59] [Server thread/DEBUG] [FML]: Adding Decocraft-2.6.3.7_1.12.2.jar to the mod list
[11:55:59] [Server thread/DEBUG] [FML]: Adding OpenModsLib-1.12.2-0.12.2.jar to the mod list
[11:55:59] [Server thread/DEBUG] [FML]: Adding Guide-API-1.12-2.1.8-63.jar to the mod list
[11:55:59] [Server thread/DEBUG] [FML]: Adding BiomesOPlenty-1.12.2-7.0.1.2444-universal.jar to the mod list
[11:55:59] [Server thread/DEBUG] [FML]: Adding AoA3-3.3.6.jar to the mod list
[11:55:59] [Server thread/DEBUG] [FML]: Adding antiqueatlas-1.12.2-4.6.3.jar to the mod list
[11:55:59] [Server thread/DEBUG] [FML]: Adding ThaumicJEI-1.12.2-1.6.0-27.jar to the mod list
[11:55:59] [Server thread/DEBUG] [FML]: Adding OpenBlocks-1.12.2-1.8.1.jar to the mod list
[11:55:59] [Server thread/DEBUG] [FML]: Adding PTRLib-1.0.5.jar to the mod list
[11:55:59] [Server thread/DEBUG] [FML]: Adding SpartanWeaponryArcana-1.12.2-beta-1.0.3.jar to the mod list
[11:55:59] [Server thread/DEBUG] [FML]: Adding GrimoireOfGaia3-1.12.2-1.7.2.jar to the mod list
[11:55:59] [Server thread/DEBUG] [FML]: Adding EnchantingPlus-1.12.2-5.0.179.jar to the mod list
[11:55:59] [Server thread/DEBUG] [FML]: Adding DoomlikeDungeons-1.14.7-MC1.12.2.jar to the mod list
[11:55:59] [Server thread/DEBUG] [FML]: Adding llibrary-1.7.20-1.12.2.jar to the mod list
[11:55:59] [Server thread/DEBUG] [FML]: Adding Thaumcraft-1.12.2-6.1.BETA26.jar to the mod list
[11:55:59] [Server thread/DEBUG] [FML]: Adding BloodMagic-1.12.2-2.4.3-105.jar to the mod list
[11:55:59] [Server thread/DEBUG] [FML]: Adding tropicraft-MC1.12.2-7.1.9.115.jar to the mod list
[11:55:59] [Server thread/DEBUG] [FML]: Adding CyclopsCore-1.12.2-1.6.7.jar to the mod list
[11:55:59] [Server thread/DEBUG] [FML]: Adding SpartanWeaponry-1.12.2-beta-1.3.8.jar to the mod list
[11:55:59] [Server thread/DEBUG] [FML]: Adding Chocolate_Quest_Repoured-1.12.2-2.5.3B.jar to the mod list
[11:55:59] [Server thread/DEBUG] [FML]: Adding BiblioCraft[v2.4.5][MC1.12.2].jar to the mod list
[11:55:59] [Server thread/DEBUG] [FML]: Adding Bloodmoon-MC1.12.2-1.5.3.jar to the mod list
[11:55:59] [Server thread/DEBUG] [FML]: Adding gogredux-1.12.2-1.0.0.jar to the mod list
[11:55:59] [Server thread/DEBUG] [FML]: Adding weather2-1.12.1-2.6.12.jar to the mod list
[11:55:59] [Server thread/DEBUG] [FML]: Adding coroutil-1.12.1-1.2.37.jar to the mod list
[11:55:59] [Server thread/DEBUG] [FML]: Adding backpack-3.0.2-1.12.2.jar to the mod list
[11:55:59] [Server thread/DEBUG] [FML]: Adding SpartanShields-1.12.2-1.5.4.jar to the mod list
[11:55:59] [Server thread/DEBUG] [FML]: Adding RoguelikeDungeons-1.12.2-1.8.0.jar to the mod list
[11:55:59] [Server thread/DEBUG] [FML]: Adding EvilCraft-1.12.2-0.10.78.jar to the mod list
[11:55:59] [Server thread/DEBUG] [FML]: Adding Baubles-1.12-1.5.2.jar to the mod list
[11:55:59] [Server thread/DEBUG] [FML]: Adding forge-1.12.2-geckolib-3.0.0-beta.7.jar to the mod list
[11:55:59] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file antiqueatlas-1.12.2-4.6.3.jar
[11:55:59] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file AoA3-3.3.6.jar
[11:55:59] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file backpack-3.0.2-1.12.2.jar
[11:55:59] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file Baubles-1.12-1.5.2.jar
[11:55:59] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file BiblioCraft[v2.4.5][MC1.12.2].jar
[11:55:59] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file BiomesOPlenty-1.12.2-7.0.1.2444-universal.jar
[11:55:59] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file BloodMagic-1.12.2-2.4.3-105.jar
[11:55:59] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file Bloodmoon-MC1.12.2-1.5.3.jar
[11:55:59] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file Bookshelf-1.12.2-2.3.590.jar
[11:55:59] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file Chocolate_Quest_Repoured-1.12.2-2.5.3B.jar
[11:55:59] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file coroutil-1.12.1-1.2.37.jar
[11:55:59] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file CyclopsCore-1.12.2-1.6.7.jar
[11:55:59] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file Decocraft-2.6.3.7_1.12.2.jar
[11:55:59] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file DoomlikeDungeons-1.14.7-MC1.12.2.jar
[11:55:59] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file EnchantingPlus-1.12.2-5.0.179.jar
[11:55:59] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file EvilCraft-1.12.2-0.10.78.jar
[11:55:59] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file forge-1.12.2-geckolib-3.0.0-beta.7.jar
[11:55:59] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file GrimoireOfGaia3-1.12.2-1.7.2.jar
[11:55:59] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file Guide-API-1.12-2.1.8-63.jar
[11:55:59] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file Hwyla-1.8.26-B41_1.12.2.jar
[11:55:59] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file jei_1.12.2-4.16.1.302.jar
[11:55:59] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file mowziesmobs-1.5.8.jar
[11:55:59] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file OpenBlocks-1.12.2-1.8.1.jar
[11:55:59] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file OpenModsLib-1.12.2-0.12.2.jar
[11:55:59] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file PTRLib-1.0.5.jar
[11:55:59] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file RoguelikeDungeons-1.12.2-1.8.0.jar
[11:55:59] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file SpartanShields-1.12.2-1.5.4.jar
[11:55:59] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file SpartanWeaponry-1.12.2-beta-1.3.8.jar
[11:55:59] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file SpartanWeaponryArcana-1.12.2-beta-1.0.3.jar
[11:55:59] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file Thaumcraft-1.12.2-6.1.BETA26.jar
[11:55:59] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file ThaumicJEI-1.12.2-1.6.0-27.jar
[11:55:59] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file tropicraft-MC1.12.2-7.1.9.115.jar
[11:55:59] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file Waystones_1.12.2-4.1.0.jar
[11:55:59] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file weather2-1.12.1-2.6.12.jar
[11:55:59] [Server thread/TRACE] [FML]: Skipping already parsed coremod or tweaker llibrary-core-1.0.11-1.12.2.jar
[11:55:59] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file llibrary-1.7.20-1.12.2.jar
[11:55:59] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file gogredux-1.12.2-1.0.0.jar
[11:55:59] [Server thread/DEBUG] [FML]: Examining file forge.jar for potential mods
[11:55:59] [Server thread/DEBUG] [FML]: The mod container forge.jar appears to be missing an mcmod.info file
[11:56:00] [Server thread/DEBUG] [FML]: Examining file jolokia.jar for potential mods
[11:56:00] [Server thread/DEBUG] [FML]: The mod container jolokia.jar appears to be missing an mcmod.info file
[11:56:00] [Server thread/DEBUG] [FML]: Examining file antiqueatlas-1.12.2-4.6.3.jar for potential mods
[11:56:00] [Server thread/TRACE] [FML]: Located mcmod.info file in file antiqueatlas-1.12.2-4.6.3.jar
[11:56:00] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (hunternif.mc.atlas.AntiqueAtlasMod) - loading
[11:56:00] [Server thread/TRACE] [FML]: Parsed dependency info for antiqueatlas: Requirements: [] After:[forge@[14.23.2.2611,)] Before:[]
[11:56:00] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (kenkron.antiqueatlasoverlay.AntiqueAtlasOverlayMod) - loading
[11:56:00] [Server thread/INFO] [FML]: Disabling mod antiqueatlasoverlay it is client side only.
[11:56:00] [Server thread/DEBUG] [FML]: Skipping mod kenkron.antiqueatlasoverlay.AntiqueAtlasOverlayMod, container opted to not load.
[11:56:00] [Server thread/DEBUG] [FML]: Examining file AoA3-3.3.6.jar for potential mods
[11:56:00] [Server thread/TRACE] [FML]: Located mcmod.info file in file AoA3-3.3.6.jar
[11:56:01] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (net.tslat.aoa3.advent.AdventOfAscension) - loading
[11:56:01] [Server thread/TRACE] [FML]: Parsed dependency info for aoa3: Requirements: [forge@[14.23.5.2846,)] After:[forge@[14.23.5.2846,)] Before:[]
[11:56:03] [Server thread/DEBUG] [FML]: Examining file backpack-3.0.2-1.12.2.jar for potential mods
[11:56:03] [Server thread/TRACE] [FML]: Located mcmod.info file in file backpack-3.0.2-1.12.2.jar
[11:56:03] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (de.eydamos.backpack.Backpack) - loading
[11:56:03] [Server thread/TRACE] [FML]: Parsed dependency info for backpack: Requirements: [] After:[] Before:[]
[11:56:03] [Server thread/DEBUG] [FML]: Examining file Baubles-1.12-1.5.2.jar for potential mods
[11:56:03] [Server thread/TRACE] [FML]: Located mcmod.info file in file Baubles-1.12-1.5.2.jar
[11:56:03] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (baubles.common.Baubles) - loading
[11:56:03] [Server thread/TRACE] [FML]: Parsed dependency info for baubles: Requirements: [forge@[14.21.0.2348,)] After:[forge@[14.21.0.2348,)] Before:[]
[11:56:03] [Server thread/DEBUG] [FML]: Examining file BiblioCraft[v2.4.5][MC1.12.2].jar for potential mods
[11:56:03] [Server thread/TRACE] [FML]: Located mcmod.info file in file BiblioCraft[v2.4.5][MC1.12.2].jar
[11:56:03] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (jds.bibliocraft.BiblioCraft) - loading
[11:56:03] [Server thread/TRACE] [FML]: Parsed dependency info for bibliocraft: Requirements: [] After:[] Before:[]
[11:56:03] [Server thread/DEBUG] [FML]: Examining file BiomesOPlenty-1.12.2-7.0.1.2444-universal.jar for potential mods
[11:56:03] [Server thread/TRACE] [FML]: Located mcmod.info file in file BiomesOPlenty-1.12.2-7.0.1.2444-universal.jar
[11:56:03] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (biomesoplenty.core.BiomesOPlenty) - loading
[11:56:03] [Server thread/TRACE] [FML]: Parsed dependency info for biomesoplenty: Requirements: [forge@[14.23.5.2768,)] After:[forge@[14.23.5.2768,)] Before:[]
[11:56:03] [Server thread/DEBUG] [FML]: Examining file BloodMagic-1.12.2-2.4.3-105.jar for potential mods
[11:56:03] [Server thread/TRACE] [FML]: Located mcmod.info file in file BloodMagic-1.12.2-2.4.3-105.jar
[11:56:04] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (WayofTime.bloodmagic.BloodMagic) - loading
[11:56:04] [Server thread/TRACE] [FML]: Parsed dependency info for bloodmagic: Requirements: [guideapi] After:[guideapi] Before:[]
[11:56:04] [Server thread/DEBUG] [FML]: Examining file Bloodmoon-MC1.12.2-1.5.3.jar for potential mods
[11:56:04] [Server thread/TRACE] [FML]: Located mcmod.info file in file Bloodmoon-MC1.12.2-1.5.3.jar
[11:56:04] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (lumien.bloodmoon.Bloodmoon) - loading
[11:56:04] [Server thread/TRACE] [FML]: Parsed dependency info for bloodmoon: Requirements: [] After:[] Before:[]
[11:56:04] [Server thread/DEBUG] [FML]: Examining file Bookshelf-1.12.2-2.3.590.jar for potential mods
[11:56:04] [Server thread/TRACE] [FML]: Located mcmod.info file in file Bookshelf-1.12.2-2.3.590.jar
[11:56:04] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (net.darkhax.bookshelf.Bookshelf) - loading
[11:56:04] [Server thread/TRACE] [FML]: Parsed dependency info for bookshelf: Requirements: [] After:[] Before:[]
[11:56:04] [Server thread/DEBUG] [FML]: Examining file Chocolate_Quest_Repoured-1.12.2-2.5.3B.jar for potential mods
[11:56:04] [Server thread/TRACE] [FML]: Located mcmod.info file in file Chocolate_Quest_Repoured-1.12.2-2.5.3B.jar
[11:56:04] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (team.cqr.cqrepoured.CQRMain) - loading
[11:56:04] [Server thread/TRACE] [FML]: Using mcmod dependency info for cqrepoured: [forge@[14.23.5.2817,), geckolib3@[3.0.0,)] [phosphor-lighting, jei, entity_culling, geckolib3] []
[11:56:05] [Server thread/DEBUG] [FML]: Examining file coroutil-1.12.1-1.2.37.jar for potential mods
[11:56:05] [Server thread/TRACE] [FML]: Located mcmod.info file in file coroutil-1.12.1-1.2.37.jar
[11:56:05] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (extendedrenderer.ExtendedRenderer) - loading
[11:56:05] [Server thread/TRACE] [FML]: Parsed dependency info for extendedrenderer: Requirements: [] After:[] Before:[]
[11:56:05] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (CoroUtil.forge.CoroUtil) - loading
[11:56:05] [Server thread/TRACE] [FML]: Parsed dependency info for coroutil: Requirements: [] After:[] Before:[]
[11:56:05] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (modconfig.ConfigMod) - loading
[11:56:05] [Server thread/TRACE] [FML]: Parsed dependency info for configmod: Requirements: [] After:[] Before:[]
[11:56:05] [Server thread/DEBUG] [FML]: Examining file CyclopsCore-1.12.2-1.6.7.jar for potential mods
[11:56:05] [Server thread/TRACE] [FML]: Located mcmod.info file in file CyclopsCore-1.12.2-1.6.7.jar
[11:56:05] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (org.cyclops.cyclopscore.CyclopsCore) - loading
[11:56:05] [Server thread/TRACE] [FML]: Parsed dependency info for cyclopscore: Requirements: [forge@[14.23.5.2768,)] After:[forge@[14.23.5.2768,)] Before:[]
[11:56:05] [Server thread/DEBUG] [FML]: Examining file Decocraft-2.6.3.7_1.12.2.jar for potential mods
[11:56:05] [Server thread/TRACE] [FML]: Located mcmod.info file in file Decocraft-2.6.3.7_1.12.2.jar
[11:56:05] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (com.mia.props.Props) - loading
[11:56:05] [Server thread/TRACE] [FML]: Parsed dependency info for props: Requirements: [] After:[ptrmodellib] Before:[]
[11:56:05] [Server thread/DEBUG] [FML]: Examining file DoomlikeDungeons-1.14.7-MC1.12.2.jar for potential mods
[11:56:05] [Server thread/TRACE] [FML]: Located mcmod.info file in file DoomlikeDungeons-1.14.7-MC1.12.2.jar
[11:56:05] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (jaredbgreat.dldungeons.DoomlikeDungeons) - loading
[11:56:05] [Server thread/TRACE] [FML]: Parsed dependency info for dldungeonsjbg: Requirements: [] After:[] Before:[]
[11:56:05] [Server thread/DEBUG] [FML]: Examining file EnchantingPlus-1.12.2-5.0.179.jar for potential mods
[11:56:05] [Server thread/TRACE] [FML]: Located mcmod.info file in file EnchantingPlus-1.12.2-5.0.179.jar
[11:56:05] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (net.darkhax.eplus.EnchantingPlus) - loading
[11:56:05] [Server thread/TRACE] [FML]: Parsed dependency info for eplus: Requirements: [bookshelf@[2.3.557,)] After:[bookshelf@[2.3.557,)] Before:[]
[11:56:05] [Server thread/DEBUG] [FML]: Examining file EvilCraft-1.12.2-0.10.78.jar for potential mods
[11:56:05] [Server thread/TRACE] [FML]: Located mcmod.info file in file EvilCraft-1.12.2-0.10.78.jar
[11:56:06] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (org.cyclops.evilcraft.EvilCraft) - loading
[11:56:06] [Server thread/TRACE] [FML]: Parsed dependency info for evilcraft: Requirements: [cyclopscore@[1.5.0,), forge@[14.23.5.2768,)] After:[forge@[14.23.5.2768,), cyclopscore@[1.5.0,)] Before:[]
[11:56:06] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (org.cyclops.evilcraftcompat.EvilCraftCompat) - loading
[11:56:06] [Server thread/TRACE] [FML]: Parsed dependency info for evilcraftcompat: Requirements: [forge@[14.23.5.2768,), cyclopscore@[1.0.6,)] After:[forge@[14.23.5.2768,), cyclopscore@[1.0.6,), thaumcraft, forestry@[**.**.**.**,), evilcraft] Before:[]
[11:56:06] [Server thread/DEBUG] [FML]: Examining file forge-1.12.2-geckolib-3.0.0-beta.7.jar for potential mods
[11:56:06] [Server thread/TRACE] [FML]: Located mcmod.info file in file forge-1.12.2-geckolib-3.0.0-beta.7.jar
[11:56:06] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (software.bernie.example.GeckoLibMod) - loading
[11:56:06] [Server thread/TRACE] [FML]: Parsed dependency info for geckolib3: Requirements: [] After:[] Before:[]
[11:56:06] [Server thread/DEBUG] [FML]: Attempting to load the file version.properties from forge-1.12.2-geckolib-3.0.0-beta.7.jar to locate a version number for mod geckolib3
[11:56:06] [Server thread/WARN] [FML]: Mod geckolib3 is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 3.0.0
[11:56:06] [Server thread/DEBUG] [FML]: Examining file GrimoireOfGaia3-1.12.2-1.7.2.jar for potential mods
[11:56:06] [Server thread/TRACE] [FML]: Located mcmod.info file in file GrimoireOfGaia3-1.12.2-1.7.2.jar
[11:56:06] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (gaia.Gaia) - loading
[11:56:06] [Server thread/TRACE] [FML]: Parsed dependency info for grimoireofgaia: Requirements: [forge@[14.23.4.2705,)] After:[forge@[14.23.4.2705,), baubles@[1.4.2,]] Before:[]
[11:56:06] [Server thread/DEBUG] [FML]: Examining file Guide-API-1.12-2.1.8-63.jar for potential mods
[11:56:06] [Server thread/TRACE] [FML]: Located mcmod.info file in file Guide-API-1.12-2.1.8-63.jar
[11:56:06] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (amerifrance.guideapi.GuideMod) - loading
[11:56:06] [Server thread/TRACE] [FML]: Parsed dependency info for guideapi: Requirements: [] After:[] Before:[]
[11:56:06] [Server thread/DEBUG] [FML]: Examining file Hwyla-1.8.26-B41_1.12.2.jar for potential mods
[11:56:06] [Server thread/TRACE] [FML]: Located mcmod.info file in file Hwyla-1.8.26-B41_1.12.2.jar
[11:56:06] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (mcp.mobius.waila.Waila) - loading
[11:56:06] [Server thread/TRACE] [FML]: Parsed dependency info for waila: Requirements: [] After:[] Before:[]
[11:56:06] [Server thread/DEBUG] [FML]: Examining file jei_1.12.2-4.16.1.302.jar for potential mods
[11:56:06] [Server thread/TRACE] [FML]: Located mcmod.info file in file jei_1.12.2-4.16.1.302.jar
[11:56:06] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (mezz.jei.JustEnoughItems) - loading
[11:56:06] [Server thread/TRACE] [FML]: Parsed dependency info for jei: Requirements: [forge@[14.23.5.2816,)] After:[forge@[14.23.5.2816,)] Before:[]
[11:56:07] [Server thread/DEBUG] [FML]: Examining file mowziesmobs-1.5.8.jar for potential mods
[11:56:07] [Server thread/TRACE] [FML]: Located mcmod.info file in file mowziesmobs-1.5.8.jar
[11:56:07] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (com.bobmowzie.mowziesmobs.MowziesMobs) - loading
[11:56:07] [Server thread/TRACE] [FML]: Parsed dependency info for mowziesmobs: Requirements: [llibrary@[1.7.9,)] After:[llibrary@[1.7.9,)] Before:[]
[11:56:07] [Server thread/DEBUG] [FML]: Examining file OpenBlocks-1.12.2-1.8.1.jar for potential mods
[11:56:07] [Server thread/TRACE] [FML]: Located mcmod.info file in file OpenBlocks-1.12.2-1.8.1.jar
[11:56:07] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (openblocks.OpenBlocks) - loading
[11:56:07] [Server thread/TRACE] [FML]: Parsed dependency info for openblocks: Requirements: [openmods@[0.12.2,0.13), forge@[14.23.4.2705,)] After:[openmods@[0.12.2,0.13)] Before:[]
[11:56:07] [Server thread/DEBUG] [FML]: Examining file OpenModsLib-1.12.2-0.12.2.jar for potential mods
[11:56:07] [Server thread/TRACE] [FML]: Located mcmod.info file in file OpenModsLib-1.12.2-0.12.2.jar
[11:56:07] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (openmods.OpenMods) - loading
[11:56:07] [Server thread/TRACE] [FML]: Parsed dependency info for openmods: Requirements: [forge@[14.23.4.2705,), openmodscore] After:[openmodscore] Before:[]
[11:56:07] [Server thread/DEBUG] [FML]: Examining file PTRLib-1.0.5.jar for potential mods
[11:56:07] [Server thread/TRACE] [FML]: Located mcmod.info file in file PTRLib-1.0.5.jar
[11:56:07] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (com.mia.craftstudio.minecraft.forge.CSLibMod) - loading
[11:56:07] [Server thread/INFO] [FML]: Disabling mod ptrmodellib it is client side only.
[11:56:07] [Server thread/DEBUG] [FML]: Skipping mod com.mia.craftstudio.minecraft.forge.CSLibMod, container opted to not load.
[11:56:07] [Server thread/DEBUG] [FML]: Examining file RoguelikeDungeons-1.12.2-1.8.0.jar for potential mods
[11:56:07] [Server thread/TRACE] [FML]: Located mcmod.info file in file RoguelikeDungeons-1.12.2-1.8.0.jar
[11:56:07] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (greymerk.roguelike.Roguelike) - loading
[11:56:07] [Server thread/TRACE] [FML]: Parsed dependency info for roguelike: Requirements: [] After:[] Before:[]
[11:56:08] [Server thread/DEBUG] [FML]: Examining file SpartanShields-1.12.2-1.5.4.jar for potential mods
[11:56:08] [Server thread/TRACE] [FML]: Located mcmod.info file in file SpartanShields-1.12.2-1.5.4.jar
[11:56:08] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (com.oblivioussp.spartanshields.ModSpartanShields) - loading
[11:56:08] [Server thread/TRACE] [FML]: Parsed dependency info for spartanshields: Requirements: [] After:[redstoneflux, enderio, rftools, botania, redstonearsenal, abyssalcraft, betterwithmods, thaumcraft] Before:[]
[11:56:08] [Server thread/DEBUG] [FML]: Examining file SpartanWeaponry-1.12.2-beta-1.3.8.jar for potential mods
[11:56:08] [Server thread/TRACE] [FML]: Located mcmod.info file in file SpartanWeaponry-1.12.2-beta-1.3.8.jar
[11:56:08] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (com.oblivioussp.spartanweaponry.ModSpartanWeaponry) - loading
[11:56:08] [Server thread/TRACE] [FML]: Parsed dependency info for spartanweaponry: Requirements: [] After:[] Before:[]
[11:56:08] [Server thread/DEBUG] [FML]: Examining file SpartanWeaponryArcana-1.12.2-beta-1.0.3.jar for potential mods
[11:56:08] [Server thread/TRACE] [FML]: Located mcmod.info file in file SpartanWeaponryArcana-1.12.2-beta-1.0.3.jar
[11:56:08] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (com.oblivioussp.spartanweaponryarcana.ModSpartanWeaponryArcana) - loading
[11:56:08] [Server thread/TRACE] [FML]: Parsed dependency info for spartanweaponryarcana: Requirements: [spartanweaponry@[beta-1.3.0,)] After:[spartanweaponry@[beta-1.3.0,), botania, thaumcraft, embers] Before:[]
[11:56:08] [Server thread/DEBUG] [FML]: Examining file Thaumcraft-1.12.2-6.1.BETA26.jar for potential mods
[11:56:08] [Server thread/TRACE] [FML]: Located mcmod.info file in file Thaumcraft-1.12.2-6.1.BETA26.jar
[11:56:08] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (thaumcraft.Thaumcraft) - loading
[11:56:08] [Server thread/TRACE] [FML]: Parsed dependency info for thaumcraft: Requirements: [forge@[14.23.5.2768,), baubles@[1.5.2,)] After:[forge@[14.23.5.2768,), baubles@[1.5.2,)] Before:[]
[11:56:08] [Server thread/DEBUG] [FML]: Examining file ThaumicJEI-1.12.2-1.6.0-27.jar for potential mods
[11:56:08] [Server thread/TRACE] [FML]: Located mcmod.info file in file ThaumicJEI-1.12.2-1.6.0-27.jar
[11:56:08] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (com.buuz135.thaumicjei.ThaumicJEI) - loading
[11:56:08] [Server thread/INFO] [FML]: Disabling mod thaumicjei it is client side only.
[11:56:08] [Server thread/DEBUG] [FML]: Skipping mod com.buuz135.thaumicjei.ThaumicJEI, container opted to not load.
[11:56:08] [Server thread/DEBUG] [FML]: Examining file tropicraft-MC1.12.2-7.1.9.115.jar for potential mods
[11:56:08] [Server thread/TRACE] [FML]: Located mcmod.info file in file tropicraft-MC1.12.2-7.1.9.115.jar
[11:56:08] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (net.tropicraft.Tropicraft) - loading
[11:56:08] [Server thread/TRACE] [FML]: Parsed dependency info for tropicraft: Requirements: [] After:[forge@[14.23.0.2544,)] Before:[]
[11:56:08] [Server thread/DEBUG] [FML]: Examining file Waystones_1.12.2-4.1.0.jar for potential mods
[11:56:08] [Server thread/TRACE] [FML]: Located mcmod.info file in file Waystones_1.12.2-4.1.0.jar
[11:56:08] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (net.blay09.mods.waystones.Waystones) - loading
[11:56:08] [Server thread/TRACE] [FML]: Parsed dependency info for waystones: Requirements: [] After:[] Before:[]
[11:56:08] [Server thread/DEBUG] [FML]: Attempting to load the file version.properties from Waystones_1.12.2-4.1.0.jar to locate a version number for mod waystones
[11:56:08] [Server thread/WARN] [FML]: Mod waystones is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 4.1.0
[11:56:08] [Server thread/DEBUG] [FML]: Examining file weather2-1.12.1-2.6.12.jar for potential mods
[11:56:08] [Server thread/TRACE] [FML]: Located mcmod.info file in file weather2-1.12.1-2.6.12.jar
[11:56:08] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (weather2.Weather) - loading
[11:56:08] [Server thread/TRACE] [FML]: Parsed dependency info for weather2: Requirements: [coroutil@[1.12.1-1.2.12,)] After:[coroutil@[1.12.1-1.2.12,)] Before:[]
[11:56:08] [Server thread/DEBUG] [FML]: Examining file llibrary-1.7.20-1.12.2.jar for potential mods
[11:56:08] [Server thread/TRACE] [FML]: Located mcmod.info file in file llibrary-1.7.20-1.12.2.jar
[11:56:08] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (net.ilexiconn.llibrary.LLibrary) - loading
[11:56:08] [Server thread/TRACE] [FML]: Parsed dependency info for llibrary: Requirements: [forge@[14.23.5.2772,)] After:[forge@[14.23.5.2772,)] Before:[]
[11:56:08] [Server thread/DEBUG] [FML]: Examining file gogredux-1.12.2-1.0.0.jar for potential mods
[11:56:08] [Server thread/TRACE] [FML]: Located mcmod.info file in file gogredux-1.12.2-1.0.0.jar
[11:56:08] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (dev.itsmeow.gogredux.GrimoireOfGaiaRedux) - loading
[11:56:08] [Server thread/INFO] [FML]: Disabling mod gogredux it is client side only.
[11:56:08] [Server thread/DEBUG] [FML]: Skipping mod dev.itsmeow.gogredux.GrimoireOfGaiaRedux, container opted to not load.
[11:56:08] [Server thread/INFO] [FML]: Forge Mod Loader has identified 41 mods to load
[11:56:08] [Server thread/DEBUG] [FML]: Found API openblocks.api (owned by openblocks providing openblocks|api) embedded in openblocks
[11:56:08] [Server thread/DEBUG] [FML]: Found API com.oblivioussp.spartanweaponry.api (owned by spartanweaponry providing spartanweaponry_api) embedded in spartanweaponry
[11:56:08] [Server thread/DEBUG] [FML]: Found API WayofTime.bloodmagic.api (owned by bloodmagic providing bloodmagic-api) embedded in bloodmagic
[11:56:08] [Server thread/DEBUG] [FML]: Found API hunternif.mc.atlas.api (owned by antiqueatlas providing antiqueatlasapi) embedded in antiqueatlas
[11:56:08] [Server thread/DEBUG] [FML]: Found API mcp.mobius.waila.api (owned by Waila providing WailaAPI) embedded in waila
[11:56:08] [Server thread/DEBUG] [FML]: Found API thaumcraft.api (owned by Thaumcraft providing Thaumcraft|API) embedded in thaumcraft
[11:56:08] [Server thread/DEBUG] [FML]: Found API mezz.jei.api (owned by jei providing JustEnoughItemsAPI) embedded in jei
[11:56:08] [Server thread/DEBUG] [FML]: Found API amerifrance.guideapi.api (owned by guideapi providing Guide-API|API) embedded in guideapi
[11:56:08] [Server thread/DEBUG] [FML]: Found API baubles.api (owned by Baubles providing Baubles|API) embedded in baubles
[11:56:08] [Server thread/DEBUG] [FML]: Found API CoroUtil.api.dynamicdifficulty (owned by CoroAI providing CoroAI|dynamicdifficulty) embedded in extendedrenderer
[11:56:08] [Server thread/DEBUG] [FML]: Found API CoroUtil.api.dynamicdifficulty (owned by CoroAI providing CoroAI|dynamicdifficulty) embedded in coroutil
[11:56:08] [Server thread/DEBUG] [FML]: Found API CoroUtil.api.dynamicdifficulty (owned by CoroAI providing CoroAI|dynamicdifficulty) embedded in configmod
[11:56:08] [Server thread/DEBUG] [FML]: Found API jaredbgreat.dldungeons.api (owned by DLDungeonsJBG providing DLDungeonsAPI) embedded in dldungeonsjbg
[11:56:08] [Server thread/DEBUG] [FML]: Creating API container dummy for API Baubles|API: owner: Baubles, dependents: [baubles]
[11:56:08] [Server thread/DEBUG] [FML]: Creating API container dummy for API spartanweaponry_api: owner: spartanweaponry, dependents: []
[11:56:08] [Server thread/DEBUG] [FML]: Creating API container dummy for API JustEnoughItemsAPI: owner: jei, dependents: []
[11:56:08] [Server thread/DEBUG] [FML]: Creating API container dummy for API antiqueatlasapi: owner: antiqueatlas, dependents: []
[11:56:08] [Server thread/DEBUG] [FML]: Creating API container dummy for API Thaumcraft|API: owner: Thaumcraft, dependents: [thaumcraft]
[11:56:08] [Server thread/DEBUG] [FML]: Creating API container dummy for API Guide-API|API: owner: guideapi, dependents: []
[11:56:08] [Server thread/DEBUG] [FML]: Creating API container dummy for API DLDungeonsAPI: owner: DLDungeonsJBG, dependents: [dldungeonsjbg]
[11:56:08] [Server thread/DEBUG] [FML]: Creating API container dummy for API WailaAPI: owner: Waila, dependents: [waila]
[11:56:08] [Server thread/DEBUG] [FML]: Creating API container dummy for API openblocks|api: owner: openblocks, dependents: []
[11:56:08] [Server thread/DEBUG] [FML]: Creating API container dummy for API bloodmagic-api: owner: bloodmagic, dependents: []
[11:56:08] [Server thread/DEBUG] [FML]: Creating API container dummy for API CSLib|API: owner: ptrmodellib, dependents: []
[11:56:08] [Server thread/DEBUG] [FML]: Creating API container dummy for API CoroAI|dynamicdifficulty: owner: CoroAI, dependents: [extendedrenderer, coroutil, configmod]
[11:56:08] [Server thread/TRACE] [FML]: Received a system property request ''
[11:56:08] [Server thread/TRACE] [FML]: System property request managing the state of 0 mods
[11:56:08] [Server thread/DEBUG] [FML]: After merging, found state information for 0 mods
[11:56:08] [Server thread/WARN] [FML]: Missing English translation for FML: assets/fml/lang/en_us.lang
[11:56:08] [Server thread/DEBUG] [FML]: Enabling mod antiqueatlas
[11:56:08] [Server thread/DEBUG] [FML]: Enabling mod aoa3
[11:56:08] [Server thread/DEBUG] [FML]: Enabling mod backpack
[11:56:08] [Server thread/DEBUG] [FML]: Enabling mod baubles
[11:56:08] [Server thread/DEBUG] [FML]: Enabling mod bibliocraft
[11:56:08] [Server thread/DEBUG] [FML]: Enabling mod biomesoplenty
[11:56:08] [Server thread/DEBUG] [FML]: Enabling mod bloodmagic
[11:56:08] [Server thread/DEBUG] [FML]: Enabling mod bloodmoon
[11:56:08] [Server thread/DEBUG] [FML]: Enabling mod bookshelf
[11:56:08] [Server thread/DEBUG] [FML]: Enabling mod cqrepoured
[11:56:08] [Server thread/DEBUG] [FML]: Enabling mod extendedrenderer
[11:56:08] [Server thread/WARN] [FML]: Missing English translation for extendedrenderer: assets/extendedrenderer/lang/en_us.lang
[11:56:08] [Server thread/DEBUG] [FML]: Enabling mod coroutil
[11:56:08] [Server thread/DEBUG] [FML]: Enabling mod configmod
[11:56:08] [Server thread/WARN] [FML]: Missing English translation for configmod: assets/configmod/lang/en_us.lang
[11:56:08] [Server thread/DEBUG] [FML]: Enabling mod cyclopscore
[11:56:08] [Server thread/DEBUG] [FML]: Enabling mod props
[11:56:08] [Server thread/DEBUG] [FML]: Enabling mod dldungeonsjbg
[11:56:08] [Server thread/WARN] [FML]: Missing English translation for dldungeonsjbg: assets/dldungeonsjbg/lang/en_us.lang
[11:56:08] [Server thread/DEBUG] [FML]: Enabling mod eplus
[11:56:08] [Server thread/DEBUG] [FML]: Enabling mod evilcraft
[11:56:08] [Server thread/DEBUG] [FML]: Enabling mod evilcraftcompat
[11:56:08] [Server thread/DEBUG] [FML]: Enabling mod geckolib3
[11:56:08] [Server thread/DEBUG] [FML]: Enabling mod grimoireofgaia
[11:56:08] [Server thread/DEBUG] [FML]: Enabling mod guideapi
[11:56:08] [Server thread/DEBUG] [FML]: Enabling mod waila
[11:56:08] [Server thread/DEBUG] [FML]: Enabling mod jei
[11:56:08] [Server thread/DEBUG] [FML]: Enabling mod mowziesmobs
[11:56:08] [Server thread/DEBUG] [FML]: Enabling mod openblocks
[11:56:08] [Server thread/DEBUG] [FML]: Enabling mod openmods
[11:56:08] [Server thread/DEBUG] [FML]: Enabling mod roguelike
[11:56:08] [Server thread/WARN] [FML]: Missing English translation for roguelike: assets/roguelike/lang/en_us.lang
[11:56:08] [Server thread/DEBUG] [FML]: Enabling mod spartanshields
[11:56:08] [Server thread/DEBUG] [FML]: Enabling mod spartanweaponry
[11:56:08] [Server thread/DEBUG] [FML]: Enabling mod spartanweaponryarcana
[11:56:08] [Server thread/DEBUG] [FML]: Enabling mod thaumcraft
[11:56:09] [Server thread/DEBUG] [FML]: Enabling mod tropicraft
[11:56:09] [Server thread/DEBUG] [FML]: Enabling mod waystones
[11:56:09] [Server thread/DEBUG] [FML]: Enabling mod weather2
[11:56:09] [Server thread/DEBUG] [FML]: Enabling mod llibrary
[11:56:09] [Server thread/TRACE] [FML]: Verifying mod requirements are satisfied
[11:56:09] [Server thread/TRACE] [FML]: All mod requirements are satisfied
[11:56:09] [Server thread/TRACE] [FML]: Sorting mods into an ordered list
[11:56:09] [Server thread/TRACE] [FML]: Mod sorting completed successfully
[11:56:09] [Server thread/DEBUG] [FML]: Mod sorting data
[11:56:09] [Server thread/DEBUG] [FML]: antiqueatlas(Antique Atlas:4.6.3): antiqueatlas-1.12.2-4.6.3.jar (after:forge@[14.23.2.2611,);)
[11:56:09] [Server thread/DEBUG] [FML]: aoa3(Advent Of Ascension:3.3.6): AoA3-3.3.6.jar (required-after:forge@[14.23.5.2846,);)
[11:56:09] [Server thread/DEBUG] [FML]: backpack(Backpack:3.0.2): backpack-3.0.2-1.12.2.jar ()
[11:56:09] [Server thread/DEBUG] [FML]: Baubles|API(API: Baubles|API:**.**.**.**): Baubles-1.12-1.5.2.jar ()
[11:56:09] [Server thread/DEBUG] [FML]: baubles(Baubles:1.5.2): Baubles-1.12-1.5.2.jar (required-after:forge@[14.21.0.2348,);)
[11:56:09] [Server thread/DEBUG] [FML]: bibliocraft(BiblioCraft:2.4.5): BiblioCraft[v2.4.5][MC1.12.2].jar ()
[11:56:09] [Server thread/DEBUG] [FML]: biomesoplenty(Biomes O' Plenty:7.0.1.2444): BiomesOPlenty-1.12.2-7.0.1.2444-universal.jar (required-after:forge@[14.23.5.2768,))
[11:56:09] [Server thread/DEBUG] [FML]: guideapi(Guide-API:1.12-2.1.8-63): Guide-API-1.12-2.1.8-63.jar ()
[11:56:09] [Server thread/DEBUG] [FML]: bloodmagic(Blood Magic: Alchemical Wizardry:1.12.2-2.4.3-105): BloodMagic-1.12.2-2.4.3-105.jar (required-after:guideapi;)
[11:56:09] [Server thread/DEBUG] [FML]: bloodmoon(Bloodmoon:1.5.3): Bloodmoon-MC1.12.2-1.5.3.jar ()
[11:56:09] [Server thread/DEBUG] [FML]: bookshelf(Bookshelf:2.3.590): Bookshelf-1.12.2-2.3.590.jar ()
[11:56:09] [Server thread/DEBUG] [FML]: geckolib3(GeckoLib:3.0.0): forge-1.12.2-geckolib-3.0.0-beta.7.jar ()
[11:56:09] [Server thread/DEBUG] [FML]: jei(Just Enough Items:**.**.**.**): jei_1.12.2-4.16.1.302.jar (required-after:forge@[14.23.5.2816,);)
[11:56:09] [Server thread/DEBUG] [FML]: cqrepoured(Chocolate Quest Repoured Mod:2.5.3B): Chocolate_Quest_Repoured-1.12.2-2.5.3B.jar ()
[11:56:09] [Server thread/DEBUG] [FML]: CoroAI|dynamicdifficulty(API: CoroAI|dynamicdifficulty:1.0): coroutil-1.12.1-1.2.37.jar ()
[11:56:09] [Server thread/DEBUG] [FML]: extendedrenderer(Extended Renderer:v1.0): coroutil-1.12.1-1.2.37.jar ()
[11:56:09] [Server thread/DEBUG] [FML]: coroutil(CoroUtil Library:1.12.1-1.2.37): coroutil-1.12.1-1.2.37.jar ()
[11:56:09] [Server thread/DEBUG] [FML]: configmod(Extended Mod Config:v1.0): coroutil-1.12.1-1.2.37.jar ()
[11:56:09] [Server thread/DEBUG] [FML]: cyclopscore(Cyclops Core:1.6.7): CyclopsCore-1.12.2-1.6.7.jar (required-after:forge@[14.23.5.2768,);)
[11:56:09] [Server thread/DEBUG] [FML]: props(Decocraft:**.**.**.**): Decocraft-2.6.3.7_1.12.2.jar (required-after-client:ptrmodellib@[1.0.5,);after:ptrmodellib)
[11:56:09] [Server thread/DEBUG] [FML]: DLDungeonsAPI(API: DLDungeonsAPI:1.1): DoomlikeDungeons-1.14.7-MC1.12.2.jar ()
[11:56:09] [Server thread/DEBUG] [FML]: dldungeonsjbg(Doomlike Dungeons:1.14.7): DoomlikeDungeons-1.14.7-MC1.12.2.jar ()
[11:56:09] [Server thread/DEBUG] [FML]: eplus(Enchanting Plus:5.0.179): EnchantingPlus-1.12.2-5.0.179.jar (required-after:bookshelf@[2.3.557,);)
[11:56:09] [Server thread/DEBUG] [FML]: evilcraft(EvilCraft:0.10.78): EvilCraft-1.12.2-0.10.78.jar (required-after:forge@[14.23.5.2768,);required-after:cyclopscore@[1.5.0,);)
[11:56:09] [Server thread/DEBUG] [FML]: Thaumcraft|API(API: Thaumcraft|API:6.0.2): Thaumcraft-1.12.2-6.1.BETA26.jar ()
[11:56:09] [Server thread/DEBUG] [FML]: thaumcraft(Thaumcraft:6.1.BETA26): Thaumcraft-1.12.2-6.1.BETA26.jar (required-after:forge@[14.23.5.2768,);required-after:baubles@[1.5.2,))
[11:56:09] [Server thread/DEBUG] [FML]: evilcraftcompat(EvilCraft-Compat:1.0.0): EvilCraft-1.12.2-0.10.78.jar (required-after:forge@[14.23.5.2768,);required-after:cyclopscore@[1.0.6,);after:thaumcraft;after:forestry@[**.**.**.**,);after:evilcraft)
[11:56:09] [Server thread/DEBUG] [FML]: grimoireofgaia(Grimoire of Gaia 3:1.7.2): GrimoireOfGaia3-1.12.2-1.7.2.jar (required-after:forge@[14.23.4.2705,);after:baubles@[1.4.2,])
[11:56:09] [Server thread/DEBUG] [FML]: WailaAPI(API: WailaAPI:1.3): Hwyla-1.8.26-B41_1.12.2.jar ()
[11:56:09] [Server thread/DEBUG] [FML]: waila(Waila:1.8.26): Hwyla-1.8.26-B41_1.12.2.jar ()
[11:56:09] [Server thread/DEBUG] [FML]: llibrary(LLibrary:1.7.20): llibrary-1.7.20-1.12.2.jar (required-after:forge@[14.23.5.2772,))
[11:56:09] [Server thread/DEBUG] [FML]: mowziesmobs(Mowzie's Mobs:1.5.8): mowziesmobs-1.5.8.jar (required-after:llibrary@[1.7.9,))
[11:56:09] [Server thread/DEBUG] [FML]: openmods(OpenModsLib:0.12.2): OpenModsLib-1.12.2-0.12.2.jar (required:forge@[14.23.4.2705,);required-after:openmodscore)
[11:56:09] [Server thread/DEBUG] [FML]: openblocks(OpenBlocks:1.8.1): OpenBlocks-1.12.2-1.8.1.jar (required:forge@[14.23.4.2705,);required-after:openmods@[0.12.2,0.13))
[11:56:09] [Server thread/DEBUG] [FML]: roguelike(Roguelike Dungeons:1.8.0): RoguelikeDungeons-1.12.2-1.8.0.jar ()
[11:56:09] [Server thread/DEBUG] [FML]: spartanshields(Spartan Shields:1.5.4): SpartanShields-1.12.2-1.5.4.jar (after:redstoneflux;after:enderio;after:rftools;after:botania;after:redstonearsenal;after:abyssalcraft;after:betterwithmods;after:thaumcraft)
[11:56:09] [Server thread/DEBUG] [FML]: spartanweaponry(Spartan Weaponry:beta 1.3.8): SpartanWeaponry-1.12.2-beta-1.3.8.jar ()
[11:56:09] [Server thread/DEBUG] [FML]: spartanweaponryarcana(Spartan Weaponry Arcana:beta 1.0.3): SpartanWeaponryArcana-1.12.2-beta-1.0.3.jar (required-after:spartanweaponry@[beta-1.3.0,);after:botania;after:thaumcraft;after:embers)
[11:56:09] [Server thread/DEBUG] [FML]: tropicraft(Tropicraft:**.**.**.**): tropicraft-MC1.12.2-7.1.9.115.jar (after:forge@[14.23.0.2544,))
[11:56:09] [Server thread/DEBUG] [FML]: waystones(Waystones:4.1.0): Waystones_1.12.2-4.1.0.jar ()
[11:56:09] [Server thread/DEBUG] [FML]: weather2(Localized Weather & Storms:1.12.1-2.6.12): weather2-1.12.1-2.6.12.jar (required-after:coroutil@[1.12.1-1.2.12,))
[11:56:09] [Server thread/DEBUG] [FML]: spartanweaponry_api(API: spartanweaponry_api:5): SpartanWeaponry-1.12.2-beta-1.3.8.jar ()
[11:56:09] [Server thread/DEBUG] [FML]: JustEnoughItemsAPI(API: JustEnoughItemsAPI:4.13.0): jei_1.12.2-4.16.1.302.jar ()
[11:56:09] [Server thread/DEBUG] [FML]: antiqueatlasapi(API: antiqueatlasapi:5.1): antiqueatlas-1.12.2-4.6.3.jar ()
[11:56:09] [Server thread/DEBUG] [FML]: Guide-API|API(API: Guide-API|API:2.0.0): Guide-API-1.12-2.1.8-63.jar ()
[11:56:09] [Server thread/DEBUG] [FML]: openblocks|api(API: openblocks|api:1.2): OpenBlocks-1.12.2-1.8.1.jar ()
[11:56:09] [Server thread/DEBUG] [FML]: bloodmagic-api(API: bloodmagic-api:2.0.0): BloodMagic-1.12.2-2.4.3-105.jar ()
[11:56:09] [Server thread/DEBUG] [FML]: CSLib|API(API: CSLib|API:1.0.1): PTRLib-1.0.5.jar ()
[11:56:09] [Server thread/INFO] [FML]: FML has found a non-mod file PTRLib-1.0.5.jar in your mods directory. It will now be injected into your classpath. This could severe stability issues, it should be removed if possible.
[11:56:09] [Server thread/INFO] [FML]: FML has found a non-mod file ThaumicJEI-1.12.2-1.6.0-27.jar in your mods directory. It will now be injected into your classpath. This could severe stability issues, it should be removed if possible.
[11:56:09] [Server thread/INFO] [FML]: FML has found a non-mod file gogredux-1.12.2-1.0.0.jar in your mods directory. It will now be injected into your classpath. This could severe stability issues, it should be removed if possible.
