Paste your logs.

Built for Minecraft & Hytale

Unknown Log

328 lines
Raw
MegaDot v4.5.1.m.8.mono.custom_build - https://godotengine.org
D3D12 12_0 - Forward+ - Using Device #0: NVIDIA - NVIDIA GeForce RTX 4090
WARNING: PSO caching is not implemented yet in the Direct3D 12 driver.
at: pipeline_cache_create (drivers/d3d12/rendering_device_driver_d3d12.cpp:4467)
FMOD Sound System: Successfully initialized
[INFO] Found release_info.json at: D:\Steam\steamapps\common\Slay the Spire 2\release_info.json
[INFO] [Sentry.NET] Initialized: env=playtesters, release=v0.99.1
[INFO] Steamworks: attempting initialization...
[INFO] Steam is running: True
[INFO] Steamworks initialization succeeded!
[INFO] Steam is enabled, we will write saves to steam storage. Enabled for account: True, app: True
[INFO] Registered 8 migrations
[INFO] Current save versions: PrefsSave v2; ProfileSave v2; SerializableProgress v21; RunHistory v8; SerializableRun v14; SettingsSave v5
[INFO] Syncing cloud save files to the local save directory
[WARN] Asset not cached: res://scenes/cards/card.tscn
[WARN] Asset not cached: res://scenes/cards/holders/grid_card_holder.tscn
[INFO] AtlasManager: Loaded ui_atlas with 102 sprites
[INFO] AtlasManager: Loaded compressed with 45 sprites
[INFO] Found mod manifest file D:\Steam\steamapps\common\Slay the Spire 2\mods\ArknightsChenIronclad.json
[INFO] Found mod manifest file D:\Steam\steamapps\common\Slay the Spire 2\mods\ArknightsFroStarSilent.json
[INFO] Found mod manifest file D:\Steam\steamapps\common\Slay the Spire 2\mods\ArknightsLeiziDefect.json
[INFO] Found mod manifest file D:\Steam\steamapps\common\Slay the Spire 2\mods\BadAppleMod.json
[INFO] Found mod manifest file D:\Steam\steamapps\common\Slay the Spire 2\mods\BaseLib.json
[INFO] Found mod manifest file D:\Steam\steamapps\common\Slay the Spire 2\mods\CalypsosHappyHour.json
[INFO] Found mod manifest file D:\Steam\steamapps\common\Slay the Spire 2\mods\KaltsitNecrobinder.json
[INFO] Found mod manifest file D:\Steam\steamapps\common\Slay the Spire 2\mods\Manosaba.json
[INFO] Found mod manifest file D:\Steam\steamapps\common\Slay the Spire 2\mods\MeiLinMod.json
[INFO] Found mod manifest file D:\Steam\steamapps\common\Slay the Spire 2\mods\NecrobinderOstyAnimMod.json
[INFO] Found mod manifest file D:\Steam\steamapps\common\Slay the Spire 2\mods\NecrobinderOstyVisualsMod.json
[INFO] Found mod manifest file D:\Steam\steamapps\common\Slay the Spire 2\mods\RemoveMultiplayerPlayerLimit.json
[INFO] Found mod manifest file D:\Steam\steamapps\common\Slay the Spire 2\mods\RestSiteFondleCursorMod.json
[INFO] Found mod manifest file D:\Steam\steamapps\common\Slay the Spire 2\mods\UnifiedSavePath.json
[INFO] Found mod manifest file D:\Steam\steamapps\common\Slay the Spire 2\mods\mod_manifest.json
[INFO] Loading assembly DLL D:\Steam\steamapps\common\Slay the Spire 2\mods\BaseLib.dll
[INFO] Loading Godot PCK D:\Steam\steamapps\common\Slay the Spire 2\mods\BaseLib.pck
[INFO] Calling initializer method of type BaseLib.MainFile for BaseLib, Version=**.**.**.**, Culture=neutral, PublicKeyToken=null
[INFO] [BaseLib] Created node factory for NCreatureVisuals.
[INFO] [BaseLib] Created node factory for NEnergyCounter.
[INFO] Finished mod initialization for 'BaseLib' (BaseLib).
