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Vanilla 1.21.1 Crash Report

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Minecraft version: 1.21.1 Java version: 21.0.9
[13Jan2026 01:00:09.709] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.7 -- base: AVERAGE 2.7, bonuses: [[]]
[13Jan2026 01:00:09.709] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.709] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.709] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.709] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:09.709] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.709] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.709] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:00:09.709] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.710] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.710] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.711] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Dagger]: properties updated
[13Jan2026 01:00:09.711] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.711] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.711] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2400.0 -- base: AVERAGE 2400.0, bonuses: [[]]
[13Jan2026 01:00:09.711] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:00:09.711] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.711] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:09.711] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:09.711] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:09.711] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:09.711] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:00:09.711] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.711] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.711] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.711] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.7 -- base: AVERAGE 2.7, bonuses: [[]]
[13Jan2026 01:00:09.711] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.711] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.711] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.711] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:09.711] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.711] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:09.711] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:09.711] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.711] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.712] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.713] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Dagger]: properties updated
[13Jan2026 01:00:09.713] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.713] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.713] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 197.0 -- base: AVERAGE 197.0, bonuses: [[]]
[13Jan2026 01:00:09.713] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:00:09.713] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.713] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:09.713] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[]]
[13Jan2026 01:00:09.713] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:09.713] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:09.713] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:00:09.713] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.713] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.713] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.5 -- base: AVERAGE 4.5, bonuses: [[]]
[13Jan2026 01:00:09.714] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.8 -- base: AVERAGE 2.8, bonuses: [[]]
[13Jan2026 01:00:09.714] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.714] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:09.714] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.714] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.714] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:09.714] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.714] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:09.714] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.714] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.714] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:09.715] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Dagger]: properties updated
[13Jan2026 01:00:09.715] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.715] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.715] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1259.0 -- base: AVERAGE 1259.0, bonuses: [[]]
[13Jan2026 01:00:09.716] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:00:09.716] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.716] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:09.716] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 37.0 -- base: AVERAGE 37.0, bonuses: [[]]
[13Jan2026 01:00:09.716] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:09.716] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:00:09.716] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:00:09.716] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.716] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.716] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.5 -- base: AVERAGE 5.5, bonuses: [[]]
[13Jan2026 01:00:09.716] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.8 -- base: AVERAGE 2.8, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.716] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.716] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:09.717] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.717] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.717] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.717] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:09.717] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:09.717] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.717] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.717] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:09.718] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Dagger]: properties updated
[13Jan2026 01:00:09.718] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.718] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.718] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3652.0 -- base: AVERAGE 3652.0, bonuses: [[]]
[13Jan2026 01:00:09.718] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:00:09.718] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.718] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.718] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:09.719] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.719] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:00:09.719] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:00:09.719] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:00:09.719] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.719] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.719] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.8 -- base: AVERAGE 2.8, bonuses: [[]]
[13Jan2026 01:00:09.719] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.719] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.719] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.719] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.719] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.719] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.719] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:00:09.719] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:09.719] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.719] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:09.721] [Render thread/DEBUG] [Silent Gear/]: [Wooden Spear]: properties updated
[13Jan2026 01:00:09.721] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.721] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.721] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 47.2 -- base: AVERAGE 47.2, bonuses: [[]]
[13Jan2026 01:00:09.721] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.721] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:09.721] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:09.721] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:09.721] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:00:09.721] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.721] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:09.721] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.721] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.721] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.721] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:09.721] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 7.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.721] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.721] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.721] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.721] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.721] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:09.721] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:09.721] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.721] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.721] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.723] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Spear]: properties updated
[13Jan2026 01:00:09.724] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.724] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:00:09.724] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 57.6 -- base: AVERAGE 57.6, bonuses: [[]]
[13Jan2026 01:00:09.724] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:09.724] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:09.724] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:09.724] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:09.724] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:09.724] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.724] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:09.724] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.724] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.724] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.724] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:09.724] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 7.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.724] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.724] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.724] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.724] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.725] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:09.725] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.725] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.725] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.725] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.726] [Render thread/DEBUG] [Silent Gear/]: [Stone Spear]: properties updated
[13Jan2026 01:00:09.726] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.726] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.726] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 104.8 -- base: AVERAGE 104.8, bonuses: [[]]
[13Jan2026 01:00:09.726] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.726] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:09.726] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.726] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.726] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:09.726] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.726] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:00:09.726] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.726] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.726] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.727] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:09.727] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 7.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.727] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.727] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.727] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:00:09.727] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.727] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:09.727] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.727] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.727] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.727] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.728] [Render thread/DEBUG] [Silent Gear/]: [Flint Spear]: properties updated
[13Jan2026 01:00:09.728] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.728] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.728] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 99.2 -- base: AVERAGE 99.2, bonuses: [[]]
[13Jan2026 01:00:09.728] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.728] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:09.728] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.728] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.728] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:09.728] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.728] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:00:09.728] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.728] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.728] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.729] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:09.729] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 7.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.729] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.729] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.729] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:00:09.729] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.729] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.729] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.729] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.729] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.729] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.730] [Render thread/DEBUG] [Silent Gear/]: [Copper Spear]: properties updated
[13Jan2026 01:00:09.731] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.731] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.731] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 120.8 -- base: AVERAGE 120.8, bonuses: [[]]
[13Jan2026 01:00:09.731] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:09.731] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:09.731] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.731] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:09.731] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:09.731] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:09.731] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:00:09.731] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.731] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.731] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.5 -- base: AVERAGE 4.5, bonuses: [[]]
[13Jan2026 01:00:09.731] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:09.731] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 7.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.732] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.732] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:09.732] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.732] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.732] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.732] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.732] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.732] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.732] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.733] [Render thread/DEBUG] [Silent Gear/]: [Gold Spear]: properties updated
[13Jan2026 01:00:09.733] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.733] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.733] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 25.6 -- base: AVERAGE 25.6, bonuses: [[]]
[13Jan2026 01:00:09.733] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:09.733] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:09.733] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.733] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:09.734] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:09.734] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:00:09.734] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:09.734] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.734] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.734] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.734] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:09.734] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 7.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.734] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.734] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.734] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:09.734] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.734] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.734] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:09.734] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.734] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.734] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.736] [Render thread/DEBUG] [Silent Gear/]: [Iron Spear]: properties updated
[13Jan2026 01:00:09.736] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.736] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.736] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 200.0 -- base: AVERAGE 200.0, bonuses: [[]]
[13Jan2026 01:00:09.736] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:09.736] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:09.736] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.736] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:00:09.736] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:09.736] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:09.736] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:00:09.736] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.736] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.736] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.736] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:09.736] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 7.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.736] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.736] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.736] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:09.737] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.737] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.737] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:09.737] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.737] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.737] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.738] [Render thread/DEBUG] [Silent Gear/]: [Diamond Spear]: properties updated
[13Jan2026 01:00:09.738] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.738] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.738] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1248.8 -- base: AVERAGE 1248.8, bonuses: [[]]
[13Jan2026 01:00:09.738] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:00:09.738] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:09.738] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.738] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.738] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:09.738] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:00:09.739] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:00:09.739] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.739] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.739] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.739] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:09.739] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 7.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.739] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.739] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.739] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:00:09.739] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:09.739] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.739] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:09.739] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.739] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.739] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.740] [Render thread/DEBUG] [Silent Gear/]: [Emerald Spear]: properties updated
[13Jan2026 01:00:09.740] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.740] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.740] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 864.0 -- base: AVERAGE 864.0, bonuses: [[]]
[13Jan2026 01:00:09.740] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:00:09.740] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:09.740] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:09.741] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:09.741] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.741] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:00:09.741] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:00:09.741] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.741] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.741] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.741] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:09.741] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 7.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.741] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.741] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.741] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:09.741] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.741] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:09.741] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:09.741] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.741] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.741] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.742] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Spear]: properties updated
[13Jan2026 01:00:09.742] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.742] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.742] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1420.8 -- base: AVERAGE 1420.8, bonuses: [[]]
[13Jan2026 01:00:09.742] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:00:09.742] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:09.742] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.742] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:09.742] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:09.742] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:00:09.742] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:00:09.742] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:09.742] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.742] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.744] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:09.744] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 7.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.744] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.744] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.744] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:09.744] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.744] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:09.744] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:09.744] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.744] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.744] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.745] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Spear]: properties updated
[13Jan2026 01:00:09.745] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.745] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.745] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 55.2 -- base: AVERAGE 55.2, bonuses: [[]]
[13Jan2026 01:00:09.745] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:09.745] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:09.745] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.745] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:00:09.745] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:09.745] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:00:09.745] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:00:09.746] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:09.746] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.746] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.746] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:09.746] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 7.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.746] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.746] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.746] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:00:09.746] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:09.746] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:09.746] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:09.746] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.746] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.746] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.747] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Spear]: properties updated
[13Jan2026 01:00:09.747] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.747] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.747] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 336.0 -- base: AVERAGE 336.0, bonuses: [[]]
[13Jan2026 01:00:09.747] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:00:09.747] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:09.747] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:09.748] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:00:09.748] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:09.748] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:00:09.748] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:00:09.748] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.748] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.748] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.748] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:09.748] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 7.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.748] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.748] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.748] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:09.748] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.748] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.748] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:00:09.748] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.748] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.748] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.749] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Spear]: properties updated
[13Jan2026 01:00:09.749] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.749] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.749] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1920.0 -- base: AVERAGE 1920.0, bonuses: [[]]
[13Jan2026 01:00:09.750] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:00:09.750] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:09.750] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:09.750] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:09.750] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:09.750] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:09.750] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:00:09.750] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.750] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.750] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:09.750] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:09.750] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 7.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.750] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.750] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.750] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:09.750] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.750] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:09.750] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:09.750] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.750] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.751] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.752] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Spear]: properties updated
[13Jan2026 01:00:09.752] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.752] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.752] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 157.6 -- base: AVERAGE 157.6, bonuses: [[]]
[13Jan2026 01:00:09.752] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:00:09.752] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:09.752] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:09.752] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[]]
[13Jan2026 01:00:09.752] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:09.752] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:09.752] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:00:09.752] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.752] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.752] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.752] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:09.752] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 7.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.752] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:09.753] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.753] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.753] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:09.753] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.753] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:09.753] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.753] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.753] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:09.754] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Spear]: properties updated
[13Jan2026 01:00:09.754] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.754] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.754] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1007.2 -- base: AVERAGE 1007.2, bonuses: [[]]
[13Jan2026 01:00:09.754] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:00:09.754] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:09.754] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:09.754] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 37.0 -- base: AVERAGE 37.0, bonuses: [[]]
[13Jan2026 01:00:09.754] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:09.754] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:00:09.754] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:00:09.755] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.755] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.755] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.755] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.755] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 7.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.755] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:09.755] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.755] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.755] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.755] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:09.755] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:09.755] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.755] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.755] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:09.756] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Spear]: properties updated
[13Jan2026 01:00:09.756] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.756] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.756] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2921.6 -- base: AVERAGE 2921.6, bonuses: [[]]
[13Jan2026 01:00:09.756] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:00:09.756] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:09.756] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.756] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:09.756] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.756] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:00:09.756] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:00:09.756] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:00:09.756] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.756] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:09.756] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:09.756] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 7.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.756] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.756] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.756] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.756] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.756] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.757] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:00:09.757] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:09.757] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.757] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:09.758] [Render thread/DEBUG] [Silent Gear/]: [Wooden Trident]: properties updated
[13Jan2026 01:00:09.758] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.758] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.759] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 59.0 -- base: AVERAGE 59.0, bonuses: [[]]
[13Jan2026 01:00:09.759] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.759] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.759] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:09.759] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:09.759] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:00:09.759] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.759] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:09.759] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.759] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.759] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.759] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.759] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.760] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.760] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.760] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.760] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.760] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:09.760] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:09.760] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.760] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.760] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.766] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Trident]: properties updated
[13Jan2026 01:00:09.766] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.766] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:00:09.766] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 72.0 -- base: AVERAGE 72.0, bonuses: [[]]
[13Jan2026 01:00:09.767] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:09.767] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:09.767] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:09.767] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:09.767] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:09.767] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.767] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:09.767] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.767] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.767] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.767] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:09.767] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.767] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.767] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.767] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.767] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.767] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:09.768] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.768] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.768] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.768] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.769] [Render thread/DEBUG] [Silent Gear/]: [Stone Trident]: properties updated
[13Jan2026 01:00:09.769] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.769] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.769] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 131.0 -- base: AVERAGE 131.0, bonuses: [[]]
[13Jan2026 01:00:09.769] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.769] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.769] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.769] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.769] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:09.769] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.769] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:00:09.769] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.769] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.769] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.770] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.770] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.770] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.770] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.770] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:09.770] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.770] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:09.770] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.770] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.770] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.770] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.772] [Render thread/DEBUG] [Silent Gear/]: [Flint Trident]: properties updated
[13Jan2026 01:00:09.772] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.772] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.772] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 124.0 -- base: AVERAGE 124.0, bonuses: [[]]
[13Jan2026 01:00:09.772] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.772] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.772] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.772] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.772] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:09.772] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.772] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:00:09.772] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.772] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.772] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.772] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.772] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.772] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.772] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.772] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:09.772] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.772] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.773] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.773] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.773] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.773] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.773] [Render thread/DEBUG] [Silent Gear/]: [Copper Trident]: properties updated
[13Jan2026 01:00:09.774] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.774] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.774] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 151.0 -- base: AVERAGE 151.0, bonuses: [[]]
[13Jan2026 01:00:09.774] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:09.774] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.774] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.774] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:09.774] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:09.774] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:09.774] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:00:09.774] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.774] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.774] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.5 -- base: AVERAGE 5.5, bonuses: [[]]
[13Jan2026 01:00:09.774] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:09.774] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.774] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.774] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.774] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.774] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.774] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.774] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.775] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.775] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.775] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.775] [Render thread/DEBUG] [Silent Gear/]: [Gold Trident]: properties updated
[13Jan2026 01:00:09.775] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.775] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.775] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 32.0 -- base: AVERAGE 32.0, bonuses: [[]]
[13Jan2026 01:00:09.775] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:09.775] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.775] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.775] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:09.775] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:09.775] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:00:09.775] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:09.775] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.776] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.776] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.776] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.776] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.776] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.776] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.776] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:09.776] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.776] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.776] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:09.776] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.776] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.776] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.777] [Render thread/DEBUG] [Silent Gear/]: [Iron Trident]: properties updated
[13Jan2026 01:00:09.778] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.778] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.778] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 250.0 -- base: AVERAGE 250.0, bonuses: [[]]
[13Jan2026 01:00:09.778] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:09.778] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.778] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.778] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:00:09.778] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:09.778] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:09.778] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:00:09.778] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.778] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.778] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.778] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.778] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.778] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.778] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.778] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.778] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.778] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.778] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:09.778] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.779] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.779] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.780] [Render thread/DEBUG] [Silent Gear/]: [Diamond Trident]: properties updated
[13Jan2026 01:00:09.780] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.780] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.780] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1561.0 -- base: AVERAGE 1561.0, bonuses: [[]]
[13Jan2026 01:00:09.780] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:00:09.780] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.780] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.780] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.780] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:09.780] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:00:09.780] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:00:09.780] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.780] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.780] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:09.780] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.780] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.780] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.780] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.780] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:09.780] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:09.781] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.781] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:09.781] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.781] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.781] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.782] [Render thread/DEBUG] [Silent Gear/]: [Emerald Trident]: properties updated
[13Jan2026 01:00:09.782] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.782] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.782] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1080.0 -- base: AVERAGE 1080.0, bonuses: [[]]
[13Jan2026 01:00:09.782] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:00:09.782] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.782] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:09.782] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:09.782] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.782] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:00:09.782] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:00:09.782] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.782] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.782] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.782] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.782] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.782] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.782] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.782] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:09.782] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.782] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:09.782] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:09.783] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.783] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.783] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.783] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Trident]: properties updated
[13Jan2026 01:00:09.784] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.784] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.784] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1776.0 -- base: AVERAGE 1776.0, bonuses: [[]]
[13Jan2026 01:00:09.784] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:00:09.784] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.784] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.784] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:09.784] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:09.784] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:00:09.784] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:00:09.784] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:09.785] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.785] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:09.785] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:09.785] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.785] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.785] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.785] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.785] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.785] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:09.785] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:09.785] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.785] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.787] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.788] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Trident]: properties updated
[13Jan2026 01:00:09.788] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.788] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.788] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 69.0 -- base: AVERAGE 69.0, bonuses: [[]]
[13Jan2026 01:00:09.788] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:09.788] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.788] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.788] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:00:09.788] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:09.788] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:00:09.788] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:00:09.788] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:09.788] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.789] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.789] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:09.789] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.789] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.789] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.789] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:09.789] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:09.789] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:09.789] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:09.789] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.789] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.789] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.791] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Trident]: properties updated
[13Jan2026 01:00:09.791] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.791] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.791] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 420.0 -- base: AVERAGE 420.0, bonuses: [[]]
[13Jan2026 01:00:09.791] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:00:09.791] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.791] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:09.791] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:00:09.791] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:09.791] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:00:09.792] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:00:09.792] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.792] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.792] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:09.792] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.792] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.792] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.792] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.792] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:09.792] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.792] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.792] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:00:09.792] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.792] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.792] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.798] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Trident]: properties updated
[13Jan2026 01:00:09.799] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.799] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.799] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2400.0 -- base: AVERAGE 2400.0, bonuses: [[]]
[13Jan2026 01:00:09.799] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:00:09.799] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.799] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:09.799] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:09.799] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:09.799] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:09.799] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:00:09.799] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.800] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.800] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.800] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.800] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.800] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.800] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.800] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:09.800] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.800] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:09.800] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:09.800] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.800] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.800] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.804] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Trident]: properties updated
[13Jan2026 01:00:09.804] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.804] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.804] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 197.0 -- base: AVERAGE 197.0, bonuses: [[]]
[13Jan2026 01:00:09.804] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:00:09.804] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.804] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:09.804] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[]]
[13Jan2026 01:00:09.804] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:09.804] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:09.804] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:00:09.804] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.804] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.804] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:09.805] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.805] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.805] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:09.805] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.805] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.805] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:09.805] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.805] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:09.805] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.805] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.805] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:09.806] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Trident]: properties updated
[13Jan2026 01:00:09.806] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.806] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.806] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1259.0 -- base: AVERAGE 1259.0, bonuses: [[]]
[13Jan2026 01:00:09.806] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:00:09.806] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.806] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:09.806] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 37.0 -- base: AVERAGE 37.0, bonuses: [[]]
[13Jan2026 01:00:09.806] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:09.807] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:00:09.807] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:00:09.807] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.807] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.807] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:09.807] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.807] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.807] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:09.807] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.807] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.807] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.807] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:09.807] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:09.807] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.807] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.807] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:09.809] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Trident]: properties updated
[13Jan2026 01:00:09.810] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.811] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.811] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3652.0 -- base: AVERAGE 3652.0, bonuses: [[]]
[13Jan2026 01:00:09.811] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:00:09.811] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.811] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.811] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:09.811] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.811] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:00:09.811] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:00:09.811] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:00:09.811] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.811] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:09.811] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.811] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.811] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.811] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.811] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.812] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.812] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.812] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:00:09.812] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:09.812] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.812] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:09.813] [Render thread/DEBUG] [Silent Gear/]: [Wooden Mace]: properties updated
[13Jan2026 01:00:09.813] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.813] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.813] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 118.0 -- base: AVERAGE 118.0, bonuses: [[]]
[13Jan2026 01:00:09.813] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.813] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.813] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:09.813] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:09.813] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:00:09.813] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.813] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:09.813] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.813] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.813] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.813] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:00:09.814] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.814] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.814] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.814] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.814] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.814] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:09.814] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:09.814] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.814] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.814] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.815] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Mace]: properties updated
[13Jan2026 01:00:09.815] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.815] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:00:09.815] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 144.0 -- base: AVERAGE 144.0, bonuses: [[]]
[13Jan2026 01:00:09.815] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:09.815] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:09.815] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:09.816] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:09.816] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:09.816] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.816] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:09.816] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.816] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.816] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.816] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:09.816] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.816] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.816] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.816] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.816] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.816] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:09.816] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.816] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.816] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.816] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.817] [Render thread/DEBUG] [Silent Gear/]: [Stone Mace]: properties updated
[13Jan2026 01:00:09.817] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.817] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.817] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 262.0 -- base: AVERAGE 262.0, bonuses: [[]]
[13Jan2026 01:00:09.817] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.817] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.817] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.817] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.817] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:09.817] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.817] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:00:09.817] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.817] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.817] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.819] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:00:09.819] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.819] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.819] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.819] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:00:09.819] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.819] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:09.819] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.819] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.819] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.819] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.820] [Render thread/DEBUG] [Silent Gear/]: [Flint Mace]: properties updated
[13Jan2026 01:00:09.820] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.820] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.820] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 248.0 -- base: AVERAGE 248.0, bonuses: [[]]
[13Jan2026 01:00:09.820] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.820] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.820] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.820] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.820] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:09.820] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.820] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:00:09.821] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.821] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.821] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.821] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:09.821] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.821] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.821] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.821] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:00:09.821] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.821] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.821] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.821] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.821] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.821] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.822] [Render thread/DEBUG] [Silent Gear/]: [Copper Mace]: properties updated
[13Jan2026 01:00:09.822] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.822] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.822] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 302.0 -- base: AVERAGE 302.0, bonuses: [[]]
[13Jan2026 01:00:09.822] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:09.822] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.823] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.823] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:09.823] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:09.823] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:09.823] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:00:09.823] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.823] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.823] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.5 -- base: AVERAGE 4.5, bonuses: [[]]
[13Jan2026 01:00:09.823] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:09.823] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.823] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.823] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:09.823] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.823] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.823] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.823] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.823] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.823] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.823] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.825] [Render thread/DEBUG] [Silent Gear/]: [Gold Mace]: properties updated
[13Jan2026 01:00:09.825] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.825] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.825] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 64.0 -- base: AVERAGE 64.0, bonuses: [[]]
[13Jan2026 01:00:09.825] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:09.825] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.825] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.825] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:09.825] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:09.825] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:00:09.825] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:09.825] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.825] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.826] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.826] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:00:09.826] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.826] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.826] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.826] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:09.826] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.826] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.826] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:09.826] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.826] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.826] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.827] [Render thread/DEBUG] [Silent Gear/]: [Iron Mace]: properties updated
[13Jan2026 01:00:09.827] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.827] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.827] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 500.0 -- base: AVERAGE 500.0, bonuses: [[]]
[13Jan2026 01:00:09.827] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:09.827] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.827] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.827] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:00:09.827] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:09.827] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:09.827] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:00:09.827] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.827] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.828] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.828] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:00:09.828] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.828] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.828] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.828] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:09.828] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.828] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.828] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:09.828] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.828] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.828] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.829] [Render thread/DEBUG] [Silent Gear/]: [Diamond Mace]: properties updated
[13Jan2026 01:00:09.829] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.829] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.830] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3122.0 -- base: AVERAGE 3122.0, bonuses: [[]]
[13Jan2026 01:00:09.830] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:00:09.830] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.830] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.830] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.830] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:09.830] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:00:09.830] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:00:09.830] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.830] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.830] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.830] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:00:09.830] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.830] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.830] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.830] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:00:09.830] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:09.830] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.830] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:09.830] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.830] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.830] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.831] [Render thread/DEBUG] [Silent Gear/]: [Emerald Mace]: properties updated
[13Jan2026 01:00:09.832] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.832] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.832] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2160.0 -- base: AVERAGE 2160.0, bonuses: [[]]
[13Jan2026 01:00:09.832] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:00:09.832] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.832] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:09.832] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:09.832] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.832] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:00:09.832] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:00:09.832] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.832] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.832] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.832] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:00:09.832] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.832] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.832] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.832] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:09.832] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.832] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:09.832] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:09.833] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.833] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.833] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.834] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Mace]: properties updated
[13Jan2026 01:00:09.834] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.834] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.834] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3552.0 -- base: AVERAGE 3552.0, bonuses: [[]]
[13Jan2026 01:00:09.834] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:00:09.834] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.834] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.834] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:09.834] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:09.834] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:00:09.835] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:00:09.835] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:09.835] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.835] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.835] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:09.835] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.835] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.835] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.835] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:09.835] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.835] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:09.835] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:09.835] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.835] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.835] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.836] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Mace]: properties updated
[13Jan2026 01:00:09.836] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.837] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.837] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 138.0 -- base: AVERAGE 138.0, bonuses: [[]]
[13Jan2026 01:00:09.837] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:09.837] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.837] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.837] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:00:09.837] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:09.837] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:00:09.837] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:00:09.837] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:09.837] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.837] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.837] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:09.837] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.837] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.838] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.838] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:00:09.838] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:09.838] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:09.838] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:09.838] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.838] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.838] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.839] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Mace]: properties updated
[13Jan2026 01:00:09.839] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.839] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.839] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 840.0 -- base: AVERAGE 840.0, bonuses: [[]]
[13Jan2026 01:00:09.839] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:00:09.839] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.839] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:09.839] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:00:09.839] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:09.839] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:00:09.839] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:00:09.839] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.840] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.840] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.840] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:09.840] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.840] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.840] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.840] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:09.840] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.840] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.840] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:00:09.840] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.840] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.841] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.841] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Mace]: properties updated
[13Jan2026 01:00:09.842] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.842] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.842] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 4800.0 -- base: AVERAGE 4800.0, bonuses: [[]]
[13Jan2026 01:00:09.842] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:00:09.842] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.842] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:09.842] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:09.842] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:09.842] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:09.842] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:00:09.842] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.842] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.842] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:09.842] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:09.842] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.842] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.842] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.842] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:09.842] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.842] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:09.843] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:09.843] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.843] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.843] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.844] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Mace]: properties updated
[13Jan2026 01:00:09.844] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.844] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.844] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 394.0 -- base: AVERAGE 394.0, bonuses: [[]]
[13Jan2026 01:00:09.844] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:00:09.844] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.844] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:09.844] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[]]
[13Jan2026 01:00:09.844] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:09.844] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:09.844] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:00:09.844] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.844] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.844] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.844] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:00:09.844] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.844] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:09.844] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.844] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.844] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:09.844] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.844] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:09.844] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.844] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.844] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:09.845] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Mace]: properties updated
[13Jan2026 01:00:09.845] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.845] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.845] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2518.0 -- base: AVERAGE 2518.0, bonuses: [[]]
[13Jan2026 01:00:09.845] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:00:09.846] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.846] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:09.846] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 37.0 -- base: AVERAGE 37.0, bonuses: [[]]
[13Jan2026 01:00:09.846] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:09.846] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:00:09.846] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:00:09.846] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.846] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.846] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.846] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.846] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.846] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:09.846] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.846] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.846] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.846] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:09.846] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:09.846] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.846] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.846] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:09.847] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Mace]: properties updated
[13Jan2026 01:00:09.848] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.848] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.848] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 7304.0 -- base: AVERAGE 7304.0, bonuses: [[]]
[13Jan2026 01:00:09.848] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:00:09.848] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.848] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.848] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:09.848] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.848] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:00:09.848] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:00:09.848] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:00:09.848] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.848] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:09.848] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:00:09.848] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.848] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.849] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.849] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.849] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.849] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.849] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:00:09.849] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:09.849] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.849] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:09.849] [Render thread/DEBUG] [Silent Gear/]: [Wooden Shield]: properties updated
[13Jan2026 01:00:09.849] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.851] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.851] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 59.0 -- base: AVERAGE 59.0, bonuses: [[]]
[13Jan2026 01:00:09.851] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.851] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.851] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:09.851] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:09.851] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:00:09.851] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.851] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:09.851] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.851] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.851] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.851] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.851] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.851] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.851] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.851] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.851] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.852] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:09.852] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:09.852] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.852] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.852] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.853] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Shield]: properties updated
[13Jan2026 01:00:09.853] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.853] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:00:09.853] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 72.0 -- base: AVERAGE 72.0, bonuses: [[]]
[13Jan2026 01:00:09.853] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:09.853] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:09.853] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:09.853] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:09.853] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:09.854] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.854] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:09.854] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.854] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.854] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.854] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:00:09.854] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.854] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.854] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.854] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.854] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.854] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:09.854] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.854] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.854] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.854] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.855] [Render thread/DEBUG] [Silent Gear/]: [Stone Shield]: properties updated
[13Jan2026 01:00:09.855] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.856] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.856] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 131.0 -- base: AVERAGE 131.0, bonuses: [[]]
[13Jan2026 01:00:09.856] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.856] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.856] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.856] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.856] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:09.856] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.856] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:00:09.856] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.856] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.856] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.856] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.856] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.856] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.856] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.856] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:00:09.856] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.856] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:09.856] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.856] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.856] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.857] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.858] [Render thread/DEBUG] [Silent Gear/]: [Flint Shield]: properties updated
[13Jan2026 01:00:09.858] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.858] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.858] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 124.0 -- base: AVERAGE 124.0, bonuses: [[]]
[13Jan2026 01:00:09.858] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.858] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.858] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.858] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.858] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:09.858] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.858] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:00:09.858] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.858] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.858] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.858] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:09.858] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.858] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.858] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.858] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:00:09.859] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.859] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.859] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.859] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.859] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.859] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.860] [Render thread/DEBUG] [Silent Gear/]: [Copper Shield]: properties updated
[13Jan2026 01:00:09.860] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.860] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.860] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 151.0 -- base: AVERAGE 151.0, bonuses: [[]]
[13Jan2026 01:00:09.860] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:09.860] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.860] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.860] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:09.860] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:09.860] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:09.860] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:00:09.860] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.860] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.860] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:09.860] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:09.860] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.860] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.860] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:09.860] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.860] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.860] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.860] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.860] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.860] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.860] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.863] [Render thread/DEBUG] [Silent Gear/]: [Gold Shield]: properties updated
[13Jan2026 01:00:09.863] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.863] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.863] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 32.0 -- base: AVERAGE 32.0, bonuses: [[]]
[13Jan2026 01:00:09.863] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:09.863] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.863] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.864] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:09.864] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:09.864] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:00:09.864] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:09.864] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.864] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.864] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.864] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.864] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.864] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.864] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.864] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:09.864] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.864] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.864] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:09.864] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.864] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.864] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.866] [Render thread/DEBUG] [Silent Gear/]: [Iron Shield]: properties updated
[13Jan2026 01:00:09.866] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.866] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.866] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 250.0 -- base: AVERAGE 250.0, bonuses: [[]]
[13Jan2026 01:00:09.866] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:09.866] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.866] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.866] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:00:09.866] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:09.866] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:09.866] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:00:09.866] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.866] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.866] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.866] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.866] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.866] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.866] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.867] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:09.867] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.867] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.867] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:09.867] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.867] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.867] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.868] [Render thread/DEBUG] [Silent Gear/]: [Diamond Shield]: properties updated
[13Jan2026 01:00:09.868] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.868] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.868] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1561.0 -- base: AVERAGE 1561.0, bonuses: [[]]
[13Jan2026 01:00:09.868] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:00:09.868] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.868] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.868] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.868] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:09.868] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:00:09.868] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:00:09.868] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.868] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.868] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.868] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.868] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.868] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.868] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.869] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:00:09.869] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:09.869] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.869] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:09.869] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.869] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.869] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.872] [Render thread/DEBUG] [Silent Gear/]: [Emerald Shield]: properties updated
[13Jan2026 01:00:09.872] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.872] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.872] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1080.0 -- base: AVERAGE 1080.0, bonuses: [[]]
[13Jan2026 01:00:09.872] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:00:09.873] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.873] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:09.873] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:09.873] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.873] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:00:09.873] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:00:09.873] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.873] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.874] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.874] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.874] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.874] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.874] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.874] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:09.874] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.874] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:09.874] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:09.874] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.874] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.874] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.874] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Shield]: properties updated
[13Jan2026 01:00:09.874] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.874] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.874] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1776.0 -- base: AVERAGE 1776.0, bonuses: [[]]
[13Jan2026 01:00:09.876] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:00:09.876] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.876] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.876] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:09.876] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:09.876] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:00:09.876] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:00:09.876] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:09.876] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.876] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.877] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:09.877] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.877] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.878] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.878] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:09.878] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.879] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:09.879] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:09.879] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.879] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.879] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.889] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Shield]: properties updated
[13Jan2026 01:00:09.890] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.890] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.890] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 69.0 -- base: AVERAGE 69.0, bonuses: [[]]
[13Jan2026 01:00:09.890] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:09.891] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.891] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.891] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:00:09.891] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:09.891] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:00:09.891] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:00:09.894] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:09.895] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.895] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.895] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:09.897] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.897] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.897] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.898] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:00:09.898] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:09.898] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:09.898] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:09.898] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.898] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.898] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.899] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Shield]: properties updated
[13Jan2026 01:00:09.899] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.899] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.899] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 420.0 -- base: AVERAGE 420.0, bonuses: [[]]
[13Jan2026 01:00:09.899] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:00:09.899] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.900] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:09.900] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:00:09.900] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:09.900] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:00:09.900] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:00:09.900] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.900] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.900] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.900] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:09.900] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.900] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.900] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.900] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:09.900] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.900] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.900] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:00:09.900] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.900] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.900] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.903] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Shield]: properties updated
[13Jan2026 01:00:09.903] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.903] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.903] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2400.0 -- base: AVERAGE 2400.0, bonuses: [[]]
[13Jan2026 01:00:09.903] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:00:09.903] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.903] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:09.903] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:09.904] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:09.904] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:09.904] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:00:09.904] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.904] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.904] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.904] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:09.904] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.904] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.904] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.904] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:09.904] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.905] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:09.905] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:09.905] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.905] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.905] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.906] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Shield]: properties updated
