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#
# Spawner Configuration Options
#
# More information about Mythic spawning features can be found here:
#
# Random Spawning -> https://git.lumine.io/mythiccraft/MythicMobs/-/wikis/Random-Spawns
# Spawners -> https://git.lumine.io/mythiccraft/MythicMobs/-/wikis/Spawners
#
Configuration:
#================================================================================
# Spawners
#================================================================================
# Nothing here yet
#================================================================================
# Random Spawning
#================================================================================
RandomSpawning:
# Generator used for ADD method. Can be NONE, CLUSTER, or LEGACY
Generator: CLUSTER
# Disable vanilla mob spawning
DisableVanillaSpawns: true
# Must be enabled for ADD method
GenerateSpawnPoints: true
# Area around players where mobs will try to spawn
SpawnRadiusPerPlayer: 64
SpawnRadiusPerPlayerMin: 12
SpawnRadiusPerPlayerY: 16
# Distance at which players will be considered a group
PlayerClusterDistance: 24
# Allows Mythic mobs to spawn this far over the vanilla cap
LimitMultiplier: 1.2
# Local mob cap will increase by this much per player
GroupMultiplier: 0.1
# Set to -1 to follow the server limit, or 0 for no limit
SpawningLimit: -1
# Whether Action: REPLACE spawners obey the spigot mob cap
ReplaceObeysCap: false
# Maximum milliseconds per tick spent on spawning
MaxGenerationTime: 20