[INFO] Loading assembly DLL D:\Steam\steamapps\common\Slay the Spire 2\mods\UnifiedSavePath.dll
[INFO] Loading Godot PCK D:\Steam\steamapps\common\Slay the Spire 2\mods\UnifiedSavePath.pck
[INFO] Calling initializer method of type UnifiedSavePath.UnifiedSavePathMod for UnifiedSavePath, Version=**.**.**.**, Culture=neutral, PublicKeyToken=null
[INFO] Finished mod initialization for 'Unified Save Path' (UnifiedSavePath).
[INFO] Loading Godot PCK D:\Steam\steamapps\common\Slay the Spire 2\mods\ArknightsFroStarSilent.pck
[INFO] Finished mod initialization for 'ArknightsFroStarSilent' (ArknightsFroStarSilent).
[INFO] Skipping loading mod KaltsitNecrobinder, it is set to disabled in settings
[INFO] Loading Godot PCK D:\Steam\steamapps\common\Slay the Spire 2\mods\ArknightsChenIronclad.pck
[INFO] Finished mod initialization for 'ArknightsChenIronclad' (ArknightsChenIronclad).
[INFO] Loading assembly DLL D:\Steam\steamapps\common\Slay the Spire 2\mods\BadAppleMod.dll
[ERROR] Mod manifest for mod BadAppleMod declares that it should load a PCK, but no PCK at path D:\Steam\steamapps\common\Slay the Spire 2\mods\BadAppleMod.pck was found!
at MegaCrit.Sts2.Core.Modding.ModManager.TryLoadMod(Mod mod)
at MegaCrit.Sts2.Core.Modding.ModManager.Initialize(IModManagerFileIo fileIo, ModSettings settings)
at MegaCrit.Sts2.Core.Helpers.OneTimeInitialization.ExecuteEssential()
at MegaCrit.Sts2.Core.Nodes.NGame.GameStartup()
at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine)
at MegaCrit.Sts2.Core.Nodes.NGame.GameStartup()
at MegaCrit.Sts2.Core.Nodes.NGame.GameStartupWrapper()
at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine)
at MegaCrit.Sts2.Core.Nodes.NGame.GameStartupWrapper()
at MegaCrit.Sts2.Core.Nodes.NGame._EnterTree()
at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
at Godot.CanvasItem.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
at MegaCrit.Sts2.Core.Nodes.NGame.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
[INFO] Calling initializer method of type BadApple.BadAppleMain for BadAppleMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
[BadApple] === Mod 开始初始化 ===
[BadApple] Harmony 补丁注入成功
[INFO] Finished mod initialization for 'Bad Apple 播放器' (BadAppleMod).
[INFO] Loading Godot PCK D:\Steam\steamapps\common\Slay the Spire 2\mods\ArknightsLeiziDefect.pck
[INFO] Finished mod initialization for 'ArknightsLeiziDefect' (ArknightsLeiziDefect).
[INFO] Loading Godot PCK D:\Steam\steamapps\common\Slay the Spire 2\mods\regentSkin.pck
[INFO] Finished mod initialization for 'regentSkin' (regentSkin).
[INFO] Loading assembly DLL D:\Steam\steamapps\common\Slay the Spire 2\mods\RemoveMultiplayerPlayerLimit.dll
[INFO] Loading Godot PCK D:\Steam\steamapps\common\Slay the Spire 2\mods\RemoveMultiplayerPlayerLimit.pck
[INFO] Calling initializer method of type RemoveMultiplayerPlayerLimit.ModEntry for RemoveMultiplayerPlayerLimit, Version=**.**.**.**, Culture=neutral, PublicKeyToken=null
[INFO] RemoveMultiplayerPlayerLimit loaded. Target limit: 8, protocol slot bits: 4, slot capacity: 16, protocol lobby bits: 5, lobby list capacity: 32, difficulty scaling: True, macOS TLS workaround: True
[INFO] Finished mod initialization for 'RemoveMultiplayerPlayerLimit' (RemoveMultiplayerPlayerLimit).