[13Jan2026 01:00:09.906] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.906] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.906] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 197.0 -- base: AVERAGE 197.0, bonuses: [[]]
[13Jan2026 01:00:09.906] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:00:09.907] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.907] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:09.907] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[]]
[13Jan2026 01:00:09.907] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:09.907] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:09.907] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:00:09.907] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.907] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.907] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.907] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.907] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.907] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:09.907] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.907] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.908] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:09.908] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.908] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:09.908] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.908] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.908] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:09.911] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Shield]: properties updated
[13Jan2026 01:00:09.911] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.911] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.911] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1259.0 -- base: AVERAGE 1259.0, bonuses: [[]]
[13Jan2026 01:00:09.911] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:00:09.911] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.911] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:09.911] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 37.0 -- base: AVERAGE 37.0, bonuses: [[]]
[13Jan2026 01:00:09.911] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:09.911] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:00:09.911] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:00:09.911] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.911] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.911] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:09.912] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.912] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.912] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:09.912] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.912] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.912] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.912] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:09.912] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:09.912] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.912] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.912] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:09.913] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Shield]: properties updated
[13Jan2026 01:00:09.913] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.913] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.913] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3652.0 -- base: AVERAGE 3652.0, bonuses: [[]]
[13Jan2026 01:00:09.913] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:00:09.913] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.913] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.913] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:09.913] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.913] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:00:09.913] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:00:09.913] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:00:09.913] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.913] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.913] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.913] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.913] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.913] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.913] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.915] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.915] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.915] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:00:09.915] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:09.915] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.915] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:09.917] [Render thread/DEBUG] [Silent Gear/]: [Wooden Bow]: properties updated
[13Jan2026 01:00:09.917] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.917] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.917] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 59.0 -- base: AVERAGE 59.0, bonuses: [[]]
[13Jan2026 01:00:09.917] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.917] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.917] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:09.917] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 8.3 -- base: AVERAGE 8.3, bonuses: [[]]
[13Jan2026 01:00:09.917] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:00:09.917] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.917] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:09.917] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.917] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.917] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.917] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.917] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.917] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.917] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.918] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.918] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.918] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:09.918] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:09.918] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.918] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.918] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.919] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Bow]: properties updated
[13Jan2026 01:00:09.919] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.919] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:00:09.919] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 72.0 -- base: AVERAGE 72.0, bonuses: [[]]
[13Jan2026 01:00:09.919] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:09.919] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:09.919] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:09.919] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.2 -- base: AVERAGE 7.2, bonuses: [[]]
[13Jan2026 01:00:09.919] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:09.920] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.920] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:09.920] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.920] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.920] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.920] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:00:09.920] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.920] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.920] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.920] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.920] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.920] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:09.920] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.920] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.920] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.920] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.921] [Render thread/DEBUG] [Silent Gear/]: [Stone Bow]: properties updated
[13Jan2026 01:00:09.921] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.921] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.921] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 131.0 -- base: AVERAGE 131.0, bonuses: [[]]
[13Jan2026 01:00:09.922] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.922] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.922] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.922] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 2.8 -- base: AVERAGE 2.8, bonuses: [[]]
[13Jan2026 01:00:09.922] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:09.922] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.922] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:00:09.922] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.922] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.922] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.922] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.922] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.922] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.922] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.922] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:09.922] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.922] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:09.922] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.922] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.922] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.922] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.924] [Render thread/DEBUG] [Silent Gear/]: [Flint Bow]: properties updated
[13Jan2026 01:00:09.924] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.924] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.924] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 124.0 -- base: AVERAGE 124.0, bonuses: [[]]
[13Jan2026 01:00:09.924] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.924] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.924] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.924] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 1.6 -- base: AVERAGE 1.7, bonuses: [[]]
[13Jan2026 01:00:09.924] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:09.924] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.924] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:00:09.924] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.924] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.924] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.924] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:09.924] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.924] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.924] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.924] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:09.924] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.925] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.925] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.925] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.925] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.925] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.926] [Render thread/DEBUG] [Silent Gear/]: [Copper Bow]: properties updated
[13Jan2026 01:00:09.926] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.926] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.928] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 151.0 -- base: AVERAGE 151.0, bonuses: [[]]
[13Jan2026 01:00:09.929] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:09.929] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.929] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.929] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 8.3 -- base: AVERAGE 8.3, bonuses: [[]]
[13Jan2026 01:00:09.929] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:09.929] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:09.929] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:00:09.929] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.929] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.929] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:09.929] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:09.929] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.929] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.929] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.929] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.930] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.930] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.930] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.930] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.930] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.930] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.931] [Render thread/DEBUG] [Silent Gear/]: [Gold Bow]: properties updated
[13Jan2026 01:00:09.931] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.931] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.931] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 32.0 -- base: AVERAGE 32.0, bonuses: [[]]
[13Jan2026 01:00:09.932] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:09.932] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.932] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.932] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.1 -- base: AVERAGE 12.1, bonuses: [[]]
[13Jan2026 01:00:09.932] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:09.932] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:00:09.932] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:09.932] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.932] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.932] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.932] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.932] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.932] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.932] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.932] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:09.932] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.932] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.932] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:09.932] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.932] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.932] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.933] [Render thread/DEBUG] [Silent Gear/]: [Iron Bow]: properties updated
[13Jan2026 01:00:09.934] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.934] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.934] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 250.0 -- base: AVERAGE 250.0, bonuses: [[]]
[13Jan2026 01:00:09.934] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:09.934] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.934] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.934] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.7 -- base: AVERAGE 7.7, bonuses: [[]]
[13Jan2026 01:00:09.934] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:09.934] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:09.934] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:00:09.934] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.934] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.934] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.934] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.934] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.934] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.934] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.934] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.934] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.934] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.934] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:09.934] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.934] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.934] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.936] [Render thread/DEBUG] [Silent Gear/]: [Diamond Bow]: properties updated
[13Jan2026 01:00:09.936] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.937] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.937] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1561.0 -- base: AVERAGE 1561.0, bonuses: [[]]
[13Jan2026 01:00:09.937] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:00:09.937] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.937] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.937] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.5 -- base: AVERAGE 5.5, bonuses: [[]]
[13Jan2026 01:00:09.937] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:09.937] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:00:09.937] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:00:09.937] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.937] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.937] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.937] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.937] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.937] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.937] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.937] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:09.937] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:09.937] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.938] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:09.938] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.938] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.938] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.938] [Render thread/DEBUG] [Silent Gear/]: [Emerald Bow]: properties updated
[13Jan2026 01:00:09.939] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.939] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.939] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1080.0 -- base: AVERAGE 1080.0, bonuses: [[]]
[13Jan2026 01:00:09.939] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:00:09.939] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.939] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:09.939] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 8.8 -- base: AVERAGE 8.8, bonuses: [[]]
[13Jan2026 01:00:09.939] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.939] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:00:09.939] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:00:09.939] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.939] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.939] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.939] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.939] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.939] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.939] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.939] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:09.939] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.939] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:09.939] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:09.940] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.940] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.940] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.941] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Bow]: properties updated
[13Jan2026 01:00:09.941] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.941] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.941] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1776.0 -- base: AVERAGE 1776.0, bonuses: [[]]
[13Jan2026 01:00:09.941] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:00:09.941] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.941] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.941] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 6.6 -- base: AVERAGE 6.6, bonuses: [[]]
[13Jan2026 01:00:09.941] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:09.941] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:00:09.941] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:00:09.941] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:09.941] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.941] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.941] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:09.941] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.941] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.941] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.941] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.941] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.941] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:09.942] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:09.942] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.942] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.942] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.943] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Bow]: properties updated
[13Jan2026 01:00:09.943] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.943] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.943] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 69.0 -- base: AVERAGE 69.0, bonuses: [[]]
[13Jan2026 01:00:09.943] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:09.943] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.943] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.943] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 13.2 -- base: AVERAGE 13.2, bonuses: [[]]
[13Jan2026 01:00:09.943] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:09.943] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:00:09.943] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:00:09.943] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:09.943] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.943] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.943] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:09.943] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.943] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.944] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.944] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:09.944] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:09.944] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:09.944] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:09.944] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.944] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.944] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.945] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Bow]: properties updated
[13Jan2026 01:00:09.945] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.945] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.945] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 420.0 -- base: AVERAGE 420.0, bonuses: [[]]
[13Jan2026 01:00:09.945] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:00:09.945] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.945] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:09.945] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.7 -- base: AVERAGE 7.7, bonuses: [[]]
[13Jan2026 01:00:09.945] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:09.945] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:00:09.945] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:00:09.945] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.946] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.946] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.946] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:09.946] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.946] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.946] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.946] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:09.946] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.946] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.946] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:00:09.946] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.946] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.946] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.947] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Bow]: properties updated
[13Jan2026 01:00:09.947] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.947] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.947] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2400.0 -- base: AVERAGE 2400.0, bonuses: [[]]
[13Jan2026 01:00:09.947] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:00:09.947] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.947] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:09.947] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.4 -- base: AVERAGE 10.4, bonuses: [[]]
[13Jan2026 01:00:09.947] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:09.947] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:09.947] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:00:09.947] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.947] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.947] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.947] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:09.947] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.947] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.947] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.947] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:09.947] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.947] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:09.947] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:09.948] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.948] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.948] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.948] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Bow]: properties updated
[13Jan2026 01:00:09.949] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.949] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.949] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 197.0 -- base: AVERAGE 197.0, bonuses: [[]]
[13Jan2026 01:00:09.949] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:00:09.949] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.949] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:09.949] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:09.949] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:09.949] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:09.949] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:00:09.949] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.949] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.949] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.949] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.949] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.949] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:09.949] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.950] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.950] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:09.950] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.950] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:09.950] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.950] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.950] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:09.951] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Bow]: properties updated
[13Jan2026 01:00:09.951] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.951] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.951] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1259.0 -- base: AVERAGE 1259.0, bonuses: [[]]
[13Jan2026 01:00:09.951] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:00:09.951] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.951] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:09.951] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 20.4 -- base: AVERAGE 20.4, bonuses: [[]]
[13Jan2026 01:00:09.951] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:09.951] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:00:09.951] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:00:09.951] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.951] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.952] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:09.952] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.952] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.952] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:09.952] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.952] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.952] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.952] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:09.952] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:09.952] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.952] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.952] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:09.953] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Bow]: properties updated
[13Jan2026 01:00:09.953] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.953] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.953] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3652.0 -- base: AVERAGE 3652.0, bonuses: [[]]
[13Jan2026 01:00:09.953] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:00:09.953] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.953] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.954] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 8.8 -- base: AVERAGE 8.8, bonuses: [[]]
[13Jan2026 01:00:09.954] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.954] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:00:09.954] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:00:09.954] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:00:09.954] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.954] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.954] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.954] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.954] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.954] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.954] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.954] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.954] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.954] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:00:09.954] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:09.954] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.954] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:09.955] [Render thread/DEBUG] [Silent Gear/]: [Wooden Crossbow]: properties updated
[13Jan2026 01:00:09.955] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.955] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.956] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 59.0 -- base: AVERAGE 59.0, bonuses: [[]]
[13Jan2026 01:00:09.956] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.956] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.956] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:09.956] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 8.3 -- base: AVERAGE 8.3, bonuses: [[]]
[13Jan2026 01:00:09.956] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:00:09.956] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.956] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:09.956] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.956] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.956] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.956] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.956] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.956] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.956] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.956] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.956] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.956] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:09.956] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:09.956] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.956] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.957] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.958] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Crossbow]: properties updated
[13Jan2026 01:00:09.958] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.958] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:00:09.958] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 72.0 -- base: AVERAGE 72.0, bonuses: [[]]
[13Jan2026 01:00:09.958] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:09.958] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:09.958] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:09.958] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.2 -- base: AVERAGE 7.2, bonuses: [[]]
[13Jan2026 01:00:09.958] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:09.958] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.958] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:09.959] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.959] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.959] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.959] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:00:09.959] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.959] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.959] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.959] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.959] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.959] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:09.959] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.959] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.959] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.959] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.960] [Render thread/DEBUG] [Silent Gear/]: [Stone Crossbow]: properties updated
[13Jan2026 01:00:09.960] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.960] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.960] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 131.0 -- base: AVERAGE 131.0, bonuses: [[]]
[13Jan2026 01:00:09.960] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.960] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.960] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.960] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 2.8 -- base: AVERAGE 2.8, bonuses: [[]]
[13Jan2026 01:00:09.960] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:09.960] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.960] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:00:09.960] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.960] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.960] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.960] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.960] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.960] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.960] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.960] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:09.961] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.961] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:09.961] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.961] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.961] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.961] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.962] [Render thread/DEBUG] [Silent Gear/]: [Flint Crossbow]: properties updated
[13Jan2026 01:00:09.962] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.962] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.962] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 124.0 -- base: AVERAGE 124.0, bonuses: [[]]
[13Jan2026 01:00:09.962] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.962] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.962] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.962] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 1.6 -- base: AVERAGE 1.7, bonuses: [[]]
[13Jan2026 01:00:09.962] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:09.962] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.962] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:00:09.963] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.963] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.963] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.963] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:09.963] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.963] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.963] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.963] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:09.963] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.963] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.963] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.963] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.963] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.963] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.964] [Render thread/DEBUG] [Silent Gear/]: [Copper Crossbow]: properties updated
[13Jan2026 01:00:09.964] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.965] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.965] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 151.0 -- base: AVERAGE 151.0, bonuses: [[]]
[13Jan2026 01:00:09.965] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:09.965] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.965] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.965] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 8.3 -- base: AVERAGE 8.3, bonuses: [[]]
[13Jan2026 01:00:09.965] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:09.965] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:09.965] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:00:09.965] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.965] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.965] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:09.965] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:09.965] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.965] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.965] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.1 -- base: AVERAGE 2.1, bonuses: [[]]
[13Jan2026 01:00:09.965] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.965] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.965] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.965] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.965] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.966] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.966] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.966] [Render thread/DEBUG] [Silent Gear/]: [Gold Crossbow]: properties updated
[13Jan2026 01:00:09.966] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.966] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.966] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 32.0 -- base: AVERAGE 32.0, bonuses: [[]]
[13Jan2026 01:00:09.966] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:09.966] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.966] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.968] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.1 -- base: AVERAGE 12.1, bonuses: [[]]
[13Jan2026 01:00:09.968] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:09.968] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:00:09.968] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:09.968] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.968] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.968] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.968] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.968] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.968] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.968] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.968] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:09.968] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.968] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.968] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:09.968] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.968] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.968] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.969] [Render thread/DEBUG] [Silent Gear/]: [Iron Crossbow]: properties updated
[13Jan2026 01:00:09.969] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.969] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.969] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 250.0 -- base: AVERAGE 250.0, bonuses: [[]]
[13Jan2026 01:00:09.969] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:09.969] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.969] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.969] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.7 -- base: AVERAGE 7.7, bonuses: [[]]
[13Jan2026 01:00:09.970] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:09.970] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:09.970] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:00:09.970] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.970] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.970] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.970] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.970] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.970] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.970] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.970] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.970] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.970] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.970] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:09.970] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.970] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.970] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.971] [Render thread/DEBUG] [Silent Gear/]: [Diamond Crossbow]: properties updated
[13Jan2026 01:00:09.971] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.971] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.971] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1561.0 -- base: AVERAGE 1561.0, bonuses: [[]]
[13Jan2026 01:00:09.971] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:00:09.971] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.971] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.971] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.5 -- base: AVERAGE 5.5, bonuses: [[]]
[13Jan2026 01:00:09.971] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:09.971] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:00:09.972] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:00:09.972] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.972] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.972] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.972] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.972] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.972] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.972] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.972] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:09.972] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:09.972] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.972] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:09.972] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.972] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.972] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.973] [Render thread/DEBUG] [Silent Gear/]: [Emerald Crossbow]: properties updated
[13Jan2026 01:00:09.973] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.973] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.973] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1080.0 -- base: AVERAGE 1080.0, bonuses: [[]]
[13Jan2026 01:00:09.973] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:00:09.973] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.973] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:09.973] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 8.8 -- base: AVERAGE 8.8, bonuses: [[]]
[13Jan2026 01:00:09.973] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.973] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:00:09.974] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:00:09.974] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.974] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.974] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.974] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.974] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.974] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.974] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.974] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:09.974] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.974] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:09.974] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:09.974] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.974] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.974] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.975] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Crossbow]: properties updated
[13Jan2026 01:00:09.975] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.975] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.975] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1776.0 -- base: AVERAGE 1776.0, bonuses: [[]]
[13Jan2026 01:00:09.975] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:00:09.975] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.975] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.975] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 6.6 -- base: AVERAGE 6.6, bonuses: [[]]
[13Jan2026 01:00:09.975] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:09.975] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:00:09.975] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:00:09.975] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:09.975] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.976] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.976] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:09.976] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.976] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.976] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.976] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.976] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.976] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:09.976] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:09.976] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.976] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.976] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.977] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Crossbow]: properties updated
[13Jan2026 01:00:09.977] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.977] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.977] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 69.0 -- base: AVERAGE 69.0, bonuses: [[]]
[13Jan2026 01:00:09.977] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:09.977] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.977] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.977] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 13.2 -- base: AVERAGE 13.2, bonuses: [[]]
[13Jan2026 01:00:09.977] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:09.977] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:00:09.977] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:00:09.977] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:09.977] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.977] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.977] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:09.977] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.977] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.978] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.978] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:09.978] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:09.978] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:09.978] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:09.978] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.978] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.978] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.979] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Crossbow]: properties updated
[13Jan2026 01:00:09.979] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.979] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.979] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 420.0 -- base: AVERAGE 420.0, bonuses: [[]]
[13Jan2026 01:00:09.979] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:00:09.980] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.980] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:09.980] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.7 -- base: AVERAGE 7.7, bonuses: [[]]
[13Jan2026 01:00:09.980] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:09.980] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:00:09.980] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:00:09.980] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.980] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.980] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.980] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:09.980] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.980] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.980] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.980] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:09.980] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.980] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.980] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:00:09.980] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.980] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.980] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.981] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Crossbow]: properties updated
[13Jan2026 01:00:09.981] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.981] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.981] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2400.0 -- base: AVERAGE 2400.0, bonuses: [[]]
[13Jan2026 01:00:09.981] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:00:09.981] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.981] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:09.982] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.4 -- base: AVERAGE 10.4, bonuses: [[]]
[13Jan2026 01:00:09.982] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:09.982] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:09.982] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:00:09.982] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.982] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.982] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.982] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:09.982] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.982] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.982] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.982] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:09.982] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.982] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:09.982] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:09.982] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.982] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.982] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:09.983] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Crossbow]: properties updated
[13Jan2026 01:00:09.983] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.984] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.984] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 197.0 -- base: AVERAGE 197.0, bonuses: [[]]
[13Jan2026 01:00:09.984] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:00:09.984] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.984] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:09.984] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:09.984] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:09.984] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:09.984] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:00:09.984] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:09.984] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.984] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.984] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.984] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.984] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:09.984] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:09.984] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.984] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:09.984] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.984] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:09.984] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.984] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.984] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:09.986] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Crossbow]: properties updated
[13Jan2026 01:00:09.986] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.986] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.986] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1259.0 -- base: AVERAGE 1259.0, bonuses: [[]]
[13Jan2026 01:00:09.986] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:00:09.986] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.986] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:09.986] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 20.4 -- base: AVERAGE 20.4, bonuses: [[]]
[13Jan2026 01:00:09.986] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:09.986] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:00:09.986] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:00:09.986] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.986] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.986] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:09.986] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.986] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.987] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:09.987] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:09.987] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:09.987] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:09.987] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:09.987] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:09.987] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.987] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.987] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:09.988] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Crossbow]: properties updated
[13Jan2026 01:00:09.988] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:09.989] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:09.989] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3652.0 -- base: AVERAGE 3652.0, bonuses: [[]]
[13Jan2026 01:00:09.989] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:00:09.989] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:09.989] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.989] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 8.8 -- base: AVERAGE 8.8, bonuses: [[]]
[13Jan2026 01:00:09.989] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:09.989] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:00:09.989] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:00:09.989] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:00:09.989] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.989] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:09.989] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:09.989] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:09.989] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:09.989] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.015] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.015] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.015] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.015] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:00:10.015] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.015] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.015] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.016] [Render thread/DEBUG] [Silent Gear/]: [Wooden Slingshot]: properties updated
[13Jan2026 01:00:10.017] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.017] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.017] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 59.0 -- base: AVERAGE 59.0, bonuses: [[]]
[13Jan2026 01:00:10.017] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.017] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.017] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.017] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.3 -- base: AVERAGE 5.3, bonuses: [[]]
[13Jan2026 01:00:10.017] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:00:10.017] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.017] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.017] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.017] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.017] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.017] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.017] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.017] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.017] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.017] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.017] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.017] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.017] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.017] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.017] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.018] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.018] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Slingshot]: properties updated
[13Jan2026 01:00:10.018] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.019] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:00:10.019] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 72.0 -- base: AVERAGE 72.0, bonuses: [[]]
[13Jan2026 01:00:10.019] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.019] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.019] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.019] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 4.6 -- base: AVERAGE 4.6, bonuses: [[]]
[13Jan2026 01:00:10.019] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.019] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.019] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.019] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.019] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.019] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.019] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:00:10.019] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.019] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.019] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.019] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.019] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.019] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.019] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.019] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.019] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.019] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.020] [Render thread/DEBUG] [Silent Gear/]: [Stone Slingshot]: properties updated
[13Jan2026 01:00:10.020] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.020] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.021] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 131.0 -- base: AVERAGE 131.0, bonuses: [[]]
[13Jan2026 01:00:10.021] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.021] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.021] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.021] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 1.8 -- base: AVERAGE 1.8, bonuses: [[]]
[13Jan2026 01:00:10.021] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.021] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.021] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:00:10.021] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.021] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.021] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.021] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.021] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.022] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.022] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.022] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.022] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.022] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.022] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.022] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.022] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.022] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.023] [Render thread/DEBUG] [Silent Gear/]: [Flint Slingshot]: properties updated
[13Jan2026 01:00:10.023] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.023] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.023] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 124.0 -- base: AVERAGE 124.0, bonuses: [[]]
[13Jan2026 01:00:10.023] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.023] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.023] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.023] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.023] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.023] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.023] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:00:10.023] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.023] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.023] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.023] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.023] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.023] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.023] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.7 -- base: AVERAGE 0.8, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.023] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.024] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.024] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.024] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.024] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.024] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.024] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.025] [Render thread/DEBUG] [Silent Gear/]: [Copper Slingshot]: properties updated
[13Jan2026 01:00:10.025] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.025] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.025] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 151.0 -- base: AVERAGE 151.0, bonuses: [[]]
[13Jan2026 01:00:10.025] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.025] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.025] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.025] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.3 -- base: AVERAGE 5.3, bonuses: [[]]
[13Jan2026 01:00:10.025] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.026] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.026] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:00:10.026] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.026] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.026] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.026] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.026] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.026] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.026] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.026] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.026] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.026] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.026] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.026] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.026] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.026] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.027] [Render thread/DEBUG] [Silent Gear/]: [Gold Slingshot]: properties updated
[13Jan2026 01:00:10.027] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.027] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.027] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 32.0 -- base: AVERAGE 32.0, bonuses: [[]]
[13Jan2026 01:00:10.027] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.028] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.028] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.028] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.7 -- base: AVERAGE 7.7, bonuses: [[]]
[13Jan2026 01:00:10.028] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.028] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:00:10.028] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.028] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.028] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.028] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.028] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.028] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.028] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.028] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.028] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.8 -- base: AVERAGE 1.8, bonuses: [[]]
[13Jan2026 01:00:10.028] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.028] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.028] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:10.028] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.028] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.028] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.029] [Render thread/DEBUG] [Silent Gear/]: [Iron Slingshot]: properties updated
[13Jan2026 01:00:10.029] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.030] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.030] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 250.0 -- base: AVERAGE 250.0, bonuses: [[]]
[13Jan2026 01:00:10.030] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.030] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.030] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.030] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 4.9 -- base: AVERAGE 4.9, bonuses: [[]]
[13Jan2026 01:00:10.030] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.030] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:10.030] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:00:10.030] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.030] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.030] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.030] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.030] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.030] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.030] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.7 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.030] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.6 -- base: AVERAGE 1.6, bonuses: [[]]
[13Jan2026 01:00:10.030] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.030] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.030] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.030] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.030] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.030] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.031] [Render thread/DEBUG] [Silent Gear/]: [Diamond Slingshot]: properties updated
[13Jan2026 01:00:10.031] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.031] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.031] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1561.0 -- base: AVERAGE 1561.0, bonuses: [[]]
[13Jan2026 01:00:10.031] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:00:10.031] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.031] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.031] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.5 -- base: AVERAGE 3.5, bonuses: [[]]
[13Jan2026 01:00:10.031] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.031] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:00:10.031] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:00:10.031] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.031] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.031] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.031] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.031] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.031] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.031] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.031] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.031] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.031] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.031] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:10.032] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.032] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.032] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.033] [Render thread/DEBUG] [Silent Gear/]: [Emerald Slingshot]: properties updated
[13Jan2026 01:00:10.033] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.033] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.033] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1080.0 -- base: AVERAGE 1080.0, bonuses: [[]]
[13Jan2026 01:00:10.033] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:00:10.033] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.033] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.033] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.6 -- base: AVERAGE 5.6, bonuses: [[]]
[13Jan2026 01:00:10.033] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.033] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:00:10.033] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:00:10.033] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.033] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.033] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.033] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.033] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.033] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.033] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.7 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.033] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:10.033] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.034] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.034] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:10.034] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.034] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.034] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.035] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Slingshot]: properties updated
[13Jan2026 01:00:10.035] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.035] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.035] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1776.0 -- base: AVERAGE 1776.0, bonuses: [[]]
[13Jan2026 01:00:10.035] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:00:10.035] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.035] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.035] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 4.2 -- base: AVERAGE 4.2, bonuses: [[]]
[13Jan2026 01:00:10.035] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.035] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:00:10.035] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:00:10.035] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.035] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.035] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.035] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.035] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.035] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.035] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.035] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.6 -- base: AVERAGE 1.6, bonuses: [[]]
[13Jan2026 01:00:10.035] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.035] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.035] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:10.036] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.036] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.036] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.037] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Slingshot]: properties updated
[13Jan2026 01:00:10.037] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.037] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.037] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 69.0 -- base: AVERAGE 69.0, bonuses: [[]]
[13Jan2026 01:00:10.037] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.037] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.037] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.037] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 8.4 -- base: AVERAGE 8.4, bonuses: [[]]
[13Jan2026 01:00:10.037] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.037] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:00:10.037] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:00:10.037] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.037] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.037] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.037] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.037] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.037] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.037] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.7 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.037] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.7 -- base: AVERAGE 1.7, bonuses: [[]]
[13Jan2026 01:00:10.037] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.037] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.037] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.038] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.038] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.038] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.038] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Slingshot]: properties updated
[13Jan2026 01:00:10.039] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.039] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.039] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 420.0 -- base: AVERAGE 420.0, bonuses: [[]]
[13Jan2026 01:00:10.039] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:00:10.039] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.039] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.039] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 4.9 -- base: AVERAGE 4.9, bonuses: [[]]
[13Jan2026 01:00:10.039] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.039] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:00:10.039] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:00:10.039] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.039] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.039] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.039] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.039] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.039] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.039] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.039] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:10.039] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.039] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.039] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:00:10.039] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.039] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.040] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.040] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Slingshot]: properties updated
[13Jan2026 01:00:10.040] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.040] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.041] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2400.0 -- base: AVERAGE 2400.0, bonuses: [[]]
[13Jan2026 01:00:10.041] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:00:10.041] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.041] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.041] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 6.7 -- base: AVERAGE 6.7, bonuses: [[]]
[13Jan2026 01:00:10.041] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.041] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:10.041] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:00:10.041] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.041] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.041] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.041] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.041] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.041] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.041] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.041] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:10.041] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.041] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.041] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:10.041] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.041] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.041] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.043] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Slingshot]: properties updated
[13Jan2026 01:00:10.043] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.043] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.043] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 197.0 -- base: AVERAGE 197.0, bonuses: [[]]
[13Jan2026 01:00:10.043] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:00:10.043] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.043] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.043] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.2 -- base: AVERAGE 10.2, bonuses: [[]]
[13Jan2026 01:00:10.043] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:10.043] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:10.043] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:00:10.043] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.043] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.043] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.043] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.043] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.043] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.043] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.043] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.043] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.043] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.044] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.044] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.044] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.044] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.044] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Slingshot]: properties updated
[13Jan2026 01:00:10.045] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.045] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.045] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1259.0 -- base: AVERAGE 1259.0, bonuses: [[]]
[13Jan2026 01:00:10.045] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:00:10.045] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.045] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.045] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.045] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.045] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:00:10.045] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:00:10.045] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.045] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.045] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.045] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.045] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.045] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:10.045] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.045] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.045] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.045] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.045] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.045] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.045] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.045] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.046] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Slingshot]: properties updated
[13Jan2026 01:00:10.046] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.046] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.046] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3652.0 -- base: AVERAGE 3652.0, bonuses: [[]]
[13Jan2026 01:00:10.046] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:00:10.046] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.046] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.046] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.6 -- base: AVERAGE 5.6, bonuses: [[]]
[13Jan2026 01:00:10.046] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.046] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:00:10.046] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:00:10.046] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:00:10.046] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.046] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.046] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.046] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.046] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.047] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.047] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.047] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.047] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.047] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:00:10.047] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.047] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.047] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.062] [Render thread/DEBUG] [Silent Gear/]: [Wooden Pickaxe]: properties updated
[13Jan2026 01:00:10.062] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.062] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.062] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 59.0 -- base: AVERAGE 59.0, bonuses: [[]]
[13Jan2026 01:00:10.062] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.062] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.062] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.062] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.062] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:00:10.062] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.062] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.062] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.062] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.063] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.063] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.063] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.063] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.063] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.063] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.063] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.063] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.063] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.063] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.063] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.063] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.065] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Pickaxe]: properties updated
[13Jan2026 01:00:10.065] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.065] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:00:10.065] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 72.0 -- base: AVERAGE 72.0, bonuses: [[]]
[13Jan2026 01:00:10.065] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.065] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.065] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.065] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.065] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.065] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.065] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.065] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.065] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.065] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.065] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:10.065] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.065] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.065] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.066] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.066] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.066] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.066] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.066] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.066] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.066] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.067] [Render thread/DEBUG] [Silent Gear/]: [Stone Pickaxe]: properties updated
[13Jan2026 01:00:10.067] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.067] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.067] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 131.0 -- base: AVERAGE 131.0, bonuses: [[]]
[13Jan2026 01:00:10.067] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.067] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.067] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.067] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.067] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.067] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.067] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:00:10.067] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.067] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.067] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.067] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.067] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.067] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.068] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.068] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:00:10.068] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.068] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.068] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.068] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.068] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.068] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.069] [Render thread/DEBUG] [Silent Gear/]: [Flint Pickaxe]: properties updated
[13Jan2026 01:00:10.069] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.069] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.069] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 124.0 -- base: AVERAGE 124.0, bonuses: [[]]
[13Jan2026 01:00:10.069] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.069] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.069] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.069] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.069] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.069] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.069] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:00:10.069] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.069] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.069] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.069] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.069] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.069] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.070] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.070] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:00:10.070] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.070] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.070] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.070] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.070] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.070] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.071] [Render thread/DEBUG] [Silent Gear/]: [Copper Pickaxe]: properties updated
[13Jan2026 01:00:10.071] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.071] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.071] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 151.0 -- base: AVERAGE 151.0, bonuses: [[]]
[13Jan2026 01:00:10.071] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.071] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.071] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.071] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.071] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.071] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.071] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:00:10.071] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.071] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.071] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.5 -- base: AVERAGE 2.5, bonuses: [[]]
[13Jan2026 01:00:10.071] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.071] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.071] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.071] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.072] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.072] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.072] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.072] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.072] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.072] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.072] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.073] [Render thread/DEBUG] [Silent Gear/]: [Gold Pickaxe]: properties updated
[13Jan2026 01:00:10.073] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.073] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.073] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 32.0 -- base: AVERAGE 32.0, bonuses: [[]]
[13Jan2026 01:00:10.073] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.073] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.073] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.073] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:10.073] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.073] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:00:10.073] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.073] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.073] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.073] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.073] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.073] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.073] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.074] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.074] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.074] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.074] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.074] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:10.074] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.074] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.074] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.075] [Render thread/DEBUG] [Silent Gear/]: [Iron Pickaxe]: properties updated
[13Jan2026 01:00:10.075] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.075] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.075] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 250.0 -- base: AVERAGE 250.0, bonuses: [[]]
[13Jan2026 01:00:10.075] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.075] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.075] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.075] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:00:10.075] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.075] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:10.075] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:00:10.075] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.075] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.075] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.075] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.075] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.075] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.075] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.075] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.075] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.075] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.075] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.075] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.075] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.075] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.076] [Render thread/DEBUG] [Silent Gear/]: [Diamond Pickaxe]: properties updated
[13Jan2026 01:00:10.076] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.076] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.077] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1561.0 -- base: AVERAGE 1561.0, bonuses: [[]]
[13Jan2026 01:00:10.077] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:00:10.077] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.077] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.077] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.077] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.077] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:00:10.077] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:00:10.077] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.077] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.077] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.077] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.077] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.077] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.077] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.077] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:00:10.077] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.077] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.077] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:10.078] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.078] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.078] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.078] [Render thread/DEBUG] [Silent Gear/]: [Emerald Pickaxe]: properties updated
[13Jan2026 01:00:10.079] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.079] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.079] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1080.0 -- base: AVERAGE 1080.0, bonuses: [[]]
[13Jan2026 01:00:10.079] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:00:10.079] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.079] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.079] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:10.079] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.079] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:00:10.079] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:00:10.079] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.079] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.079] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.079] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.079] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.079] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.079] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.079] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.079] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.080] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.080] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:10.080] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.080] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.080] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.081] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Pickaxe]: properties updated
[13Jan2026 01:00:10.081] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.081] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.081] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1776.0 -- base: AVERAGE 1776.0, bonuses: [[]]
[13Jan2026 01:00:10.081] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:00:10.081] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.081] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.081] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.081] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.081] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:00:10.081] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:00:10.081] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.081] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.081] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.081] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.081] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.081] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.081] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.081] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.082] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.082] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.082] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:10.082] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.082] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.082] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.083] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Pickaxe]: properties updated
[13Jan2026 01:00:10.083] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.083] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.083] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 69.0 -- base: AVERAGE 69.0, bonuses: [[]]
[13Jan2026 01:00:10.083] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.083] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.083] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.083] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:00:10.083] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.083] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:00:10.083] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:00:10.083] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.083] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.083] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.083] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.083] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.083] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.084] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.084] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:00:10.084] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.084] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.084] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.084] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.084] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.084] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.085] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Pickaxe]: properties updated
[13Jan2026 01:00:10.085] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.086] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.086] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 420.0 -- base: AVERAGE 420.0, bonuses: [[]]
[13Jan2026 01:00:10.086] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:00:10.086] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.086] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.086] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:00:10.086] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.086] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:00:10.086] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:00:10.086] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.086] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.086] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.086] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.086] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.086] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.086] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.086] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.086] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.086] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.086] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:00:10.087] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.087] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.087] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.088] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Pickaxe]: properties updated
[13Jan2026 01:00:10.088] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.088] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.088] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2400.0 -- base: AVERAGE 2400.0, bonuses: [[]]
[13Jan2026 01:00:10.088] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:00:10.088] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.088] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.088] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.088] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.088] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:10.088] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:00:10.088] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.088] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.088] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.088] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.088] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.088] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.089] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.089] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.089] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.089] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.089] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:10.089] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.089] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.089] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.090] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Pickaxe]: properties updated
[13Jan2026 01:00:10.090] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.090] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.090] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 197.0 -- base: AVERAGE 197.0, bonuses: [[]]
[13Jan2026 01:00:10.090] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:00:10.090] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.090] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.090] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[]]
