Paste your logs.

Built for Minecraft & Hytale

Unknown Log

48 lines
Raw
display-name: "&bTest"
key:
material: GOLD_INGOT
display-name: '{#ccccff}Ключ'
model-data: 1
lore:
- '§f'
- '§fИспользуйется для открытия'
- '§fКейс {#ccccff}с привилегиями'
model: modelengine:crate6 # Possible values: modelengine:ModelID
rewards:
1:
item:
material: "DIAMOND"
display-name: "§bExample Reward"
lore:
- "&7This is an example reward"
chance: 10
give-item: true # Should it give the reward item when a player wins this reward?
# What should happen when a player win the reward?
actions:
- '[command] magiccos token give %player% rare_back_1'
- '[command] titlemsg %player% %subtitle%{#cc99ff}Благодарим за открытие'
preview: # Preview GUI of the crate
reward-slots: # Available slots for rewards
- 9
- 10
- 11
- 12
- 13
- 14
- 15
- 16
- 17
items: # Cosmetic items of the GUI
border:
material: BLACK_STAINED_GLASS_PANE
display-name: " "
slots:
- 0
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8