[INFO] Loading assembly DLL D:\Steam\steamapps\common\Slay the Spire 2\mods\RestSiteFondleCursorMod.dll
[INFO] Loading Godot PCK D:\Steam\steamapps\common\Slay the Spire 2\mods\RestSiteFondleCursorMod.pck
[INFO] Calling initializer method of type RestSiteFondleCursorMod.Scripts.Entry for RestSiteFondleCursorMod, Version=**.**.**.**, Culture=neutral, PublicKeyToken=null
[INFO] Finished mod initialization for 'Rest Site Fondle Cursor Mod' (RestSiteFondleCursorMod).
[INFO] Loading assembly DLL D:\Steam\steamapps\common\Slay the Spire 2\mods\NecrobinderOstyVisualsMod.dll
[INFO] Loading Godot PCK D:\Steam\steamapps\common\Slay the Spire 2\mods\NecrobinderOstyVisualsMod.pck
[INFO] Calling initializer method of type NecrobinderOstyVisualsMod.Scripts.Entry for NecrobinderOstyVisualsMod, Version=**.**.**.**, Culture=neutral, PublicKeyToken=null
[INFO] Finished mod initialization for 'Necrobinder Osty Visuals Mod' (NecrobinderOstyVisualsMod).
[INFO] Loading assembly DLL D:\Steam\steamapps\common\Slay the Spire 2\mods\NecrobinderOstyAnimMod.dll
[INFO] Calling initializer method of type NecrobinderOstyAnimMod.Scripts.Entry for NecrobinderOstyAnimMod, Version=**.**.**.**, Culture=neutral, PublicKeyToken=null
[INFO] Finished mod initialization for 'Necrobinder Osty Anim Mod' (NecrobinderOstyAnimMod).
[INFO] Loading assembly DLL D:\Steam\steamapps\common\Slay the Spire 2\mods\Manosaba.dll
[INFO] Loading Godot PCK D:\Steam\steamapps\common\Slay the Spire 2\mods\Manosaba.pck
[INFO] Calling initializer method of type Manosaba.Scripts.Entry for Manosaba, Version=**.**.**.**, Culture=neutral, PublicKeyToken=null
[INFO] Finished mod initialization for '' (Manosaba).
[INFO] Loading assembly DLL D:\Steam\steamapps\common\Slay the Spire 2\mods\MeiLinMod.dll
[INFO] Loading Godot PCK D:\Steam\steamapps\common\Slay the Spire 2\mods\MeiLinMod.pck
[INFO] Calling initializer method of type MeiLinMod.MainFile for MeiLinMod, Version=**.**.**.**, Culture=neutral, PublicKeyToken=null
[INFO] [MeiLinMod] [Harmony] ArchaicTooth.SetupForPlayer: patchedByMe=1
[INFO] [MeiLinMod] [Harmony] ArchaicTooth.AfterObtained: patchedByMe=1
[INFO] [MeiLinMod] [Harmony] DustyTome.SetupForPlayer: patchedByMe=1
[INFO] [MeiLinMod] [Harmony] DustyTome.AfterObtained: patchedByMe=1
[INFO] [MeiLinMod] [Harmony] TouchOfOrobas.SetupForPlayer: patchedByMe=1
[INFO] [MeiLinMod] [Harmony] TouchOfOrobas.AfterObtained: patchedByMe=0
[INFO] [MeiLinMod] [Harmony] MegaAnimationState.SetAnimation(String,Boolean,Int32): patchedByMe=1
[INFO] Finished mod initialization for 'MeiLinMod' (MeiLinMod).
[INFO] Loading assembly DLL D:\Steam\steamapps\common\Slay the Spire 2\mods\CalypsosHappyHour.dll
[INFO] Loading Godot PCK D:\Steam\steamapps\common\Slay the Spire 2\mods\CalypsosHappyHour.pck
[INFO] Calling initializer method of type CalypsosHappyHour.MainFile for CalypsosHappyHour, Version=**.**.**.**, Culture=neutral, PublicKeyToken=null
[INFO] Finished mod initialization for 'Calypso'sHappyHour / 卡里普索的欢乐时光' (CalypsosHappyHour).