[11:56:09] [Server thread/DEBUG] [FML]: Loading @Config anotation data
[11:56:09] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod minecraft
[11:56:09] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod minecraft
[11:56:09] [Server thread/DEBUG] [FML]: Bar Step: Construction - Minecraft took 0.002s
[11:56:09] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod mcp
[11:56:09] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod mcp
[11:56:09] [Server thread/DEBUG] [FML]: Bar Step: Construction - Minecraft Coder Pack took 0.002s
[11:56:09] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod FML
[11:56:10] [Server thread/TRACE] [FML]: Mod FML is using network checker : Invoking method checkModLists
[11:56:10] [Server thread/TRACE] [FML]: Testing mod FML to verify it accepts its own version in a remote connection
[11:56:10] [Server thread/TRACE] [FML]: The mod FML accepts its own version (**.**.**.**)
[11:56:10] [Server thread/INFO] [FML]: Attempting connection with missing mods [minecraft, mcp, FML, forge, openmodscore, antiqueatlas, aoa3, backpack, baubles, bibliocraft, biomesoplenty, bloodmagic, bloodmoon, bookshelf, cqrepoured, extendedrenderer, coroutil, configmod, cyclopscore, props, dldungeonsjbg, eplus, evilcraft, evilcraftcompat, geckolib3, grimoireofgaia, guideapi, waila, jei, mowziesmobs, openblocks, openmods, roguelike, spartanshields, spartanweaponry, spartanweaponryarcana, thaumcraft, tropicraft, waystones, weather2, llibrary] at CLIENT
[11:56:10] [Server thread/INFO] [FML]: Attempting connection with missing mods [minecraft, mcp, FML, forge, openmodscore, antiqueatlas, aoa3, backpack, baubles, bibliocraft, biomesoplenty, bloodmagic, bloodmoon, bookshelf, cqrepoured, extendedrenderer, coroutil, configmod, cyclopscore, props, dldungeonsjbg, eplus, evilcraft, evilcraftcompat, geckolib3, grimoireofgaia, guideapi, waila, jei, mowziesmobs, openblocks, openmods, roguelike, spartanshields, spartanweaponry, spartanweaponryarcana, thaumcraft, tropicraft, waystones, weather2, llibrary] at SERVER
[11:56:11] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod FML
[11:56:11] [Server thread/DEBUG] [FML]: Bar Step: Construction - Forge Mod Loader took 2.247s
[11:56:11] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod forge
[11:56:11] [Server thread/DEBUG] [forge]: Loading Vanilla annotations: null
[11:56:11] [Server thread/DEBUG] [forge]: Preloading CrashReport Classes
[11:56:11] [Server thread/DEBUG] [forge]: net/minecraftforge/common/util/TextTable
[11:56:11] [Server thread/DEBUG] [forge]: net/minecraftforge/common/util/TextTable$Alignment
[11:56:11] [Server thread/DEBUG] [forge]: net/minecraftforge/common/util/TextTable$Column
[11:56:11] [Server thread/DEBUG] [forge]: net/minecraftforge/common/util/TextTable$Row
[11:56:11] [Server thread/DEBUG] [forge]: net/minecraftforge/fml/client/SplashProgress$1
[11:56:11] [Server thread/DEBUG] [forge]: net/minecraftforge/fml/common/FMLCommonHandler$1
[11:56:11] [Server thread/DEBUG] [forge]: net/minecraftforge/fml/common/Loader$1
[11:56:11] [Server thread/TRACE] [FML]: Mod forge is using network checker : No network checking performed
[11:56:11] [Server thread/TRACE] [FML]: Testing mod forge to verify it accepts its own version in a remote connection
[11:56:11] [Server thread/TRACE] [FML]: The mod forge accepts its own version (14.23.5.2855)
[11:56:11] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into forge for type INSTANCE
[11:56:11] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod forge
[11:56:11] [Server thread/DEBUG] [FML]: Bar Step: Construction - Minecraft Forge took 0.124s
[11:56:11] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod openmodscore
[11:56:11] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod openmodscore
[11:56:11] [Server thread/DEBUG] [FML]: Bar Step: Construction - OpenModsLib Core took 0.002s
[11:56:11] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod antiqueatlas
[11:56:11] [Server thread/TRACE] [FML]: Mod antiqueatlas is using network checker : Accepting version 4.6.3
[11:56:11] [Server thread/TRACE] [FML]: Testing mod antiqueatlas to verify it accepts its own version in a remote connection
[11:56:11] [Server thread/TRACE] [FML]: The mod antiqueatlas accepts its own version (4.6.3)
[11:56:11] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into antiqueatlas
[11:56:11] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for antiqueatlas
[11:56:11] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for hunternif.mc.atlas.RegistrarAntiqueAtlas for mod antiqueatlas
[11:56:11] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class hunternif.mc.atlas.RegistrarAntiqueAtlas
[11:56:11] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for hunternif.mc.atlas.SettingsConfig for mod antiqueatlas
[11:56:11] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class hunternif.mc.atlas.SettingsConfig
[11:56:11] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for kenkron.antiqueatlasoverlay.AAOConfig since it is not for mod antiqueatlas
[11:56:11] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for kenkron.antiqueatlasoverlay.AAORenderEventReceiver since it is not for mod antiqueatlas
[11:56:11] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into antiqueatlas for type INSTANCE
[11:56:11] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod antiqueatlas
[11:56:11] [Server thread/DEBUG] [FML]: Bar Step: Construction - Antique Atlas took 0.241s
[11:56:11] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod aoa3
[11:56:12] [Server thread/TRACE] [FML]: Mod aoa3 is using network checker : Accepting version 3.3.6
[11:56:12] [Server thread/TRACE] [FML]: Testing mod aoa3 to verify it accepts its own version in a remote connection
[11:56:12] [Server thread/TRACE] [FML]: The mod aoa3 accepts its own version (3.3.6)
[11:56:12] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into aoa3
[11:56:12] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for aoa3
[11:56:12] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for net.tslat.aoa3.common.registration.BiomeRegister for mod aoa3
[11:56:12] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class net.tslat.aoa3.common.registration.BiomeRegister
[11:56:12] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for net.tslat.aoa3.common.registration.WeaponRegister for mod aoa3
[11:56:13] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class net.tslat.aoa3.common.registration.WeaponRegister
[11:56:13] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for net.tslat.aoa3.common.registration.SoundsRegister for mod aoa3
[11:56:13] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class net.tslat.aoa3.common.registration.SoundsRegister
[11:56:13] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for net.tslat.aoa3.common.registration.EnchantmentsRegister for mod aoa3
[11:56:13] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class net.tslat.aoa3.common.registration.EnchantmentsRegister
[11:56:13] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for net.tslat.aoa3.common.registration.ArmourRegister for mod aoa3
[11:56:14] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class net.tslat.aoa3.common.registration.ArmourRegister
[11:56:14] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for net.tslat.aoa3.common.registration.BlockRegister for mod aoa3
[11:56:21] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class net.tslat.aoa3.common.registration.BlockRegister
[11:56:21] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for net.tslat.aoa3.common.registration.ToolRegister for mod aoa3
[11:56:22] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class net.tslat.aoa3.common.registration.ToolRegister
[11:56:22] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for net.tslat.aoa3.common.registration.EntityRegister for mod aoa3
[11:56:22] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class net.tslat.aoa3.common.registration.EntityRegister
[11:56:22] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for net.tslat.aoa3.common.registration.DimensionRegister for mod aoa3
[11:56:22] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class net.tslat.aoa3.common.registration.DimensionRegister
[11:56:22] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for net.tslat.aoa3.block.generation.ores.OverworldOre for mod aoa3
[11:56:22] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class net.tslat.aoa3.block.generation.ores.OverworldOre
[11:56:22] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for net.tslat.aoa3.common.registration.ItemRegister for mod aoa3
[11:56:26] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class net.tslat.aoa3.common.registration.ItemRegister
[11:56:26] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into aoa3 for type INSTANCE
[11:56:28] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod aoa3
[11:56:28] [Server thread/DEBUG] [FML]: Bar Step: Construction - Advent Of Ascension took 16.890s
[11:56:28] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod backpack
[11:56:28] [Server thread/ERROR] [FML]: The mod backpack is expecting signature @FINGERPRINT@ for source backpack-3.0.2-1.12.2.jar, however there is no signature matching that description
[11:56:28] [Server thread/TRACE] [FML]: Mod backpack is using network checker : Accepting version 3.0.2
[11:56:28] [Server thread/TRACE] [FML]: Testing mod backpack to verify it accepts its own version in a remote connection
[11:56:28] [Server thread/TRACE] [FML]: The mod backpack accepts its own version (3.0.2)
[11:56:28] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into backpack
[11:56:28] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for backpack
[11:56:28] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for de.eydamos.backpack.Features for mod backpack
[11:56:28] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class de.eydamos.backpack.Features
[11:56:28] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into backpack for type INSTANCE
[11:56:28] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod backpack
[11:56:28] [Server thread/DEBUG] [FML]: Bar Step: Construction - Backpack took 0.160s
[11:56:28] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod baubles
[11:56:28] [Server thread/TRACE] [FML]: Mod baubles is using network checker : Accepting version 1.5.2
[11:56:28] [Server thread/TRACE] [FML]: Testing mod baubles to verify it accepts its own version in a remote connection
[11:56:28] [Server thread/TRACE] [FML]: The mod baubles accepts its own version (1.5.2)
[11:56:28] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into baubles
[11:56:28] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for baubles
[11:56:28] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for baubles.common.items.ItemRing for mod baubles
[11:56:28] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class baubles.common.items.ItemRing
[11:56:28] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into baubles for type INSTANCE
[11:56:28] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod baubles
[11:56:28] [Server thread/DEBUG] [FML]: Bar Step: Construction - Baubles took 0.039s
[11:56:28] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod bibliocraft
[11:56:28] [Server thread/TRACE] [FML]: Mod bibliocraft is using network checker : Accepting version 2.4.5
[11:56:28] [Server thread/TRACE] [FML]: Testing mod bibliocraft to verify it accepts its own version in a remote connection
[11:56:28] [Server thread/TRACE] [FML]: The mod bibliocraft accepts its own version (2.4.5)
[11:56:28] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into bibliocraft
[11:56:28] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for bibliocraft
[11:56:28] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for jds.bibliocraft.BiblioCraft$RegisterTheThings for mod bibliocraft
[11:56:28] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class jds.bibliocraft.BiblioCraft$RegisterTheThings
[11:56:28] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into bibliocraft for type INSTANCE
[11:56:28] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod bibliocraft
[11:56:28] [Server thread/DEBUG] [FML]: Bar Step: Construction - BiblioCraft took 0.057s
[11:56:28] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod biomesoplenty
[11:56:28] [Server thread/TRACE] [FML]: Mod biomesoplenty is using network checker : Accepting version 7.0.1.2444
[11:56:28] [Server thread/TRACE] [FML]: Testing mod biomesoplenty to verify it accepts its own version in a remote connection
[11:56:28] [Server thread/TRACE] [FML]: The mod biomesoplenty accepts its own version (7.0.1.2444)
[11:56:28] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into biomesoplenty
[11:56:28] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for biomesoplenty
[11:56:28] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into biomesoplenty for type INSTANCE
[11:56:28] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod biomesoplenty
[11:56:28] [Server thread/DEBUG] [FML]: Bar Step: Construction - Biomes O' Plenty took 0.014s
[11:56:28] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod guideapi
[11:56:29] [Server thread/TRACE] [FML]: Mod guideapi is using network checker : Accepting version 1.12-2.1.8-63
[11:56:29] [Server thread/TRACE] [FML]: Testing mod guideapi to verify it accepts its own version in a remote connection
[11:56:29] [Server thread/TRACE] [FML]: The mod guideapi accepts its own version (1.12-2.1.8-63)
[11:56:29] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into guideapi
[11:56:29] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for guideapi
[11:56:29] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for amerifrance.guideapi.RegistrarGuideAPI for mod guideapi
[11:56:29] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class amerifrance.guideapi.RegistrarGuideAPI
[11:56:29] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for amerifrance.guideapi.util.EventHandler for mod guideapi
[11:56:29] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class amerifrance.guideapi.util.EventHandler
[11:56:29] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into guideapi for type INSTANCE
[11:56:29] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod guideapi
[11:56:29] [Server thread/DEBUG] [FML]: Bar Step: Construction - Guide-API took 0.045s
[11:56:29] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod bloodmagic
[11:56:29] [Server thread/TRACE] [FML]: Mod bloodmagic is using network checker : Accepting version 1.12.2-2.4.3-105
[11:56:29] [Server thread/TRACE] [FML]: Testing mod bloodmagic to verify it accepts its own version in a remote connection
[11:56:29] [Server thread/TRACE] [FML]: The mod bloodmagic accepts its own version (1.12.2-2.4.3-105)
[11:56:29] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into bloodmagic
[11:56:29] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for bloodmagic
[11:56:29] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for WayofTime.bloodmagic.ConfigHandler for mod bloodmagic
[11:56:29] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class WayofTime.bloodmagic.ConfigHandler
[11:56:29] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks for mod bloodmagic
[11:56:29] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks
[11:56:29] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for WayofTime.bloodmagic.util.handler.event.LivingArmourHandler for mod bloodmagic
[11:56:29] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class WayofTime.bloodmagic.util.handler.event.LivingArmourHandler
[11:56:29] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for WayofTime.bloodmagic.util.handler.event.StatTrackerHandler for mod bloodmagic
[11:56:29] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class WayofTime.bloodmagic.util.handler.event.StatTrackerHandler
[11:56:29] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for WayofTime.bloodmagic.util.handler.event.WillHandler for mod bloodmagic
[11:56:29] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class WayofTime.bloodmagic.util.handler.event.WillHandler
[11:56:29] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for WayofTime.bloodmagic.core.RegistrarBloodMagic for mod bloodmagic
[11:56:29] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class WayofTime.bloodmagic.core.RegistrarBloodMagic
[11:56:29] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for WayofTime.bloodmagic.util.handler.event.CraftingHandler for mod bloodmagic
[11:56:29] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class WayofTime.bloodmagic.util.handler.event.CraftingHandler
[11:56:29] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for WayofTime.bloodmagic.core.RegistrarBloodMagicRecipes for mod bloodmagic
[11:56:29] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class WayofTime.bloodmagic.core.RegistrarBloodMagicRecipes
[11:56:29] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for WayofTime.bloodmagic.util.handler.event.GenericHandler for mod bloodmagic
[11:56:29] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class WayofTime.bloodmagic.util.handler.event.GenericHandler
[11:56:29] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for WayofTime.bloodmagic.potion.PotionEventHandlers for mod bloodmagic
[11:56:29] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class WayofTime.bloodmagic.potion.PotionEventHandlers
[11:56:29] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for WayofTime.bloodmagic.core.RegistrarBloodMagicItems for mod bloodmagic
[11:56:29] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class WayofTime.bloodmagic.core.RegistrarBloodMagicItems
[11:56:29] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into bloodmagic for type INSTANCE
[11:56:30] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod bloodmagic
[11:56:30] [Server thread/DEBUG] [FML]: Bar Step: Construction - Blood Magic: Alchemical Wizardry took 0.991s
[11:56:30] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod bloodmoon
[11:56:30] [Server thread/TRACE] [FML]: Mod bloodmoon is using network checker : Accepting version 1.5.3
[11:56:30] [Server thread/TRACE] [FML]: Testing mod bloodmoon to verify it accepts its own version in a remote connection
[11:56:30] [Server thread/TRACE] [FML]: The mod bloodmoon accepts its own version (1.5.3)
[11:56:30] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into bloodmoon
[11:56:30] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for bloodmoon
[11:56:30] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into bloodmoon for type INSTANCE
[11:56:30] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod bloodmoon
[11:56:30] [Server thread/DEBUG] [FML]: Bar Step: Construction - Bloodmoon took 0.028s
[11:56:30] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod bookshelf
[11:56:30] [Server thread/TRACE] [FML]: Mod bookshelf is using network checker : Accepting version 2.3.590
[11:56:30] [Server thread/TRACE] [FML]: Testing mod bookshelf to verify it accepts its own version in a remote connection
[11:56:30] [Server thread/TRACE] [FML]: The mod bookshelf accepts its own version (2.3.590)
[11:56:30] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into bookshelf
[11:56:30] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for bookshelf
[11:56:30] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into bookshelf for type INSTANCE
[11:56:30] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod bookshelf
[11:56:30] [Server thread/DEBUG] [FML]: Bar Step: Construction - Bookshelf took 0.040s
[11:56:30] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod geckolib3
[11:56:30] [Server thread/TRACE] [FML]: Mod geckolib3 is using network checker : Accepting version 3.0.0
[11:56:30] [Server thread/TRACE] [FML]: Testing mod geckolib3 to verify it accepts its own version in a remote connection
[11:56:30] [Server thread/TRACE] [FML]: The mod geckolib3 accepts its own version (3.0.0)
[11:56:30] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into geckolib3
[11:56:30] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for geckolib3
[11:56:30] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into geckolib3 for type INSTANCE
[11:56:30] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod geckolib3
[11:56:30] [Server thread/DEBUG] [FML]: Bar Step: Construction - GeckoLib took 0.008s
[11:56:30] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod jei
[11:56:30] [Server thread/TRACE] [FML]: Mod jei is using network checker : Invoking method checkModLists
[11:56:30] [Server thread/TRACE] [FML]: Testing mod jei to verify it accepts its own version in a remote connection
[11:56:30] [Server thread/TRACE] [FML]: The mod jei accepts its own version (**.**.**.**)
[11:56:30] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into jei
[11:56:30] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for jei
[11:56:30] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into jei for type INSTANCE
[11:56:30] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod jei
[11:56:30] [Server thread/DEBUG] [FML]: Bar Step: Construction - Just Enough Items took 0.022s
[11:56:30] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod cqrepoured
[11:56:30] [Server thread/TRACE] [FML]: Mod cqrepoured is using network checker : Accepting version 2.5.3B
[11:56:30] [Server thread/TRACE] [FML]: Testing mod cqrepoured to verify it accepts its own version in a remote connection
[11:56:30] [Server thread/TRACE] [FML]: The mod cqrepoured accepts its own version (2.5.3B)
[11:56:30] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into cqrepoured
[11:56:30] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for cqrepoured
[11:56:30] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for team.cqr.cqrepoured.structureprot.ProtectedRegionEventHandler for mod cqrepoured
[11:56:30] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class team.cqr.cqrepoured.structureprot.ProtectedRegionEventHandler
[11:56:30] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for team.cqr.cqrepoured.init.CQRSounds$SoundRegistrationHandler for mod cqrepoured
[11:56:30] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class team.cqr.cqrepoured.init.CQRSounds$SoundRegistrationHandler
[11:56:30] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for team.cqr.cqrepoured.objects.items.ItemDungeonPlacer$EventHandler for mod cqrepoured
[11:56:30] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class team.cqr.cqrepoured.objects.items.ItemDungeonPlacer$EventHandler
[11:56:30] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for team.cqr.cqrepoured.structuregen.DungeonGeneratorThread for mod cqrepoured
[11:56:30] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class team.cqr.cqrepoured.structuregen.DungeonGeneratorThread
[11:56:30] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for team.cqr.cqrepoured.capability.armor.CapabilityCooldownHandlerProvider for mod cqrepoured
[11:56:30] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class team.cqr.cqrepoured.capability.armor.CapabilityCooldownHandlerProvider
[11:56:30] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for team.cqr.cqrepoured.objects.items.armor.ItemArmorSlime$EventHandler for mod cqrepoured
[11:56:30] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class team.cqr.cqrepoured.objects.items.armor.ItemArmorSlime$EventHandler
[11:56:30] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for team.cqr.cqrepoured.capability.CapabilityHandler for mod cqrepoured
[11:56:30] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class team.cqr.cqrepoured.capability.CapabilityHandler
[11:56:30] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for team.cqr.cqrepoured.objects.enchantments.EnchantmentLightningProtection for mod cqrepoured
[11:56:30] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class team.cqr.cqrepoured.objects.enchantments.EnchantmentLightningProtection
[11:56:30] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for team.cqr.cqrepoured.init.CQRItems$ItemRegistrationHandler for mod cqrepoured
[11:56:30] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class team.cqr.cqrepoured.init.CQRItems$ItemRegistrationHandler
[11:56:30] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for team.cqr.cqrepoured.util.handlers.EventsHandler for mod cqrepoured
[11:56:30] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class team.cqr.cqrepoured.util.handlers.EventsHandler
[11:56:30] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for team.cqr.cqrepoured.init.CQREntities$EntityRegistrationHandler for mod cqrepoured
[11:56:30] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class team.cqr.cqrepoured.init.CQREntities$EntityRegistrationHandler
[11:56:30] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for team.cqr.cqrepoured.structuregen.generation.DungeonGenerationEventHandler for mod cqrepoured
[11:56:30] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class team.cqr.cqrepoured.structuregen.generation.DungeonGenerationEventHandler
[11:56:30] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for team.cqr.cqrepoured.structuregen.DungeonGenerationHelper for mod cqrepoured
[11:56:30] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class team.cqr.cqrepoured.structuregen.DungeonGenerationHelper
[11:56:30] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for team.cqr.cqrepoured.objects.items.ItemStructureSelector$EventHandler for mod cqrepoured
[11:56:30] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class team.cqr.cqrepoured.objects.items.ItemStructureSelector$EventHandler
[11:56:30] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for team.cqr.cqrepoured.init.CQREnchantments$RegistrationHandler for mod cqrepoured
[11:56:30] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class team.cqr.cqrepoured.init.CQREnchantments$RegistrationHandler
[11:56:30] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for team.cqr.cqrepoured.objects.items.armor.ItemArmorTurtle$EventHandler for mod cqrepoured
[11:56:30] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class team.cqr.cqrepoured.objects.items.armor.ItemArmorTurtle$EventHandler
[11:56:30] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for team.cqr.cqrepoured.init.CQRBlocks$BlockRegistrationHandler for mod cqrepoured
[11:56:30] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class team.cqr.cqrepoured.init.CQRBlocks$BlockRegistrationHandler
[11:56:30] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for team.cqr.cqrepoured.objects.blocks.BlockExporterChest$EventHandler for mod cqrepoured
[11:56:30] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class team.cqr.cqrepoured.objects.blocks.BlockExporterChest$EventHandler
[11:56:30] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into cqrepoured for type INSTANCE
[11:56:31] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod cqrepoured
[11:56:31] [Server thread/DEBUG] [FML]: Bar Step: Construction - Chocolate Quest Repoured Mod took 1.017s
[11:56:31] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod extendedrenderer
[11:56:31] [Server thread/DEBUG] [forge]: Preloading CrashReport Classes
[11:56:31] [Server thread/DEBUG] [forge]: extendedrenderer/render/RotatingParticleManager$1
[11:56:31] [Server thread/DEBUG] [forge]: extendedrenderer/render/RotatingParticleManager$2
[11:56:31] [Server thread/TRACE] [FML]: Mod extendedrenderer is using network checker : Accepting version v1.0
[11:56:31] [Server thread/TRACE] [FML]: Testing mod extendedrenderer to verify it accepts its own version in a remote connection
[11:56:31] [Server thread/TRACE] [FML]: The mod extendedrenderer accepts its own version (v1.0)
[11:56:31] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into extendedrenderer
[11:56:31] [Server thread/DEBUG] [FML]: Skipping proxy injection for CoroUtil.forge.CoroUtil.proxy since it is not for mod extendedrenderer
[11:56:31] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for extendedrenderer
[11:56:31] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for CoroUtil.forge.CommonProxy since it is not for mod extendedrenderer
[11:56:31] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into extendedrenderer for type INSTANCE
[11:56:31] [Server thread/DEBUG] [FML]: Skipping @net.minecraftforge.fml.common.Mod$Instance injection for CoroUtil.forge.CoroUtil.instance since it is not for mod extendedrenderer
[11:56:31] [Server thread/DEBUG] [FML]: Skipping @net.minecraftforge.fml.common.Mod$Instance injection for modconfig.ConfigMod.instance since it is not for mod extendedrenderer
[11:56:31] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod extendedrenderer
[11:56:31] [Server thread/DEBUG] [FML]: Bar Step: Construction - Extended Renderer took 0.044s
[11:56:31] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod coroutil
[11:56:31] [Server thread/DEBUG] [forge]: Preloading CrashReport Classes
[11:56:31] [Server thread/DEBUG] [forge]: extendedrenderer/render/RotatingParticleManager$1
[11:56:31] [Server thread/DEBUG] [forge]: extendedrenderer/render/RotatingParticleManager$2
[11:56:31] [Server thread/TRACE] [FML]: Mod coroutil is using network checker : No network checking performed
[11:56:31] [Server thread/TRACE] [FML]: Testing mod coroutil to verify it accepts its own version in a remote connection
[11:56:31] [Server thread/TRACE] [FML]: The mod coroutil accepts its own version (1.12.1-1.2.37)
[11:56:31] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into coroutil
[11:56:31] [Server thread/DEBUG] [FML]: Skipping proxy injection for extendedrenderer.ExtendedRenderer.proxy since it is not for mod coroutil
[11:56:31] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for coroutil
[11:56:31] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for CoroUtil.forge.CommonProxy for mod coroutil
[11:56:31] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class CoroUtil.forge.CommonProxy
[11:56:31] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into coroutil for type INSTANCE
[11:56:31] [Server thread/DEBUG] [FML]: Skipping @net.minecraftforge.fml.common.Mod$Instance injection for modconfig.ConfigMod.instance since it is not for mod coroutil
[11:56:31] [Server thread/DEBUG] [FML]: Skipping @net.minecraftforge.fml.common.Mod$Instance injection for extendedrenderer.ExtendedRenderer.instance since it is not for mod coroutil
[11:56:31] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod coroutil
[11:56:31] [Server thread/DEBUG] [FML]: Bar Step: Construction - CoroUtil Library took 0.184s
[11:56:31] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod configmod
[11:56:31] [Server thread/DEBUG] [forge]: Preloading CrashReport Classes
[11:56:31] [Server thread/DEBUG] [forge]: extendedrenderer/render/RotatingParticleManager$1
[11:56:31] [Server thread/DEBUG] [forge]: extendedrenderer/render/RotatingParticleManager$2
[11:56:31] [Server thread/TRACE] [FML]: Mod configmod is using network checker : Accepting version v1.0
[11:56:31] [Server thread/TRACE] [FML]: Testing mod configmod to verify it accepts its own version in a remote connection
[11:56:31] [Server thread/TRACE] [FML]: The mod configmod accepts its own version (v1.0)
[11:56:31] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into configmod
[11:56:31] [Server thread/DEBUG] [FML]: Skipping proxy injection for extendedrenderer.ExtendedRenderer.proxy since it is not for mod configmod
[11:56:31] [Server thread/DEBUG] [FML]: Skipping proxy injection for CoroUtil.forge.CoroUtil.proxy since it is not for mod configmod
[11:56:31] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for configmod
[11:56:31] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for CoroUtil.forge.CommonProxy since it is not for mod configmod
[11:56:31] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into configmod for type INSTANCE
[11:56:31] [Server thread/DEBUG] [FML]: Skipping @net.minecraftforge.fml.common.Mod$Instance injection for CoroUtil.forge.CoroUtil.instance since it is not for mod configmod
[11:56:31] [Server thread/DEBUG] [FML]: Skipping @net.minecraftforge.fml.common.Mod$Instance injection for extendedrenderer.ExtendedRenderer.instance since it is not for mod configmod
[11:56:31] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod configmod
[11:56:31] [Server thread/DEBUG] [FML]: Bar Step: Construction - Extended Mod Config took 0.029s
[11:56:31] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod cyclopscore
[11:56:31] [Server thread/TRACE] [FML]: Mod cyclopscore is using network checker : Accepting version 1.6.7
[11:56:31] [Server thread/TRACE] [FML]: Testing mod cyclopscore to verify it accepts its own version in a remote connection
[11:56:31] [Server thread/TRACE] [FML]: The mod cyclopscore accepts its own version (1.6.7)
[11:56:31] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into cyclopscore
[11:56:31] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for cyclopscore
[11:56:31] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into cyclopscore for type INSTANCE
[11:56:31] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod cyclopscore
[11:56:31] [Server thread/DEBUG] [FML]: Bar Step: Construction - Cyclops Core took 0.336s
[11:56:31] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod props
[11:56:31] [Server thread/TRACE] [FML]: Mod props is using network checker : Accepting version **.**.**.**
[11:56:31] [Server thread/TRACE] [FML]: Testing mod props to verify it accepts its own version in a remote connection
[11:56:31] [Server thread/TRACE] [FML]: The mod props accepts its own version (**.**.**.**)
[11:56:31] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into props
[11:56:31] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for props
[11:56:31] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into props for type INSTANCE
[11:56:31] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod props
[11:56:31] [Server thread/DEBUG] [FML]: Bar Step: Construction - Decocraft took 0.036s
[11:56:31] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod dldungeonsjbg
[11:56:31] [Server thread/TRACE] [FML]: Mod dldungeonsjbg is using network checker : No network checking performed
[11:56:31] [Server thread/TRACE] [FML]: Testing mod dldungeonsjbg to verify it accepts its own version in a remote connection
[11:56:31] [Server thread/TRACE] [FML]: The mod dldungeonsjbg accepts its own version (1.14.7)
[11:56:31] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into dldungeonsjbg
[11:56:31] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for dldungeonsjbg
[11:56:31] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into dldungeonsjbg for type INSTANCE
[11:56:31] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod dldungeonsjbg
[11:56:31] [Server thread/DEBUG] [FML]: Bar Step: Construction - Doomlike Dungeons took 0.010s
[11:56:31] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod eplus
[11:56:31] [Server thread/TRACE] [FML]: Mod eplus is using network checker : Accepting version 5.0.179
[11:56:31] [Server thread/TRACE] [FML]: Testing mod eplus to verify it accepts its own version in a remote connection
[11:56:31] [Server thread/TRACE] [FML]: The mod eplus accepts its own version (5.0.179)
[11:56:31] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into eplus
[11:56:31] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for eplus
[11:56:31] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into eplus for type INSTANCE
[11:56:31] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod eplus
[11:56:31] [Server thread/DEBUG] [FML]: Bar Step: Construction - Enchanting Plus took 0.188s
[11:56:31] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod evilcraft
[11:56:32] [Server thread/TRACE] [FML]: Mod evilcraft is using network checker : Accepting version 0.10.78
[11:56:32] [Server thread/TRACE] [FML]: Testing mod evilcraft to verify it accepts its own version in a remote connection
[11:56:32] [Server thread/TRACE] [FML]: The mod evilcraft accepts its own version (0.10.78)
[11:56:32] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into evilcraft
[11:56:32] [Server thread/DEBUG] [FML]: Skipping proxy injection for org.cyclops.evilcraftcompat.EvilCraftCompat.proxy since it is not for mod evilcraft
[11:56:32] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for evilcraft
[11:56:32] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into evilcraft for type INSTANCE
[11:56:32] [Server thread/DEBUG] [FML]: Skipping @net.minecraftforge.fml.common.Mod$Instance injection for org.cyclops.evilcraftcompat.EvilCraftCompat._instance since it is not for mod evilcraft
[11:56:32] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod evilcraft
[11:56:32] [Server thread/DEBUG] [FML]: Bar Step: Construction - EvilCraft took 0.429s
[11:56:32] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod thaumcraft
[11:56:32] [Server thread/DEBUG] [forge]: Preloading CrashReport Classes
[11:56:32] [Server thread/DEBUG] [forge]: thaumcraft/client/fx/ParticleEngine$1
[11:56:32] [Server thread/DEBUG] [forge]: thaumcraft/client/fx/ParticleEngine$2
[11:56:32] [Server thread/DEBUG] [forge]: thaumcraft/client/fx/ParticleEngine$3
[11:56:32] [Server thread/DEBUG] [forge]: thaumcraft/client/fx/ParticleEngine$4
[11:56:32] [Server thread/TRACE] [FML]: Mod thaumcraft is using network checker : Accepting version 6.1.BETA26
[11:56:32] [Server thread/TRACE] [FML]: Testing mod thaumcraft to verify it accepts its own version in a remote connection
[11:56:32] [Server thread/TRACE] [FML]: The mod thaumcraft accepts its own version (6.1.BETA26)
[11:56:32] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into thaumcraft
[11:56:32] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for thaumcraft
[11:56:32] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for thaumcraft.common.lib.events.ServerEvents for mod thaumcraft
[11:56:32] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class thaumcraft.common.lib.events.ServerEvents
[11:56:32] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for thaumcraft.common.entities.construct.EntityArcaneBore for mod thaumcraft
[11:56:32] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class thaumcraft.common.entities.construct.EntityArcaneBore
[11:56:32] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for thaumcraft.common.lib.events.ToolEvents for mod thaumcraft
[11:56:32] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class thaumcraft.common.lib.events.ToolEvents
[11:56:32] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for thaumcraft.common.lib.events.CraftingEvents for mod thaumcraft
[11:56:32] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class thaumcraft.common.lib.events.CraftingEvents
[11:56:32] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for thaumcraft.common.lib.network.EventHandlerNetwork for mod thaumcraft
[11:56:32] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class thaumcraft.common.lib.network.EventHandlerNetwork
[11:56:32] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for thaumcraft.common.lib.events.PlayerEvents for mod thaumcraft
[11:56:32] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class thaumcraft.common.lib.events.PlayerEvents
[11:56:32] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for thaumcraft.common.lib.events.ChunkEvents for mod thaumcraft
[11:56:32] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class thaumcraft.common.lib.events.ChunkEvents
[11:56:32] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for thaumcraft.common.lib.events.EntityEvents for mod thaumcraft
[11:56:32] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class thaumcraft.common.lib.events.EntityEvents
[11:56:32] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for thaumcraft.common.lib.events.WorldEvents for mod thaumcraft
[11:56:32] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class thaumcraft.common.lib.events.WorldEvents
[11:56:32] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for thaumcraft.Registrar for mod thaumcraft
[11:56:32] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class thaumcraft.Registrar
[11:56:32] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into thaumcraft for type INSTANCE
[11:56:32] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod thaumcraft
[11:56:32] [Server thread/DEBUG] [FML]: Bar Step: Construction - Thaumcraft took 0.460s
[11:56:32] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod evilcraftcompat
[11:56:32] [Server thread/TRACE] [FML]: Mod evilcraftcompat is using network checker : Accepting version 1.0.0
[11:56:32] [Server thread/TRACE] [FML]: Testing mod evilcraftcompat to verify it accepts its own version in a remote connection
[11:56:32] [Server thread/TRACE] [FML]: The mod evilcraftcompat accepts its own version (1.0.0)
[11:56:32] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into evilcraftcompat
[11:56:32] [Server thread/DEBUG] [FML]: Skipping proxy injection for org.cyclops.evilcraft.EvilCraft.proxy since it is not for mod evilcraftcompat
[11:56:32] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for evilcraftcompat
[11:56:32] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into evilcraftcompat for type INSTANCE
[11:56:32] [Server thread/DEBUG] [FML]: Skipping @net.minecraftforge.fml.common.Mod$Instance injection for org.cyclops.evilcraft.EvilCraft._instance since it is not for mod evilcraftcompat
[11:56:32] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod evilcraftcompat
[11:56:32] [Server thread/DEBUG] [FML]: Bar Step: Construction - EvilCraft-Compat took 0.132s
[11:56:32] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod grimoireofgaia
[11:56:32] [Server thread/TRACE] [FML]: Mod grimoireofgaia is using network checker : Accepting version 1.7.2
[11:56:32] [Server thread/TRACE] [FML]: Testing mod grimoireofgaia to verify it accepts its own version in a remote connection
[11:56:32] [Server thread/TRACE] [FML]: The mod grimoireofgaia accepts its own version (1.7.2)
[11:56:32] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into grimoireofgaia
[11:56:32] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for grimoireofgaia
[11:56:32] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for gaia.init.GaiaSounds$RegistrationHandler for mod grimoireofgaia
[11:56:32] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class gaia.init.GaiaSounds$RegistrationHandler
[11:56:32] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for gaia.init.GaiaSpawning$DimensionHandler for mod grimoireofgaia
[11:56:33] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class gaia.init.GaiaSpawning$DimensionHandler
[11:56:33] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for gaia.init.GaiaBlocks$RegistrationHandler for mod grimoireofgaia
[11:56:33] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class gaia.init.GaiaBlocks$RegistrationHandler
[11:56:33] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for gaia.init.GaiaItems$RegistrationHandler for mod grimoireofgaia
[11:56:33] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class gaia.init.GaiaItems$RegistrationHandler
[11:56:33] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for gaia.GaiaConfig$EventHandler for mod grimoireofgaia
[11:56:33] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class gaia.GaiaConfig$EventHandler
[11:56:33] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for gaia.init.GaiaEntities$RegistrationHandler for mod grimoireofgaia
[11:56:33] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class gaia.init.GaiaEntities$RegistrationHandler
[11:56:33] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for gaia.init.GaiaRecipes$RegistrationHandler for mod grimoireofgaia
[11:56:33] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class gaia.init.GaiaRecipes$RegistrationHandler
[11:56:33] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into grimoireofgaia for type INSTANCE
[11:56:33] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod grimoireofgaia
[11:56:33] [Server thread/DEBUG] [FML]: Bar Step: Construction - Grimoire of Gaia 3 took 0.078s
[11:56:33] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod waila
[11:56:33] [Server thread/TRACE] [FML]: Mod waila is using network checker : No network checking performed
[11:56:33] [Server thread/TRACE] [FML]: Testing mod waila to verify it accepts its own version in a remote connection
[11:56:33] [Server thread/TRACE] [FML]: The mod waila accepts its own version (1.8.26)
[11:56:33] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into waila
[11:56:33] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for waila
[11:56:33] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for mcp.mobius.waila.handlers.NetworkHandler for mod waila
[11:56:33] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class mcp.mobius.waila.handlers.NetworkHandler
[11:56:33] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into waila for type INSTANCE
[11:56:33] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod waila
[11:56:33] [Server thread/DEBUG] [FML]: Bar Step: Construction - Waila took 0.014s
[11:56:33] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod llibrary
[11:56:33] [Server thread/TRACE] [FML]: Mod llibrary is using network checker : Accepting version 1.7.20
[11:56:33] [Server thread/TRACE] [FML]: Testing mod llibrary to verify it accepts its own version in a remote connection
[11:56:33] [Server thread/TRACE] [FML]: The mod llibrary accepts its own version (1.7.20)
[11:56:33] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into llibrary
[11:56:33] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for llibrary
[11:56:33] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into llibrary for type INSTANCE
[11:56:33] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod llibrary
[11:56:33] [Server thread/DEBUG] [FML]: Bar Step: Construction - LLibrary took 0.025s
[11:56:33] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod mowziesmobs
[11:56:33] [Server thread/TRACE] [FML]: Mod mowziesmobs is using network checker : Accepting version 1.5.8
[11:56:33] [Server thread/TRACE] [FML]: Testing mod mowziesmobs to verify it accepts its own version in a remote connection
[11:56:33] [Server thread/TRACE] [FML]: The mod mowziesmobs accepts its own version (1.5.8)
[11:56:33] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into mowziesmobs
[11:56:33] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for mowziesmobs
[11:56:33] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for com.bobmowzie.mowziesmobs.server.block.BlockHandler for mod mowziesmobs
[11:56:33] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class com.bobmowzie.mowziesmobs.server.block.BlockHandler
[11:56:33] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for com.bobmowzie.mowziesmobs.server.potion.PotionHandler for mod mowziesmobs
[11:56:33] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class com.bobmowzie.mowziesmobs.server.potion.PotionHandler
[11:56:33] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for com.bobmowzie.mowziesmobs.server.sound.MMSounds for mod mowziesmobs
[11:56:33] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class com.bobmowzie.mowziesmobs.server.sound.MMSounds
[11:56:33] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for com.bobmowzie.mowziesmobs.server.recipe.RecipeHandler for mod mowziesmobs
[11:56:33] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class com.bobmowzie.mowziesmobs.server.recipe.RecipeHandler
[11:56:33] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for com.bobmowzie.mowziesmobs.server.entity.EntityHandler for mod mowziesmobs
[11:56:33] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class com.bobmowzie.mowziesmobs.server.entity.EntityHandler
[11:56:33] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for com.bobmowzie.mowziesmobs.server.item.ItemHandler for mod mowziesmobs
[11:56:33] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class com.bobmowzie.mowziesmobs.server.item.ItemHandler
[11:56:33] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for com.bobmowzie.mowziesmobs.server.potion.PotionTypeHandler for mod mowziesmobs
[11:56:33] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class com.bobmowzie.mowziesmobs.server.potion.PotionTypeHandler
[11:56:33] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into mowziesmobs for type INSTANCE
[11:56:33] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod mowziesmobs
[11:56:33] [Server thread/DEBUG] [FML]: Bar Step: Construction - Mowzie's Mobs took 0.128s
[11:56:33] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod openmods
[11:56:33] [Server thread/DEBUG] [forge]: Preloading CrashReport Classes
[11:56:33] [Server thread/DEBUG] [forge]: openmods/core/OpenModsCore$1
[11:56:33] [Server thread/TRACE] [FML]: Mod openmods is using network checker : Accepting version 0.12.2
[11:56:33] [Server thread/TRACE] [FML]: Testing mod openmods to verify it accepts its own version in a remote connection
[11:56:33] [Server thread/TRACE] [FML]: The mod openmods accepts its own version (0.12.2)
[11:56:33] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into openmods
[11:56:33] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for openmods
[11:56:33] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for openmods.Sounds for mod openmods
[11:56:33] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class openmods.Sounds
[11:56:33] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for openmods.sync.SyncableObjectTypeRegistry for mod openmods
[11:56:33] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class openmods.sync.SyncableObjectTypeRegistry
[11:56:33] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for openmods.fakeplayer.BreakBlockAction$ConfigAccess for mod openmods
[11:56:33] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class openmods.fakeplayer.BreakBlockAction$ConfigAccess
[11:56:33] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for openmods.network.rpc.RpcCallDispatcher for mod openmods
[11:56:33] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class openmods.network.rpc.RpcCallDispatcher
[11:56:33] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for openmods.OpenMods$DefaultRegistryEntries for mod openmods
[11:56:33] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class openmods.OpenMods$DefaultRegistryEntries
[11:56:33] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for openmods.network.event.NetworkEventManager for mod openmods
[11:56:33] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class openmods.network.event.NetworkEventManager
[11:56:33] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into openmods for type INSTANCE
[11:56:33] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod openmods
[11:56:33] [Server thread/DEBUG] [FML]: Bar Step: Construction - OpenModsLib took 0.104s
[11:56:33] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod openblocks
[11:56:33] [Server thread/TRACE] [FML]: Mod openblocks is using network checker : Accepting version 1.8.1
[11:56:33] [Server thread/TRACE] [FML]: Testing mod openblocks to verify it accepts its own version in a remote connection
[11:56:33] [Server thread/TRACE] [FML]: The mod openblocks accepts its own version (1.8.1)
[11:56:33] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into openblocks
[11:56:33] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for openblocks
[11:56:33] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for openblocks.OpenBlocks$RegistryEntries for mod openblocks
[11:56:33] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class openblocks.OpenBlocks$RegistryEntries
[11:56:33] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for openblocks.CustomRecipesSetup for mod openblocks
[11:56:33] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class openblocks.CustomRecipesSetup
[11:56:33] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for openblocks.OpenBlocks$Sounds for mod openblocks
[11:56:33] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class openblocks.OpenBlocks$Sounds
[11:56:33] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for openblocks.common.LootHandler for mod openblocks
[11:56:33] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class openblocks.common.LootHandler
[11:56:33] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into openblocks for type INSTANCE
[11:56:33] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod openblocks
[11:56:33] [Server thread/DEBUG] [FML]: Bar Step: Construction - OpenBlocks took 0.246s
[11:56:33] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod roguelike
[11:56:33] [Server thread/TRACE] [FML]: Mod roguelike is using network checker : No network checking performed
[11:56:33] [Server thread/TRACE] [FML]: Testing mod roguelike to verify it accepts its own version in a remote connection
[11:56:33] [Server thread/TRACE] [FML]: The mod roguelike accepts its own version (1.8.0)
[11:56:33] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into roguelike
[11:56:33] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for roguelike
[11:56:33] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into roguelike for type INSTANCE
