# Spawner Configuration Options
# More information about Mythic spawning features can be found here:
# Random Spawning -> https://git.lumine.io/mythiccraft/MythicMobs/-/wikis/Random-Spawns
# Spawners -> https://git.lumine.io/mythiccraft/MythicMobs/-/wikis/Spawners
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# Generator used for ADD method. Can be NONE, CLUSTER, or LEGACY
# Disable vanilla mob spawning
DisableVanillaSpawns: true
# Must be enabled for ADD method
GenerateSpawnPoints: true
# Area around players where mobs will try to spawn
SpawnRadiusPerPlayerMin: 12
SpawnRadiusPerPlayerY: 16
# Distance at which players will be considered a group
PlayerClusterDistance: 24
# Allows Mythic mobs to spawn this far over the vanilla cap
# Local mob cap will increase by this much per player
# Set to -1 to follow the server limit, or 0 for no limit
# Whether Action: REPLACE spawners obey the spigot mob cap
# Maximum milliseconds per tick spent on spawning