[13Jan2026 01:00:10.090] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:10.090] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:10.090] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:00:10.090] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.090] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.090] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.091] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.091] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.091] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.091] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.091] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.091] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.091] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.091] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.091] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.091] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.091] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.092] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Pickaxe]: properties updated
[13Jan2026 01:00:10.092] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.092] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.092] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1259.0 -- base: AVERAGE 1259.0, bonuses: [[]]
[13Jan2026 01:00:10.092] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:00:10.092] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.093] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.093] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 37.0 -- base: AVERAGE 37.0, bonuses: [[]]
[13Jan2026 01:00:10.093] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.093] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:00:10.093] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:00:10.093] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.093] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.093] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.093] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.093] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.093] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:10.093] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.093] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.093] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.093] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.093] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.093] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.093] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.093] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.094] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Pickaxe]: properties updated
[13Jan2026 01:00:10.095] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.095] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.095] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3652.0 -- base: AVERAGE 3652.0, bonuses: [[]]
[13Jan2026 01:00:10.095] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:00:10.095] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.095] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.096] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:10.096] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.096] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:00:10.096] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:00:10.096] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:00:10.096] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.096] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.096] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.096] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.096] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.097] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.097] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.097] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.097] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.097] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:00:10.097] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.097] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.097] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.099] [Render thread/DEBUG] [Silent Gear/]: [Wooden Shovel]: properties updated
[13Jan2026 01:00:10.099] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.099] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.099] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 59.0 -- base: AVERAGE 59.0, bonuses: [[]]
[13Jan2026 01:00:10.099] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.099] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.099] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.099] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.099] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:00:10.100] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.100] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.100] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.100] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.100] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.100] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.100] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.100] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.100] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.100] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.100] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.100] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.100] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.100] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.100] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.100] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.101] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Shovel]: properties updated
[13Jan2026 01:00:10.102] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.102] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:00:10.102] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 72.0 -- base: AVERAGE 72.0, bonuses: [[]]
[13Jan2026 01:00:10.102] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.102] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.102] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.102] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.102] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.102] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.102] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.102] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.102] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.102] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.103] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.103] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.103] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.103] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.103] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.103] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.103] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.103] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.103] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.103] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.103] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.104] [Render thread/DEBUG] [Silent Gear/]: [Stone Shovel]: properties updated
[13Jan2026 01:00:10.104] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.104] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.104] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 131.0 -- base: AVERAGE 131.0, bonuses: [[]]
[13Jan2026 01:00:10.104] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.104] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.104] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.104] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.105] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.105] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.105] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:00:10.105] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.105] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.105] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.5 -- base: AVERAGE 2.5, bonuses: [[]]
[13Jan2026 01:00:10.105] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.105] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.105] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.105] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.105] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:00:10.105] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.105] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.105] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.105] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.106] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.106] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.106] [Render thread/DEBUG] [Silent Gear/]: [Flint Shovel]: properties updated
[13Jan2026 01:00:10.106] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.106] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.106] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 124.0 -- base: AVERAGE 124.0, bonuses: [[]]
[13Jan2026 01:00:10.106] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.106] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.106] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.106] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.106] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.107] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.107] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:00:10.107] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.107] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.107] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.5 -- base: AVERAGE 3.5, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.107] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.107] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.107] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.107] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.107] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:00:10.107] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.107] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.107] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.107] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.107] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.107] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.108] [Render thread/DEBUG] [Silent Gear/]: [Copper Shovel]: properties updated
[13Jan2026 01:00:10.108] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.108] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.109] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 151.0 -- base: AVERAGE 151.0, bonuses: [[]]
[13Jan2026 01:00:10.109] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.109] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.109] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.109] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.109] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.109] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.109] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:00:10.109] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.109] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.109] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.109] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.109] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.109] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.109] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.109] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.109] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.109] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.109] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.109] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.109] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.109] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.111] [Render thread/DEBUG] [Silent Gear/]: [Gold Shovel]: properties updated
[13Jan2026 01:00:10.111] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.111] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.112] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 32.0 -- base: AVERAGE 32.0, bonuses: [[]]
[13Jan2026 01:00:10.112] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.112] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.112] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.112] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:10.112] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.112] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:00:10.112] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.112] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.112] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.112] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.112] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.112] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.112] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.112] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.112] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.112] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.112] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.112] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:10.113] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.113] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.113] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.114] [Render thread/DEBUG] [Silent Gear/]: [Iron Shovel]: properties updated
[13Jan2026 01:00:10.114] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.114] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.114] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 250.0 -- base: AVERAGE 250.0, bonuses: [[]]
[13Jan2026 01:00:10.114] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.114] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.114] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.114] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:00:10.114] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.114] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:10.114] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:00:10.114] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.114] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.114] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.5 -- base: AVERAGE 3.5, bonuses: [[]]
[13Jan2026 01:00:10.114] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.114] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.115] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.115] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.115] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.115] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.115] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.115] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.115] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.115] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.115] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.116] [Render thread/DEBUG] [Silent Gear/]: [Diamond Shovel]: properties updated
[13Jan2026 01:00:10.116] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.116] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.116] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1561.0 -- base: AVERAGE 1561.0, bonuses: [[]]
[13Jan2026 01:00:10.116] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:00:10.116] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.116] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.116] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.116] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.116] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:00:10.117] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:00:10.117] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.117] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.117] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.5 -- base: AVERAGE 4.5, bonuses: [[]]
[13Jan2026 01:00:10.117] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.117] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.117] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.117] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.117] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:00:10.117] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.117] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.117] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:10.117] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.117] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.117] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.118] [Render thread/DEBUG] [Silent Gear/]: [Emerald Shovel]: properties updated
[13Jan2026 01:00:10.118] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.118] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.118] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1080.0 -- base: AVERAGE 1080.0, bonuses: [[]]
[13Jan2026 01:00:10.118] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:00:10.118] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.118] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.118] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:10.118] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.118] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:00:10.118] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:00:10.119] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.119] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.119] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.5 -- base: AVERAGE 3.5, bonuses: [[]]
[13Jan2026 01:00:10.119] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.119] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.119] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.119] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.119] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.119] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.119] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.119] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:10.119] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.119] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.119] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.120] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Shovel]: properties updated
[13Jan2026 01:00:10.120] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.120] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.120] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1776.0 -- base: AVERAGE 1776.0, bonuses: [[]]
[13Jan2026 01:00:10.120] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:00:10.120] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.120] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.120] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.120] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.121] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:00:10.121] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:00:10.121] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.121] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.121] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.5 -- base: AVERAGE 4.5, bonuses: [[]]
[13Jan2026 01:00:10.121] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.121] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.121] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.121] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.121] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.121] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.121] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.121] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:10.121] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.121] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.121] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.122] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Shovel]: properties updated
[13Jan2026 01:00:10.122] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.122] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.122] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 69.0 -- base: AVERAGE 69.0, bonuses: [[]]
[13Jan2026 01:00:10.122] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.122] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.122] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.122] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:00:10.123] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.123] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:00:10.123] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:00:10.123] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.123] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.123] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.5 -- base: AVERAGE 3.5, bonuses: [[]]
[13Jan2026 01:00:10.123] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.123] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.123] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.123] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.123] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:00:10.123] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.123] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.123] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.123] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.123] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.123] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.124] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Shovel]: properties updated
[13Jan2026 01:00:10.124] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.124] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.124] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 420.0 -- base: AVERAGE 420.0, bonuses: [[]]
[13Jan2026 01:00:10.124] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:00:10.124] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.124] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.124] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:00:10.124] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.124] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:00:10.124] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:00:10.125] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.125] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.125] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.5 -- base: AVERAGE 4.5, bonuses: [[]]
[13Jan2026 01:00:10.125] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.125] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.125] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.125] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.125] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.125] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.125] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.125] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:00:10.125] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.125] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.125] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.126] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Shovel]: properties updated
[13Jan2026 01:00:10.127] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.127] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.127] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2400.0 -- base: AVERAGE 2400.0, bonuses: [[]]
[13Jan2026 01:00:10.127] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:00:10.127] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.127] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.127] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.127] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.127] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:10.127] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:00:10.127] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.128] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.128] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.5 -- base: AVERAGE 7.5, bonuses: [[]]
[13Jan2026 01:00:10.128] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.128] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.128] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.128] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.128] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.128] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.128] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.128] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:10.128] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.128] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.128] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.130] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Shovel]: properties updated
[13Jan2026 01:00:10.130] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.130] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.130] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 197.0 -- base: AVERAGE 197.0, bonuses: [[]]
[13Jan2026 01:00:10.130] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:00:10.130] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.130] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.130] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[]]
[13Jan2026 01:00:10.130] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:10.130] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:10.130] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:00:10.130] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.130] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.130] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.5 -- base: AVERAGE 6.5, bonuses: [[]]
[13Jan2026 01:00:10.131] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.131] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.131] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.131] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.131] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.131] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.131] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.131] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.131] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.131] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.131] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.132] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Shovel]: properties updated
[13Jan2026 01:00:10.132] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.132] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.132] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1259.0 -- base: AVERAGE 1259.0, bonuses: [[]]
[13Jan2026 01:00:10.132] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:00:10.132] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.132] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.132] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 37.0 -- base: AVERAGE 37.0, bonuses: [[]]
[13Jan2026 01:00:10.132] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.132] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:00:10.132] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:00:10.133] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.133] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.133] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.5 -- base: AVERAGE 8.5, bonuses: [[]]
[13Jan2026 01:00:10.133] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.133] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.133] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:10.133] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.133] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.133] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.133] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.133] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.133] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.133] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.133] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.134] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Shovel]: properties updated
[13Jan2026 01:00:10.134] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.134] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.134] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3652.0 -- base: AVERAGE 3652.0, bonuses: [[]]
[13Jan2026 01:00:10.134] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:00:10.134] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.134] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.134] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:10.134] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.134] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:00:10.134] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:00:10.134] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:00:10.134] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.134] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 9.5 -- base: AVERAGE 9.5, bonuses: [[]]
[13Jan2026 01:00:10.134] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.134] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.134] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.134] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.135] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.135] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.135] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.135] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:00:10.135] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.135] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.135] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.135] [Render thread/DEBUG] [Silent Gear/]: [Wooden Axe]: properties updated
[13Jan2026 01:00:10.136] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.136] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.136] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 59.0 -- base: AVERAGE 59.0, bonuses: [[]]
[13Jan2026 01:00:10.136] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.136] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.136] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.136] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.136] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:00:10.136] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.136] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.136] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.136] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.136] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.136] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.136] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.136] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.136] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.136] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.136] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.136] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.136] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.136] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.136] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.137] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.137] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Axe]: properties updated
[13Jan2026 01:00:10.137] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.137] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:00:10.137] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 72.0 -- base: AVERAGE 72.0, bonuses: [[]]
[13Jan2026 01:00:10.137] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.137] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.138] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.138] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.138] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.138] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.138] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.138] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.138] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.138] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.138] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.138] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.138] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.138] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.138] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.138] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.138] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.138] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.138] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.138] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.138] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.139] [Render thread/DEBUG] [Silent Gear/]: [Stone Axe]: properties updated
[13Jan2026 01:00:10.139] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.139] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.139] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 131.0 -- base: AVERAGE 131.0, bonuses: [[]]
[13Jan2026 01:00:10.139] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.139] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.139] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.139] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.139] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.139] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.139] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:00:10.139] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.139] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.139] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.139] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.139] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.139] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.139] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.139] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:00:10.139] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.139] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.139] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.140] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.140] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.140] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.140] [Render thread/DEBUG] [Silent Gear/]: [Flint Axe]: properties updated
[13Jan2026 01:00:10.140] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.141] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.141] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 124.0 -- base: AVERAGE 124.0, bonuses: [[]]
[13Jan2026 01:00:10.141] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.141] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.141] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.141] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.141] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.141] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.141] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:00:10.141] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.141] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.141] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.141] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.141] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.141] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.141] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.141] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:00:10.141] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.141] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.142] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.142] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.142] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.142] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.143] [Render thread/DEBUG] [Silent Gear/]: [Copper Axe]: properties updated
[13Jan2026 01:00:10.143] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.143] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.143] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 151.0 -- base: AVERAGE 151.0, bonuses: [[]]
[13Jan2026 01:00:10.143] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.143] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.143] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.143] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.143] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.143] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.143] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:00:10.143] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.143] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.144] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.5 -- base: AVERAGE 6.5, bonuses: [[]]
[13Jan2026 01:00:10.144] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.144] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.144] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.144] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.144] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.144] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.144] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.144] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.144] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.144] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.144] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.145] [Render thread/DEBUG] [Silent Gear/]: [Gold Axe]: properties updated
[13Jan2026 01:00:10.145] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.145] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.145] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 32.0 -- base: AVERAGE 32.0, bonuses: [[]]
[13Jan2026 01:00:10.145] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.145] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.145] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.145] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:10.145] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.145] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:00:10.145] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.145] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.145] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.145] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.145] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.145] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.146] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.146] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.146] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.146] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.146] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.146] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:10.146] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.146] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.146] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.147] [Render thread/DEBUG] [Silent Gear/]: [Iron Axe]: properties updated
[13Jan2026 01:00:10.147] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.147] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.147] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 250.0 -- base: AVERAGE 250.0, bonuses: [[]]
[13Jan2026 01:00:10.147] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.147] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.147] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.147] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:00:10.147] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.147] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:10.147] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:00:10.147] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.147] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.147] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.147] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.147] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.147] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.147] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.147] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.147] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.147] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.147] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.148] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.148] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.148] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.148] [Render thread/DEBUG] [Silent Gear/]: [Diamond Axe]: properties updated
[13Jan2026 01:00:10.148] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.148] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.148] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1561.0 -- base: AVERAGE 1561.0, bonuses: [[]]
[13Jan2026 01:00:10.149] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:00:10.149] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.149] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.149] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.149] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.149] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:00:10.149] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:00:10.149] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.149] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.149] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.149] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.149] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.149] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.149] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.149] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:00:10.149] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.149] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.149] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:10.149] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.149] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.149] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.150] [Render thread/DEBUG] [Silent Gear/]: [Emerald Axe]: properties updated
[13Jan2026 01:00:10.150] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.150] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.150] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1080.0 -- base: AVERAGE 1080.0, bonuses: [[]]
[13Jan2026 01:00:10.150] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:00:10.150] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.150] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.150] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:10.150] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.150] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:00:10.150] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:00:10.150] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.150] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.150] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.150] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.150] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.150] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.150] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.150] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.150] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.150] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.150] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:10.150] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.150] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.150] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.151] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Axe]: properties updated
[13Jan2026 01:00:10.151] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.151] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.151] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1776.0 -- base: AVERAGE 1776.0, bonuses: [[]]
[13Jan2026 01:00:10.151] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:00:10.151] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.151] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.151] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.151] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.151] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:00:10.152] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:00:10.152] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.152] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.152] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.152] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.152] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.152] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.152] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.152] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.152] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.152] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.152] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:10.152] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.152] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.152] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.153] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Axe]: properties updated
[13Jan2026 01:00:10.153] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.153] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.153] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 69.0 -- base: AVERAGE 69.0, bonuses: [[]]
[13Jan2026 01:00:10.153] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.153] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.153] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.153] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:00:10.153] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.153] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:00:10.153] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:00:10.153] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.153] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.154] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.154] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.154] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.154] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.154] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.154] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:00:10.154] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.154] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.154] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.154] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.154] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.154] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.155] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Axe]: properties updated
[13Jan2026 01:00:10.155] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.155] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.155] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 420.0 -- base: AVERAGE 420.0, bonuses: [[]]
[13Jan2026 01:00:10.155] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:00:10.155] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.155] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.155] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:00:10.155] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.155] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:00:10.155] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:00:10.155] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.155] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.155] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.155] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.155] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.155] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.155] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.155] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.156] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.156] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.156] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:00:10.156] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.156] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.156] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.156] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Axe]: properties updated
[13Jan2026 01:00:10.156] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.157] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.157] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2400.0 -- base: AVERAGE 2400.0, bonuses: [[]]
[13Jan2026 01:00:10.157] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:00:10.157] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.157] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.157] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.157] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.157] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:10.157] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:00:10.157] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.157] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.157] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:10.157] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.157] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.157] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.157] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.157] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.157] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.157] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.157] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:10.157] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.157] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.157] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.158] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Axe]: properties updated
[13Jan2026 01:00:10.158] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.158] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.158] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 197.0 -- base: AVERAGE 197.0, bonuses: [[]]
[13Jan2026 01:00:10.158] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:00:10.159] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.159] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.159] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[]]
[13Jan2026 01:00:10.159] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:10.159] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:10.159] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:00:10.159] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.159] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.160] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.160] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.160] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.160] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.160] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.160] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.160] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.160] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.160] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.160] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.160] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.160] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.161] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Axe]: properties updated
[13Jan2026 01:00:10.161] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.161] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.161] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1259.0 -- base: AVERAGE 1259.0, bonuses: [[]]
[13Jan2026 01:00:10.161] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:00:10.162] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.162] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.162] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 37.0 -- base: AVERAGE 37.0, bonuses: [[]]
[13Jan2026 01:00:10.162] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.162] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:00:10.162] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:00:10.162] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.162] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.162] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.162] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.162] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.162] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:10.162] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.162] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.162] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.162] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.162] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.162] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.162] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.162] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.163] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Axe]: properties updated
[13Jan2026 01:00:10.163] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.163] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.163] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3652.0 -- base: AVERAGE 3652.0, bonuses: [[]]
[13Jan2026 01:00:10.163] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:00:10.163] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.163] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.163] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:10.163] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.164] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:00:10.164] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:00:10.164] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:00:10.164] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.164] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.164] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.164] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.164] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.164] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.164] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.164] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.164] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.164] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:00:10.164] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.164] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.164] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.165] [Render thread/DEBUG] [Silent Gear/]: [Wooden Paxel]: properties updated
[13Jan2026 01:00:10.165] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.165] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.165] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 79.7 -- base: AVERAGE 79.7, bonuses: [[]]
[13Jan2026 01:00:10.165] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.165] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.165] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.165] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.5 -- base: AVERAGE 10.5, bonuses: [[]]
[13Jan2026 01:00:10.165] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:00:10.165] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.166] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.166] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 1.6 -- base: AVERAGE 1.6, bonuses: [[]]
[13Jan2026 01:00:10.166] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.166] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.166] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.166] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.166] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.166] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.166] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.166] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.166] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.166] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.166] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.166] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.166] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.167] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Paxel]: properties updated
[13Jan2026 01:00:10.167] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.167] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:00:10.167] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 97.2 -- base: AVERAGE 97.2, bonuses: [[]]
[13Jan2026 01:00:10.167] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.167] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.167] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.167] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 9.1 -- base: AVERAGE 9.1, bonuses: [[]]
[13Jan2026 01:00:10.167] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.167] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.167] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.167] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 1.6 -- base: AVERAGE 1.6, bonuses: [[]]
[13Jan2026 01:00:10.167] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.167] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.167] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.168] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.168] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.168] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.168] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.168] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.168] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.168] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.168] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.168] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.168] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.169] [Render thread/DEBUG] [Silent Gear/]: [Stone Paxel]: properties updated
[13Jan2026 01:00:10.169] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.169] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.169] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 176.9 -- base: AVERAGE 176.9, bonuses: [[]]
[13Jan2026 01:00:10.169] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.169] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.169] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.169] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.5 -- base: AVERAGE 3.5, bonuses: [[]]
[13Jan2026 01:00:10.169] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.169] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.169] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:00:10.169] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 3.2 -- base: AVERAGE 3.2, bonuses: [[]]
[13Jan2026 01:00:10.169] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.169] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.169] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.169] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.169] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.169] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.169] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:00:10.169] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.169] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.170] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.170] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.170] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.170] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.170] [Render thread/DEBUG] [Silent Gear/]: [Flint Paxel]: properties updated
[13Jan2026 01:00:10.170] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.170] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.170] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 167.4 -- base: AVERAGE 167.4, bonuses: [[]]
[13Jan2026 01:00:10.170] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.171] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.171] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.171] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 2.1 -- base: AVERAGE 2.1, bonuses: [[]]
[13Jan2026 01:00:10.171] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.171] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.171] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:00:10.171] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.171] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.171] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.171] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.171] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.171] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.171] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.171] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:00:10.171] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.171] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.171] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.171] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.171] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.171] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.171] [Render thread/DEBUG] [Silent Gear/]: [Copper Paxel]: properties updated
[13Jan2026 01:00:10.171] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.172] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.172] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 203.9 -- base: AVERAGE 203.9, bonuses: [[]]
[13Jan2026 01:00:10.172] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.172] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.172] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.172] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.5 -- base: AVERAGE 10.5, bonuses: [[]]
[13Jan2026 01:00:10.172] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.172] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.172] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:00:10.172] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.172] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.172] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.5 -- base: AVERAGE 4.5, bonuses: [[]]
[13Jan2026 01:00:10.172] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.172] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.172] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.172] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.172] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.172] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.172] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.172] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.172] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.172] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.172] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.173] [Render thread/DEBUG] [Silent Gear/]: [Gold Paxel]: properties updated
[13Jan2026 01:00:10.173] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.173] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.173] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 43.2 -- base: AVERAGE 43.2, bonuses: [[]]
[13Jan2026 01:00:10.173] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.173] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.173] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.173] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.4 -- base: AVERAGE 15.4, bonuses: [[]]
[13Jan2026 01:00:10.173] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.173] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:00:10.173] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.174] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.6 -- base: AVERAGE 9.6, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.174] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.174] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.174] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.174] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.174] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.174] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.174] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.174] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.174] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.174] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:10.174] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.174] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.175] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.175] [Render thread/DEBUG] [Silent Gear/]: [Iron Paxel]: properties updated
[13Jan2026 01:00:10.175] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.175] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.176] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 337.5 -- base: AVERAGE 337.5, bonuses: [[]]
[13Jan2026 01:00:10.176] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.176] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.176] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.176] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 9.8 -- base: AVERAGE 9.8, bonuses: [[]]
[13Jan2026 01:00:10.176] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.176] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:10.176] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:00:10.176] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.8 -- base: AVERAGE 4.8, bonuses: [[]]
[13Jan2026 01:00:10.176] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.176] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.176] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.176] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.176] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.176] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.176] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.176] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.177] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.177] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.177] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.177] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.177] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.178] [Render thread/DEBUG] [Silent Gear/]: [Diamond Paxel]: properties updated
[13Jan2026 01:00:10.178] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.178] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.178] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2107.4 -- base: AVERAGE 2107.4, bonuses: [[]]
[13Jan2026 01:00:10.178] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:00:10.178] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.178] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.178] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.178] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.178] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:00:10.178] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:00:10.178] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.4 -- base: AVERAGE 6.4, bonuses: [[]]
[13Jan2026 01:00:10.178] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.178] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.178] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.178] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.178] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.179] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.179] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:00:10.179] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.179] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.179] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:10.179] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.179] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.179] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.180] [Render thread/DEBUG] [Silent Gear/]: [Emerald Paxel]: properties updated
[13Jan2026 01:00:10.180] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.180] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.180] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1458.0 -- base: AVERAGE 1458.0, bonuses: [[]]
[13Jan2026 01:00:10.180] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:00:10.180] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.180] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.180] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 11.2 -- base: AVERAGE 11.2, bonuses: [[]]
[13Jan2026 01:00:10.180] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.180] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:00:10.180] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:00:10.180] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.180] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.180] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.181] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.181] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.181] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.181] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.181] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.181] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.181] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.181] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:10.181] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.181] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.181] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.182] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Paxel]: properties updated
[13Jan2026 01:00:10.183] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.183] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.183] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2397.6 -- base: AVERAGE 2397.6, bonuses: [[]]
[13Jan2026 01:00:10.183] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:00:10.183] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.183] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.183] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 8.4 -- base: AVERAGE 8.4, bonuses: [[]]
[13Jan2026 01:00:10.183] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.183] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:00:10.183] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:00:10.183] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 7.2 -- base: AVERAGE 7.2, bonuses: [[]]
[13Jan2026 01:00:10.183] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.183] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.183] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.183] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.184] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.184] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.184] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.184] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.184] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.184] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:10.184] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.184] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.184] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.185] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Paxel]: properties updated
[13Jan2026 01:00:10.185] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.185] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.185] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 93.2 -- base: AVERAGE 93.2, bonuses: [[]]
[13Jan2026 01:00:10.185] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.185] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.185] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.185] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.8 -- base: AVERAGE 16.8, bonuses: [[]]
[13Jan2026 01:00:10.186] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.186] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:00:10.186] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:00:10.186] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.186] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.186] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.186] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.186] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.186] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.186] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.186] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:00:10.186] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.186] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.186] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.186] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.186] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.186] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.188] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Paxel]: properties updated
[13Jan2026 01:00:10.188] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.188] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.188] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 567.0 -- base: AVERAGE 567.0, bonuses: [[]]
[13Jan2026 01:00:10.188] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:00:10.188] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.188] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.188] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 9.8 -- base: AVERAGE 9.8, bonuses: [[]]
[13Jan2026 01:00:10.188] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.188] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:00:10.188] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:00:10.188] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.188] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.189] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.189] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.189] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.189] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.189] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.189] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.189] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.189] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.189] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:00:10.189] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.189] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.189] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.190] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Paxel]: properties updated
[13Jan2026 01:00:10.190] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.190] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.190] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3240.0 -- base: AVERAGE 3240.0, bonuses: [[]]
[13Jan2026 01:00:10.190] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:00:10.190] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.190] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.190] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 13.3 -- base: AVERAGE 13.3, bonuses: [[]]
[13Jan2026 01:00:10.190] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.190] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:10.190] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:00:10.190] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.190] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.190] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.191] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.191] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.191] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.191] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.191] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.191] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.191] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.191] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:10.191] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.191] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.191] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.192] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Paxel]: properties updated
[13Jan2026 01:00:10.192] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.192] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.192] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 266.0 -- base: AVERAGE 266.0, bonuses: [[]]
[13Jan2026 01:00:10.192] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:00:10.193] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.193] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.193] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 20.3 -- base: AVERAGE 20.3, bonuses: [[]]
[13Jan2026 01:00:10.193] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:10.193] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:10.193] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:00:10.193] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.2 -- base: AVERAGE 15.2, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.193] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.193] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.193] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.193] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.193] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.193] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.193] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.193] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.193] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.193] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.193] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.193] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.193] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.193] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Paxel]: properties updated
[13Jan2026 01:00:10.193] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.194] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.194] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1699.7 -- base: AVERAGE 1699.7, bonuses: [[]]
[13Jan2026 01:00:10.194] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:00:10.194] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.194] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.194] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 25.9 -- base: AVERAGE 25.9, bonuses: [[]]
[13Jan2026 01:00:10.194] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.194] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:00:10.194] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:00:10.194] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 23.2 -- base: AVERAGE 23.2, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.194] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.194] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.194] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.194] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.194] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:10.194] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.194] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.194] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.194] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.194] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.194] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.194] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.194] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.196] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Paxel]: properties updated
[13Jan2026 01:00:10.196] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.196] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.196] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 4930.2 -- base: AVERAGE 4930.2, bonuses: [[]]
[13Jan2026 01:00:10.196] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:00:10.196] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.196] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.196] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 11.2 -- base: AVERAGE 11.2, bonuses: [[]]
[13Jan2026 01:00:10.196] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.196] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:00:10.196] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:00:10.196] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 14.4 -- base: AVERAGE 14.4, bonuses: [[]]
[13Jan2026 01:00:10.196] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.196] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:10.196] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.196] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.196] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.197] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.197] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.197] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.197] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.197] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:00:10.197] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.197] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.197] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.198] [Render thread/DEBUG] [Silent Gear/]: [Wooden Hammer]: properties updated
[13Jan2026 01:00:10.198] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.198] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.198] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 118.0 -- base: AVERAGE 118.0, bonuses: [[]]
[13Jan2026 01:00:10.198] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.198] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.198] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.198] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.5 -- base: AVERAGE 7.5, bonuses: [[]]
[13Jan2026 01:00:10.198] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:00:10.198] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.198] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.198] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.198] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.198] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.198] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.198] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.198] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.198] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.198] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.198] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.198] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.198] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.199] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.199] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.199] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.199] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Hammer]: properties updated
[13Jan2026 01:00:10.199] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.199] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:00:10.200] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 144.0 -- base: AVERAGE 144.0, bonuses: [[]]
[13Jan2026 01:00:10.200] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.200] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.200] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.200] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 6.5 -- base: AVERAGE 6.5, bonuses: [[]]
[13Jan2026 01:00:10.200] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.200] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.200] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.200] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.200] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.200] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.200] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.200] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.200] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.200] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.200] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.200] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.200] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.200] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.200] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.200] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.200] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.201] [Render thread/DEBUG] [Silent Gear/]: [Stone Hammer]: properties updated
[13Jan2026 01:00:10.201] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.201] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.202] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 262.0 -- base: AVERAGE 262.0, bonuses: [[]]
[13Jan2026 01:00:10.202] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.202] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.202] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.202] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 2.5 -- base: AVERAGE 2.5, bonuses: [[]]
[13Jan2026 01:00:10.202] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.202] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.202] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:00:10.202] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.202] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.202] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.202] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.202] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.202] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.202] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.202] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:00:10.202] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.202] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.202] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.202] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.202] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.202] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.204] [Render thread/DEBUG] [Silent Gear/]: [Flint Hammer]: properties updated
[13Jan2026 01:00:10.204] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.204] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.204] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 248.0 -- base: AVERAGE 248.0, bonuses: [[]]
[13Jan2026 01:00:10.204] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.204] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.204] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.204] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.204] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.204] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.204] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:00:10.204] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.5 -- base: AVERAGE 2.5, bonuses: [[]]
[13Jan2026 01:00:10.204] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.204] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.204] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.204] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.204] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.204] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.204] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:00:10.204] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.205] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.205] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.205] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.205] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.205] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.205] [Render thread/DEBUG] [Silent Gear/]: [Copper Hammer]: properties updated
[13Jan2026 01:00:10.205] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.206] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.206] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 302.0 -- base: AVERAGE 302.0, bonuses: [[]]
[13Jan2026 01:00:10.206] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.206] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.206] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.206] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.5 -- base: AVERAGE 7.5, bonuses: [[]]
[13Jan2026 01:00:10.206] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.206] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.206] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:00:10.206] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.5 -- base: AVERAGE 2.5, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.206] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.206] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.5 -- base: AVERAGE 5.5, bonuses: [[]]
[13Jan2026 01:00:10.206] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.206] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.206] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.206] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.206] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.206] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.206] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.206] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.206] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.206] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.206] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.207] [Render thread/DEBUG] [Silent Gear/]: [Gold Hammer]: properties updated
[13Jan2026 01:00:10.207] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.207] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.207] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 64.0 -- base: AVERAGE 64.0, bonuses: [[]]
[13Jan2026 01:00:10.207] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.207] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.207] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.207] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:10.207] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.208] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:00:10.208] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.208] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.208] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.208] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.208] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.208] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.208] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.208] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.208] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.208] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.208] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.208] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:10.208] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.208] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.208] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.209] [Render thread/DEBUG] [Silent Gear/]: [Iron Hammer]: properties updated
[13Jan2026 01:00:10.209] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.209] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.209] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 500.0 -- base: AVERAGE 500.0, bonuses: [[]]
[13Jan2026 01:00:10.209] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.209] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.209] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.209] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.209] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.209] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:10.209] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:00:10.209] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.209] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.209] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.209] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.209] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.209] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.209] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.210] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.210] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.210] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.210] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.210] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.210] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.210] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.210] [Render thread/DEBUG] [Silent Gear/]: [Diamond Hammer]: properties updated
[13Jan2026 01:00:10.211] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.211] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.211] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3122.0 -- base: AVERAGE 3122.0, bonuses: [[]]
[13Jan2026 01:00:10.211] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:00:10.211] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.211] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.211] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.211] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.211] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:00:10.211] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:00:10.211] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.211] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.211] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.211] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.211] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.211] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.211] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.211] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:00:10.211] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.211] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.211] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:10.211] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.211] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.211] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.212] [Render thread/DEBUG] [Silent Gear/]: [Emerald Hammer]: properties updated
[13Jan2026 01:00:10.212] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.212] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.212] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2160.0 -- base: AVERAGE 2160.0, bonuses: [[]]
[13Jan2026 01:00:10.212] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:00:10.212] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.212] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.213] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.213] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.213] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:00:10.213] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:00:10.213] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.213] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.213] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.213] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.213] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.213] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.213] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.213] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.213] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.213] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.213] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:10.213] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.213] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.213] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.214] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Hammer]: properties updated
[13Jan2026 01:00:10.214] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.214] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.214] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3552.0 -- base: AVERAGE 3552.0, bonuses: [[]]
[13Jan2026 01:00:10.214] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:00:10.214] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.214] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.214] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.214] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.214] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:00:10.214] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:00:10.215] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.5 -- base: AVERAGE 4.5, bonuses: [[]]
[13Jan2026 01:00:10.215] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.215] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.215] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.215] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.215] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.215] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.215] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.215] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.215] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.215] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:10.215] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.215] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.215] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.216] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Hammer]: properties updated
[13Jan2026 01:00:10.216] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.216] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.216] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 138.0 -- base: AVERAGE 138.0, bonuses: [[]]
[13Jan2026 01:00:10.216] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.217] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.217] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.217] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.217] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.217] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:00:10.217] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:00:10.217] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 7.5 -- base: AVERAGE 7.5, bonuses: [[]]
[13Jan2026 01:00:10.217] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.217] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.217] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.217] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.217] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.217] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.217] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:00:10.217] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.217] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.217] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.217] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.217] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.217] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.218] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Hammer]: properties updated
[13Jan2026 01:00:10.218] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.218] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.218] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 840.0 -- base: AVERAGE 840.0, bonuses: [[]]
[13Jan2026 01:00:10.218] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:00:10.218] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.218] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.219] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.219] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.219] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:00:10.219] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:00:10.219] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.219] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.219] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.219] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.219] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.219] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.219] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.219] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.219] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.219] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.219] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:00:10.219] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.219] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.219] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.220] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Hammer]: properties updated
[13Jan2026 01:00:10.220] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.220] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.220] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 4800.0 -- base: AVERAGE 4800.0, bonuses: [[]]
[13Jan2026 01:00:10.220] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:00:10.220] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.220] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.220] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 9.5 -- base: AVERAGE 9.5, bonuses: [[]]
[13Jan2026 01:00:10.220] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.220] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:10.220] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:00:10.220] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 7.5 -- base: AVERAGE 7.5, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.220] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.220] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.220] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.221] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.221] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.221] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.221] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.221] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.221] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.221] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:10.221] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.221] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.221] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.222] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Hammer]: properties updated
[13Jan2026 01:00:10.222] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.222] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.222] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 394.0 -- base: AVERAGE 394.0, bonuses: [[]]
[13Jan2026 01:00:10.222] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:00:10.222] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.222] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.222] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.5 -- base: AVERAGE 14.5, bonuses: [[]]
[13Jan2026 01:00:10.222] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:10.222] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:10.222] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:00:10.222] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.5 -- base: AVERAGE 9.5, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.222] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.222] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.222] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.222] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.222] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.222] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.222] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.222] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.222] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.222] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.222] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.222] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.222] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.223] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Hammer]: properties updated
[13Jan2026 01:00:10.223] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.223] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.223] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2518.0 -- base: AVERAGE 2518.0, bonuses: [[]]
[13Jan2026 01:00:10.223] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:00:10.223] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.224] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.224] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 18.5 -- base: AVERAGE 18.5, bonuses: [[]]