[INFO] --- RUNNING MODDED! --- Loaded 14 mods (15 total)
[INFO] [BaseLib] Generating interop methods and properties
[INFO] Loading locale path=res://localization/eng
[INFO] Found loc table from mod: eng ancients.json. Merging with base loc table
[INFO] Found loc table from mod: eng ancients.json. Merging with base loc table
[INFO] Found loc table from mod: eng card_keywords.json. Merging with base loc table
[INFO] Found loc table from mod: eng card_keywords.json. Merging with base loc table
[INFO] Found loc table from mod: eng card_keywords.json. Merging with base loc table
[INFO] Found loc table from mod: eng cards.json. Merging with base loc table
[INFO] Found loc table from mod: eng cards.json. Merging with base loc table
[INFO] Found loc table from mod: eng cards.json. Merging with base loc table
[INFO] Found loc table from mod: eng characters.json. Merging with base loc table
[INFO] Found loc table from mod: eng characters.json. Merging with base loc table
[INFO] Found loc table from mod: eng combat_messages.json. Merging with base loc table
[INFO] Found loc table from mod: eng monsters.json. Merging with base loc table
[INFO] Found loc table from mod: eng orbs.json. Merging with base loc table
[INFO] Found loc table from mod: eng potions.json. Merging with base loc table
[INFO] Found loc table from mod: eng powers.json. Merging with base loc table
[INFO] Found loc table from mod: eng powers.json. Merging with base loc table
[INFO] Found loc table from mod: eng powers.json. Merging with base loc table
[INFO] Found loc table from mod: eng relics.json. Merging with base loc table
[INFO] Found loc table from mod: eng relics.json. Merging with base loc table
[INFO] Found loc table from mod: eng rest_site_ui.json. Merging with base loc table
[INFO] Found loc table from mod: eng settings_ui.json. Merging with base loc table
[INFO] Found loc table from mod: eng static_hover_tips.json. Merging with base loc table
[INFO] Found loc table from mod: eng static_hover_tips.json. Merging with base loc table
[INFO] Found loc table from mod: eng static_hover_tips.json. Merging with base loc table
[INFO] Loading locale path=res://localization/zhs
[INFO] Found loc table from mod: zhs ancients.json. Merging with base loc table
[INFO] Found loc table from mod: zhs ancients.json. Merging with base loc table
[INFO] Found loc table from mod: zhs card_keywords.json. Merging with base loc table
[INFO] Found loc table from mod: zhs card_keywords.json. Merging with base loc table
[INFO] Found loc table from mod: zhs card_keywords.json. Merging with base loc table
[INFO] Found loc table from mod: zhs cards.json. Merging with base loc table
[INFO] Found loc table from mod: zhs cards.json. Merging with base loc table
[INFO] Found loc table from mod: zhs cards.json. Merging with base loc table
[INFO] Found loc table from mod: zhs characters.json. Merging with base loc table
[INFO] Found loc table from mod: zhs characters.json. Merging with base loc table
[INFO] Found loc table from mod: zhs combat_messages.json. Merging with base loc table
[INFO] Found loc table from mod: zhs monsters.json. Merging with base loc table
[INFO] Found loc table from mod: zhs orbs.json. Merging with base loc table
[INFO] Found loc table from mod: zhs potions.json. Merging with base loc table
[INFO] Found loc table from mod: zhs powers.json. Merging with base loc table
[INFO] Found loc table from mod: zhs powers.json. Merging with base loc table
[INFO] Found loc table from mod: zhs powers.json. Merging with base loc table
[INFO] Found loc table from mod: zhs relics.json. Merging with base loc table
[INFO] Found loc table from mod: zhs relics.json. Merging with base loc table
