1 | [13:42:24] [Render thread/INFO]: [Shaders] Sun path rotation: -40.0
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2 | [13:42:24] [Render thread/INFO]: [Shaders] Program loaded: world0/gbuffers_textured
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3 | [13:42:24] [Render thread/INFO]: [Shaders] Shadow map resolution: 2048
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4 | [13:42:24] [Render thread/INFO]: [Shaders] Shadow map distance: 256.0
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5 | [13:42:24] [Render thread/INFO]: [Shaders] Sun path rotation: -40.0
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6 | [13:42:24] [Render thread/INFO]: [Shaders] Program loaded: world0/gbuffers_skybasic
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7 | [13:42:24] [Render thread/INFO]: [Shaders] Shadow map resolution: 2048
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8 | [13:42:24] [Render thread/INFO]: [Shaders] Shadow map distance: 256.0
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9 | [13:42:24] [Render thread/INFO]: [Shaders] Sun path rotation: -40.0
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10 | [13:42:24] [Render thread/INFO]: [Shaders] Program loaded: world0/gbuffers_skytextured
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11 | [13:42:24] [Render thread/INFO]: [Shaders] Shadow map resolution: 2048
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12 | [13:42:24] [Render thread/INFO]: [Shaders] Shadow map distance: 256.0
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13 | [13:42:24] [Render thread/INFO]: [Shaders] Sun path rotation: -40.0
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14 | [13:42:24] [Render thread/INFO]: [Shaders] Program loaded: world0/gbuffers_clouds
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15 | [13:42:24] [Render thread/INFO]: [Shaders] Shadow map resolution: 2048
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16 | [13:42:24] [Render thread/INFO]: [Shaders] Shadow map distance: 256.0
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17 | [13:42:24] [Render thread/INFO]: [Shaders] Sun path rotation: -40.0
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18 | [13:42:24] [Render thread/INFO]: [Shaders] Program loaded: world0/gbuffers_terrain
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19 | [13:42:24] [Render thread/INFO]: [Shaders] Shadow map resolution: 2048
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20 | [13:42:24] [Render thread/INFO]: [Shaders] Shadow map distance: 256.0
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21 | [13:42:24] [Render thread/INFO]: [Shaders] Sun path rotation: -40.0
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22 | [13:42:24] [Render thread/INFO]: [Shaders] Program loaded: world0/gbuffers_damagedblock
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23 | [13:42:24] [Render thread/INFO]: [Shaders] Shadow map resolution: 2048
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24 | [13:42:24] [Render thread/INFO]: [Shaders] Shadow map distance: 256.0
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25 | [13:42:24] [Render thread/INFO]: [Shaders] Sun path rotation: -40.0
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26 | [13:42:24] [Render thread/INFO]: [Shaders] Program loaded: world0/gbuffers_block
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27 | [13:42:24] [Render thread/INFO]: [Shaders] Shadow map resolution: 2048
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28 | [13:42:24] [Render thread/INFO]: [Shaders] Shadow map distance: 256.0
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29 | [13:42:24] [Render thread/INFO]: [Shaders] Sun path rotation: -40.0
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30 | [13:42:24] [Render thread/INFO]: [Shaders] Program loaded: world0/gbuffers_beaconbeam
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31 | [13:42:24] [Render thread/INFO]: [Shaders] Shadow map resolution: 2048
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32 | [13:42:24] [Render thread/INFO]: [Shaders] Shadow map distance: 256.0
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33 | [13:42:24] [Render thread/INFO]: [Shaders] Sun path rotation: -40.0
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34 | [13:42:24] [Render thread/INFO]: [Shaders] Program loaded: world0/gbuffers_entities
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35 | [13:42:24] [Render thread/INFO]: [Shaders] Shadow map resolution: 2048
