# aqua_affinity: Enchantment name from enum constant (used in code)
# min_level: 1 Minimum level the user is allowed for this enchantment
# max_level: 10 Maximum level the user is allowed for this enchantment
# cost: 1000.0 Base cost to get this enchantment
# cost_multiplier: 0.02 Cost added to base cost using the following formula: cost + (multiplier * cost * (level - 1))
# cost_for_level: Optional exact cost for a specific enchantment level, no multiplier. Can add more the the default levels Format: "<level>: Cost"
# removal_cost: 100.0 Cost to remove this enchantment from an item
# extraction_cost: 1000.0 Cost to extract this enchantment into a book
# use_on_anything: false If this enchantment can be put on any item or not
# aliases: ["affinity"] ALias or other names for this enchantmet
aliases: ["curseofbinding"]
aliases: ["blastprotection"]
aliases: ["depthstrider"]
aliases: ["featherfalling"]
aliases: ["fireprotection"]
aliases: ["projectileprotection"]
aliases: ["sweepingedge"]
aliases: ["curseofvanishing"]