[INFO] Found loc table from mod: zhs rest_site_ui.json. Merging with base loc table
[INFO] Found loc table from mod: zhs static_hover_tips.json. Merging with base loc table
[INFO] Found loc table from mod: zhs static_hover_tips.json. Merging with base loc table
[INFO] [BaseLib] Generated KeyGenerator for enum MegaCrit.Sts2.Core.Entities.Cards.CardKeyword with starting value 8
[INFO] [CalypsosHappyHour] Registered custom CardKeyword 'PERMABORROW' = 807586079, locKey = 'CALYPSOSHAPPYHOUR-PERMABORROW'
[INFO] [CalypsosHappyHour] Registered custom CardKeyword 'CROWDFUND' = 1187723674, locKey = 'CALYPSOSHAPPYHOUR-CROWDFUND'
[INFO] ModelIdSerializationCache initialized. Categories: 19 Entries: 1966 Epochs: 57 Hash: 1291502011
[Sentry.GDExtension] Initialized: env=playtesters, release=v0.99.1
[INFO] AtlasManager: Loaded epoch_atlas with 57 sprites
[INFO] AtlasManager: Loaded relic_atlas with 336 sprites
[INFO] AtlasManager: Loaded relic_outline_atlas with 336 sprites
[INFO] AtlasManager: Loaded power_atlas with 268 sprites
[INFO] AtlasManager: Loaded card_atlas with 840 sprites
[INFO] AtlasManager: Loaded potion_atlas with 63 sprites
[INFO] AtlasManager: Loaded potion_outline_atlas with 63 sprites
[INFO] AtlasManager: Loaded stats_screen_atlas with 16 sprites
[INFO] AtlasManager: Loaded intent_atlas with 310 sprites
[INFO] AtlasManager: Loaded era_atlas with 27 sprites
[INFO] Profile-scoped data path initialized: user://steam/76561198123556023/profile1
[INFO] [Sentry.NET] Platform branch: public, sample rate: 10%
[INFO] AtlasManager: Loaded controller_atlas with 112 sprites
[INFO] Applying display settings...
FULLSCREEN: False
ASPECT_RATIO: (SixteenByNine)
TARGET_DISPLAY: (0)
WINDOW_SIZE: (1915, 1080)
POSITION: (640, 56)
[INFO] [Display] Min size: (64, 64) Max size: (16384, 16384)
[INFO] [Display] Attempting WINDOWED mode on Display 1 of 1 at position (640, 56)
[INFO] [Display] SUCCESS: (1915, 1080) Windowed mode in Display 0: Position (640, 56) ((640, 56))
[INFO] Window changed! New size: (1915, 1080)
[INFO] [Display] New size: (1915, 1080) position: (640, 56)
[INFO] VSync: Adaptive
[INFO] SteamStatsManager: Global stats received (found=True), architect damage = 104214923463
[INFO] Wrote 4082 bytes to path=user://steam/76561198123556023/settings.save save_dir=user://steam/76561198123556023
[INFO] Wrote 4082 bytes to settings.save in steam remote store
[INFO] === Godot OS Debug Information ===
Timestamp: 2026/4/4 下午 12:59:34
OS: Windows
OS Version: 10.0.26100
Distribution Name: Windows
Device Model: PRIME B660M-A D4
Is Debug Build: False
Is Sandboxed: False
Executable Path: D:/Steam/steamapps/common/Slay the Spire 2/SlayTheSpire2.exe
Data Directory: C:/Users/********/AppData/Roaming
User Data Directory: C:/Users/********/AppData/Roaming/SlayTheSpire2
Command Line Args:
User Command Line Args:
OS Locale: zh_TW
OS Language: zh
Game Locale: zh_TW
Is UserFS Persistent: True
Is Stdout Verbose: False
Is Low Processor Usage Mode: False
Architecture: x86_64
Engine Version: 4.5.1-m.8 (custom_build)
Is Editor: False
Release Version: v0.99.1
Release Commit: 7ac1f450
Release Date: 2026/3/14 上午 03:40:28
Processor Count: 20
Processor Name: 12th Gen Intel(R) Core(TM) i7-12700
Rendering device name: NVIDIA GeForce RTX 4090
Graphics adapter 0: NVIDIA GeForce RTX 4090
version: 32.0.15.0
Graphics adapter 1: Microsoft Basic Render Driver
version: 10.0.26100.0
Screen info (primary 0):
Index 0: Size: (2560, 1440) Orientation: Landscape Scale: 1 DPI: 96 Refresh Rate: 144.006
Video Memory Used: 0.0B
Memory Info:
physical: 31.7GB
free: 7.8GB
available: 79.7GB
stack: 8.0MB
Static Memory Usage: 0.0B