[11:56:33] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod roguelike
[11:56:33] [Server thread/DEBUG] [FML]: Bar Step: Construction - Roguelike Dungeons took 0.021s
[11:56:33] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod spartanshields
[11:56:33] [Server thread/TRACE] [FML]: Mod spartanshields is using network checker : Accepting version 1.5.4
[11:56:33] [Server thread/TRACE] [FML]: Testing mod spartanshields to verify it accepts its own version in a remote connection
[11:56:33] [Server thread/TRACE] [FML]: The mod spartanshields accepts its own version (1.5.4)
[11:56:33] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into spartanshields
[11:56:33] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for spartanshields
[11:56:33] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for com.oblivioussp.spartanshields.init.RecipeRegistry for mod spartanshields
[11:56:33] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class com.oblivioussp.spartanshields.init.RecipeRegistry
[11:56:33] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for com.oblivioussp.spartanshields.util.ConfigHandler for mod spartanshields
[11:56:33] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class com.oblivioussp.spartanshields.util.ConfigHandler
[11:56:33] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for com.oblivioussp.spartanshields.init.ModelRenderRegistry for mod spartanshields
[11:56:33] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class com.oblivioussp.spartanshields.init.ModelRenderRegistry
[11:56:33] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for com.oblivioussp.spartanshields.init.ItemRegistrySS for mod spartanshields
[11:56:33] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class com.oblivioussp.spartanshields.init.ItemRegistrySS
[11:56:33] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for com.oblivioussp.spartanshields.event.EventHandlerCommon for mod spartanshields
[11:56:33] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class com.oblivioussp.spartanshields.event.EventHandlerCommon
[11:56:33] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for com.oblivioussp.spartanshields.event.EventHandlerClient for mod spartanshields
[11:56:33] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class com.oblivioussp.spartanshields.event.EventHandlerClient
[11:56:33] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for com.oblivioussp.spartanshields.init.EnchantmentRegistry for mod spartanshields
[11:56:33] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class com.oblivioussp.spartanshields.init.EnchantmentRegistry
[11:56:33] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into spartanshields for type INSTANCE
[11:56:33] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod spartanshields
[11:56:33] [Server thread/DEBUG] [FML]: Bar Step: Construction - Spartan Shields took 0.083s
[11:56:33] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod spartanweaponry
[11:56:33] [Server thread/TRACE] [FML]: Mod spartanweaponry is using network checker : Accepting version beta 1.3.8
[11:56:33] [Server thread/TRACE] [FML]: Testing mod spartanweaponry to verify it accepts its own version in a remote connection
[11:56:33] [Server thread/TRACE] [FML]: The mod spartanweaponry accepts its own version (beta 1.3.8)
[11:56:33] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into spartanweaponry
[11:56:33] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for spartanweaponry
[11:56:33] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for com.oblivioussp.spartanweaponry.init.RecipeRegistry for mod spartanweaponry
[11:56:33] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class com.oblivioussp.spartanweaponry.init.RecipeRegistry
[11:56:33] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for com.oblivioussp.spartanweaponry.init.EntityRegistrySW for mod spartanweaponry
[11:56:33] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class com.oblivioussp.spartanweaponry.init.EntityRegistrySW
[11:56:33] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for com.oblivioussp.spartanweaponry.init.EnchantmentRegistrySW for mod spartanweaponry
[11:56:33] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class com.oblivioussp.spartanweaponry.init.EnchantmentRegistrySW
[11:56:33] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for com.oblivioussp.spartanweaponry.init.ItemRegistrySW for mod spartanweaponry
[11:56:34] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class com.oblivioussp.spartanweaponry.init.ItemRegistrySW
[11:56:34] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for com.oblivioussp.spartanweaponry.event.EventHandlerCommon for mod spartanweaponry
[11:56:34] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class com.oblivioussp.spartanweaponry.event.EventHandlerCommon
[11:56:34] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for com.oblivioussp.spartanweaponry.init.ModelRenderRegistry for mod spartanweaponry
[11:56:34] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class com.oblivioussp.spartanweaponry.init.ModelRenderRegistry
[11:56:34] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for com.oblivioussp.spartanweaponry.init.SoundRegistry for mod spartanweaponry
[11:56:34] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class com.oblivioussp.spartanweaponry.init.SoundRegistry
[11:56:34] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for com.oblivioussp.spartanweaponry.event.EventHandlerClient for mod spartanweaponry
[11:56:34] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class com.oblivioussp.spartanweaponry.event.EventHandlerClient
[11:56:34] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into spartanweaponry for type INSTANCE
[11:56:34] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod spartanweaponry
[11:56:34] [Server thread/DEBUG] [FML]: Bar Step: Construction - Spartan Weaponry took 0.504s
[11:56:34] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod spartanweaponryarcana
[11:56:34] [Server thread/TRACE] [FML]: Mod spartanweaponryarcana is using network checker : Accepting version beta 1.0.3
[11:56:34] [Server thread/TRACE] [FML]: Testing mod spartanweaponryarcana to verify it accepts its own version in a remote connection
[11:56:34] [Server thread/TRACE] [FML]: The mod spartanweaponryarcana accepts its own version (beta 1.0.3)
[11:56:34] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into spartanweaponryarcana
[11:56:34] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for spartanweaponryarcana
[11:56:34] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for com.oblivioussp.spartanweaponryarcana.init.ItemRegistrySWA for mod spartanweaponryarcana
[11:56:34] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class com.oblivioussp.spartanweaponryarcana.init.ItemRegistrySWA
[11:56:34] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for com.oblivioussp.spartanweaponryarcana.init.ModelRenderRegistry for mod spartanweaponryarcana
[11:56:34] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class com.oblivioussp.spartanweaponryarcana.init.ModelRenderRegistry
[11:56:34] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for com.oblivioussp.spartanweaponryarcana.util.EventHandler for mod spartanweaponryarcana
[11:56:34] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class com.oblivioussp.spartanweaponryarcana.util.EventHandler
[11:56:34] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into spartanweaponryarcana for type INSTANCE
[11:56:34] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod spartanweaponryarcana
[11:56:34] [Server thread/DEBUG] [FML]: Bar Step: Construction - Spartan Weaponry Arcana took 0.129s
[11:56:34] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod tropicraft
[11:56:34] [Server thread/TRACE] [FML]: Mod tropicraft is using network checker : Accepting version **.**.**.**
[11:56:34] [Server thread/TRACE] [FML]: Testing mod tropicraft to verify it accepts its own version in a remote connection
[11:56:34] [Server thread/TRACE] [FML]: The mod tropicraft accepts its own version (**.**.**.**)
[11:56:34] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into tropicraft
[11:56:34] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for tropicraft
[11:56:34] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for net.tropicraft.core.registry.EntityRegistry for mod tropicraft
[11:56:34] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class net.tropicraft.core.registry.EntityRegistry
[11:56:34] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for net.tropicraft.core.client.TropicraftRenderUtils for mod tropicraft
[11:56:34] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class net.tropicraft.core.client.TropicraftRenderUtils
[11:56:34] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for net.tropicraft.core.registry.FluidRegistry for mod tropicraft
[11:56:34] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class net.tropicraft.core.registry.FluidRegistry
[11:56:34] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for net.tropicraft.core.common.config.TropicsConfigs for mod tropicraft
[11:56:34] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class net.tropicraft.core.common.config.TropicsConfigs
[11:56:34] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for net.tropicraft.core.registry.SmeltingRegistry for mod tropicraft
[11:56:34] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class net.tropicraft.core.registry.SmeltingRegistry
[11:56:34] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for net.tropicraft.core.registry.BlockRegistry for mod tropicraft
[11:56:34] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class net.tropicraft.core.registry.BlockRegistry
[11:56:34] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for net.tropicraft.core.common.block.BlockBongoDrum for mod tropicraft
[11:56:34] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class net.tropicraft.core.common.block.BlockBongoDrum
[11:56:34] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for net.tropicraft.core.registry.ItemRegistry for mod tropicraft
[11:56:34] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class net.tropicraft.core.registry.ItemRegistry
[11:56:34] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into tropicraft for type INSTANCE
[11:56:34] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod tropicraft
[11:56:34] [Server thread/DEBUG] [FML]: Bar Step: Construction - Tropicraft took 0.403s
[11:56:34] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod waystones
[11:56:34] [Server thread/TRACE] [FML]: Mod waystones is using network checker : Accepting version 4.1.0
[11:56:34] [Server thread/TRACE] [FML]: Testing mod waystones to verify it accepts its own version in a remote connection
[11:56:34] [Server thread/TRACE] [FML]: The mod waystones accepts its own version (4.1.0)
[11:56:34] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into waystones
[11:56:34] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for waystones
[11:56:34] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for net.blay09.mods.waystones.Waystones for mod waystones
[11:56:34] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class net.blay09.mods.waystones.Waystones
[11:56:34] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into waystones for type INSTANCE
[11:56:34] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod waystones
[11:56:34] [Server thread/DEBUG] [FML]: Bar Step: Construction - Waystones took 0.066s
[11:56:34] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod weather2
[11:56:34] [Server thread/TRACE] [FML]: Mod weather2 is using network checker : Accepting version 1.12.1-2.6.12
[11:56:34] [Server thread/TRACE] [FML]: Testing mod weather2 to verify it accepts its own version in a remote connection
[11:56:34] [Server thread/TRACE] [FML]: The mod weather2 accepts its own version (1.12.1-2.6.12)
[11:56:34] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into weather2
[11:56:34] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for weather2
[11:56:34] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for weather2.CommonProxy for mod weather2
[11:56:34] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class weather2.CommonProxy
[11:56:34] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into weather2 for type INSTANCE
[11:56:34] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod weather2
[11:56:34] [Server thread/DEBUG] [FML]: Bar Step: Construction - Localized Weather & Storms took 0.148s
[11:56:34] [Server thread/DEBUG] [FML]: Bar Finished: Construction took 25.728s
[11:56:34] [Server thread/DEBUG] [FML]: Mod signature data
[11:56:34] [Server thread/DEBUG] [FML]: Valid Signatures:
[11:56:34] [Server thread/DEBUG] [FML]: (e3c3d50c7c986df74c645c0ac54639741c90a557) FML (Forge Mod Loader **.**.**.**) forge.jar
[11:56:34] [Server thread/DEBUG] [FML]: (e3c3d50c7c986df74c645c0ac54639741c90a557) forge (Minecraft Forge 14.23.5.2855) forge.jar
[11:56:34] [Server thread/DEBUG] [FML]: (8bddeac148843f40e0b9f69201be2f4b3071700d) aoa3 (Advent Of Ascension 3.3.6) AoA3-3.3.6.jar
[11:56:34] [Server thread/DEBUG] [FML]: (d72e0dd57935b3e9476212aea0c0df352dd76291) bloodmoon (Bloodmoon 1.5.3) Bloodmoon-MC1.12.2-1.5.3.jar
[11:56:34] [Server thread/DEBUG] [FML]: (d476d1b22b218a10d845928d1665d45fce301b27) bookshelf (Bookshelf 2.3.590) Bookshelf-1.12.2-2.3.590.jar
[11:56:34] [Server thread/DEBUG] [FML]: (bd0353b3e8a2810d60dd584e256e364bc3bedd44) cyclopscore (Cyclops Core 1.6.7) CyclopsCore-1.12.2-1.6.7.jar
[11:56:34] [Server thread/DEBUG] [FML]: (d476d1b22b218a10d845928d1665d45fce301b27) eplus (Enchanting Plus 5.0.179) EnchantingPlus-1.12.2-5.0.179.jar
[11:56:34] [Server thread/DEBUG] [FML]: (bd0353b3e8a2810d60dd584e256e364bc3bedd44) evilcraft (EvilCraft 0.10.78) EvilCraft-1.12.2-0.10.78.jar
[11:56:34] [Server thread/DEBUG] [FML]: (b9f30a813bee3b9dd5652c460310cfcd54f6b7ec) llibrary (LLibrary 1.7.20) llibrary-1.7.20-1.12.2.jar
[11:56:34] [Server thread/DEBUG] [FML]: (d2a9a8e8440196e26a268d1f3ddc01b2e9c572a5) openmods (OpenModsLib 0.12.2) OpenModsLib-1.12.2-0.12.2.jar
[11:56:34] [Server thread/DEBUG] [FML]: (d2a9a8e8440196e26a268d1f3ddc01b2e9c572a5) openblocks (OpenBlocks 1.8.1) OpenBlocks-1.12.2-1.8.1.jar
[11:56:34] [Server thread/DEBUG] [FML]: Missing Signatures:
[11:56:34] [Server thread/DEBUG] [FML]: minecraft (Minecraft 1.12.2) minecraft.jar
[11:56:34] [Server thread/DEBUG] [FML]: mcp (Minecraft Coder Pack 9.42) minecraft.jar
[11:56:34] [Server thread/DEBUG] [FML]: openmodscore (OpenModsLib Core 0.12.2) minecraft.jar
[11:56:34] [Server thread/DEBUG] [FML]: antiqueatlas (Antique Atlas 4.6.3) antiqueatlas-1.12.2-4.6.3.jar
[11:56:34] [Server thread/DEBUG] [FML]: backpack (Backpack 3.0.2) backpack-3.0.2-1.12.2.jar
[11:56:34] [Server thread/DEBUG] [FML]: baubles (Baubles 1.5.2) Baubles-1.12-1.5.2.jar
[11:56:34] [Server thread/DEBUG] [FML]: bibliocraft (BiblioCraft 2.4.5) BiblioCraft[v2.4.5][MC1.12.2].jar
[11:56:34] [Server thread/DEBUG] [FML]: biomesoplenty (Biomes O' Plenty 7.0.1.2444) BiomesOPlenty-1.12.2-7.0.1.2444-universal.jar
[11:56:34] [Server thread/DEBUG] [FML]: guideapi (Guide-API 1.12-2.1.8-63) Guide-API-1.12-2.1.8-63.jar
[11:56:34] [Server thread/DEBUG] [FML]: bloodmagic (Blood Magic: Alchemical Wizardry 1.12.2-2.4.3-105) BloodMagic-1.12.2-2.4.3-105.jar
[11:56:34] [Server thread/DEBUG] [FML]: geckolib3 (GeckoLib 3.0.0) forge-1.12.2-geckolib-3.0.0-beta.7.jar
[11:56:34] [Server thread/DEBUG] [FML]: jei (Just Enough Items **.**.**.**) jei_1.12.2-4.16.1.302.jar
[11:56:34] [Server thread/DEBUG] [FML]: cqrepoured (Chocolate Quest Repoured Mod 2.5.3B) Chocolate_Quest_Repoured-1.12.2-2.5.3B.jar
[11:56:34] [Server thread/DEBUG] [FML]: extendedrenderer (Extended Renderer v1.0) coroutil-1.12.1-1.2.37.jar
[11:56:34] [Server thread/DEBUG] [FML]: coroutil (CoroUtil Library 1.12.1-1.2.37) coroutil-1.12.1-1.2.37.jar
[11:56:34] [Server thread/DEBUG] [FML]: configmod (Extended Mod Config v1.0) coroutil-1.12.1-1.2.37.jar
[11:56:34] [Server thread/DEBUG] [FML]: props (Decocraft **.**.**.**) Decocraft-2.6.3.7_1.12.2.jar
[11:56:34] [Server thread/DEBUG] [FML]: dldungeonsjbg (Doomlike Dungeons 1.14.7) DoomlikeDungeons-1.14.7-MC1.12.2.jar
[11:56:34] [Server thread/DEBUG] [FML]: thaumcraft (Thaumcraft 6.1.BETA26) Thaumcraft-1.12.2-6.1.BETA26.jar
[11:56:34] [Server thread/DEBUG] [FML]: evilcraftcompat (EvilCraft-Compat 1.0.0) EvilCraft-1.12.2-0.10.78.jar
[11:56:34] [Server thread/DEBUG] [FML]: grimoireofgaia (Grimoire of Gaia 3 1.7.2) GrimoireOfGaia3-1.12.2-1.7.2.jar
[11:56:34] [Server thread/DEBUG] [FML]: waila (Waila 1.8.26) Hwyla-1.8.26-B41_1.12.2.jar
[11:56:34] [Server thread/DEBUG] [FML]: mowziesmobs (Mowzie's Mobs 1.5.8) mowziesmobs-1.5.8.jar
[11:56:34] [Server thread/DEBUG] [FML]: roguelike (Roguelike Dungeons 1.8.0) RoguelikeDungeons-1.12.2-1.8.0.jar
[11:56:34] [Server thread/DEBUG] [FML]: spartanshields (Spartan Shields 1.5.4) SpartanShields-1.12.2-1.5.4.jar
[11:56:34] [Server thread/DEBUG] [FML]: spartanweaponry (Spartan Weaponry beta 1.3.8) SpartanWeaponry-1.12.2-beta-1.3.8.jar
[11:56:34] [Server thread/DEBUG] [FML]: spartanweaponryarcana (Spartan Weaponry Arcana beta 1.0.3) SpartanWeaponryArcana-1.12.2-beta-1.0.3.jar
[11:56:34] [Server thread/DEBUG] [FML]: tropicraft (Tropicraft **.**.**.**) tropicraft-MC1.12.2-7.1.9.115.jar
[11:56:34] [Server thread/DEBUG] [FML]: waystones (Waystones 4.1.0) Waystones_1.12.2-4.1.0.jar
[11:56:34] [Server thread/DEBUG] [FML]: weather2 (Localized Weather & Storms 1.12.1-2.6.12) weather2-1.12.1-2.6.12.jar
[11:56:35] [Server thread/INFO] [FML]: Processing ObjectHolder annotations
[11:56:36] [Server thread/INFO] [FML]: Found 5531 ObjectHolder annotations
[11:56:36] [Server thread/INFO] [FML]: Identifying ItemStackHolder annotations
[11:56:36] [Server thread/INFO] [FML]: Found 0 ItemStackHolder annotations
[11:56:36] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod minecraft
[11:56:36] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod minecraft
[11:56:36] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Minecraft took 0.000s
[11:56:36] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod mcp
[11:56:36] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod mcp
[11:56:36] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Minecraft Coder Pack took 0.000s
[11:56:36] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod FML
[11:56:36] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod FML
[11:56:36] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Forge Mod Loader took 0.000s
[11:56:36] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod forge
[11:56:36] [Server thread/INFO] [FML]: Configured a dormant chunk cache size of 0
[11:56:36] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod forge
[11:56:36] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Minecraft Forge took 0.661s
[11:56:36] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod openmodscore
[11:56:36] [Forge Version Check/INFO] [forge.VersionCheck]: [forge] Starting version check at http://files.minecraftforge.net/maven/net/minecraftforge/forge/promotions_slim.json
[11:56:36] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod openmodscore
[11:56:36] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - OpenModsLib Core took 0.001s
[11:56:36] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod antiqueatlas
[11:56:36] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod antiqueatlas
[11:56:36] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Antique Atlas took 0.035s
[11:56:36] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod aoa3
[11:56:36] [Server thread/INFO] [aoa3]: Beginning fluid registration
[11:56:40] [Forge Version Check/DEBUG] [forge.VersionCheck]: [forge] Received version check data:
"homepage": "https://files.minecraftforge.net/net/minecraftforge/forge/",
"1.1-latest": "**.**.**.**",
"1.2.3-latest": "**.**.**.**",
"1.2.4-latest": "**.**.**.**",
"1.2.5-latest": "**.**.**.**",
"1.3.2-latest": "**.**.**.**",
"1.4.0-latest": "**.**.**.**",
"1.4.1-latest": "**.**.**.**",
"1.4.2-latest": "**.**.**.**",
"1.4.3-latest": "**.**.**.**",
"1.4.4-latest": "**.**.**.**",
"1.4.5-latest": "**.**.**.**",
"1.4.6-latest": "**.**.**.**",
"1.4.7-latest": "**.**.**.**",
"1.5-latest": "**.**.**.**",
"1.5.1-latest": "**.**.**.**",
"1.5.2-latest": "**.**.**.**",
"1.5.2-recommended": "**.**.**.**",
"1.6.1-latest": "**.**.**.**",
"1.6.2-latest": "**.**.**.**",
"1.6.2-recommended": "**.**.**.**",
"1.6.3-latest": "**.**.**.**",
"1.6.4-latest": "9.11.1.1345",
"1.6.4-recommended": "9.11.1.1345",
"1.7.2-latest": "10.12.2.1161",
"1.7.2-recommended": "10.12.2.1161",
"1.7.10_pre4-latest": "10.12.2.1149",
"1.7.10-latest": "10.13.4.1614",
"1.7.10-recommended": "10.13.4.1614",
"1.8-latest": "11.14.4.1577",
"1.8-recommended": "11.14.4.1563",
"1.8.8-latest": "11.15.0.1655",
"1.8.9-latest": "11.15.1.2318",
"1.8.9-recommended": "11.15.1.2318",
"1.9-latest": "12.16.1.1938",
"1.9-recommended": "12.16.1.1887",
"1.9.4-latest": "12.17.0.2317",
"1.9.4-recommended": "12.17.0.2317",
"1.10-latest": "12.18.0.2000",
"1.10.2-latest": "12.18.3.2511",
"1.10.2-recommended": "12.18.3.2511",
"1.11-latest": "13.19.1.2199",
"1.11-recommended": "13.19.1.2189",
"1.11.2-latest": "13.20.1.2588",
"1.11.2-recommended": "13.20.1.2588",
"1.12-latest": "14.21.1.2443",
"1.12-recommended": "14.21.1.2387",
"1.12.1-latest": "14.22.1.2485",
"1.12.1-recommended": "14.22.1.2478",
"1.12.2-latest": "14.23.5.2855",
"1.12.2-recommended": "14.23.5.2855",
"1.13.2-latest": "25.0.219",
"1.14.2-latest": "26.0.63",
"1.14.3-latest": "27.0.60",
"1.14.4-latest": "28.2.23",
"1.14.4-recommended": "28.2.0",
"1.15.1-latest": "30.0.51",
"1.15.2-latest": "31.2.50",
"1.15.2-recommended": "31.2.0",
"1.16.1-latest": "32.0.108",
"1.16.2-latest": "33.0.61",
"1.16.3-latest": "34.1.42",
"1.16.3-recommended": "34.1.0",
"1.16.4-latest": "35.1.37",
"1.16.4-recommended": "35.1.4",
"1.16.5-latest": "36.2.0",
"1.16.5-recommended": "36.2.0",
"1.17.1-latest": "37.0.5"
[11:56:40] [Forge Version Check/INFO] [forge.VersionCheck]: [forge] Found status: UP_TO_DATE Target: null
[11:56:40] [Forge Version Check/INFO] [forge.VersionCheck]: [aoa3] Starting version check at https://gist.github.com/Tslat/e7afe2448fe39a695acd45764824b762/raw/
[11:56:41] [Forge Version Check/DEBUG] [forge.VersionCheck]: [aoa3] Received version check data:
"homepage": "https://adventofascension.gamepedia.com/Download",
"3.0": "https://pastebin.com/RdD25L5F",
"3.0.1": "https://pastebin.com/pgEgWEiL",
"3.0.2": "https://pastebin.com/wTTXEpFs",
"3.1": "https://pastebin.com/Qk14AVfU",
"3.1.1": "https://pastebin.com/gCz8EaF2",
"3.1.2": "https://pastebin.com/eQzjhrD7",
"3.1.2.a": "https://pastebin.com/bC1bepRf",
"3.1.2.b": "https://pastebin.com/7MPqJnqH",
"3.2": "https://pastebin.com/CikAfY2B",
"3.2.1": "https://pastebin.com/PzAZJuYa",
"3.2.2": "https://pastebin.com/bq7dZpBF",
"3.2.3": "https://pastebin.com/BFhGAYXi",
"3.2.4": "https://pastebin.com/gy2bXY82",
"3.2.5": "https://pastebin.com/r9gWMNfd",
"3.2.6": "https://pastebin.com/W56pn1Vw",
"3.2.7": "https://pastebin.com/q92dxVr7",
"3.3": "https://pastebin.com/RaE4SL3M",
"3.3.1": "https://pastebin.com/W7FrKBgp",
"3.3.2": "https://pastebin.com/QW4g5D6A",
"3.3.3": "https://pastebin.com/iGDxXuJa",
"3.3.4": "https://pastebin.com/KwniynED",
"3.3.5": "https://pastebin.com/fdPa49en",
"3.3.6": "https://pastebin.com/K6xJ46nJ"
"3.4": "https://pastebin.com/P1HZ4ZpX",
"3.4.1": "https://pastebin.com/ky2EAPZb",
"3.4.2": "https://pastebin.com/Ut3MiQbX",
"3.4.3": "https://pastebin.com/uSWdKXyu",
"3.4.4": "https://pastebin.com/0cX9bCzt",
"3.4.5": "https://pastebin.com/k8Mzq0eV",
"3.4.6": "https://pastebin.com/kp1Lf6yv",
"3.4.7": "https://pastebin.com/4UdyBRJE",
"3.4.8": "https://pastebin.com/dQLJ638t",
"3.4.9": "https://pastebin.com/CNVgWmdS"
"3.5-Beta-1": "https://pastebin.com/ZhRmc1bc",
"3.5-Beta-2": "https://pastebin.com/kjC71tDv",
"3.5-Beta-3": "https://pastebin.com/GsxQ1zqh",
"3.5-Beta-4": "https://pastebin.com/4XNvYruW",
"3.5-Beta-5": "https://pastebin.com/cRePgqb6",
"3.5": "https://pastebin.com/Y9DzA1QB",
"3.5.1": "https://pastebin.com/G9h7CgPr",
"3.5.2": "https://pastebin.com/unNQRaJQ",
"3.5.3": "https://pastebin.com/gEwuSsiF",
"3.5.4": "https://pastebin.com/WSi5n6d6"
"1.12.2-recommended": "3.3.6",
"1.15.2-recommended": "3.4.9",
"1.16.5-recommended": "3.5.4"
[11:56:41] [Forge Version Check/INFO] [forge.VersionCheck]: [aoa3] Found status: UP_TO_DATE Target: null
[11:56:41] [Forge Version Check/INFO] [forge.VersionCheck]: [openmods] Starting version check at http://openmods.info/versions/openmodslib.json
[11:56:41] [Forge Version Check/DEBUG] [forge.VersionCheck]: [openmods] Received version check data:
"homepage": "https://openmods.info",
"1.10.2-latest": "0.11.5",
"1.10.2-recommended": "0.11.5",
"1.11.2-latest": "0.11.4",
"1.11.2-recommended": "0.11.4",
"1.12.2-latest": "0.12.1",
"1.12.2-recommended": "0.12.1"
"0.11.5": "Slowly getting there",
"0.11.3": "Building on top of other stuff",
"0.11.2": "Quess what? More stuff",
"0.11.4": "Update, it will be fun, I promise!",
"0.11.3": "Maybe not now, but one day",
"0.11.2": "I will fill it, I promise",
"0.12.1": "Lemon curry!?",
"0.11.3": "Brand new stuff"
[11:56:41] [Forge Version Check/INFO] [forge.VersionCheck]: [openmods] Found status: AHEAD Target: null
[11:56:41] [Forge Version Check/INFO] [forge.VersionCheck]: [llibrary] Starting version check at https://gist.githubusercontent.com/Gegy/a6639456aeb8edd92cbf7cbfcf9d65d9/raw/llibrary_updates.json
[11:56:41] [Forge Version Check/DEBUG] [forge.VersionCheck]: [llibrary] Received version check data:
"homepage": "https://minecraft.curseforge.com/projects/llibrary",
"1.7.4": "* Allow custom particles for Tabula baked models\n* Support transformations for Tabula baked models\n* If cuboid has a transparent texture, each face will be rendered both inward and outwards\n* Fix occasional jitter when rendering the LLibrary patron cube\n* Fix the LLibrary logger not printing formatted strings",
"1.7.5": "* Add support for Qubble JSON models\n* Fix baked tabula texture error on newer Forge versions\n* Deprecate update checker if favor of Forge checker",
"1.7.6": "* Implement fast-fail for untransformed RuntimePatchers\n* Implement more ASM patch predicates",
"1.7.7": "+ Add ItemTESRContext, allowing mods to retrieve context of an Item TESR such as perspective and NBT\n + View distance override event\n + ApplyRenderRotationsEvent, allowing mods to apply rotations to the player"
"1.7.4": "* Allow custom particles for Tabula baked models\n* Support transformations for Tabula baked models\n* If cuboid has a transparent texture, each face will be rendered both inward and outwards\n* Fix occasional jitter when rendering the LLibrary patron cube\n* Fix the LLibrary logger not printing formatted strings",
"1.7.5": "* Add support for Qubble JSON models\n* Fix baked tabula texture error on newer Forge versions\n* Deprecate update checker if favor of Forge checker",
"1.7.6": "* Implement fast-fail for untransformed RuntimePatchers\n* Implement more ASM patch predicates",
"1.7.7": "+ Add ItemTESRContext, allowing mods to retrieve context of an Item TESR such as perspective and NBT\n + View distance override event\n + ApplyRenderRotationsEvent, allowing mods to apply rotations to the player",
"1.7.10": "* Fix log spam related to issues with config system\n* Fix texture mirroring on Tabula models\n* Fix techne texture parsing\n* Fix crashes related to patron effect with some mods\n* Enable COMPUTE_FRAMES for RuntimePatchers, allowing for more complex transforms",
"1.7.11": "* Fix server crash"
"1.7.6": "* Initial port to 1.12",
"1.7.7": "+ Add ItemTESRContext, allowing mods to retrieve context of an Item TESR such as perspective and NBT\n + View distance override event\n + ApplyRenderRotationsEvent, allowing mods to apply rotations to the player",
"1.7.8": "* Fix LLibrary patron effect being displayed incorrectly\n* Fix TabulaModel mirror not being set",
"1.7.9": "* Fix a crash when game profile id was null\n* Fix a crash with MineLittlePony due to replacement of arm renderers\n* Fix invalid logger formatting for the TabulaModelHelper\n+ Add dispose method to Element, called when the element is no longer used"
"1.7.7": "* Initial port to 1.12.1",
"1.7.8": "* Fix LLibrary patron effect being displayed incorrectly\n* Fix TabulaModel mirror not being set",
"1.7.9": "* Fix a crash when game profile id was null\n* Fix a crash with MineLittlePony due to replacement of arm renderers\n* Fix invalid logger formatting for the TabulaModelHelper\n+ Add dispose method to Element, called when the element is no longer used"
"1.7.7": "* Initial port to 1.12.2",
"1.7.8": "* Fix LLibrary patron effect being displayed incorrectly\n* Fix TabulaModel mirror not being set",
"1.7.9": "* Fix a crash when game profile id was null\n* Fix a crash with MineLittlePony due to replacement of arm renderers\n* Fix invalid logger formatting for the TabulaModelHelper\n+ Add dispose method to Element, called when the element is no longer used",
"1.7.10": "* Fix log spam related to issues with config system\n* Fix techne texture parsing\n* Fix crashes related to patron effect with some mods\n* Enable COMPUTE_FRAMES for RuntimePatchers, allowing for more complex transforms\n* Fix mod signature",
"1.7.11": "* Fix server crash",
"1.7.12": "* Fix crash with sponge",
"1.7.13": "* Fix memory leak relating to entities not being removed from cache",
"1.7.14": "* Fix occasional crash on player death",
"1.7.15": "* Optimize entity data lookup\n* Add opacity controls to AdvancedModelRenderers (@BobMowzie)\n* Add helper methods to AdvancedModelRenderer allowing transformation of positions into world or model space",
"1.7.17": "* Fix crash on newer forge versions",
"1.7.18": "* Fix LLibrary crashing without a report in some circumstances",
"1.7.19": "* Optimize entity property tracking system (@Shadows-of-Fire)",
"1.7.20": "* Don't print a misleading crash report on failure to receive data from URL"
"1.10.2-latest": "1.7.7",
"1.10.2-recommended": "1.7.6",
"1.11.2-latest": "1.7.11",
"1.11.2-recommended": "1.7.11",
"1.12-recommended": "1.7.9",
"1.12.1-latest": "1.7.9",
"1.12.1-recommended": "1.7.9",
"1.12.2-latest": "1.7.20",
"1.12.2-recommended": "1.7.20"
[11:56:41] [Forge Version Check/INFO] [forge.VersionCheck]: [llibrary] Found status: UP_TO_DATE Target: null
[11:56:41] [Forge Version Check/INFO] [forge.VersionCheck]: [openblocks] Starting version check at http://openmods.info/versions/openblocks.json
[11:56:41] [Forge Version Check/DEBUG] [forge.VersionCheck]: [openblocks] Received version check data:
"homepage": "https://openmods.info",
"1.10.2-latest": "1.7.6",
"1.10.2-recommended": "1.7.6",
"1.11.2-latest": "1.7.4",
"1.11.2-recommended": "1.7.4",
"1.12.2-recommended": "1.8"
"1.7.6": "Stuff. For more details, ask us at contact@openmods.info (except not)",
"1.7.4": "Removed Herobrine",
"1.7.3": "More working stuff",
"1.7.4": "Reticulated splines",
"1.7.3": "Not much new stuff this time",
"1.7.2": "Even more stuff",
"1.8": "This is getting old",
"1.7.6": "NO CARRIER%#Gg%f$@%",
"1.7.5": "Help, I'm trapped in changelog factory!",
"1.7.4": "Some stuff did not work",
"1.7.3": "Stuff that wasn't here before"
[11:56:41] [Forge Version Check/INFO] [forge.VersionCheck]: [openblocks] Found status: AHEAD Target: null
[11:56:42] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod aoa3
[11:56:42] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Advent Of Ascension took 6.062s
[11:56:42] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod backpack
[11:56:42] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod backpack
[11:56:42] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Backpack took 0.012s
[11:56:42] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod baubles
[11:56:42] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod baubles
[11:56:42] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Baubles took 0.091s
[11:56:42] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod bibliocraft
[11:56:43] [Server thread/TRACE] [FML]: Automatically registered mod bibliocraft entity SeatEntity as bibliocraft:biblioseat
[11:56:43] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod bibliocraft
[11:56:43] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - BiblioCraft took 0.259s
[11:56:43] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod biomesoplenty
[11:56:45] [Server thread/TRACE] [FML]: Automatically registered mod biomesoplenty entity mudball as biomesoplenty:mudball
[11:56:45] [Server thread/TRACE] [FML]: Automatically registered mod biomesoplenty entity bop_boat as biomesoplenty:bop_boat
[11:56:45] [Server thread/TRACE] [FML]: Automatically registered mod biomesoplenty entity wasp as biomesoplenty:wasp
[11:56:49] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod biomesoplenty
[11:56:49] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Biomes O' Plenty took 6.220s
[11:56:49] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod guideapi
[11:56:49] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod guideapi
[11:56:49] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Guide-API took 0.031s
[11:56:49] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod bloodmagic
[11:56:50] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod bloodmagic
[11:56:50] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Blood Magic: Alchemical Wizardry took 0.696s
[11:56:50] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod bloodmoon
[11:56:50] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod bloodmoon
[11:56:50] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Bloodmoon took 0.017s
[11:56:50] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod bookshelf
[11:56:50] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod bookshelf
[11:56:50] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Bookshelf took 0.005s
[11:56:50] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod geckolib3
[11:56:50] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod geckolib3
[11:56:50] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - GeckoLib took 0.004s
[11:56:50] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod jei
[11:56:50] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod jei
[11:56:50] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Just Enough Items took 0.039s
[11:56:50] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod cqrepoured
[11:56:50] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod cqrepoured
[11:56:50] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Chocolate Quest Repoured Mod took 0.244s
[11:56:50] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod extendedrenderer
[11:56:50] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod extendedrenderer
[11:56:50] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Extended Renderer took 0.007s
[11:56:50] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod coroutil
[11:56:55] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod coroutil
[11:56:55] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - CoroUtil Library took 4.907s
[11:56:55] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod configmod
[11:56:55] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod configmod
[11:56:55] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Extended Mod Config took 0.003s
[11:56:55] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod cyclopscore
[11:56:55] [Server thread/TRACE] [Cyclops Core]: preInit()
[11:56:55] [Server thread/TRACE] [Cyclops Core]: Registered general
[11:56:55] [Server thread/TRACE] [Cyclops Core]: Registered fluid_handler_capacity
[11:56:55] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod cyclopscore
[11:56:55] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Cyclops Core took 0.145s
[11:56:55] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod props
[11:56:55] [Server thread/TRACE] [FML]: Automatically registered mod props entity FakeChairEntity as props:chair
[11:56:55] [Server thread/INFO] [com.mia.craftstudio.CSPack]: Original locale was en, switching to Locale.US
[11:56:55] [Server thread/INFO] [com.mia.craftstudio.CSPack]: Locale is now en_US
[11:56:55] [Server thread/INFO] [com.mia.craftstudio.CSPack]: Locale was restored to en
[11:57:01] [Server thread/DEBUG] [FML]: Bar Finished: Loading models took 5.434s
[11:57:01] [Server thread/DEBUG] [FML]: Bar Finished: Loading models took 5.434s
[11:57:30] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod props
[11:57:30] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Decocraft took 35.304s
[11:57:30] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod dldungeonsjbg
[11:57:30] [Server thread/INFO] [DLDUNGEONS]: Doomlike Dungeons is in preInit, should now load config.
[11:57:30] [Server thread/INFO] [DLDUNGEONS]: themesdir is /server/config/DLDungeonsJBG
[11:57:30] [Server thread/INFO] [DLDUNGEONS]: Frequency Scaling Factor Set To: 8
[11:57:30] [Server thread/INFO] [DLDUNGEONS]: Minimum X Factor Set To: 16
[11:57:30] [Server thread/INFO] [DLDUNGEONS]: Difficulty set to: Normal difficulty.
[11:57:30] [Server thread/INFO] [DLDUNGEONS]: Will spawn dungeons in with world generation? true
[11:57:30] [Server thread/INFO] [DLDUNGEONS]: Will spawn dungeons even with structures disabled? false
[11:57:30] [Server thread/INFO] [DLDUNGEONS]: Will export item, block, and mob lists? false
[11:57:30] [Server thread/INFO] [DLDUNGEONS]: Will announce use of OP/cheat commands? true
[11:57:30] [Server thread/INFO] [DLDUNGEONS]: Will dungeons be easy to find? true
[11:57:30] [Server thread/INFO] [DLDUNGEONS]: Hub room (entrances and boss rooms) will have high ceiling? false
[11:57:30] [Server thread/INFO] [DLDUNGEONS]: Will dungeon all have single entrances? true
[11:57:30] [Server thread/INFO] [DLDUNGEONS]: Will themes be automatically install if themes folder is empty? true
[11:57:30] [Server thread/INFO] [DLDUNGEONS]: Can themes be (re)installed by command? true
[11:57:30] [Server thread/INFO] [DLDUNGEONS]: adding END to excusion list
[11:57:30] [Server thread/INFO] [DLDUNGEONS]: Will use API? true
[11:57:30] [Server thread/INFO] [DLDUNGEONS]: Will allow API base mob change? true
[11:57:30] [Server thread/INFO] [DLDUNGEONS]: Will self-profile? false
[11:57:30] [Server thread/INFO] [DLDUNGEONS]: themesdir will be set to /server/config/DLDungeonsJBG/themes/
[11:57:30] [Server thread/INFO] [DLDUNGEONS]: themesdir File is be set to /server/config/DLDungeonsJBG/themes
[11:57:30] [Server thread/INFO] [DLDUNGEONS]: themesdir is /server/config/DLDungeonsJBG/themes
[11:57:30] [Server thread/INFO] [STDOUT]: [jaredbgreat.dldungeons.setup.Externalizer:makeChestCfg:206]: [DLDUNGEONS] Installing files /server/config/DLDungeonsJBG/chests.cfg
[11:57:30] [Server thread/INFO] [DLDUNGEONS]: Config should now be loaded.
[11:57:30] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod dldungeonsjbg
[11:57:30] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Doomlike Dungeons took 0.152s
[11:57:30] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod eplus
[11:57:31] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod eplus
[11:57:31] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Enchanting Plus took 0.338s
[11:57:31] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod evilcraft
[11:57:31] [Server thread/TRACE] [EvilCraft]: preInit()
[11:57:41] [Server thread/TRACE] [EvilCraft]: Registered general
[11:57:42] [Server thread/TRACE] [EvilCraft]: Registered paling
[11:57:42] [Server thread/TRACE] [EvilCraft]: Registered evilcraftblood
[11:57:42] [Server thread/TRACE] [EvilCraft]: Registered evilcraftpoison
[11:57:42] [Server thread/TRACE] [EvilCraft]: Registered block_blood
[11:57:42] [Server thread/TRACE] [EvilCraft]: Registered dark_ore
[11:57:42] [Server thread/TRACE] [EvilCraft]: Registered dark_block
[11:57:42] [Server thread/TRACE] [EvilCraft]: Registered blood_stained_block
[11:57:42] [Server thread/TRACE] [EvilCraft]: Registered lightning_bomb
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered blood_infuser
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered bloody_cobblestone
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered nether_monster_block
[11:57:43] [Server thread/TRACE] [EvilCraft]: Skipped registering excrement_pile
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered hardened_blood
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered obscured_glass
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered blood_chest
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered environmental_accumulator
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered undead_leaves
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered undead_log
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered undead_sapling
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered undead_plank
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered block_poison
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered invisible_redstone_block
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered purifier
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered dark_brick
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered dark_blood_brick
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered spirit_furnace
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered dark_tank
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered sanguinary_pedestal
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered spiked_plate
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered spirit_reanimator
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered entangled_chalice
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered dark_power_gem_block
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered gem_stone_torch
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered eternal_water_block
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered blood_waxed_coal_block
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered spirit_portal
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered colossal_blood_chest
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered reinforced_undead_plank
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered sanguinary_environmental_accumulator
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered display_stand
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered undead_plank_stairs
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered reinforced_undead_plank_stairs
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered dark_brick_stairs
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered dark_blood_brick_stairs
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered werewolf_bone
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered werewolf_flesh
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered lightning_grenade
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered redstone_grenade
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered blood_extractor
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered dark_gem
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered dark_stick
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered weather_container
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered blood_pearl_of_teleportation
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered broom
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered hardened_blood_shard
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered dark_power_gem
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered blood_infusion_core
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered poison_sac
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered werewolf_fur
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered blook
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered potentia_sphere
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered inverted_potentia
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered mace_of_distortion
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered kineticator
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered vengeance_ring
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered vengeance_focus
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered vengeance_pickaxe
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered burning_gem_stone
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered dark_gem_crushed
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered vein_sword
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered creative_blood_drop
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered dark_spike
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered exalted_crafter
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered necromancer_staff
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered invigorating_pendant
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered corrupted_tear
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered promise
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered promise_acceptor
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered bowl_of_promises
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered dull_dust
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered blood_waxed_coal
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered ender_tear
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered blood_potash
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered bucket_eternal_water
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered blood_orb
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered sceptre_of_thunder
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered origins_of_darkness
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered darkened_apple
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered effortless_ring
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered condensed_blood
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered rejuvenated_flesh
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered primed_pendant
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered golden_string
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered biome_extract
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered environmental_accumulation_core
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered mace_of_destruction
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered garmonbozia
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered poison_bottle
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered broom_part
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered vengeance_essence
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered piercing_vengeance_focus
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered spikey_claws
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered spectral_glasses
[11:57:43] [Server thread/TRACE] [FML]: Automatically registered mod evilcraft entity entity_lightning_grenade as evilcraft:entity_lightning_grenade
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered entity_lightning_grenade
[11:57:43] [Server thread/TRACE] [FML]: Automatically registered mod evilcraft entity entity_redstone_grenade as evilcraft:entity_redstone_grenade
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered entity_redstone_grenade
[11:57:43] [Server thread/TRACE] [FML]: Automatically registered mod evilcraft entity entity_blood_pearl as evilcraft:entity_blood_pearl
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered entity_blood_pearl
[11:57:43] [Server thread/TRACE] [FML]: Automatically registered mod evilcraft entity broom_entity as evilcraft:broom_entity
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered broom_entity
[11:57:43] [Server thread/TRACE] [FML]: Automatically registered mod evilcraft entity entity_weather_container as evilcraft:entity_weather_container
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered entity_weather_container
[11:57:43] [Server thread/TRACE] [FML]: Automatically registered mod evilcraft entity entity_item_empowerable as evilcraft:entity_item_empowerable
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered entity_item_empowerable
[11:57:43] [Server thread/TRACE] [FML]: Automatically registered mod evilcraft entity entity_item_undespawnable as evilcraft:entity_item_undespawnable
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered entity_item_undespawnable
[11:57:43] [Server thread/TRACE] [FML]: Automatically registered mod evilcraft entity entity_item_dark_stick as evilcraft:entity_item_dark_stick
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered entity_item_dark_stick
[11:57:43] [Server thread/TRACE] [FML]: Automatically registered mod evilcraft entity entity_biome_extract as evilcraft:entity_biome_extract
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered entity_biome_extract
[11:57:43] [Server thread/TRACE] [FML]: Automatically registered mod evilcraft entity entity_lightning_bomb as evilcraft:entity_lightning_bomb
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered entity_lightning_bomb
[11:57:43] [Server thread/TRACE] [FML]: Automatically registered mod evilcraft entity evilcraft.werewolf as evilcraft:werewolf
[11:57:43] [Server thread/TRACE] [EvilCraft]: Registered werewolf
[11:57:44] [Server thread/TRACE] [FML]: Automatically registered mod evilcraft entity evilcraft.netherfish as evilcraft:netherfish
[11:57:44] [Server thread/TRACE] [EvilCraft]: Registered netherfish
[11:57:44] [Server thread/TRACE] [FML]: Automatically registered mod evilcraft entity evilcraft.poisonous_libelle as evilcraft:poisonous_libelle
[11:57:44] [Server thread/TRACE] [EvilCraft]: Registered poisonous_libelle
[11:57:44] [Server thread/TRACE] [FML]: Automatically registered mod evilcraft entity evilcraft.vengeance_spirit as evilcraft:vengeance_spirit
[11:57:44] [Server thread/TRACE] [EvilCraft]: Registered vengeance_spirit
[11:57:44] [Server thread/TRACE] [EvilCraft]: Registered box_of_eternal_closure
[11:57:44] [Server thread/TRACE] [FML]: Automatically registered mod evilcraft entity evilcraft.controlled_zombie as evilcraft:controlled_zombie
[11:57:44] [Server thread/TRACE] [EvilCraft]: Registered controlled_zombie
[11:57:44] [Server thread/TRACE] [EvilCraft]: Registered werewolf_villager
[11:57:44] [Server thread/TRACE] [FML]: Automatically registered mod evilcraft entity entity_neutron_beam as evilcraft:entity_neutron_beam
[11:57:44] [Server thread/TRACE] [EvilCraft]: Registered entity_neutron_beam
[11:57:44] [Server thread/TRACE] [FML]: Automatically registered mod evilcraft entity entity_necromancers_head as evilcraft:entity_necromancers_head
[11:57:44] [Server thread/TRACE] [EvilCraft]: Registered entity_necromancers_head
[11:57:44] [Server thread/TRACE] [FML]: Automatically registered mod evilcraft entity entity_attack_vengeance_beam as evilcraft:entity_attack_vengeance_beam
[11:57:44] [Server thread/TRACE] [EvilCraft]: Registered entity_attack_vengeance_beam
[11:57:44] [Server thread/TRACE] [EvilCraft]: Registered unusing
[11:57:44] [Server thread/TRACE] [EvilCraft]: Registered breaking
[11:57:44] [Server thread/TRACE] [EvilCraft]: Registered life_stealing
[11:57:44] [Server thread/TRACE] [EvilCraft]: Registered poison_tip
[11:57:44] [Server thread/TRACE] [EvilCraft]: Registered vengeance
[11:57:44] [Server thread/TRACE] [EvilCraft]: Registered biome_degraded
[11:57:44] [Server thread/TRACE] [EvilCraft]: Registered biome
[11:57:44] [Server thread/TRACE] [EvilCraft]: Registered knockbackdistort
[11:57:44] [Server thread/TRACE] [EvilCraft]: Registered mobspawn
[11:57:44] [Server thread/TRACE] [EvilCraft]: Registered nauseate
[11:57:44] [Server thread/TRACE] [EvilCraft]: Registered particle
[11:57:44] [Server thread/TRACE] [EvilCraft]: Registered sound
[11:57:44] [Server thread/TRACE] [EvilCraft]: Skipped registering terraform
[11:57:44] [Server thread/TRACE] [EvilCraft]: Registered paling
[11:57:55] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod evilcraft
[11:57:55] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - EvilCraft took 24.075s
[11:57:55] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod thaumcraft
[11:57:55] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod thaumcraft
[11:57:55] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Thaumcraft took 0.348s
[11:57:55] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod evilcraftcompat
[11:57:55] [Server thread/TRACE] [EvilCraft-Compat]: preInit()
[11:57:55] [Server thread/TRACE] [EvilCraft-Compat]: Registered general
[11:57:55] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `evilcraft` for name `bound_blood_drop`, expected `evilcraftcompat`. This could be a intended override, but in most cases indicates a broken mod.
[11:57:55] [Server thread/TRACE] [EvilCraft-Compat]: Registered bound_blood_drop
[11:57:55] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `evilcraft` for name `veined_scribing_tools`, expected `evilcraftcompat`. This could be a intended override, but in most cases indicates a broken mod.