[13Jan2026 01:00:10.224] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.224] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:00:10.224] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:00:10.224] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 14.5 -- base: AVERAGE 14.5, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.224] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.224] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:10.224] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.224] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.224] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:10.224] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.225] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.225] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.225] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.225] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.225] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.225] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.225] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.225] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Hammer]: properties updated
[13Jan2026 01:00:10.225] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.225] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.225] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 7304.0 -- base: AVERAGE 7304.0, bonuses: [[]]
[13Jan2026 01:00:10.225] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:00:10.225] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.225] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.225] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.225] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.225] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:00:10.225] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:00:10.225] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.225] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.225] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.225] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.225] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.225] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.225] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.226] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.226] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.226] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.226] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:00:10.226] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.226] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.226] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.227] [Render thread/DEBUG] [Silent Gear/]: [Wooden Excavator]: properties updated
[13Jan2026 01:00:10.227] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.227] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.227] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 118.0 -- base: AVERAGE 118.0, bonuses: [[]]
[13Jan2026 01:00:10.227] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.228] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.228] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.228] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.5 -- base: AVERAGE 7.5, bonuses: [[]]
[13Jan2026 01:00:10.228] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:00:10.228] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.228] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.228] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.228] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.228] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.228] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.228] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.228] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.228] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.228] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.228] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.228] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.228] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.228] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.228] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.228] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.229] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Excavator]: properties updated
[13Jan2026 01:00:10.229] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.229] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:00:10.229] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 144.0 -- base: AVERAGE 144.0, bonuses: [[]]
[13Jan2026 01:00:10.229] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.229] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.229] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.229] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 6.5 -- base: AVERAGE 6.5, bonuses: [[]]
[13Jan2026 01:00:10.229] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.229] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.229] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.229] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.230] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.230] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.230] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.230] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.230] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.230] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.230] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.230] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.230] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.230] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.230] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.230] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.230] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.231] [Render thread/DEBUG] [Silent Gear/]: [Stone Excavator]: properties updated
[13Jan2026 01:00:10.231] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.231] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.231] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 262.0 -- base: AVERAGE 262.0, bonuses: [[]]
[13Jan2026 01:00:10.231] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.231] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.231] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.231] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 2.5 -- base: AVERAGE 2.5, bonuses: [[]]
[13Jan2026 01:00:10.231] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.231] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.231] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:00:10.231] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.231] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.231] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.231] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.231] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.231] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.231] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.231] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:00:10.231] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.232] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.232] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.232] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.232] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.232] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.232] [Render thread/DEBUG] [Silent Gear/]: [Flint Excavator]: properties updated
[13Jan2026 01:00:10.232] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.232] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.232] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 248.0 -- base: AVERAGE 248.0, bonuses: [[]]
[13Jan2026 01:00:10.232] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.233] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.233] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.233] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.233] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.233] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.233] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:00:10.233] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.5 -- base: AVERAGE 2.5, bonuses: [[]]
[13Jan2026 01:00:10.233] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.233] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.233] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.233] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.233] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.233] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.233] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:00:10.233] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.233] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.233] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.233] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.233] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.233] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.234] [Render thread/DEBUG] [Silent Gear/]: [Copper Excavator]: properties updated
[13Jan2026 01:00:10.234] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.234] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.234] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 302.0 -- base: AVERAGE 302.0, bonuses: [[]]
[13Jan2026 01:00:10.234] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.234] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.234] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.234] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.5 -- base: AVERAGE 7.5, bonuses: [[]]
[13Jan2026 01:00:10.234] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.234] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.234] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:00:10.234] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.5 -- base: AVERAGE 2.5, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.234] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.234] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.5 -- base: AVERAGE 3.5, bonuses: [[]]
[13Jan2026 01:00:10.234] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.234] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.234] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.234] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.234] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.235] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.235] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.235] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.235] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.235] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.235] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.236] [Render thread/DEBUG] [Silent Gear/]: [Gold Excavator]: properties updated
[13Jan2026 01:00:10.236] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.236] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.236] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 64.0 -- base: AVERAGE 64.0, bonuses: [[]]
[13Jan2026 01:00:10.236] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.236] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.236] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.236] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:10.236] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.236] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:00:10.236] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.236] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.236] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.236] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.236] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.236] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.236] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.236] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.237] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.237] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.237] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.237] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:10.237] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.237] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.237] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.237] [Render thread/DEBUG] [Silent Gear/]: [Iron Excavator]: properties updated
[13Jan2026 01:00:10.237] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.238] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.238] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 500.0 -- base: AVERAGE 500.0, bonuses: [[]]
[13Jan2026 01:00:10.238] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.238] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.238] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.238] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.238] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.238] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:10.238] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:00:10.238] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.238] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.238] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.238] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.238] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.238] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.238] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.238] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.238] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.238] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.238] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.238] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.238] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.238] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.240] [Render thread/DEBUG] [Silent Gear/]: [Diamond Excavator]: properties updated
[13Jan2026 01:00:10.240] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.240] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.240] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3122.0 -- base: AVERAGE 3122.0, bonuses: [[]]
[13Jan2026 01:00:10.240] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:00:10.240] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.240] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.240] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.240] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.240] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:00:10.240] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:00:10.240] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.240] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.240] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.240] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.240] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.240] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.240] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.240] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:00:10.240] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.240] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.240] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:10.240] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.240] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.240] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.242] [Render thread/DEBUG] [Silent Gear/]: [Emerald Excavator]: properties updated
[13Jan2026 01:00:10.242] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.242] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.242] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2160.0 -- base: AVERAGE 2160.0, bonuses: [[]]
[13Jan2026 01:00:10.242] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:00:10.242] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.242] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.242] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.242] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.242] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:00:10.242] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:00:10.242] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.242] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.242] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.242] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.242] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.242] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.243] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.243] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.243] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.243] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.243] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:10.243] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.243] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.243] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.243] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Excavator]: properties updated
[13Jan2026 01:00:10.243] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.243] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.243] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3552.0 -- base: AVERAGE 3552.0, bonuses: [[]]
[13Jan2026 01:00:10.243] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:00:10.243] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.243] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.243] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.243] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.243] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:00:10.243] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:00:10.243] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.5 -- base: AVERAGE 4.5, bonuses: [[]]
[13Jan2026 01:00:10.243] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.243] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.243] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.243] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.243] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.243] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.243] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.243] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.243] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.243] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:10.243] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.243] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.243] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.244] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Excavator]: properties updated
[13Jan2026 01:00:10.244] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.244] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.244] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 138.0 -- base: AVERAGE 138.0, bonuses: [[]]
[13Jan2026 01:00:10.244] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.244] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.244] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.244] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.244] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.244] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:00:10.244] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:00:10.244] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 7.5 -- base: AVERAGE 7.5, bonuses: [[]]
[13Jan2026 01:00:10.245] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.245] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.245] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.245] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.245] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.245] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.245] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:00:10.245] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.245] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.245] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.245] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.245] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.245] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.246] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Excavator]: properties updated
[13Jan2026 01:00:10.247] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.247] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.247] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 840.0 -- base: AVERAGE 840.0, bonuses: [[]]
[13Jan2026 01:00:10.247] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:00:10.247] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.247] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.247] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.247] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.247] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:00:10.247] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:00:10.247] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.247] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.247] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.247] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.247] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.247] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.247] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.247] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.247] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.247] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.247] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:00:10.247] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.247] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.247] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.248] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Excavator]: properties updated
[13Jan2026 01:00:10.248] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.248] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.248] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 4800.0 -- base: AVERAGE 4800.0, bonuses: [[]]
[13Jan2026 01:00:10.248] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:00:10.248] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.248] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.248] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 9.5 -- base: AVERAGE 9.5, bonuses: [[]]
[13Jan2026 01:00:10.248] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.248] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:10.248] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:00:10.249] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 7.5 -- base: AVERAGE 7.5, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.249] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.249] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.249] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.249] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.249] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.249] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.249] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.249] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.249] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.249] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:10.249] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.249] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.249] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.249] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Excavator]: properties updated
[13Jan2026 01:00:10.249] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.249] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.249] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 394.0 -- base: AVERAGE 394.0, bonuses: [[]]
[13Jan2026 01:00:10.249] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:00:10.249] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.250] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.250] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.5 -- base: AVERAGE 14.5, bonuses: [[]]
[13Jan2026 01:00:10.250] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:10.250] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:10.250] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:00:10.250] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.5 -- base: AVERAGE 9.5, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.250] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.250] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.250] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.250] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.250] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.250] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.250] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.250] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.250] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.250] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.250] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.250] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.250] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.251] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Excavator]: properties updated
[13Jan2026 01:00:10.251] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.251] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.251] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2518.0 -- base: AVERAGE 2518.0, bonuses: [[]]
[13Jan2026 01:00:10.251] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:00:10.251] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.251] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.251] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 18.5 -- base: AVERAGE 18.5, bonuses: [[]]
[13Jan2026 01:00:10.251] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.251] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:00:10.251] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:00:10.252] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 14.5 -- base: AVERAGE 14.5, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.252] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.252] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.252] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.252] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.252] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:10.252] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.252] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.252] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.252] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.252] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.252] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.252] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.252] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.253] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Excavator]: properties updated
[13Jan2026 01:00:10.253] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.253] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.253] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 7304.0 -- base: AVERAGE 7304.0, bonuses: [[]]
[13Jan2026 01:00:10.253] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:00:10.253] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.253] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.253] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.253] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.253] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:00:10.253] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:00:10.253] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.253] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.253] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.253] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.253] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.253] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.253] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.254] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.254] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.254] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.254] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:00:10.254] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.254] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.254] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.254] [Render thread/DEBUG] [Silent Gear/]: [Wooden Saw]: properties updated
[13Jan2026 01:00:10.255] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.255] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.255] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 118.0 -- base: AVERAGE 118.0, bonuses: [[]]
[13Jan2026 01:00:10.255] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.255] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.255] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.255] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.5 -- base: AVERAGE 7.5, bonuses: [[]]
[13Jan2026 01:00:10.255] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:00:10.255] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.255] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.255] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.255] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.255] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.255] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:10.255] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.255] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.255] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.255] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.255] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.255] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.255] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.255] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.255] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.255] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.257] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Saw]: properties updated
[13Jan2026 01:00:10.257] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.257] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:00:10.257] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 144.0 -- base: AVERAGE 144.0, bonuses: [[]]
[13Jan2026 01:00:10.257] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.257] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.257] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.257] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 6.5 -- base: AVERAGE 6.5, bonuses: [[]]
[13Jan2026 01:00:10.257] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.257] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.257] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.257] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.257] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.257] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.257] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.8 -- base: AVERAGE 1.8, bonuses: [[]]
[13Jan2026 01:00:10.257] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.257] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.257] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.257] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.257] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.258] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.258] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.258] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.258] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.258] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.258] [Render thread/DEBUG] [Silent Gear/]: [Stone Saw]: properties updated
[13Jan2026 01:00:10.258] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.258] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.258] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 262.0 -- base: AVERAGE 262.0, bonuses: [[]]
[13Jan2026 01:00:10.259] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.259] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.259] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.259] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 2.5 -- base: AVERAGE 2.5, bonuses: [[]]
[13Jan2026 01:00:10.259] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.259] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.259] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:00:10.259] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.259] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.259] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.259] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:10.259] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.259] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.259] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.259] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:00:10.259] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.259] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.259] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.259] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.259] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.259] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.260] [Render thread/DEBUG] [Silent Gear/]: [Flint Saw]: properties updated
[13Jan2026 01:00:10.260] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.260] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.260] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 248.0 -- base: AVERAGE 248.0, bonuses: [[]]
[13Jan2026 01:00:10.260] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.260] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.260] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.260] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.260] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.260] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.260] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:00:10.260] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.260] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.260] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.260] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.260] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.260] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.260] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.260] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:00:10.260] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.260] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.260] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.260] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.260] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.260] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.261] [Render thread/DEBUG] [Silent Gear/]: [Copper Saw]: properties updated
[13Jan2026 01:00:10.261] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.261] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.261] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 302.0 -- base: AVERAGE 302.0, bonuses: [[]]
[13Jan2026 01:00:10.261] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.261] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.262] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.262] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.5 -- base: AVERAGE 7.5, bonuses: [[]]
[13Jan2026 01:00:10.262] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.262] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.262] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:00:10.262] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.262] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.262] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.5 -- base: AVERAGE 3.5, bonuses: [[]]
[13Jan2026 01:00:10.262] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.262] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.262] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.262] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.262] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.262] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.262] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.262] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.262] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.262] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.262] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.263] [Render thread/DEBUG] [Silent Gear/]: [Gold Saw]: properties updated
[13Jan2026 01:00:10.263] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.263] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.263] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 64.0 -- base: AVERAGE 64.0, bonuses: [[]]
[13Jan2026 01:00:10.263] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.264] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.264] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.264] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:10.264] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.264] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:00:10.264] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.264] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.264] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.264] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.264] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.6 -- base: AVERAGE 1.6, bonuses: [[]]
[13Jan2026 01:00:10.264] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.264] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.264] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.264] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.264] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.265] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.265] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:10.265] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.265] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.265] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.265] [Render thread/DEBUG] [Silent Gear/]: [Iron Saw]: properties updated
[13Jan2026 01:00:10.265] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.265] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.267] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 500.0 -- base: AVERAGE 500.0, bonuses: [[]]
[13Jan2026 01:00:10.267] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.267] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.267] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.267] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.267] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.267] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:10.267] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:00:10.267] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.267] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.267] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.267] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.267] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.267] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.267] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.267] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.267] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.267] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.267] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.267] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.267] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.267] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.269] [Render thread/DEBUG] [Silent Gear/]: [Diamond Saw]: properties updated
[13Jan2026 01:00:10.269] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.269] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.269] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3122.0 -- base: AVERAGE 3122.0, bonuses: [[]]
[13Jan2026 01:00:10.269] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:00:10.269] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.269] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.269] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.269] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.270] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:00:10.270] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:00:10.270] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.270] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.270] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.270] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.6 -- base: AVERAGE 1.6, bonuses: [[]]
[13Jan2026 01:00:10.270] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.270] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.270] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.270] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:00:10.270] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.270] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.270] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:10.270] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.270] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.270] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.272] [Render thread/DEBUG] [Silent Gear/]: [Emerald Saw]: properties updated
[13Jan2026 01:00:10.272] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.272] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.272] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2160.0 -- base: AVERAGE 2160.0, bonuses: [[]]
[13Jan2026 01:00:10.272] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:00:10.272] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.272] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.272] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.272] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.272] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:00:10.272] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:00:10.272] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.5 -- base: AVERAGE 2.5, bonuses: [[]]
[13Jan2026 01:00:10.272] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.272] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.273] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.6 -- base: AVERAGE 1.6, bonuses: [[]]
[13Jan2026 01:00:10.273] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.273] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.273] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.273] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.273] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.273] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.273] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:10.273] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.273] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.273] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.274] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Saw]: properties updated
[13Jan2026 01:00:10.274] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.274] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.274] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3552.0 -- base: AVERAGE 3552.0, bonuses: [[]]
[13Jan2026 01:00:10.274] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:00:10.274] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.274] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.274] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.274] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.274] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:00:10.275] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:00:10.275] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.3 -- base: AVERAGE 2.3, bonuses: [[]]
[13Jan2026 01:00:10.275] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.275] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.275] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.7 -- base: AVERAGE 1.7, bonuses: [[]]
[13Jan2026 01:00:10.275] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.275] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.275] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.275] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.275] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.275] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.275] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:10.275] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.275] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.275] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.276] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Saw]: properties updated
[13Jan2026 01:00:10.276] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.276] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.276] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 138.0 -- base: AVERAGE 138.0, bonuses: [[]]
[13Jan2026 01:00:10.276] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.276] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.276] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.276] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.276] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.276] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:00:10.276] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:00:10.276] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 3.8 -- base: AVERAGE 3.8, bonuses: [[]]
[13Jan2026 01:00:10.276] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.276] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.276] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.7 -- base: AVERAGE 1.7, bonuses: [[]]
[13Jan2026 01:00:10.277] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.277] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.277] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.277] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:00:10.277] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.277] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.277] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.277] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.277] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.277] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.278] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Saw]: properties updated
[13Jan2026 01:00:10.278] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.279] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.279] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 840.0 -- base: AVERAGE 840.0, bonuses: [[]]
[13Jan2026 01:00:10.279] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:00:10.279] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.279] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.279] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.279] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.279] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:00:10.279] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:00:10.279] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.5 -- base: AVERAGE 2.5, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.279] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.279] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.279] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.279] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.279] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.279] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.279] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.279] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.279] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.279] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:00:10.279] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.280] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.280] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.280] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Saw]: properties updated
[13Jan2026 01:00:10.281] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.281] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.281] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 4800.0 -- base: AVERAGE 4800.0, bonuses: [[]]
[13Jan2026 01:00:10.281] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:00:10.281] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.281] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.281] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 9.5 -- base: AVERAGE 9.5, bonuses: [[]]
[13Jan2026 01:00:10.281] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.281] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:10.281] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:00:10.281] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 3.8 -- base: AVERAGE 3.8, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.281] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.281] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.281] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.281] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.281] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.281] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.281] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.281] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.281] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.281] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:10.281] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.281] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.281] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.282] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Saw]: properties updated
[13Jan2026 01:00:10.282] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.282] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.282] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 394.0 -- base: AVERAGE 394.0, bonuses: [[]]
[13Jan2026 01:00:10.283] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:00:10.283] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.283] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.283] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.5 -- base: AVERAGE 14.5, bonuses: [[]]
[13Jan2026 01:00:10.283] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:10.283] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:10.283] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:00:10.283] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.8 -- base: AVERAGE 4.8, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.283] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.283] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.283] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.6 -- base: AVERAGE 1.6, bonuses: [[]]
[13Jan2026 01:00:10.283] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.283] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.283] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.283] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.283] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.283] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.283] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.283] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.283] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.283] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.284] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Saw]: properties updated
[13Jan2026 01:00:10.284] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.284] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.285] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2518.0 -- base: AVERAGE 2518.0, bonuses: [[]]
[13Jan2026 01:00:10.285] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:00:10.285] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.285] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.285] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 18.5 -- base: AVERAGE 18.5, bonuses: [[]]
[13Jan2026 01:00:10.285] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.285] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:00:10.285] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:00:10.285] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 7.3 -- base: AVERAGE 7.3, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.285] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.285] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.285] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.6 -- base: AVERAGE 1.6, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.285] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.285] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:10.285] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.285] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.285] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.285] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.285] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.285] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.285] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.285] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.286] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Saw]: properties updated
[13Jan2026 01:00:10.286] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.286] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.286] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 7304.0 -- base: AVERAGE 7304.0, bonuses: [[]]
[13Jan2026 01:00:10.286] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:00:10.286] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.286] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.288] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.288] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.288] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:00:10.288] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:00:10.288] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.5 -- base: AVERAGE 4.5, bonuses: [[]]
[13Jan2026 01:00:10.288] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.288] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.288] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.6 -- base: AVERAGE 1.6, bonuses: [[]]
[13Jan2026 01:00:10.288] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.288] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.288] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.288] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.288] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.288] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.288] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:00:10.288] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.288] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.288] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.289] [Render thread/DEBUG] [Silent Gear/]: [Wooden Prospector Hammer]: properties updated
[13Jan2026 01:00:10.289] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.290] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.290] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 44.3 -- base: AVERAGE 44.3, bonuses: [[]]
[13Jan2026 01:00:10.290] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.290] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.290] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.290] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 11.3 -- base: AVERAGE 11.3, bonuses: [[]]
[13Jan2026 01:00:10.290] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:00:10.290] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.290] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.290] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.290] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.290] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.290] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:10.290] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.290] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.290] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.290] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.290] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.290] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.290] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.290] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.291] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.291] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.291] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Prospector Hammer]: properties updated
[13Jan2026 01:00:10.291] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.292] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:00:10.292] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 54.0 -- base: AVERAGE 54.0, bonuses: [[]]
[13Jan2026 01:00:10.292] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.292] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.292] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.292] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 9.8 -- base: AVERAGE 9.8, bonuses: [[]]
[13Jan2026 01:00:10.292] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.292] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.292] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.292] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.292] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.292] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.292] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.6 -- base: AVERAGE 1.6, bonuses: [[]]
[13Jan2026 01:00:10.292] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.292] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.292] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.293] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.293] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.293] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.293] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.293] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.293] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.293] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.294] [Render thread/DEBUG] [Silent Gear/]: [Stone Prospector Hammer]: properties updated
[13Jan2026 01:00:10.294] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.294] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.295] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 98.3 -- base: AVERAGE 98.3, bonuses: [[]]
[13Jan2026 01:00:10.295] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.295] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.295] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.295] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.8 -- base: AVERAGE 3.8, bonuses: [[]]
[13Jan2026 01:00:10.295] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.295] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.295] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:00:10.295] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.295] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.295] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.295] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:10.295] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.295] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.295] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.295] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:00:10.295] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.295] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.295] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.295] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.296] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.296] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.296] [Render thread/DEBUG] [Silent Gear/]: [Flint Prospector Hammer]: properties updated
[13Jan2026 01:00:10.296] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.296] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.297] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 93.0 -- base: AVERAGE 93.0, bonuses: [[]]
[13Jan2026 01:00:10.297] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.297] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.297] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.297] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 2.3 -- base: AVERAGE 2.3, bonuses: [[]]
[13Jan2026 01:00:10.297] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.297] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.297] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:00:10.297] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 3.8 -- base: AVERAGE 3.8, bonuses: [[]]
[13Jan2026 01:00:10.297] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.297] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.297] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.297] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.297] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.297] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.297] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:00:10.297] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.297] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.297] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.297] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.297] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.297] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.298] [Render thread/DEBUG] [Silent Gear/]: [Copper Prospector Hammer]: properties updated
[13Jan2026 01:00:10.298] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.298] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.298] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 113.3 -- base: AVERAGE 113.3, bonuses: [[]]
[13Jan2026 01:00:10.298] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.298] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.298] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.298] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 11.3 -- base: AVERAGE 11.3, bonuses: [[]]
[13Jan2026 01:00:10.299] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.299] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.299] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:00:10.299] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 3.8 -- base: AVERAGE 3.8, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.299] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.299] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.5 -- base: AVERAGE 3.5, bonuses: [[]]
[13Jan2026 01:00:10.299] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.299] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.299] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.299] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.299] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.299] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.300] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.300] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.300] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.300] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.300] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.300] [Render thread/DEBUG] [Silent Gear/]: [Gold Prospector Hammer]: properties updated
[13Jan2026 01:00:10.300] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.300] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.300] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:00:10.300] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.300] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.300] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.300] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.5 -- base: AVERAGE 16.5, bonuses: [[]]
[13Jan2026 01:00:10.300] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.300] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:00:10.300] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.300] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.300] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.300] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.300] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:10.300] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.301] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.301] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.301] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.301] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.301] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.301] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:10.301] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.301] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.301] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.302] [Render thread/DEBUG] [Silent Gear/]: [Iron Prospector Hammer]: properties updated
[13Jan2026 01:00:10.302] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.302] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.302] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 187.5 -- base: AVERAGE 187.5, bonuses: [[]]
[13Jan2026 01:00:10.302] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.302] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.302] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.302] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.5 -- base: AVERAGE 10.5, bonuses: [[]]
[13Jan2026 01:00:10.302] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.302] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:10.302] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:00:10.303] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.5 -- base: AVERAGE 4.5, bonuses: [[]]
[13Jan2026 01:00:10.303] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.303] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.303] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:10.303] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.303] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.303] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.303] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.303] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.303] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.303] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.303] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.303] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.303] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.304] [Render thread/DEBUG] [Silent Gear/]: [Diamond Prospector Hammer]: properties updated
[13Jan2026 01:00:10.304] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.304] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.304] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1170.8 -- base: AVERAGE 1170.8, bonuses: [[]]
[13Jan2026 01:00:10.304] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:00:10.304] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.304] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.304] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.5 -- base: AVERAGE 7.5, bonuses: [[]]
[13Jan2026 01:00:10.304] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.304] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:00:10.304] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:00:10.304] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.304] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.304] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.304] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:10.304] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.304] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.304] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.304] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:00:10.305] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.305] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.305] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:10.305] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.305] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.305] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.305] [Render thread/DEBUG] [Silent Gear/]: [Emerald Prospector Hammer]: properties updated
[13Jan2026 01:00:10.306] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.306] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.306] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 810.0 -- base: AVERAGE 810.0, bonuses: [[]]
[13Jan2026 01:00:10.306] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:00:10.306] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.306] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.306] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.306] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.306] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:00:10.306] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:00:10.306] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 7.5 -- base: AVERAGE 7.5, bonuses: [[]]
[13Jan2026 01:00:10.306] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.306] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.306] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:10.306] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.306] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.306] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.306] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.306] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.306] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.306] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:10.306] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.306] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.306] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.307] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Prospector Hammer]: properties updated
[13Jan2026 01:00:10.307] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.307] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.307] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1332.0 -- base: AVERAGE 1332.0, bonuses: [[]]
[13Jan2026 01:00:10.307] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:00:10.307] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.307] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.307] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.307] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.308] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:00:10.308] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:00:10.308] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.8 -- base: AVERAGE 6.8, bonuses: [[]]
[13Jan2026 01:00:10.308] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.308] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.308] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.308] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.308] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.308] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.308] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.308] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.308] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.308] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:10.308] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.308] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.308] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.309] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Prospector Hammer]: properties updated
[13Jan2026 01:00:10.309] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.309] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.309] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 51.8 -- base: AVERAGE 51.8, bonuses: [[]]
[13Jan2026 01:00:10.309] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.309] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.309] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.309] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:00:10.309] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.309] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:00:10.309] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:00:10.309] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 11.3 -- base: AVERAGE 11.3, bonuses: [[]]
[13Jan2026 01:00:10.309] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.310] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.310] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.310] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.310] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.310] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.310] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:00:10.310] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.310] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.310] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.310] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.310] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.310] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.310] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Prospector Hammer]: properties updated
[13Jan2026 01:00:10.310] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.310] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.310] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 315.0 -- base: AVERAGE 315.0, bonuses: [[]]
[13Jan2026 01:00:10.311] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:00:10.311] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.311] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.311] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.5 -- base: AVERAGE 10.5, bonuses: [[]]
[13Jan2026 01:00:10.311] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.311] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:00:10.311] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:00:10.311] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 7.5 -- base: AVERAGE 7.5, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.311] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.311] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.311] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.311] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.311] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.311] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.311] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.311] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.311] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.311] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:00:10.311] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.311] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.311] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.312] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Prospector Hammer]: properties updated
[13Jan2026 01:00:10.312] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.312] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.312] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1800.0 -- base: AVERAGE 1800.0, bonuses: [[]]
[13Jan2026 01:00:10.312] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:00:10.312] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.313] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.313] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.3 -- base: AVERAGE 14.3, bonuses: [[]]
[13Jan2026 01:00:10.313] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.313] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:10.313] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:00:10.313] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 11.3 -- base: AVERAGE 11.3, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.313] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.313] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.313] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.313] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.313] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.313] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.313] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.313] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.313] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.313] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:10.313] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.313] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.313] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.314] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Prospector Hammer]: properties updated
[13Jan2026 01:00:10.314] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.314] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.314] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 147.8 -- base: AVERAGE 147.8, bonuses: [[]]
[13Jan2026 01:00:10.314] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:00:10.314] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.314] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.315] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 21.8 -- base: AVERAGE 21.8, bonuses: [[]]
[13Jan2026 01:00:10.315] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:10.315] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:10.315] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:00:10.315] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 14.3 -- base: AVERAGE 14.3, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.315] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.315] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.315] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:10.315] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.315] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.315] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.315] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.315] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.315] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.315] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.315] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.315] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.315] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.316] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Prospector Hammer]: properties updated
[13Jan2026 01:00:10.316] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.316] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.316] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 944.3 -- base: AVERAGE 944.3, bonuses: [[]]
[13Jan2026 01:00:10.316] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:00:10.316] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.316] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.316] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 27.8 -- base: AVERAGE 27.8, bonuses: [[]]
[13Jan2026 01:00:10.316] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.317] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:00:10.317] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:00:10.317] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 21.8 -- base: AVERAGE 21.8, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.317] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.317] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.317] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.317] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.317] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:10.317] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.317] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.317] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.317] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.317] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.317] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.317] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.317] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.318] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Prospector Hammer]: properties updated
[13Jan2026 01:00:10.318] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.318] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.318] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2739.0 -- base: AVERAGE 2739.0, bonuses: [[]]
[13Jan2026 01:00:10.318] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:00:10.318] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.319] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.319] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.319] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.319] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:00:10.319] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:00:10.319] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 13.5 -- base: AVERAGE 13.5, bonuses: [[]]
[13Jan2026 01:00:10.319] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.319] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.319] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:10.319] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.319] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.319] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.319] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.319] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.319] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.319] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:00:10.319] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.319] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.319] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.321] [Render thread/DEBUG] [Silent Gear/]: [Wooden Hoe]: properties updated
[13Jan2026 01:00:10.321] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.321] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.321] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 59.0 -- base: AVERAGE 59.0, bonuses: [[]]
[13Jan2026 01:00:10.321] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.321] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.321] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.321] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.321] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:00:10.321] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.321] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.321] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.322] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.322] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.322] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.322] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.322] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.322] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.322] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.322] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.322] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.322] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.322] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.322] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.322] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.323] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Hoe]: properties updated
[13Jan2026 01:00:10.323] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.323] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:00:10.323] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 72.0 -- base: AVERAGE 72.0, bonuses: [[]]
[13Jan2026 01:00:10.323] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.324] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.324] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.324] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.324] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.324] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.324] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.324] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.324] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.324] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.324] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 3.2 -- base: AVERAGE 3.2, bonuses: [[]]
[13Jan2026 01:00:10.324] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.324] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.324] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.324] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.324] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.324] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.324] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.324] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.324] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.324] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.325] [Render thread/DEBUG] [Silent Gear/]: [Stone Hoe]: properties updated
[13Jan2026 01:00:10.325] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.325] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.325] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 131.0 -- base: AVERAGE 131.0, bonuses: [[]]
[13Jan2026 01:00:10.325] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.325] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.325] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.326] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.326] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.326] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.326] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:00:10.326] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.326] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.326] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.326] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.326] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.326] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.326] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.326] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:00:10.326] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.326] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.326] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.326] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.326] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.326] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.327] [Render thread/DEBUG] [Silent Gear/]: [Flint Hoe]: properties updated
[13Jan2026 01:00:10.327] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.327] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.327] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 124.0 -- base: AVERAGE 124.0, bonuses: [[]]
[13Jan2026 01:00:10.327] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.327] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.327] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.327] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.327] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.328] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.328] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:00:10.328] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.328] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.328] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.328] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.9 -- base: AVERAGE 2.9, bonuses: [[]]
[13Jan2026 01:00:10.328] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.328] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.328] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.328] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:00:10.328] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.328] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.328] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.328] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.328] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.328] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.329] [Render thread/DEBUG] [Silent Gear/]: [Copper Hoe]: properties updated
[13Jan2026 01:00:10.329] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.329] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.329] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 151.0 -- base: AVERAGE 151.0, bonuses: [[]]
[13Jan2026 01:00:10.329] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.329] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.329] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.329] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.329] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.330] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.330] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:00:10.330] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.330] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.330] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.330] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.330] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.330] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.330] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.330] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.330] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.330] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.330] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.330] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.330] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.330] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.331] [Render thread/DEBUG] [Silent Gear/]: [Gold Hoe]: properties updated
[13Jan2026 01:00:10.331] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.331] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.331] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 32.0 -- base: AVERAGE 32.0, bonuses: [[]]
[13Jan2026 01:00:10.331] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.331] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.331] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.331] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:10.331] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.331] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:00:10.331] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.331] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.331] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.331] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.331] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.331] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.331] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.331] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.331] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.331] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.331] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.331] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:10.331] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.332] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.332] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.332] [Render thread/DEBUG] [Silent Gear/]: [Iron Hoe]: properties updated
[13Jan2026 01:00:10.333] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.333] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.333] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 250.0 -- base: AVERAGE 250.0, bonuses: [[]]
[13Jan2026 01:00:10.333] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.333] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.333] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.333] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:00:10.333] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.333] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:10.333] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:00:10.333] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.333] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.333] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.333] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.333] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.333] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.333] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.333] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.333] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.333] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.333] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.333] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.333] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.334] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.334] [Render thread/DEBUG] [Silent Gear/]: [Diamond Hoe]: properties updated
[13Jan2026 01:00:10.334] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.334] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.335] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1561.0 -- base: AVERAGE 1561.0, bonuses: [[]]
[13Jan2026 01:00:10.335] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:00:10.335] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.335] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.335] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.335] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.335] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:00:10.335] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:00:10.335] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.335] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.335] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.336] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.336] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.336] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.336] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.336] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:00:10.336] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.336] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.336] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:10.336] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.336] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.336] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.337] [Render thread/DEBUG] [Silent Gear/]: [Emerald Hoe]: properties updated
[13Jan2026 01:00:10.337] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.337] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.337] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1080.0 -- base: AVERAGE 1080.0, bonuses: [[]]
[13Jan2026 01:00:10.337] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:00:10.337] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.337] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.337] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:10.337] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.337] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:00:10.337] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:00:10.337] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.337] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.337] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.337] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.337] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.338] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.338] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.338] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.338] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.338] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.338] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:10.338] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.338] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.338] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.339] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Hoe]: properties updated
[13Jan2026 01:00:10.339] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.339] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.339] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1776.0 -- base: AVERAGE 1776.0, bonuses: [[]]
[13Jan2026 01:00:10.339] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:00:10.339] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.339] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.339] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.339] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.339] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:00:10.339] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:00:10.339] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.339] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.339] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.339] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 3.1 -- base: AVERAGE 3.1, bonuses: [[]]
[13Jan2026 01:00:10.339] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.340] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.340] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.340] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.340] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.340] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.340] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:10.340] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.340] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.340] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.341] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Hoe]: properties updated
[13Jan2026 01:00:10.342] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.342] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.342] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 69.0 -- base: AVERAGE 69.0, bonuses: [[]]
[13Jan2026 01:00:10.342] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.342] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.342] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.342] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:00:10.342] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.342] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:00:10.342] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:00:10.342] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.342] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.342] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.342] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 3.1 -- base: AVERAGE 3.1, bonuses: [[]]
[13Jan2026 01:00:10.342] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.342] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.342] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.342] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:00:10.342] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.342] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.342] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.342] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.342] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.342] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.343] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Hoe]: properties updated
[13Jan2026 01:00:10.343] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.343] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.344] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 420.0 -- base: AVERAGE 420.0, bonuses: [[]]
[13Jan2026 01:00:10.344] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:00:10.344] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.344] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.344] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:00:10.344] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.344] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:00:10.344] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:00:10.344] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.344] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.344] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.344] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.9 -- base: AVERAGE 2.9, bonuses: [[]]
[13Jan2026 01:00:10.344] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.344] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.344] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.344] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.344] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.344] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.344] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:00:10.344] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.344] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.344] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.345] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Hoe]: properties updated
[13Jan2026 01:00:10.345] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.345] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.346] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2400.0 -- base: AVERAGE 2400.0, bonuses: [[]]
[13Jan2026 01:00:10.346] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:00:10.346] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.346] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.346] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.346] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.346] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:10.346] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:00:10.346] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.346] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.346] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.346] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.9 -- base: AVERAGE 2.9, bonuses: [[]]
[13Jan2026 01:00:10.346] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.346] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.346] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.346] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.346] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.346] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.346] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:10.346] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.346] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.347] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.347] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Hoe]: properties updated
[13Jan2026 01:00:10.348] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.348] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.348] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 197.0 -- base: AVERAGE 197.0, bonuses: [[]]
[13Jan2026 01:00:10.348] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:00:10.348] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.348] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.348] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[]]
[13Jan2026 01:00:10.348] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:10.348] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:10.348] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:00:10.348] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.348] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.348] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.348] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.348] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.348] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.348] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.348] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.348] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.349] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.349] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.349] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.349] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.349] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.349] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Hoe]: properties updated
[13Jan2026 01:00:10.350] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.350] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.350] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1259.0 -- base: AVERAGE 1259.0, bonuses: [[]]
[13Jan2026 01:00:10.350] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:00:10.350] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.350] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.350] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 37.0 -- base: AVERAGE 37.0, bonuses: [[]]
[13Jan2026 01:00:10.350] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.350] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:00:10.350] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:00:10.350] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.350] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.350] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.350] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.350] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.350] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:10.350] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.350] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.350] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.350] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.351] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.351] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.351] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.351] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.351] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Hoe]: properties updated
