| 1 | #
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| 2 | # Spawner Configuration Options
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| 3 | #
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| 4 | # More information about Mythic spawning features can be found here:
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| 5 | #
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| 6 | # Random Spawning -> https://git.lumine.io/mythiccraft/MythicMobs/-/wikis/Random-Spawns
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| 7 | # Spawners -> https://git.lumine.io/mythiccraft/MythicMobs/-/wikis/Spawners
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| 8 | #
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| 9 | Configuration:
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| 10 |
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| 11 | #================================================================================
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| 12 | # Spawners
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| 13 | #================================================================================
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| 14 |
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| 15 | # Nothing here yet
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| 16 |
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| 17 | #================================================================================
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| 18 | # Random Spawning
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| 19 | #================================================================================
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| 20 | RandomSpawning:
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| 21 | # Generator used for ADD method. Can be NONE, CLUSTER, or LEGACY
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| 22 | Generator: CLUSTER
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| 23 | # Disable vanilla mob spawning
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| 24 | DisableVanillaSpawns: true
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| 25 | # Must be enabled for ADD method
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| 26 | GenerateSpawnPoints: true
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| 27 | # Area around players where mobs will try to spawn
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| 28 | SpawnRadiusPerPlayer: 64
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| 29 | SpawnRadiusPerPlayerMin: 12
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| 30 | SpawnRadiusPerPlayerY: 16
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| 31 |
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| 32 | # Distance at which players will be considered a group
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| 33 | PlayerClusterDistance: 24
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| 34 |
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| 35 | # Allows Mythic mobs to spawn this far over the vanilla cap
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| 36 | LimitMultiplier: 1.2
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| 37 |
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| 38 | # Local mob cap will increase by this much per player
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| 39 | GroupMultiplier: 0.1
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| 40 |
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| 41 | # Set to -1 to follow the server limit, or 0 for no limit
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| 42 | SpawningLimit: -1
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| 43 |
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| 44 | # Whether Action: REPLACE spawners obey the spigot mob cap
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| 45 | ReplaceObeysCap: false
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| 46 |
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| 47 | # Maximum milliseconds per tick spent on spawning
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| 48 | MaxGenerationTime: 20
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