Static Memory Peak Usage: 0.0B
Important Environment Variables:
PATH: C:\Program Files (x86)\Common Files\Oracle\Java\java8path;C:\Program Files (x86)\Common Files\Oracle\Java\javapath;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Windows\System32\OpenSSH\;C:\Program Files\dotnet\;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\System32\WindowsPowerShell\v1.0\;C:\WINDOWS\System32\OpenSSH\;C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;C:\Program Files\NVIDIA Corporation\NVIDIA App\NvDLISR;C:\Program Files (x86)\Windows Kits\10\Windows Performance Toolkit\;C:\Users\********\AppData\Local\Programs\Python\Python310\Scripts\;C:\Users\********\AppData\Local\Programs\Python\Python310\;C:\Users\********\AppData\Local\Microsoft\WindowsApps;C:\Users\********\.dotnet\tools;D:\platform-tools;
GODOT_ROOT_DIR:
HOME:
DYLD_LIBRARY_PATH:
LD_LIBRARY_PATH:
[INFO] Preloading 'IntroLogo' assets... count=3 vfx=0
[INFO] SteamStatsManager: User stats received
[INFO] Preloading 'IntroLogo' Complete: assets=3 time_elapsed=34ms
[INFO] Preloading 'MainMenuEssentials' assets... count=5 vfx=0
[INFO] Preloading 'MainMenuEssentials' Complete: assets=5 time_elapsed=178ms
[WARN] Asset not cached: res://debug_audio/SOTE_Logo_Echoing_ShortTail.mp3
[INFO] [Startup] Time to main menu (Godot ticks): 15268ms
[INFO] [Startup] Time to main menu: 15,337ms
[INFO] [Startup] Resource stats (main menu loaded (essential)): StaticMem=0B, VRAM=529.6MB, Objects=9,110, Resources=691, Nodes=1,665, CachedAssets=10
[INFO] Unloading 3 missed cache assets
[INFO] Command line:
[INFO] Preloading 'Common' assets... count=699 vfx=86
[INFO] [Startup] Resource stats (main menu loaded (complete)): StaticMem=0B, VRAM=669.4MB, Objects=9,082, Resources=678, Nodes=1,663, CachedAssets=5
[INFO] Preloading 'Common' Complete: assets=785 time_elapsed=2,240ms
[INFO] Wrote 224663 bytes to path=user://steam/76561198123556023/profile1\saves\progress.save save_dir=user://steam/76561198123556023
[INFO] Wrote 224663 bytes to profile1/saves/progress.save in steam remote store
[WARN] Asset not cached: res://scenes/screens/compendium_submenu.tscn
[WARN] Asset not cached: res://scenes/ui/selection_reticle.tscn
[WARN] Asset not cached: res://scenes/screens/card_library/card_library_stats.tscn
[WARN] Asset not cached: res://images/packed/sprite_fonts/ironclad_energy_icon.png
[WARN] No energy prefix found for EnergyIconsFormatter! Using colorless as a fallback.
[WARN] No energy prefix found for EnergyIconsFormatter! Using colorless as a fallback.
[WARN] No energy prefix found for EnergyIconsFormatter! Using colorless as a fallback.
[WARN] No energy prefix found for EnergyIconsFormatter! Using colorless as a fallback.
[WARN] Asset not cached: res://images/packed/sprite_fonts/colorless_energy_icon.png
[WARN] Asset not cached: res://scenes/ui/card_hover_tip.tscn
[WARN] Asset not cached: res://images/atlases/ui_atlas.sprites/card/energy_colorless.tres
[WARN] No energy prefix found for EnergyIconsFormatter! Using colorless as a fallback.
[WARN] No energy prefix found for EnergyIconsFormatter! Using colorless as a fallback.
[WARN] Asset not cached: Manosaba\images\charui/text_energy.png
[WARN] Asset not cached: res://scenes/cards/overlays/infection.tscn
[WARN] No energy prefix found for EnergyIconsFormatter! Using colorless as a fallback.
[WARN] No energy prefix found for EnergyIconsFormatter! Using colorless as a fallback.
[WARN] No energy prefix found for EnergyIconsFormatter! Using colorless as a fallback.
[WARN] No energy prefix found for EnergyIconsFormatter! Using colorless as a fallback.
[WARN] No energy prefix found for EnergyIconsFormatter! Using colorless as a fallback.