[13Jan2026 01:00:10.351] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.351] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.351] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3652.0 -- base: AVERAGE 3652.0, bonuses: [[]]
[13Jan2026 01:00:10.352] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:00:10.352] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.352] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.352] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:10.352] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.352] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:00:10.352] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:00:10.352] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:00:10.352] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.352] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.352] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.352] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.352] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.352] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.352] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.352] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.352] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.352] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:00:10.352] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.352] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.352] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.353] [Render thread/DEBUG] [Silent Gear/]: [Wooden Mattock]: properties updated
[13Jan2026 01:00:10.353] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.353] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.353] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 73.8 -- base: AVERAGE 73.8, bonuses: [[]]
[13Jan2026 01:00:10.354] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.354] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.354] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.354] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 11.3 -- base: AVERAGE 11.3, bonuses: [[]]
[13Jan2026 01:00:10.354] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:00:10.354] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.354] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.354] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.354] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.354] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.354] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:10.354] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.354] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.354] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.354] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.354] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.354] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.354] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.354] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.354] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.354] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.356] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Mattock]: properties updated
[13Jan2026 01:00:10.356] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.356] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:00:10.356] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 90.0 -- base: AVERAGE 90.0, bonuses: [[]]
[13Jan2026 01:00:10.356] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.356] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.356] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.356] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 9.8 -- base: AVERAGE 9.8, bonuses: [[]]
[13Jan2026 01:00:10.356] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.356] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.356] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.356] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.356] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.356] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.357] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.6 -- base: AVERAGE 1.6, bonuses: [[]]
[13Jan2026 01:00:10.357] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.357] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.357] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.357] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.357] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.357] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.357] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.357] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.357] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.357] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.358] [Render thread/DEBUG] [Silent Gear/]: [Stone Mattock]: properties updated
[13Jan2026 01:00:10.358] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.358] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.358] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 163.8 -- base: AVERAGE 163.8, bonuses: [[]]
[13Jan2026 01:00:10.358] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.358] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.358] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.358] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.8 -- base: AVERAGE 3.8, bonuses: [[]]
[13Jan2026 01:00:10.358] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.358] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.359] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:00:10.359] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.359] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.359] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.359] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:10.359] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.359] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.359] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.359] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:00:10.359] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.359] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.359] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.359] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.359] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.359] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.360] [Render thread/DEBUG] [Silent Gear/]: [Flint Mattock]: properties updated
[13Jan2026 01:00:10.360] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.360] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.360] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 155.0 -- base: AVERAGE 155.0, bonuses: [[]]
[13Jan2026 01:00:10.360] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.360] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.360] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.360] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 2.3 -- base: AVERAGE 2.3, bonuses: [[]]
[13Jan2026 01:00:10.360] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.360] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.360] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:00:10.360] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 3.8 -- base: AVERAGE 3.8, bonuses: [[]]
[13Jan2026 01:00:10.360] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.360] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.360] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.360] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.360] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.360] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.360] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:00:10.360] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.360] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.361] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.361] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.361] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.361] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.361] [Render thread/DEBUG] [Silent Gear/]: [Copper Mattock]: properties updated
[13Jan2026 01:00:10.361] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.361] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.361] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 188.8 -- base: AVERAGE 188.8, bonuses: [[]]
[13Jan2026 01:00:10.361] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.361] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.361] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.361] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 11.3 -- base: AVERAGE 11.3, bonuses: [[]]
[13Jan2026 01:00:10.361] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.361] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.361] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:00:10.363] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 3.8 -- base: AVERAGE 3.8, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.363] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.363] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.5 -- base: AVERAGE 2.5, bonuses: [[]]
[13Jan2026 01:00:10.363] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.363] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.363] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.363] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.363] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.363] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.363] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.363] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.363] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.363] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.363] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.364] [Render thread/DEBUG] [Silent Gear/]: [Gold Mattock]: properties updated
[13Jan2026 01:00:10.364] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.364] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.364] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:00:10.364] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.364] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.364] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.364] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.5 -- base: AVERAGE 16.5, bonuses: [[]]
[13Jan2026 01:00:10.364] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.364] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:00:10.365] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.365] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.365] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.365] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.365] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:10.365] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.365] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.365] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.365] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.365] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.365] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.365] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:10.365] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.365] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.365] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.366] [Render thread/DEBUG] [Silent Gear/]: [Iron Mattock]: properties updated
[13Jan2026 01:00:10.366] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.366] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.366] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 312.5 -- base: AVERAGE 312.5, bonuses: [[]]
[13Jan2026 01:00:10.366] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.366] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.366] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.366] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.5 -- base: AVERAGE 10.5, bonuses: [[]]
[13Jan2026 01:00:10.367] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.367] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:10.367] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:00:10.367] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.5 -- base: AVERAGE 4.5, bonuses: [[]]
[13Jan2026 01:00:10.367] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.367] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.367] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:10.367] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.367] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.367] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.367] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.367] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.367] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.367] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.367] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.367] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.367] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.368] [Render thread/DEBUG] [Silent Gear/]: [Diamond Mattock]: properties updated
[13Jan2026 01:00:10.368] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.369] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.369] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1951.3 -- base: AVERAGE 1951.3, bonuses: [[]]
[13Jan2026 01:00:10.369] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:00:10.369] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.369] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.369] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.5 -- base: AVERAGE 7.5, bonuses: [[]]
[13Jan2026 01:00:10.369] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.369] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:00:10.369] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:00:10.369] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.369] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.369] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.369] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:10.369] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.369] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.369] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.369] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:00:10.369] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.370] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.370] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:10.370] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.370] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.370] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.370] [Render thread/DEBUG] [Silent Gear/]: [Emerald Mattock]: properties updated
[13Jan2026 01:00:10.371] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.371] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.371] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1350.0 -- base: AVERAGE 1350.0, bonuses: [[]]
[13Jan2026 01:00:10.371] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:00:10.371] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.371] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.371] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.371] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.371] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:00:10.371] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:00:10.371] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 7.5 -- base: AVERAGE 7.5, bonuses: [[]]
[13Jan2026 01:00:10.371] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.371] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.371] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:10.371] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.371] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.371] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.371] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.371] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.372] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.372] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:10.372] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.372] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.372] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.372] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Mattock]: properties updated
[13Jan2026 01:00:10.372] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.372] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.373] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2220.0 -- base: AVERAGE 2220.0, bonuses: [[]]
[13Jan2026 01:00:10.373] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:00:10.373] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.373] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.373] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.373] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.373] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:00:10.373] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:00:10.373] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.8 -- base: AVERAGE 6.8, bonuses: [[]]
[13Jan2026 01:00:10.373] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.373] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.373] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.373] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.373] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.374] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.374] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.374] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.374] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.374] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:10.374] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.374] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.374] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.375] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Mattock]: properties updated
[13Jan2026 01:00:10.375] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.375] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.375] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 86.3 -- base: AVERAGE 86.3, bonuses: [[]]
[13Jan2026 01:00:10.375] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.375] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.375] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.375] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:00:10.375] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.376] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:00:10.376] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:00:10.376] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 11.3 -- base: AVERAGE 11.3, bonuses: [[]]
[13Jan2026 01:00:10.376] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.376] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.376] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.376] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.376] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.376] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.376] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:00:10.376] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.376] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.376] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.376] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.376] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.376] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.377] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Mattock]: properties updated
[13Jan2026 01:00:10.377] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.377] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.377] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 525.0 -- base: AVERAGE 525.0, bonuses: [[]]
[13Jan2026 01:00:10.377] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:00:10.377] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.378] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.378] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.5 -- base: AVERAGE 10.5, bonuses: [[]]
[13Jan2026 01:00:10.378] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.378] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:00:10.378] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:00:10.378] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 7.5 -- base: AVERAGE 7.5, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.378] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.378] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.378] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.378] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.378] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.378] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.378] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.378] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.378] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.378] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:00:10.378] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.378] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.378] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.379] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Mattock]: properties updated
[13Jan2026 01:00:10.379] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.379] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.379] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3000.0 -- base: AVERAGE 3000.0, bonuses: [[]]
[13Jan2026 01:00:10.379] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:00:10.379] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.379] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.379] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.3 -- base: AVERAGE 14.3, bonuses: [[]]
[13Jan2026 01:00:10.379] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.380] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:10.380] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:00:10.380] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 11.3 -- base: AVERAGE 11.3, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.380] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.380] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.380] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.380] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.380] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.380] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.380] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.380] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.380] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.380] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:10.380] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.380] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.380] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.381] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Mattock]: properties updated
[13Jan2026 01:00:10.381] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.381] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.381] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 246.3 -- base: AVERAGE 246.3, bonuses: [[]]
[13Jan2026 01:00:10.381] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:00:10.381] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.381] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.381] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 21.8 -- base: AVERAGE 21.8, bonuses: [[]]
[13Jan2026 01:00:10.381] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:10.381] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:10.381] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:00:10.381] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 14.3 -- base: AVERAGE 14.3, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.381] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.381] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.382] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:10.382] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.382] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.382] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.382] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.382] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.382] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.382] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.382] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.382] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.382] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.382] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Mattock]: properties updated
[13Jan2026 01:00:10.382] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.382] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.382] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1573.8 -- base: AVERAGE 1573.8, bonuses: [[]]
[13Jan2026 01:00:10.382] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:00:10.382] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.382] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.382] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 27.8 -- base: AVERAGE 27.8, bonuses: [[]]
[13Jan2026 01:00:10.384] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.384] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:00:10.384] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:00:10.384] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 21.8 -- base: AVERAGE 21.8, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.384] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.384] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.384] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.384] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.384] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:10.384] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.384] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.384] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.384] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.384] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.384] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.384] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.384] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.385] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Mattock]: properties updated
[13Jan2026 01:00:10.385] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.385] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.385] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 4565.0 -- base: AVERAGE 4565.0, bonuses: [[]]
[13Jan2026 01:00:10.385] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:00:10.385] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.386] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.386] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.386] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.386] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:00:10.386] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:00:10.386] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 13.5 -- base: AVERAGE 13.5, bonuses: [[]]
[13Jan2026 01:00:10.386] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.386] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.386] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:10.386] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.386] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.386] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.386] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.386] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.386] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.386] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:00:10.386] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.386] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.386] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.387] [Render thread/DEBUG] [Silent Gear/]: [Wooden Sickle]: properties updated
[13Jan2026 01:00:10.387] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.387] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.387] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 59.0 -- base: AVERAGE 59.0, bonuses: [[]]
[13Jan2026 01:00:10.387] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.387] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.387] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.387] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.387] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:00:10.387] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.387] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.387] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.387] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.387] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.387] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.2 -- base: AVERAGE 2.2, bonuses: [[]]
[13Jan2026 01:00:10.387] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.388] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.388] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.388] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.388] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.388] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.388] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.388] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.388] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.388] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.388] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Sickle]: properties updated
[13Jan2026 01:00:10.388] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.388] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:00:10.388] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 72.0 -- base: AVERAGE 72.0, bonuses: [[]]
[13Jan2026 01:00:10.388] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.388] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.388] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.388] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.388] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.388] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.388] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.388] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.388] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.388] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.388] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.4 -- base: AVERAGE 2.4, bonuses: [[]]
[13Jan2026 01:00:10.388] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.389] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.389] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.389] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.389] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.389] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.389] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.389] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.389] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.389] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.389] [Render thread/DEBUG] [Silent Gear/]: [Stone Sickle]: properties updated
[13Jan2026 01:00:10.389] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.390] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.390] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 131.0 -- base: AVERAGE 131.0, bonuses: [[]]
[13Jan2026 01:00:10.390] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.390] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.390] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.390] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.390] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.390] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.390] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:00:10.390] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.390] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.390] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.390] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.2 -- base: AVERAGE 2.2, bonuses: [[]]
[13Jan2026 01:00:10.390] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.390] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.390] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.390] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:00:10.390] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.390] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.390] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.390] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.390] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.390] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.391] [Render thread/DEBUG] [Silent Gear/]: [Flint Sickle]: properties updated
[13Jan2026 01:00:10.391] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.391] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.391] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 124.0 -- base: AVERAGE 124.0, bonuses: [[]]
[13Jan2026 01:00:10.391] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.391] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.391] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.391] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.391] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.391] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.392] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:00:10.392] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.392] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.392] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.392] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.1 -- base: AVERAGE 2.1, bonuses: [[]]
[13Jan2026 01:00:10.392] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.392] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.392] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.392] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:00:10.392] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.392] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.392] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.392] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.392] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.392] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.393] [Render thread/DEBUG] [Silent Gear/]: [Copper Sickle]: properties updated
[13Jan2026 01:00:10.393] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.393] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.393] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 151.0 -- base: AVERAGE 151.0, bonuses: [[]]
[13Jan2026 01:00:10.393] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.393] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.393] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.393] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.393] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.393] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.393] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:00:10.393] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.393] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.393] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.5 -- base: AVERAGE 2.5, bonuses: [[]]
[13Jan2026 01:00:10.393] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.3 -- base: AVERAGE 2.3, bonuses: [[]]
[13Jan2026 01:00:10.393] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.393] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.393] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.393] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.393] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.393] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.393] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.393] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.393] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.393] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.395] [Render thread/DEBUG] [Silent Gear/]: [Gold Sickle]: properties updated
[13Jan2026 01:00:10.396] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.396] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.396] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 32.0 -- base: AVERAGE 32.0, bonuses: [[]]
[13Jan2026 01:00:10.396] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.396] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.396] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.396] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:10.396] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.396] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:00:10.396] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.396] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.396] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.396] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.396] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.2 -- base: AVERAGE 2.2, bonuses: [[]]
[13Jan2026 01:00:10.396] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.396] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.396] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.397] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.397] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.397] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.397] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:10.397] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.397] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.397] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.397] [Render thread/DEBUG] [Silent Gear/]: [Iron Sickle]: properties updated
[13Jan2026 01:00:10.398] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.398] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.398] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 250.0 -- base: AVERAGE 250.0, bonuses: [[]]
[13Jan2026 01:00:10.398] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.398] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.398] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.398] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:00:10.398] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.398] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:10.398] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:00:10.398] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.398] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.398] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.398] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.2 -- base: AVERAGE 2.2, bonuses: [[]]
[13Jan2026 01:00:10.398] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.398] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.398] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.398] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.398] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.398] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.398] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.399] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.399] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.399] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.400] [Render thread/DEBUG] [Silent Gear/]: [Diamond Sickle]: properties updated
[13Jan2026 01:00:10.400] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.400] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.400] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1561.0 -- base: AVERAGE 1561.0, bonuses: [[]]
[13Jan2026 01:00:10.400] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:00:10.400] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.400] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.400] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.400] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.400] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:00:10.400] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:00:10.400] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.400] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.400] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.400] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.2 -- base: AVERAGE 2.2, bonuses: [[]]
[13Jan2026 01:00:10.400] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.400] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.400] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.400] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:00:10.400] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.400] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.400] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:10.400] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.401] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.401] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.402] [Render thread/DEBUG] [Silent Gear/]: [Emerald Sickle]: properties updated
[13Jan2026 01:00:10.402] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.402] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.402] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1080.0 -- base: AVERAGE 1080.0, bonuses: [[]]
[13Jan2026 01:00:10.402] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:00:10.402] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.402] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.402] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:10.402] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.402] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:00:10.402] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:00:10.402] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.402] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.402] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.402] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.2 -- base: AVERAGE 2.2, bonuses: [[]]
[13Jan2026 01:00:10.402] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.402] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.403] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.403] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.403] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.403] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.403] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:10.403] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.403] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.403] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.403] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Sickle]: properties updated
[13Jan2026 01:00:10.404] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.404] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.404] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1776.0 -- base: AVERAGE 1776.0, bonuses: [[]]
[13Jan2026 01:00:10.404] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:00:10.404] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.404] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.404] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.404] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.404] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:00:10.404] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:00:10.404] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.404] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.404] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.404] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.3 -- base: AVERAGE 2.3, bonuses: [[]]
[13Jan2026 01:00:10.404] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.404] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.404] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.404] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.404] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.404] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.404] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:10.404] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.404] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.404] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.405] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Sickle]: properties updated
[13Jan2026 01:00:10.405] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.405] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.405] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 69.0 -- base: AVERAGE 69.0, bonuses: [[]]
[13Jan2026 01:00:10.405] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.405] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.405] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.405] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:00:10.405] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.406] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:00:10.406] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:00:10.406] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.406] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.406] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.406] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.3 -- base: AVERAGE 2.3, bonuses: [[]]
[13Jan2026 01:00:10.406] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.406] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.406] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.406] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:00:10.406] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.406] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.406] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.406] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.406] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.406] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.407] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Sickle]: properties updated
[13Jan2026 01:00:10.407] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.407] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.407] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 420.0 -- base: AVERAGE 420.0, bonuses: [[]]
[13Jan2026 01:00:10.407] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:00:10.407] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.407] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.407] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:00:10.407] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.407] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:00:10.407] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:00:10.407] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.407] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.407] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.407] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.1 -- base: AVERAGE 2.1, bonuses: [[]]
[13Jan2026 01:00:10.407] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.407] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.408] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.408] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.408] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.408] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.408] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:00:10.408] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.408] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.408] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.409] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Sickle]: properties updated
[13Jan2026 01:00:10.409] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.409] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.409] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2400.0 -- base: AVERAGE 2400.0, bonuses: [[]]
[13Jan2026 01:00:10.409] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:00:10.409] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.409] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.409] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.409] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.409] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:10.409] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:00:10.409] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.409] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.409] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.409] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.1 -- base: AVERAGE 2.1, bonuses: [[]]
[13Jan2026 01:00:10.409] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.409] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.410] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.410] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.410] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.410] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.410] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:10.410] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.410] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.410] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.411] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Sickle]: properties updated
[13Jan2026 01:00:10.411] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.411] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.411] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 197.0 -- base: AVERAGE 197.0, bonuses: [[]]
[13Jan2026 01:00:10.411] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:00:10.411] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.411] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.411] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[]]
[13Jan2026 01:00:10.411] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:10.412] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:10.412] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:00:10.412] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.412] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.412] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.412] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.2 -- base: AVERAGE 2.2, bonuses: [[]]
[13Jan2026 01:00:10.412] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.412] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.412] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.412] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.412] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.412] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.412] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.412] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.412] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.412] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.413] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Sickle]: properties updated
[13Jan2026 01:00:10.413] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.413] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.413] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1259.0 -- base: AVERAGE 1259.0, bonuses: [[]]
[13Jan2026 01:00:10.413] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:00:10.413] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.413] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.413] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 37.0 -- base: AVERAGE 37.0, bonuses: [[]]
[13Jan2026 01:00:10.413] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.413] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:00:10.413] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:00:10.413] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.413] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.413] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.413] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.2 -- base: AVERAGE 2.2, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.413] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.414] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:10.414] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.414] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.414] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.414] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.414] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.414] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.414] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.414] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.414] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Sickle]: properties updated
[13Jan2026 01:00:10.415] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.415] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.415] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3652.0 -- base: AVERAGE 3652.0, bonuses: [[]]
[13Jan2026 01:00:10.415] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:00:10.415] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.415] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.415] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:10.415] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.415] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:00:10.415] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:00:10.415] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:00:10.415] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.415] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.415] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.2 -- base: AVERAGE 2.2, bonuses: [[]]
[13Jan2026 01:00:10.415] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.415] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.415] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.415] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.415] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.415] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.415] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:00:10.415] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.415] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.415] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.416] [Render thread/DEBUG] [Silent Gear/]: [Wooden Shears]: properties updated
[13Jan2026 01:00:10.416] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.416] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.416] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 56.2 -- base: AVERAGE 56.2, bonuses: [[]]
[13Jan2026 01:00:10.416] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.416] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.416] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.416] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.416] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:00:10.416] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.416] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.416] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.416] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.416] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.416] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.417] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.417] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.417] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.417] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.417] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.417] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.417] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.417] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.417] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.417] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.424] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Shears]: properties updated
[13Jan2026 01:00:10.424] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.424] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:00:10.424] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 68.5 -- base: AVERAGE 68.5, bonuses: [[]]
[13Jan2026 01:00:10.424] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.425] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.425] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.425] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.425] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.425] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.427] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.427] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.427] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.427] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.427] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.427] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.427] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.427] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.427] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.427] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.427] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.427] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.427] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.427] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.428] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.430] [Render thread/DEBUG] [Silent Gear/]: [Stone Shears]: properties updated
[13Jan2026 01:00:10.430] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.430] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.430] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 124.7 -- base: AVERAGE 124.7, bonuses: [[]]
[13Jan2026 01:00:10.430] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.430] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.430] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.430] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.430] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.430] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.430] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:00:10.430] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.431] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.431] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.431] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.431] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.431] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.431] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.431] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:00:10.431] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.431] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.431] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.431] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.431] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.431] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.432] [Render thread/DEBUG] [Silent Gear/]: [Flint Shears]: properties updated
[13Jan2026 01:00:10.432] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.432] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.432] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 118.0 -- base: AVERAGE 118.0, bonuses: [[]]
[13Jan2026 01:00:10.432] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.433] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.433] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.433] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.433] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.433] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.433] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:00:10.433] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.433] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.433] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.433] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 3.9 -- base: AVERAGE 3.9, bonuses: [[]]
[13Jan2026 01:00:10.433] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.433] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.433] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.433] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:00:10.433] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.434] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.434] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.434] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.434] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.434] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.435] [Render thread/DEBUG] [Silent Gear/]: [Copper Shears]: properties updated
[13Jan2026 01:00:10.435] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.435] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.435] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 143.8 -- base: AVERAGE 143.8, bonuses: [[]]
[13Jan2026 01:00:10.435] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.435] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.435] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.435] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.435] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.435] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.435] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:00:10.435] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.435] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.435] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.436] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.436] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.436] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.436] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.436] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.436] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.436] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.436] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.436] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.436] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.436] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.436] [Render thread/DEBUG] [Silent Gear/]: [Gold Shears]: properties updated
[13Jan2026 01:00:10.436] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.436] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.436] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 30.5 -- base: AVERAGE 30.5, bonuses: [[]]
[13Jan2026 01:00:10.436] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.436] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.436] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.437] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:10.437] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.437] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:00:10.437] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.437] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.437] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.437] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.437] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.437] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.437] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.437] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.437] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.437] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.437] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.437] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:10.438] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.438] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.438] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.438] [Render thread/DEBUG] [Silent Gear/]: [Iron Shears]: properties updated
[13Jan2026 01:00:10.438] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.439] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.439] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 238.0 -- base: AVERAGE 238.0, bonuses: [[]]
[13Jan2026 01:00:10.439] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.439] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.439] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.439] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:00:10.439] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.439] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:10.439] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:00:10.439] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.439] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.439] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.439] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.439] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.439] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.439] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.439] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.439] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.439] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.440] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.440] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.440] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.440] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.440] [Render thread/DEBUG] [Silent Gear/]: [Diamond Shears]: properties updated
[13Jan2026 01:00:10.440] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.440] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.441] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1486.1 -- base: AVERAGE 1486.1, bonuses: [[]]
[13Jan2026 01:00:10.441] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:00:10.441] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.441] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.441] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.441] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.441] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:00:10.441] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:00:10.441] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.441] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.441] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.441] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.441] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.441] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.441] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.441] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:00:10.441] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.441] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.441] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:10.441] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.442] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.442] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.442] [Render thread/DEBUG] [Silent Gear/]: [Emerald Shears]: properties updated
[13Jan2026 01:00:10.442] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.442] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.442] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1028.2 -- base: AVERAGE 1028.2, bonuses: [[]]
[13Jan2026 01:00:10.442] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:00:10.442] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.442] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.443] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:10.443] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.443] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:00:10.443] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:00:10.443] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.443] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.443] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.443] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.443] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.443] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.443] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.443] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.443] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.443] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.443] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:10.443] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.443] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.443] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.444] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Shears]: properties updated
[13Jan2026 01:00:10.444] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.444] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.444] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1690.8 -- base: AVERAGE 1690.8, bonuses: [[]]
[13Jan2026 01:00:10.444] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:00:10.444] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.444] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.444] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.444] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.444] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:00:10.444] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:00:10.444] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.444] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.444] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.444] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.445] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.445] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.445] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.445] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.445] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.445] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.445] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:10.445] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.445] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.445] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.446] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Shears]: properties updated
[13Jan2026 01:00:10.446] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.446] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.446] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 65.7 -- base: AVERAGE 65.7, bonuses: [[]]
[13Jan2026 01:00:10.446] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.446] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.446] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.446] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:00:10.446] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.446] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:00:10.446] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:00:10.446] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.446] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.446] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.446] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.446] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.446] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.446] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.446] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:00:10.446] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.446] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.446] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.446] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.446] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.446] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.448] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Shears]: properties updated
[13Jan2026 01:00:10.448] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.448] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.448] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 399.8 -- base: AVERAGE 399.8, bonuses: [[]]
[13Jan2026 01:00:10.448] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:00:10.448] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.448] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.448] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:00:10.448] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.448] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:00:10.448] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:00:10.448] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.448] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.448] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.448] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 3.9 -- base: AVERAGE 3.9, bonuses: [[]]
[13Jan2026 01:00:10.448] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.448] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.448] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.449] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.449] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.449] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.449] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:00:10.449] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.449] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.449] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.449] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Shears]: properties updated
[13Jan2026 01:00:10.450] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.450] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.450] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2284.8 -- base: AVERAGE 2284.8, bonuses: [[]]
[13Jan2026 01:00:10.450] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:00:10.450] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.450] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.450] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.450] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.450] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:10.450] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:00:10.450] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.450] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.450] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.450] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 3.9 -- base: AVERAGE 3.9, bonuses: [[]]
[13Jan2026 01:00:10.450] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.450] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.450] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.450] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.450] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.451] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.451] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:10.451] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.451] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.451] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.452] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Shears]: properties updated
[13Jan2026 01:00:10.452] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.452] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.452] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 187.5 -- base: AVERAGE 187.5, bonuses: [[]]
[13Jan2026 01:00:10.452] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:00:10.452] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.452] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.452] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[]]
[13Jan2026 01:00:10.452] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:10.452] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:10.452] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:00:10.452] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.452] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.453] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.453] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.453] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.453] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.453] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.453] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.453] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.453] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.453] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.453] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.453] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.453] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.454] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Shears]: properties updated
[13Jan2026 01:00:10.454] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.454] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.454] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1198.6 -- base: AVERAGE 1198.6, bonuses: [[]]
[13Jan2026 01:00:10.454] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:00:10.454] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.454] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.454] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 37.0 -- base: AVERAGE 37.0, bonuses: [[]]
[13Jan2026 01:00:10.454] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.454] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:00:10.454] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:00:10.454] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.454] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.454] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.454] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.454] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.454] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:10.454] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.454] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.455] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.455] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.455] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.455] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.455] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.455] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.455] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Shears]: properties updated
[13Jan2026 01:00:10.455] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.456] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.456] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3476.7 -- base: AVERAGE 3476.7, bonuses: [[]]
[13Jan2026 01:00:10.456] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:00:10.456] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.456] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.456] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:10.456] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.456] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:00:10.456] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:00:10.456] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:00:10.456] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.456] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.456] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.456] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.456] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.456] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.456] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.456] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.456] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.456] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:00:10.456] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.456] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.456] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.457] [Render thread/DEBUG] [Silent Gear/]: [Wooden Fishing Rod]: properties updated
[13Jan2026 01:00:10.457] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.457] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.457] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 29.5 -- base: AVERAGE 29.5, bonuses: [[]]
[13Jan2026 01:00:10.458] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.458] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.458] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.458] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.8 -- base: AVERAGE 3.8, bonuses: [[]]
[13Jan2026 01:00:10.458] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:00:10.458] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.458] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.458] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.458] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.458] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.458] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.458] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.458] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.458] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.458] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.458] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.458] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.458] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.458] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.458] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.458] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.460] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Fishing Rod]: properties updated
[13Jan2026 01:00:10.460] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.460] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:00:10.460] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:00:10.460] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.460] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.460] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.460] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.3 -- base: AVERAGE 3.3, bonuses: [[]]
[13Jan2026 01:00:10.460] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.460] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.460] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.460] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.460] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.460] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.460] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.460] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.460] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.460] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.460] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.460] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.460] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.460] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.460] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.460] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.460] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.461] [Render thread/DEBUG] [Silent Gear/]: [Stone Fishing Rod]: properties updated
[13Jan2026 01:00:10.461] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.461] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.461] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 65.5 -- base: AVERAGE 65.5, bonuses: [[]]
[13Jan2026 01:00:10.461] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.461] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.461] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.461] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.461] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.461] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.461] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:00:10.461] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.461] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.461] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.461] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.461] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.462] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.462] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.462] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:00:10.462] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.462] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.462] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.462] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.462] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.462] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.462] [Render thread/DEBUG] [Silent Gear/]: [Flint Fishing Rod]: properties updated
[13Jan2026 01:00:10.463] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.463] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.463] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 62.0 -- base: AVERAGE 62.0, bonuses: [[]]
[13Jan2026 01:00:10.463] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.463] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.463] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.463] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.463] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.463] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.463] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:00:10.463] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.463] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.463] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.463] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 3.9 -- base: AVERAGE 3.9, bonuses: [[]]
[13Jan2026 01:00:10.463] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.463] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.463] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.463] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:00:10.463] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.463] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.463] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.463] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.464] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.464] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.464] [Render thread/DEBUG] [Silent Gear/]: [Copper Fishing Rod]: properties updated
[13Jan2026 01:00:10.464] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.464] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.464] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 75.5 -- base: AVERAGE 75.5, bonuses: [[]]
[13Jan2026 01:00:10.464] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.465] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.465] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.465] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.8 -- base: AVERAGE 3.8, bonuses: [[]]
[13Jan2026 01:00:10.465] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.465] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.465] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:00:10.465] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.465] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.465] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.465] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.465] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.465] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.465] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.465] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.465] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.465] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.465] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.465] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.465] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.465] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.466] [Render thread/DEBUG] [Silent Gear/]: [Gold Fishing Rod]: properties updated
[13Jan2026 01:00:10.466] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.466] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.466] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:10.466] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.467] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.467] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.467] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.5 -- base: AVERAGE 5.5, bonuses: [[]]
[13Jan2026 01:00:10.467] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.467] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:00:10.467] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.467] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.467] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.467] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.467] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.467] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.467] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.467] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.467] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.467] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.467] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.467] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:10.467] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.467] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.467] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.468] [Render thread/DEBUG] [Silent Gear/]: [Iron Fishing Rod]: properties updated
[13Jan2026 01:00:10.468] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.468] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.468] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 125.0 -- base: AVERAGE 125.0, bonuses: [[]]
[13Jan2026 01:00:10.468] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.468] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.468] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.468] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.5 -- base: AVERAGE 3.5, bonuses: [[]]
[13Jan2026 01:00:10.468] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.468] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:10.468] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:00:10.468] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.468] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.468] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.468] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.468] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.468] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.468] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.468] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.468] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.468] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.470] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.470] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.470] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.470] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.470] [Render thread/DEBUG] [Silent Gear/]: [Diamond Fishing Rod]: properties updated
[13Jan2026 01:00:10.470] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.470] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.471] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 780.5 -- base: AVERAGE 780.5, bonuses: [[]]
[13Jan2026 01:00:10.471] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:00:10.471] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.471] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.471] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 2.5 -- base: AVERAGE 2.5, bonuses: [[]]
[13Jan2026 01:00:10.471] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.471] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:00:10.471] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:00:10.471] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.471] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.471] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.471] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.471] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.471] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.471] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.471] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:00:10.471] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.471] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.471] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:10.471] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.471] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.471] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.472] [Render thread/DEBUG] [Silent Gear/]: [Emerald Fishing Rod]: properties updated
[13Jan2026 01:00:10.472] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.472] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.472] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 540.0 -- base: AVERAGE 540.0, bonuses: [[]]
[13Jan2026 01:00:10.472] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:00:10.472] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.472] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.472] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.472] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.472] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:00:10.472] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:00:10.472] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.473] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.473] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.473] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.473] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.473] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.473] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.473] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.473] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.473] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.473] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:10.473] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.473] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.473] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.474] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Fishing Rod]: properties updated
[13Jan2026 01:00:10.474] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.474] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.474] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 888.0 -- base: AVERAGE 888.0, bonuses: [[]]
[13Jan2026 01:00:10.474] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:00:10.474] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.474] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.474] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.474] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.474] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:00:10.474] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:00:10.474] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.474] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.474] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.474] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.474] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.474] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.474] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.475] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.475] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.475] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.475] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:10.475] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.475] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.475] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.475] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Fishing Rod]: properties updated
[13Jan2026 01:00:10.476] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.476] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.476] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 34.5 -- base: AVERAGE 34.5, bonuses: [[]]
[13Jan2026 01:00:10.476] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.476] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.476] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.476] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.476] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.476] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:00:10.476] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:00:10.476] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.476] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.476] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.476] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.476] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.476] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.476] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.476] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:00:10.476] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.476] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.476] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.476] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.476] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.476] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.477] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Fishing Rod]: properties updated
[13Jan2026 01:00:10.477] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.477] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.477] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 210.0 -- base: AVERAGE 210.0, bonuses: [[]]
[13Jan2026 01:00:10.477] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:00:10.477] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.477] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.478] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.5 -- base: AVERAGE 3.5, bonuses: [[]]
[13Jan2026 01:00:10.478] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.478] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:00:10.478] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:00:10.478] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.478] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.478] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.478] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 3.9 -- base: AVERAGE 3.9, bonuses: [[]]
[13Jan2026 01:00:10.478] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.478] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.478] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.478] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.478] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.478] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.478] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:00:10.478] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.478] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.478] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.479] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Fishing Rod]: properties updated
[13Jan2026 01:00:10.479] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.479] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.479] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1200.0 -- base: AVERAGE 1200.0, bonuses: [[]]
[13Jan2026 01:00:10.479] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:00:10.479] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.479] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.479] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 4.8 -- base: AVERAGE 4.8, bonuses: [[]]
[13Jan2026 01:00:10.479] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.479] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:10.479] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:00:10.479] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.479] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.479] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.479] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 3.9 -- base: AVERAGE 3.9, bonuses: [[]]
[13Jan2026 01:00:10.479] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.479] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.479] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.479] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.479] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.479] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.479] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:10.479] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.479] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.479] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.480] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Fishing Rod]: properties updated
[13Jan2026 01:00:10.480] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.480] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.480] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 98.5 -- base: AVERAGE 98.5, bonuses: [[]]
[13Jan2026 01:00:10.480] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:00:10.480] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.480] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.480] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.3 -- base: AVERAGE 7.3, bonuses: [[]]
[13Jan2026 01:00:10.480] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:10.480] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:10.480] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:00:10.480] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:00:10.480] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.480] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.480] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.480] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.480] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.481] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.481] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.481] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.481] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.481] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.481] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.481] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.481] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.482] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Fishing Rod]: properties updated
[13Jan2026 01:00:10.482] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.482] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.482] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 629.5 -- base: AVERAGE 629.5, bonuses: [[]]
[13Jan2026 01:00:10.482] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:00:10.482] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.482] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.482] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 9.3 -- base: AVERAGE 9.3, bonuses: [[]]
[13Jan2026 01:00:10.482] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.482] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:00:10.482] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:00:10.482] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.482] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.482] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.482] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.483] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.483] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:10.483] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.483] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:00:10.483] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.483] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.483] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.483] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.483] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.483] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.484] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Fishing Rod]: properties updated
[13Jan2026 01:00:10.484] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.484] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.484] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1826.0 -- base: AVERAGE 1826.0, bonuses: [[]]
[13Jan2026 01:00:10.484] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:00:10.484] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.484] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.484] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.484] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.484] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:00:10.484] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:00:10.484] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:00:10.484] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.485] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.485] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.485] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.485] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.485] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.485] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.485] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.485] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.485] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:00:10.485] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.485] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.485] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.486] [Render thread/DEBUG] [Silent Gear/]: [Wooden Helmet]: properties updated