[11:57:55] [Server thread/TRACE] [EvilCraft-Compat]: Registered veined_scribing_tools
[11:57:55] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod evilcraftcompat
[11:57:55] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - EvilCraft-Compat took 0.049s
[11:57:55] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod grimoireofgaia
[11:57:55] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod grimoireofgaia
[11:57:55] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Grimoire of Gaia 3 took 0.043s
[11:57:55] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod waila
[11:57:56] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod waila
[11:57:56] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Waila took 0.159s
[11:57:56] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod llibrary
[11:57:56] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod llibrary
[11:57:56] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - LLibrary took 0.459s
[11:57:56] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod mowziesmobs
[11:57:56] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod mowziesmobs
[11:57:56] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Mowzie's Mobs took 0.282s
[11:57:56] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod openmods
[11:57:56] [Server thread/TRACE] [FML]: Automatically registered mod openmods entity Block as openmods:block
[11:57:57] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod openmods
[11:57:57] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - OpenModsLib took 0.260s
[11:57:57] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod openblocks
[11:58:05] [Server thread/DEBUG] [OpenMods]: openmods.include.IncludingClassVisitor.addInterfaceImplementations(IncludingClassVisitor.java:240): Adding interface net/minecraft/inventory/IInventory to openblocks/common/tileentity/TileEntitySprinkler
[11:58:05] [Server thread/DEBUG] [OpenMods]: openmods.include.IncludingClassVisitor.addInterfaceImplementations(IncludingClassVisitor.java:240): Adding interface net/minecraft/inventory/ISidedInventory to openblocks/common/tileentity/TileEntityVacuumHopper
[11:58:05] [Server thread/DEBUG] [OpenMods]: openmods.include.IncludingClassVisitor.addInterfaceImplementations(IncludingClassVisitor.java:240): Adding interface net/minecraft/inventory/IInventory to openblocks/common/tileentity/TileEntityBigButton
[11:58:06] [Server thread/DEBUG] [OpenMods]: openmods.include.IncludingClassVisitor.addInterfaceImplementations(IncludingClassVisitor.java:240): Adding interface net/minecraft/inventory/ISidedInventory to openblocks/common/tileentity/TileEntityXPBottler
[11:58:06] [Server thread/DEBUG] [OpenMods]: openmods.include.IncludingClassVisitor.addInterfaceImplementations(IncludingClassVisitor.java:240): Adding interface net/minecraft/inventory/ISidedInventory to openblocks/common/tileentity/TileEntityAutoAnvil
[11:58:06] [Server thread/DEBUG] [OpenMods]: openmods.include.IncludingClassVisitor.addInterfaceImplementations(IncludingClassVisitor.java:240): Adding interface net/minecraft/inventory/ISidedInventory to openblocks/common/tileentity/TileEntityAutoEnchantmentTable
[11:58:06] [Server thread/DEBUG] [OpenMods]: openmods.include.IncludingClassVisitor.addInterfaceImplementations(IncludingClassVisitor.java:240): Adding interface net/minecraft/inventory/IInventory to openblocks/common/tileentity/TileEntityBlockBreaker
[11:58:06] [Server thread/DEBUG] [OpenMods]: openmods.include.IncludingClassVisitor.addInterfaceImplementations(IncludingClassVisitor.java:240): Adding interface net/minecraft/inventory/IInventory to openblocks/common/tileentity/TileEntityBlockPlacer
[11:58:06] [Server thread/DEBUG] [OpenMods]: openmods.include.IncludingClassVisitor.addInterfaceImplementations(IncludingClassVisitor.java:240): Adding interface net/minecraft/inventory/IInventory to openblocks/common/tileentity/TileEntityItemDropper
[11:58:06] [Server thread/DEBUG] [OpenMods]: openmods.include.IncludingClassVisitor.addInterfaceImplementations(IncludingClassVisitor.java:240): Adding interface net/minecraft/inventory/IInventory to openblocks/common/tileentity/TileEntityDonationStation
[11:58:06] [Server thread/DEBUG] [OpenMods]: openmods.include.IncludingClassVisitor.addInterfaceImplementations(IncludingClassVisitor.java:240): Adding interface net/minecraft/inventory/IInventory to openblocks/common/tileentity/TileEntityPaintMixer
[11:58:06] [Server thread/DEBUG] [OpenMods]: openmods.include.IncludingClassVisitor.addInterfaceImplementations(IncludingClassVisitor.java:240): Adding interface net/minecraft/inventory/IInventory to openblocks/common/tileentity/TileEntityProjector
[11:58:20] [Server thread/TRACE] [FML]: Automatically registered mod openblocks entity openblocks.luggage as openblocks:luggage
[11:58:20] [Server thread/TRACE] [FML]: Automatically registered mod openblocks entity openblocks.xp_orb_no_fly as openblocks:xp_orb_no_fly
[11:58:20] [Server thread/TRACE] [FML]: Automatically registered mod openblocks entity openblocks.hang_glider as openblocks:hang_glider
[11:58:20] [Server thread/TRACE] [FML]: Automatically registered mod openblocks entity openblocks.magnet as openblocks:magnet
[11:58:20] [Server thread/TRACE] [FML]: Automatically registered mod openblocks entity openblocks.mounted_block as openblocks:mounted_block
[11:58:20] [Server thread/TRACE] [FML]: Automatically registered mod openblocks entity openblocks.player_magnet as openblocks:player_magnet
[11:58:20] [Server thread/TRACE] [FML]: Automatically registered mod openblocks entity openblocks.cartographer as openblocks:cartographer
[11:58:20] [Server thread/TRACE] [FML]: Automatically registered mod openblocks entity openblocks.item_projectile as openblocks:item_projectile
[11:58:20] [Server thread/TRACE] [FML]: Automatically registered mod openblocks entity openblocks.golden_eye as openblocks:golden_eye
[11:58:20] [Server thread/TRACE] [FML]: Automatically registered mod openblocks entity openblocks.mini_me as openblocks:mini_me
[11:58:20] [Server thread/TRACE] [FML]: Automatically registered mod openblocks entity openblocks.glyph as openblocks:glyph
[11:58:20] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod openblocks
[11:58:20] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - OpenBlocks took 23.418s
[11:58:20] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod roguelike
[11:58:20] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod roguelike
[11:58:20] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Roguelike Dungeons took 0.001s
[11:58:20] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod spartanshields
[11:58:20] [Server thread/INFO] [Spartan Shields]: Starting up Spartan Shields!
[11:58:20] [Server thread/DEBUG] [Spartan Shields]: Finished preInit phase!
[11:58:20] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod spartanshields
[11:58:20] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Spartan Shields took 0.015s
[11:58:20] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod spartanweaponry
[11:58:20] [Server thread/INFO] [Spartan Weaponry]: Starting up Spartan Weaponry!
[11:58:20] [Server thread/INFO] [Spartan Weaponry]: API: Loaded internal method handler. API functionality should work now!
[11:58:20] [Server thread/INFO] [Spartan Weaponry]: Defined config version: 2.0 - Loaded config version: 2.0
[11:58:20] [Server thread/DEBUG] [Spartan Weaponry]: Finished preInit phase!
[11:58:20] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod spartanweaponry
[11:58:20] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Spartan Weaponry took 0.139s
[11:58:20] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod spartanweaponryarcana
[11:58:20] [Server thread/INFO] [Spartan Weaponry Arcana]: Starting up Spartan Weaponry Arcana!
[11:58:20] [Server thread/DEBUG] [Spartan Weaponry Arcana]: Finished preInit phase!
[11:58:20] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod spartanweaponryarcana
[11:58:20] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Spartan Weaponry Arcana took 0.023s
[11:58:20] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod tropicraft
[11:58:20] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `bamboo_chest`, expected `tropicraft`. This could be a intended override, but in most cases indicates a broken mod.
[11:58:29] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `volcano`, expected `tropicraft`. This could be a intended override, but in most cases indicates a broken mod.
[11:58:29] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `drink_mixer`, expected `tropicraft`. This could be a intended override, but in most cases indicates a broken mod.
[11:58:29] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `sifter`, expected `tropicraft`. This could be a intended override, but in most cases indicates a broken mod.
[11:58:29] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `seaweed`, expected `tropicraft`. This could be a intended override, but in most cases indicates a broken mod.
[11:58:29] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `air_compressor`, expected `tropicraft`. This could be a intended override, but in most cases indicates a broken mod.
[11:58:29] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `donation`, expected `tropicraft`. This could be a intended override, but in most cases indicates a broken mod.
[11:58:29] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod tropicraft
[11:58:29] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Tropicraft took 9.172s
[11:58:29] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod waystones
[11:58:29] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod waystones
[11:58:29] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Waystones took 0.205s
[11:58:29] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod weather2
[11:58:30] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod weather2
[11:58:30] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Localized Weather & Storms took 0.480s
[11:58:30] [Server thread/DEBUG] [FML]: Bar Finished: PreInitialization took 114.358s
[11:58:30] [Server thread/INFO] [aoa3]: Beginning block registration
[11:58:54] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `bookcase`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod.
[11:58:54] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `shelf`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod.
[11:58:54] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `markerpole`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod.
[11:58:54] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `clipboard`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod.
[11:58:54] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `bibliolight`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod.
[11:58:54] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `furniturepaneler`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod.
[11:58:54] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `potionshelf`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod.
[11:58:54] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `toolrack`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod.
[11:58:54] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `label`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod.
[11:58:54] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `desk`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod.
[11:58:54] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `table`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod.
[11:58:54] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `seat`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod.
[11:58:54] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `fancysign`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod.
[11:58:54] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `fancyworkbench`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod.
[11:58:54] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `framedchest`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod.
[11:58:54] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `mapframe`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod.
[11:58:54] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `case`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod.
[11:58:54] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `clock`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod.
[11:58:54] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `paintingframeborderless`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod.
[11:58:54] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `paintingframefancy`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod.
[11:58:54] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `paintingframeflat`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod.
[11:58:54] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `paintingframemiddle`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod.
[11:58:54] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `paintingframesimple`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod.
[11:58:54] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `paintingpress`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod.
[11:58:54] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `armorstand`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod.
[11:58:54] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `typesettingtable`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod.
[11:58:54] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `printingpress`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod.
[11:58:54] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `cookiejar`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod.
[11:58:54] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `dinnerplate`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod.
[11:58:54] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `discrack`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod.
[11:58:54] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `swordpedestal`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod.
[11:58:54] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `bell`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod.
[11:58:54] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `typewriter`, expected `bibliocraft`. This could be a intended override, but in most cases indicates a broken mod.
[11:58:58] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `fire`, expected `cqrepoured`. This could be a intended override, but in most cases indicates a broken mod.
[11:58:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `eplus.advanced.table`, expected `eplus`. This could be a intended override, but in most cases indicates a broken mod.
[11:58:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `eplus.decorative.book`, expected `eplus`. This could be a intended override, but in most cases indicates a broken mod.
[11:59:05] [Server thread/INFO] [grimoireofgaia]: Registering blocks...
[11:59:05] [Server thread/INFO] [grimoireofgaia]: Block registration complete.
[11:59:10] [Server thread/WARN] [FML]: A mod has attempted to assign Block Block{minecraft:air} to the Fluid 'tropicraft.portal' but this Fluid has already been linked to the Block Block{tropicraft:portal}. You may have duplicate Fluid Blocks as a result. It *may* be possible to configure your mods to avoid this.
[11:59:10] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `tornado_siren`, expected `weather2`. This could be a intended override, but in most cases indicates a broken mod.
[11:59:10] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `tornado_siren_manual`, expected `weather2`. This could be a intended override, but in most cases indicates a broken mod.
[11:59:10] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `wind_vane`, expected `weather2`. This could be a intended override, but in most cases indicates a broken mod.
[11:59:10] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `weather_forecast`, expected `weather2`. This could be a intended override, but in most cases indicates a broken mod.
[11:59:10] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `weather_machine`, expected `weather2`. This could be a intended override, but in most cases indicates a broken mod.
[11:59:10] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `weather_deflector`, expected `weather2`. This could be a intended override, but in most cases indicates a broken mod.
[11:59:10] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `anemometer`, expected `weather2`. This could be a intended override, but in most cases indicates a broken mod.
[11:59:10] [Server thread/INFO] [FML]: Applying holder lookups
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:slime_part for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.SLIME_PART. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:projectile_bullet for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.PROJECTILE_BULLET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:projectile_cannon_ball for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.PROJECTILE_CANNON_BALL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:projectile_earth_quake for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.PROJECTILE_EARTH_QUAKE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:projectile_poison_spell for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.PROJECTILE_POISON_SPELL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:projectile_spider_ball for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.PROJECTILE_SPIDER_BALL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:projectile_vampiric_spell for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.PROJECTILE_VAMPIRIC_SPELL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:projectile_firewall_part for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.PROJECTILE_FIREWALL_PART. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:projectile_bubble for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.PROJECTILE_BUBBLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:projectile_hot_fireball for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.PROJECTILE_HOT_FIREBALL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:projectile_web for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.PROJECTILE_WEB. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:projectile_thrown_block for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.PROJECTILE_THROWN_BLOCK. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:projectile_homing_ender_eye for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.PROJECTILE_HOMING_ENDER_EYE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:projectile_energy_orb for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.PROJECTILE_ENERGY_ORB. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:dummy for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.DUMMY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:dwarf for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.DWARF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:enderman for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.ENDERMAN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:gremlin for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.GREMLIN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:goblin for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.GOBLIN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:golem for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.GOLEM. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:human for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.HUMAN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:illager for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.ILLAGER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:npc for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.NPC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:minotaur for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.MINOTAUR. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:mandril for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.MANDRIL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:mummy for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.MUMMY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:ogre for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.OGRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:orc for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.ORC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:boarman for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.BOARMAN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:pirate for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.PIRATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:skeleton for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.SKELETON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:spectre for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.SPECTRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:triton for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.TRITON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:walker for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.WALKER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:zombie for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.ZOMBIE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:giant_endermite for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.GIANT_ENDERMITE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:giant_silverfish for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.GIANT_SILVERFISH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:giant_silverfish1 for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.GIANT_SILVERFISH1. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:giant_silverfish2 for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.GIANT_SILVERFISH2. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:pollo for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.POLLO. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:nether_dragon for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.NETHER_DRAGON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:giant_tortoise for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.GIANT_TORTOISE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:lich for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.LICH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:boar_mage for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.BOAR_MAGE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:necromancer for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.NECROMANCER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:walker_king for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.WALKER_KING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:pirate_captain for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.PIRATE_CAPTAIN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:giant_spider for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.GIANT_SPIDER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:ender_calamity for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.ENDER_CALAMITY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:summoning_circle for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.SUMMONING_CIRCLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:flying_skull for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.FLYING_SKULL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:bubble_entity for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.BUBBLE_ENTITY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:wasp for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.WASP. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:colored_lightning_bolt for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.COLORED_LIGHTNING_BOLT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:illusion_walker_king for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.ILLUSION_WALKER_KING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:walker_tornado for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.WALKER_TORNADO. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:pirate_parrot for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.PIRATE_PARROT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:ice_spike for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.ICE_SPIKE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:calamity_crystal for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.CALAMITY_CRYSTAL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:accessory_cursed for public static net.minecraft.item.Item gaia.init.GaiaItems.ACCESSORY_CURSED. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:accessory_headgear for public static net.minecraft.item.Item gaia.init.GaiaItems.ACCESSORY_HEADGEAR. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:accessory_headgear_mob for public static net.minecraft.item.Item gaia.init.GaiaItems.ACCESSORY_HEADGEAR_MOB. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:accessory_headgear_arrow for public static net.minecraft.item.Item gaia.init.GaiaItems.ACCESSORY_HEADGEAR_ARROW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:accessory_headgear_bolt for public static net.minecraft.item.Item gaia.init.GaiaItems.ACCESSORY_HEADGEAR_BOLT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:accessory_headgear_doll for public static net.minecraft.item.Item gaia.init.GaiaItems.ACCESSORY_HEADGEAR_DOLL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:accessory_headgear_ears_elf for public static net.minecraft.item.Item gaia.init.GaiaItems.ACCESSORY_HEADGEAR_EARS_ELF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:accessory_charm_damage_iron for public static net.minecraft.item.Item gaia.init.GaiaItems.ACCESSORY_CHARM_DAMAGE_IRON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:accessory_ring_haste for public static net.minecraft.item.Item gaia.init.GaiaItems.ACCESSORY_RING_HASTE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:accessory_ring_jump for public static net.minecraft.item.Item gaia.init.GaiaItems.ACCESSORY_RING_JUMP. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:accessory_ring_night for public static net.minecraft.item.Item gaia.init.GaiaItems.ACCESSORY_RING_NIGHT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:accessory_ring_speed for public static net.minecraft.item.Item gaia.init.GaiaItems.ACCESSORY_RING_SPEED. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:accessory_trinket_levitation for public static net.minecraft.item.Item gaia.init.GaiaItems.ACCESSORY_TRINKET_LEVITATION. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:accessory_trinket_poison for public static net.minecraft.item.Item gaia.init.GaiaItems.ACCESSORY_TRINKET_POISON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:accessory_trinket_water_breathing for public static net.minecraft.item.Item gaia.init.GaiaItems.ACCESSORY_TRINKET_WATER_BREATHING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:accessory_trinket_wither for public static net.minecraft.item.Item gaia.init.GaiaItems.ACCESSORY_TRINKET_WITHER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:box for public static net.minecraft.item.Item gaia.init.GaiaItems.BOX. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:bag_arrow for public static net.minecraft.item.Item gaia.init.GaiaItems.BAG_ARROW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:bag_book for public static net.minecraft.item.Item gaia.init.GaiaItems.BAG_BOOK. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:bag_record for public static net.minecraft.item.Item gaia.init.GaiaItems.BAG_RECORD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:book_buff for public static net.minecraft.item.Item gaia.init.GaiaItems.BOOK_BUFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:box_diamond for public static net.minecraft.item.Item gaia.init.GaiaItems.BOX_DIAMOND. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:box_gold for public static net.minecraft.item.Item gaia.init.GaiaItems.BOX_GOLD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:box_hat for public static net.minecraft.item.Item gaia.init.GaiaItems.BOX_HAT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:box_iron for public static net.minecraft.item.Item gaia.init.GaiaItems.BOX_IRON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:box_old for public static net.minecraft.item.Item gaia.init.GaiaItems.BOX_OLD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:chest for public static net.minecraft.item.Item gaia.init.GaiaItems.CHEST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:debug_item for public static net.minecraft.item.Item gaia.init.GaiaItems.DEBUG_ITEM. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:debug_weapon for public static net.minecraft.item.Item gaia.init.GaiaItems.DEBUG_WEAPON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:food_coalfish for public static net.minecraft.item.Item gaia.init.GaiaItems.FOOD_COALFISH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:food_honey for public static net.minecraft.item.Item gaia.init.GaiaItems.FOOD_HONEY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:food_mandrake for public static net.minecraft.item.Item gaia.init.GaiaItems.FOOD_MANDRAKE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:food_meat for public static net.minecraft.item.Item gaia.init.GaiaItems.FOOD_MEAT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:food_monster_feed for public static net.minecraft.item.Item gaia.init.GaiaItems.FOOD_MONSTER_FEED. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:food_monster_feed_premium for public static net.minecraft.item.Item gaia.init.GaiaItems.FOOD_MONSTER_FEED_PREMIUM. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:food_nether_wart for public static net.minecraft.item.Item gaia.init.GaiaItems.FOOD_NETHER_WART. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:food_pie_apple_gold for public static net.minecraft.item.Item gaia.init.GaiaItems.FOOD_PIE_APPLE_GOLD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:food_pie_mandrake for public static net.minecraft.item.Item gaia.init.GaiaItems.FOOD_PIE_MANDRAKE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:food_pie_meat for public static net.minecraft.item.Item gaia.init.GaiaItems.FOOD_PIE_MEAT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:food_root for public static net.minecraft.item.Item gaia.init.GaiaItems.FOOD_ROOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:food_rotten_heart for public static net.minecraft.item.Item gaia.init.GaiaItems.FOOD_ROTTEN_HEART. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:food_small_apple_gold for public static net.minecraft.item.Item gaia.init.GaiaItems.FOOD_SMALL_APPLE_GOLD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:food_wither for public static net.minecraft.item.Item gaia.init.GaiaItems.FOOD_WITHER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:misc_book for public static net.minecraft.item.Item gaia.init.GaiaItems.MISC_BOOK. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:misc_currency for public static net.minecraft.item.Item gaia.init.GaiaItems.MISC_CURRENCY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:misc_elytra for public static net.minecraft.item.Item gaia.init.GaiaItems.MISC_ELYTRA. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:misc_experience for public static net.minecraft.item.Item gaia.init.GaiaItems.MISC_EXPERIENCE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:misc_fur for public static net.minecraft.item.Item gaia.init.GaiaItems.MISC_FUR. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:misc_furnace_fuel for public static net.minecraft.item.Item gaia.init.GaiaItems.MISC_FURNACE_FUEL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:misc_giga_gear for public static net.minecraft.item.Item gaia.init.GaiaItems.MISC_GIGA_GEAR. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:misc_quill for public static net.minecraft.item.Item gaia.init.GaiaItems.MISC_QUILL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:misc_pearl for public static net.minecraft.item.Item gaia.init.GaiaItems.MISC_PEARL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:misc_ring for public static net.minecraft.item.Item gaia.init.GaiaItems.MISC_RING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:misc_soul_fire for public static net.minecraft.item.Item gaia.init.GaiaItems.MISC_SOUL_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:misc_soul_fiery for public static net.minecraft.item.Item gaia.init.GaiaItems.MISC_SOUL_FIERY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:pickup_heart for public static net.minecraft.item.Item gaia.init.GaiaItems.PICKUP_HEART. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:shard for public static net.minecraft.item.Item gaia.init.GaiaItems.SHARD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:shard_misc for public static net.minecraft.item.Item gaia.init.GaiaItems.SHARD_MISC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:shield_prop for public static net.minecraft.item.Item gaia.init.GaiaItems.SHIELD_PROP. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:spawn for public static net.minecraft.item.Item gaia.init.GaiaItems.SPAWN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:spawn_weresheep for public static net.minecraft.item.Item gaia.init.GaiaItems.SPAWN_WERESHEEP. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:spawn_creeper_girl for public static net.minecraft.item.Item gaia.init.GaiaItems.SPAWN_CREEPER_GIRL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:spawn_ender_girl for public static net.minecraft.item.Item gaia.init.GaiaItems.SPAWN_ENDER_GIRL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:spawn_holstaurus for public static net.minecraft.item.Item gaia.init.GaiaItems.SPAWN_HOLSTAURUS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:spawn_slime_girl for public static net.minecraft.item.Item gaia.init.GaiaItems.SPAWN_SLIME_GIRL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:spawn_tame for public static net.minecraft.item.Item gaia.init.GaiaItems.SPAWN_TAME. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:spawn_trader for public static net.minecraft.item.Item gaia.init.GaiaItems.SPAWN_TRADER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:weapon_book for public static net.minecraft.item.Item gaia.init.GaiaItems.WEAPON_BOOK. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:weapon_book_battle for public static net.minecraft.item.Item gaia.init.GaiaItems.WEAPON_BOOK_BATTLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:weapon_book_buff for public static net.minecraft.item.Item gaia.init.GaiaItems.WEAPON_BOOK_BUFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:weapon_book_ender for public static net.minecraft.item.Item gaia.init.GaiaItems.WEAPON_BOOK_ENDER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:weapon_book_freezing for public static net.minecraft.item.Item gaia.init.GaiaItems.WEAPON_BOOK_FREEZING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:weapon_book_hunger for public static net.minecraft.item.Item gaia.init.GaiaItems.WEAPON_BOOK_HUNGER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:weapon_book_metal for public static net.minecraft.item.Item gaia.init.GaiaItems.WEAPON_BOOK_METAL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:weapon_book_nature for public static net.minecraft.item.Item gaia.init.GaiaItems.WEAPON_BOOK_NATURE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:weapon_book_nightmare for public static net.minecraft.item.Item gaia.init.GaiaItems.WEAPON_BOOK_NIGHTMARE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:weapon_book_wither for public static net.minecraft.item.Item gaia.init.GaiaItems.WEAPON_BOOK_WITHER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:weapon_fan for public static net.minecraft.item.Item gaia.init.GaiaItems.WEAPON_FAN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:weapon_fan_fire for public static net.minecraft.item.Item gaia.init.GaiaItems.WEAPON_FAN_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:weapon_fan_ice for public static net.minecraft.item.Item gaia.init.GaiaItems.WEAPON_FAN_ICE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:weapon_projectile_bomb for public static net.minecraft.item.Item gaia.init.GaiaItems.WEAPON_PROJECTILE_BOMB. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:weapon_prop for public static net.minecraft.item.Item gaia.init.GaiaItems.WEAPON_PROP. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:weapon_prop_enchanted for public static net.minecraft.item.Item gaia.init.GaiaItems.WEAPON_PROP_ENCHANTED. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:weapon_prop_projectile_bubble for public static net.minecraft.item.Item gaia.init.GaiaItems.WEAPON_PROP_PROJECTILE_BUBBLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:weapon_prop_projectile_magic for public static net.minecraft.item.Item gaia.init.GaiaItems.WEAPON_PROP_PROJECTILE_MAGIC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:weapon_prop_projectile_magic_random for public static net.minecraft.item.Item gaia.init.GaiaItems.WEAPON_PROP_PROJECTILE_MAGIC_RANDOM. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:weapon_prop_projectile_poison for public static net.minecraft.item.Item gaia.init.GaiaItems.WEAPON_PROP_PROJECTILE_POISON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:weapon_prop_projectile_web for public static net.minecraft.item.Item gaia.init.GaiaItems.WEAPON_PROP_PROJECTILE_WEB. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:weapon_prop_sword_wood for public static net.minecraft.item.Item gaia.init.GaiaItems.WEAPON_PROP_SWORD_WOOD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:weapon_prop_sword_stone for public static net.minecraft.item.Item gaia.init.GaiaItems.WEAPON_PROP_SWORD_STONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:weapon_prop_sword_iron for public static net.minecraft.item.Item gaia.init.GaiaItems.WEAPON_PROP_SWORD_IRON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:weapon_prop_sword_gold for public static net.minecraft.item.Item gaia.init.GaiaItems.WEAPON_PROP_SWORD_GOLD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:weapon_prop_axe_wood for public static net.minecraft.item.Item gaia.init.GaiaItems.WEAPON_PROP_AXE_WOOD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:weapon_prop_axe_stone for public static net.minecraft.item.Item gaia.init.GaiaItems.WEAPON_PROP_AXE_STONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:weapon_prop_axe_iron for public static net.minecraft.item.Item gaia.init.GaiaItems.WEAPON_PROP_AXE_IRON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:weapon_prop_axe_gold for public static net.minecraft.item.Item gaia.init.GaiaItems.WEAPON_PROP_AXE_GOLD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:weapon_prop_dagger_metal for public static net.minecraft.item.Item gaia.init.GaiaItems.WEAPON_PROP_DAGGER_METAL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:weapon_prop_broom for public static net.minecraft.item.Item gaia.init.GaiaItems.WEAPON_PROP_BROOM. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:weapon_prop_hammer_minotaur for public static net.minecraft.item.Item gaia.init.GaiaItems.WEAPON_PROP_HAMMER_MINOTAUR. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:boost for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.BOOST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:whirlwind for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.WHIRLWIND. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:planar_binding for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.PLANAR_BINDING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:soul_snare for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.SOUL_SNARE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:soul_fray for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.SOUL_FRAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:fire_fuse for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.FIRE_FUSE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:constrict for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.CONSTRICT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:plant_leech for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.PLANT_LEECH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:deafness for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.DEAFNESS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:bounce for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.BOUNCE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:cling for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.CLING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sacrificial_lamb for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.SACRIFICIAL_LAMB. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:flight for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.FLIGHT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:grounded for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.GROUNDED. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:heavy_heart for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.HEAVY_HEART. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:suspended for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.SUSPENDED. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:feathered for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.FEATHERED. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:achelos_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ACHELOS_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:face_mask for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.FACE_MASK. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:night_vision_goggles for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.NIGHT_VISION_GOGGLES. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:oceanus_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.OCEANUS_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sealord_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SEALORD_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:alacrity_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ALACRITY_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:alacrity_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ALACRITY_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:alacrity_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ALACRITY_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:alacrity_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ALACRITY_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:alchemy_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ALCHEMY_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:alchemy_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ALCHEMY_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:alchemy_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ALCHEMY_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:alchemy_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ALCHEMY_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:amethind_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.AMETHIND_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:amethind_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.AMETHIND_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:amethind_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.AMETHIND_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:amethind_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.AMETHIND_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:anima_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ANIMA_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:anima_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ANIMA_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:anima_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ANIMA_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:anima_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ANIMA_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:archaic_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ARCHAIC_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:archaic_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ARCHAIC_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:archaic_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ARCHAIC_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:archaic_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ARCHAIC_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:augury_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.AUGURY_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:augury_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.AUGURY_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:augury_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.AUGURY_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:augury_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.AUGURY_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BARON_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BARON_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BARON_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BARON_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:battleborn_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BATTLEBORN_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:battleborn_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BATTLEBORN_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:battleborn_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BATTLEBORN_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:battleborn_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BATTLEBORN_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:biogenic_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BIOGENIC_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:biogenic_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BIOGENIC_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:biogenic_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BIOGENIC_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:biogenic_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BIOGENIC_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:boreic_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BOREIC_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:boreic_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BOREIC_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:boreic_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BOREIC_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:boreic_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BOREIC_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:butchery_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BUTCHERY_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:butchery_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BUTCHERY_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:butchery_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BUTCHERY_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:butchery_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BUTCHERY_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.CANDY_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.CANDY_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.CANDY_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.CANDY_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:commander_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.COMMANDER_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:commander_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.COMMANDER_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:commander_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.COMMANDER_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:commander_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.COMMANDER_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creation_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.CREATION_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creation_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.CREATION_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creation_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.CREATION_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creation_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.CREATION_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystallis_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.CRYSTALLIS_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystallis_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.CRYSTALLIS_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystallis_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.CRYSTALLIS_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystallis_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.CRYSTALLIS_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:elecanyte_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ELECANYTE_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:elecanyte_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ELECANYTE_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:elecanyte_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ELECANYTE_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:elecanyte_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ELECANYTE_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:embrodium_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EMBRODIUM_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:embrodium_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EMBRODIUM_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:embrodium_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EMBRODIUM_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:embrodium_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EMBRODIUM_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:engineering_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ENGINEERING_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:engineering_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ENGINEERING_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:engineering_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ENGINEERING_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:engineering_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ENGINEERING_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:exoplate_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXOPLATE_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:exoplate_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXOPLATE_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:exoplate_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXOPLATE_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:exoplate_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXOPLATE_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:expedition_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXPEDITION_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:expedition_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXPEDITION_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:expedition_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXPEDITION_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:expedition_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXPEDITION_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:explosive_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXPLOSIVE_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:explosive_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXPLOSIVE_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:explosive_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXPLOSIVE_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:explosive_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXPLOSIVE_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:extraction_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXTRACTION_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:extraction_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXTRACTION_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:extraction_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXTRACTION_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:extraction_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXTRACTION_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:foraging_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.FORAGING_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:foraging_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.FORAGING_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:foraging_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.FORAGING_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:foraging_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.FORAGING_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fungal_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.FUNGAL_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fungal_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.FUNGAL_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fungal_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.FUNGAL_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fungal_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.FUNGAL_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghastly_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.GHASTLY_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghastly_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.GHASTLY_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghastly_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.GHASTLY_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghastly_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.GHASTLY_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghoulish_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.GHOULISH_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghoulish_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.GHOULISH_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghoulish_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.GHOULISH_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghoulish_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.GHOULISH_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hauling_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HAULING_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hauling_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HAULING_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hauling_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HAULING_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hauling_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HAULING_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hazmat_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HAZMAT_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hazmat_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HAZMAT_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hazmat_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HAZMAT_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hazmat_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HAZMAT_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hunter_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HUNTER_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hunter_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HUNTER_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hunter_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HUNTER_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hunter_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HUNTER_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hydrangic_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HYDRANGIC_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hydrangic_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HYDRANGIC_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hydrangic_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HYDRANGIC_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hydrangic_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HYDRANGIC_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hydroplate_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HYDROPLATE_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hydroplate_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HYDROPLATE_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hydroplate_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HYDROPLATE_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hydroplate_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HYDROPLATE_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ice_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ICE_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ice_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ICE_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ice_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ICE_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ice_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ICE_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:infernal_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.INFERNAL_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:infernal_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.INFERNAL_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:infernal_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.INFERNAL_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:infernal_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.INFERNAL_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:infusion_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.INFUSION_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:infusion_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.INFUSION_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:infusion_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.INFUSION_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:infusion_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.INFUSION_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:innervation_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.INNERVATION_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:innervation_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.INNERVATION_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:innervation_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.INNERVATION_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:innervation_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.INNERVATION_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:knight_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.KNIGHT_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:knight_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.KNIGHT_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:knight_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.KNIGHT_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:knight_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.KNIGHT_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:logging_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LOGGING_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:logging_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LOGGING_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:logging_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LOGGING_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:logging_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LOGGING_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LUNAR_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LUNAR_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LUNAR_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LUNAR_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lyndamyte_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LYNDAMYTE_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lyndamyte_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LYNDAMYTE_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lyndamyte_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LYNDAMYTE_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lyndamyte_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LYNDAMYTE_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lyonic_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LYONIC_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lyonic_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LYONIC_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lyonic_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LYONIC_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lyonic_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LYONIC_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mercurial_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.MERCURIAL_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mercurial_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.MERCURIAL_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mercurial_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.MERCURIAL_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mercurial_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.MERCURIAL_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:necro_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.NECRO_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:necro_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.NECRO_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:necro_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.NECRO_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:necro_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.NECRO_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nethengeic_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.NETHENGEIC_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nethengeic_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.NETHENGEIC_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nethengeic_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.NETHENGEIC_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nethengeic_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.NETHENGEIC_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nightmare_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.NIGHTMARE_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nightmare_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.NIGHTMARE_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nightmare_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.NIGHTMARE_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nightmare_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.NIGHTMARE_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:omni_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.OMNI_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:omni_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.OMNI_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:omni_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.OMNI_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:omni_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.OMNI_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:phantasm_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PHANTASM_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:phantasm_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PHANTASM_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:phantasm_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PHANTASM_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:phantasm_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PHANTASM_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:poison_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.POISON_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:poison_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.POISON_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:poison_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.POISON_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:poison_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.POISON_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:predatious_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PREDATIOUS_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:predatious_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PREDATIOUS_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:predatious_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PREDATIOUS_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:predatious_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PREDATIOUS_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:primordial_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PRIMORDIAL_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:primordial_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PRIMORDIAL_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:primordial_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PRIMORDIAL_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:primordial_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PRIMORDIAL_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purity_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PURITY_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purity_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PURITY_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purity_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PURITY_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purity_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PURITY_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rockbone_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ROCKBONE_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rockbone_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ROCKBONE_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rockbone_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ROCKBONE_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rockbone_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ROCKBONE_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosidian_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ROSIDIAN_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosidian_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ROSIDIAN_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosidian_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ROSIDIAN_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosidian_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ROSIDIAN_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runation_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.RUNATION_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runation_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.RUNATION_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runation_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.RUNATION_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runation_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.RUNATION_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.RUNIC_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.RUNIC_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.RUNIC_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.RUNIC_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sharpshot_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SHARPSHOT_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sharpshot_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SHARPSHOT_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sharpshot_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SHARPSHOT_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sharpshot_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SHARPSHOT_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletal_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SKELETAL_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletal_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SKELETAL_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletal_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SKELETAL_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletal_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SKELETAL_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spaceking_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SPACEKING_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spaceking_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SPACEKING_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spaceking_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SPACEKING_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spaceking_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SPACEKING_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:speed_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SPEED_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:speed_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SPEED_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:speed_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SPEED_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:speed_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SPEED_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:subterranean_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SUBTERRANEAN_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:subterranean_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SUBTERRANEAN_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:subterranean_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SUBTERRANEAN_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:subterranean_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SUBTERRANEAN_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:utopian_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.UTOPIAN_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:utopian_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.UTOPIAN_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:utopian_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.UTOPIAN_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:utopian_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.UTOPIAN_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:void_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.VOID_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:void_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.VOID_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:void_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.VOID_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:void_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.VOID_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:weaken_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.WEAKEN_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:weaken_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.WEAKEN_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:weaken_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.WEAKEN_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:weaken_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.WEAKEN_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wither_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.WITHER_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wither_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.WITHER_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wither_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.WITHER_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wither_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.WITHER_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:zargonite_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ZARGONITE_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:zargonite_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ZARGONITE_LEGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:zargonite_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ZARGONITE_CHESTPLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:zargonite_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ZARGONITE_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:blood_orb for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.BLOOD_ORB. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:activation_crystal for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.ACTIVATION_CRYSTAL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:slate for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SLATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:inscription_tool for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.INSCRIPTION_TOOL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sacrificial_dagger for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SACRIFICIAL_DAGGER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:pack_self_sacrifice for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.PACK_SELF_SACRIFICE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:pack_sacrifice for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.PACK_SACRIFICE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:dagger_of_sacrifice for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.DAGGER_OF_SACRIFICE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:ritual_diviner for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.RITUAL_DIVINER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:ritual_dismantler for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.RITUAL_DISMANTLER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:ritual_reader for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.RITUAL_READER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:lava_crystal for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.LAVA_CRYSTAL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:bound_sword for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.BOUND_SWORD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:bound_pickaxe for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.BOUND_PICKAXE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:bound_axe for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.BOUND_AXE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:bound_shovel for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.BOUND_SHOVEL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_divination for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_DIVINATION. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_air for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_AIR. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_water for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_WATER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_lava for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_LAVA. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_void for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_VOID. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_green_grove for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_GREEN_GROVE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_blood_light for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_BLOOD_LIGHT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_elemental_affinity for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_ELEMENTAL_AFFINITY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_haste for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_HASTE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_magnetism for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_MAGNETISM. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_suppression for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_SUPPRESSION. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_fast_miner for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_FAST_MINER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_seer for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_SEER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_ender_severance for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_ENDER_SEVERANCE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_whirlwind for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_WHIRLWIND. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_phantom_bridge for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_PHANTOM_BRIDGE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_compression for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_COMPRESSION. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_holding for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_HOLDING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_teleposition for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_TELEPOSITION. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_transposition for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_TRANSPOSITION. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_claw for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_CLAW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_bounce for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_BOUNCE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_frost for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_FROST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:component for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.COMPONENT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:item_demon_crystal for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.ITEM_DEMON_CRYSTAL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:teleposition_focus for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.TELEPOSITION_FOCUS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:experience_tome for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.EXPERIENCE_TOME. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:blood_shard for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.BLOOD_SHARD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:living_armour_helmet for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.LIVING_ARMOUR_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:living_armour_chest for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.LIVING_ARMOUR_CHEST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:living_armour_leggings for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.LIVING_ARMOUR_LEGGINGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:living_armour_boots for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.LIVING_ARMOUR_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sentient_armour_helmet for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SENTIENT_ARMOUR_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sentient_armour_chest for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SENTIENT_ARMOUR_CHEST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sentient_armour_leggings for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SENTIENT_ARMOUR_LEGGINGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sentient_armour_boots for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SENTIENT_ARMOUR_BOOTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:altar_maker for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.ALTAR_MAKER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:upgrade_tome for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.UPGRADE_TOME. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:upgrade_trainer for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.UPGRADE_TRAINER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:arcane_ashes for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.ARCANE_ASHES. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:monster_soul for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.MONSTER_SOUL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:soul_gem for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SOUL_GEM. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:soul_snare for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SOUL_SNARE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sentient_sword for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SENTIENT_SWORD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sentient_bow for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SENTIENT_BOW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sentient_armour_gem for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SENTIENT_ARMOUR_GEM. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sentient_axe for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SENTIENT_AXE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sentient_pickaxe for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SENTIENT_PICKAXE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sentient_shovel for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SENTIENT_SHOVEL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:node_router for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.NODE_ROUTER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:base_item_filter for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.BASE_ITEM_FILTER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:base_fluid_filter for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.BASE_FLUID_FILTER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:cutting_fluid for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.CUTTING_FLUID. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sanguine_book for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SANGUINE_BOOK. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:points_upgrade for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.POINTS_UPGRADE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:demon_will_gauge for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.DEMON_WILL_GAUGE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:potion_flask for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.POTION_FLASK. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:alchemic_vial for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.ALCHEMIC_VIAL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:icarus_scroll for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.ICARUS_SCROLL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath_seed for public static com.bobmowzie.mowziesmobs.server.item.ItemFoliaathSeed com.bobmowzie.mowziesmobs.server.item.ItemHandler.FOLIAATH_SEED. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:test_structure for public static com.bobmowzie.mowziesmobs.server.item.ItemTestStructure com.bobmowzie.mowziesmobs.server.item.ItemHandler.TEST_STRUCTURE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:mob_remover for public static com.bobmowzie.mowziesmobs.server.item.ItemMobRemover com.bobmowzie.mowziesmobs.server.item.ItemHandler.MOB_REMOVER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wrought_axe for public static com.bobmowzie.mowziesmobs.server.item.ItemWroughtAxe com.bobmowzie.mowziesmobs.server.item.ItemHandler.WROUGHT_AXE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wrought_helmet for public static com.bobmowzie.mowziesmobs.server.item.ItemWroughtHelm com.bobmowzie.mowziesmobs.server.item.ItemHandler.WROUGHT_HELMET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa_mask_fury for public static com.bobmowzie.mowziesmobs.server.item.ItemBarakoaMask com.bobmowzie.mowziesmobs.server.item.ItemHandler.BARAKOA_MASK_FURY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa_mask_fear for public static com.bobmowzie.mowziesmobs.server.item.ItemBarakoaMask com.bobmowzie.mowziesmobs.server.item.ItemHandler.BARAKOA_MASK_FEAR. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa_mask_rage for public static com.bobmowzie.mowziesmobs.server.item.ItemBarakoaMask com.bobmowzie.mowziesmobs.server.item.ItemHandler.BARAKOA_MASK_RAGE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa_mask_bliss for public static com.bobmowzie.mowziesmobs.server.item.ItemBarakoaMask com.bobmowzie.mowziesmobs.server.item.ItemHandler.BARAKOA_MASK_BLISS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa_mask_misery for public static com.bobmowzie.mowziesmobs.server.item.ItemBarakoaMask com.bobmowzie.mowziesmobs.server.item.ItemHandler.BARAKOA_MASK_MISERY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako_mask for public static com.bobmowzie.mowziesmobs.server.item.ItemBarakoMask com.bobmowzie.mowziesmobs.server.item.ItemHandler.BARAKO_MASK. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:dart for public static com.bobmowzie.mowziesmobs.server.item.ItemDart com.bobmowzie.mowziesmobs.server.item.ItemHandler.DART. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:spear for public static com.bobmowzie.mowziesmobs.server.item.ItemSpear com.bobmowzie.mowziesmobs.server.item.ItemHandler.SPEAR. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:blowgun for public static com.bobmowzie.mowziesmobs.server.item.ItemBlowgun com.bobmowzie.mowziesmobs.server.item.ItemHandler.BLOWGUN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:spawn_egg for public static com.bobmowzie.mowziesmobs.server.item.ItemSpawnEgg com.bobmowzie.mowziesmobs.server.item.ItemHandler.SPAWN_EGG. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:grant_suns_blessing for public static com.bobmowzie.mowziesmobs.server.item.ItemGrantSunsBlessing com.bobmowzie.mowziesmobs.server.item.ItemHandler.GRANT_SUNS_BLESSING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:ice_crystal for public static com.bobmowzie.mowziesmobs.server.item.ItemIceCrystal com.bobmowzie.mowziesmobs.server.item.ItemHandler.ICE_CRYSTAL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:earth_talisman for public static com.bobmowzie.mowziesmobs.server.item.ItemEarthTalisman com.bobmowzie.mowziesmobs.server.item.ItemHandler.EARTH_TALISMAN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:captured_grottol for public static com.bobmowzie.mowziesmobs.server.item.ItemCapturedGrottol com.bobmowzie.mowziesmobs.server.item.ItemHandler.CAPTURED_GROTTOL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:glowing_jelly for public static com.bobmowzie.mowziesmobs.server.item.ItemGlowingJelly com.bobmowzie.mowziesmobs.server.item.ItemHandler.GLOWING_JELLY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga_fang for public static com.bobmowzie.mowziesmobs.server.item.ItemNagaFang com.bobmowzie.mowziesmobs.server.item.ItemHandler.NAGA_FANG. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga_fang_dagger for public static com.bobmowzie.mowziesmobs.server.item.ItemNagaFangDagger com.bobmowzie.mowziesmobs.server.item.ItemHandler.NAGA_FANG_DAGGER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:logo for public static com.bobmowzie.mowziesmobs.server.item.ItemLogo com.bobmowzie.mowziesmobs.server.item.ItemHandler.LOGO. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:dagger_iron for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.DAGGER_IRON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:dagger_diamond for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.DAGGER_DIAMOND. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:dagger_ninja for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.DAGGER_NINJA. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:dagger_monking for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.DAGGER_MONKING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:sword_turtle for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.SWORD_TURTLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:sword_spider for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.SWORD_SPIDER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:sword_moonlight for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.SWORD_MOONLIGHT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:sword_sunshine for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.SWORD_SUNSHINE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:battle_axe_bull for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.BATTLE_AXE_BULL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:sword_walker for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.SWORD_WALKER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:shield_walker_king for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.SHIELD_WALKER_KING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:shield_bull for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.SHIELD_BULL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:shield_carl for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.SHIELD_CARL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:shield_dragonslayer for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.SHIELD_DRAGONSLAYER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:shield_fire for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.SHIELD_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:shield_goblin for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.SHIELD_GOBLIN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:shield_monking for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.SHIELD_MONKING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:shield_moon for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.SHIELD_MOON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:shield_mummy for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.SHIELD_MUMMY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:shield_pigman for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.SHIELD_PIGMAN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:shield_pirate for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.SHIELD_PIRATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:shield_pirate2 for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.SHIELD_PIRATE2. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:shield_rainbow for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.SHIELD_RAINBOW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:shield_reflective for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.SHIELD_REFLECTIVE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:shield_rusted for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.SHIELD_RUSTED. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:shield_skeleton_friends for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.SHIELD_SKELETON_FRIENDS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:shield_specter for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.SHIELD_SPECTER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:shield_spider for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.SHIELD_SPIDER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:shield_sun for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.SHIELD_SUN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:shield_tomb for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.SHIELD_TOMB. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:shield_triton for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.SHIELD_TRITON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:shield_turtle for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.SHIELD_TURTLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:shield_warped for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.SHIELD_WARPED. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:shield_walker for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.SHIELD_WALKER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:shield_zombie for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.SHIELD_ZOMBIE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:great_sword_iron for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.GREAT_SWORD_IRON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:great_sword_diamond for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.GREAT_SWORD_DIAMOND. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:great_sword_bull for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.GREAT_SWORD_BULL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:great_sword_monking for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.GREAT_SWORD_MONKING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:spear_diamond for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.SPEAR_DIAMOND. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:spear_iron for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.SPEAR_IRON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:staff for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:staff_fire for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.STAFF_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:staff_vampiric for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.STAFF_VAMPIRIC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:staff_wind for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.STAFF_WIND. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:staff_poison for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.STAFF_POISON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:staff_healing for public static team.cqr.cqrepoured.objects.items.staves.ItemStaffHealing team.cqr.cqrepoured.init.CQRItems.STAFF_HEALING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:diamond_sword_fake_healing_staff for public static team.cqr.cqrepoured.objects.items.swords.ItemFakeSwordHealingStaff team.cqr.cqrepoured.init.CQRItems.DIAMOND_SWORD_FAKE_HEALING_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:staff_thunder for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.STAFF_THUNDER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:staff_spider for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.STAFF_SPIDER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:staff_gun for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.STAFF_GUN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:revolver for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.REVOLVER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:captain_revolver for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.CAPTAIN_REVOLVER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:musket for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.MUSKET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:musket_dagger_iron for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.MUSKET_DAGGER_IRON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:musket_dagger_diamond for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.MUSKET_DAGGER_DIAMOND. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:musket_dagger_monking for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.MUSKET_DAGGER_MONKING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:bullet_iron for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.BULLET_IRON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:bullet_gold for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.BULLET_GOLD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:bullet_diamond for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.BULLET_DIAMOND. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:bullet_fire for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.BULLET_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:cannon_ball for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.CANNON_BALL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:flamethrower for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.FLAMETHROWER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:bubble_pistol for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.BUBBLE_PISTOL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:bubble_rifle for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.BUBBLE_RIFLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:hookshot for public static team.cqr.cqrepoured.objects.items.ItemHookshot team.cqr.cqrepoured.init.CQRItems.HOOKSHOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:longshot for public static team.cqr.cqrepoured.objects.items.ItemLongshot team.cqr.cqrepoured.init.CQRItems.LONGSHOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:spiderhook for public static team.cqr.cqrepoured.objects.items.ItemSpiderHook team.cqr.cqrepoured.init.CQRItems.SPIDERHOOK. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:helmet_dragon for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.HELMET_DRAGON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:boots_cloud for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.BOOTS_CLOUD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:backpack for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.BACKPACK. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:spiked_glove for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.SPIKED_GLOVE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:king_crown for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.KING_CROWN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:helmet_slime for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.HELMET_SLIME. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:chestplate_slime for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.CHESTPLATE_SLIME. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:leggings_slime for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.LEGGINGS_SLIME. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:boots_slime for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.BOOTS_SLIME. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:helmet_turtle for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.HELMET_TURTLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:chestplate_turtle for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.CHESTPLATE_TURTLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:leggings_turtle for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.LEGGINGS_TURTLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:boots_turtle for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.BOOTS_TURTLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:helmet_bull for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.HELMET_BULL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:chestplate_bull for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.CHESTPLATE_BULL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:leggings_bull for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.LEGGINGS_BULL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:boots_bull for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.BOOTS_BULL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:helmet_spider for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.HELMET_SPIDER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:chestplate_spider for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.CHESTPLATE_SPIDER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:leggings_spider for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.LEGGINGS_SPIDER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:boots_spider for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.BOOTS_SPIDER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:helmet_inquisition for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.HELMET_INQUISITION. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:chestplate_inquisition for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.CHESTPLATE_INQUISITION. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:leggings_inquisition for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.LEGGINGS_INQUISITION. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:boots_inquisition for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.BOOTS_INQUISITION. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:helmet_heavy_diamond for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.HELMET_HEAVY_DIAMOND. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:chestplate_heavy_diamond for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.CHESTPLATE_HEAVY_DIAMOND. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:leggings_heavy_diamond for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.LEGGINGS_HEAVY_DIAMOND. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:boots_heavy_diamond for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.BOOTS_HEAVY_DIAMOND. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:helmet_heavy_iron for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.HELMET_HEAVY_IRON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:chestplate_heavy_iron for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.CHESTPLATE_HEAVY_IRON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:leggings_heavy_iron for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.LEGGINGS_HEAVY_IRON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:boots_heavy_iron for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.BOOTS_HEAVY_IRON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:helmet_iron_dyable for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.HELMET_IRON_DYABLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:chestplate_iron_dyable for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.CHESTPLATE_IRON_DYABLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:leggings_iron_dyable for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.LEGGINGS_IRON_DYABLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:boots_iron_dyable for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.BOOTS_IRON_DYABLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:helmet_diamond_dyable for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.HELMET_DIAMOND_DYABLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:chestplate_diamond_dyable for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.CHESTPLATE_DIAMOND_DYABLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:leggings_diamond_dyable for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.LEGGINGS_DIAMOND_DYABLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:boots_diamond_dyable for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.BOOTS_DIAMOND_DYABLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:scale_turtle for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.SCALE_TURTLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:leather_bull for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.LEATHER_BULL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:horn_bull for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.HORN_BULL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:ball_slime for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.BALL_SLIME. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:leather_spider for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.LEATHER_SPIDER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:bone_monking for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.BONE_MONKING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:giant_spider_poison for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.GIANT_SPIDER_POISON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:feather_golden for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.FEATHER_GOLDEN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:potion_healing for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.POTION_HEALING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:teleport_stone for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.TELEPORT_STONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:cursed_bone for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.CURSED_BONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:super_tool for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.SUPER_TOOL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:structure_selector for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.STRUCTURE_SELECTOR. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:soul_bottle for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.SOUL_BOTTLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:mob_to_spawner_tool for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.MOB_TO_SPAWNER_TOOL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:spawner_converter for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.SPAWNER_CONVERTER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:badge for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.BADGE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:path_tool for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.PATH_TOOL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:dummy_shield for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.DUMMY_SHIELD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:alchemy_bag for public static net.minecraft.item.Item team.cqr.cqrepoured.init.CQRItems.ALCHEMY_BAG. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:music_null for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MUSIC_NULL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_bomb_priming for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BARON_BOMB_PRIMING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_bomb_spawn for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BARON_BOMB_SPAWN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bloodlust_collect for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BLOODLUST_COLLECT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bone_horn_call for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BONE_HORN_CALL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bubble_shot_pop for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BUBBLE_SHOT_POP. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_snail_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CANDY_SNAIL_STEP. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_thump for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CANDY_THUMP. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chainsaw_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CHAINSAW_USE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creation_forge_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CREATION_FORGE_USE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystal_creator_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CRYSTAL_CREATOR_USE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:declogging_table_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DECLOGGING_TABLE_USE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_generic_dino_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_GENERIC_DINO_STEP. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_pixon_harvest for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_PIXON_HARVEST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_pixon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_PIXON_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:big_day_start for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BIG_DAY_START. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blood_hunt_start for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BLOOD_HUNT_START. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creep_day_start for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CREEP_DAY_START. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:death_day_start for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DEATH_DAY_START. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_invasion_start for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LUNAR_INVASION_START. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:soul_scurry_start for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SOUL_SCURRY_START. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:extraction_success for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.EXTRACTION_SUCCESS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:foraging_loot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.FORAGING_LOOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goo_ball_impact for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GOO_BALL_IMPACT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goofy_tool_fail for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GOOFY_TOOL_FAIL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:abominator_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ABOMINATOR_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:archergun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ARCHERGUN_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:artifact_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ARTIFACT_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:atomizer_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ATOMIZER_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ball_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BALL_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:big_blast_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BIG_BLAST_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blowpipe_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BLOWPIPE_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:boom_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BOOM_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bubble_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BUBBLE_GUN_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:carrot_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CARROT_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chaingun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CHAINGUN_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chugger_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CHUGGER_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clowner_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CLOWNER_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:colour_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.COLOUR_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:confetti_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CONFETTI_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dark_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DARK_GUN_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:discharge_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DISCHARGE_GUN_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:doom_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DOOM_GUN_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:drain_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DRAIN_GUN_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:energy_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENERGY_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fast_rifle_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.FAST_RIFLE_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:flinger_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.FLINGER_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gas_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GAS_GUN_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gauge_rifle_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GAUGE_RIFLE_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:golem_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GOLEM_GUN_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gravity_blaster_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GRAVITY_BLASTER_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:heat_wave_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HEAT_WAVE_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:high_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HIGH_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:illusion_revolver_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ILLUSION_REVOLVER_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:illusion_smg_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ILLUSION_SMG_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ion_blaster_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ION_BLASTER_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:jack_rocker_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.JACK_ROCKER_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:light_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LIGHT_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lower_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LOWER_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magic_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MAGIC_GUN_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mecha_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MECHA_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mind_blaster_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MIND_BLASTER_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:minigun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MINIGUN_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mini_pistol_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MINI_PISTOL_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:missile_maker_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MISSILE_MAKER_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:monster_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MONSTER_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:moon_shiner_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOON_SHINER_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:paralyzer_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PARALYZER_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:party_popper_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PARTY_POPPER_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ray_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.RAY_GUN_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:reefer_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.REEFER_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:revolution_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.REVOLUTION_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:revolver_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.REVOLVER_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:roulette_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ROULETTE_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rpg_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.RPG_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shadow_blaster_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHADOW_BLASTER_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shotgun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHOTGUN_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:slugger_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SLUGGER_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sniper_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SNIPER_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:soul_spark_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SOUL_SPARK_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:space_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SPACE_GUN_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:space_revolver_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SPACE_REVOLVER_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spirit_shower_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SPIRIT_SHOWER_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sprayer_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SPRAYER_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:squad_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SQUAD_GUN_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:stampede_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.STAMPEDE_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:swarmotron_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SWARMOTRON_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:upper_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.UPPER_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:whimsy_winder_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.WHIMSY_WINDER_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wither_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.WITHER_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:withers_wrath_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.WITHERS_WRATH_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wood_rifle_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.WOOD_RIFLE_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haunting_table_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HAUNTING_TABLE_USE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:heart_stone_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HEART_STONE_USE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:heart_stone_spawn for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HEART_STONE_SPAWN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_generic_heavy_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_GENERIC_HEAVY_STEP. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hellfire_impact for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HELLFIRE_IMPACT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:infusion_success for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.INFUSION_SUCCESS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:player_level_100 for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PLAYER_LEVEL_100. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:player_level_up for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PLAYER_LEVEL_UP. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lotto_win for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LOTTO_WIN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_enrichment_table_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LUNAR_ENRICHMENT_TABLE_USE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runes_craft for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.RUNES_CRAFT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_coratee_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_CORATEE_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_coratee_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_CORATEE_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_coratee_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_CORATEE_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_elkanyne_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_ELKANYNE_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_elkanyne_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_ELKANYNE_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_elkanyne_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_ELKANYNE_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_meganeuropsis_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_MEGANEUROPSIS_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_meganeuropsis_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_MEGANEUROPSIS_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_meganeuropsis_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_MEGANEUROPSIS_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_shik_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_SHIK_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_shik_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_SHIK_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_trotter_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_TROTTER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_trotter_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_TROTTER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_trotter_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_TROTTER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_airhead_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AIRHEAD_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_airhead_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AIRHEAD_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_airhead_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AIRHEAD_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_alarmo_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ALARMO_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_alarmo_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ALARMO_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_alarmo_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ALARMO_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_amphibior_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AMPHIBIOR_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_amphibior_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AMPHIBIOR_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_amphibior_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AMPHIBIOR_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_amphibiyte_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AMPHIBIYTE_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_amphibiyte_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AMPHIBIYTE_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_amphibiyte_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AMPHIBIYTE_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_anemia_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANEMIA_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_anemia_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANEMIA_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_anemia_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANEMIA_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_angelica_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANGELICA_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_angelica_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANGELICA_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_angelica_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANGELICA_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_angler_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANGLER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_angler_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANGLER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_angler_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANGLER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_apparition_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_APPARITION_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_apparition_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_APPARITION_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_apparition_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_APPARITION_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arcbeast_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCBEAST_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arcbeast_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCBEAST_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arcbeast_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCBEAST_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_archvine_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCHVINE_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_archvine_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCHVINE_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_archvine_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCHVINE_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arcworm_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCWORM_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arcworm_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCWORM_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arcworm_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCWORM_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arc_wizard_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARC_WIZARD_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arc_wizard_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARC_WIZARD_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arc_wizard_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARC_WIZARD_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ariel_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARIEL_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ariel_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARIEL_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ariel_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARIEL_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arkback_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARKBACK_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arkback_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARKBACK_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arkback_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARKBACK_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arkzyne_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARKZYNE_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arkzyne_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARKZYNE_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arkzyne_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARKZYNE_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_automaton_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AUTOMATON_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_automaton_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AUTOMATON_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_automaton_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AUTOMATON_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_axiolight_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AXIOLIGHT_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_axiolight_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AXIOLIGHT_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_axiolight_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AXIOLIGHT_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bane_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BANE_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bane_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BANE_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_banshee_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BANSHEE_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_banshee_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BANSHEE_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_banshee_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BANSHEE_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_basilisk_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BASILISK_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_basilisk_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BASILISK_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_basilisk_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BASILISK_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_baumba_jump for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BAUMBA_JUMP. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bloodmist_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BLOODMIST_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bloodmist_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BLOODMIST_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bloodmist_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BLOODMIST_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bloodsucker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BLOODSUCKER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bloodsucker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BLOODSUCKER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bloodsucker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BLOODSUCKER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bomb_carrier_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BOMB_CARRIER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bomb_carrier_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BOMB_CARRIER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_boneback_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BONEBACK_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_boneback_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BONEBACK_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_boneback_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BONEBACK_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bouncer_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BOUNCER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bouncer_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BOUNCER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bouncer_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BOUNCER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bugeye_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BUGEYE_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bugeye_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BUGEYE_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bugeye_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BUGEYE_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bush_baby_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BUSH_BABY_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bush_baby_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BUSH_BABY_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bush_baby_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BUSH_BABY_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_carrotop_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CARROTOP_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_carrotop_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CARROTOP_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_carrotop_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CARROTOP_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cave_bug_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CAVE_BUG_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cave_bug_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CAVE_BUG_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cave_bug_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CAVE_BUG_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cave_creep_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CAVE_CREEP_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cave_creep_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CAVE_CREEP_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cave_creep_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CAVE_CREEP_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_celeve_clown_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CELEVE_CLOWN_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_celeve_clown_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CELEVE_CLOWN_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_celeve_clown_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CELEVE_CLOWN_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_charger_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHARGER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_charger_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHARGER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_charger_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHARGER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_chimera_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHIMERA_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_chimera_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHIMERA_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_chimera_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHIMERA_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_chomper_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHOMPER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_chomper_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHOMPER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_clown_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CLOWN_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_clown_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CLOWN_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_clown_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CLOWN_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_clunkhead_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CLUNKHEAD_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_compeer_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_COMPEER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_compeer_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_COMPEER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_compeer_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_COMPEER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_coniferon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CONIFERON_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_coniferon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CONIFERON_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_coniferon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CONIFERON_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_corallus_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CORALLUS_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_corallus_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CORALLUS_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_corallus_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CORALLUS_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_corallus_taunt for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CORALLUS_TAUNT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_coralon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CORALON_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_coralon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CORALON_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_coralon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CORALON_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cotton_candor_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_COTTON_CANDOR_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cotton_candor_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_COTTON_CANDOR_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cotton_candor_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_COTTON_CANDOR_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_craexxeus_charge for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRAEXXEUS_CHARGE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_craexxeus_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRAEXXEUS_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_craexxeus_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRAEXXEUS_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_craexxeus_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRAEXXEUS_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_creeperlock_teleport for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CREEPERLOCK_TELEPORT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_creepird_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CREEPIRD_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_creepird_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CREEPIRD_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_creepird_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CREEPIRD_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_creepoid_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CREEPOID_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_creepoid_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CREEPOID_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_creepoid_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CREEPOID_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_crusilisk_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRUSILISK_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_crusilisk_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRUSILISK_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_crusilisk_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRUSILISK_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cryptid_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRYPTID_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cryptid_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRYPTID_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cryptid_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRYPTID_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_crystal_construct_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRYSTAL_CONSTRUCT_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_crystal_construct_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRYSTAL_CONSTRUCT_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_crystal_construct_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRYSTAL_CONSTRUCT_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cyclops_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CYCLOPS_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cyclops_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CYCLOPS_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cyclops_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CYCLOPS_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dark_beast_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DARK_BEAST_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dark_beast_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DARK_BEAST_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dark_beast_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DARK_BEAST_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dawnlight_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DAWNLIGHT_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dawnlight_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DAWNLIGHT_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dawnlight_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DAWNLIGHT_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_death_hunter_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEATH_HUNTER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_death_hunter_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEATH_HUNTER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_death_hunter_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEATH_HUNTER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_deinotherium_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEINOTHERIUM_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_deinotherium_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEINOTHERIUM_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_deinotherium_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEINOTHERIUM_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_destructor_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DESTRUCTOR_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_destructor_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DESTRUCTOR_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_destructor_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DESTRUCTOR_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_devourer_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEVOURER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_devourer_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEVOURER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_devourer_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEVOURER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dicer_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DICER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dicer_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DICER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dicer_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DICER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_diocus_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DIOCUS_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_diocus_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DIOCUS_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_diocus_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DIOCUS_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_distorter_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DISTORTER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_distorter_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DISTORTER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_distorter_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DISTORTER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_doubler_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DOUBLER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_doubler_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DOUBLER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_doubler_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DOUBLER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dracyon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DRACYON_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dracyon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DRACYON_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_draggy_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DRAGGY_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_draggy_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DRAGGY_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_draggy_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DRAGGY_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dusteiva_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DUSTEIVA_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dusteiva_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DUSTEIVA_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dusteiva_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DUSTEIVA_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_duston_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DUSTON_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dust_strider_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DUST_STRIDER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dust_strider_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DUST_STRIDER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dust_strider_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DUST_STRIDER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dyrehorn_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DYREHORN_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dyrehorn_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DYREHORN_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dyrehorn_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DYREHORN_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_echodar_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ECHODAR_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_echodar_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ECHODAR_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_echodar_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ECHODAR_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_eilosapien_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EILOSAPIEN_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_eilosapien_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EILOSAPIEN_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_eilosapien_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EILOSAPIEN_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_elusive_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ELUSIVE_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_elusive_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ELUSIVE_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_elusive_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ELUSIVE_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_embrake_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EMBRAKE_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_embrake_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EMBRAKE_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_embrake_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EMBRAKE_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_emperor_beast_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EMPEROR_BEAST_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_emperor_beast_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EMPEROR_BEAST_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_emperor_beast_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EMPEROR_BEAST_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_emperor_beast_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EMPEROR_BEAST_STEP. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_enforcer_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ENFORCER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_enforcer_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ENFORCER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_enforcer_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ENFORCER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_everbeast_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EVERBEAST_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_everbeast_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EVERBEAST_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_exohead_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EXOHEAD_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_exohead_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EXOHEAD_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_exohead_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EXOHEAD_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_explodot_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EXPLODOT_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_explodot_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EXPLODOT_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_explodot_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EXPLODOT_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_eye_creature_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EYE_CREATURE_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_eye_creature_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EYE_CREATURE_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_eye_creature_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EYE_CREATURE_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_faceless_runner_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FACELESS_RUNNER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_faceless_runner_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FACELESS_RUNNER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_faceless_runner_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FACELESS_RUNNER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fenix_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FENIX_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fenix_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FENIX_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fenix_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FENIX_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fiend_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FIEND_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fiend_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FIEND_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fiend_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FIEND_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fishix_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FISHIX_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fishix_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FISHIX_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fishix_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FISHIX_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flamewalker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLAMEWALKER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flamewalker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLAMEWALKER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flamewalker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLAMEWALKER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flesh_eater_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLESH_EATER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flesh_eater_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLESH_EATER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flesh_eater_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLESH_EATER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flye_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLYE_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flye_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLYE_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flye_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLYE_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fungi_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FUNGI_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fungi_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FUNGI_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fungi_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FUNGI_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_furlion_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FURLION_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_furlion_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FURLION_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_furlion_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FURLION_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_gadgetoid_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GADGETOID_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_gadgetoid_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GADGETOID_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_gadgetoid_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GADGETOID_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ghostine_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GHOSTINE_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ghostine_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GHOSTINE_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ghostine_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GHOSTINE_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ghost_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GHOST_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ghost_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GHOST_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ghost_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GHOST_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_giant_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GIANT_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_giant_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GIANT_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_giant_snail_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GIANT_SNAIL_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_giant_snail_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GIANT_SNAIL_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_giant_snail_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GIANT_SNAIL_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_giant_snail_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GIANT_SNAIL_STEP. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goalby_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOALBY_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goalby_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOALBY_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goalby_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOALBY_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goblin_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOBLIN_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goblin_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOBLIN_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goblin_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOBLIN_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goldorth_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOLDORTH_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goldorth_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOLDORTH_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goldorth_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOLDORTH_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_golem_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOLEM_STEP. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_graw_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRAW_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_graw_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRAW_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_graw_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRAW_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grillface_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRILLFACE_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grillface_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRILLFACE_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grillface_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRILLFACE_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grillface_scare for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRILLFACE_SCARE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grobbler_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GROBBLER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grobbler_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GROBBLER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grobbler_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GROBBLER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grocculate_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GROCCULATE_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grocculate_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GROCCULATE_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grocculate_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GROCCULATE_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grunt_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRUNT_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grunt_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRUNT_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grunt_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRUNT_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_guardian_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GUARDIAN_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_guardian_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GUARDIAN_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_gyro_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GYRO_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_gyro_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GYRO_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_gyro_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GYRO_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hag_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HAG_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hag_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HAG_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hag_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HAG_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hellcat_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HELLCAT_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hellcat_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HELLCAT_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hellcat_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HELLCAT_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hellspot_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HELLSPOT_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hellspot_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HELLSPOT_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hellspot_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HELLSPOT_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hive_king_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HIVE_KING_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hive_king_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HIVE_KING_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_horndron_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HORNDRON_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_horndron_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HORNDRON_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_horndron_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HORNDRON_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_horon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HORON_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_horon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HORON_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_horon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HORON_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_host_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HOST_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_host_drop for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HOST_DROP. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_host_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HOST_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hunch_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HUNCH_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hunch_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HUNCH_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hunch_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HUNCH_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hunter_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HUNTER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hunter_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HUNTER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hunter_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HUNTER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hydrolisk_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HYDROLISK_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hydrolisk_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HYDROLISK_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hydrolisk_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HYDROLISK_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_immortal_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IMMORTAL_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_immortal_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IMMORTAL_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_infernal_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_INFERNAL_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_infernal_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_INFERNAL_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_iosaur_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IOSAUR_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_iosaur_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IOSAUR_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_iosaur_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IOSAUR_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_irkling_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IRKLING_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_irkling_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IRKLING_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_irkling_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IRKLING_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_jawe_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_JAWE_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_jawe_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_JAWE_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_jawe_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_JAWE_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_jumbo_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_JUMBO_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_kaiyu_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KAIYU_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_kaiyu_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KAIYU_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_kaiyu_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KAIYU_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_keeler_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KEELER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_keeler_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KEELER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_keeler_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KEELER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_keeler_revive for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KEELER_REVIVE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_king_bambambam_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KING_BAMBAMBAM_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_king_bambambam_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KING_BAMBAMBAM_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_king_bambambam_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KING_BAMBAMBAM_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_king_shroomus_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KING_SHROOMUS_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_king_shroomus_heal for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KING_SHROOMUS_HEAL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_kror_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KROR_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_kror_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KROR_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lelyetian_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LELYETIAN_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lelyetian_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LELYETIAN_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lelyetian_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LELYETIAN_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_linger_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LINGER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_linger_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LINGER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_linger_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LINGER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_little_bam_spawn for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LITTLE_BAM_SPAWN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_living_fungi_spawn for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LIVING_FUNGI_SPAWN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lollypopper_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LOLLYPOPPER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lost_soul_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LOST_SOUL_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lost_soul_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LOST_SOUL_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lost_soul_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LOST_SOUL_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lunarcher_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LUNARCHER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lunarcher_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LUNARCHER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lunarcher_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LUNARCHER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lurker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LURKER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lurker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LURKER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lurker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LURKER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_luxocron_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LUXOCRON_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_luxocron_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LUXOCRON_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_luxocron_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LUXOCRON_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_magicke_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MAGICKE_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_magicke_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MAGICKE_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_magicke_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MAGICKE_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mechachron_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MECHACHRON_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mechachron_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MECHACHRON_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mechachron_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MECHACHRON_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mechbot_jump for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MECHBOT_JUMP. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mechyon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MECHYON_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mechyon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MECHYON_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mechyon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MECHYON_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_merkyre_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MERKYRE_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_merkyre_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MERKYRE_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_merkyre_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MERKYRE_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mermage_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MERMAGE_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mermage_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MERMAGE_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mermage_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MERMAGE_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mirage_teleport for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MIRAGE_TELEPORT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_modulo_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MODULO_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_modulo_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MODULO_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_modulo_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MODULO_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mother_void_walker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MOTHER_VOID_WALKER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mother_void_walker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MOTHER_VOID_WALKER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mother_void_walker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MOTHER_VOID_WALKER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_muckopede_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MUCKOPEDE_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_muckopede_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MUCKOPEDE_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_muncher_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MUNCHER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_muncher_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MUNCHER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_muncher_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MUNCHER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_natura_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NATURA_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_natura_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NATURA_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_natura_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NATURA_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_neptuno_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NEPTUNO_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_neptuno_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NEPTUNO_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_neptuno_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NEPTUNO_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nethengeic_beast_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NETHENGEIC_BEAST_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nethengeic_beast_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NETHENGEIC_BEAST_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nethengeic_beast_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NETHENGEIC_BEAST_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nethengeic_wither_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NETHENGEIC_WITHER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nethengeic_wither_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NETHENGEIC_WITHER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nethengeic_wither_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NETHENGEIC_WITHER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightfly_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTFLY_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightfly_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTFLY_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightfly_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTFLY_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightmare_spider_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTMARE_SPIDER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightmare_spider_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTMARE_SPIDER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightmare_spider_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTMARE_SPIDER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightwing_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTWING_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightwing_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTWING_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightwing_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTWING_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_night_watcher_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHT_WATCHER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_night_watcher_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHT_WATCHER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nipper_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIPPER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nipper_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIPPER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nipper_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIPPER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nospike_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NOSPIKE_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nospike_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NOSPIKE_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nospike_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NOSPIKE_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_occulent_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_OCCULENT_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_occulent_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_OCCULENT_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_occulent_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_OCCULENT_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_omnilight_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_OMNILIGHT_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_omnilight_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_OMNILIGHT_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_omnilight_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_OMNILIGHT_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_orbiter_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ORBITER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_orbiter_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ORBITER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_orbiter_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ORBITER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_parasect_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PARASECT_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_parasect_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PARASECT_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_parasect_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PARASECT_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_paravite_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PARAVITE_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_paravite_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PARAVITE_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_paravite_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PARAVITE_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_penguin_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PENGUIN_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_penguin_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PENGUIN_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_penguin_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PENGUIN_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_penumbra_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PENUMBRA_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_penumbra_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PENUMBRA_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_penumbra_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PENUMBRA_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_phantom_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PHANTOM_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_phantom_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PHANTOM_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pigotron_appear for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PIGOTRON_APPEAR. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pigotron_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PIGOTRON_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pigotron_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PIGOTRON_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pigotron_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PIGOTRON_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pincher_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PINCHER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pincher_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PINCHER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pincher_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PINCHER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pod_plant_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_POD_PLANT_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pod_plant_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_POD_PLANT_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pod_plant_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_POD_PLANT_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_polytom_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_POLYTOM_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_polytom_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_POLYTOM_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_polytom_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_POLYTOM_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_primordial_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PRIMORDIAL_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_primordial_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PRIMORDIAL_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_quickpocket_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_QUICKPOCKET_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_quickpocket_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_QUICKPOCKET_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_quickpocket_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_QUICKPOCKET_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_quickpocket_steal for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_QUICKPOCKET_STEAL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rainicorn_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAINICORN_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rainicorn_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAINICORN_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rainicorn_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAINICORN_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rammerhead_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAMMERHEAD_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rammerhead_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAMMERHEAD_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rammerhead_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAMMERHEAD_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ramradon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAMRADON_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ramradon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAMRADON_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ramradon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAMRADON_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rawbone_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAWBONE_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rawbone_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAWBONE_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rawbone_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAWBONE_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_reaper_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_REAPER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_reaper_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_REAPER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_reaper_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_REAPER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_refluct_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_REFLUCT_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_refluct_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_REFLUCT_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_refluct_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_REFLUCT_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rockbiter_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROCKBITER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rockbiter_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROCKBITER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rockbiter_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROCKBITER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rock_rider_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROCK_RIDER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rock_rider_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROCK_RIDER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rock_rider_switch for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROCK_RIDER_SWITCH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_roloscope_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROLOSCOPE_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_roloscope_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROLOSCOPE_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_roloscope_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROLOSCOPE_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_runic_golem_change for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RUNIC_GOLEM_CHANGE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_runic_golem_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RUNIC_GOLEM_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sabretooth_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SABRETOOTH_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sabretooth_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SABRETOOTH_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sabretooth_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SABRETOOTH_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sasquatch_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SASQUATCH_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_scrubby_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SCRUBBY_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_scrubby_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SCRUBBY_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sea_viper_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SEA_VIPER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sea_viper_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SEA_VIPER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sea_viper_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SEA_VIPER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_seeker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SEEKER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_seeker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SEEKER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_seeker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SEEKER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shade_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADE_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shade_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADE_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shade_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADE_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shadowlord_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADOWLORD_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shadowlord_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADOWLORD_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shadowlord_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADOWLORD_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shadow_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADOW_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shadow_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADOW_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shifter_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHIFTER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shifter_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHIFTER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shifter_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHIFTER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skeletal_cowman_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELETAL_COWMAN_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skeletal_cowman_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELETAL_COWMAN_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skeletron_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELETRON_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skeletron_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELETRON_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skeletron_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELETRON_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skellox_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELLOX_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skellox_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELLOX_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skellox_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELLOX_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skipper_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKIPPER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skipper_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKIPPER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skipper_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKIPPER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skull_creature_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKULL_CREATURE_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skull_creature_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKULL_CREATURE_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skull_creature_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKULL_CREATURE_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_slimer_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SLIMER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_slimer_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SLIMER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_slimer_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SLIMER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_smash_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SMASH_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_smash_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SMASH_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_smash_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SMASH_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_soulscorne_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SOULSCORNE_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_soulscorne_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SOULSCORNE_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_soulscorne_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SOULSCORNE_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_soulvyre_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SOULVYRE_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_soulvyre_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SOULVYRE_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_soulvyre_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SOULVYRE_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spectral_wizard_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPECTRAL_WIZARD_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spectral_wizard_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPECTRAL_WIZARD_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spectral_wizard_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPECTRAL_WIZARD_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sphinx_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPHINX_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sphinx_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPHINX_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sphinx_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPHINX_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spinoledon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPINOLEDON_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spinoledon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPINOLEDON_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spinoledon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPINOLEDON_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spinux_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPINUX_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spinux_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPINUX_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spinux_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPINUX_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spirit_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPIRIT_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spirit_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPIRIT_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_squiggler_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SQUIGGLER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_squiggler_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SQUIGGLER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_squiggler_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SQUIGGLER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stalker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STALKER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stalker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STALKER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stalker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STALKER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stimulosus_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STIMULOSUS_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stimulo_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STIMULO_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stimulo_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STIMULO_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stimulo_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STIMULO_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stinger_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STINGER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stinger_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STINGER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sugarface_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SUGARFACE_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sugarface_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SUGARFACE_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sugarface_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SUGARFACE_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_surveyor_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SURVEYOR_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_surveyor_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SURVEYOR_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_surveyor_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SURVEYOR_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sysker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SYSKER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sysker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SYSKER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sysker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SYSKER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_terradon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TERRADON_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_terradon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TERRADON_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_terradon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TERRADON_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_terrestrial_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TERRESTRIAL_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_terrestrial_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TERRESTRIAL_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_terrestrial_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TERRESTRIAL_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tharafly_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_THARAFLY_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tharafly_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_THARAFLY_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tharafly_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_THARAFLY_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tortione_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TORTIONE_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tortione_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TORTIONE_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tortione_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TORTIONE_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_toxxulous_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TOXXULOUS_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_toxxulous_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TOXXULOUS_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_toxxulous_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TOXXULOUS_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tracker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TRACKER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tracker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TRACKER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tracker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TRACKER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tree_spirit_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TREE_SPIRIT_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tree_spirit_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TREE_SPIRIT_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tree_spirit_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TREE_SPIRIT_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_trickster_hide for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TRICKSTER_HIDE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_trickster_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TRICKSTER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_trickster_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TRICKSTER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tyrosaur_charge for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TYROSAUR_CHARGE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tyrosaur_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TYROSAUR_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tyrosaur_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TYROSAUR_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tyrosaur_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TYROSAUR_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tyrosaur_ready_stomp for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TYROSAUR_READY_STOMP. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tyrosaur_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TYROSAUR_STEP. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tyrosaur_stomp for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TYROSAUR_STOMP. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_urka_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_URKA_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_urka_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_URKA_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_urka_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_URKA_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ursa_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_URSA_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ursa_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_URSA_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ursa_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_URSA_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_valkyrie_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VALKYRIE_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_valkyrie_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VALKYRIE_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_valkyrie_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VALKYRIE_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_vertebron_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VERTEBRON_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_vertebron_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VERTEBRON_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_vertebron_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VERTEBRON_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_visular_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VISULAR_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_visular_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VISULAR_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_visular_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VISULAR_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_visulon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VISULON_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_void_walker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOID_WALKER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_void_walker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOID_WALKER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_void_walker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOID_WALKER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_volar_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLAR_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_volar_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLAR_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_volar_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLAR_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voliant_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLIANT_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voliant_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLIANT_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voliant_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLIANT_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voltron_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLTRON_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voltron_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLTRON_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voltron_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLTRON_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voxxulon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOXXULON_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voxxulon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOXXULON_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voxxulon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOXXULON_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_walker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WALKER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_walker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WALKER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_walker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WALKER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_web_reaper_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WEB_REAPER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_web_reaper_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WEB_REAPER_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_web_reaper_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WEB_REAPER_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_wither_wizard_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WITHER_WIZARD_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_wither_wizard_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WITHER_WIZARD_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_xxeus_dash for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_XXEUS_DASH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_xxeus_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_XXEUS_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_xxeus_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_XXEUS_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_xxeus_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_XXEUS_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_yeti_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_YETI_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_yeti_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_YETI_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_yeti_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_YETI_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zarg_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZARG_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zarg_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZARG_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zarg_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZARG_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zhinx_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZHINX_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zhinx_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZHINX_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zhinx_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZHINX_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zorp_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZORP_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zorp_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZORP_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zorp_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZORP_LIVING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bane_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BANE_MUSIC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baroness_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BARONESS_MUSIC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clunkhead_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CLUNKHEAD_MUSIC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:coniferon_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CONIFERON_MUSIC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:corallus_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CORALLUS_MUSIC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cotton_candor_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.COTTON_CANDOR_MUSIC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:craexxeus_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CRAEXXEUS_MUSIC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creep_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CREEP_MUSIC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystocore_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CRYSTOCORE_MUSIC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dracyon_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DRACYON_MUSIC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:elusive_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ELUSIVE_MUSIC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:four_guardians_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.FOUR_GUARDIANS_MUSIC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goldorth_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GOLDORTH_MUSIC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:graw_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GRAW_MUSIC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gyro_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GYRO_MUSIC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hive_king_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HIVE_KING_MUSIC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:horon_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HORON_MUSIC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hydrolisk_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HYDROLISK_MUSIC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:king_bambambam_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.KING_BAMBAMBAM_MUSIC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:king_shroomus_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.KING_SHROOMUS_MUSIC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:kror_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.KROR_MUSIC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mechbot_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MECHBOT_MUSIC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nethengeic_wither_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.NETHENGEIC_WITHER_MUSIC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:penumbra_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PENUMBRA_MUSIC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:primordial_five_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PRIMORDIAL_FIVE_MUSIC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rock_rider_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ROCK_RIDER_MUSIC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shadowlord_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHADOWLORD_MUSIC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:silverfoot_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SILVERFOOT_MUSIC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletron_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SKELETRON_MUSIC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:smash_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SMASH_MUSIC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tyrosaur_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.TYROSAUR_MUSIC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vinocorne_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.VINOCORNE_MUSIC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:visualent_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.VISUALENT_MUSIC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:voxxulon_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.VOXXULON_MUSIC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:petal_crafting_station_success for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PETAL_CRAFTING_STATION_SUCCESS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:plant_thump for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PLANT_THUMP. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:abyss_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ABYSS_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_cavern_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ANCIENT_CAVERN_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:barren_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BARREN_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candyland_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CANDYLAND_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:celeve_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CELEVE_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creeponia_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CREEPONIA_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystevia_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CRYSTEVIA_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dark_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DARK_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:immortallis_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.IMMORTALLIS_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iromine_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.IROMINE_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:light_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LIGHT_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:natural_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.NATURAL_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyrelands_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHYRELANDS_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rune_randomizer_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.RUNE_RANDOMIZER_USE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:arc_wizard_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ARC_WIZARD_SHOOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baroness_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BARONESS_SHOOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baumba_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BAUMBA_SHOOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cherry_blaster_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CHERRY_BLASTER_SHOOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clown_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CLOWN_SHOOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clunkhead_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CLUNKHEAD_SHOOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cotton_candor_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.COTTON_CANDOR_SHOOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:craexxeus_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CRAEXXEUS_SHOOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:craexxeus_nuke_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CRAEXXEUS_NUKE_SHOOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fungik_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.FUNGIK_SHOOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:guardian_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GUARDIAN_SHOOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hag_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HAG_SHOOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:kaiyu_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.KAIYU_SHOOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:linger_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LINGER_SHOOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magic_creeper_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MAGIC_CREEPER_SHOOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magicke_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MAGICKE_SHOOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mechbot_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MECHBOT_SHOOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mermage_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MERMAGE_SHOOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mirage_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MIRAGE_SHOOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyre_troll_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHYRE_TROLL_SHOOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeleman_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SKELEMAN_SHOOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spirit_protector_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SPIRIT_PROTECTOR_SHOOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:undead_troll_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.UNDEAD_TROLL_SHOOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vine_wizard_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.VINE_WIZARD_SHOOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:web_reaper_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.WEB_REAPER_SHOOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wizard_blast_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.WIZARD_BLAST_SHOOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyrelands_wind for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHYRELANDS_WIND. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:atlantic_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ATLANTIC_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:basic_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BASIC_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CANDY_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:celestial_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CELESTIAL_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:concussion_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CONCUSSION_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:coral_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CORAL_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystevia_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CRYSTEVIA_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ember_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.EMBER_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ever_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.EVER_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:firefly_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.FIREFLY_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fungal_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.FUNGAL_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:joker_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.JOKER_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:kaiyu_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.KAIYU_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lightshine_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LIGHTSHINE_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LUNAR_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:meteor_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.METEOR_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:moonlight_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOONLIGHT_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nature_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.NATURE_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nightmare_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.NIGHTMARE_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:noxious_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.NOXIOUS_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:phantom_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PHANTOM_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:reef_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.REEF_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rejuvenation_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.REJUVENATION_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.RUNIC_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shadow_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHADOW_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:show_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHOW_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyre_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHYRE_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sky_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SKY_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sun_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SUN_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:surge_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SURGE_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tangle_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.TANGLE_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ultimatum_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ULTIMATUM_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:web_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.WEB_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tea_sink_fill for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.TEA_SINK_FILL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tea_sink_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.TEA_SINK_USE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tribute_fail for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.TRIBUTE_FAIL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tribute_success for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.TRIBUTE_SUCCESS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creation_slab_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CREATION_SLAB_USE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:very_heavy_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.VERY_HEAVY_STEP. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vulcane_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.VULCANE_USE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:outlaw_disc for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.OUTLAW_DISC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:caverns_disc for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CAVERNS_DISC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:amethyst_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.AMETHYST_SWORD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.BARON_SWORD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bloodfury for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.BLOODFURY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bloodstone_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.BLOODSTONE_SWORD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candlefire_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.CANDLEFIRE_SWORD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:caramel_carver for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.CARAMEL_CARVER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:coralstorm_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.CORALSTORM_SWORD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creepified_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.CREEPIFIED_SWORD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystallite_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.CRYSTALLITE_SWORD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:emberstone_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.EMBERSTONE_SWORD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:explochron_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.EXPLOCHRON_SWORD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fireborne_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.FIREBORNE_SWORD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:guardians_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.GUARDIANS_SWORD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:harvester_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.HARVESTER_SWORD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:holy_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.HOLY_SWORD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:illusion_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.ILLUSION_SWORD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:jade_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.JADE_SWORD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:legbone_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.LEGBONE_SWORD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lights_way for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.LIGHTS_WAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:limonite_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.LIMONITE_SWORD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nethengeic_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.NETHENGEIC_SWORD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:primal_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.PRIMAL_SWORD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rockbasher_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.ROCKBASHER_SWORD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rock_pick_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.ROCK_PICK_SWORD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosidian_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.ROSIDIAN_SWORD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosite_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.ROSITE_SWORD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.RUNIC_SWORD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sapphire_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.SAPPHIRE_SWORD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shadow_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.SHADOW_SWORD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shroomus_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.SHROOMUS_SWORD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletal_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.SKELETAL_SWORD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:supremacy_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.SUPREMACY_SWORD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sweet_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.SWEET_SWORD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:troll_basher_axe for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.TROLL_BASHER_AXE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ultraflame for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.ULTRAFLAME. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:void_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.VOID_SWORD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.BARON_GREATBLADE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bloodlurker for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.BLOODLURKER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_blade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.CANDY_BLADE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:coral_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.CORAL_GREATBLADE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cotton_crusher for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.COTTON_CRUSHER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creepoid_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.CREEPOID_GREATBLADE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystal_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.CRYSTAL_GREATBLADE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:erebon_scythe for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.EREBON_SCYTHE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gods_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.GODS_GREATBLADE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goofy_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.GOOFY_GREATBLADE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haunted_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.HAUNTED_GREATBLADE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:knights_guard for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.KNIGHTS_GUARD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lelyetian_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.LELYETIAN_GREATBLADE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.LUNAR_GREATBLADE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:luxon_scythe for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.LUXON_SCYTHE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lyonic_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.LYONIC_GREATBLADE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:millennium_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.MILLENNIUM_GREATBLADE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:noxious_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.NOXIOUS_GREATBLADE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pluton_scythe for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.PLUTON_SCYTHE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:primordial_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.PRIMORDIAL_GREATBLADE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosidian_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.ROSIDIAN_GREATBLADE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:royal_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.ROYAL_GREATBLADE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.RUNIC_GREATBLADE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:selyan_scythe for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.SELYAN_SCYTHE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shroomic_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.SHROOMIC_GREATBLADE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyre_sword for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.SHYRE_SWORD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:subterranean_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.SUBTERRANEAN_GREATBLADE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tidal_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.TIDAL_GREATBLADE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:underworld_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.UNDERWORLD_GREATBLADE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:coralstone_maul for public static net.tslat.aoa3.item.weapon.maul.BaseMaul net.tslat.aoa3.common.registration.WeaponRegister.CORALSTONE_MAUL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystal_maul for public static net.tslat.aoa3.item.weapon.maul.BaseMaul net.tslat.aoa3.common.registration.WeaponRegister.CRYSTAL_MAUL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:electron_maul for public static net.tslat.aoa3.item.weapon.maul.BaseMaul net.tslat.aoa3.common.registration.WeaponRegister.ELECTRON_MAUL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:horizon_maul for public static net.tslat.aoa3.item.weapon.maul.BaseMaul net.tslat.aoa3.common.registration.WeaponRegister.HORIZON_MAUL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vulcammer_maul for public static net.tslat.aoa3.item.weapon.maul.BaseMaul net.tslat.aoa3.common.registration.WeaponRegister.VULCAMMER_MAUL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:abominator for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.ABOMINATOR. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:apoco_assault_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.APOCO_ASSAULT_RIFLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:apoco_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.APOCO_RIFLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:aqua_magnum for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.AQUA_MAGNUM. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:artifact for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.ARTIFACT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baronator for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.BARONATOR. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bayonette_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.BAYONETTE_RIFLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:big_top for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.BIG_TOP. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blood_iron for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.BLOOD_IRON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chain_wrecker for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.CHAIN_WRECKER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chilli_chugger for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.CHILLI_CHUGGER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clownershot for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.CLOWNERSHOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:construct for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.CONSTRUCT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:coral_clogger for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.CORAL_CLOGGER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:core_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.CORE_RIFLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystal_carver for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.CRYSTAL_CARVER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cyclone for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.CYCLONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:darkener for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.DARKENER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dart_gun for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.DART_GUN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:destruction_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.DESTRUCTION_RIFLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:discharge_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.DISCHARGE_RIFLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:draco for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.DRACO. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dragilator for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.DRAGILATOR. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dustometer for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.DUSTOMETER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:echo_gull for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.ECHO_GULL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:electinator for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.ELECTINATOR. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:flame_wrecker for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.FLAME_WRECKER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:flaming_fury for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.FLAMING_FURY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:floro_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.FLORO_RIFLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:flowers_fury for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.FLOWERS_FURY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:frosticator for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.FROSTICATOR. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gardener for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.GARDENER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gauge_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.GAUGE_RIFLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:germinator for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.GERMINATOR. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:golden_fury for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.GOLDEN_FURY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:happy_haunter for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.HAPPY_HAUNTER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haunter_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.HAUNTER_RIFLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:heat_wave for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.HEAT_WAVE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hiver for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.HIVER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hot_shot for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.HOT_SHOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hunters_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.HUNTERS_RIFLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iominator for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.IOMINATOR. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ion_revolver for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.ION_REVOLVER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iro_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.IRO_RIFLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:krilinator for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.KRILINATOR. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:light_iron for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.LIGHT_IRON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_assault_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.LUNAR_ASSAULT_RIFLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mechanical_assault_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.MECHANICAL_ASSAULT_RIFLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:megagun for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.MEGAGUN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:miasma for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.MIASMA. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:minigun for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.MINIGUN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mint_magnum for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.MINT_MAGNUM. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mk for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.MK. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mk_fung for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.MK_FUNG. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nethenette_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.NETHENETTE_RIFLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nethengeic_slugger for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.NETHENGEIC_SLUGGER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:overshot for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.OVERSHOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:precasian_slugger for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.PRECASIAN_SLUGGER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:predator for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.PREDATOR. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:predigun for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.PREDIGUN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pulsator for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.PULSATOR. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purity_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.PURITY_RIFLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rocker_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.ROCKER_RIFLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:roulette for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.ROULETTE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shoe_flinger for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.SHOE_FLINGER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skullette for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.SKULLETTE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skullifact for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.SKULLIFACT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spectacle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.SPECTACLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spine_gun for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.SPINE_GUN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:squad_gun for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.SQUAD_GUN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:stampede for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.STAMPEDE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:stormer for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.STORMER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sublimus for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.SUBLIMUS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tiger_tommy for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.TIGER_TOMMY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tommy for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.TOMMY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vile_vanquisher for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.VILE_VANQUISHER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wart_gun for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.WART_GUN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wrecker for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.WRECKER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:abyssro for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.ABYSSRO. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:amplifier for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.AMPLIFIER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blast_barrel for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.BLAST_BARREL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blue_barrel for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.BLUE_BARREL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:boulder for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.BOULDER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:brown_blaster for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.BROWN_BLASTER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:demolisher for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.DEMOLISHER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:destruction_shotgun for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.DESTRUCTION_SHOTGUN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:discharge_shotgun for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.DISCHARGE_SHOTGUN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gimmick for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.GIMMICK. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ginger_blaster for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.GINGER_BLASTER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:long_shot for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.LONG_SHOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mechyro for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.MECHYRO. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purity_shotgun for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.PURITY_SHOTGUN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purple_punisher for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.PURPLE_PUNISHER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:red_rocket for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.RED_ROCKET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vivo for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.VIVO. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_ssr for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.BARON_SSR. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bayonette_sr for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.BAYONETTE_SR. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bolt_rifle for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.BOLT_RIFLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:camo_rifle for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.CAMO_RIFLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clown_cracker for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.CLOWN_CRACKER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clownimator for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.CLOWNIMATOR. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystaneer for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.CRYSTANEER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dark_beast for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.DARK_BEAST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:deadlock for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.DEADLOCK. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:decimator for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.DECIMATOR. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:discharge_sniper for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.DISCHARGE_SNIPER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dual_sight for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.DUAL_SIGHT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:duster for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.DUSTER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:floro500 for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.FLORO500. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:head_hunter for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.HEAD_HUNTER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hive_cracker for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.HIVE_CRACKER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ka500 for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.KA500. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mark_maker for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.MARK_MAKER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mineral for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.MINERAL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:monster for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.MONSTER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:moon_maker for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.MOON_MAKER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosid_rifle for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.ROSID_RIFLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sabbath for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.SABBATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sludge_sniper for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.SLUDGE_SNIPER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sweet_tooth for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.SWEET_TOOTH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:terminator for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.TERMINATOR. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:viper1 for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.VIPER1. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_bomber for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.ANCIENT_BOMBER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_discharger for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.ANCIENT_DISCHARGER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:aqua_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.AQUA_CANNON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:balloon_bomber for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.BALLOON_BOMBER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:big_blast for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.BIG_BLAST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blast_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.BLAST_CANNON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blissful_blast for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.BLISSFUL_BLAST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bomb_launcher for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.BOMB_LAUNCHER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:boom_boom for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.BOOM_BOOM. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:boom_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.BOOM_CANNON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:boulder_bomber for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.BOULDER_BOMBER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bozo_blaster for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.BOZO_BLASTER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bulb_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.BULB_CANNON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:carrot_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.CARROT_CANNON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clown_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.CLOWN_CANNON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clowno_pulse for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.CLOWNO_PULSE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:coral_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.CORAL_CANNON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:discharge_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.DISCHARGE_CANNON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:energy_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.ENERGY_CANNON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:erebon_stickler for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.EREBON_STICKLER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:floro_rpg for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.FLORO_RPG. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:flower_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.FLOWER_CANNON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fungal_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.FUNGAL_CANNON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghast_blaster for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.GHAST_BLASTER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghoul_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.GHOUL_CANNON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:giga_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.GIGA_CANNON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:golder_bomber for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.GOLDER_BOMBER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hive_blaster for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.HIVE_BLASTER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hive_howitzer for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.HIVE_HOWITZER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iro_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.IRO_CANNON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:jack_funger for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.JACK_FUNGER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:jack_rocker for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.JACK_ROCKER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:luxon_stickler for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.LUXON_STICKLER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mecha_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.MECHA_CANNON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mini_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.MINI_CANNON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:missile_maker for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.MISSILE_MAKER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:moon_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.MOON_CANNON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pluton_stickler for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.PLUTON_STICKLER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:predatorian_blaster for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.PREDATORIAN_BLASTER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pulse_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.PULSE_CANNON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rpg for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.RPG. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:selyan_stickler for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.SELYAN_STICKLER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shadow_blaster for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.SHADOW_BLASTER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyre_blaster for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.SHYRE_BLASTER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:smile_blaster for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.SMILE_BLASTER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:super_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.SUPER_CANNON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ultra_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.ULTRA_CANNON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vox_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.VOX_CANNON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:water_balloon_bomber for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.WATER_BALLOON_BOMBER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wither_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.WITHER_CANNON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:grenade for public static net.tslat.aoa3.item.weapon.thrown.BaseThrownWeapon net.tslat.aoa3.common.registration.WeaponRegister.GRENADE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:slice_star for public static net.tslat.aoa3.item.weapon.thrown.BaseThrownWeapon net.tslat.aoa3.common.registration.WeaponRegister.SLICE_STAR. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chakram for public static net.tslat.aoa3.item.weapon.thrown.BaseThrownWeapon net.tslat.aoa3.common.registration.WeaponRegister.CHAKRAM. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goo_ball for public static net.tslat.aoa3.item.weapon.thrown.BaseThrownWeapon net.tslat.aoa3.common.registration.WeaponRegister.GOO_BALL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vulkram for public static net.tslat.aoa3.item.weapon.thrown.BaseThrownWeapon net.tslat.aoa3.common.registration.WeaponRegister.VULKRAM. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hellfire for public static net.tslat.aoa3.item.weapon.thrown.BaseThrownWeapon net.tslat.aoa3.common.registration.WeaponRegister.HELLFIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_bomb for public static net.tslat.aoa3.item.weapon.thrown.BaseThrownWeapon net.tslat.aoa3.common.registration.WeaponRegister.RUNIC_BOMB. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vulcane for public static net.tslat.aoa3.item.weapon.vulcane.BaseVulcane net.tslat.aoa3.common.registration.WeaponRegister.VULCANE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:battle_vulcane for public static net.tslat.aoa3.item.weapon.vulcane.BaseVulcane net.tslat.aoa3.common.registration.WeaponRegister.BATTLE_VULCANE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:equality_vulcane for public static net.tslat.aoa3.item.weapon.vulcane.BaseVulcane net.tslat.aoa3.common.registration.WeaponRegister.EQUALITY_VULCANE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fire_vulcane for public static net.tslat.aoa3.item.weapon.vulcane.BaseVulcane net.tslat.aoa3.common.registration.WeaponRegister.FIRE_VULCANE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:impairment_vulcane for public static net.tslat.aoa3.item.weapon.vulcane.BaseVulcane net.tslat.aoa3.common.registration.WeaponRegister.IMPAIRMENT_VULCANE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:poison_vulcane for public static net.tslat.aoa3.item.weapon.vulcane.BaseVulcane net.tslat.aoa3.common.registration.WeaponRegister.POISON_VULCANE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:power_vulcane for public static net.tslat.aoa3.item.weapon.vulcane.BaseVulcane net.tslat.aoa3.common.registration.WeaponRegister.POWER_VULCANE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wither_vulcane for public static net.tslat.aoa3.item.weapon.vulcane.BaseVulcane net.tslat.aoa3.common.registration.WeaponRegister.WITHER_VULCANE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:alacrity_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.ALACRITY_BOW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.ANCIENT_BOW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:atlantic_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.ATLANTIC_BOW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.BARON_BOW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:boreic_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.BOREIC_BOW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:daybreaker_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.DAYBREAKER_BOW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:deep_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.DEEP_BOW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:explosive_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.EXPLOSIVE_BOW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haunted_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.HAUNTED_BOW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ice_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.ICE_BOW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:infernal_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.INFERNAL_BOW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:justice_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.JUSTICE_BOW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.LUNAR_BOW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mecha_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.MECHA_BOW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nightmare_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.NIGHTMARE_BOW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:poison_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.POISON_BOW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:predatious_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.PREDATIOUS_BOW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:primordial_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.PRIMORDIAL_BOW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosidian_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.ROSIDIAN_BOW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.RUNIC_BOW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:screamer_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.SCREAMER_BOW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyregem_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.SHYREGEM_BOW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletal_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.SKELETAL_BOW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skydriver_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.SKYDRIVER_BOW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:slingshot for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.SLINGSHOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:soulfire_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.SOULFIRE_BOW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spectral_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.SPECTRAL_BOW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:speed_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.SPEED_BOW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sunshine_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.SUNSHINE_BOW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:toxin_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.TOXIN_BOW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:void_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.VOID_BOW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:weaken_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.WEAKEN_BOW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wither_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.WITHER_BOW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:coral_archergun for public static net.tslat.aoa3.item.weapon.archergun.BaseArchergun net.tslat.aoa3.common.registration.WeaponRegister.CORAL_ARCHERGUN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_archergun for public static net.tslat.aoa3.item.weapon.archergun.BaseArchergun net.tslat.aoa3.common.registration.WeaponRegister.LUNAR_ARCHERGUN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mecha_archergun for public static net.tslat.aoa3.item.weapon.archergun.BaseArchergun net.tslat.aoa3.common.registration.WeaponRegister.MECHA_ARCHERGUN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pyro_archergun for public static net.tslat.aoa3.item.weapon.archergun.BaseArchergun net.tslat.aoa3.common.registration.WeaponRegister.PYRO_ARCHERGUN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosidian_archergun for public static net.tslat.aoa3.item.weapon.archergun.BaseArchergun net.tslat.aoa3.common.registration.WeaponRegister.ROSIDIAN_ARCHERGUN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletal_archergun for public static net.tslat.aoa3.item.weapon.archergun.BaseArchergun net.tslat.aoa3.common.registration.WeaponRegister.SKELETAL_ARCHERGUN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spectral_archergun for public static net.tslat.aoa3.item.weapon.archergun.BaseArchergun net.tslat.aoa3.common.registration.WeaponRegister.SPECTRAL_ARCHERGUN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:trolls_archergun for public static net.tslat.aoa3.item.weapon.archergun.BaseArchergun net.tslat.aoa3.common.registration.WeaponRegister.TROLLS_ARCHERGUN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:viral_archergun for public static net.tslat.aoa3.item.weapon.archergun.BaseArchergun net.tslat.aoa3.common.registration.WeaponRegister.VIRAL_ARCHERGUN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:aquatic_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.AQUATIC_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:atlantic_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.ATLANTIC_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.BARON_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.CANDY_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:celestial_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.CELESTIAL_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:concussion_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.CONCUSSION_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:coral_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.CORAL_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystal_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.CRYSTAL_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystik_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.CRYSTIK_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cryston_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.CRYSTON_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:destruction_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.DESTRUCTION_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ember_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.EMBER_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:everfight_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.EVERFIGHT_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:evermight_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.EVERMIGHT_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fire_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.FIRE_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:firefly_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.FIREFLY_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:firestorm_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.FIRESTORM_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fungal_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.FUNGAL_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghoul_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.GHOUL_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haunters_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.HAUNTERS_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hive_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.HIVE_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:joker_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.JOKER_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:kaiyu_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.KAIYU_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lightning_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.LIGHTNING_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lightshine for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.LIGHTSHINE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.LUNAR_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lyonic_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.LYONIC_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mecha_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.MECHA_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:meteor_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.METEOR_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:moonlight_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.MOONLIGHT_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nature_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.NATURE_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nightmare_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.NIGHTMARE_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:noxious_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.NOXIOUS_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:phantom_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.PHANTOM_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:poison_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.POISON_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:power_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.POWER_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:primordial_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.PRIMORDIAL_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:reef_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.REEF_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rejuvenation_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.REJUVENATION_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosidian_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.ROSIDIAN_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.RUNIC_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shadowlord_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.SHADOWLORD_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:show_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.SHOW_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyre_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.SHYRE_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sky_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.SKY_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:striker_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.STRIKER_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sun_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.SUN_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:surge_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.SURGE_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tangle_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.TANGLE_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ultimatum_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.ULTIMATUM_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:underworld_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.UNDERWORLD_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:warlock_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.WARLOCK_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:water_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.WATER_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:web_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.WEB_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wind_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.WIND_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wither_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.WITHER_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wizards_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.WIZARDS_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:apoco_shower for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.APOCO_SHOWER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:atomizer for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.ATOMIZER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:beamer for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.BEAMER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blast_chiller for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.BLAST_CHILLER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blood_drainer for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.BLOOD_DRAINER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bone_blaster for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.BONE_BLASTER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bubble_horn for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.BUBBLE_HORN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:colour_cannon for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.COLOUR_CANNON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:confetti_cannon for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.CONFETTI_CANNON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:confetti_cluster for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.CONFETTI_CLUSTER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dark_destroyer for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.DARK_DESTROYER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:darkly_guster for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.DARKLY_GUSTER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:death_ray for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.DEATH_RAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:doom_bringer for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.DOOM_BRINGER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:eradicator for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.ERADICATOR. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:experiment_w801 for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.EXPERIMENT_W801. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:flowercorne for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.FLOWERCORNE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fragment for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.FRAGMENT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:froster for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.FROSTER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gas_blaster for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.GAS_BLASTER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghoul_gasser for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.GHOUL_GASSER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_bringer for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.GOLD_BRINGER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gravity_blaster for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.GRAVITY_BLASTER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hell_horn for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.HELL_HORN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:illusion_revolver for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.ILLUSION_REVOLVER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:illusion_smg for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.ILLUSION_SMG. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ion_blaster for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.ION_BLASTER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iro_miner for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.IRO_MINER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:laser_blaster for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.LASER_BLASTER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:light_blaster for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.LIGHT_BLASTER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:light_spark for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.LIGHT_SPARK. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:luna_blaster for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.LUNA_BLASTER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mecha_blaster for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.MECHA_BLASTER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mind_blaster for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.MIND_BLASTER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:moon_destroyer for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.MOON_DESTROYER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:moon_shiner for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.MOON_SHINER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:odious for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.ODIOUS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:orbocron for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.ORBOCRON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:paralyzer for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.PARALYZER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:party_popper for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.PARTY_POPPER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:poison_plunger for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.POISON_PLUNGER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:power_ray for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.POWER_RAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:proton for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.PROTON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:reefer for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.REEFER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:revolution for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.REVOLUTION. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:seaocron for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.SEAOCRON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skullo_blaster for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.SKULLO_BLASTER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:soul_drainer for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.SOUL_DRAINER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:soul_spark for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.SOUL_SPARK. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:soul_storm for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.SOUL_STORM. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spirit_shower for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.SPIRIT_SHOWER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:swarmotron for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.SWARMOTRON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:toxic_terrorizer for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.TOXIC_TERRORIZER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vortex_blaster for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.VORTEX_BLASTER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:whimsy_winder for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.WHIMSY_WINDER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:withers_wrath for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.WITHERS_WRATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:poison_resist for public static net.minecraft.potion.PotionType com.bobmowzie.mowziesmobs.server.potion.PotionTypeHandler.POISON_RESIST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:long_poison_resist for public static net.minecraft.potion.PotionType com.bobmowzie.mowziesmobs.server.potion.PotionTypeHandler.LONG_POISON_RESIST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:passive_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.PASSIVE_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:passive_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.PASSIVE_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:passive_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.PASSIVE_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:assist_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ASSIST_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:assist_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ASSIST_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:assist_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ASSIST_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:aggressive_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.AGGRESSIVE_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:aggressive_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.AGGRESSIVE_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:aggressive_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.AGGRESSIVE_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:debug_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.DEBUG_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:debug_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.DEBUG_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:debug_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.DEBUG_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:ant_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ANT_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:ant_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ANT_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:ant_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ANT_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:antranger_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ANTRANGER_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:antranger_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ANTRANGER_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:antranger_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ANTRANGER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:anubis_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ANUBIS_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:anubis_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ANUBIS_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:anubis_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ANUBIS_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:anubis_male_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ANUBIS_MALE_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:anubis_male_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ANUBIS_MALE_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:anubis_male_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ANUBIS_MALE_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:arachne_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ARACHNE_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:arachne_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ARACHNE_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:arachne_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ARACHNE_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:banshee_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.BANSHEE_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:banshee_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.BANSHEE_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:banshee_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.BANSHEE_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:baphomet_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.BAPHOMET_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:baphomet_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.BAPHOMET_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:baphomet_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.BAPHOMET_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:bee_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.BEE_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:bee_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.BEE_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:bee_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.BEE_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:beholder_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.BEHOLDER_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:beholder_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.BEHOLDER_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:beholder_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.BEHOLDER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:cecaelia_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.CECAELIA_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:cecaelia_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.CECAELIA_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:cecaelia_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.CECAELIA_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:centaur_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.CENTAUR_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:centaur_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.CENTAUR_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:centaur_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.CENTAUR_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:centaur_male_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.CENTAUR_MALE_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:centaur_male_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.CENTAUR_MALE_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:centaur_male_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.CENTAUR_MALE_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:cyclops_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.CYCLOPS_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:cyclops_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.CYCLOPS_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:cyclops_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.CYCLOPS_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:dhampir_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.DHAMPIR_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:dhampir_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.DHAMPIR_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:dhampir_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.DHAMPIR_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:dryad_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.DRYAD_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:dryad_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.DRYAD_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:dryad_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.DRYAD_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:dullahan_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.DULLAHAN_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:dullahan_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.DULLAHAN_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:dullahan_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.DULLAHAN_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:dwarf_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.DWARF_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:dwarf_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.DWARF_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:dwarf_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.DWARF_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:goblin_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.GOBLIN_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:goblin_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.GOBLIN_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:goblin_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.GOBLIN_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:gorgon_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.GORGON_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:gorgon_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.GORGON_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:gorgon_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.GORGON_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:gryphon_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.GRYPHON_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:gryphon_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.GRYPHON_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:gryphon_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.GRYPHON_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:harpy_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.HARPY_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:harpy_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.HARPY_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:harpy_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.HARPY_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:harpy_wizard_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.HARPY_WIZARD_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:harpy_wizard_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.HARPY_WIZARD_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:harpy_wizard_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.HARPY_WIZARD_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:hunter_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.HUNTER_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:hunter_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.HUNTER_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:hunter_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.HUNTER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:kikimora_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.KIKIMORA_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:kikimora_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.KIKIMORA_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:kikimora_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.KIKIMORA_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:kobold_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.KOBOLD_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:kobold_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.KOBOLD_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:kobold_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.KOBOLD_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:mandragora_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.MANDRAGORA_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:mandragora_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.MANDRAGORA_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:mandragora_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.MANDRAGORA_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:mandragora_scream for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.MANDRAGORA_SCREAM. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:matango_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.MATANGO_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:matango_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.MATANGO_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:matango_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.MATANGO_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:mermaid_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.MERMAID_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:mermaid_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.MERMAID_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:mermaid_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.MERMAID_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:minotaur_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.MINOTAUR_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:minotaur_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.MINOTAUR_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:minotaur_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.MINOTAUR_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:minotaurus_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.MINOTAURUS_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:minotaurus_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.MINOTAURUS_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:minotaurus_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.MINOTAURUS_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:mummy_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.MUMMY_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:mummy_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.MUMMY_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:mummy_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.MUMMY_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:naga_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.NAGA_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:naga_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.NAGA_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:naga_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.NAGA_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:ninetails_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.NINETAILS_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:ninetails_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.NINETAILS_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:ninetails_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.NINETAILS_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:oni_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ONI_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:oni_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ONI_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:oni_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ONI_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:orc_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ORC_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:orc_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ORC_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:orc_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ORC_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:satyress_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SATYRESS_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:satyress_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SATYRESS_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:satyress_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SATYRESS_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:selkie_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SELKIE_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:selkie_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SELKIE_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:selkie_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SELKIE_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:shaman_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SHAMAN_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:shaman_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SHAMAN_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:shaman_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SHAMAN_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:sharko_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SHARKO_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:sharko_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SHARKO_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:sharko_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SHARKO_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:siren_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SIREN_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:siren_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SIREN_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:siren_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SIREN_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:sludgegirl_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SLUDGEGIRL_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:sludgegirl_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SLUDGEGIRL_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:sludgegirl_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SLUDGEGIRL_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:sphinx_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SPHINX_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:sphinx_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SPHINX_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:sphinx_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SPHINX_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:spriggan_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SPRIGGAN_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:spriggan_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SPRIGGAN_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:spriggan_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SPRIGGAN_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:succubus_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SUCCUBUS_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:succubus_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SUCCUBUS_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:succubus_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SUCCUBUS_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:succubus_male_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SUCCUBUS_MALE_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:succubus_male_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SUCCUBUS_MALE_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:succubus_male_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SUCCUBUS_MALE_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:toad_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.TOAD_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:toad_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.TOAD_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:toad_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.TOAD_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:valkyrie_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.VALKYRIE_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:valkyrie_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.VALKYRIE_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:valkyrie_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.VALKYRIE_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:vampire_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.VAMPIRE_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:vampire_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.VAMPIRE_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:vampire_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.VAMPIRE_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:werecat_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.WERECAT_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:werecat_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.WERECAT_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:werecat_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.WERECAT_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:witch_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.WITCH_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:witch_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.WITCH_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:witch_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.WITCH_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:yeti_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.YETI_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:yeti_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.YETI_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:yeti_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.YETI_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:yukionna_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.YUKIONNA_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:yukionna_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.YUKIONNA_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:yukionna_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.YUKIONNA_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:holstaurus_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.HOLSTAURUS_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:holstaurus_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.HOLSTAURUS_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:holstaurus_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.HOLSTAURUS_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:trader_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.TRADER_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:trader_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.TRADER_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:trader_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.TRADER_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:weresheep_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.WERESHEEP_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:weresheep_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.WERESHEEP_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:weresheep_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.WERESHEEP_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:creepergirl_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.CREEPERGIRL_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:creepergirl_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.CREEPERGIRL_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:creepergirl_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.CREEPERGIRL_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:endergirl_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ENDERGIRL_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:endergirl_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ENDERGIRL_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:endergirl_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ENDERGIRL_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:slimegirl_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SLIMEGIRL_SAY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:slimegirl_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SLIMEGIRL_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:slimegirl_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SLIMEGIRL_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:step_sandals for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.STEP_SANDALS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:step_webbed for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.STEP_WEBBED. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:box_open_1 for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.BOX_OPEN_1. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:box_open_2 for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.BOX_OPEN_2. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:bag_open for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.BAG_OPEN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:book_hit for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.BOOK_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:none for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.NONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup backpack:stick for public static net.minecraft.item.Item de.eydamos.backpack.init.BackpackItems.stick. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup backpack:bound_leather for public static net.minecraft.item.Item de.eydamos.backpack.init.BackpackItems.bound_leather. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup backpack:tanned_leather for public static net.minecraft.item.Item de.eydamos.backpack.init.BackpackItems.tanned_leather. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup backpack:backpack_frame for public static net.minecraft.item.Item de.eydamos.backpack.init.BackpackItems.backpack_frame. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup backpack:backpack_piece for public static net.minecraft.item.Item de.eydamos.backpack.init.BackpackItems.backpack_piece. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup backpack:backpack for public static net.minecraft.item.Item de.eydamos.backpack.init.BackpackItems.backpack. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:abyss for public static net.tslat.aoa3.dimension.abyss.biomes.BiomeAbyss net.tslat.aoa3.common.registration.BiomeRegister.ABYSS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_cavern for public static net.tslat.aoa3.dimension.ancientcavern.biomes.BiomeAncientCavern net.tslat.aoa3.common.registration.BiomeRegister.ANCIENT_CAVERN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:barathos for public static net.tslat.aoa3.dimension.barathos.biomes.BiomeBarathos net.tslat.aoa3.common.registration.BiomeRegister.BARATHOS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candyland for public static net.tslat.aoa3.dimension.candyland.biomes.BiomeCandyland net.tslat.aoa3.common.registration.BiomeRegister.CANDYLAND. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:celeve for public static net.tslat.aoa3.dimension.celeve.biomes.BiomeCeleve net.tslat.aoa3.common.registration.BiomeRegister.CELEVE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creeponia for public static net.tslat.aoa3.dimension.creeponia.biomes.BiomeCreeponia net.tslat.aoa3.common.registration.BiomeRegister.CREEPONIA. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystevia for public static net.tslat.aoa3.dimension.crystevia.biomes.BiomeCrystevia net.tslat.aoa3.common.registration.BiomeRegister.CRYSTEVIA. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:deeplands for public static net.tslat.aoa3.dimension.deeplands.biomes.BiomeDeeplands net.tslat.aoa3.common.registration.BiomeRegister.DEEPLANDS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dustopia for public static net.tslat.aoa3.dimension.dustopia.biomes.BiomeDustopia net.tslat.aoa3.common.registration.BiomeRegister.DUSTOPIA. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gardencia for public static net.tslat.aoa3.dimension.gardencia.biomes.BiomeGardencia net.tslat.aoa3.common.registration.BiomeRegister.GARDENCIA. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:greckon for public static net.tslat.aoa3.dimension.greckon.biomes.BiomeGreckon net.tslat.aoa3.common.registration.BiomeRegister.GRECKON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haven for public static net.tslat.aoa3.dimension.haven.biomes.BiomeHaven net.tslat.aoa3.common.registration.BiomeRegister.HAVEN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:immortallis for public static net.tslat.aoa3.dimension.immortallis.biomes.BiomeImmortallis net.tslat.aoa3.common.registration.BiomeRegister.IMMORTALLIS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iromine for public static net.tslat.aoa3.dimension.iromine.biomes.BiomeIromine net.tslat.aoa3.common.registration.BiomeRegister.IROMINE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lborean for public static net.tslat.aoa3.dimension.lborean.biomes.BiomeLBorean net.tslat.aoa3.common.registration.BiomeRegister.LBOREAN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lelyetia for public static net.tslat.aoa3.dimension.lelyetia.biomes.BiomeLelyetia net.tslat.aoa3.common.registration.BiomeRegister.LELYETIA. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunalus for public static net.tslat.aoa3.dimension.lunalus.biomes.BiomeLunalus net.tslat.aoa3.common.registration.BiomeRegister.LUNALUS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mysterium for public static net.tslat.aoa3.dimension.mysterium.biomes.BiomeMysterium net.tslat.aoa3.common.registration.BiomeRegister.MYSTERIUM. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:precasia for public static net.tslat.aoa3.dimension.precasia.biomes.BiomePrecasia net.tslat.aoa3.common.registration.BiomeRegister.PRECASIA. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runandor for public static net.tslat.aoa3.dimension.runandor.biomes.BiomeRunandor net.tslat.aoa3.common.registration.BiomeRegister.RUNANDOR. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyrelands for public static net.tslat.aoa3.dimension.shyrelands.biomes.BiomeShyrelands net.tslat.aoa3.common.registration.BiomeRegister.SHYRELANDS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vox_ponds for public static net.tslat.aoa3.dimension.voxponds.biomes.BiomeVoxPonds net.tslat.aoa3.common.registration.BiomeRegister.VOX_PONDS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:lightning_protection for public static net.minecraft.enchantment.Enchantment team.cqr.cqrepoured.init.CQREnchantments.LIGHTNING_PROTECTION. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:spectral for public static net.minecraft.enchantment.Enchantment team.cqr.cqrepoured.init.CQREnchantments.SPECTRAL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:balloon for public static net.tslat.aoa3.item.misc.AmmoItem net.tslat.aoa3.common.registration.ItemRegister.BALLOON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:limonite_bullet for public static net.tslat.aoa3.item.misc.ItemTieredBullet net.tslat.aoa3.common.registration.ItemRegister.LIMONITE_BULLET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cannonball for public static net.tslat.aoa3.item.misc.AmmoItem net.tslat.aoa3.common.registration.ItemRegister.CANNONBALL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chilli for public static net.tslat.aoa3.item.food.Chilli net.tslat.aoa3.common.registration.ItemRegister.CHILLI. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:discharge_capsule for public static net.tslat.aoa3.item.misc.AmmoItem net.tslat.aoa3.common.registration.ItemRegister.DISCHARGE_CAPSULE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:holly_arrow for public static net.tslat.aoa3.item.misc.HollyArrow net.tslat.aoa3.common.registration.ItemRegister.HOLLY_ARROW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spectral_holly_arrow for public static net.tslat.aoa3.item.misc.SpectralHollyArrow net.tslat.aoa3.common.registration.ItemRegister.SPECTRAL_HOLLY_ARROW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tipped_holly_arrow for public static net.tslat.aoa3.item.misc.TippedHollyArrow net.tslat.aoa3.common.registration.ItemRegister.TIPPED_HOLLY_ARROW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:metal_slug for public static net.tslat.aoa3.item.misc.AmmoItem net.tslat.aoa3.common.registration.ItemRegister.METAL_SLUG. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pop_shot for public static net.tslat.aoa3.item.misc.PopShot net.tslat.aoa3.common.registration.ItemRegister.POP_SHOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spreadshot for public static net.tslat.aoa3.item.misc.AmmoItem net.tslat.aoa3.common.registration.ItemRegister.SPREADSHOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:amethyst for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.AMETHYST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bloodstone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.BLOODSTONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystallite for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.CRYSTALLITE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gemenyte for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GEMENYTE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:jade for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.JADE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:jewelyte for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.JEWELYTE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornamyte for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ORNAMYTE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sapphire for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SAPPHIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyregem for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SHYREGEM. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baronyte_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.BARONYTE_INGOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blazium_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.BLAZIUM_INGOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:elecanium_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ELECANIUM_INGOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:emberstone_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.EMBERSTONE_INGOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghastly_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GHASTLY_INGOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghoulish_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GHOULISH_INGOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:limonite_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.LIMONITE_INGOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.LUNAR_INGOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lyon_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.LYON_INGOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mystite_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.MYSTITE_INGOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosite_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ROSITE_INGOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rusted_iron_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.RUSTED_IRON_INGOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyrestone_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SHYRESTONE_INGOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletal_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SKELETAL_INGOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:varsium_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.VARSIUM_INGOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runium_chunk for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.RUNIUM_CHUNK. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chestbone_fragment for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.CHESTBONE_FRAGMENT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:footbone_fragment for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.FOOTBONE_FRAGMENT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:legbone_fragment for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.LEGBONE_FRAGMENT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skullbone_fragment for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SKULLBONE_FRAGMENT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:charged_runium_chunk for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.CHARGED_RUNIUM_CHUNK. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blue_crystal for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.BLUE_CRYSTAL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:green_crystal for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GREEN_CRYSTAL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purple_crystal for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PURPLE_CRYSTAL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:red_crystal for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.RED_CRYSTAL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:white_crystal for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.WHITE_CRYSTAL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:yellow_crystal for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.YELLOW_CRYSTAL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:charged_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.CHARGED_RUNE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:compass_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.COMPASS_RUNE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:distortion_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.DISTORTION_RUNE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:energy_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.ENERGY_RUNE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fire_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.FIRE_RUNE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:kinetic_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.KINETIC_RUNE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:life_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.LIFE_RUNE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.LUNAR_RUNE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:poison_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.POISON_RUNE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:power_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.POWER_RUNE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:storm_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.STORM_RUNE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:strike_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.STRIKE_RUNE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:unpowered_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.UNPOWERED_RUNE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:water_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.WATER_RUNE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wind_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.WIND_RUNE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wither_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.WITHER_RUNE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:active_rune_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ACTIVE_RUNE_STONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:alien_orb for public static net.tslat.aoa3.item.misc.ReservedItem net.tslat.aoa3.common.registration.ItemRegister.ALIEN_ORB. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:amphibiyte_lung for public static net.tslat.aoa3.item.misc.AmphibiyteLung net.tslat.aoa3.common.registration.ItemRegister.AMPHIBIYTE_LUNG. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:apoco_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.APOCO_STONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:armour_plating for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ARMOUR_PLATING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blank_slab for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.BLANK_SLAB. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chitin for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.CHITIN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:circus_coin for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.CIRCUS_COIN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:copper_coin for public static net.tslat.aoa3.item.misc.CoinItem net.tslat.aoa3.common.registration.ItemRegister.COPPER_COIN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_coin for public static net.tslat.aoa3.item.misc.CoinItem net.tslat.aoa3.common.registration.ItemRegister.GOLD_COIN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunaver_coin for public static net.tslat.aoa3.item.misc.CoinItem net.tslat.aoa3.common.registration.ItemRegister.LUNAVER_COIN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:silver_coin for public static net.tslat.aoa3.item.misc.CoinItem net.tslat.aoa3.common.registration.ItemRegister.SILVER_COIN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:confetti_pile for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.CONFETTI_PILE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:coral_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.CORAL_STONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cosmic_dust for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.COSMIC_DUST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cup for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.CUP. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dark_bones for public static net.tslat.aoa3.item.misc.ReservedItem net.tslat.aoa3.common.registration.ItemRegister.DARK_BONES. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:darkly_powder for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.DARKLY_POWDER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dense_rock for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.DENSE_ROCK. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:desert_shell for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.DESERT_SHELL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:distorting_artifact for public static net.tslat.aoa3.item.misc.DistortingArtifact net.tslat.aoa3.common.registration.ItemRegister.DISTORTING_ARTIFACT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:doom_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.DOOM_STONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blue_druse for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.BLUE_DRUSE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:green_druse for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GREEN_DRUSE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purple_druse for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PURPLE_DRUSE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rainbow_druse for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.RAINBOW_DRUSE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:red_druse for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.RED_DRUSE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:white_druse for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.WHITE_DRUSE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:yellow_druse for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.YELLOW_DRUSE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:enchanted_gunpowder for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ENCHANTED_GUNPOWDER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:eye_bulb for public static net.tslat.aoa3.item.misc.EyeBulb net.tslat.aoa3.common.registration.ItemRegister.EYE_BULB. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:flammable_dust for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.FLAMMABLE_DUST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fleshy_bones for public static net.tslat.aoa3.item.misc.ReservedItem net.tslat.aoa3.common.registration.ItemRegister.FLESHY_BONES. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:floating_stone for public static net.tslat.aoa3.item.misc.FloatingStone net.tslat.aoa3.common.registration.ItemRegister.FLOATING_STONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fragmented_anima_stone for public static net.tslat.aoa3.item.misc.FragmentedAnimaStone net.tslat.aoa3.common.registration.ItemRegister.FRAGMENTED_ANIMA_STONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blue_gemstones for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.BLUE_GEMSTONES. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:green_gemstones for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GREEN_GEMSTONES. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purple_gemstones for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PURPLE_GEMSTONES. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:red_gemstones for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.RED_GEMSTONES. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:white_gemstones for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.WHITE_GEMSTONES. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:yellow_gemstones for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.YELLOW_GEMSTONES. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghostly_powder for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GHOSTLY_POWDER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghostly_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GHOSTLY_STONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghoulasm for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GHOULASM. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gravitator for public static net.tslat.aoa3.item.misc.Gravitator net.tslat.aoa3.common.registration.ItemRegister.GRAVITATOR. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hardened_confetti_ball for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.HARDENED_CONFETTI_BALL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hive_chunk for public static net.tslat.aoa3.item.misc.HiveChunk net.tslat.aoa3.common.registration.ItemRegister.HIVE_CHUNK. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:holly_top_petals for public static net.tslat.aoa3.item.misc.HollyTopPetals net.tslat.aoa3.common.registration.ItemRegister.HOLLY_TOP_PETALS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hydro_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.HYDRO_STONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ice_crystal for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ICE_CRYSTAL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:impure_gold for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.IMPURE_GOLD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ivory for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.IVORY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:jungle_thorns for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.JUNGLE_THORNS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:limonite_rod for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.LIMONITE_ROD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lotto_totem for public static net.tslat.aoa3.item.misc.ItemLottoTotem net.tslat.aoa3.common.registration.ItemRegister.LOTTO_TOTEM. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunarade_mug for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.LUNARADE_MUG. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:metal_tub for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.METAL_TUB. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magic_mending_compound for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.MAGIC_MENDING_COMPOUND. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magic_mending_solution for public static net.tslat.aoa3.item.misc.MagicMendingSolution net.tslat.aoa3.common.registration.ItemRegister.MAGIC_MENDING_SOLUTION. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magic_repair_dust for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.MAGIC_REPAIR_DUST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magnet_shard for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.MAGNET_SHARD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mecha_gear for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.MECHA_GEAR. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mega_rune_fragment_blue for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.MEGA_RUNE_FRAGMENT_BLUE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mega_rune_fragment_green for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.MEGA_RUNE_FRAGMENT_GREEN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mega_rune_fragment_red for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.MEGA_RUNE_FRAGMENT_RED. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mega_rune_fragment_yellow for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.MEGA_RUNE_FRAGMENT_YELLOW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:millennium_upgrader for public static net.tslat.aoa3.item.misc.ReservedItem net.tslat.aoa3.common.registration.ItemRegister.MILLENNIUM_UPGRADER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:molten_upgrader for public static net.tslat.aoa3.item.misc.ReservedItem net.tslat.aoa3.common.registration.ItemRegister.MOLTEN_UPGRADER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:moonstone for public static net.tslat.aoa3.item.misc.ReservedItem net.tslat.aoa3.common.registration.ItemRegister.MOONSTONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mud_ball for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.MUD_BALL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mushroom_spores for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.MUSHROOM_SPORES. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nightmare_flakes for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.NIGHTMARE_FLAKES. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:old_boot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.OLD_BOOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:opteryx_feather for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.OPTERYX_FEATHER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:orange_spores for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ORANGE_SPORES. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:orbulon for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ORBULON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:padded_cloth for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PADDED_CLOTH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:phantasm for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PHANTASM. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:power_core for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.POWER_CORE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:primed_ghoulasm for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PRIMED_GHOULASM. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:primordial_skull for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PRIMORDIAL_SKULL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pure_coral_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PURE_CORAL_STONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pure_gold for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PURE_GOLD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pure_rain_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PURE_RAIN_STONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rammerhead_hide for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.RAMMERHEAD_HIDE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:realm_travel_ticket for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.REALM_TRAVEL_TICKET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:reinforced_cloth for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.REINFORCED_CLOTH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:return_crystal for public static net.tslat.aoa3.item.misc.ReturnCrystal net.tslat.aoa3.common.registration.ItemRegister.RETURN_CRYSTAL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rock_bones for public static net.tslat.aoa3.item.misc.ReservedItem net.tslat.aoa3.common.registration.ItemRegister.ROCK_BONES. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosid_root for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ROSID_ROOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rune_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.RUNE_STONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_energy for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.RUNIC_ENERGY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:scrap_metal for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SCRAP_METAL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:scream_shield for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SCREAM_SHIELD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sharp_claw for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SHARP_CLAW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sludge_parasite for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SLUDGE_PARASITE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:small_blue_petal for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SMALL_BLUE_PETAL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:small_green_petal for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SMALL_GREEN_PETAL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:small_orange_petal for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SMALL_ORANGE_PETAL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:small_purple_petal for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SMALL_PURPLE_PETAL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:small_red_petal for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SMALL_RED_PETAL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:soulbone for public static net.tslat.aoa3.item.misc.ReservedItem net.tslat.aoa3.common.registration.ItemRegister.SOULBONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sticky_slime for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.STICKY_SLIME. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blue_strange_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.BLUE_STRANGE_STONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:white_strange_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.WHITE_STRANGE_STONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:yellow_strange_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.YELLOW_STRANGE_STONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tea_shreddings for public static net.tslat.aoa3.item.misc.TeaShreddings net.tslat.aoa3.common.registration.ItemRegister.TEA_SHREDDINGS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:thorny_petals for public static net.tslat.aoa3.item.misc.ThornyPetals net.tslat.aoa3.common.registration.ItemRegister.THORNY_PETALS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:torn_cloth for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.TORN_CLOTH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:toxic_lump for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.TOXIC_LUMP. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:troll_skull for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.TROLL_SKULL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:uncharged_orb for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.UNCHARGED_ORB. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:uncharged_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.UNCHARGED_STONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:unstable_gunpowder for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.UNSTABLE_GUNPOWDER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:urka_hide for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.URKA_HIDE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:void_scales for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.VOID_SCALES. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vulcane_augment_battle for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.VULCANE_AUGMENT_BATTLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vulcane_augment_equality for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.VULCANE_AUGMENT_EQUALITY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vulcane_augment_fire for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.VULCANE_AUGMENT_FIRE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vulcane_augment_impairment for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.VULCANE_AUGMENT_IMPAIRMENT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vulcane_augment_poison for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.VULCANE_AUGMENT_POISON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vulcane_augment_power for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.VULCANE_AUGMENT_POWER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vulcane_augment_wither for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.VULCANE_AUGMENT_WITHER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:weapon_parts for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.WEAPON_PARTS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:whitewashing_solution for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.WHITEWASHING_SOLUTION. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:worn_book for public static net.tslat.aoa3.item.misc.WornBook net.tslat.aoa3.common.registration.ItemRegister.WORN_BOOK. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:yellow_spores for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.YELLOW_SPORES. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:zhinx_dust for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ZHINX_DUST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:archergun_frame for public static net.tslat.aoa3.item.misc.FrameItem net.tslat.aoa3.common.registration.ItemRegister.ARCHERGUN_FRAME. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blaster_frame for public static net.tslat.aoa3.item.misc.FrameItem net.tslat.aoa3.common.registration.ItemRegister.BLASTER_FRAME. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:boots_frame for public static net.tslat.aoa3.item.misc.FrameItem net.tslat.aoa3.common.registration.ItemRegister.BOOTS_FRAME. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:leggings_frame for public static net.tslat.aoa3.item.misc.FrameItem net.tslat.aoa3.common.registration.ItemRegister.LEGGINGS_FRAME. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chestplate_frame for public static net.tslat.aoa3.item.misc.FrameItem net.tslat.aoa3.common.registration.ItemRegister.CHESTPLATE_FRAME. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:helmet_frame for public static net.tslat.aoa3.item.misc.FrameItem net.tslat.aoa3.common.registration.ItemRegister.HELMET_FRAME. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cannon_frame for public static net.tslat.aoa3.item.misc.FrameItem net.tslat.aoa3.common.registration.ItemRegister.CANNON_FRAME. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gun_frame for public static net.tslat.aoa3.item.misc.FrameItem net.tslat.aoa3.common.registration.ItemRegister.GUN_FRAME. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shotgun_frame for public static net.tslat.aoa3.item.misc.FrameItem net.tslat.aoa3.common.registration.ItemRegister.SHOTGUN_FRAME. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sniper_frame for public static net.tslat.aoa3.item.misc.FrameItem net.tslat.aoa3.common.registration.ItemRegister.SNIPER_FRAME. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_orb for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ANCIENT_ORB. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_ring for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ANCIENT_RING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bone_horn for public static net.tslat.aoa3.item.misc.summon.BoneHorn net.tslat.aoa3.common.registration.ItemRegister.BONE_HORN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:book_of_shadows for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.BOOK_OF_SHADOWS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:boulder_dash for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.BOULDER_DASH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:call_of_the_drake for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.CALL_OF_THE_DRAKE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:explosive_gems for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.EXPLOSIVE_GEMS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:explosive_idol for public static net.tslat.aoa3.item.misc.summon.BossSpawningItem net.tslat.aoa3.common.registration.ItemRegister.EXPLOSIVE_IDOL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:giant_crystal for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GIANT_CRYSTAL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_spring for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GOLD_SPRING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:guardians_eye for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GUARDIANS_EYE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haunted_idol for public static net.tslat.aoa3.item.misc.summon.BossSpawningItem net.tslat.aoa3.common.registration.ItemRegister.HAUNTED_IDOL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:heavy_boulder for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.HEAVY_BOULDER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hive_egg for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.HIVE_EGG. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mega_rune_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.MEGA_RUNE_STONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nethengeic_callstone for public static net.tslat.aoa3.item.misc.summon.BossSpawningItem net.tslat.aoa3.common.registration.ItemRegister.NETHENGEIC_CALLSTONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:observing_eye for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.OBSERVING_EYE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:petals for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PETALS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:primordial_dust for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PRIMORDIAL_DUST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pure_water_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PURE_WATER_STONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shroom_stone for public static net.tslat.aoa3.item.misc.summon.BossSpawningItem net.tslat.aoa3.common.registration.ItemRegister.SHROOM_STONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:silvro_coin for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SILVRO_COIN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:staring_eye for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.STARING_EYE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:toy_gyrocopter for public static net.tslat.aoa3.item.misc.summon.ToyGyrocopter net.tslat.aoa3.common.registration.ItemRegister.TOY_GYROCOPTER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:treat_bag for public static net.tslat.aoa3.item.misc.TreatBag net.tslat.aoa3.common.registration.ItemRegister.TREAT_BAG. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:troll_idol for public static net.tslat.aoa3.item.misc.summon.BossSpawningItem net.tslat.aoa3.common.registration.ItemRegister.TROLL_IDOL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vile_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.VILE_STONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:voliant_heart for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.VOLIANT_HEART. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:warlock_gem for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.WARLOCK_GEM. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:abyss_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.ABYSS_TOKENS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.BARON_TOKENS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:borean_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.BOREAN_TOKENS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candyland_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.CANDYLAND_TOKENS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:celeve_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.CELEVE_TOKENS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creeponia_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.CREEPONIA_TOKENS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystevia_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.CRYSTEVIA_TOKENS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:deeplands_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.DEEPLANDS_TOKENS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dungeon_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.DUNGEON_TOKENS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dustopia_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.DUSTOPIA_TOKENS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gardencia_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.GARDENCIA_TOKENS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:greckon_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.GRECKON_TOKENS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haven_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.HAVEN_TOKENS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iromine_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.IROMINE_TOKENS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lelyetia_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.LELYETIA_TOKENS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.LUNAR_TOKENS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mysterium_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.MYSTERIUM_TOKENS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nether_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.NETHER_TOKENS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:precasian_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.PRECASIAN_TOKENS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runandor_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.RUNANDOR_TOKENS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyrelands_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.SHYRELANDS_TOKENS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vox_ponds_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.VOX_PONDS_TOKENS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:abyssal_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ABYSSAL_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ANCIENT_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:apoco_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.APOCO_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clown_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.CLOWN_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:darkly_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.DARKLY_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:floro_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.FLORO_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:golden_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GOLDEN_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haunted_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.HAUNTED_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lelyetian_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.LELYETIAN_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:light_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.LIGHT_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.LUNAR_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nether_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.NETHER_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:precasian_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PRECASIAN_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:predator_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PREDATOR_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rocky_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ROCKY_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.RUNIC_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:seaside_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SEASIDE_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:smiley_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SMILEY_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:waterlogged_aqua_cannon for public static net.tslat.aoa3.item.misc.WaterloggedItem net.tslat.aoa3.common.registration.ItemRegister.WATERLOGGED_AQUA_CANNON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:waterlogged_coral_archergun for public static net.tslat.aoa3.item.misc.WaterloggedItem net.tslat.aoa3.common.registration.ItemRegister.WATERLOGGED_CORAL_ARCHERGUN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:waterlogged_coral_cannon for public static net.tslat.aoa3.item.misc.WaterloggedItem net.tslat.aoa3.common.registration.ItemRegister.WATERLOGGED_CORAL_CANNON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:waterlogged_coral_clogger for public static net.tslat.aoa3.item.misc.WaterloggedItem net.tslat.aoa3.common.registration.ItemRegister.WATERLOGGED_CORAL_CLOGGER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:waterlogged_reefer for public static net.tslat.aoa3.item.misc.WaterloggedItem net.tslat.aoa3.common.registration.ItemRegister.WATERLOGGED_REEFER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:incomplete_mecha_archergun for public static net.tslat.aoa3.item.misc.IncompleteMechaItem net.tslat.aoa3.common.registration.ItemRegister.INCOMPLETE_MECHA_ARCHERGUN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:incomplete_mecha_bow for public static net.tslat.aoa3.item.misc.IncompleteMechaItem net.tslat.aoa3.common.registration.ItemRegister.INCOMPLETE_MECHA_BOW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:incomplete_mecha_cannon for public static net.tslat.aoa3.item.misc.IncompleteMechaItem net.tslat.aoa3.common.registration.ItemRegister.INCOMPLETE_MECHA_CANNON. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:incomplete_mechanical_assault_rifle for public static net.tslat.aoa3.item.misc.IncompleteMechaItem net.tslat.aoa3.common.registration.ItemRegister.INCOMPLETE_MECHANICAL_ASSAULT_RIFLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:incomplete_mecha_staff for public static net.tslat.aoa3.item.misc.IncompleteMechaItem net.tslat.aoa3.common.registration.ItemRegister.INCOMPLETE_MECHA_STAFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:incomplete_mechyro for public static net.tslat.aoa3.item.misc.IncompleteMechaItem net.tslat.aoa3.common.registration.ItemRegister.INCOMPLETE_MECHYRO. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blank_realmstone for public static net.tslat.aoa3.item.misc.BlankRealmstone net.tslat.aoa3.common.registration.ItemRegister.BLANK_REALMSTONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:abyss_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.ABYSS_REALMSTONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nether_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.NETHER_REALMSTONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_cavern_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.ANCIENT_CAVERN_REALMSTONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:barathos_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.BARATHOS_REALMSTONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:borean_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.BOREAN_REALMSTONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candyland_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.CANDYLAND_REALMSTONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:celeve_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.CELEVE_REALMSTONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creeponia_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.CREEPONIA_REALMSTONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystevia_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.CRYSTEVIA_REALMSTONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:deeplands_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.DEEPLANDS_REALMSTONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dustopia_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.DUSTOPIA_REALMSTONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gardencia_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.GARDENCIA_REALMSTONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:greckon_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.GRECKON_REALMSTONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haven_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.HAVEN_REALMSTONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:immortallis_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.IMMORTALLIS_REALMSTONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iromine_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.IROMINE_REALMSTONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lelyetia_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.LELYETIA_REALMSTONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunalus_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.LUNALUS_REALMSTONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mysterium_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.MYSTERIUM_REALMSTONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:precasia_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.PRECASIA_REALMSTONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runandor_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.RUNANDOR_REALMSTONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyrelands_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.SHYRELANDS_REALMSTONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vox_ponds_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.VOX_PONDS_REALMSTONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_essence for public static net.tslat.aoa3.item.misc.AuguryEssence net.tslat.aoa3.common.registration.ItemRegister.ANCIENT_ESSENCE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:charged_essence for public static net.tslat.aoa3.item.misc.AuguryEssence net.tslat.aoa3.common.registration.ItemRegister.CHARGED_ESSENCE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dark_essence for public static net.tslat.aoa3.item.misc.AuguryEssence net.tslat.aoa3.common.registration.ItemRegister.DARK_ESSENCE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:divine_essence for public static net.tslat.aoa3.item.misc.AuguryEssence net.tslat.aoa3.common.registration.ItemRegister.DIVINE_ESSENCE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:empowered_essence for public static net.tslat.aoa3.item.misc.AuguryEssence net.tslat.aoa3.common.registration.ItemRegister.EMPOWERED_ESSENCE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ethereal_essence for public static net.tslat.aoa3.item.misc.AuguryEssence net.tslat.aoa3.common.registration.ItemRegister.ETHEREAL_ESSENCE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:luminate_essence for public static net.tslat.aoa3.item.misc.AuguryEssence net.tslat.aoa3.common.registration.ItemRegister.LUMINATE_ESSENCE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:molten_essence for public static net.tslat.aoa3.item.misc.AuguryEssence net.tslat.aoa3.common.registration.ItemRegister.MOLTEN_ESSENCE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ominous_essence for public static net.tslat.aoa3.item.misc.AuguryEssence net.tslat.aoa3.common.registration.ItemRegister.OMINOUS_ESSENCE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:weak_essence for public static net.tslat.aoa3.item.misc.AuguryEssence net.tslat.aoa3.common.registration.ItemRegister.WEAK_ESSENCE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:agility_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.AGILITY_TABLET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:awareness_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.AWARENESS_TABLET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:breeding_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.BREEDING_TABLET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cleansing_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.CLEANSING_TABLET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:distortion_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.DISTORTION_TABLET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:energy_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.ENERGY_TABLET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gravity_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.GRAVITY_TABLET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:oxygen_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.OXYGEN_TABLET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pressure_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.PRESSURE_TABLET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:proficiency_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.PROFICIENCY_TABLET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:resistance_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.RESISTANCE_TABLET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sanctity_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.SANCTITY_TABLET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:satiation_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.SATIATION_TABLET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sight_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.SIGHT_TABLET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:strength_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.STRENGTH_TABLET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:untiring_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.UNTIRING_TABLET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vitality_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.VITALITY_TABLET. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:progress_coin0 for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PROGRESS_COIN0. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:progress_coin1 for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PROGRESS_COIN1. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:progress_coin2 for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PROGRESS_COIN2. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:progress_coin3 for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PROGRESS_COIN3. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:progress_coin4 for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PROGRESS_COIN4. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ambient_power_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.AMBIENT_POWER_STONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blooming_power_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.BLOOMING_POWER_STONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:glaring_power_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GLARING_POWER_STONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gleaming_power_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GLEAMING_POWER_STONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:glistening_power_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GLISTENING_POWER_STONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:glowing_power_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GLOWING_POWER_STONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:radiant_power_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.RADIANT_POWER_STONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shining_power_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SHINING_POWER_STONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ambient_infusion_stone for public static net.tslat.aoa3.item.misc.InfusionStone net.tslat.aoa3.common.registration.ItemRegister.AMBIENT_INFUSION_STONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blooming_infusion_stone for public static net.tslat.aoa3.item.misc.InfusionStone net.tslat.aoa3.common.registration.ItemRegister.BLOOMING_INFUSION_STONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:glaring_infusion_stone for public static net.tslat.aoa3.item.misc.InfusionStone net.tslat.aoa3.common.registration.ItemRegister.GLARING_INFUSION_STONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gleaming_infusion_stone for public static net.tslat.aoa3.item.misc.InfusionStone net.tslat.aoa3.common.registration.ItemRegister.GLEAMING_INFUSION_STONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:glistening_infusion_stone for public static net.tslat.aoa3.item.misc.InfusionStone net.tslat.aoa3.common.registration.ItemRegister.GLISTENING_INFUSION_STONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:glowing_infusion_stone for public static net.tslat.aoa3.item.misc.InfusionStone net.tslat.aoa3.common.registration.ItemRegister.GLOWING_INFUSION_STONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:radiant_infusion_stone for public static net.tslat.aoa3.item.misc.InfusionStone net.tslat.aoa3.common.registration.ItemRegister.RADIANT_INFUSION_STONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shining_infusion_stone for public static net.tslat.aoa3.item.misc.InfusionStone net.tslat.aoa3.common.registration.ItemRegister.SHINING_INFUSION_STONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:giant_skill_crystal for public static net.tslat.aoa3.item.misc.SkillCrystal net.tslat.aoa3.common.registration.ItemRegister.GIANT_SKILL_CRYSTAL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:large_skill_crystal for public static net.tslat.aoa3.item.misc.SkillCrystal net.tslat.aoa3.common.registration.ItemRegister.LARGE_SKILL_CRYSTAL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:medium_skill_crystal for public static net.tslat.aoa3.item.misc.SkillCrystal net.tslat.aoa3.common.registration.ItemRegister.MEDIUM_SKILL_CRYSTAL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:small_skill_crystal for public static net.tslat.aoa3.item.misc.SkillCrystal net.tslat.aoa3.common.registration.ItemRegister.SMALL_SKILL_CRYSTAL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystal_box for public static net.tslat.aoa3.item.lootbox.CrystalBox net.tslat.aoa3.common.registration.ItemRegister.CRYSTAL_BOX. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fish_case for public static net.tslat.aoa3.item.lootbox.FishCase net.tslat.aoa3.common.registration.ItemRegister.FISH_CASE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gem_bag for public static net.tslat.aoa3.item.lootbox.GemBag net.tslat.aoa3.common.registration.ItemRegister.GEM_BAG. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rune_box for public static net.tslat.aoa3.item.lootbox.RuneBox net.tslat.aoa3.common.registration.ItemRegister.RUNE_BOX. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shiny_box for public static net.tslat.aoa3.item.lootbox.ShinyBox net.tslat.aoa3.common.registration.ItemRegister.SHINY_BOX. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:treasure_box for public static net.tslat.aoa3.item.lootbox.TreasureBox net.tslat.aoa3.common.registration.ItemRegister.TREASURE_BOX. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:weapons_case for public static net.tslat.aoa3.item.lootbox.WeaponsCase net.tslat.aoa3.common.registration.ItemRegister.WEAPONS_CASE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_candlefish for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_CANDLEFISH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_crimson_skipper for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_CRIMSON_SKIPPER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_crimson_stripefish for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_CRIMSON_STRIPEFISH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_dark_hatchetfish for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_DARK_HATCHETFISH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_fingerfish for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_FINGERFISH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_golden_gullfish for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_GOLDEN_GULLFISH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_ironback for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_IRONBACK. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_limefish for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_LIMEFISH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_pearl_stripefish for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_PEARL_STRIPEFISH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_rainbowfish for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_RAINBOWFISH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_razorfish for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_RAZORFISH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_rocketfish for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_ROCKETFISH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_sailback for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_SAILBACK. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_sapphire_strider for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_SAPPHIRE_STRIDER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_turquoise_stripefish for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_TURQUOISE_STRIPEFISH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_violet_skipper for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_VIOLET_SKIPPER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candlefish for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.CANDLEFISH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crimson_skipper for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.CRIMSON_SKIPPER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crimson_stripefish for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.CRIMSON_STRIPEFISH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dark_hatchetfish for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.DARK_HATCHETFISH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fingerfish for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.FINGERFISH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:golden_gullfish for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.GOLDEN_GULLFISH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ironback for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.IRONBACK. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:limefish for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.LIMEFISH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pearl_stripefish for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.PEARL_STRIPEFISH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rainbowfish for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.RAINBOWFISH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:razorfish for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.RAZORFISH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rocketfish for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.ROCKETFISH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sailback for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.SAILBACK. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sapphire_strider for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.SAPPHIRE_STRIDER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:turquoise_stripefish for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.TURQUOISE_STRIPEFISH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:violet_skipper for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.VIOLET_SKIPPER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bubble_berries for public static net.tslat.aoa3.item.food.BubbleBerries net.tslat.aoa3.common.registration.ItemRegister.BUBBLE_BERRIES. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_cane for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.CANDY_CANE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_corn for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.CANDY_CORN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_charger_shank for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_CHARGER_SHANK. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:charger_shank for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.CHARGER_SHANK. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_chimera_chop for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_CHIMERA_CHOP. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chimera_chop for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.CHIMERA_CHOP. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:eye_candy for public static net.tslat.aoa3.item.food.EyeCandy net.tslat.aoa3.common.registration.ItemRegister.EYE_CANDY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fiery_chops for public static net.tslat.aoa3.item.food.FieryChops net.tslat.aoa3.common.registration.ItemRegister.FIERY_CHOPS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:floracle_sticks for public static net.tslat.aoa3.item.food.FloracleSticks net.tslat.aoa3.common.registration.ItemRegister.FLORACLE_STICKS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fungal_tea for public static net.tslat.aoa3.item.food.FungalTea net.tslat.aoa3.common.registration.ItemRegister.FUNGAL_TEA. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_furlion_chop for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_FURLION_CHOP. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:furlion_chop for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.FURLION_CHOP. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gingerbread_cookie for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.GINGERBREAD_COOKIE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gingerbread_wing for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.GINGERBREAD_WING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goldicap_petals for public static net.tslat.aoa3.item.food.GoldicapPetals net.tslat.aoa3.common.registration.ItemRegister.GOLDICAP_PETALS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_halycon_beef for public static net.tslat.aoa3.item.food.RawHalyconBeef net.tslat.aoa3.common.registration.ItemRegister.RAW_HALYCON_BEEF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:halycon_beef for public static net.tslat.aoa3.item.food.HalyconBeef net.tslat.aoa3.common.registration.ItemRegister.HALYCON_BEEF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:halycon_milk for public static net.tslat.aoa3.item.food.HalyconMilk net.tslat.aoa3.common.registration.ItemRegister.HALYCON_MILK. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:heart_fruit for public static net.tslat.aoa3.item.food.HeartFruit net.tslat.aoa3.common.registration.ItemRegister.HEART_FRUIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hot_rod for public static net.tslat.aoa3.item.food.HotRod net.tslat.aoa3.common.registration.ItemRegister.HOT_ROD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunacrike for public static net.tslat.aoa3.item.food.Lunacrike net.tslat.aoa3.common.registration.ItemRegister.LUNACRIKE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:luna_globe for public static net.tslat.aoa3.item.food.LunaGlobe net.tslat.aoa3.common.registration.ItemRegister.LUNA_GLOBE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunalons for public static net.tslat.aoa3.item.food.Lunalons net.tslat.aoa3.common.registration.ItemRegister.LUNALONS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunarade for public static net.tslat.aoa3.item.food.Lunarade net.tslat.aoa3.common.registration.ItemRegister.LUNARADE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magic_marang for public static net.tslat.aoa3.item.food.MagicMarang net.tslat.aoa3.common.registration.ItemRegister.MAGIC_MARANG. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mystic_shrooms for public static net.tslat.aoa3.item.food.MysticShrooms net.tslat.aoa3.common.registration.ItemRegister.MYSTIC_SHROOMS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:natural_tea for public static net.tslat.aoa3.item.food.NaturalTea net.tslat.aoa3.common.registration.ItemRegister.NATURAL_TEA. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nature_melon_slice for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.NATURE_MELON_SLICE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:peppermint_candy for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.PEPPERMINT_CANDY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosidons for public static net.tslat.aoa3.item.food.Rosidons net.tslat.aoa3.common.registration.ItemRegister.ROSIDONS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sour_candy for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.SOUR_CANDY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sour_gummy for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.SOUR_GUMMY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sour_pop for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.SOUR_POP. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spearmint_candy for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.SPEARMINT_CANDY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tea for public static net.tslat.aoa3.item.food.Tea net.tslat.aoa3.common.registration.ItemRegister.TEA. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:trilliad_leaves for public static net.tslat.aoa3.item.food.TrilliadLeaves net.tslat.aoa3.common.registration.ItemRegister.TRILLIAD_LEAVES. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_ursa_meat for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_URSA_MEAT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ursa_meat for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.URSA_MEAT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:yeti_fingernails for public static net.tslat.aoa3.item.food.YetiFingernails net.tslat.aoa3.common.registration.ItemRegister.YETI_FINGERNAILS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:diamond_bowl for public static net.tslat.aoa3.item.tool.misc.InfusionBowl net.tslat.aoa3.common.registration.ItemRegister.DIAMOND_BOWL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:stone_bowl for public static net.tslat.aoa3.item.tool.misc.InfusionBowl net.tslat.aoa3.common.registration.ItemRegister.STONE_BOWL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:exp_flask for public static net.tslat.aoa3.item.tool.misc.ExpFlask net.tslat.aoa3.common.registration.ItemRegister.EXP_FLASK. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:alluricorn_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.ALLURICORN_SLAB. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blissard_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.BLISSARD_SLAB. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:compeer_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.COMPEER_SLAB. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:construct_of_servility_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.CONSTRUCT_OF_SERVILITY_SLAB. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:corby_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.CORBY_SLAB. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:craggy_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.CRAGGY_SLAB. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:draggy_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.DRAGGY_SLAB. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ender_carrier_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.ENDER_CARRIER_SLAB. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gnawer_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.GNAWER_SLAB. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goofer_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.GOOFER_SLAB. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:healing_golem_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.HEALING_GOLEM_SLAB. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hellquin_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.HELLQUIN_SLAB. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:horntail_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.HORNTAIL_SLAB. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mecha_cyclops_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.MECHA_CYCLOPS_SLAB. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mecha_skellox_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.MECHA_SKELLOX_SLAB. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:penguin_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.PENGUIN_SLAB. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:plateosaur_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.PLATEOSAUR_SLAB. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rammerhorn_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.RAMMERHORN_SLAB. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shaddy_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.SHADDY_SLAB. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spikeback_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.SPIKEBACK_SLAB. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spraggy_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.SPRAGGY_SLAB. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:waggy_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.WAGGY_SLAB. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bubble_berry_seeds for public static net.tslat.aoa3.item.misc.SeedsItem net.tslat.aoa3.common.registration.ItemRegister.BUBBLE_BERRY_SEEDS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chilli_seeds for public static net.tslat.aoa3.item.misc.SeedsItem net.tslat.aoa3.common.registration.ItemRegister.CHILLI_SEEDS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:floracle_seeds for public static net.tslat.aoa3.item.misc.SeedsItem net.tslat.aoa3.common.registration.ItemRegister.FLORACLE_SEEDS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goldicap_seeds for public static net.tslat.aoa3.item.misc.SeedsItem net.tslat.aoa3.common.registration.ItemRegister.GOLDICAP_SEEDS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:heart_fruit_seeds for public static net.tslat.aoa3.item.misc.SeedsItem net.tslat.aoa3.common.registration.ItemRegister.HEART_FRUIT_SEEDS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:holly_top_seeds for public static net.tslat.aoa3.item.misc.SeedsItem net.tslat.aoa3.common.registration.ItemRegister.HOLLY_TOP_SEEDS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunacrike_seeds for public static net.tslat.aoa3.item.misc.SeedsItem net.tslat.aoa3.common.registration.ItemRegister.LUNACRIKE_SEEDS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:luna_globe_seeds for public static net.tslat.aoa3.item.misc.SeedsItem net.tslat.aoa3.common.registration.ItemRegister.LUNA_GLOBE_SEEDS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunalon_seeds for public static net.tslat.aoa3.item.misc.SeedsItem net.tslat.aoa3.common.registration.ItemRegister.LUNALON_SEEDS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magic_marang_seeds for public static net.tslat.aoa3.item.misc.SeedsItem net.tslat.aoa3.common.registration.ItemRegister.MAGIC_MARANG_SEEDS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosidon_seeds for public static net.tslat.aoa3.item.misc.SeedsItem net.tslat.aoa3.common.registration.ItemRegister.ROSIDON_SEEDS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tea_seeds for public static net.tslat.aoa3.item.misc.SeedsItem net.tslat.aoa3.common.registration.ItemRegister.TEA_SEEDS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:thorny_plant_seeds for public static net.tslat.aoa3.item.misc.SeedsItem net.tslat.aoa3.common.registration.ItemRegister.THORNY_PLANT_SEEDS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:trilliad_seeds for public static net.tslat.aoa3.item.misc.SeedsItem net.tslat.aoa3.common.registration.ItemRegister.TRILLIAD_SEEDS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:outlaw_disc for public static net.tslat.aoa3.item.record.RecordItem net.tslat.aoa3.common.registration.ItemRegister.OUTLAW_DISC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:caverns_disc for public static net.tslat.aoa3.item.record.RecordItem net.tslat.aoa3.common.registration.ItemRegister.CAVERNS_DISC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:amethyst_pickaxe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.AMETHYST_PICKAXE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:emberstone_pickaxe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.EMBERSTONE_PICKAXE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:energistic_pickaxe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.ENERGISTIC_PICKAXE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gemcracker for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.GEMCRACKER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goofy_pickaxe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.GOOFY_PICKAXE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:jade_pickaxe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.JADE_PICKAXE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:limonite_pickaxe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.LIMONITE_PICKAXE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:occult_pickaxe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.OCCULT_PICKAXE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornamyte_pickaxe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.ORNAMYTE_PICKAXE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pickmax for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.PICKMAX. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosite_pickaxe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.ROSITE_PICKAXE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sapphire_pickaxe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.SAPPHIRE_PICKAXE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletal_pickaxe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.SKELETAL_PICKAXE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:soulstone_pickaxe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.SOULSTONE_PICKAXE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:amethyst_shovel for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.AMETHYST_SHOVEL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:emberstone_shovel for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.EMBERSTONE_SHOVEL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:energistic_shovel for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.ENERGISTIC_SHOVEL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goofy_shovel for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.GOOFY_SHOVEL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:jade_shovel for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.JADE_SHOVEL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:limonite_shovel for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.LIMONITE_SHOVEL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:occult_shovel for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.OCCULT_SHOVEL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornamyte_shovel for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.ORNAMYTE_SHOVEL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosite_shovel for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.ROSITE_SHOVEL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sapphire_shovel for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.SAPPHIRE_SHOVEL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletal_shovel for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.SKELETAL_SHOVEL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:soulstone_shovel for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.SOULSTONE_SHOVEL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:amethyst_axe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.AMETHYST_AXE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:emberstone_axe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.EMBERSTONE_AXE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:energistic_axe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.ENERGISTIC_AXE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goofy_axe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.GOOFY_AXE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:jade_axe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.JADE_AXE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:limonite_axe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.LIMONITE_AXE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:occult_axe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.OCCULT_AXE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornamyte_axe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.ORNAMYTE_AXE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosite_axe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.ROSITE_AXE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sapphire_axe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.SAPPHIRE_AXE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletal_axe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.SKELETAL_AXE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:soulstone_axe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.SOULSTONE_AXE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chainsaw for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.CHAINSAW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.whoosh for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_WHOOSH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.angry2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_ANGRY_2. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.axe_land for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_AXE_LAND. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup openblocks:pedometer.use for public static net.minecraft.util.SoundEvent openblocks.OpenBlocks$Sounds.ITEM_PEDOMETER_USE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.talk3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_TALK_3. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup antiqueatlas:antique_atlas for public static net.minecraft.item.Item hunternif.mc.atlas.api.AtlasAPI.ATLAS_ITEM. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.talk4 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_TALK_4. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.breaklarge2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_BREAK_LARGE_2. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.swoop for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_SWOOP. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.growl2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_GROWL_2. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup openblocks:grave.rob for public static net.minecraft.util.SoundEvent openblocks.OpenBlocks$Sounds.BLOCK_GRAVE_ROB. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.breath1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_BREATH_1. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.battlecry for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_BATTLECRY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.hurt for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup coroutil:item_repairing_gel for public static net.minecraft.item.Item CoroUtil.forge.CommonProxy.itemRepairingGel. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.living2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_LIVING_2. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.ambient for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_AMBIENT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:entity.player.classic_hurt for public static net.minecraft.util.SoundEvent team.cqr.cqrepoured.init.CQRSounds.CLASSIC_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.talk6 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_TALK_6. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.land for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_LAND. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.angry6 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_ANGRY_6. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.breakmedium2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_BREAK_MEDIUM_2. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup waystones:bound_scroll for public static net.minecraft.item.Item net.blay09.mods.waystones.Waystones.itemBoundScroll. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup weather2:weather_item for public static net.minecraft.item.Item weather2.CommonProxy.itemWeatherRecipe. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.talk4 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_TALK_4. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.shout3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_SHOUT_3. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.talk1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_TALK_1. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.breath2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_BREATH_2. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.release2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_RELEASE_2. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.emerge for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_EMERGE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.acidspit for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ACID_SPIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup openblocks:target.close for public static net.minecraft.util.SoundEvent openblocks.OpenBlocks$Sounds.BLOCK_TARGET_CLOSE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:lantern.pop for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_LANTERN_POP. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.whoosh for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_WHOOSH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.roar4 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ROAR_4. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.scream for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_SCREAM. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.step for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_STEP. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:entity.pirate.death for public static net.minecraft.util.SoundEvent team.cqr.cqrepoured.init.CQRSounds.PIRATE_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup computercraft:cc-turtleadvanced for public static net.minecraft.item.Item openmods.integration.modules.ComputerCraftUtils$Turtles.advancedTurtle. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup waystones:warp_stone for public static net.minecraft.item.Item net.blay09.mods.waystones.Waystones.itemWarpStone. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.angry6 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_ANGRY_6. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup openblocks:slimalyzer.signal for public static net.minecraft.util.SoundEvent openblocks.OpenBlocks$Sounds.ITEM_SLIMALYZER_PING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup openblocks:bottler.signal for public static net.minecraft.util.SoundEvent openblocks.OpenBlocks$Sounds.BLOCK_XPBOTTLER_DONE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:laser for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.LASER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:sunstrike for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.SUNSTRIKE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.emerge for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_MERGE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup weather2:sand_layer_placeable for public static net.minecraft.item.Item weather2.CommonProxy.itemSandLayer. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.swing1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_SWING_1. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.pant2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_PANT_2. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:music.black_pink for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.MUSIC_BLACK_PINK. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:entity.goblin.death for public static net.minecraft.util.SoundEvent team.cqr.cqrepoured.init.CQRSounds.GOBLIN_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.talk7 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_TALK_7. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.pull2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_PULL_2. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.angry1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_ANGRY_1. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.burst for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_BURST. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.hitmedium for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_HIT_MEDIUM_1. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.die for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_DIE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.breakmedium3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_BREAK_MEDIUM_3. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.wakeup for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_WAKEUP. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:grottol.burrow for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_GROTTOL_BURROW. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.grunt3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_GRUNT_3. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.preswing1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_PRE_SWING_1. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:entity.gremlin.ambient for public static net.minecraft.util.SoundEvent team.cqr.cqrepoured.init.CQRSounds.GREMLIN_AMBIENT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.breaklarge for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_BREAK_LARGE_1. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.iceballshoot for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ICEBALL_SHOOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup openblocks:annoying.mosquito for public static net.minecraft.util.SoundEvent openblocks.OpenBlocks$Sounds.MISC_MOSQUITO. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup waystones:return_scroll for public static net.minecraft.item.Item net.blay09.mods.waystones.Waystones.itemReturnScroll. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.angry4 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_ANGRY_4. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.grunt2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_GRUNT_2. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup antiqueatlas:antique_atlas for public static hunternif.mc.atlas.item.ItemAtlas hunternif.mc.atlas.RegistrarAntiqueAtlas.ATLAS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.attack3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ATTACK_3. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:item.gun.shoot for public static net.minecraft.util.SoundEvent team.cqr.cqrepoured.init.CQRSounds.GUN_SHOOT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.attack4 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ATTACK_4. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:entity.gremlin.death for public static net.minecraft.util.SoundEvent team.cqr.cqrepoured.init.CQRSounds.GREMLIN_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.smallrockhit for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_HIT_SMALL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.retract for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_RETRACT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup weather2:pocket_sand for public static net.minecraft.item.Item weather2.CommonProxy.itemPocketSand. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.hitbig for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_MAGIC_BIG. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup openblocks:luggage.walk for public static net.minecraft.util.SoundEvent openblocks.OpenBlocks$Sounds.ENTITY_LUGGAGE_WALK. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.pull1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_PULL_1. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.rumble2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_RUMBLE_2. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.hitmedium2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_HIT_MEDIUM_2. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.roar3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ROAR_3. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup antiqueatlas:empty_antique_atlas for public static hunternif.mc.atlas.item.ItemEmptyAtlas hunternif.mc.atlas.RegistrarAntiqueAtlas.EMPTY_ATLAS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:supernova.end for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_SUPERNOVA_END. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.step for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_STEP. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.talk1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_TALK_1. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:weak for public static WayofTime.bloodmagic.orb.BloodOrb WayofTime.bloodmagic.core.RegistrarBloodMagic.ORB_WEAK. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.swing for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_SWING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.rockbreak for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_BREAK. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.blowdart for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_BLOWDART. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.attack for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_ATTACK. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup openblocks:luggage.eat.food for public static net.minecraft.util.SoundEvent openblocks.OpenBlocks$Sounds.ENTITY_LUGGAGE_EAT_FOOD. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:supernova.blackhole for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_SUPERNOVA_BLACKHOLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.acidhit for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ACID_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.living1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_LIVING_1. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.grunt2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_GRUNT_2. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.talk6 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_TALK_6. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.roar for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ROAR. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup openblocks:cannon.activate for public static net.minecraft.util.SoundEvent openblocks.OpenBlocks$Sounds.BLOCK_CANNON_ACTIVATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup openblocks:annoying.alarmclock for public static net.minecraft.util.SoundEvent openblocks.OpenBlocks$Sounds.MISC_ALARM_CLOCK. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup computercraft:cc-turtleexpanded for public static net.minecraft.item.Item openmods.integration.modules.ComputerCraftUtils$Turtles.normalTurtle. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.undamaged for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_UNDAMAGED. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.acidcharge for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ACID_CHARGE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.bite1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_BITE_1. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.swing3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_SWING_3. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.axe_hit for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_AXE_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup openmods:pageturn for public static net.minecraft.util.SoundEvent openmods.Sounds.PAGE_TURN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:apprentice for public static WayofTime.bloodmagic.orb.BloodOrb WayofTime.bloodmagic.core.RegistrarBloodMagic.ORB_APPRENTICE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:entity.goblin.ambient for public static net.minecraft.util.SoundEvent team.cqr.cqrepoured.init.CQRSounds.GOBLIN_AMBIENT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.rumble3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_RUMBLE_3. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.talk2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_TALK_2. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup openblocks:beartrap.open for public static net.minecraft.util.SoundEvent openblocks.OpenBlocks$Sounds.BLOCK_BEARTRAP_OPEN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.angry1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_ANGRY_1. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:grottol.die for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_GROTTOL_DIE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.attack2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ATTACK_2. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.talk2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_TALK_2. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:magician for public static WayofTime.bloodmagic.orb.BloodOrb WayofTime.bloodmagic.core.RegistrarBloodMagic.ORB_MAGICIAN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup waystones:warp_scroll for public static net.minecraft.item.Item net.blay09.mods.waystones.Waystones.itemWarpScroll. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:entity.gremlin.hurt for public static net.minecraft.util.SoundEvent team.cqr.cqrepoured.init.CQRSounds.GREMLIN_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:blood_orb for private static net.minecraft.item.Item WayofTime.bloodmagic.core.registry.OrbRegistry.ORB_ITEM. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.rumble1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_RUMBLE_1. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.angry5 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_ANGRY_5. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.die for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_DIE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.hurt for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.breakmedium for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_BREAK_MEDIUM_1. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.growl3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_GROWL_3. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:archmage for public static WayofTime.bloodmagic.orb.BloodOrb WayofTime.bloodmagic.core.RegistrarBloodMagic.ORB_ARCHMAGE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:transcendent for public static WayofTime.bloodmagic.orb.BloodOrb WayofTime.bloodmagic.core.RegistrarBloodMagic.ORB_TRANSCENDENT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup openblocks:beartrap.close for public static net.minecraft.util.SoundEvent openblocks.OpenBlocks$Sounds.BLOCK_BEARTRAP_CLOSE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup openblocks:luggage.eat.item for public static net.minecraft.util.SoundEvent openblocks.OpenBlocks$Sounds.ENTITY_LUGGAGE_EAT_ITEM. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:entity.nether_dragon.hurt for public static net.minecraft.util.SoundEvent team.cqr.cqrepoured.init.CQRSounds.NETHER_DRAGON_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.frozencrash for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_FROZEN_CRASH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:entity.bubble.bubble for public static net.minecraft.util.SoundEvent team.cqr.cqrepoured.init.CQRSounds.BUBBLE_BUBBLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.preswing3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_PRE_SWING_3. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.grunt1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_GRUNT_1. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.grunt for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_GRUNT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.hitsmall for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_MAGIC_SMALL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.roar2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ROAR_2. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.growl1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_GROWL_1. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.creak for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_CREAK. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup openblocks:elevator.activate for public static net.minecraft.util.SoundEvent openblocks.OpenBlocks$Sounds.BLOCK_ELEVATOR_ACTIVATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.rockcrumble for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_CRUMBLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.angry3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_ANGRY_3. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:entity.goblin.hurt for public static net.minecraft.util.SoundEvent team.cqr.cqrepoured.init.CQRSounds.GOBLIN_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.die for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_DIE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.iceballcharge for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ICEBALL_CHARGE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.hit for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_HIT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.shout1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_SHOUT_1. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.smallcrash for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_SMALL_CRASH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup openblocks:annoying.vibrate for public static net.minecraft.util.SoundEvent openblocks.OpenBlocks$Sounds.MISC_VIBRATE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:master for public static WayofTime.bloodmagic.orb.BloodOrb WayofTime.bloodmagic.core.RegistrarBloodMagic.ORB_MASTER. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.swing2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_SWING_2. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.grunt3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_GRUNT_3. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.die for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_DIE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.hurt1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_HURT_1. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.retreat for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_RETREAT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.angry5 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_ANGRY_5. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:entity.nether_dragon.death for public static net.minecraft.util.SoundEvent team.cqr.cqrepoured.init.CQRSounds.NETHER_DRAGON_DEATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.talk3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_TALK_3. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:lantern.puff for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_LANTERN_PUFF. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:misc.groundhit2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.MISC_GROUNDHIT_2. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:supernova.start for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_SUPERNOVA_START. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:entity.pirate.hurt for public static net.minecraft.util.SoundEvent team.cqr.cqrepoured.init.CQRSounds.PIRATE_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.inhale for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_INHALE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.rockcrash1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_CRASH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:grottol.undamaged for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_GROTTOL_UNDAMAGED. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup openblocks:squeegee.use for public static net.minecraft.util.SoundEvent openblocks.OpenBlocks$Sounds.ITEM_SQUEEGEE_ACTION. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.angry4 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_ANGRY_4. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.bouldercharge for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_BOULDER_CHARGE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.talk5 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_TALK_5. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.pull5 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_PULL_5. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.acidspithiss for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ACID_SPIT_HISS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup baubles:ring for public static net.minecraft.item.Item baubles.common.items.ItemRing.RING. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup openblocks:best.feature.ever.fart for public static net.minecraft.util.SoundEvent openblocks.OpenBlocks$Sounds.PLAYER_WHOOPS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.magicchargesmall for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_MAGIC_CHARGE_SMALL. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.scream for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_SCREAM. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.angry3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_ANGRY_3. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.rustle for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_RUSTLE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:grottol.step for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_GROTTOL_STEP. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.hurt for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_HURT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.talk5 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_TALK_5. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.pant1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_PANT_1. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup openblocks:crayon.place for public static net.minecraft.util.SoundEvent openblocks.OpenBlocks$Sounds.ITEM_CRAYON_PLACE. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup openblocks:target.open for public static net.minecraft.util.SoundEvent openblocks.OpenBlocks$Sounds.BLOCK_TARGET_OPEN. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.icebreath for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ICEBREATH. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:entity.pirate.ambient for public static net.minecraft.util.SoundEvent team.cqr.cqrepoured.init.CQRSounds.PIRATE_AMBIENT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.preswing2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_PRE_SWING_2. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:item.magic for public static net.minecraft.util.SoundEvent team.cqr.cqrepoured.init.CQRSounds.MAGIC. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.icebreathstart for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ICEBREATH_START. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.angry2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_ANGRY_2. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.attack1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ATTACK_1. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.baby.eat for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_BABY_EAT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.battlecry2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_BATTLECRY_2. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:misc.groundhit1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.MISC_GROUNDHIT_1. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.flap1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_FLAP_1. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.shout2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_SHOUT_2. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.roar1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ROAR_1. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.shout for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_SHOUT. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.belly for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_BELLY. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.bless for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_BLESS. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.grunt1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_GRUNT_1. This means the object wasn't registered. It's likely just mod options.
[11:59:10] [Server thread/INFO] [FML]: Holder lookups applied
[12:01:48] [Server thread/INFO] [aoa3]: Beginning item registration
[12:02:01] [Server thread/INFO] [Backpack]: Loading items...
[12:02:01] [Server thread/INFO] [Backpack]: 15 item features loaded.
[12:02:09] [Server thread/INFO] [grimoireofgaia]: Registering item blocks...
[12:02:09] [Server thread/INFO] [grimoireofgaia]: Item block registration complete.
[12:02:09] [Server thread/INFO] [grimoireofgaia]: Registering items...
[12:02:14] [Server thread/INFO] [grimoireofgaia]: Item registration complete.
[12:02:14] [Server thread/INFO] [Spartan Shields]: Items Registered!
[12:02:14] [Server thread/INFO] [Spartan Weaponry]: Registering 10 modded material based weapons
[12:02:14] [Server thread/INFO] [Spartan Weaponry]: Adding weapons for material: Copper
[12:02:14] [Server thread/INFO] [Spartan Weaponry]: Adding weapons for material: Tin
[12:02:14] [Server thread/INFO] [Spartan Weaponry]: Adding weapons for material: Bronze
[12:02:14] [Server thread/INFO] [Spartan Weaponry]: Adding weapons for material: Steel
[12:02:14] [Server thread/INFO] [Spartan Weaponry]: Adding weapons for material: Silver
[12:02:14] [Server thread/INFO] [Spartan Weaponry]: Adding weapons for material: Invar
[12:02:14] [Server thread/INFO] [Spartan Weaponry]: Adding weapons for material: Platinum
[12:02:14] [Server thread/INFO] [Spartan Weaponry]: Adding weapons for material: Electrum
[12:02:14] [Server thread/INFO] [Spartan Weaponry]: Adding weapons for material: Nickel
[12:02:14] [Server thread/INFO] [Spartan Weaponry]: Adding weapons for material: Lead
[12:02:14] [Server thread/INFO] [Spartan Weaponry]: Items Registered!
[12:02:14] [Server thread/INFO] [Spartan Weaponry Arcana]: Items Registered!
[12:02:18] [Server thread/INFO] [FML]: Applying holder lookups
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:slime_part for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.SLIME_PART. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:projectile_bullet for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.PROJECTILE_BULLET. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:projectile_cannon_ball for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.PROJECTILE_CANNON_BALL. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:projectile_earth_quake for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.PROJECTILE_EARTH_QUAKE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:projectile_poison_spell for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.PROJECTILE_POISON_SPELL. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:projectile_spider_ball for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.PROJECTILE_SPIDER_BALL. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:projectile_vampiric_spell for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.PROJECTILE_VAMPIRIC_SPELL. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:projectile_firewall_part for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.PROJECTILE_FIREWALL_PART. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:projectile_bubble for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.PROJECTILE_BUBBLE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:projectile_hot_fireball for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.PROJECTILE_HOT_FIREBALL. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:projectile_web for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.PROJECTILE_WEB. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:projectile_thrown_block for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.PROJECTILE_THROWN_BLOCK. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:projectile_homing_ender_eye for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.PROJECTILE_HOMING_ENDER_EYE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:projectile_energy_orb for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.PROJECTILE_ENERGY_ORB. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:dummy for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.DUMMY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:dwarf for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.DWARF. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:enderman for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.ENDERMAN. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:gremlin for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.GREMLIN. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:goblin for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.GOBLIN. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:golem for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.GOLEM. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:human for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.HUMAN. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:illager for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.ILLAGER. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:npc for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.NPC. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:minotaur for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.MINOTAUR. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:mandril for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.MANDRIL. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:mummy for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.MUMMY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:ogre for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.OGRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:orc for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.ORC. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:boarman for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.BOARMAN. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:pirate for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.PIRATE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:skeleton for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.SKELETON. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:spectre for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.SPECTRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:triton for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.TRITON. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:walker for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.WALKER. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:zombie for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.ZOMBIE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:giant_endermite for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.GIANT_ENDERMITE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:giant_silverfish for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.GIANT_SILVERFISH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:giant_silverfish1 for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.GIANT_SILVERFISH1. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:giant_silverfish2 for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.GIANT_SILVERFISH2. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:pollo for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.POLLO. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:nether_dragon for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.NETHER_DRAGON. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:giant_tortoise for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.GIANT_TORTOISE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:lich for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.LICH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:boar_mage for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.BOAR_MAGE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:necromancer for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.NECROMANCER. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:walker_king for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.WALKER_KING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:pirate_captain for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.PIRATE_CAPTAIN. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:giant_spider for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.GIANT_SPIDER. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:ender_calamity for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.ENDER_CALAMITY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:summoning_circle for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.SUMMONING_CIRCLE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:flying_skull for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.FLYING_SKULL. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:bubble_entity for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.BUBBLE_ENTITY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:wasp for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.WASP. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:colored_lightning_bolt for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.COLORED_LIGHTNING_BOLT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:illusion_walker_king for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.ILLUSION_WALKER_KING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:walker_tornado for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.WALKER_TORNADO. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:pirate_parrot for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.PIRATE_PARROT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:ice_spike for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.ICE_SPIKE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:calamity_crystal for public static net.minecraftforge.fml.common.registry.EntityEntry team.cqr.cqrepoured.init.CQREntities.CALAMITY_CRYSTAL. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:book_buff for public static net.minecraft.item.Item gaia.init.GaiaItems.BOOK_BUFF. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:debug_item for public static net.minecraft.item.Item gaia.init.GaiaItems.DEBUG_ITEM. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:debug_weapon for public static net.minecraft.item.Item gaia.init.GaiaItems.DEBUG_WEAPON. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:boost for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.BOOST. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:whirlwind for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.WHIRLWIND. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:planar_binding for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.PLANAR_BINDING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:soul_snare for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.SOUL_SNARE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:soul_fray for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.SOUL_FRAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:fire_fuse for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.FIRE_FUSE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:constrict for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.CONSTRICT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:plant_leech for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.PLANT_LEECH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:deafness for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.DEAFNESS. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:bounce for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.BOUNCE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:cling for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.CLING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sacrificial_lamb for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.SACRIFICIAL_LAMB. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:flight for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.FLIGHT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:grounded for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.GROUNDED. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:heavy_heart for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.HEAVY_HEART. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:suspended for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.SUSPENDED. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:feathered for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.FEATHERED. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:music_null for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MUSIC_NULL. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_bomb_priming for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BARON_BOMB_PRIMING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_bomb_spawn for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BARON_BOMB_SPAWN. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bloodlust_collect for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BLOODLUST_COLLECT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bone_horn_call for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BONE_HORN_CALL. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bubble_shot_pop for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BUBBLE_SHOT_POP. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_snail_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CANDY_SNAIL_STEP. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_thump for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CANDY_THUMP. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chainsaw_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CHAINSAW_USE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creation_forge_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CREATION_FORGE_USE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystal_creator_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CRYSTAL_CREATOR_USE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:declogging_table_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DECLOGGING_TABLE_USE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_generic_dino_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_GENERIC_DINO_STEP. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_pixon_harvest for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_PIXON_HARVEST. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_pixon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_PIXON_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:big_day_start for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BIG_DAY_START. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blood_hunt_start for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BLOOD_HUNT_START. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creep_day_start for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CREEP_DAY_START. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:death_day_start for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DEATH_DAY_START. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_invasion_start for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LUNAR_INVASION_START. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:soul_scurry_start for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SOUL_SCURRY_START. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:extraction_success for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.EXTRACTION_SUCCESS. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:foraging_loot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.FORAGING_LOOT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goo_ball_impact for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GOO_BALL_IMPACT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goofy_tool_fail for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GOOFY_TOOL_FAIL. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:abominator_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ABOMINATOR_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:archergun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ARCHERGUN_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:artifact_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ARTIFACT_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:atomizer_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ATOMIZER_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ball_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BALL_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:big_blast_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BIG_BLAST_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blowpipe_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BLOWPIPE_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:boom_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BOOM_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bubble_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BUBBLE_GUN_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:carrot_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CARROT_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chaingun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CHAINGUN_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chugger_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CHUGGER_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clowner_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CLOWNER_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:colour_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.COLOUR_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:confetti_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CONFETTI_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dark_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DARK_GUN_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:discharge_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DISCHARGE_GUN_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:doom_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DOOM_GUN_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:drain_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DRAIN_GUN_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:energy_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENERGY_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fast_rifle_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.FAST_RIFLE_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:flinger_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.FLINGER_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gas_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GAS_GUN_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gauge_rifle_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GAUGE_RIFLE_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:golem_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GOLEM_GUN_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gravity_blaster_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GRAVITY_BLASTER_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:heat_wave_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HEAT_WAVE_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:high_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HIGH_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:illusion_revolver_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ILLUSION_REVOLVER_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:illusion_smg_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ILLUSION_SMG_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ion_blaster_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ION_BLASTER_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:jack_rocker_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.JACK_ROCKER_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:light_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LIGHT_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lower_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LOWER_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magic_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MAGIC_GUN_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mecha_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MECHA_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mind_blaster_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MIND_BLASTER_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:minigun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MINIGUN_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mini_pistol_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MINI_PISTOL_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:missile_maker_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MISSILE_MAKER_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:monster_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MONSTER_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:moon_shiner_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOON_SHINER_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:paralyzer_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PARALYZER_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:party_popper_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PARTY_POPPER_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ray_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.RAY_GUN_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:reefer_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.REEFER_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:revolution_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.REVOLUTION_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:revolver_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.REVOLVER_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:roulette_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ROULETTE_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rpg_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.RPG_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shadow_blaster_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHADOW_BLASTER_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shotgun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHOTGUN_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:slugger_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SLUGGER_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sniper_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SNIPER_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:soul_spark_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SOUL_SPARK_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:space_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SPACE_GUN_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:space_revolver_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SPACE_REVOLVER_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spirit_shower_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SPIRIT_SHOWER_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sprayer_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SPRAYER_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:squad_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SQUAD_GUN_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:stampede_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.STAMPEDE_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:swarmotron_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SWARMOTRON_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:upper_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.UPPER_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:whimsy_winder_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.WHIMSY_WINDER_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wither_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.WITHER_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:withers_wrath_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.WITHERS_WRATH_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wood_rifle_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.WOOD_RIFLE_FIRE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haunting_table_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HAUNTING_TABLE_USE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:heart_stone_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HEART_STONE_USE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:heart_stone_spawn for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HEART_STONE_SPAWN. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_generic_heavy_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_GENERIC_HEAVY_STEP. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hellfire_impact for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HELLFIRE_IMPACT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:infusion_success for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.INFUSION_SUCCESS. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:player_level_100 for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PLAYER_LEVEL_100. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:player_level_up for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PLAYER_LEVEL_UP. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lotto_win for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LOTTO_WIN. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_enrichment_table_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LUNAR_ENRICHMENT_TABLE_USE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runes_craft for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.RUNES_CRAFT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_coratee_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_CORATEE_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_coratee_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_CORATEE_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_coratee_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_CORATEE_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_elkanyne_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_ELKANYNE_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_elkanyne_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_ELKANYNE_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_elkanyne_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_ELKANYNE_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_meganeuropsis_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_MEGANEUROPSIS_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_meganeuropsis_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_MEGANEUROPSIS_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_meganeuropsis_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_MEGANEUROPSIS_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_shik_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_SHIK_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_shik_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_SHIK_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_trotter_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_TROTTER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_trotter_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_TROTTER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_trotter_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_TROTTER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_airhead_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AIRHEAD_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_airhead_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AIRHEAD_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_airhead_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AIRHEAD_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_alarmo_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ALARMO_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_alarmo_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ALARMO_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_alarmo_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ALARMO_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_amphibior_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AMPHIBIOR_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_amphibior_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AMPHIBIOR_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_amphibior_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AMPHIBIOR_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_amphibiyte_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AMPHIBIYTE_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_amphibiyte_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AMPHIBIYTE_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_amphibiyte_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AMPHIBIYTE_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_anemia_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANEMIA_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_anemia_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANEMIA_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_anemia_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANEMIA_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_angelica_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANGELICA_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_angelica_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANGELICA_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_angelica_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANGELICA_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_angler_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANGLER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_angler_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANGLER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_angler_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANGLER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_apparition_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_APPARITION_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_apparition_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_APPARITION_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_apparition_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_APPARITION_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arcbeast_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCBEAST_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arcbeast_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCBEAST_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arcbeast_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCBEAST_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_archvine_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCHVINE_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_archvine_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCHVINE_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_archvine_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCHVINE_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arcworm_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCWORM_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arcworm_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCWORM_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arcworm_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCWORM_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arc_wizard_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARC_WIZARD_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arc_wizard_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARC_WIZARD_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arc_wizard_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARC_WIZARD_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ariel_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARIEL_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ariel_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARIEL_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ariel_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARIEL_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arkback_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARKBACK_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arkback_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARKBACK_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arkback_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARKBACK_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arkzyne_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARKZYNE_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arkzyne_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARKZYNE_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arkzyne_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARKZYNE_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_automaton_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AUTOMATON_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_automaton_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AUTOMATON_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_automaton_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AUTOMATON_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_axiolight_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AXIOLIGHT_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_axiolight_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AXIOLIGHT_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_axiolight_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AXIOLIGHT_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bane_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BANE_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bane_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BANE_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_banshee_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BANSHEE_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_banshee_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BANSHEE_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_banshee_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BANSHEE_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_basilisk_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BASILISK_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_basilisk_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BASILISK_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_basilisk_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BASILISK_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_baumba_jump for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BAUMBA_JUMP. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bloodmist_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BLOODMIST_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bloodmist_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BLOODMIST_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bloodmist_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BLOODMIST_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bloodsucker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BLOODSUCKER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bloodsucker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BLOODSUCKER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bloodsucker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BLOODSUCKER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bomb_carrier_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BOMB_CARRIER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bomb_carrier_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BOMB_CARRIER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_boneback_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BONEBACK_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_boneback_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BONEBACK_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_boneback_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BONEBACK_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bouncer_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BOUNCER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bouncer_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BOUNCER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bouncer_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BOUNCER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bugeye_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BUGEYE_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bugeye_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BUGEYE_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bugeye_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BUGEYE_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bush_baby_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BUSH_BABY_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bush_baby_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BUSH_BABY_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bush_baby_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BUSH_BABY_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_carrotop_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CARROTOP_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_carrotop_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CARROTOP_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_carrotop_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CARROTOP_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cave_bug_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CAVE_BUG_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cave_bug_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CAVE_BUG_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cave_bug_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CAVE_BUG_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cave_creep_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CAVE_CREEP_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cave_creep_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CAVE_CREEP_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cave_creep_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CAVE_CREEP_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_celeve_clown_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CELEVE_CLOWN_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_celeve_clown_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CELEVE_CLOWN_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_celeve_clown_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CELEVE_CLOWN_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_charger_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHARGER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_charger_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHARGER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_charger_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHARGER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_chimera_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHIMERA_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_chimera_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHIMERA_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_chimera_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHIMERA_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_chomper_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHOMPER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_chomper_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHOMPER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_clown_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CLOWN_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_clown_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CLOWN_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_clown_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CLOWN_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_clunkhead_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CLUNKHEAD_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_compeer_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_COMPEER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_compeer_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_COMPEER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_compeer_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_COMPEER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_coniferon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CONIFERON_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_coniferon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CONIFERON_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_coniferon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CONIFERON_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_corallus_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CORALLUS_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_corallus_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CORALLUS_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_corallus_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CORALLUS_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_corallus_taunt for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CORALLUS_TAUNT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_coralon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CORALON_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_coralon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CORALON_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_coralon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CORALON_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cotton_candor_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_COTTON_CANDOR_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cotton_candor_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_COTTON_CANDOR_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cotton_candor_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_COTTON_CANDOR_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_craexxeus_charge for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRAEXXEUS_CHARGE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_craexxeus_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRAEXXEUS_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_craexxeus_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRAEXXEUS_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_craexxeus_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRAEXXEUS_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_creeperlock_teleport for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CREEPERLOCK_TELEPORT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_creepird_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CREEPIRD_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_creepird_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CREEPIRD_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_creepird_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CREEPIRD_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_creepoid_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CREEPOID_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_creepoid_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CREEPOID_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_creepoid_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CREEPOID_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_crusilisk_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRUSILISK_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_crusilisk_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRUSILISK_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_crusilisk_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRUSILISK_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cryptid_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRYPTID_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cryptid_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRYPTID_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cryptid_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRYPTID_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_crystal_construct_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRYSTAL_CONSTRUCT_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_crystal_construct_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRYSTAL_CONSTRUCT_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_crystal_construct_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRYSTAL_CONSTRUCT_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cyclops_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CYCLOPS_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cyclops_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CYCLOPS_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cyclops_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CYCLOPS_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dark_beast_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DARK_BEAST_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dark_beast_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DARK_BEAST_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dark_beast_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DARK_BEAST_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dawnlight_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DAWNLIGHT_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dawnlight_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DAWNLIGHT_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dawnlight_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DAWNLIGHT_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_death_hunter_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEATH_HUNTER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_death_hunter_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEATH_HUNTER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_death_hunter_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEATH_HUNTER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_deinotherium_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEINOTHERIUM_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_deinotherium_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEINOTHERIUM_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_deinotherium_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEINOTHERIUM_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_destructor_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DESTRUCTOR_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_destructor_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DESTRUCTOR_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_destructor_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DESTRUCTOR_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_devourer_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEVOURER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_devourer_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEVOURER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_devourer_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEVOURER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dicer_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DICER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dicer_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DICER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dicer_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DICER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_diocus_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DIOCUS_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_diocus_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DIOCUS_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_diocus_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DIOCUS_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_distorter_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DISTORTER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_distorter_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DISTORTER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_distorter_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DISTORTER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_doubler_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DOUBLER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_doubler_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DOUBLER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_doubler_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DOUBLER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dracyon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DRACYON_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dracyon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DRACYON_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_draggy_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DRAGGY_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_draggy_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DRAGGY_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_draggy_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DRAGGY_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dusteiva_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DUSTEIVA_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dusteiva_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DUSTEIVA_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dusteiva_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DUSTEIVA_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_duston_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DUSTON_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dust_strider_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DUST_STRIDER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dust_strider_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DUST_STRIDER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dust_strider_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DUST_STRIDER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dyrehorn_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DYREHORN_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dyrehorn_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DYREHORN_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dyrehorn_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DYREHORN_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_echodar_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ECHODAR_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_echodar_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ECHODAR_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_echodar_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ECHODAR_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_eilosapien_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EILOSAPIEN_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_eilosapien_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EILOSAPIEN_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_eilosapien_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EILOSAPIEN_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_elusive_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ELUSIVE_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_elusive_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ELUSIVE_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_elusive_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ELUSIVE_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_embrake_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EMBRAKE_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_embrake_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EMBRAKE_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_embrake_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EMBRAKE_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_emperor_beast_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EMPEROR_BEAST_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_emperor_beast_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EMPEROR_BEAST_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_emperor_beast_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EMPEROR_BEAST_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_emperor_beast_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EMPEROR_BEAST_STEP. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_enforcer_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ENFORCER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_enforcer_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ENFORCER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_enforcer_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ENFORCER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_everbeast_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EVERBEAST_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_everbeast_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EVERBEAST_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_exohead_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EXOHEAD_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_exohead_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EXOHEAD_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_exohead_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EXOHEAD_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_explodot_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EXPLODOT_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_explodot_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EXPLODOT_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_explodot_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EXPLODOT_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_eye_creature_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EYE_CREATURE_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_eye_creature_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EYE_CREATURE_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_eye_creature_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EYE_CREATURE_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_faceless_runner_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FACELESS_RUNNER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_faceless_runner_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FACELESS_RUNNER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_faceless_runner_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FACELESS_RUNNER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fenix_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FENIX_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fenix_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FENIX_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fenix_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FENIX_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fiend_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FIEND_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fiend_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FIEND_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fiend_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FIEND_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fishix_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FISHIX_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fishix_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FISHIX_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fishix_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FISHIX_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flamewalker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLAMEWALKER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flamewalker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLAMEWALKER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flamewalker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLAMEWALKER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flesh_eater_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLESH_EATER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flesh_eater_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLESH_EATER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flesh_eater_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLESH_EATER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flye_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLYE_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flye_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLYE_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flye_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLYE_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fungi_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FUNGI_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fungi_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FUNGI_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fungi_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FUNGI_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_furlion_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FURLION_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_furlion_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FURLION_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_furlion_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FURLION_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_gadgetoid_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GADGETOID_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_gadgetoid_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GADGETOID_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_gadgetoid_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GADGETOID_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ghostine_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GHOSTINE_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ghostine_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GHOSTINE_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ghostine_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GHOSTINE_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ghost_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GHOST_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ghost_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GHOST_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ghost_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GHOST_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_giant_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GIANT_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_giant_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GIANT_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_giant_snail_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GIANT_SNAIL_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_giant_snail_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GIANT_SNAIL_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_giant_snail_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GIANT_SNAIL_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_giant_snail_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GIANT_SNAIL_STEP. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goalby_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOALBY_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goalby_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOALBY_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goalby_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOALBY_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goblin_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOBLIN_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goblin_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOBLIN_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goblin_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOBLIN_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goldorth_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOLDORTH_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goldorth_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOLDORTH_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goldorth_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOLDORTH_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_golem_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOLEM_STEP. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_graw_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRAW_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_graw_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRAW_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_graw_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRAW_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grillface_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRILLFACE_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grillface_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRILLFACE_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grillface_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRILLFACE_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grillface_scare for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRILLFACE_SCARE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grobbler_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GROBBLER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grobbler_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GROBBLER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grobbler_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GROBBLER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grocculate_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GROCCULATE_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grocculate_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GROCCULATE_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grocculate_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GROCCULATE_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grunt_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRUNT_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grunt_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRUNT_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grunt_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRUNT_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_guardian_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GUARDIAN_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_guardian_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GUARDIAN_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_gyro_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GYRO_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_gyro_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GYRO_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_gyro_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GYRO_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hag_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HAG_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hag_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HAG_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hag_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HAG_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hellcat_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HELLCAT_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hellcat_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HELLCAT_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hellcat_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HELLCAT_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hellspot_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HELLSPOT_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hellspot_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HELLSPOT_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hellspot_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HELLSPOT_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hive_king_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HIVE_KING_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hive_king_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HIVE_KING_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_horndron_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HORNDRON_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_horndron_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HORNDRON_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_horndron_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HORNDRON_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_horon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HORON_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_horon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HORON_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_horon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HORON_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_host_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HOST_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_host_drop for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HOST_DROP. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_host_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HOST_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hunch_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HUNCH_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hunch_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HUNCH_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hunch_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HUNCH_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hunter_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HUNTER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hunter_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HUNTER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hunter_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HUNTER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hydrolisk_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HYDROLISK_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hydrolisk_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HYDROLISK_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hydrolisk_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HYDROLISK_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_immortal_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IMMORTAL_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_immortal_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IMMORTAL_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_infernal_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_INFERNAL_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_infernal_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_INFERNAL_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_iosaur_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IOSAUR_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_iosaur_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IOSAUR_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_iosaur_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IOSAUR_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_irkling_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IRKLING_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_irkling_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IRKLING_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_irkling_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IRKLING_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_jawe_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_JAWE_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_jawe_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_JAWE_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_jawe_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_JAWE_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_jumbo_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_JUMBO_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_kaiyu_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KAIYU_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_kaiyu_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KAIYU_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_kaiyu_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KAIYU_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_keeler_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KEELER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_keeler_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KEELER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_keeler_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KEELER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_keeler_revive for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KEELER_REVIVE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_king_bambambam_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KING_BAMBAMBAM_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_king_bambambam_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KING_BAMBAMBAM_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_king_bambambam_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KING_BAMBAMBAM_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_king_shroomus_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KING_SHROOMUS_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_king_shroomus_heal for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KING_SHROOMUS_HEAL. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_kror_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KROR_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_kror_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KROR_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lelyetian_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LELYETIAN_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lelyetian_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LELYETIAN_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lelyetian_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LELYETIAN_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_linger_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LINGER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_linger_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LINGER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_linger_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LINGER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_little_bam_spawn for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LITTLE_BAM_SPAWN. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_living_fungi_spawn for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LIVING_FUNGI_SPAWN. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lollypopper_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LOLLYPOPPER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lost_soul_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LOST_SOUL_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lost_soul_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LOST_SOUL_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lost_soul_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LOST_SOUL_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lunarcher_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LUNARCHER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lunarcher_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LUNARCHER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lunarcher_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LUNARCHER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lurker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LURKER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lurker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LURKER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lurker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LURKER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_luxocron_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LUXOCRON_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_luxocron_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LUXOCRON_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_luxocron_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LUXOCRON_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_magicke_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MAGICKE_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_magicke_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MAGICKE_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_magicke_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MAGICKE_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mechachron_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MECHACHRON_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mechachron_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MECHACHRON_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mechachron_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MECHACHRON_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mechbot_jump for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MECHBOT_JUMP. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mechyon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MECHYON_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mechyon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MECHYON_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mechyon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MECHYON_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_merkyre_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MERKYRE_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_merkyre_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MERKYRE_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_merkyre_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MERKYRE_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mermage_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MERMAGE_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mermage_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MERMAGE_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mermage_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MERMAGE_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mirage_teleport for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MIRAGE_TELEPORT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_modulo_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MODULO_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_modulo_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MODULO_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_modulo_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MODULO_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mother_void_walker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MOTHER_VOID_WALKER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mother_void_walker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MOTHER_VOID_WALKER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mother_void_walker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MOTHER_VOID_WALKER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_muckopede_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MUCKOPEDE_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_muckopede_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MUCKOPEDE_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_muncher_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MUNCHER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_muncher_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MUNCHER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_muncher_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MUNCHER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_natura_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NATURA_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_natura_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NATURA_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_natura_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NATURA_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_neptuno_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NEPTUNO_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_neptuno_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NEPTUNO_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_neptuno_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NEPTUNO_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nethengeic_beast_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NETHENGEIC_BEAST_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nethengeic_beast_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NETHENGEIC_BEAST_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nethengeic_beast_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NETHENGEIC_BEAST_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nethengeic_wither_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NETHENGEIC_WITHER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nethengeic_wither_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NETHENGEIC_WITHER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nethengeic_wither_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NETHENGEIC_WITHER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightfly_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTFLY_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightfly_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTFLY_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightfly_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTFLY_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightmare_spider_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTMARE_SPIDER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightmare_spider_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTMARE_SPIDER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightmare_spider_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTMARE_SPIDER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightwing_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTWING_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightwing_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTWING_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightwing_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTWING_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_night_watcher_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHT_WATCHER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_night_watcher_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHT_WATCHER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nipper_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIPPER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nipper_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIPPER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nipper_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIPPER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nospike_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NOSPIKE_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nospike_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NOSPIKE_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nospike_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NOSPIKE_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_occulent_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_OCCULENT_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_occulent_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_OCCULENT_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_occulent_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_OCCULENT_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_omnilight_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_OMNILIGHT_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_omnilight_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_OMNILIGHT_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_omnilight_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_OMNILIGHT_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_orbiter_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ORBITER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_orbiter_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ORBITER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_orbiter_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ORBITER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_parasect_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PARASECT_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_parasect_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PARASECT_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_parasect_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PARASECT_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_paravite_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PARAVITE_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_paravite_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PARAVITE_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_paravite_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PARAVITE_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_penguin_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PENGUIN_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_penguin_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PENGUIN_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_penguin_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PENGUIN_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_penumbra_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PENUMBRA_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_penumbra_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PENUMBRA_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_penumbra_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PENUMBRA_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_phantom_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PHANTOM_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_phantom_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PHANTOM_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pigotron_appear for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PIGOTRON_APPEAR. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pigotron_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PIGOTRON_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pigotron_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PIGOTRON_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pigotron_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PIGOTRON_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pincher_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PINCHER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pincher_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PINCHER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pincher_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PINCHER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pod_plant_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_POD_PLANT_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pod_plant_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_POD_PLANT_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pod_plant_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_POD_PLANT_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_polytom_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_POLYTOM_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_polytom_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_POLYTOM_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_polytom_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_POLYTOM_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_primordial_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PRIMORDIAL_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_primordial_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PRIMORDIAL_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_quickpocket_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_QUICKPOCKET_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_quickpocket_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_QUICKPOCKET_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_quickpocket_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_QUICKPOCKET_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_quickpocket_steal for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_QUICKPOCKET_STEAL. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rainicorn_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAINICORN_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rainicorn_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAINICORN_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rainicorn_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAINICORN_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rammerhead_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAMMERHEAD_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rammerhead_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAMMERHEAD_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rammerhead_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAMMERHEAD_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ramradon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAMRADON_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ramradon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAMRADON_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ramradon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAMRADON_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rawbone_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAWBONE_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rawbone_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAWBONE_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rawbone_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAWBONE_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_reaper_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_REAPER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_reaper_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_REAPER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_reaper_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_REAPER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_refluct_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_REFLUCT_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_refluct_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_REFLUCT_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_refluct_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_REFLUCT_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rockbiter_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROCKBITER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rockbiter_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROCKBITER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rockbiter_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROCKBITER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rock_rider_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROCK_RIDER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rock_rider_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROCK_RIDER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rock_rider_switch for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROCK_RIDER_SWITCH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_roloscope_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROLOSCOPE_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_roloscope_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROLOSCOPE_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_roloscope_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROLOSCOPE_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_runic_golem_change for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RUNIC_GOLEM_CHANGE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_runic_golem_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RUNIC_GOLEM_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sabretooth_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SABRETOOTH_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sabretooth_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SABRETOOTH_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sabretooth_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SABRETOOTH_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sasquatch_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SASQUATCH_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_scrubby_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SCRUBBY_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_scrubby_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SCRUBBY_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sea_viper_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SEA_VIPER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sea_viper_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SEA_VIPER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sea_viper_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SEA_VIPER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_seeker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SEEKER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_seeker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SEEKER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_seeker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SEEKER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shade_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADE_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shade_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADE_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shade_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADE_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shadowlord_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADOWLORD_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shadowlord_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADOWLORD_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shadowlord_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADOWLORD_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shadow_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADOW_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shadow_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADOW_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shifter_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHIFTER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shifter_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHIFTER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shifter_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHIFTER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skeletal_cowman_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELETAL_COWMAN_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skeletal_cowman_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELETAL_COWMAN_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skeletron_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELETRON_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skeletron_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELETRON_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skeletron_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELETRON_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skellox_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELLOX_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skellox_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELLOX_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skellox_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELLOX_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skipper_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKIPPER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skipper_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKIPPER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skipper_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKIPPER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skull_creature_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKULL_CREATURE_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skull_creature_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKULL_CREATURE_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skull_creature_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKULL_CREATURE_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_slimer_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SLIMER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_slimer_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SLIMER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_slimer_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SLIMER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_smash_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SMASH_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_smash_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SMASH_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_smash_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SMASH_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_soulscorne_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SOULSCORNE_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_soulscorne_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SOULSCORNE_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_soulscorne_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SOULSCORNE_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_soulvyre_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SOULVYRE_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_soulvyre_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SOULVYRE_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_soulvyre_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SOULVYRE_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spectral_wizard_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPECTRAL_WIZARD_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spectral_wizard_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPECTRAL_WIZARD_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spectral_wizard_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPECTRAL_WIZARD_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sphinx_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPHINX_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sphinx_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPHINX_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sphinx_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPHINX_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spinoledon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPINOLEDON_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spinoledon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPINOLEDON_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spinoledon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPINOLEDON_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spinux_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPINUX_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spinux_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPINUX_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spinux_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPINUX_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spirit_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPIRIT_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spirit_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPIRIT_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_squiggler_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SQUIGGLER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_squiggler_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SQUIGGLER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_squiggler_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SQUIGGLER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stalker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STALKER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stalker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STALKER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stalker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STALKER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stimulosus_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STIMULOSUS_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stimulo_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STIMULO_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stimulo_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STIMULO_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stimulo_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STIMULO_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stinger_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STINGER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stinger_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STINGER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sugarface_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SUGARFACE_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sugarface_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SUGARFACE_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sugarface_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SUGARFACE_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_surveyor_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SURVEYOR_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_surveyor_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SURVEYOR_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_surveyor_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SURVEYOR_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sysker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SYSKER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sysker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SYSKER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sysker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SYSKER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_terradon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TERRADON_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_terradon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TERRADON_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_terradon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TERRADON_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_terrestrial_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TERRESTRIAL_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_terrestrial_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TERRESTRIAL_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_terrestrial_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TERRESTRIAL_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tharafly_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_THARAFLY_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tharafly_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_THARAFLY_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tharafly_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_THARAFLY_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tortione_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TORTIONE_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tortione_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TORTIONE_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tortione_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TORTIONE_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_toxxulous_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TOXXULOUS_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_toxxulous_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TOXXULOUS_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_toxxulous_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TOXXULOUS_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tracker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TRACKER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tracker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TRACKER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tracker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TRACKER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tree_spirit_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TREE_SPIRIT_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tree_spirit_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TREE_SPIRIT_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tree_spirit_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TREE_SPIRIT_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_trickster_hide for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TRICKSTER_HIDE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_trickster_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TRICKSTER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_trickster_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TRICKSTER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tyrosaur_charge for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TYROSAUR_CHARGE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tyrosaur_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TYROSAUR_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tyrosaur_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TYROSAUR_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tyrosaur_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TYROSAUR_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tyrosaur_ready_stomp for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TYROSAUR_READY_STOMP. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tyrosaur_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TYROSAUR_STEP. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tyrosaur_stomp for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TYROSAUR_STOMP. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_urka_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_URKA_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_urka_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_URKA_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_urka_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_URKA_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ursa_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_URSA_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ursa_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_URSA_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ursa_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_URSA_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_valkyrie_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VALKYRIE_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_valkyrie_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VALKYRIE_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_valkyrie_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VALKYRIE_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_vertebron_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VERTEBRON_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_vertebron_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VERTEBRON_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_vertebron_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VERTEBRON_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_visular_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VISULAR_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_visular_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VISULAR_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_visular_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VISULAR_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_visulon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VISULON_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_void_walker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOID_WALKER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_void_walker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOID_WALKER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_void_walker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOID_WALKER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_volar_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLAR_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_volar_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLAR_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_volar_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLAR_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voliant_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLIANT_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voliant_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLIANT_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voliant_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLIANT_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voltron_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLTRON_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voltron_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLTRON_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voltron_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLTRON_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voxxulon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOXXULON_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voxxulon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOXXULON_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voxxulon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOXXULON_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_walker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WALKER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_walker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WALKER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_walker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WALKER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_web_reaper_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WEB_REAPER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_web_reaper_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WEB_REAPER_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_web_reaper_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WEB_REAPER_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_wither_wizard_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WITHER_WIZARD_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_wither_wizard_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WITHER_WIZARD_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_xxeus_dash for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_XXEUS_DASH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_xxeus_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_XXEUS_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_xxeus_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_XXEUS_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_xxeus_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_XXEUS_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_yeti_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_YETI_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_yeti_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_YETI_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_yeti_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_YETI_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zarg_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZARG_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zarg_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZARG_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zarg_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZARG_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zhinx_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZHINX_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zhinx_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZHINX_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zhinx_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZHINX_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zorp_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZORP_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zorp_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZORP_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zorp_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZORP_LIVING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bane_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BANE_MUSIC. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baroness_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BARONESS_MUSIC. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clunkhead_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CLUNKHEAD_MUSIC. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:coniferon_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CONIFERON_MUSIC. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:corallus_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CORALLUS_MUSIC. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cotton_candor_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.COTTON_CANDOR_MUSIC. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:craexxeus_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CRAEXXEUS_MUSIC. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creep_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CREEP_MUSIC. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystocore_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CRYSTOCORE_MUSIC. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dracyon_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DRACYON_MUSIC. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:elusive_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ELUSIVE_MUSIC. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:four_guardians_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.FOUR_GUARDIANS_MUSIC. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goldorth_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GOLDORTH_MUSIC. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:graw_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GRAW_MUSIC. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gyro_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GYRO_MUSIC. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hive_king_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HIVE_KING_MUSIC. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:horon_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HORON_MUSIC. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hydrolisk_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HYDROLISK_MUSIC. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:king_bambambam_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.KING_BAMBAMBAM_MUSIC. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:king_shroomus_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.KING_SHROOMUS_MUSIC. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:kror_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.KROR_MUSIC. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mechbot_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MECHBOT_MUSIC. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nethengeic_wither_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.NETHENGEIC_WITHER_MUSIC. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:penumbra_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PENUMBRA_MUSIC. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:primordial_five_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PRIMORDIAL_FIVE_MUSIC. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rock_rider_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ROCK_RIDER_MUSIC. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shadowlord_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHADOWLORD_MUSIC. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:silverfoot_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SILVERFOOT_MUSIC. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletron_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SKELETRON_MUSIC. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:smash_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SMASH_MUSIC. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tyrosaur_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.TYROSAUR_MUSIC. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vinocorne_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.VINOCORNE_MUSIC. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:visualent_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.VISUALENT_MUSIC. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:voxxulon_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.VOXXULON_MUSIC. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:petal_crafting_station_success for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PETAL_CRAFTING_STATION_SUCCESS. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:plant_thump for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PLANT_THUMP. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:abyss_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ABYSS_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_cavern_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ANCIENT_CAVERN_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:barren_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BARREN_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candyland_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CANDYLAND_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:celeve_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CELEVE_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creeponia_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CREEPONIA_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystevia_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CRYSTEVIA_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dark_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DARK_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:immortallis_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.IMMORTALLIS_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iromine_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.IROMINE_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:light_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LIGHT_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:natural_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.NATURAL_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyrelands_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHYRELANDS_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rune_randomizer_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.RUNE_RANDOMIZER_USE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:arc_wizard_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ARC_WIZARD_SHOOT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baroness_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BARONESS_SHOOT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baumba_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BAUMBA_SHOOT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cherry_blaster_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CHERRY_BLASTER_SHOOT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clown_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CLOWN_SHOOT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clunkhead_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CLUNKHEAD_SHOOT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cotton_candor_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.COTTON_CANDOR_SHOOT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:craexxeus_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CRAEXXEUS_SHOOT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:craexxeus_nuke_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CRAEXXEUS_NUKE_SHOOT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fungik_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.FUNGIK_SHOOT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:guardian_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GUARDIAN_SHOOT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hag_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HAG_SHOOT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:kaiyu_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.KAIYU_SHOOT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:linger_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LINGER_SHOOT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magic_creeper_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MAGIC_CREEPER_SHOOT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magicke_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MAGICKE_SHOOT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mechbot_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MECHBOT_SHOOT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mermage_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MERMAGE_SHOOT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mirage_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MIRAGE_SHOOT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyre_troll_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHYRE_TROLL_SHOOT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeleman_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SKELEMAN_SHOOT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spirit_protector_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SPIRIT_PROTECTOR_SHOOT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:undead_troll_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.UNDEAD_TROLL_SHOOT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vine_wizard_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.VINE_WIZARD_SHOOT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:web_reaper_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.WEB_REAPER_SHOOT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wizard_blast_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.WIZARD_BLAST_SHOOT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyrelands_wind for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHYRELANDS_WIND. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:atlantic_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ATLANTIC_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:basic_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BASIC_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CANDY_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:celestial_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CELESTIAL_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:concussion_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CONCUSSION_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:coral_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CORAL_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystevia_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CRYSTEVIA_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ember_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.EMBER_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ever_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.EVER_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:firefly_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.FIREFLY_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fungal_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.FUNGAL_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:joker_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.JOKER_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:kaiyu_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.KAIYU_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lightshine_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LIGHTSHINE_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LUNAR_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:meteor_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.METEOR_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:moonlight_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOONLIGHT_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nature_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.NATURE_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nightmare_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.NIGHTMARE_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:noxious_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.NOXIOUS_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:phantom_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PHANTOM_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:reef_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.REEF_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rejuvenation_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.REJUVENATION_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.RUNIC_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shadow_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHADOW_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:show_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHOW_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyre_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHYRE_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sky_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SKY_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sun_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SUN_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:surge_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SURGE_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tangle_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.TANGLE_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ultimatum_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ULTIMATUM_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:web_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.WEB_STAFF_CAST. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tea_sink_fill for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.TEA_SINK_FILL. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tea_sink_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.TEA_SINK_USE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tribute_fail for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.TRIBUTE_FAIL. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tribute_success for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.TRIBUTE_SUCCESS. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creation_slab_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CREATION_SLAB_USE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:very_heavy_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.VERY_HEAVY_STEP. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vulcane_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.VULCANE_USE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:outlaw_disc for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.OUTLAW_DISC. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:caverns_disc for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CAVERNS_DISC. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:poison_resist for public static net.minecraft.potion.PotionType com.bobmowzie.mowziesmobs.server.potion.PotionTypeHandler.POISON_RESIST. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:long_poison_resist for public static net.minecraft.potion.PotionType com.bobmowzie.mowziesmobs.server.potion.PotionTypeHandler.LONG_POISON_RESIST. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:passive_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.PASSIVE_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:passive_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.PASSIVE_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:passive_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.PASSIVE_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:assist_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ASSIST_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:assist_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ASSIST_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:assist_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ASSIST_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:aggressive_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.AGGRESSIVE_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:aggressive_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.AGGRESSIVE_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:aggressive_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.AGGRESSIVE_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:debug_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.DEBUG_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:debug_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.DEBUG_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:debug_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.DEBUG_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:ant_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ANT_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:ant_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ANT_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:ant_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ANT_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:antranger_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ANTRANGER_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:antranger_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ANTRANGER_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:antranger_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ANTRANGER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:anubis_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ANUBIS_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:anubis_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ANUBIS_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:anubis_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ANUBIS_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:anubis_male_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ANUBIS_MALE_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:anubis_male_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ANUBIS_MALE_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:anubis_male_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ANUBIS_MALE_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:arachne_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ARACHNE_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:arachne_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ARACHNE_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:arachne_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ARACHNE_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:banshee_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.BANSHEE_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:banshee_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.BANSHEE_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:banshee_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.BANSHEE_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:baphomet_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.BAPHOMET_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:baphomet_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.BAPHOMET_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:baphomet_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.BAPHOMET_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:bee_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.BEE_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:bee_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.BEE_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:bee_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.BEE_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:beholder_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.BEHOLDER_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:beholder_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.BEHOLDER_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:beholder_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.BEHOLDER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:cecaelia_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.CECAELIA_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:cecaelia_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.CECAELIA_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:cecaelia_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.CECAELIA_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:centaur_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.CENTAUR_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:centaur_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.CENTAUR_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:centaur_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.CENTAUR_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:centaur_male_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.CENTAUR_MALE_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:centaur_male_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.CENTAUR_MALE_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:centaur_male_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.CENTAUR_MALE_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:cyclops_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.CYCLOPS_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:cyclops_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.CYCLOPS_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:cyclops_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.CYCLOPS_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:dhampir_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.DHAMPIR_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:dhampir_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.DHAMPIR_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:dhampir_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.DHAMPIR_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:dryad_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.DRYAD_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:dryad_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.DRYAD_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:dryad_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.DRYAD_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:dullahan_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.DULLAHAN_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:dullahan_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.DULLAHAN_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:dullahan_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.DULLAHAN_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:dwarf_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.DWARF_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:dwarf_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.DWARF_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:dwarf_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.DWARF_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:goblin_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.GOBLIN_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:goblin_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.GOBLIN_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:goblin_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.GOBLIN_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:gorgon_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.GORGON_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:gorgon_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.GORGON_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:gorgon_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.GORGON_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:gryphon_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.GRYPHON_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:gryphon_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.GRYPHON_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:gryphon_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.GRYPHON_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:harpy_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.HARPY_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:harpy_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.HARPY_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:harpy_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.HARPY_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:harpy_wizard_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.HARPY_WIZARD_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:harpy_wizard_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.HARPY_WIZARD_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:harpy_wizard_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.HARPY_WIZARD_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:hunter_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.HUNTER_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:hunter_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.HUNTER_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:hunter_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.HUNTER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:kikimora_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.KIKIMORA_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:kikimora_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.KIKIMORA_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:kikimora_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.KIKIMORA_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:kobold_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.KOBOLD_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:kobold_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.KOBOLD_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:kobold_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.KOBOLD_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:mandragora_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.MANDRAGORA_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:mandragora_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.MANDRAGORA_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:mandragora_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.MANDRAGORA_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:mandragora_scream for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.MANDRAGORA_SCREAM. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:matango_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.MATANGO_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:matango_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.MATANGO_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:matango_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.MATANGO_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:mermaid_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.MERMAID_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:mermaid_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.MERMAID_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:mermaid_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.MERMAID_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:minotaur_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.MINOTAUR_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:minotaur_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.MINOTAUR_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:minotaur_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.MINOTAUR_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:minotaurus_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.MINOTAURUS_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:minotaurus_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.MINOTAURUS_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:minotaurus_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.MINOTAURUS_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:mummy_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.MUMMY_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:mummy_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.MUMMY_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:mummy_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.MUMMY_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:naga_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.NAGA_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:naga_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.NAGA_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:naga_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.NAGA_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:ninetails_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.NINETAILS_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:ninetails_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.NINETAILS_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:ninetails_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.NINETAILS_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:oni_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ONI_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:oni_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ONI_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:oni_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ONI_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:orc_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ORC_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:orc_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ORC_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:orc_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ORC_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:satyress_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SATYRESS_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:satyress_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SATYRESS_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:satyress_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SATYRESS_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:selkie_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SELKIE_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:selkie_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SELKIE_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:selkie_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SELKIE_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:shaman_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SHAMAN_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:shaman_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SHAMAN_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:shaman_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SHAMAN_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:sharko_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SHARKO_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:sharko_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SHARKO_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:sharko_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SHARKO_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:siren_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SIREN_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:siren_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SIREN_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:siren_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SIREN_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:sludgegirl_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SLUDGEGIRL_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:sludgegirl_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SLUDGEGIRL_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:sludgegirl_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SLUDGEGIRL_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:sphinx_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SPHINX_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:sphinx_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SPHINX_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:sphinx_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SPHINX_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:spriggan_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SPRIGGAN_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:spriggan_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SPRIGGAN_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:spriggan_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SPRIGGAN_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:succubus_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SUCCUBUS_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:succubus_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SUCCUBUS_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:succubus_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SUCCUBUS_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:succubus_male_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SUCCUBUS_MALE_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:succubus_male_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SUCCUBUS_MALE_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:succubus_male_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SUCCUBUS_MALE_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:toad_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.TOAD_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:toad_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.TOAD_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:toad_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.TOAD_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:valkyrie_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.VALKYRIE_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:valkyrie_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.VALKYRIE_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:valkyrie_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.VALKYRIE_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:vampire_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.VAMPIRE_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:vampire_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.VAMPIRE_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:vampire_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.VAMPIRE_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:werecat_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.WERECAT_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:werecat_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.WERECAT_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:werecat_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.WERECAT_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:witch_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.WITCH_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:witch_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.WITCH_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:witch_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.WITCH_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:yeti_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.YETI_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:yeti_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.YETI_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:yeti_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.YETI_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:yukionna_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.YUKIONNA_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:yukionna_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.YUKIONNA_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:yukionna_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.YUKIONNA_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:holstaurus_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.HOLSTAURUS_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:holstaurus_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.HOLSTAURUS_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:holstaurus_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.HOLSTAURUS_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:trader_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.TRADER_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:trader_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.TRADER_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:trader_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.TRADER_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:weresheep_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.WERESHEEP_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:weresheep_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.WERESHEEP_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:weresheep_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.WERESHEEP_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:creepergirl_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.CREEPERGIRL_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:creepergirl_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.CREEPERGIRL_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:creepergirl_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.CREEPERGIRL_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:endergirl_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ENDERGIRL_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:endergirl_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ENDERGIRL_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:endergirl_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.ENDERGIRL_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:slimegirl_say for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SLIMEGIRL_SAY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:slimegirl_hurt for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SLIMEGIRL_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:slimegirl_death for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.SLIMEGIRL_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:step_sandals for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.STEP_SANDALS. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:step_webbed for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.STEP_WEBBED. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:box_open_1 for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.BOX_OPEN_1. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:box_open_2 for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.BOX_OPEN_2. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:bag_open for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.BAG_OPEN. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:book_hit for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.BOOK_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup grimoireofgaia:none for public static net.minecraft.util.SoundEvent gaia.init.GaiaSounds.NONE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:abyss for public static net.tslat.aoa3.dimension.abyss.biomes.BiomeAbyss net.tslat.aoa3.common.registration.BiomeRegister.ABYSS. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_cavern for public static net.tslat.aoa3.dimension.ancientcavern.biomes.BiomeAncientCavern net.tslat.aoa3.common.registration.BiomeRegister.ANCIENT_CAVERN. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:barathos for public static net.tslat.aoa3.dimension.barathos.biomes.BiomeBarathos net.tslat.aoa3.common.registration.BiomeRegister.BARATHOS. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candyland for public static net.tslat.aoa3.dimension.candyland.biomes.BiomeCandyland net.tslat.aoa3.common.registration.BiomeRegister.CANDYLAND. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:celeve for public static net.tslat.aoa3.dimension.celeve.biomes.BiomeCeleve net.tslat.aoa3.common.registration.BiomeRegister.CELEVE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creeponia for public static net.tslat.aoa3.dimension.creeponia.biomes.BiomeCreeponia net.tslat.aoa3.common.registration.BiomeRegister.CREEPONIA. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystevia for public static net.tslat.aoa3.dimension.crystevia.biomes.BiomeCrystevia net.tslat.aoa3.common.registration.BiomeRegister.CRYSTEVIA. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:deeplands for public static net.tslat.aoa3.dimension.deeplands.biomes.BiomeDeeplands net.tslat.aoa3.common.registration.BiomeRegister.DEEPLANDS. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dustopia for public static net.tslat.aoa3.dimension.dustopia.biomes.BiomeDustopia net.tslat.aoa3.common.registration.BiomeRegister.DUSTOPIA. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gardencia for public static net.tslat.aoa3.dimension.gardencia.biomes.BiomeGardencia net.tslat.aoa3.common.registration.BiomeRegister.GARDENCIA. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:greckon for public static net.tslat.aoa3.dimension.greckon.biomes.BiomeGreckon net.tslat.aoa3.common.registration.BiomeRegister.GRECKON. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haven for public static net.tslat.aoa3.dimension.haven.biomes.BiomeHaven net.tslat.aoa3.common.registration.BiomeRegister.HAVEN. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:immortallis for public static net.tslat.aoa3.dimension.immortallis.biomes.BiomeImmortallis net.tslat.aoa3.common.registration.BiomeRegister.IMMORTALLIS. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iromine for public static net.tslat.aoa3.dimension.iromine.biomes.BiomeIromine net.tslat.aoa3.common.registration.BiomeRegister.IROMINE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lborean for public static net.tslat.aoa3.dimension.lborean.biomes.BiomeLBorean net.tslat.aoa3.common.registration.BiomeRegister.LBOREAN. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lelyetia for public static net.tslat.aoa3.dimension.lelyetia.biomes.BiomeLelyetia net.tslat.aoa3.common.registration.BiomeRegister.LELYETIA. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunalus for public static net.tslat.aoa3.dimension.lunalus.biomes.BiomeLunalus net.tslat.aoa3.common.registration.BiomeRegister.LUNALUS. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mysterium for public static net.tslat.aoa3.dimension.mysterium.biomes.BiomeMysterium net.tslat.aoa3.common.registration.BiomeRegister.MYSTERIUM. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:precasia for public static net.tslat.aoa3.dimension.precasia.biomes.BiomePrecasia net.tslat.aoa3.common.registration.BiomeRegister.PRECASIA. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runandor for public static net.tslat.aoa3.dimension.runandor.biomes.BiomeRunandor net.tslat.aoa3.common.registration.BiomeRegister.RUNANDOR. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyrelands for public static net.tslat.aoa3.dimension.shyrelands.biomes.BiomeShyrelands net.tslat.aoa3.common.registration.BiomeRegister.SHYRELANDS. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vox_ponds for public static net.tslat.aoa3.dimension.voxponds.biomes.BiomeVoxPonds net.tslat.aoa3.common.registration.BiomeRegister.VOX_PONDS. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:lightning_protection for public static net.minecraft.enchantment.Enchantment team.cqr.cqrepoured.init.CQREnchantments.LIGHTNING_PROTECTION. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:spectral for public static net.minecraft.enchantment.Enchantment team.cqr.cqrepoured.init.CQREnchantments.SPECTRAL. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.whoosh for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_WHOOSH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.angry2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_ANGRY_2. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.axe_land for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_AXE_LAND. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup openblocks:pedometer.use for public static net.minecraft.util.SoundEvent openblocks.OpenBlocks$Sounds.ITEM_PEDOMETER_USE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.talk3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_TALK_3. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.talk4 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_TALK_4. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.breaklarge2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_BREAK_LARGE_2. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.swoop for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_SWOOP. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.growl2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_GROWL_2. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup openblocks:grave.rob for public static net.minecraft.util.SoundEvent openblocks.OpenBlocks$Sounds.BLOCK_GRAVE_ROB. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.breath1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_BREATH_1. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.battlecry for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_BATTLECRY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.hurt for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.living2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_LIVING_2. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.ambient for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_AMBIENT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:entity.player.classic_hurt for public static net.minecraft.util.SoundEvent team.cqr.cqrepoured.init.CQRSounds.CLASSIC_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.talk6 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_TALK_6. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.land for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_LAND. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.angry6 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_ANGRY_6. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.breakmedium2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_BREAK_MEDIUM_2. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.talk4 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_TALK_4. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.shout3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_SHOUT_3. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.talk1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_TALK_1. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.breath2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_BREATH_2. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.release2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_RELEASE_2. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.emerge for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_EMERGE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.acidspit for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ACID_SPIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup openblocks:target.close for public static net.minecraft.util.SoundEvent openblocks.OpenBlocks$Sounds.BLOCK_TARGET_CLOSE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:lantern.pop for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_LANTERN_POP. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.whoosh for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_WHOOSH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.roar4 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ROAR_4. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.scream for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_SCREAM. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.step for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_STEP. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:entity.pirate.death for public static net.minecraft.util.SoundEvent team.cqr.cqrepoured.init.CQRSounds.PIRATE_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup computercraft:cc-turtleadvanced for public static net.minecraft.item.Item openmods.integration.modules.ComputerCraftUtils$Turtles.advancedTurtle. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.angry6 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_ANGRY_6. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup openblocks:slimalyzer.signal for public static net.minecraft.util.SoundEvent openblocks.OpenBlocks$Sounds.ITEM_SLIMALYZER_PING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup openblocks:bottler.signal for public static net.minecraft.util.SoundEvent openblocks.OpenBlocks$Sounds.BLOCK_XPBOTTLER_DONE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:laser for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.LASER. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:sunstrike for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.SUNSTRIKE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.emerge for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_MERGE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.swing1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_SWING_1. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.pant2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_PANT_2. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:music.black_pink for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.MUSIC_BLACK_PINK. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:entity.goblin.death for public static net.minecraft.util.SoundEvent team.cqr.cqrepoured.init.CQRSounds.GOBLIN_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.talk7 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_TALK_7. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.pull2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_PULL_2. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.angry1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_ANGRY_1. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.burst for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_BURST. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.hitmedium for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_HIT_MEDIUM_1. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.die for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_DIE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.breakmedium3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_BREAK_MEDIUM_3. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.wakeup for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_WAKEUP. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:grottol.burrow for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_GROTTOL_BURROW. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.grunt3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_GRUNT_3. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.preswing1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_PRE_SWING_1. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:entity.gremlin.ambient for public static net.minecraft.util.SoundEvent team.cqr.cqrepoured.init.CQRSounds.GREMLIN_AMBIENT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.breaklarge for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_BREAK_LARGE_1. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.iceballshoot for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ICEBALL_SHOOT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup openblocks:annoying.mosquito for public static net.minecraft.util.SoundEvent openblocks.OpenBlocks$Sounds.MISC_MOSQUITO. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.angry4 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_ANGRY_4. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.grunt2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_GRUNT_2. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.attack3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ATTACK_3. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:item.gun.shoot for public static net.minecraft.util.SoundEvent team.cqr.cqrepoured.init.CQRSounds.GUN_SHOOT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.attack4 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ATTACK_4. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:entity.gremlin.death for public static net.minecraft.util.SoundEvent team.cqr.cqrepoured.init.CQRSounds.GREMLIN_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.smallrockhit for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_HIT_SMALL. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.retract for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_RETRACT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.hitbig for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_MAGIC_BIG. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup openblocks:luggage.walk for public static net.minecraft.util.SoundEvent openblocks.OpenBlocks$Sounds.ENTITY_LUGGAGE_WALK. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.pull1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_PULL_1. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.rumble2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_RUMBLE_2. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.hitmedium2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_HIT_MEDIUM_2. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.roar3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ROAR_3. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:supernova.end for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_SUPERNOVA_END. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.step for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_STEP. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.talk1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_TALK_1. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:weak for public static WayofTime.bloodmagic.orb.BloodOrb WayofTime.bloodmagic.core.RegistrarBloodMagic.ORB_WEAK. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.swing for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_SWING. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.rockbreak for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_BREAK. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.blowdart for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_BLOWDART. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.attack for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_ATTACK. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup openblocks:luggage.eat.food for public static net.minecraft.util.SoundEvent openblocks.OpenBlocks$Sounds.ENTITY_LUGGAGE_EAT_FOOD. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:supernova.blackhole for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_SUPERNOVA_BLACKHOLE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.acidhit for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ACID_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.living1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_LIVING_1. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.grunt2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_GRUNT_2. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.talk6 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_TALK_6. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.roar for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ROAR. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup openblocks:cannon.activate for public static net.minecraft.util.SoundEvent openblocks.OpenBlocks$Sounds.BLOCK_CANNON_ACTIVATE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup openblocks:annoying.alarmclock for public static net.minecraft.util.SoundEvent openblocks.OpenBlocks$Sounds.MISC_ALARM_CLOCK. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup computercraft:cc-turtleexpanded for public static net.minecraft.item.Item openmods.integration.modules.ComputerCraftUtils$Turtles.normalTurtle. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.undamaged for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_UNDAMAGED. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.acidcharge for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ACID_CHARGE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.bite1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_BITE_1. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.swing3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_SWING_3. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.axe_hit for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_AXE_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup openmods:pageturn for public static net.minecraft.util.SoundEvent openmods.Sounds.PAGE_TURN. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:apprentice for public static WayofTime.bloodmagic.orb.BloodOrb WayofTime.bloodmagic.core.RegistrarBloodMagic.ORB_APPRENTICE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:entity.goblin.ambient for public static net.minecraft.util.SoundEvent team.cqr.cqrepoured.init.CQRSounds.GOBLIN_AMBIENT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.rumble3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_RUMBLE_3. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.talk2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_TALK_2. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup openblocks:beartrap.open for public static net.minecraft.util.SoundEvent openblocks.OpenBlocks$Sounds.BLOCK_BEARTRAP_OPEN. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.angry1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_ANGRY_1. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:grottol.die for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_GROTTOL_DIE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.attack2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ATTACK_2. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.talk2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_TALK_2. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:magician for public static WayofTime.bloodmagic.orb.BloodOrb WayofTime.bloodmagic.core.RegistrarBloodMagic.ORB_MAGICIAN. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:entity.gremlin.hurt for public static net.minecraft.util.SoundEvent team.cqr.cqrepoured.init.CQRSounds.GREMLIN_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.rumble1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_RUMBLE_1. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.angry5 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_ANGRY_5. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.die for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_DIE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.hurt for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.breakmedium for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_BREAK_MEDIUM_1. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.growl3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_GROWL_3. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:archmage for public static WayofTime.bloodmagic.orb.BloodOrb WayofTime.bloodmagic.core.RegistrarBloodMagic.ORB_ARCHMAGE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:transcendent for public static WayofTime.bloodmagic.orb.BloodOrb WayofTime.bloodmagic.core.RegistrarBloodMagic.ORB_TRANSCENDENT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup openblocks:beartrap.close for public static net.minecraft.util.SoundEvent openblocks.OpenBlocks$Sounds.BLOCK_BEARTRAP_CLOSE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup openblocks:luggage.eat.item for public static net.minecraft.util.SoundEvent openblocks.OpenBlocks$Sounds.ENTITY_LUGGAGE_EAT_ITEM. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:entity.nether_dragon.hurt for public static net.minecraft.util.SoundEvent team.cqr.cqrepoured.init.CQRSounds.NETHER_DRAGON_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.frozencrash for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_FROZEN_CRASH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:entity.bubble.bubble for public static net.minecraft.util.SoundEvent team.cqr.cqrepoured.init.CQRSounds.BUBBLE_BUBBLE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.preswing3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_PRE_SWING_3. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.grunt1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_GRUNT_1. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.grunt for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_GRUNT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.hitsmall for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_MAGIC_SMALL. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.roar2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ROAR_2. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.growl1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_GROWL_1. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.creak for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_CREAK. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup openblocks:elevator.activate for public static net.minecraft.util.SoundEvent openblocks.OpenBlocks$Sounds.BLOCK_ELEVATOR_ACTIVATE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.rockcrumble for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_CRUMBLE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.angry3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_ANGRY_3. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:entity.goblin.hurt for public static net.minecraft.util.SoundEvent team.cqr.cqrepoured.init.CQRSounds.GOBLIN_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.die for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_DIE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.iceballcharge for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ICEBALL_CHARGE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.hit for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_HIT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.shout1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_SHOUT_1. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.smallcrash for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_SMALL_CRASH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup openblocks:annoying.vibrate for public static net.minecraft.util.SoundEvent openblocks.OpenBlocks$Sounds.MISC_VIBRATE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:master for public static WayofTime.bloodmagic.orb.BloodOrb WayofTime.bloodmagic.core.RegistrarBloodMagic.ORB_MASTER. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.swing2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_SWING_2. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.grunt3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_GRUNT_3. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.die for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_DIE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.hurt1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_HURT_1. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.retreat for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_RETREAT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.angry5 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_ANGRY_5. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:entity.nether_dragon.death for public static net.minecraft.util.SoundEvent team.cqr.cqrepoured.init.CQRSounds.NETHER_DRAGON_DEATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.talk3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_TALK_3. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:lantern.puff for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_LANTERN_PUFF. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:misc.groundhit2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.MISC_GROUNDHIT_2. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:supernova.start for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_SUPERNOVA_START. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:entity.pirate.hurt for public static net.minecraft.util.SoundEvent team.cqr.cqrepoured.init.CQRSounds.PIRATE_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.inhale for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_INHALE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.rockcrash1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_CRASH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:grottol.undamaged for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_GROTTOL_UNDAMAGED. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup openblocks:squeegee.use for public static net.minecraft.util.SoundEvent openblocks.OpenBlocks$Sounds.ITEM_SQUEEGEE_ACTION. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.angry4 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_ANGRY_4. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.bouldercharge for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_BOULDER_CHARGE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.talk5 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_TALK_5. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.pull5 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_PULL_5. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.acidspithiss for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ACID_SPIT_HISS. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup openblocks:best.feature.ever.fart for public static net.minecraft.util.SoundEvent openblocks.OpenBlocks$Sounds.PLAYER_WHOOPS. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.magicchargesmall for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_MAGIC_CHARGE_SMALL. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.scream for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_SCREAM. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.angry3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_ANGRY_3. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.rustle for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_RUSTLE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:grottol.step for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_GROTTOL_STEP. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.hurt for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_HURT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.talk5 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_TALK_5. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.pant1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_PANT_1. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup openblocks:crayon.place for public static net.minecraft.util.SoundEvent openblocks.OpenBlocks$Sounds.ITEM_CRAYON_PLACE. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup openblocks:target.open for public static net.minecraft.util.SoundEvent openblocks.OpenBlocks$Sounds.BLOCK_TARGET_OPEN. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.icebreath for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ICEBREATH. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:entity.pirate.ambient for public static net.minecraft.util.SoundEvent team.cqr.cqrepoured.init.CQRSounds.PIRATE_AMBIENT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.preswing2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_PRE_SWING_2. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup cqrepoured:item.magic for public static net.minecraft.util.SoundEvent team.cqr.cqrepoured.init.CQRSounds.MAGIC. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.icebreathstart for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ICEBREATH_START. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.angry2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_ANGRY_2. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.attack1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ATTACK_1. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.baby.eat for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_BABY_EAT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.battlecry2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_BATTLECRY_2. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:misc.groundhit1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.MISC_GROUNDHIT_1. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.flap1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_FLAP_1. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.shout2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_SHOUT_2. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.roar1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ROAR_1. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.shout for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_SHOUT. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.belly for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_BELLY. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.bless for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_BLESS. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.grunt1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_GRUNT_1. This means the object wasn't registered. It's likely just mod options.
[12:02:18] [Server thread/INFO] [FML]: Holder lookups applied
[12:02:22] [Server thread/INFO] [Spartan Weaponry]: Registered Enchantments!
[12:05:30] [Server Shutdown Thread/INFO] [net.minecraft.server.MinecraftServer]: Stopping server
[12:05:31] [Server Shutdown Thread/INFO] [net.minecraft.server.MinecraftServer]: Saving worlds
[12:05:33] [Aternos System/ERROR] [LOG]: Server was stopped because it took too long to start. Try reducing the load to avoid this in the future.