1 | #reloadable
|
2 | import crafttweaker.item.IItemStack;
|
3 |
|
4 | //删除物品
|
5 | var immer_1 = [
|
6 | <immersiveengineering:jerrycan>,
|
7 | <immersiveengineering:treated_wood_slab:1>,
|
8 | <immersiveengineering:treated_wood_slab:2>,
|
9 | <immersiveengineering:treated_wood_slab>,
|
10 | <immersiveengineering:stone_decoration:1>,
|
11 | <immersiveengineering:stone_decoration>,
|
12 | <immersiveengineering:material:20>,
|
13 | <immersiveengineering:material:22>,
|
14 | <immersiveengineering:material:23>,
|
15 | <immersiveengineering:material:21>,
|
16 | <immersiveengineering:material:8>,
|
17 | <immersiveengineering:material:9>,
|
18 | <immersiveengineering:metal_decoration0:4>,
|
19 | <immersiveengineering:metal_decoration0:5>,
|
20 | <immersiveengineering:metal_decoration0:3>,
|
21 | <immersiveengineering:wooden_device0:2>,
|
22 | <immersiveengineering:material:1>,
|
23 | <immersiveengineering:material:2>,
|
24 | <immersiveengineering:material:3>,
|
25 | ] as IItemStack[];
|
26 | for item in immer_1 {
|
27 | recipes.remove(item);}
|
28 | //冲压模具
|
29 | recipes.addShaped(<immersiveengineering:mold:4>, [[null, <ore:wireCopper>, null], [<ore:wireElectrum>, <tconstruct:cast>, <ore:wireSteel>], [null, <ore:wireAluminum>, null]]);
|
30 | recipes.addShaped(<immersiveengineering:mold:2>, [[null, <ore:stickTreatedWood>, null], [<ore:stickIron>, <tconstruct:cast>, <ore:stickSteel>], [null, <ore:stickAluminum>, null]]);
|
31 | recipes.addShapeless(<immersiveengineering:mold:1>, [<tconstruct:cast_custom:4>]);
|
32 | recipes.addShapeless(<immersiveengineering:mold>, [<tconstruct:cast_custom:3>]);
|
33 | //铁制机械零件
|
34 | recipes.addShapeless(<immersiveengineering:material:8>*2, [<ore:plateIron>, <ore:wireCopper>, <ore:plateIron>, <ore:plateIron>, <ore:alloyBasic>, <ore:plateIron>, <ore:plateIron>, <ore:wireCopper>, <ore:plateIron>]);
|
35 | //钢制机械零件
|
36 | recipes.addShaped(<immersiveengineering:material:9> * 2, [[<ore:plateSteel>, <ore:wireElectrum>, <ore:plateSteel>], [<ore:plateSteel>, <ore:dustHOPGraphite>, <ore:plateSteel>], [<ore:plateSteel>, <ore:wireElectrum>, <ore:plateSteel>]]);
|
37 | //焦炉砖
|
38 | recipes.addShaped(<immersiveengineering:stone_decoration> * 3, [[<ore:ingotBrickSeared>, <ore:sandstone>, <ore:ingotBrickSeared>], [<ore:sandstone>, <ore:blockBlaze>, <ore:sandstone>], [<ore:ingotBrickSeared>, <ore:sandstone>, <ore:ingotBrickSeared>]]);
|
39 | //高炉砖
|
40 | recipes.addShaped(<immersiveengineering:stone_decoration:1> * 3, [[<ore:ingotBrickSeared>, <ore:slabNetherBrick>, <ore:ingotBrickSeared>], [<ore:ingotArdite>, <ore:blockBlaze>, <ore:ingotArdite>], [<ore:ingotBrickSeared>, <ore:slabNetherBrick>, <ore:ingotBrickSeared>]]);
|
41 | //金属线
|
42 | recipes.addShaped(<immersiveengineering:material:21>, [[<ore:plateElectrum>], [<ore:plateElectrum>]]);
|
43 | recipes.addShaped(<immersiveengineering:material:23>, [[<ore:plateSteel>], [<ore:plateSteel>]]);
|
44 | recipes.addShaped(<immersiveengineering:material:22>, [[<ore:plateAluminum>], [<ore:plateAluminum>]]);
|
45 | recipes.addShaped(<immersiveengineering:material:20>, [[<ore:plateCopper>], [<ore:plateCopper>]]);
|
46 | //金属杆
|
47 | recipes.addShaped(<immersiveengineering:material:3>, [[<ore:plateAluminum>], [<ore:plateAluminum>],[<ore:plateAluminum>]]);
|
48 | recipes.addShaped(<immersiveengineering:material:1>, [[<ore:plateIron>], [<ore:plateIron>],[<ore:plateIron>]]);
|
49 | recipes.addShaped(<immersiveengineering:material:2>, [[<ore:plateSteel>], [<ore:plateSteel>],[<ore:plateSteel>]]);
|
50 | //重型工程块
|
51 | recipes.addShaped(<immersiveengineering:metal_decoration0:5> * 2, [[<ore:plateInvar>, <ore:plateSignalum>, <ore:plateInvar>], [<immersiveengineering:material:8>, <ore:scaffoldingSteel>, <immersiveengineering:material:8>], [<ore:plateInvar>, <ore:plateSignalum>, <ore:plateInvar>]]);
|
52 | //轻型工程块
|
53 | recipes.addShaped(<immersiveengineering:metal_decoration0:4> * 2, [[<ore:plateBronze>, <ore:plankTreatedWood>, <ore:plateBronze>], [<ore:oc:materialCircuitBoardPrinted>, <ore:scaffoldingAluminum>, <ore:oc:materialCircuitBoardPrinted>], [<ore:plateBronze>, <ore:plankTreatedWood>, <ore:plateBronze>]]);
|
54 | //红石工程块
|
55 | recipes.addShaped(<immersiveengineering:metal_decoration0:3> * 2, [[<ore:plateBronze>, <ore:ingotConstantan>, <ore:plateBronze>], [<ore:ingotConstantan>, <ore:ingotRedstone>, <ore:ingotConstantan>], [<ore:plateBronze>, <ore:ingotConstantan>, <ore:plateBronze>]]);
|
56 | //钢
|
57 | mods.immersiveengineering.BlastFurnace.removeRecipe(<thermalfoundation:material:160>);
|
58 | mods.immersiveengineering.BlastFurnace.removeRecipe(<thermalfoundation:storage_alloy>);
|
59 | mods.immersiveengineering.BlastFurnace.addRecipe(<thermalfoundation:material:160>,<naturesaura:infused_iron>,1200,<immersiveengineering:material:7>);
|
60 | //焦煤
|
61 | mods.immersiveengineering.CokeOven.removeRecipe(<immersiveengineering:stone_decoration:3>);
|
62 | mods.immersiveengineering.CokeOven.removeRecipe(<immersiveengineering:material:6>);
|
63 | mods.immersiveengineering.CokeOven.addRecipe(<immersiveengineering:material:6>, 500, <moretcon:carbonpile>,600);
|
64 | mods.immersiveengineering.CokeOven.addRecipe(<immersiveengineering:material:6>, 500, <forestry:wood_pile>,600);
|