[13Jan2026 01:00:10.487] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.487] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}] -- base: [translation{key='trait.silentgear.flammable', args=[]}], bonuses: [[]]
[13Jan2026 01:00:10.487] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 59.0 -- base: AVERAGE 59.0, bonuses: [[]]
[13Jan2026 01:00:10.487] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.487] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.487] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.487] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.487] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:00:10.487] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.487] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.487] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.487] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.487] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.487] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.487] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.487] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.487] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.487] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.487] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.488] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.488] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.488] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.488] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.488] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.488] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Helmet]: properties updated
[13Jan2026 01:00:10.489] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.489] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.489] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 72.0 -- base: AVERAGE 72.0, bonuses: [[]]
[13Jan2026 01:00:10.489] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.489] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.489] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.489] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.489] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.489] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.489] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.489] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.489] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.489] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.489] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:00:10.489] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.489] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.489] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.489] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.489] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.489] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.489] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.489] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.489] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.489] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.489] [Render thread/DEBUG] [Silent Gear/]: [Stone Helmet]: properties updated
[13Jan2026 01:00:10.491] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.491] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [] -- base: [], bonuses: [[]]
[13Jan2026 01:00:10.491] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 131.0 -- base: AVERAGE 131.0, bonuses: [[]]
[13Jan2026 01:00:10.491] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.491] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.491] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.491] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.491] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.491] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.491] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:00:10.491] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.491] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.491] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.491] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.491] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.491] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.491] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.491] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:00:10.491] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.491] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.491] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.491] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.491] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.491] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.492] [Render thread/DEBUG] [Silent Gear/]: [Flint Helmet]: properties updated
[13Jan2026 01:00:10.492] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.492] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [] -- base: [], bonuses: [[]]
[13Jan2026 01:00:10.492] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 124.0 -- base: AVERAGE 124.0, bonuses: [[]]
[13Jan2026 01:00:10.492] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.492] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.492] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.492] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.492] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.492] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.492] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:00:10.492] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.492] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.492] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.493] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.493] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.493] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.493] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.493] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:00:10.493] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.493] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.493] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.493] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.493] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.493] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.493] [Render thread/DEBUG] [Silent Gear/]: [Copper Helmet]: properties updated
[13Jan2026 01:00:10.494] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.494] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [] -- base: [], bonuses: [[]]
[13Jan2026 01:00:10.494] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 151.0 -- base: AVERAGE 151.0, bonuses: [[]]
[13Jan2026 01:00:10.494] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.494] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.494] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.494] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.494] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.494] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.494] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:00:10.494] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.494] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.494] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.494] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.494] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.494] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.494] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.494] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.494] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.494] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.494] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.494] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.494] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.494] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.495] [Render thread/DEBUG] [Silent Gear/]: [Gold Helmet]: properties updated
[13Jan2026 01:00:10.495] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.495] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.495] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 32.0 -- base: AVERAGE 32.0, bonuses: [[]]
[13Jan2026 01:00:10.495] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.495] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.495] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.495] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:10.495] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.495] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:00:10.495] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.495] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.495] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.495] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.496] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.496] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.496] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.496] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.496] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.496] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.496] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.496] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.496] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.496] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.496] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.496] [Render thread/DEBUG] [Silent Gear/]: [Iron Helmet]: properties updated
[13Jan2026 01:00:10.497] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.497] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.497] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 250.0 -- base: AVERAGE 250.0, bonuses: [[]]
[13Jan2026 01:00:10.497] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.497] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.497] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.497] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:00:10.497] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.497] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:10.497] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:00:10.497] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.497] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.497] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.497] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.497] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.497] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.497] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.497] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.497] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.497] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.497] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.497] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.497] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.498] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.498] [Render thread/DEBUG] [Silent Gear/]: [Diamond Helmet]: properties updated
[13Jan2026 01:00:10.498] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.498] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.498] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1561.0 -- base: AVERAGE 1561.0, bonuses: [[]]
[13Jan2026 01:00:10.498] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:00:10.498] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.498] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.498] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.498] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.498] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:00:10.498] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:00:10.498] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.498] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.498] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.499] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.499] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.499] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.499] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.499] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:00:10.499] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.499] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.499] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.499] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.499] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.499] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.499] [Render thread/DEBUG] [Silent Gear/]: [Emerald Helmet]: properties updated
[13Jan2026 01:00:10.499] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.499] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.500] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1080.0 -- base: AVERAGE 1080.0, bonuses: [[]]
[13Jan2026 01:00:10.500] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:00:10.500] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.500] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.500] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:10.500] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.500] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:00:10.500] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:00:10.500] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.500] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.500] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.500] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.500] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.500] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.500] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.500] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.500] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.500] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.500] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.500] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.500] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.500] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.501] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Helmet]: properties updated
[13Jan2026 01:00:10.501] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.501] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.501] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1776.0 -- base: AVERAGE 1776.0, bonuses: [[]]
[13Jan2026 01:00:10.501] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:00:10.501] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.501] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.501] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.501] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.501] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:00:10.501] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:00:10.501] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.501] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.501] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.501] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.501] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.501] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.501] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.502] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.502] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.502] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.502] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.502] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.502] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.502] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.502] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Helmet]: properties updated
[13Jan2026 01:00:10.502] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.502] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.502] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 69.0 -- base: AVERAGE 69.0, bonuses: [[]]
[13Jan2026 01:00:10.502] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.502] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.502] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.502] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:00:10.502] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.502] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:00:10.502] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:00:10.502] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.502] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.502] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.502] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.502] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.502] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.503] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.503] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:00:10.503] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.503] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.503] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.503] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.503] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.503] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.504] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Helmet]: properties updated
[13Jan2026 01:00:10.504] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.504] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.heat_resistant', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.heat_resistant', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:00:10.504] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 420.0 -- base: AVERAGE 420.0, bonuses: [[]]
[13Jan2026 01:00:10.504] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:00:10.504] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.504] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.504] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:00:10.504] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.504] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:00:10.504] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:00:10.504] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.504] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.504] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.504] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.504] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.504] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.504] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.504] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.504] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.504] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.504] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.504] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.504] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.504] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.505] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Helmet]: properties updated
[13Jan2026 01:00:10.505] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.505] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.flame_ward', args=[]}[siblings=[literal{*}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.flame_ward', args=[]}[siblings=[literal{*}]]], bonuses: [[]]
[13Jan2026 01:00:10.505] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2400.0 -- base: AVERAGE 2400.0, bonuses: [[]]
[13Jan2026 01:00:10.505] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:00:10.505] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.505] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.505] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.505] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.505] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:10.505] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:00:10.505] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.505] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.505] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.505] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.505] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.505] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.505] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.505] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.505] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.505] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.506] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.506] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.506] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.506] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.507] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Helmet]: properties updated
[13Jan2026 01:00:10.507] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.507] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.507] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 197.0 -- base: AVERAGE 197.0, bonuses: [[]]
[13Jan2026 01:00:10.507] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:00:10.507] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.507] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.507] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[]]
[13Jan2026 01:00:10.507] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:10.507] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:10.507] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:00:10.507] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.507] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.508] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.508] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.508] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.508] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.508] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.508] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.508] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.508] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.508] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.508] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.508] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.508] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.509] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Helmet]: properties updated
[13Jan2026 01:00:10.509] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.509] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.light', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.light', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:00:10.509] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1259.0 -- base: AVERAGE 1259.0, bonuses: [[]]
[13Jan2026 01:00:10.509] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:00:10.509] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.509] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.509] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 37.0 -- base: AVERAGE 37.0, bonuses: [[]]
[13Jan2026 01:00:10.509] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.509] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:00:10.509] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:00:10.509] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[]]
[13Jan2026 01:00:10.509] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.510] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.510] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.510] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.510] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:10.510] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.510] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.510] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.510] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.510] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.510] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.510] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.510] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.511] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Helmet]: properties updated
[13Jan2026 01:00:10.511] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.511] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.void_ward', args=[]}[siblings=[literal{*}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.void_ward', args=[]}[siblings=[literal{*}]]], bonuses: [[]]
[13Jan2026 01:00:10.511] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3652.0 -- base: AVERAGE 3652.0, bonuses: [[]]
[13Jan2026 01:00:10.511] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:00:10.511] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.511] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.511] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:10.511] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.512] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:00:10.512] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:00:10.512] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:00:10.512] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.512] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.512] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.512] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.512] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.512] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.512] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.513] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.513] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.513] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.513] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.513] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.513] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.514] [Render thread/DEBUG] [Silent Gear/]: [Wooden Chestplate]: properties updated
[13Jan2026 01:00:10.514] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.514] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}] -- base: [translation{key='trait.silentgear.flammable', args=[]}], bonuses: [[]]
[13Jan2026 01:00:10.514] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 59.0 -- base: AVERAGE 59.0, bonuses: [[]]
[13Jan2026 01:00:10.514] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.514] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.514] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.514] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.514] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:00:10.514] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.514] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.514] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.514] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.514] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.514] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.514] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.514] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.514] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.514] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.514] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.515] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.515] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.515] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.515] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.515] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.515] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Chestplate]: properties updated
[13Jan2026 01:00:10.515] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.515] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.515] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 72.0 -- base: AVERAGE 72.0, bonuses: [[]]
[13Jan2026 01:00:10.515] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.515] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.516] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.516] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.516] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.516] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.516] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.516] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.516] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.516] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.516] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:00:10.516] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.516] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.516] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.516] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.516] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.517] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.517] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.517] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.517] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.517] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.517] [Render thread/DEBUG] [Silent Gear/]: [Stone Chestplate]: properties updated
[13Jan2026 01:00:10.517] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.518] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [] -- base: [], bonuses: [[]]
[13Jan2026 01:00:10.518] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 131.0 -- base: AVERAGE 131.0, bonuses: [[]]
[13Jan2026 01:00:10.518] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.518] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.518] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.518] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.518] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.518] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.518] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:00:10.518] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.518] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.518] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.518] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.518] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.518] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.518] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.518] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:00:10.518] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.518] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.518] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.518] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.518] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.519] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.519] [Render thread/DEBUG] [Silent Gear/]: [Flint Chestplate]: properties updated
[13Jan2026 01:00:10.519] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.519] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [] -- base: [], bonuses: [[]]
[13Jan2026 01:00:10.519] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 124.0 -- base: AVERAGE 124.0, bonuses: [[]]
[13Jan2026 01:00:10.519] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.519] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.520] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.520] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.520] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.520] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.520] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:00:10.520] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.520] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.520] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.520] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.520] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.520] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.520] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.520] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:00:10.520] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.520] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.520] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.520] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.520] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.520] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.521] [Render thread/DEBUG] [Silent Gear/]: [Copper Chestplate]: properties updated
[13Jan2026 01:00:10.521] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.521] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [] -- base: [], bonuses: [[]]
[13Jan2026 01:00:10.521] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 151.0 -- base: AVERAGE 151.0, bonuses: [[]]
[13Jan2026 01:00:10.521] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.521] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.521] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.521] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.521] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.521] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.521] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:00:10.521] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.522] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.522] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.522] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.522] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.522] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.522] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.522] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.522] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.522] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.522] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.522] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.522] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.522] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.523] [Render thread/DEBUG] [Silent Gear/]: [Gold Chestplate]: properties updated
[13Jan2026 01:00:10.523] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.523] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.523] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 32.0 -- base: AVERAGE 32.0, bonuses: [[]]
[13Jan2026 01:00:10.523] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.523] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.523] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.523] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:10.523] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.523] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:00:10.523] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.523] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.523] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.523] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.523] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.523] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.523] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.523] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.523] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.523] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.523] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.523] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.523] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.523] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.523] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.524] [Render thread/DEBUG] [Silent Gear/]: [Iron Chestplate]: properties updated
[13Jan2026 01:00:10.524] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.524] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.524] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 250.0 -- base: AVERAGE 250.0, bonuses: [[]]
[13Jan2026 01:00:10.524] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.524] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.524] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.524] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:00:10.524] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.524] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:10.524] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:00:10.524] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.524] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.524] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.524] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.524] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.524] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.524] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.524] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.524] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.524] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.525] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.525] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.525] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.525] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.525] [Render thread/DEBUG] [Silent Gear/]: [Diamond Chestplate]: properties updated
[13Jan2026 01:00:10.525] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.525] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.525] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1561.0 -- base: AVERAGE 1561.0, bonuses: [[]]
[13Jan2026 01:00:10.525] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:00:10.525] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.525] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.525] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.525] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.525] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:00:10.525] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:00:10.525] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.525] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.525] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.525] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.525] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.525] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.525] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.525] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:00:10.526] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.526] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.526] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.526] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.526] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.526] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.526] [Render thread/DEBUG] [Silent Gear/]: [Emerald Chestplate]: properties updated
[13Jan2026 01:00:10.526] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.526] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.526] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1080.0 -- base: AVERAGE 1080.0, bonuses: [[]]
[13Jan2026 01:00:10.526] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:00:10.526] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.526] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.526] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:10.526] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.526] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:00:10.526] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:00:10.526] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.526] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.526] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.526] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.526] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.526] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.527] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.527] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.527] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.527] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.527] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.527] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.527] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.527] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.528] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Chestplate]: properties updated
[13Jan2026 01:00:10.528] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.528] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.528] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1776.0 -- base: AVERAGE 1776.0, bonuses: [[]]
[13Jan2026 01:00:10.528] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:00:10.528] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.528] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.528] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.528] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.528] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:00:10.528] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:00:10.528] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.528] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.528] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.528] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.528] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.528] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.528] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.528] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.528] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.528] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.528] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.528] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.529] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.529] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.529] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Chestplate]: properties updated
[13Jan2026 01:00:10.529] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.529] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.529] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 69.0 -- base: AVERAGE 69.0, bonuses: [[]]
[13Jan2026 01:00:10.529] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.529] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.529] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.529] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:00:10.529] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.530] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:00:10.530] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:00:10.530] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.530] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.530] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.530] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.530] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.530] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.530] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.530] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:00:10.530] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.530] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.530] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.530] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.530] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.530] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.531] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Chestplate]: properties updated
[13Jan2026 01:00:10.531] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.531] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.heat_resistant', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.heat_resistant', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:00:10.531] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 420.0 -- base: AVERAGE 420.0, bonuses: [[]]
[13Jan2026 01:00:10.531] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:00:10.531] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.531] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.531] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:00:10.531] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.531] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:00:10.531] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:00:10.531] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.531] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.531] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.531] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.531] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.531] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.531] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.531] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.531] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.531] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.532] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.532] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.532] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.532] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.532] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Chestplate]: properties updated
[13Jan2026 01:00:10.532] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.532] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.flame_ward', args=[]}[siblings=[literal{*}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.flame_ward', args=[]}[siblings=[literal{*}]]], bonuses: [[]]
[13Jan2026 01:00:10.532] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2400.0 -- base: AVERAGE 2400.0, bonuses: [[]]
[13Jan2026 01:00:10.532] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:00:10.533] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.533] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.533] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.533] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.533] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:10.533] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:00:10.533] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.533] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.533] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.533] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.533] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.534] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.534] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.534] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.534] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.534] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.534] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.534] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.534] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.534] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.535] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Chestplate]: properties updated
[13Jan2026 01:00:10.535] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.535] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.535] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 197.0 -- base: AVERAGE 197.0, bonuses: [[]]
[13Jan2026 01:00:10.535] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:00:10.535] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.535] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.535] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[]]
[13Jan2026 01:00:10.535] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:10.535] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:10.535] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:00:10.535] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.535] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.535] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.535] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.535] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.535] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.535] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.536] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.536] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.536] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.536] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.536] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.536] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.536] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.536] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Chestplate]: properties updated
[13Jan2026 01:00:10.537] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.537] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.light', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.light', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:00:10.537] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1259.0 -- base: AVERAGE 1259.0, bonuses: [[]]
[13Jan2026 01:00:10.537] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:00:10.537] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.537] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.537] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 37.0 -- base: AVERAGE 37.0, bonuses: [[]]
[13Jan2026 01:00:10.537] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.537] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:00:10.537] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:00:10.537] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[]]
[13Jan2026 01:00:10.537] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.537] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.537] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.537] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.537] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:10.537] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.538] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.538] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.538] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.538] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.538] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.538] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.538] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.539] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Chestplate]: properties updated
[13Jan2026 01:00:10.539] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.539] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.void_ward', args=[]}[siblings=[literal{*}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.void_ward', args=[]}[siblings=[literal{*}]]], bonuses: [[]]
[13Jan2026 01:00:10.539] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3652.0 -- base: AVERAGE 3652.0, bonuses: [[]]
[13Jan2026 01:00:10.539] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:00:10.539] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.539] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.539] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:10.539] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.539] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:00:10.539] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:00:10.539] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:00:10.539] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.540] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.540] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.540] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.540] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.540] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.540] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.540] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.540] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.540] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.540] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.540] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.540] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.541] [Render thread/DEBUG] [Silent Gear/]: [Wooden Leggings]: properties updated
[13Jan2026 01:00:10.541] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.541] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}] -- base: [translation{key='trait.silentgear.flammable', args=[]}], bonuses: [[]]
[13Jan2026 01:00:10.541] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 59.0 -- base: AVERAGE 59.0, bonuses: [[]]
[13Jan2026 01:00:10.541] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.541] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.542] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.542] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.542] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:00:10.542] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.542] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.542] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.542] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.542] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.542] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.542] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.542] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.542] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.542] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.542] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.542] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.542] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.542] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.542] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.542] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.543] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Leggings]: properties updated
[13Jan2026 01:00:10.543] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.543] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.543] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 72.0 -- base: AVERAGE 72.0, bonuses: [[]]
[13Jan2026 01:00:10.543] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.543] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.543] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.543] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.543] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.543] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.543] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.543] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.543] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.543] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.543] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:00:10.543] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.543] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.543] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.543] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.544] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.544] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.544] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.544] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.544] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.544] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.544] [Render thread/DEBUG] [Silent Gear/]: [Stone Leggings]: properties updated
[13Jan2026 01:00:10.544] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.544] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [] -- base: [], bonuses: [[]]
[13Jan2026 01:00:10.544] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 131.0 -- base: AVERAGE 131.0, bonuses: [[]]
[13Jan2026 01:00:10.544] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.544] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.545] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.545] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.545] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.545] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.545] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:00:10.545] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.545] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.545] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.545] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.545] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.545] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.545] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.545] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:00:10.545] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.545] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.545] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.545] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.545] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.545] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.545] [Render thread/DEBUG] [Silent Gear/]: [Flint Leggings]: properties updated
[13Jan2026 01:00:10.545] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.545] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [] -- base: [], bonuses: [[]]
[13Jan2026 01:00:10.546] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 124.0 -- base: AVERAGE 124.0, bonuses: [[]]
[13Jan2026 01:00:10.546] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.546] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.546] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.546] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.546] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.546] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.546] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:00:10.546] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.546] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.546] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.546] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.546] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.546] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.546] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.546] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:00:10.546] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.546] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.546] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.546] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.546] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.546] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.546] [Render thread/DEBUG] [Silent Gear/]: [Copper Leggings]: properties updated
[13Jan2026 01:00:10.546] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.546] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [] -- base: [], bonuses: [[]]
[13Jan2026 01:00:10.547] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 151.0 -- base: AVERAGE 151.0, bonuses: [[]]
[13Jan2026 01:00:10.547] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.547] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.547] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.547] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.547] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.547] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.547] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:00:10.547] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.547] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.547] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.547] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.547] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.547] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.547] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.547] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.547] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.547] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.547] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.547] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.547] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.547] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.547] [Render thread/DEBUG] [Silent Gear/]: [Gold Leggings]: properties updated
[13Jan2026 01:00:10.547] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.547] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.548] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 32.0 -- base: AVERAGE 32.0, bonuses: [[]]
[13Jan2026 01:00:10.548] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.548] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.548] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.548] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:10.548] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.548] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:00:10.548] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.548] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.548] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.548] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.548] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.548] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.548] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.548] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.548] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.548] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.548] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.548] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.548] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.548] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.548] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.549] [Render thread/DEBUG] [Silent Gear/]: [Iron Leggings]: properties updated
[13Jan2026 01:00:10.549] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.549] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.549] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 250.0 -- base: AVERAGE 250.0, bonuses: [[]]
[13Jan2026 01:00:10.549] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.549] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.549] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.549] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:00:10.549] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.549] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:10.549] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:00:10.549] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.549] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.549] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.549] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.549] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.549] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.549] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.549] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.549] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.549] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.549] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.549] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.549] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.549] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.550] [Render thread/DEBUG] [Silent Gear/]: [Diamond Leggings]: properties updated
[13Jan2026 01:00:10.550] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.550] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.550] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1561.0 -- base: AVERAGE 1561.0, bonuses: [[]]
[13Jan2026 01:00:10.550] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:00:10.550] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.550] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.550] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.550] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.550] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:00:10.551] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:00:10.551] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.551] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.551] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.551] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.551] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.551] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.551] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.551] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:00:10.551] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.551] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.551] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.551] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.551] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.551] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.552] [Render thread/DEBUG] [Silent Gear/]: [Emerald Leggings]: properties updated
[13Jan2026 01:00:10.552] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.552] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.552] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1080.0 -- base: AVERAGE 1080.0, bonuses: [[]]
[13Jan2026 01:00:10.552] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:00:10.552] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.552] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.552] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:10.552] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.552] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:00:10.552] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:00:10.552] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.552] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.552] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.552] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.552] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.552] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.553] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.553] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.553] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.553] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.553] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.553] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.553] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.553] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.553] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Leggings]: properties updated
[13Jan2026 01:00:10.553] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.553] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.553] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1776.0 -- base: AVERAGE 1776.0, bonuses: [[]]
[13Jan2026 01:00:10.553] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:00:10.553] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.553] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.553] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.553] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.553] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:00:10.553] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:00:10.553] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.553] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.553] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.555] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.555] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.555] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.555] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.555] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.555] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.555] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.555] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.555] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.555] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.555] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.556] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Leggings]: properties updated
[13Jan2026 01:00:10.556] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.556] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.556] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 69.0 -- base: AVERAGE 69.0, bonuses: [[]]
[13Jan2026 01:00:10.556] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.556] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.556] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.556] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:00:10.556] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.556] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:00:10.556] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:00:10.556] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.556] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.556] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.556] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.556] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.556] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.556] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.556] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:00:10.557] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.557] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.557] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.557] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.557] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.557] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.557] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Leggings]: properties updated
[13Jan2026 01:00:10.557] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.557] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.heat_resistant', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.heat_resistant', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:00:10.558] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 420.0 -- base: AVERAGE 420.0, bonuses: [[]]
[13Jan2026 01:00:10.558] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:00:10.558] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.558] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.558] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:00:10.558] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.558] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:00:10.558] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:00:10.558] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.558] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.558] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.558] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.558] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.558] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.558] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.558] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.558] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.558] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.558] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.558] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.558] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.558] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.559] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Leggings]: properties updated
[13Jan2026 01:00:10.559] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.559] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.flame_ward', args=[]}[siblings=[literal{*}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.flame_ward', args=[]}[siblings=[literal{*}]]], bonuses: [[]]
[13Jan2026 01:00:10.559] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2400.0 -- base: AVERAGE 2400.0, bonuses: [[]]
[13Jan2026 01:00:10.559] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:00:10.559] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.559] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.559] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.559] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.559] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:10.559] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:00:10.559] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.559] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.559] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.559] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.559] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.559] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.559] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.559] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.559] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.560] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.560] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.560] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.560] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.560] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.560] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Leggings]: properties updated
[13Jan2026 01:00:10.561] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.561] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.561] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 197.0 -- base: AVERAGE 197.0, bonuses: [[]]
[13Jan2026 01:00:10.561] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:00:10.561] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.561] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.561] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[]]
[13Jan2026 01:00:10.561] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:10.561] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:10.561] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:00:10.561] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.561] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.562] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.562] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.562] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.562] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.562] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.562] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.562] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.562] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.562] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.562] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.562] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.562] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.563] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Leggings]: properties updated
[13Jan2026 01:00:10.563] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.563] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.light', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.light', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:00:10.563] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1259.0 -- base: AVERAGE 1259.0, bonuses: [[]]
[13Jan2026 01:00:10.563] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:00:10.563] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.564] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.564] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 37.0 -- base: AVERAGE 37.0, bonuses: [[]]
[13Jan2026 01:00:10.564] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.564] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:00:10.564] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:00:10.564] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[]]
[13Jan2026 01:00:10.564] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.564] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.564] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.564] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.564] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:10.564] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.564] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.564] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.564] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.564] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.564] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.564] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.564] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.566] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Leggings]: properties updated
[13Jan2026 01:00:10.566] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.566] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.void_ward', args=[]}[siblings=[literal{*}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.void_ward', args=[]}[siblings=[literal{*}]]], bonuses: [[]]
[13Jan2026 01:00:10.566] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3652.0 -- base: AVERAGE 3652.0, bonuses: [[]]
[13Jan2026 01:00:10.566] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:00:10.566] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.566] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.566] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:10.567] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.567] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:00:10.567] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:00:10.567] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:00:10.567] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.567] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.567] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.567] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.567] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.567] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.567] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.567] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.567] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.567] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.567] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.567] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.567] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.568] [Render thread/DEBUG] [Silent Gear/]: [Wooden Boots]: properties updated
[13Jan2026 01:00:10.568] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.568] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}] -- base: [translation{key='trait.silentgear.flammable', args=[]}], bonuses: [[]]
[13Jan2026 01:00:10.568] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 59.0 -- base: AVERAGE 59.0, bonuses: [[]]
[13Jan2026 01:00:10.568] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.569] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.569] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.569] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.569] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:00:10.569] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.569] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.569] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.569] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.569] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.569] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.569] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.569] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.569] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.569] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.569] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.569] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.569] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.569] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.569] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.569] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.570] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Boots]: properties updated
[13Jan2026 01:00:10.570] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.570] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.570] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 72.0 -- base: AVERAGE 72.0, bonuses: [[]]
[13Jan2026 01:00:10.570] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.570] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.570] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.570] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.570] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.571] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.571] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.571] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.571] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.571] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.571] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:00:10.571] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.571] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.571] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.571] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.571] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.571] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.571] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.571] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.571] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.571] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.572] [Render thread/DEBUG] [Silent Gear/]: [Stone Boots]: properties updated
[13Jan2026 01:00:10.572] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.572] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [] -- base: [], bonuses: [[]]
[13Jan2026 01:00:10.572] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 131.0 -- base: AVERAGE 131.0, bonuses: [[]]
[13Jan2026 01:00:10.572] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.572] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.572] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.572] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.572] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.572] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.572] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:00:10.572] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.572] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.572] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.572] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.572] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.572] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.573] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.573] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:00:10.573] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.573] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.573] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.573] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.573] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.573] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.573] [Render thread/DEBUG] [Silent Gear/]: [Flint Boots]: properties updated
[13Jan2026 01:00:10.573] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.573] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [] -- base: [], bonuses: [[]]
[13Jan2026 01:00:10.573] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 124.0 -- base: AVERAGE 124.0, bonuses: [[]]
[13Jan2026 01:00:10.573] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.574] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.574] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.574] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.574] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.574] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.574] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:00:10.574] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.574] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.574] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.574] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.574] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.574] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.574] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.574] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:00:10.574] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.574] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.574] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.574] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.574] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.574] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.575] [Render thread/DEBUG] [Silent Gear/]: [Copper Boots]: properties updated
[13Jan2026 01:00:10.575] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.575] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [] -- base: [], bonuses: [[]]
[13Jan2026 01:00:10.575] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 151.0 -- base: AVERAGE 151.0, bonuses: [[]]
[13Jan2026 01:00:10.575] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.575] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.575] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.575] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.575] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.575] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.575] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:00:10.575] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.575] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.575] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.575] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.575] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.575] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.575] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.575] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.575] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.575] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.575] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.575] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.575] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.575] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.576] [Render thread/DEBUG] [Silent Gear/]: [Gold Boots]: properties updated
[13Jan2026 01:00:10.576] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.576] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.576] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 32.0 -- base: AVERAGE 32.0, bonuses: [[]]
[13Jan2026 01:00:10.576] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.576] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.576] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.576] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:00:10.576] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.576] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:00:10.577] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:00:10.577] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.577] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.577] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.577] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.577] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.577] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.577] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.577] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.577] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.577] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.577] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.577] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.577] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.577] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.578] [Render thread/DEBUG] [Silent Gear/]: [Iron Boots]: properties updated
[13Jan2026 01:00:10.578] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.578] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.578] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 250.0 -- base: AVERAGE 250.0, bonuses: [[]]
[13Jan2026 01:00:10.578] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.578] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.578] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.578] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:00:10.578] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.578] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:00:10.578] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:00:10.578] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.578] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.578] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.578] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.578] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.578] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.578] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.579] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.579] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.579] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.579] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.579] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.579] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.579] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.579] [Render thread/DEBUG] [Silent Gear/]: [Diamond Boots]: properties updated
[13Jan2026 01:00:10.579] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.579] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.580] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1561.0 -- base: AVERAGE 1561.0, bonuses: [[]]
[13Jan2026 01:00:10.580] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:00:10.580] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.580] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.580] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.580] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:00:10.580] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:00:10.580] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:00:10.580] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.580] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.580] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.580] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.580] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.580] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.580] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.580] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:00:10.580] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.580] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.580] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.580] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.580] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.580] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.581] [Render thread/DEBUG] [Silent Gear/]: [Emerald Boots]: properties updated
[13Jan2026 01:00:10.581] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.581] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.581] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1080.0 -- base: AVERAGE 1080.0, bonuses: [[]]
[13Jan2026 01:00:10.581] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:00:10.581] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.581] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:00:10.581] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:10.581] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.581] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:00:10.581] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:00:10.581] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.581] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.581] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.582] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.582] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.582] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.582] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.582] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.582] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.582] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.582] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.582] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.582] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.582] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.582] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Boots]: properties updated
[13Jan2026 01:00:10.582] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.583] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.583] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1776.0 -- base: AVERAGE 1776.0, bonuses: [[]]
[13Jan2026 01:00:10.583] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:00:10.583] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.583] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.583] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.583] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.583] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:00:10.583] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:00:10.583] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.583] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.583] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.583] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.583] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.583] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.583] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.583] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.583] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.583] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.583] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.583] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.583] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.583] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.584] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Boots]: properties updated
[13Jan2026 01:00:10.584] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.584] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]]], bonuses: [[]]
[13Jan2026 01:00:10.584] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 69.0 -- base: AVERAGE 69.0, bonuses: [[]]
[13Jan2026 01:00:10.584] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:00:10.584] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.584] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.584] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:00:10.584] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.584] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:00:10.584] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:00:10.584] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.585] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.585] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.585] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:00:10.585] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.585] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.585] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.585] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:00:10.585] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.585] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.585] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.585] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.585] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.585] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.585] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Boots]: properties updated
[13Jan2026 01:00:10.585] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.585] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.heat_resistant', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.heat_resistant', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:00:10.585] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 420.0 -- base: AVERAGE 420.0, bonuses: [[]]
[13Jan2026 01:00:10.585] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:00:10.585] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.585] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.585] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:00:10.585] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:00:10.585] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:00:10.585] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:00:10.585] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.585] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.587] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.587] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.587] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.587] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.587] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.587] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.587] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.587] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.587] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.587] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.587] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.587] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.587] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Boots]: properties updated
[13Jan2026 01:00:10.587] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.588] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.flame_ward', args=[]}[siblings=[literal{*}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.flame_ward', args=[]}[siblings=[literal{*}]]], bonuses: [[]]
[13Jan2026 01:00:10.588] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2400.0 -- base: AVERAGE 2400.0, bonuses: [[]]
[13Jan2026 01:00:10.588] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:00:10.588] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.588] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.588] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.588] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:00:10.588] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:10.588] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:00:10.588] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:00:10.588] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.588] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.588] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.588] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.588] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.588] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.588] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:00:10.588] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.588] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:00:10.588] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.588] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.588] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.588] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:00:10.589] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Boots]: properties updated
[13Jan2026 01:00:10.589] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.589] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.moonwalker', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.moonwalker', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:00:10.589] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 197.0 -- base: AVERAGE 197.0, bonuses: [[]]
[13Jan2026 01:00:10.589] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:00:10.589] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.589] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.589] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[]]
[13Jan2026 01:00:10.589] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:00:10.589] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:00:10.589] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:00:10.589] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.589] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.589] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:00:10.589] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.589] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.589] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.589] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.589] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.589] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:00:10.589] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.589] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.589] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.589] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.590] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:00:10.590] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Boots]: properties updated
[13Jan2026 01:00:10.590] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.590] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.light', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.light', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:00:10.590] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1259.0 -- base: AVERAGE 1259.0, bonuses: [[]]
[13Jan2026 01:00:10.590] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:00:10.590] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.590] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:00:10.590] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 37.0 -- base: AVERAGE 37.0, bonuses: [[]]
[13Jan2026 01:00:10.590] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.590] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:00:10.590] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:00:10.591] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[]]
[13Jan2026 01:00:10.591] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.591] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:00:10.591] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.591] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.591] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:00:10.591] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.591] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.591] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:00:10.591] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:00:10.591] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.591] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.591] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.591] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:00:10.592] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Boots]: properties updated
[13Jan2026 01:00:10.592] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:00:10.592] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.void_ward', args=[]}[siblings=[literal{*}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.void_ward', args=[]}[siblings=[literal{*}]]], bonuses: [[]]
[13Jan2026 01:00:10.592] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3652.0 -- base: AVERAGE 3652.0, bonuses: [[]]
[13Jan2026 01:00:10.592] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:00:10.592] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:00:10.592] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.592] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:00:10.592] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.592] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:00:10.592] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:00:10.592] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:00:10.592] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.592] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:00:10.592] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.592] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:00:10.593] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:00:10.593] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.593] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.593] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.593] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:00:10.593] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:00:10.593] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:10.593] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:00:10.593] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:00:31.988] [Worker-ResourceReload-8/DEBUG] [ModernFix/]: Worker-ResourceReload-8 shutdown
[13Jan2026 01:00:32.625] [Server thread/WARN] [net.minecraft.server.MinecraftServer/]: Can't keep up! Is the server overloaded? Running 13321ms or 266 ticks behind
[13Jan2026 01:00:39.948] [Render thread/INFO] [Easy NPC: Config UI/]: 🗣 Register Easy NPC: Config UI creative mod tabs ...