[WARN] Asset not cached: res://images/enchantments/imbued.png
[WARN] Asset not cached: res://images/enchantments/goopy.png
[WARN] Asset not cached: res://images/enchantments/clone.png
[WARN] Asset not cached: res://images/enchantments/tezcataras_ember.png
[WARN] Asset not cached: res://images/enchantments/glam.png
[WARN] Asset not cached: res://images/enchantments/swift.png
[WARN] Asset not cached: res://images/enchantments/instinct.png
[INFO] Inspecting Relic: MegaCrit.Sts2.Core.Localization.LocString
[WARN] Asset not cached: res://images/relics/burning_blood.png
[INFO] Inspecting Relic: MegaCrit.Sts2.Core.Localization.LocString
[WARN] Asset not cached: res://images/orbs/lightning_orb.png
[WARN] No energy prefix found for EnergyIconsFormatter! Using colorless as a fallback.
[WARN] Asset not cached: res://images/atlases/ui_atlas.sprites/card/energy_necrobinder.tres
[WARN] No energy prefix found for EnergyIconsFormatter! Using colorless as a fallback.
[INFO] NGame.Quit called
[INFO] [Display] On exit, saving window size: (1915, 1080) display: 0 position: (640, 56)
[INFO] Wrote 4082 bytes to path=user://steam/76561198123556023/settings.save save_dir=user://steam/76561198123556023
[INFO] Wrote 4082 bytes to settings.save in steam remote store
[INFO] Wrote 246 bytes to path=user://steam/76561198123556023/profile1\saves\prefs.save save_dir=user://steam/76561198123556023
[INFO] Wrote 246 bytes to profile1/saves/prefs.save in steam remote store
[INFO] Wrote 224663 bytes to path=user://steam/76561198123556023/profile1\saves\progress.save save_dir=user://steam/76561198123556023
[INFO] Wrote 224663 bytes to profile1/saves/progress.save in steam remote store
[INFO] Wrote 52 bytes to path=user://steam/76561198123556023/profile.save save_dir=user://steam/76561198123556023
[INFO] Wrote 52 bytes to profile.save in steam remote store
[INFO] Steamworks: shutting down...
[INFO] Steamworks shutdown succeeded!
[INFO] [Sentry.NET] Shutting down
FMOD Sound System: System released
WARNING: 1950 RIDs of type "CanvasItem" were leaked.
at: _free_rids (servers/rendering/renderer_canvas_cull.cpp:2678)
ERROR: 1 RID allocations of type 'N26RendererEnvironmentStorage11EnvironmentE' were leaked at exit.
ERROR: 30 shaders of type CanvasShaderRD were never freed
at: ~ShaderRD (servers/rendering/renderer_rd/shader_rd.cpp:1044)
ERROR: 50 RID allocations of type 'N10RendererRD16ParticlesStorage9ParticlesE' were leaked at exit.
ERROR: 1 shaders of type ParticlesShaderRD were never freed
at: ~ShaderRD (servers/rendering/renderer_rd/shader_rd.cpp:1044)
ERROR: 50 RID allocations of type 'N10RendererRD11MeshStorage4MeshE' were leaked at exit.
ERROR: 140 RID allocations of type 'N10RendererRD15MaterialStorage8MaterialE' were leaked at exit.
ERROR: 31 RID allocations of type 'N10RendererRD15MaterialStorage6ShaderE' were leaked at exit.
ERROR: 254 RID allocations of type 'N10RendererRD14TextureStorage7TextureE' were leaked at exit.
WARNING: 273 RIDs of type "UniformBuffer" were leaked.
at: _free_rids (servers/rendering/rendering_device.cpp:6981)
WARNING: 504 RIDs of type "Texture" were leaked.
at: finalize (servers/rendering/rendering_device.cpp:7191)
ERROR: 903 RID allocations of type 'PN18TextServerAdvanced22ShapedTextDataAdvancedE' were leaked at exit.
ERROR: 6 RID allocations of type 'PN18TextServerAdvanced12FontAdvancedE' were leaked at exit.
WARNING: ObjectDB instances leaked at exit (run with --verbose for details).
at: cleanup (core/object/object.cpp:2514)
ERROR: 271 resources still in use at exit (run with --verbose for details).
at: clear (core/io/resource.cpp:795)