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36 | [13:42:24] [Render thread/INFO]: [Shaders] Shadow map distance: 256.0
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37 | [13:42:24] [Render thread/INFO]: [Shaders] Sun path rotation: -40.0
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38 | [13:42:24] [Render thread/INFO]: [Shaders] Program loaded: world0/gbuffers_entities_glowing
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39 | [13:42:25] [Render thread/INFO]: [Shaders] Shadow map resolution: 2048
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40 | [13:42:25] [Render thread/INFO]: [Shaders] Shadow map distance: 256.0
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41 | [13:42:25] [Render thread/INFO]: [Shaders] Sun path rotation: -40.0
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42 | [13:42:25] [Render thread/INFO]: [Shaders] Program loaded: world0/gbuffers_armor_glint
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43 | [13:42:25] [Render thread/INFO]: [Shaders] Shadow map resolution: 2048
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44 | [13:42:25] [Render thread/INFO]: [Shaders] Shadow map distance: 256.0
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45 | [13:42:25] [Render thread/INFO]: [Shaders] Sun path rotation: -40.0
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46 | [13:42:25] [Render thread/INFO]: [Shaders] Program loaded: world0/gbuffers_spidereyes
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47 | [13:42:25] [Render thread/INFO]: [Shaders] Shadow map resolution: 2048
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48 | [13:42:25] [Render thread/INFO]: [Shaders] Shadow map distance: 256.0
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49 | [13:42:25] [Render thread/INFO]: [Shaders] Sun path rotation: -40.0
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50 | [13:42:25] [Render thread/INFO]: [Shaders] Program loaded: world0/gbuffers_hand
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51 | [13:42:25] [Render thread/INFO]: [Shaders] Shadow map resolution: 2048
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52 | [13:42:25] [Render thread/INFO]: [Shaders] Shadow map distance: 256.0
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53 | [13:42:25] [Render thread/INFO]: [Shaders] Sun path rotation: -40.0
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54 | [13:42:25] [Render thread/INFO]: [Shaders] Program loaded: world0/gbuffers_weather
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55 | [13:42:25] [Render thread/INFO]: [Shaders] Shadow map resolution: 2048
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56 | [13:42:25] [Render thread/INFO]: [Shaders] Shadow map distance: 256.0
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57 | [13:42:25] [Render thread/INFO]: [Shaders] Sun path rotation: -40.0
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58 | [13:42:25] [Render thread/INFO]: [Shaders] Program loaded: world0/deferred
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59 | [13:42:25] [Render thread/INFO]: [Shaders] Shadow map resolution: 2048
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60 | [13:42:25] [Render thread/INFO]: [Shaders] Shadow map distance: 256.0
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61 | [13:42:25] [Render thread/INFO]: [Shaders] Sun path rotation: -40.0
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62 | [13:42:25] [Render thread/INFO]: [Shaders] colortex4 mipmap enabled
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63 | [13:42:25] [Render thread/INFO]: [Shaders] Program loaded: world0/deferred1
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64 | [13:42:25] [Render thread/INFO]: [Shaders] Shadow map resolution: 2048
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65 | [13:42:25] [Render thread/INFO]: [Shaders] Shadow map distance: 256.0
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66 | [13:42:25] [Render thread/INFO]: [Shaders] Sun path rotation: -40.0
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67 | [13:42:25] [Render thread/INFO]: [Shaders] Program loaded: world0/gbuffers_water
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68 | [13:42:25] [Render thread/INFO]: [Shaders] Shadow map resolution: 2048
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69 | [13:42:25] [Render thread/INFO]: [Shaders] Shadow map distance: 256.0
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70 | [13:42:25] [Render thread/INFO]: [Shaders] Sun path rotation: -40.0