[13Jan2026 01:00:42.937] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Building creative tab 'bathroom' with 3527 total blocks in DECOBLOCKS_TABS
[13Jan2026 01:00:42.951] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Tab 'bathroom': 119 blocks matched filter, 119 items added to tab
[13Jan2026 01:00:43.154] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Building creative tab 'clutter' with 3527 total blocks in DECOBLOCKS_TABS
[13Jan2026 01:00:43.162] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Tab 'clutter': 148 blocks matched filter, 148 items added to tab
[13Jan2026 01:00:43.350] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Building creative tab 'comfort' with 3527 total blocks in DECOBLOCKS_TABS
[13Jan2026 01:00:43.361] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Tab 'comfort': 584 blocks matched filter, 584 items added to tab
[13Jan2026 01:00:43.522] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Building creative tab 'crafting' with 3527 total blocks in DECOBLOCKS_TABS
[13Jan2026 01:00:43.530] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Tab 'crafting': 2 blocks matched filter, 2 items added to tab
[13Jan2026 01:00:43.722] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Building creative tab 'flags' with 3527 total blocks in DECOBLOCKS_TABS
[13Jan2026 01:00:43.730] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Tab 'flags': 270 blocks matched filter, 270 items added to tab
[13Jan2026 01:00:43.925] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Building creative tab 'food' with 3527 total blocks in DECOBLOCKS_TABS
[13Jan2026 01:00:43.934] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Tab 'food': 104 blocks matched filter, 104 items added to tab
[13Jan2026 01:00:44.141] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Building creative tab 'hobby' with 3527 total blocks in DECOBLOCKS_TABS
[13Jan2026 01:00:44.150] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Tab 'hobby': 118 blocks matched filter, 118 items added to tab
[13Jan2026 01:00:44.388] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Building creative tab 'kitchen' with 3527 total blocks in DECOBLOCKS_TABS
[13Jan2026 01:00:44.399] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Tab 'kitchen': 291 blocks matched filter, 291 items added to tab
[13Jan2026 01:00:44.599] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Building creative tab 'laundry' with 3527 total blocks in DECOBLOCKS_TABS
[13Jan2026 01:00:44.609] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Tab 'laundry': 9 blocks matched filter, 9 items added to tab
[13Jan2026 01:00:44.822] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Building creative tab 'lighting' with 3527 total blocks in DECOBLOCKS_TABS
[13Jan2026 01:00:44.832] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Tab 'lighting': 179 blocks matched filter, 179 items added to tab
[13Jan2026 01:00:45.030] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Building creative tab 'medieval' with 3527 total blocks in DECOBLOCKS_TABS
[13Jan2026 01:00:45.040] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Tab 'medieval': 96 blocks matched filter, 96 items added to tab
[13Jan2026 01:00:45.237] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Building creative tab 'patreon' with 3527 total blocks in DECOBLOCKS_TABS
[13Jan2026 01:00:45.247] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Tab 'patreon': 143 blocks matched filter, 143 items added to tab
[13Jan2026 01:00:45.441] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Building creative tab 'pets' with 3527 total blocks in DECOBLOCKS_TABS
[13Jan2026 01:00:45.450] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Tab 'pets': 9 blocks matched filter, 9 items added to tab
[13Jan2026 01:00:45.655] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Building creative tab 'seasonal' with 3527 total blocks in DECOBLOCKS_TABS
[13Jan2026 01:00:45.665] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Tab 'seasonal': 461 blocks matched filter, 461 items added to tab
[13Jan2026 01:00:45.868] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Building creative tab 'shops' with 3527 total blocks in DECOBLOCKS_TABS
[13Jan2026 01:00:45.875] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Tab 'shops': 170 blocks matched filter, 170 items added to tab
[13Jan2026 01:00:46.094] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Building creative tab 'signs' with 3527 total blocks in DECOBLOCKS_TABS
[13Jan2026 01:00:46.104] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Tab 'signs': 60 blocks matched filter, 60 items added to tab
[13Jan2026 01:00:46.309] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Building creative tab 'storage' with 3527 total blocks in DECOBLOCKS_TABS
[13Jan2026 01:00:46.319] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Tab 'storage': 88 blocks matched filter, 88 items added to tab
[13Jan2026 01:00:46.521] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Building creative tab 'surface' with 3527 total blocks in DECOBLOCKS_TABS
[13Jan2026 01:00:46.531] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Tab 'surface': 158 blocks matched filter, 158 items added to tab
[13Jan2026 01:00:46.745] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Building creative tab 'tech' with 3527 total blocks in DECOBLOCKS_TABS
[13Jan2026 01:00:46.754] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Tab 'tech': 69 blocks matched filter, 69 items added to tab
[13Jan2026 01:00:46.959] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Building creative tab 'toys' with 3527 total blocks in DECOBLOCKS_TABS
[13Jan2026 01:00:46.970] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Tab 'toys': 63 blocks matched filter, 63 items added to tab
[13Jan2026 01:00:47.190] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Building creative tab 'wall_decor' with 3527 total blocks in DECOBLOCKS_TABS
[13Jan2026 01:00:47.197] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Tab 'wall_decor': 28 blocks matched filter, 28 items added to tab
[13Jan2026 01:00:54.608] [Render thread/INFO] [mezz.jei.library.ingredients.IngredientManager/]: Ingredients are being removed at runtime: 27 net.minecraft.world.item.ItemStack
[13Jan2026 01:00:54.608] [Render thread/DEBUG] [mezz.jei.library.ingredients.IngredientManager/]: Ingredients removed at runtime: [copycats:copycat_block, copycats:copycat_slab, copycats:copycat_stairs, copycats:copycat_vertical_stairs, copycats:copycat_fence, copycats:copycat_wall, copycats:copycat_vertical_step, copycats:copycat_beam, copycats:copycat_slice, copycats:copycat_vertical_slice, copycats:copycat_corner_slice, copycats:copycat_ghost_block, copycats:copycat_layer, copycats:copycat_half_panel, copycats:copycat_pane, copycats:copycat_flat_pane, copycats:copycat_byte, copycats:copycat_byte_panel, copycats:copycat_board, copycats:copycat_catwalk, copycats:copycat_box, copycats:copycat_half_layer, copycats:copycat_vertical_half_layer, copycats:copycat_stacked_half_layer, copycats:copycat_slope, copycats:copycat_vertical_slope, copycats:copycat_slope_layer]
[13Jan2026 01:00:54.609] [Render thread/INFO] [mezz.jei.library.ingredients.IngredientManager/]: Ingredients are being removed at runtime: 18 net.minecraft.world.item.ItemStack
[13Jan2026 01:00:54.609] [Render thread/DEBUG] [mezz.jei.library.ingredients.IngredientManager/]: Ingredients removed at runtime: [copycats:copycat_door, copycats:copycat_iron_door, copycats:copycat_sliding_door, copycats:copycat_folding_door, copycats:copycat_trapdoor, copycats:copycat_iron_trapdoor, copycats:copycat_fence_gate, copycats:copycat_wooden_button, copycats:copycat_stone_button, copycats:copycat_wooden_pressure_plate, copycats:copycat_stone_pressure_plate, copycats:copycat_light_weighted_pressure_plate, copycats:copycat_heavy_weighted_pressure_plate, copycats:copycat_ladder, copycats:copycat_fluid_pipe, copycats:copycat_shaft, copycats:copycat_cogwheel, copycats:copycat_large_cogwheel]
[13Jan2026 01:00:54.610] [Render thread/INFO] [mezz.jei.library.ingredients.IngredientManager/]: Ingredients are being added at runtime: 27 net.minecraft.world.item.ItemStack
[13Jan2026 01:00:54.610] [Render thread/DEBUG] [mezz.jei.library.ingredients.IngredientManager/]: Ingredients added at runtime: [copycats:copycat_block, copycats:copycat_slab, copycats:copycat_stairs, copycats:copycat_vertical_stairs, copycats:copycat_fence, copycats:copycat_wall, copycats:copycat_vertical_step, copycats:copycat_beam, copycats:copycat_slice, copycats:copycat_vertical_slice, copycats:copycat_corner_slice, copycats:copycat_ghost_block, copycats:copycat_layer, copycats:copycat_half_panel, copycats:copycat_pane, copycats:copycat_flat_pane, copycats:copycat_byte, copycats:copycat_byte_panel, copycats:copycat_board, copycats:copycat_catwalk, copycats:copycat_box, copycats:copycat_half_layer, copycats:copycat_vertical_half_layer, copycats:copycat_stacked_half_layer, copycats:copycat_slope, copycats:copycat_vertical_slope, copycats:copycat_slope_layer]
[13Jan2026 01:00:54.612] [Render thread/INFO] [mezz.jei.library.ingredients.IngredientManager/]: Ingredients are being added at runtime: 18 net.minecraft.world.item.ItemStack
[13Jan2026 01:00:54.612] [Render thread/DEBUG] [mezz.jei.library.ingredients.IngredientManager/]: Ingredients added at runtime: [copycats:copycat_door, copycats:copycat_iron_door, copycats:copycat_sliding_door, copycats:copycat_folding_door, copycats:copycat_trapdoor, copycats:copycat_iron_trapdoor, copycats:copycat_fence_gate, copycats:copycat_wooden_button, copycats:copycat_stone_button, copycats:copycat_wooden_pressure_plate, copycats:copycat_stone_pressure_plate, copycats:copycat_light_weighted_pressure_plate, copycats:copycat_heavy_weighted_pressure_plate, copycats:copycat_ladder, copycats:copycat_fluid_pipe, copycats:copycat_shaft, copycats:copycat_cogwheel, copycats:copycat_large_cogwheel]
[13Jan2026 01:00:54.613] [Render thread/INFO] [mezz.jei.library.ingredients.IngredientManager/]: Ingredients are being removed at runtime: 27 net.minecraft.world.item.ItemStack
[13Jan2026 01:00:54.613] [Render thread/DEBUG] [mezz.jei.library.ingredients.IngredientManager/]: Ingredients removed at runtime: [copycats:copycat_block, copycats:copycat_slab, copycats:copycat_stairs, copycats:copycat_vertical_stairs, copycats:copycat_fence, copycats:copycat_wall, copycats:copycat_vertical_step, copycats:copycat_beam, copycats:copycat_slice, copycats:copycat_vertical_slice, copycats:copycat_corner_slice, copycats:copycat_ghost_block, copycats:copycat_layer, copycats:copycat_half_panel, copycats:copycat_pane, copycats:copycat_flat_pane, copycats:copycat_byte, copycats:copycat_byte_panel, copycats:copycat_board, copycats:copycat_catwalk, copycats:copycat_box, copycats:copycat_half_layer, copycats:copycat_vertical_half_layer, copycats:copycat_stacked_half_layer, copycats:copycat_slope, copycats:copycat_vertical_slope, copycats:copycat_slope_layer]
[13Jan2026 01:00:54.613] [Render thread/INFO] [mezz.jei.library.ingredients.IngredientManager/]: Ingredients are being removed at runtime: 18 net.minecraft.world.item.ItemStack
[13Jan2026 01:00:54.613] [Render thread/DEBUG] [mezz.jei.library.ingredients.IngredientManager/]: Ingredients removed at runtime: [copycats:copycat_door, copycats:copycat_iron_door, copycats:copycat_sliding_door, copycats:copycat_folding_door, copycats:copycat_trapdoor, copycats:copycat_iron_trapdoor, copycats:copycat_fence_gate, copycats:copycat_wooden_button, copycats:copycat_stone_button, copycats:copycat_wooden_pressure_plate, copycats:copycat_stone_pressure_plate, copycats:copycat_light_weighted_pressure_plate, copycats:copycat_heavy_weighted_pressure_plate, copycats:copycat_ladder, copycats:copycat_fluid_pipe, copycats:copycat_shaft, copycats:copycat_cogwheel, copycats:copycat_large_cogwheel]
[13Jan2026 01:00:54.614] [Render thread/INFO] [mezz.jei.library.ingredients.IngredientManager/]: Ingredients are being added at runtime: 27 net.minecraft.world.item.ItemStack
[13Jan2026 01:00:54.614] [Render thread/DEBUG] [mezz.jei.library.ingredients.IngredientManager/]: Ingredients added at runtime: [copycats:copycat_block, copycats:copycat_slab, copycats:copycat_stairs, copycats:copycat_vertical_stairs, copycats:copycat_fence, copycats:copycat_wall, copycats:copycat_vertical_step, copycats:copycat_beam, copycats:copycat_slice, copycats:copycat_vertical_slice, copycats:copycat_corner_slice, copycats:copycat_ghost_block, copycats:copycat_layer, copycats:copycat_half_panel, copycats:copycat_pane, copycats:copycat_flat_pane, copycats:copycat_byte, copycats:copycat_byte_panel, copycats:copycat_board, copycats:copycat_catwalk, copycats:copycat_box, copycats:copycat_half_layer, copycats:copycat_vertical_half_layer, copycats:copycat_stacked_half_layer, copycats:copycat_slope, copycats:copycat_vertical_slope, copycats:copycat_slope_layer]
[13Jan2026 01:00:54.614] [Render thread/INFO] [mezz.jei.library.ingredients.IngredientManager/]: Ingredients are being added at runtime: 18 net.minecraft.world.item.ItemStack
[13Jan2026 01:00:54.615] [Render thread/DEBUG] [mezz.jei.library.ingredients.IngredientManager/]: Ingredients added at runtime: [copycats:copycat_door, copycats:copycat_iron_door, copycats:copycat_sliding_door, copycats:copycat_folding_door, copycats:copycat_trapdoor, copycats:copycat_iron_trapdoor, copycats:copycat_fence_gate, copycats:copycat_wooden_button, copycats:copycat_stone_button, copycats:copycat_wooden_pressure_plate, copycats:copycat_stone_pressure_plate, copycats:copycat_light_weighted_pressure_plate, copycats:copycat_heavy_weighted_pressure_plate, copycats:copycat_ladder, copycats:copycat_fluid_pipe, copycats:copycat_shaft, copycats:copycat_cogwheel, copycats:copycat_large_cogwheel]
[13Jan2026 01:00:54.681] [Render thread/ERROR] [com.mojang.blaze3d.audio.OpenAlUtil/]: Deleting stream buffers: Invalid operation.
[13Jan2026 01:00:54.681] [Render thread/ERROR] [com.mojang.blaze3d.audio.OpenAlUtil/]: Deleting stream buffers: Invalid operation.
[13Jan2026 01:00:55.490] [Thread-53/INFO] [XaeroPlus/]: Firing world change event: ENTER_WORLD from null to ResourceKey[minecraft:dimension / minecraft:overworld]
[13Jan2026 01:00:55.927] [Render thread/WARN] [Iris/]: Error while parsing the block ID map entry for "block.10003":
[13Jan2026 01:00:55.927] [Render thread/WARN] [Iris/]: - The block deep_aether:tall_aerlavender has no property with the name half, ignoring!
[13Jan2026 01:00:55.964] [Render thread/WARN] [Iris/]: Error while parsing the block ID map entry for "block.10023":
[13Jan2026 01:00:55.964] [Render thread/WARN] [Iris/]: - The block deep_aether:tall_aerlavender has no property with the name half, ignoring!
[13Jan2026 01:00:56.221] [Render thread/WARN] [Iris/]: Error while parsing the block ID map entry for "block.10604":
[13Jan2026 01:00:56.221] [Render thread/WARN] [Iris/]: - The block toms_storage:level_emitter has no property with the name lit, ignoring!
[13Jan2026 01:00:56.222] [Render thread/WARN] [Iris/]: Error while parsing the block ID map entry for "block.10605":
[13Jan2026 01:00:56.222] [Render thread/WARN] [Iris/]: - The block toms_storage:level_emitter has no property with the name lit, ignoring!
[13Jan2026 01:00:56.481] [Render thread/INFO] [ChunkBuilder/]: Stopping worker threads
[13Jan2026 01:00:56.517] [Render thread/INFO] [ChunkBuilder/]: Started 16 worker threads
[13Jan2026 01:00:56.521] [Render thread/DEBUG] [mixin/]: Mixing sodium.RenderSectionMixin from littletiles.mixins.json into net.caffeinemc.mods.sodium.client.render.chunk.RenderSection
[13Jan2026 01:00:56.523] [Render thread/DEBUG] [mixin/]: Renaming synthetic method lambda$backToRAM$1(Lteam/creative/creativecore/common/util/type/map/ChunkLayerMap;Lnet/caffeinemc/mods/sodium/client/render/chunk/region/RenderRegion;)V to mdd2498d$littletiles$lambda$backToRAM$1$0 in littletiles.mixins.json:sodium.RenderSectionMixin from mod littletiles
[13Jan2026 01:00:56.523] [Render thread/DEBUG] [mixin/]: Renaming synthetic method lambda$markReadyForUpdate$0(Z)V to mdd2498d$littletiles$lambda$markReadyForUpdate$0$1 in littletiles.mixins.json:sodium.RenderSectionMixin from mod littletiles
[13Jan2026 01:00:56.552] [Render thread/WARN] [flywheel/]: Flywheel backend fell back from 'flywheel:indirect' to 'colorwheel:instancing'
[13Jan2026 01:00:56.605] [Render thread/DEBUG] [Sodium/]: Loaded net.caffeinemc.mods.sodium.neoforge.level.NeoForgeLevelRenderHooks@722ec0d4 for service interface net.caffeinemc.mods.sodium.client.services.PlatformLevelRenderHooks
[13Jan2026 01:00:56.788] [Render thread/DEBUG] [mixin/]: Mixing sodium.MPOATVConstructingVertexConsumerMixin_SodiumImpl from accessories-common.mixins.json into io.wispforest.accessories.client.MPOATVConstructingVertexConsumer
[13Jan2026 01:00:56.788] [Render thread/DEBUG] [mixin/]: accessories-common.mixins.json:sodium.MPOATVConstructingVertexConsumerMixin_SodiumImpl from mod accessories: Class version 65 required is higher than the class version supported by the current version of Mixin (JAVA_17 supports class version 61)
[13Jan2026 01:00:56.853] [Render thread/INFO] [Easy NPC: Core/]: [Texture Manager] Found texture file in cache, will re-used file C:\Users\********\curseforge\minecraft\Instances\NOOTIS ULTIMATE COMPLETE\easy_npc\cache\player_skin\humanoid\6d55917f-1f16-4044-80be-71c117971b97.png for TextureModelKey{uuid=6d55917f-1f16-4044-80be-71c117971b97, skinModel=HUMANOID, subType='HUMANOID, resourceName=''}
[13Jan2026 01:00:56.854] [Render thread/INFO] [Easy NPC: Core/]: [Texture Manager] Registered file C:\Users\********\curseforge\minecraft\Instances\NOOTIS ULTIMATE COMPLETE\easy_npc\cache\player_skin\humanoid\6d55917f-1f16-4044-80be-71c117971b97.png with image NativeImage[RGBA 64x64@1640486929920S] for texture TextureModelKey{uuid=6d55917f-1f16-4044-80be-71c117971b97, skinModel=HUMANOID, subType='HUMANOID, resourceName=''} with minecraft:dynamic/easy_npc_client_texture_humanoid_6d55917f-1f16-4044-80be-71c117971b97_2.
[13Jan2026 01:00:56.859] [Render thread/INFO] [Easy NPC: Core/]: [Texture Manager] Registered file C:\Users\********\curseforge\minecraft\Instances\NOOTIS ULTIMATE COMPLETE\config\easy_npc\skin\humanoid\0d64e543c0a1e5c7.png with image NativeImage[RGBA 64x64@1640487062016S] for texture TextureModelKey{uuid=aeba0e45-d4f5-38b7-b055-33244757e04d, skinModel=HUMANOID, subType='HUMANOID, resourceName=''} with minecraft:dynamic/easy_npc_client_texture_humanoid_aeba0e45-d4f5-38b7-b055-33244757e04d_2.
[13Jan2026 01:00:56.859] [Render thread/INFO] [Easy NPC: Core/]: [Texture Manager] Registered cached texture file C:\Users\********\curseforge\minecraft\Instances\NOOTIS ULTIMATE COMPLETE\config\easy_npc\skin\humanoid\0d64e543c0a1e5c7.png for TextureModelKey{uuid=aeba0e45-d4f5-38b7-b055-33244757e04d, skinModel=HUMANOID, subType='HUMANOID, resourceName=''} with minecraft:dynamic/easy_npc_client_texture_humanoid_aeba0e45-d4f5-38b7-b055-33244757e04d_2
[13Jan2026 01:00:57.020] [Render thread/DEBUG] [mixin/]: Mixing core.render.immediate.consumer.VertexMultiConsumerMixin$DoubleMixin from sodium-common.mixins.json into com.mojang.blaze3d.vertex.VertexMultiConsumer$Double
[13Jan2026 01:00:57.020] [Render thread/DEBUG] [mixin/]: sodium-common.mixins.json:core.render.immediate.consumer.VertexMultiConsumerMixin$DoubleMixin from mod sodium: Class version 65 required is higher than the class version supported by the current version of Mixin (JAVA_17 supports class version 61)
[13Jan2026 01:00:57.022] [Render thread/DEBUG] [mixin/]: sodium-common.mixins.json:core.render.immediate.consumer.VertexMultiConsumerMixin$DoubleMixin from mod sodium->@Inject::checkFullStatus(Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V doesn't use it's CallbackInfo
[13Jan2026 01:00:57.022] [Render thread/DEBUG] [mixin/]: sodium-common.mixins.json:core.render.immediate.consumer.VertexMultiConsumerMixin$DoubleMixin from mod sodium->@Inject::checkFullStatus(Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V has 0 override(s) in child classes
[13Jan2026 01:00:57.022] [Render thread/DEBUG] [mixin/]: sodium-common.mixins.json:core.render.immediate.consumer.VertexMultiConsumerMixin$DoubleMixin from mod sodium->@Inject::checkFullStatus(Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V won't be passed a CallbackInfo as a result
[13Jan2026 01:00:57.505] [Render thread/DEBUG] [mixin/]: Mixing CloudRendererAccessor from mixins.iris.compat.sodium.json into net.caffeinemc.mods.sodium.client.render.immediate.CloudRenderer
[13Jan2026 01:00:57.505] [Render thread/DEBUG] [mixin/]: mixins.iris.compat.sodium.json:CloudRendererAccessor from mod iris: Class version 65 required is higher than the class version supported by the current version of Mixin (JAVA_8 supports class version 52)
[13Jan2026 01:00:57.505] [Render thread/DEBUG] [mixin/]: Mixing MixinCloudRenderer from mixins.iris.compat.sodium.json into net.caffeinemc.mods.sodium.client.render.immediate.CloudRenderer
[13Jan2026 01:00:57.505] [Render thread/DEBUG] [mixin/]: mixins.iris.compat.sodium.json:MixinCloudRenderer from mod iris: Class version 65 required is higher than the class version supported by the current version of Mixin (JAVA_8 supports class version 52)
[13Jan2026 01:00:57.512] [Render thread/DEBUG] [mixin/]: mixins.iris.compat.sodium.json:MixinCloudRenderer from mod iris->@Inject::writeIrisVertex(JFFFILorg/spongepowered/asm/mixin/injection/callback/CallbackInfoReturnable;)V does use it's CallbackInfoReturnable
[13Jan2026 01:00:57.513] [Render thread/DEBUG] [mixin/]: mixins.iris.compat.sodium.json:MixinCloudRenderer from mod iris->@Inject::computeNormal2D(Lnet/caffeinemc/mods/sodium/api/vertex/buffer/VertexBufferWriter;IIILorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V doesn't use it's CallbackInfo
[13Jan2026 01:00:57.513] [Render thread/DEBUG] [mixin/]: mixins.iris.compat.sodium.json:MixinCloudRenderer from mod iris->@Inject::computeNormal3D(Lnet/caffeinemc/mods/sodium/api/vertex/buffer/VertexBufferWriter;IIIILorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V doesn't use it's CallbackInfo
[13Jan2026 01:00:57.513] [Render thread/DEBUG] [mixin/]: mixins.iris.compat.sodium.json:MixinCloudRenderer from mod iris->@Inject::computeNormal3DUp(Lnet/caffeinemc/mods/sodium/api/vertex/buffer/VertexBufferWriter;IIIILorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V doesn't use it's CallbackInfo
[13Jan2026 01:00:57.513] [Render thread/DEBUG] [mixin/]: mixins.iris.compat.sodium.json:MixinCloudRenderer from mod iris->@Inject::computeNormal3DNegX(Lnet/caffeinemc/mods/sodium/api/vertex/buffer/VertexBufferWriter;IIIILorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V doesn't use it's CallbackInfo
[13Jan2026 01:00:57.513] [Render thread/DEBUG] [mixin/]: mixins.iris.compat.sodium.json:MixinCloudRenderer from mod iris->@Inject::computeNormal3DPosX(Lnet/caffeinemc/mods/sodium/api/vertex/buffer/VertexBufferWriter;IIIILorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V doesn't use it's CallbackInfo
[13Jan2026 01:00:57.513] [Render thread/DEBUG] [mixin/]: mixins.iris.compat.sodium.json:MixinCloudRenderer from mod iris->@Inject::computeNormal3DNegZ(Lnet/caffeinemc/mods/sodium/api/vertex/buffer/VertexBufferWriter;IIIILorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V doesn't use it's CallbackInfo
[13Jan2026 01:00:57.513] [Render thread/DEBUG] [mixin/]: mixins.iris.compat.sodium.json:MixinCloudRenderer from mod iris->@Inject::computeNormal3DPosZ(Lnet/caffeinemc/mods/sodium/api/vertex/buffer/VertexBufferWriter;IIIILorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V doesn't use it's CallbackInfo
[13Jan2026 01:00:57.513] [Render thread/DEBUG] [mixin/]: mixins.iris.compat.sodium.json:MixinCloudRenderer from mod iris->@Inject::changeGeometry2(Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfoReturnable;)V doesn't use it's CallbackInfoReturnable
[13Jan2026 01:00:57.529] [Render thread/WARN] [net.minecraft.client.renderer.ShaderInstance/]: Shader clouds could not find uniform named ModelViewMat in the specified shader program.
[13Jan2026 01:00:57.530] [Render thread/WARN] [net.minecraft.client.renderer.ShaderInstance/]: Shader clouds could not find uniform named ProjMat in the specified shader program.
[13Jan2026 01:00:57.530] [Render thread/WARN] [net.minecraft.client.renderer.ShaderInstance/]: Shader clouds could not find uniform named ColorModulator in the specified shader program.
[13Jan2026 01:00:57.530] [Render thread/WARN] [net.minecraft.client.renderer.ShaderInstance/]: Shader clouds could not find uniform named FogStart in the specified shader program.
[13Jan2026 01:00:57.530] [Render thread/WARN] [net.minecraft.client.renderer.ShaderInstance/]: Shader clouds could not find uniform named FogEnd in the specified shader program.
[13Jan2026 01:00:57.530] [Render thread/WARN] [net.minecraft.client.renderer.ShaderInstance/]: Shader clouds could not find uniform named FogColor in the specified shader program.
[13Jan2026 01:00:57.543] [Render thread/DEBUG] [Sodium/]: Loaded net.caffeinemc.mods.sodium.neoforge.model.NeoForgeModelAccess@2806308a for service interface net.caffeinemc.mods.sodium.client.services.PlatformModelAccess
[13Jan2026 01:00:57.544] [Render thread/DEBUG] [Sodium/]: Loaded net.caffeinemc.mods.sodium.neoforge.level.NeoForgeLevelAccess@214926a8 for service interface net.caffeinemc.mods.sodium.client.services.PlatformLevelAccess
[13Jan2026 01:00:57.575] [Render thread/DEBUG] [Sodium/]: Loaded net.caffeinemc.mods.sodium.neoforge.block.NeoForgeBlockAccess@52dc2057 for service interface net.caffeinemc.mods.sodium.client.services.PlatformBlockAccess
[13Jan2026 01:00:57.609] [Render thread/DEBUG] [mixin/]: Mixing ChunkRendererRegionBuilderMixin from fabric-block-view-api-v2.client.mixins.json into net.minecraft.client.renderer.chunk.RenderRegionCache
[13Jan2026 01:00:57.609] [Render thread/DEBUG] [mixin/]: fabric-block-view-api-v2.client.mixins.json:ChunkRendererRegionBuilderMixin from mod fabric_block_view_api_v2: Class version 65 required is higher than the class version supported by the current version of Mixin (JAVA_17 supports class version 61)
[13Jan2026 01:00:57.616] [Render thread/DEBUG] [mixin/]: fabric-block-view-api-v2.client.mixins.json:ChunkRendererRegionBuilderMixin from mod fabric_block_view_api_v2->@Inject::copyDataForChunk(Lnet/minecraft/world/level/Level;Lnet/minecraft/core/SectionPos;ZLorg/spongepowered/asm/mixin/injection/callback/CallbackInfoReturnable;)V doesn't use it's CallbackInfoReturnable
[13Jan2026 01:00:57.616] [Render thread/DEBUG] [mixin/]: fabric-block-view-api-v2.client.mixins.json:ChunkRendererRegionBuilderMixin from mod fabric_block_view_api_v2->@Inject::copyDataForChunk(Lnet/minecraft/world/level/Level;Lnet/minecraft/core/SectionPos;ZLorg/spongepowered/asm/mixin/injection/callback/CallbackInfoReturnable;)V has 0 override(s) in child classes
[13Jan2026 01:00:57.616] [Render thread/DEBUG] [mixin/]: fabric-block-view-api-v2.client.mixins.json:ChunkRendererRegionBuilderMixin from mod fabric_block_view_api_v2->@Inject::copyDataForChunk(Lnet/minecraft/world/level/Level;Lnet/minecraft/core/SectionPos;ZLorg/spongepowered/asm/mixin/injection/callback/CallbackInfoReturnable;)V won't be passed a CallbackInfoReturnable as a result
[13Jan2026 01:00:57.616] [Render thread/DEBUG] [mixin/]: fabric-block-view-api-v2.client.mixins.json:ChunkRendererRegionBuilderMixin from mod fabric_block_view_api_v2->@Inject::createDataMap(Lnet/minecraft/world/level/Level;Lnet/minecraft/core/SectionPos;ZLorg/spongepowered/asm/mixin/injection/callback/CallbackInfoReturnable;)V does use it's CallbackInfoReturnable
[13Jan2026 01:00:57.621] [Chunk Render Task Executor #8/DEBUG] [mixin/]: Mixing sodium.TranslucentGeometryCollectorAccessor from littletiles.mixins.json into net.caffeinemc.mods.sodium.client.render.chunk.translucent_sorting.TranslucentGeometryCollector
[13Jan2026 01:00:57.883] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:00:57.971] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1286, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_FRAMEBUFFER_OPERATION error generated. Operation is not valid because a bound framebuffer is not framebuffer complete.'
[13Jan2026 01:00:58.069] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1286, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_FRAMEBUFFER_OPERATION error generated. Operation is not valid because a bound framebuffer is not framebuffer complete.'
[13Jan2026 01:00:58.071] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1286, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_FRAMEBUFFER_OPERATION error generated. Operation is not valid because a bound framebuffer is not framebuffer complete.'
[13Jan2026 01:00:58.072] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1286, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_FRAMEBUFFER_OPERATION error generated. Operation is not valid because a bound framebuffer is not framebuffer complete.'
[13Jan2026 01:00:58.073] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1286, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_FRAMEBUFFER_OPERATION error generated. Operation is not valid because a bound framebuffer is not framebuffer complete.'
[13Jan2026 01:00:58.073] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1286, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_FRAMEBUFFER_OPERATION error generated. Operation is not valid because a bound framebuffer is not framebuffer complete.'
[13Jan2026 01:00:58.074] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1286, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_FRAMEBUFFER_OPERATION error generated. Operation is not valid because a bound framebuffer is not framebuffer complete.'
[13Jan2026 01:00:58.074] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1286, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_FRAMEBUFFER_OPERATION error generated. Operation is not valid because a bound framebuffer is not framebuffer complete.'
[13Jan2026 01:00:58.076] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1286, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_FRAMEBUFFER_OPERATION error generated. Operation is not valid because a bound framebuffer is not framebuffer complete.'
[13Jan2026 01:00:58.077] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1286, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_FRAMEBUFFER_OPERATION error generated. Operation is not valid because a bound framebuffer is not framebuffer complete.'
[13Jan2026 01:00:58.077] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1286, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_FRAMEBUFFER_OPERATION error generated. Operation is not valid because a bound framebuffer is not framebuffer complete.'
[13Jan2026 01:00:58.077] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1286, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_FRAMEBUFFER_OPERATION error generated. Operation is not valid because a bound framebuffer is not framebuffer complete.'
[13Jan2026 01:00:58.077] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1286, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_FRAMEBUFFER_OPERATION error generated. Operation is not valid because a bound framebuffer is not framebuffer complete.'
[13Jan2026 01:00:58.078] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1286, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_FRAMEBUFFER_OPERATION error generated. Operation is not valid because a bound framebuffer is not framebuffer complete.'
[13Jan2026 01:00:58.085] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1286, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_FRAMEBUFFER_OPERATION error generated. Operation is not valid because a bound framebuffer is not framebuffer complete.'
[13Jan2026 01:00:58.085] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1286, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_FRAMEBUFFER_OPERATION error generated. Operation is not valid because a bound framebuffer is not framebuffer complete.'
[13Jan2026 01:00:58.088] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1286, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_FRAMEBUFFER_OPERATION error generated. Operation is not valid because a bound framebuffer is not framebuffer complete.'
[13Jan2026 01:00:58.092] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:00:58.218] [Render thread/DEBUG] [mixin/]: Mixing core.render.immediate.consumer.SpriteCoordinateExpanderMixin from sodium-common.mixins.json into net.minecraft.client.renderer.SpriteCoordinateExpander
[13Jan2026 01:00:58.218] [Render thread/DEBUG] [mixin/]: sodium-common.mixins.json:core.render.immediate.consumer.SpriteCoordinateExpanderMixin from mod sodium: Class version 65 required is higher than the class version supported by the current version of Mixin (JAVA_17 supports class version 61)
[13Jan2026 01:00:58.222] [Render thread/DEBUG] [mixin/]: sodium-common.mixins.json:core.render.immediate.consumer.SpriteCoordinateExpanderMixin from mod sodium->@Inject::onInit(Lcom/mojang/blaze3d/vertex/VertexConsumer;Lnet/minecraft/client/renderer/texture/TextureAtlasSprite;Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V doesn't use it's CallbackInfo
[13Jan2026 01:00:58.222] [Render thread/DEBUG] [mixin/]: sodium-common.mixins.json:core.render.immediate.consumer.SpriteCoordinateExpanderMixin from mod sodium->@Inject::onInit(Lcom/mojang/blaze3d/vertex/VertexConsumer;Lnet/minecraft/client/renderer/texture/TextureAtlasSprite;Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V has 0 override(s) in child classes
[13Jan2026 01:00:58.222] [Render thread/DEBUG] [mixin/]: sodium-common.mixins.json:core.render.immediate.consumer.SpriteCoordinateExpanderMixin from mod sodium->@Inject::onInit(Lcom/mojang/blaze3d/vertex/VertexConsumer;Lnet/minecraft/client/renderer/texture/TextureAtlasSprite;Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V won't be passed a CallbackInfo as a result
[13Jan2026 01:00:58.237] [Render thread/INFO] [xaero.hud.minimap.MinimapLogs/]: Reloading radar icon resources...
[13Jan2026 01:00:58.334] [Chunk Render Task Executor #9/DEBUG] [mixin/]: Mixing ConnectivityHandlerMixin from create_enchantment_industry.mixins.json into com.simibubi.create.api.connectivity.ConnectivityHandler
[13Jan2026 01:00:58.334] [Chunk Render Task Executor #9/DEBUG] [mixin/]: create_enchantment_industry.mixins.json:ConnectivityHandlerMixin from mod create_enchantment_industry: Class version 65 required is higher than the class version supported by the current version of Mixin (JAVA_16 supports class version 60)
[13Jan2026 01:00:58.367] [Chunk Render Task Executor #9/DEBUG] [mixin/]: create_enchantment_industry.mixins.json:ConnectivityHandlerMixin from mod create_enchantment_industry->@Inject::splitMulti$dropExperienceFluidSingle(Lnet/minecraft/world/level/block/entity/BlockEntity;Ljava/lang/Object;ZLorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V doesn't use it's CallbackInfo
[13Jan2026 01:00:58.393] [Chunk Render Task Executor #9/DEBUG] [mixin/]: create_enchantment_industry.mixins.json:ConnectivityHandlerMixin from mod create_enchantment_industry->@Inject::splitMulti$dropExperienceFluidMulti(Lnet/minecraft/world/level/block/entity/BlockEntity;Ljava/lang/Object;ZLorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V doesn't use it's CallbackInfo
[13Jan2026 01:00:58.419] [Render thread/INFO] [xaero.hud.minimap.MinimapLogs/]: Reloaded radar icon resources!