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71 | [13:42:25] [Render thread/INFO]: [Shaders] colortex5 clear disabled
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72 | [13:42:25] [Render thread/INFO]: [Shaders] Program loaded: world0/composite
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73 | [13:42:25] [Render thread/INFO]: [Shaders] Shadow map resolution: 2048
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74 | [13:42:25] [Render thread/INFO]: [Shaders] Shadow map distance: 256.0
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75 | [13:42:25] [Render thread/INFO]: [Shaders] Sun path rotation: -40.0
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76 | [13:42:25] [Render thread/INFO]: [Shaders] colortex1 mipmap enabled
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77 | [13:42:25] [Render thread/INFO]: [Shaders] Program loaded: world0/composite1
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78 | [13:42:25] [Render thread/INFO]: [Shaders] Program disabled: world0/composite2
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79 | [13:42:25] [Render thread/INFO]: [Shaders] Program disabled: world0/composite3
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80 | [13:42:25] [Render thread/INFO]: [Shaders] Shadow map resolution: 2048
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81 | [13:42:25] [Render thread/INFO]: [Shaders] Shadow map distance: 256.0
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82 | [13:42:25] [Render thread/INFO]: [Shaders] Sun path rotation: -40.0
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83 | [13:42:25] [Render thread/INFO]: [Shaders] colortex0 mipmap enabled
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84 | [13:42:25] [Render thread/INFO]: [Shaders] Program loaded: world0/composite4
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85 | [13:42:25] [Render thread/INFO]: [Shaders] Shadow map resolution: 2048
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86 | [13:42:25] [Render thread/INFO]: [Shaders] Shadow map distance: 256.0
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87 | [13:42:25] [Render thread/INFO]: [Shaders] Sun path rotation: -40.0
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88 | [13:42:25] [Render thread/INFO]: [Shaders] colortex2 clear disabled
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89 | [13:42:25] [Render thread/INFO]: [Shaders] Program loaded: world0/composite5
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90 | [13:42:25] [Render thread/INFO]: [Shaders] Program disabled: world0/composite6
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91 | [13:42:25] [Render thread/INFO]: [Shaders] Shadow map resolution: 2048
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92 | [13:42:25] [Render thread/INFO]: [Shaders] Shadow map distance: 256.0
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93 | [13:42:25] [Render thread/INFO]: [Shaders] Sun path rotation: -40.0
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94 | [13:42:25] [Render thread/INFO]: [Shaders] Program loaded: world0/composite7
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95 | [13:42:25] [Render thread/INFO]: [Shaders] Shadow map resolution: 2048
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96 | [13:42:25] [Render thread/INFO]: [Shaders] Shadow map distance: 256.0
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97 | [13:42:25] [Render thread/INFO]: [Shaders] Sun path rotation: -40.0
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98 | [13:42:25] [Render thread/INFO]: [Shaders] colortex0 format: R11F_G11F_B10F
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99 | [13:42:25] [Render thread/INFO]: [Shaders] colortex1 format: RGB8
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100 | [13:42:25] [Render thread/INFO]: [Shaders] colortex2 format: RGBA16
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101 | [13:42:25] [Render thread/INFO]: [Shaders] colortex3 format: RGB8
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102 | [13:42:25] [Render thread/INFO]: [Shaders] gaux1 format: R8
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103 | [13:42:25] [Render thread/INFO]: [Shaders] gaux2 format: RGB10_A2
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104 | [13:42:25] [Render thread/INFO]: [Shaders] gaux3 format: RGB16
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105 | [13:42:25] [Render thread/INFO]: [Shaders] gaux4 format: RGB16
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106 | [13:42:25] [Render thread/INFO]: [Shaders] Hardware shadow filtering enabled.
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107 | [13:42:25] [Render thread/INFO]: [Shaders] Shadow distance render mul: 1.0
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108 | [13:42:25] [Render thread/INFO]: [Shaders] Noise texture enabled
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109 | [13:42:25] [Render thread/INFO]: [Shaders] Noise texture resolution: 512
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110 | [13:42:25] [Render thread/INFO]: [Shaders] Dryness halflife: 50.0
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111 | [13:42:25] [Render thread/INFO]: [Shaders] Wetness halflife: 300.0
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112 | [13:42:25] [Render thread/INFO]: [Shaders] Program loaded: world0/final
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113 | [13:42:25] [Render thread/INFO]: [Shaders] usedColorBuffers: 6
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114 | [13:42:25] [Render thread/INFO]: [Shaders] usedDepthBuffers: 3
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115 | [13:42:25] [Render thread/INFO]: [Shaders] usedShadowColorBuffers: 1
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116 | [13:42:25] [Render thread/INFO]: [Shaders] usedShadowDepthBuffers: 2
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117 | [13:42:25] [Render thread/INFO]: [Shaders] usedColorAttachs: 6
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118 | [13:42:25] [Render thread/INFO]: [Shaders] usedDrawBuffers: 2
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119 | [13:42:25] [Render thread/INFO]: [Shaders] bindImageTextures: false
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120 | [13:42:25] [Render thread/INFO]: [Shaders] Framebuffer created: dfb
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121 | [13:42:25] [Render thread/INFO]: [Shaders] Framebuffer created: sfb
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122 | [13:42:25] [Render thread/INFO]: [Shaders] Reset model renderers
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123 | [13:42:25] [Render thread/INFO]: [Shaders] Reset world renderers
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124 | [13:42:26] [Render thread/INFO]: Loaded 0 advancements
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125 | [13:44:16] [Render thread/WARN]: Unable to play empty soundEvent: minecraft:entity.salmon.ambient
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126 | [13:44:16] [Render thread/INFO]: Loaded 7 advancements
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127 | [13:45:34] [Render thread/INFO]: Loaded 28 advancements
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128 | [13:45:35] [Render thread/INFO]: Loaded 47 advancements
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129 | [13:45:35] [Render thread/INFO]: Loaded 50 advancements
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130 | [13:45:39] [Render thread/INFO]: Loaded 65 advancements
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131 | [13:46:37] [Render thread/INFO]: Loaded 80 advancements
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132 | [13:47:35] [Render thread/INFO]: Loaded 83 advancements
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133 | [13:47:40] [Render thread/INFO]: Loaded 83 advancements
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134 | [13:47:53] [Server thread/INFO]: TheTh1ng has made the advancement [Ice Bucket Challenge]
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135 | [13:47:53] [Render thread/INFO]: [CHAT] TheTh1ng has made the advancement [Ice Bucket Challenge]
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136 | [13:47:53] [Render thread/INFO]: Loaded 94 advancements
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137 | [13:47:54] [Render thread/INFO]: Loaded 107 advancements
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138 | [13:47:59] [Server thread/INFO]: TheTh1ng has made the advancement [Suit Up]
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139 | [13:47:59] [Render thread/INFO]: [CHAT] TheTh1ng has made the advancement [Suit Up]
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140 | [13:47:59] [Render thread/INFO]: Loaded 111 advancements
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141 | [13:49:09] [Render thread/INFO]: Loaded 111 advancements
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142 | [13:49:21] [Render thread/INFO]: Loaded 112 advancements
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143 | [13:50:29] [Render thread/INFO]: Loaded 113 advancements
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144 | [13:51:37] [Render thread/INFO]: Loaded 116 advancements
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145 | [13:52:39] [Render thread/INFO]: Loaded 128 advancements
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146 | [13:52:42] [Render thread/INFO]: Loaded 128 advancements
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147 | [13:53:10] [Server thread/INFO]: TheTh1ng has made the advancement [Sweet Dreams]
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148 | [13:53:10] [Render thread/INFO]: [CHAT] Respawn point set
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149 | [13:53:10] [Render thread/INFO]: [CHAT] TheTh1ng has made the advancement [Sweet Dreams]
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150 | [13:53:10] [Render thread/INFO]: Loaded 128 advancements
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151 | [13:54:13] [Render thread/INFO]: Loaded 128 advancements
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152 | [13:56:38] [Render thread/INFO]: Loaded 137 advancements
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153 | [13:57:01] [Render thread/INFO]: Loaded 137 advancements
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154 | [13:57:07] [Render thread/INFO]: Loaded 139 advancements
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155 | [13:59:14] [Render thread/INFO]: Loaded 141 advancements
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156 | [14:00:44] [Render thread/INFO]: Loaded 150 advancements
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157 | [14:02:03] [Render thread/INFO]: Loaded 150 advancements
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158 | [14:04:00] [Render thread/INFO]: [CHAT] Respawn point set
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159 | [14:04:05] [Server thread/INFO]: Saving and pausing game...
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160 | [14:04:05] [Server thread/INFO]: Saving chunks for level 'ServerLevel[NO CHEATS]'/minecraft:overworld
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161 | [14:04:05] [Server thread/INFO]: Saving chunks for level 'ServerLevel[NO CHEATS]'/minecraft:the_nether
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162 | [14:04:05] [Server thread/INFO]: Saving chunks for level 'ServerLevel[NO CHEATS]'/minecraft:the_end
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163 | [14:04:32] [Render thread/INFO]: Loaded 152 advancements
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164 | [14:06:36] [Server thread/INFO]: TheTh1ng has made the advancement [Stone Age]
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165 | [14:06:36] [Render thread/INFO]: [CHAT] TheTh1ng has made the advancement [Stone Age]
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166 | [14:06:36] [Render thread/INFO]: Loaded 166 advancements
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167 | [14:07:55] [Render thread/INFO]: Loaded 167 advancements
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168 | [14:08:02] [Render thread/INFO]: Loaded 169 advancements
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169 | [14:08:58] [Server thread/INFO]: TheTh1ng has made the advancement [Getting an Upgrade]
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170 | [14:08:58] [Render thread/INFO]: [CHAT] TheTh1ng has made the advancement [Getting an Upgrade]
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171 | [14:08:58] [Render thread/INFO]: Loaded 171 advancements
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172 | [14:10:16] [Render thread/INFO]: Loaded 172 advancements
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173 | [14:11:08] [Server thread/INFO]: TheTh1ng has made the advancement [Monster Hunter]
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174 | [14:11:08] [Render thread/INFO]: [CHAT] TheTh1ng has made the advancement [Monster Hunter]
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175 | [14:11:08] [Render thread/INFO]: Loaded 175 advancements
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176 | [14:12:56] [Render thread/INFO]: [CHAT] Respawn point set
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177 | [14:13:37] [Server thread/INFO]: Saving and pausing game...
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178 | [14:13:37] [Server thread/INFO]: Saving chunks for level 'ServerLevel[NO CHEATS]'/minecraft:overworld
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179 | [14:13:37] [Server thread/INFO]: Saving chunks for level 'ServerLevel[NO CHEATS]'/minecraft:the_nether
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180 | [14:13:37] [Server thread/INFO]: Saving chunks for level 'ServerLevel[NO CHEATS]'/minecraft:the_end
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181 | [14:13:37] [Server thread/INFO]: TheTh1ng lost connection: Disconnected
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182 | [14:13:37] [Server thread/INFO]: TheTh1ng left the game
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183 | [14:13:37] [Server thread/INFO]: Stopping singleplayer server as player logged out
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184 | [14:13:37] [Server thread/INFO]: Stopping server
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185 | [14:13:37] [Server thread/INFO]: Saving players
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186 | [14:13:37] [Server thread/INFO]: Saving worlds
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187 | [14:13:37] [Server thread/INFO]: Saving chunks for level 'ServerLevel[NO CHEATS]'/minecraft:overworld
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188 | [14:13:37] [Server thread/INFO]: Saving chunks for level 'ServerLevel[NO CHEATS]'/minecraft:the_nether
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189 | [14:13:37] [Server thread/INFO]: Saving chunks for level 'ServerLevel[NO CHEATS]'/minecraft:the_end
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190 | [14:13:37] [Server thread/INFO]: ThreadedAnvilChunkStorage (NO CHEATS): All chunks are saved
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191 | [14:13:37] [Server thread/INFO]: ThreadedAnvilChunkStorage (DIM-1): All chunks are saved
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192 | [14:13:37] [Server thread/INFO]: ThreadedAnvilChunkStorage (DIM1): All chunks are saved
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193 | [14:13:37] [Server thread/INFO]: ThreadedAnvilChunkStorage: All dimensions are saved
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194 | [14:13:39] [Render thread/INFO]: Stopping!
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