[13Jan2026 01:00:58.585] [Chunk Render Task Executor #6/DEBUG] [mixin/]: Mixing sodium.BuiltSectionMeshPartsMixin from littletiles.mixins.json into net.caffeinemc.mods.sodium.client.render.chunk.data.BuiltSectionMeshParts
[13Jan2026 01:00:58.616] [Render thread/DEBUG] [mixin/]: Mixing ControlsHandlerMixin from createrailwaysnavigator.mixins.json into com.simibubi.create.content.contraptions.actors.trainControls.ControlsHandler
[13Jan2026 01:00:58.616] [Render thread/DEBUG] [mixin/]: createrailwaysnavigator.mixins.json:ControlsHandlerMixin from mod createrailwaysnavigator: Class version 65 required is higher than the class version supported by the current version of Mixin (JAVA_17 supports class version 61)
[13Jan2026 01:00:58.616] [Render thread/DEBUG] [mixin/]: Renaming @Accessor method crn$entityRef()Ljava/lang/ref/WeakReference; to crn$entityRef$createrailwaysnavigator_$md$d2498d$0 in createrailwaysnavigator.mixins.json:ControlsHandlerMixin from mod createrailwaysnavigator
[13Jan2026 01:00:58.617] [Render thread/DEBUG] [mixin/]: Renaming synthetic method lambda$onStopControlling$1(Lde/mrjulsen/crn/data/train/TrainData;)V to mdd2498d$createrailwaysnavigator$lambda$onStopControlling$1$1 in createrailwaysnavigator.mixins.json:ControlsHandlerMixin from mod createrailwaysnavigator
[13Jan2026 01:00:58.617] [Render thread/DEBUG] [mixin/]: Renaming synthetic method lambda$onStartControlling$0(Lde/mrjulsen/crn/data/train/TrainData;)V to mdd2498d$createrailwaysnavigator$lambda$onStartControlling$0$2 in createrailwaysnavigator.mixins.json:ControlsHandlerMixin from mod createrailwaysnavigator
[13Jan2026 01:00:58.621] [Render thread/DEBUG] [mixin/]: createrailwaysnavigator.mixins.json:ControlsHandlerMixin from mod createrailwaysnavigator->@Inject::onStartControlling(Lcom/simibubi/create/content/contraptions/AbstractContraptionEntity;Lnet/minecraft/core/BlockPos;Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V doesn't use it's CallbackInfo
[13Jan2026 01:00:58.621] [Render thread/DEBUG] [mixin/]: createrailwaysnavigator.mixins.json:ControlsHandlerMixin from mod createrailwaysnavigator->@Inject::onStopControlling(Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V doesn't use it's CallbackInfo
[13Jan2026 01:00:58.832] [Render thread/DEBUG] [mixin/]: Mixing CurioItemHandlerMixin from accessories_compat_layer-curios.mixins.json into top.theillusivec4.curios.common.capability.CurioItemHandler
[13Jan2026 01:00:58.832] [Render thread/DEBUG] [mixin/]: accessories_compat_layer-curios.mixins.json:CurioItemHandlerMixin from mod accessories_compat_layer: Class version 65 required is higher than the class version supported by the current version of Mixin (JAVA_17 supports class version 61)
[13Jan2026 01:00:58.921] [Chunk Render Task Executor #9/WARN] [Sodium-VertexConsumerTracker/]: Class net.mehvahdjukaar.moonlight.api.client.model.neoforge.BakedQuadBuilderImpl does not support optimized vertex writing code paths, which may cause reduced rendering performance
[13Jan2026 01:00:58.935] [pool-29-thread-1/DEBUG] [FTB Chunks/]: constructing map region data for 0EA5F-0EA5F / XZ[x=-1, z=-1]
[13Jan2026 01:00:58.963] [pool-29-thread-1/DEBUG] [FTB Chunks/]: reading data from 0EA5F-0EA5F.zip for 0EA5F-0EA5F / XZ[x=-1, z=-1]
[13Jan2026 01:00:59.069] [pool-29-thread-1/DEBUG] [FTB Chunks/]: constructing map region data for 0EA5E-0EA5F / XZ[x=-2, z=-1]
[13Jan2026 01:00:59.105] [pool-29-thread-1/DEBUG] [FTB Chunks/]: reading data from 0EA5E-0EA5F.zip for 0EA5E-0EA5F / XZ[x=-2, z=-1]
[13Jan2026 01:00:59.243] [pool-29-thread-1/DEBUG] [FTB Chunks/]: constructing map region data for 0EA5F-0EA5E / XZ[x=-1, z=-2]
[13Jan2026 01:00:59.275] [pool-29-thread-1/DEBUG] [FTB Chunks/]: reading data from 0EA5F-0EA5E.zip for 0EA5F-0EA5E / XZ[x=-1, z=-2]
[13Jan2026 01:00:59.363] [pool-29-thread-1/DEBUG] [FTB Chunks/]: constructing map region data for 0EA60-0EA5F / XZ[x=0, z=-1]
[13Jan2026 01:00:59.367] [Render thread/DEBUG] [mixin/]: Mixing client.owo.ScissorStackMixin from accessories-common.mixins.json into io.wispforest.owo.ui.util.ScissorStack
[13Jan2026 01:00:59.367] [Render thread/DEBUG] [mixin/]: accessories-common.mixins.json:client.owo.ScissorStackMixin from mod accessories: Class version 65 required is higher than the class version supported by the current version of Mixin (JAVA_17 supports class version 61)
[13Jan2026 01:00:59.369] [Render thread/DEBUG] [mixin/]: accessories-common.mixins.json:client.owo.ScissorStackMixin from mod accessories->@Inject::accessories$allowIndividualOverdraw(Lio/wispforest/owo/ui/core/Component;Lcom/mojang/blaze3d/vertex/PoseStack;Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfoReturnable;)V does use it's CallbackInfoReturnable
[13Jan2026 01:00:59.391] [pool-29-thread-1/DEBUG] [FTB Chunks/]: reading data from 0EA60-0EA5F.zip for 0EA60-0EA5F / XZ[x=0, z=-1]
[13Jan2026 01:00:59.430] [Render thread/DEBUG] [mixin/]: Mixing MixinMapTileChunk from xaeroplus.mixins.json into xaero.map.region.MapTileChunk
[13Jan2026 01:00:59.430] [Render thread/DEBUG] [mixin/]: xaeroplus.mixins.json:MixinMapTileChunk from mod xaeroplus: Class version 65 required is higher than the class version supported by the current version of Mixin (JAVA_17 supports class version 61)
[13Jan2026 01:00:59.433] [Render thread/DEBUG] [mixin/]: xaeroplus.mixins.json:MixinMapTileChunk from mod xaeroplus->@Inject::setTile(IILxaero/map/region/MapTile;Lxaero/map/cache/BlockStateShortShapeCache;Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V doesn't use it's CallbackInfo
[13Jan2026 01:00:59.433] [Render thread/DEBUG] [mixin/]: xaeroplus.mixins.json:MixinMapTileChunk from mod xaeroplus->@Inject::setTile(IILxaero/map/region/MapTile;Lxaero/map/cache/BlockStateShortShapeCache;Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V has 0 override(s) in child classes
[13Jan2026 01:00:59.433] [Render thread/DEBUG] [mixin/]: xaeroplus.mixins.json:MixinMapTileChunk from mod xaeroplus->@Inject::setTile(IILxaero/map/region/MapTile;Lxaero/map/cache/BlockStateShortShapeCache;Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V won't be passed a CallbackInfo as a result
[13Jan2026 01:00:59.433] [Render thread/DEBUG] [mixin/]: xaeroplus.mixins.json:MixinMapTileChunk from mod xaeroplus->@Inject::readCacheData(Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V doesn't use it's CallbackInfo
[13Jan2026 01:00:59.433] [Render thread/DEBUG] [mixin/]: xaeroplus.mixins.json:MixinMapTileChunk from mod xaeroplus->@Inject::readCacheData(Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V has 0 override(s) in child classes
[13Jan2026 01:00:59.433] [Render thread/DEBUG] [mixin/]: xaeroplus.mixins.json:MixinMapTileChunk from mod xaeroplus->@Inject::readCacheData(Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V won't be passed a CallbackInfo as a result
[13Jan2026 01:00:59.493] [pool-29-thread-1/DEBUG] [FTB Chunks/]: constructing map region data for 0EA5E-0EA5E / XZ[x=-2, z=-2]
[13Jan2026 01:00:59.525] [pool-29-thread-1/DEBUG] [FTB Chunks/]: reading data from 0EA5E-0EA5E.zip for 0EA5E-0EA5E / XZ[x=-2, z=-2]
[13Jan2026 01:00:59.616] [pool-29-thread-1/DEBUG] [FTB Chunks/]: constructing map region data for 0EA60-0EA5E / XZ[x=0, z=-2]
[13Jan2026 01:00:59.618] [pool-29-thread-1/DEBUG] [FTB Chunks/]: constructing map region data for 0EA60-0EA60 / XZ[x=0, z=0]
[13Jan2026 01:00:59.648] [pool-29-thread-1/DEBUG] [FTB Chunks/]: reading data from 0EA60-0EA60.zip for 0EA60-0EA60 / XZ[x=0, z=0]
[13Jan2026 01:00:59.867] [Render thread/DEBUG] [mixin/]: Mixing AirCurrentClientAccessor from dndesires.mixins.json into com.simibubi.create.content.kinetics.fan.AirCurrent$Client
[13Jan2026 01:00:59.867] [Render thread/DEBUG] [mixin/]: dndesires.mixins.json:AirCurrentClientAccessor from mod dndesires: Class version 65 required is higher than the class version supported by the current version of Mixin (JAVA_17 supports class version 61)
[13Jan2026 01:00:59.867] [Render thread/DEBUG] [mixin/]: Renaming @Invoker method enableClientPlayerSound(Lnet/minecraft/world/entity/Entity;F)V to enableClientPlayerSound$dndesires_$md$d2498d$0 in dndesires.mixins.json:AirCurrentClientAccessor from mod dndesires
[13Jan2026 01:00:59.988] [Render thread/INFO] [io.github.lightman314.lightmanscurrency.LightmansCurrency/]: Curios detected. Moving wallet from Lightman's Currency wallet slot into the curios wallet slot.
[13Jan2026 01:01:00.019] [pool-29-thread-1/DEBUG] [FTB Chunks/]: constructing map region data for 0EA61-0EA5F / XZ[x=1, z=-1]
[13Jan2026 01:01:00.048] [pool-29-thread-1/DEBUG] [FTB Chunks/]: reading data from 0EA61-0EA5F.zip for 0EA61-0EA5F / XZ[x=1, z=-1]
[13Jan2026 01:01:00.141] [pool-29-thread-1/DEBUG] [FTB Chunks/]: constructing map region data for 0EA61-0EA5E / XZ[x=1, z=-2]
[13Jan2026 01:01:00.143] [pool-29-thread-1/DEBUG] [FTB Chunks/]: constructing map region data for 0EA61-0EA60 / XZ[x=1, z=0]
[13Jan2026 01:01:00.181] [pool-29-thread-1/DEBUG] [FTB Chunks/]: reading data from 0EA61-0EA60.zip for 0EA61-0EA60 / XZ[x=1, z=0]
[13Jan2026 01:01:00.421] [pool-29-thread-1/DEBUG] [FTB Chunks/]: constructing map region data for 0EA5F-0EA61 / XZ[x=-1, z=1]
[13Jan2026 01:01:00.455] [pool-29-thread-1/DEBUG] [FTB Chunks/]: reading data from 0EA5F-0EA61.zip for 0EA5F-0EA61 / XZ[x=-1, z=1]
[13Jan2026 01:01:00.474] [ImageFetch-Worker-2/ERROR] [watermedia/ImageAPI]: Failed to fetch image, delegating to cache files
[13Jan2026 01:01:00.493] [ImageFetch-Worker-2/ERROR] [watermedia/ImageAPI]: Failed to decode gif via ImageIO, delegating to WaterMedia decoders
[13Jan2026 01:01:00.494] [ImageFetch-Worker-2/DEBUG] [watermedia/ImageAPI]: Error:
java.lang.IllegalArgumentException: Gif format detected, forced-delegation to WM decoders
at TRANSFORMER/watermedia@2.1.37/org.watermedia.api.image.ImageFetch.readImages(ImageFetch.java:217) ~[watermedia-2.1.37.jar%231489!/:2.1.37]
at TRANSFORMER/watermedia@2.1.37/org.watermedia.api.image.ImageFetch.readImages(ImageFetch.java:185) ~[watermedia-2.1.37.jar%231489!/:2.1.37]
at TRANSFORMER/watermedia@2.1.37/org.watermedia.api.image.ImageFetch.run(ImageFetch.java:155) ~[watermedia-2.1.37.jar%231489!/:2.1.37]
at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.FutureTask.run(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) ~[?:?]
at java.base/java.lang.Thread.run(Unknown Source) [?:?]
[13Jan2026 01:01:00.548] [pool-29-thread-1/DEBUG] [FTB Chunks/]: constructing map region data for 0EA5E-0EA61 / XZ[x=-2, z=1]
[13Jan2026 01:01:00.586] [pool-29-thread-1/DEBUG] [FTB Chunks/]: reading data from 0EA5E-0EA61.zip for 0EA5E-0EA61 / XZ[x=-2, z=1]
[13Jan2026 01:01:00.603] [ImageFetch-Worker-1/ERROR] [watermedia/ImageAPI]: Failed to fetch image, delegating to cache files
[13Jan2026 01:01:00.622] [ImageFetch-Worker-1/ERROR] [watermedia/ImageAPI]: Failed to decode gif via ImageIO, delegating to WaterMedia decoders
[13Jan2026 01:01:00.622] [ImageFetch-Worker-1/DEBUG] [watermedia/ImageAPI]: Error:
java.lang.IllegalArgumentException: Gif format detected, forced-delegation to WM decoders
at TRANSFORMER/watermedia@2.1.37/org.watermedia.api.image.ImageFetch.readImages(ImageFetch.java:217) ~[watermedia-2.1.37.jar%231489!/:2.1.37]
at TRANSFORMER/watermedia@2.1.37/org.watermedia.api.image.ImageFetch.readImages(ImageFetch.java:185) ~[watermedia-2.1.37.jar%231489!/:2.1.37]
at TRANSFORMER/watermedia@2.1.37/org.watermedia.api.image.ImageFetch.run(ImageFetch.java:155) ~[watermedia-2.1.37.jar%231489!/:2.1.37]
at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.FutureTask.run(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) ~[?:?]
at java.base/java.lang.Thread.run(Unknown Source) [?:?]
[13Jan2026 01:01:00.703] [pool-29-thread-1/DEBUG] [FTB Chunks/]: constructing map region data for 0EA60-0EA61 / XZ[x=0, z=1]
[13Jan2026 01:01:00.766] [pool-29-thread-1/DEBUG] [FTB Chunks/]: reading data from 0EA60-0EA61.zip for 0EA60-0EA61 / XZ[x=0, z=1]
[13Jan2026 01:01:00.990] [Render thread/INFO] [BotanyPots/]: Built Client botanypots:soil cache in 617.584ms. 196 / 196 entries cached.
[13Jan2026 01:01:01.245] [pool-29-thread-1/DEBUG] [FTB Chunks/]: constructing map region data for 0EA61-0EA61 / XZ[x=1, z=1]
[13Jan2026 01:01:01.273] [pool-29-thread-1/DEBUG] [FTB Chunks/]: reading data from 0EA61-0EA61.zip for 0EA61-0EA61 / XZ[x=1, z=1]
[13Jan2026 01:01:01.758] [pool-29-thread-1/DEBUG] [FTB Chunks/]: writing data to 0EA5F-0EA60.zip for 0EA5F-0EA60 / XZ[x=-1, z=0]
[13Jan2026 01:01:02.819] [Server thread/WARN] [net.minecraft.server.MinecraftServer/]: Can't keep up! Is the server overloaded? Running 15214ms or 304 ticks behind
[13Jan2026 01:01:02.880] [Render thread/INFO] [BotanyPots/]: Built Client botanypots:crop cache in 1889.6709ms. 649 / 649 entries cached.
[13Jan2026 01:01:02.893] [ImageFetch-Worker-1/ERROR] [watermedia/ImageAPI]: Failed to fetch image, delegating to cache files
[13Jan2026 01:01:02.897] [ImageFetch-Worker-1/ERROR] [watermedia/ImageAPI]: Failed to decode gif via ImageIO, delegating to WaterMedia decoders
[13Jan2026 01:01:02.897] [ImageFetch-Worker-1/DEBUG] [watermedia/ImageAPI]: Error:
java.lang.IllegalArgumentException: Gif format detected, forced-delegation to WM decoders
at TRANSFORMER/watermedia@2.1.37/org.watermedia.api.image.ImageFetch.readImages(ImageFetch.java:217) ~[watermedia-2.1.37.jar%231489!/:2.1.37]
at TRANSFORMER/watermedia@2.1.37/org.watermedia.api.image.ImageFetch.readImages(ImageFetch.java:185) ~[watermedia-2.1.37.jar%231489!/:2.1.37]
at TRANSFORMER/watermedia@2.1.37/org.watermedia.api.image.ImageFetch.run(ImageFetch.java:155) ~[watermedia-2.1.37.jar%231489!/:2.1.37]
at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.FutureTask.run(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) ~[?:?]
at java.base/java.lang.Thread.run(Unknown Source) [?:?]
[13Jan2026 01:01:02.906] [ImageFetch-Worker-2/ERROR] [watermedia/ImageAPI]: Failed to fetch image, delegating to cache files
[13Jan2026 01:01:02.911] [ImageFetch-Worker-2/ERROR] [watermedia/ImageAPI]: Failed to decode gif via ImageIO, delegating to WaterMedia decoders
[13Jan2026 01:01:02.912] [ImageFetch-Worker-2/DEBUG] [watermedia/ImageAPI]: Error:
java.lang.IllegalArgumentException: Gif format detected, forced-delegation to WM decoders
at TRANSFORMER/watermedia@2.1.37/org.watermedia.api.image.ImageFetch.readImages(ImageFetch.java:217) ~[watermedia-2.1.37.jar%231489!/:2.1.37]
at TRANSFORMER/watermedia@2.1.37/org.watermedia.api.image.ImageFetch.readImages(ImageFetch.java:185) ~[watermedia-2.1.37.jar%231489!/:2.1.37]
at TRANSFORMER/watermedia@2.1.37/org.watermedia.api.image.ImageFetch.run(ImageFetch.java:155) ~[watermedia-2.1.37.jar%231489!/:2.1.37]
at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.FutureTask.run(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) ~[?:?]
at java.base/java.lang.Thread.run(Unknown Source) [?:?]
[13Jan2026 01:01:02.947] [ImageFetch-Worker-1/ERROR] [watermedia/ImageAPI]: Failed to fetch image, delegating to cache files
[13Jan2026 01:01:02.956] [ImageFetch-Worker-1/ERROR] [watermedia/ImageAPI]: Failed to decode gif via ImageIO, delegating to WaterMedia decoders
[13Jan2026 01:01:02.956] [ImageFetch-Worker-1/DEBUG] [watermedia/ImageAPI]: Error:
java.lang.IllegalArgumentException: Gif format detected, forced-delegation to WM decoders
at TRANSFORMER/watermedia@2.1.37/org.watermedia.api.image.ImageFetch.readImages(ImageFetch.java:217) ~[watermedia-2.1.37.jar%231489!/:2.1.37]
at TRANSFORMER/watermedia@2.1.37/org.watermedia.api.image.ImageFetch.readImages(ImageFetch.java:185) ~[watermedia-2.1.37.jar%231489!/:2.1.37]
at TRANSFORMER/watermedia@2.1.37/org.watermedia.api.image.ImageFetch.run(ImageFetch.java:155) ~[watermedia-2.1.37.jar%231489!/:2.1.37]
at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.FutureTask.run(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) ~[?:?]
at java.base/java.lang.Thread.run(Unknown Source) [?:?]
[13Jan2026 01:01:02.971] [ImageFetch-Worker-2/ERROR] [watermedia/ImageAPI]: Failed to fetch image, delegating to cache files
[13Jan2026 01:01:02.975] [ImageFetch-Worker-3/DEBUG] [watermedia/ImageAPI]: Successfully downloaded image from 'https://media1.tenor.com/m/3Vu-qpa-M0MAAAAC/happy-eevee.gif'
[13Jan2026 01:01:02.979] [ImageFetch-Worker-3/ERROR] [watermedia/ImageAPI]: Failed to decode gif via ImageIO, delegating to WaterMedia decoders
[13Jan2026 01:01:02.980] [ImageFetch-Worker-3/DEBUG] [watermedia/ImageAPI]: Error:
java.lang.IllegalArgumentException: Gif format detected, forced-delegation to WM decoders
at TRANSFORMER/watermedia@2.1.37/org.watermedia.api.image.ImageFetch.readImages(ImageFetch.java:217) ~[watermedia-2.1.37.jar%231489!/:2.1.37]
at TRANSFORMER/watermedia@2.1.37/org.watermedia.api.image.ImageFetch.run(ImageFetch.java:129) ~[watermedia-2.1.37.jar%231489!/:2.1.37]
at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.FutureTask.run(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) ~[?:?]
at java.base/java.lang.Thread.run(Unknown Source) [?:?]
[13Jan2026 01:01:02.991] [ImageFetch-Worker-2/ERROR] [watermedia/ImageAPI]: Failed to decode gif via ImageIO, delegating to WaterMedia decoders
[13Jan2026 01:01:02.991] [ImageFetch-Worker-2/DEBUG] [watermedia/ImageAPI]: Error:
java.lang.IllegalArgumentException: Gif format detected, forced-delegation to WM decoders
at TRANSFORMER/watermedia@2.1.37/org.watermedia.api.image.ImageFetch.readImages(ImageFetch.java:217) ~[watermedia-2.1.37.jar%231489!/:2.1.37]
at TRANSFORMER/watermedia@2.1.37/org.watermedia.api.image.ImageFetch.readImages(ImageFetch.java:185) ~[watermedia-2.1.37.jar%231489!/:2.1.37]
at TRANSFORMER/watermedia@2.1.37/org.watermedia.api.image.ImageFetch.run(ImageFetch.java:155) ~[watermedia-2.1.37.jar%231489!/:2.1.37]
at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.FutureTask.run(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) ~[?:?]
at java.base/java.lang.Thread.run(Unknown Source) [?:?]
[13Jan2026 01:01:03.084] [Render thread/INFO] [rainbows.Rainbows/]: Added rainbow to dimension minecraft:overworld
[13Jan2026 01:01:03.124] [ImageFetch-Worker-2/ERROR] [watermedia/ImageAPI]: Failed to fetch image, delegating to cache files
[13Jan2026 01:01:03.148] [ImageFetch-Worker-2/ERROR] [watermedia/ImageAPI]: Failed to decode gif via ImageIO, delegating to WaterMedia decoders
[13Jan2026 01:01:03.148] [ImageFetch-Worker-2/DEBUG] [watermedia/ImageAPI]: Error:
java.lang.IllegalArgumentException: Gif format detected, forced-delegation to WM decoders
at TRANSFORMER/watermedia@2.1.37/org.watermedia.api.image.ImageFetch.readImages(ImageFetch.java:217) ~[watermedia-2.1.37.jar%231489!/:2.1.37]
at TRANSFORMER/watermedia@2.1.37/org.watermedia.api.image.ImageFetch.readImages(ImageFetch.java:185) ~[watermedia-2.1.37.jar%231489!/:2.1.37]
at TRANSFORMER/watermedia@2.1.37/org.watermedia.api.image.ImageFetch.run(ImageFetch.java:155) ~[watermedia-2.1.37.jar%231489!/:2.1.37]
at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.FutureTask.run(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) ~[?:?]
at java.base/java.lang.Thread.run(Unknown Source) [?:?]
[13Jan2026 01:01:03.161] [ImageFetch-Worker-1/ERROR] [watermedia/ImageAPI]: Failed to fetch image, delegating to cache files
[13Jan2026 01:01:03.181] [ImageFetch-Worker-1/ERROR] [watermedia/ImageAPI]: Failed to decode gif via ImageIO, delegating to WaterMedia decoders
[13Jan2026 01:01:03.181] [ImageFetch-Worker-1/DEBUG] [watermedia/ImageAPI]: Error:
java.lang.IllegalArgumentException: Gif format detected, forced-delegation to WM decoders
at TRANSFORMER/watermedia@2.1.37/org.watermedia.api.image.ImageFetch.readImages(ImageFetch.java:217) ~[watermedia-2.1.37.jar%231489!/:2.1.37]
at TRANSFORMER/watermedia@2.1.37/org.watermedia.api.image.ImageFetch.readImages(ImageFetch.java:185) ~[watermedia-2.1.37.jar%231489!/:2.1.37]
at TRANSFORMER/watermedia@2.1.37/org.watermedia.api.image.ImageFetch.run(ImageFetch.java:155) ~[watermedia-2.1.37.jar%231489!/:2.1.37]
at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.FutureTask.run(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) ~[?:?]
at java.base/java.lang.Thread.run(Unknown Source) [?:?]
[13Jan2026 01:01:03.195] [Render thread/DEBUG] [mixin/]: Mixing FilteringRendererMixin from extra_gauges.mixins.json into com.simibubi.create.foundation.blockEntity.behaviour.filtering.FilteringRenderer
[13Jan2026 01:01:03.253] [Render thread/DEBUG] [mixin/]: Mixing PackagePortTargetSelectionHandlerMixin from create_vibrant_vaults.mixins.json into com.simibubi.create.content.logistics.packagePort.PackagePortTargetSelectionHandler
[13Jan2026 01:01:03.267] [Render thread/DEBUG] [mixin/]: Mixing FactoryPanelConnectionHandlerMixin from extra_gauges.mixins.json into com.simibubi.create.content.logistics.factoryBoard.FactoryPanelConnectionHandler
[13Jan2026 01:01:03.267] [Render thread/DEBUG] [mixin/]: Renaming synthetic method lambda$onRightClick$0(Lnet/minecraft/client/Minecraft;Lnet/minecraft/world/phys/BlockHitResult;Lnet/liukrast/eg/api/logistics/board/PanelConnection;)Lnet/liukrast/eg/api/util/ConnectionExtra; to mdd2498d$extra_gauges$lambda$onRightClick$0$0 in extra_gauges.mixins.json:FactoryPanelConnectionHandlerMixin from mod extra_gauges
[13Jan2026 01:01:03.274] [Render thread/DEBUG] [mixin/]: Mixing FactoryPanelConnectionHandlerMixin from create_vibrant_vaults.mixins.json into com.simibubi.create.content.logistics.factoryBoard.FactoryPanelConnectionHandler
[13Jan2026 01:01:03.276] [ImageFetch-Worker-1/ERROR] [watermedia/ImageAPI]: Failed to fetch image, delegating to cache files
[13Jan2026 01:01:03.285] [Render thread/DEBUG] [mixin/]: extra_gauges.mixins.json:FactoryPanelConnectionHandlerMixin from mod extra_gauges->@Inject::checkForIssues(Lcom/simibubi/create/content/logistics/factoryBoard/FactoryPanelBehaviour;Lcom/simibubi/create/content/logistics/factoryBoard/FactoryPanelBehaviour;Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfoReturnable;)V does use it's CallbackInfoReturnable
[13Jan2026 01:01:03.285] [Render thread/DEBUG] [mixin/]: extra_gauges.mixins.json:FactoryPanelConnectionHandlerMixin from mod extra_gauges->@Inject::checkForIssues(Lcom/simibubi/create/content/logistics/factoryBoard/FactoryPanelBehaviour;Lcom/simibubi/create/content/logistics/factoryBoard/FactoryPanelBehaviour;Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfoReturnable;)V does use it's CallbackInfoReturnable
[13Jan2026 01:01:03.285] [Render thread/DEBUG] [mixin/]: extra_gauges.mixins.json:FactoryPanelConnectionHandlerMixin from mod extra_gauges->@Inject::checkForIssues(Lcom/simibubi/create/content/logistics/factoryBoard/FactoryPanelBehaviour;Lcom/simibubi/create/content/logistics/factoryBoard/FactoryPanelBehaviour;Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfoReturnable;)V does use it's CallbackInfoReturnable
[13Jan2026 01:01:03.285] [Render thread/DEBUG] [mixin/]: extra_gauges.mixins.json:FactoryPanelConnectionHandlerMixin from mod extra_gauges->@Inject::checkForIssues(Lcom/simibubi/create/content/logistics/factoryBoard/FactoryPanelBehaviour;Lcom/simibubi/create/content/logistics/factoryBoard/FactoryPanelBehaviour;Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfoReturnable;)V does use it's CallbackInfoReturnable
[13Jan2026 01:01:03.285] [Render thread/DEBUG] [mixin/]: extra_gauges.mixins.json:FactoryPanelConnectionHandlerMixin from mod extra_gauges->@Inject::checkForIssues(Lcom/simibubi/create/content/logistics/factoryBoard/FactoryPanelBehaviour;Lcom/simibubi/create/content/logistics/factoryBoard/FactoryPanelBehaviour;Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfoReturnable;)V does use it's CallbackInfoReturnable
[13Jan2026 01:01:03.285] [Render thread/DEBUG] [mixin/]: extra_gauges.mixins.json:FactoryPanelConnectionHandlerMixin from mod extra_gauges->@Inject::checkForIssues(Lcom/simibubi/create/content/logistics/factoryBoard/FactoryPanelBehaviour;Lcom/simibubi/create/content/logistics/factoryBoard/FactoryPanelBehaviour;Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfoReturnable;)V does use it's CallbackInfoReturnable
[13Jan2026 01:01:03.285] [Render thread/DEBUG] [mixin/]: extra_gauges.mixins.json:FactoryPanelConnectionHandlerMixin from mod extra_gauges->@Inject::checkForIssues(Lcom/simibubi/create/content/logistics/factoryBoard/FactoryPanelBehaviour;Lcom/simibubi/create/content/logistics/factoryBoard/FactoryPanelBehaviour;Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfoReturnable;)V does use it's CallbackInfoReturnable
[13Jan2026 01:01:03.285] [Render thread/DEBUG] [mixin/]: extra_gauges.mixins.json:FactoryPanelConnectionHandlerMixin from mod extra_gauges->@Inject::checkForIssues(Lcom/simibubi/create/content/logistics/factoryBoard/FactoryPanelBehaviour;Lcom/simibubi/create/content/logistics/factoryBoard/FactoryPanelBehaviour;Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfoReturnable;)V does use it's CallbackInfoReturnable
[13Jan2026 01:01:03.285] [Render thread/DEBUG] [mixin/]: extra_gauges.mixins.json:FactoryPanelConnectionHandlerMixin from mod extra_gauges->@Inject::checkForIssues(Lcom/simibubi/create/content/logistics/factoryBoard/FactoryPanelBehaviour;Lcom/simibubi/create/content/logistics/factoryBoard/FactoryPanelBehaviour;Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfoReturnable;)V does use it's CallbackInfoReturnable
[13Jan2026 01:01:03.286] [Render thread/DEBUG] [mixin/]: extra_gauges.mixins.json:FactoryPanelConnectionHandlerMixin from mod extra_gauges->@Inject::onRightClick(Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfoReturnable;)V does use it's CallbackInfoReturnable
[13Jan2026 01:01:03.286] [Render thread/DEBUG] [mixin/]: create_vibrant_vaults.mixins.json:FactoryPanelConnectionHandlerMixin from mod create_vibrant_vaults->@Inject::createVibrantVaults$clearClientTickBlockState(Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V doesn't use it's CallbackInfo
[13Jan2026 01:01:03.286] [Render thread/DEBUG] [mixin/]: create_vibrant_vaults.mixins.json:FactoryPanelConnectionHandlerMixin from mod create_vibrant_vaults->@Inject::createVibrantVaults$clearClientTickBlockState(Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V doesn't use it's CallbackInfo
[13Jan2026 01:01:03.286] [Render thread/DEBUG] [mixin/]: create_vibrant_vaults.mixins.json:FactoryPanelConnectionHandlerMixin from mod create_vibrant_vaults->@Inject::createVibrantVaults$clearClientTickBlockState(Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V doesn't use it's CallbackInfo
[13Jan2026 01:01:03.286] [Render thread/DEBUG] [mixin/]: create_vibrant_vaults.mixins.json:FactoryPanelConnectionHandlerMixin from mod create_vibrant_vaults->@Inject::createVibrantVaults$clearClientTickBlockState(Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V doesn't use it's CallbackInfo
[13Jan2026 01:01:03.286] [Render thread/DEBUG] [mixin/]: create_vibrant_vaults.mixins.json:FactoryPanelConnectionHandlerMixin from mod create_vibrant_vaults->@Inject::createVibrantVaults$clearClientTickBlockState(Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V doesn't use it's CallbackInfo
[13Jan2026 01:01:03.286] [Render thread/DEBUG] [mixin/]: create_vibrant_vaults.mixins.json:FactoryPanelConnectionHandlerMixin from mod create_vibrant_vaults->@Inject::createVibrantVaults$clearClientTickBlockState(Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V doesn't use it's CallbackInfo
[13Jan2026 01:01:03.286] [Render thread/DEBUG] [mixin/]: create_vibrant_vaults.mixins.json:FactoryPanelConnectionHandlerMixin from mod create_vibrant_vaults->@Inject::createVibrantVaults$clearClientTickBlockState(Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V doesn't use it's CallbackInfo
[13Jan2026 01:01:03.286] [Render thread/DEBUG] [mixin/]: create_vibrant_vaults.mixins.json:FactoryPanelConnectionHandlerMixin from mod create_vibrant_vaults->@Inject::createVibrantVaults$clearClientTickBlockState(Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V doesn't use it's CallbackInfo
[13Jan2026 01:01:03.290] [Render thread/DEBUG] [BattleMessageSubscriber/]: [BattleMessageSubscriber] Local player name: Sabertoothknight
[13Jan2026 01:01:03.296] [ImageFetch-Worker-1/ERROR] [watermedia/ImageAPI]: Failed to decode gif via ImageIO, delegating to WaterMedia decoders
[13Jan2026 01:01:03.296] [ImageFetch-Worker-1/DEBUG] [watermedia/ImageAPI]: Error:
java.lang.IllegalArgumentException: Gif format detected, forced-delegation to WM decoders
at TRANSFORMER/watermedia@2.1.37/org.watermedia.api.image.ImageFetch.readImages(ImageFetch.java:217) ~[watermedia-2.1.37.jar%231489!/:2.1.37]
at TRANSFORMER/watermedia@2.1.37/org.watermedia.api.image.ImageFetch.readImages(ImageFetch.java:185) ~[watermedia-2.1.37.jar%231489!/:2.1.37]
at TRANSFORMER/watermedia@2.1.37/org.watermedia.api.image.ImageFetch.run(ImageFetch.java:155) ~[watermedia-2.1.37.jar%231489!/:2.1.37]
at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.FutureTask.run(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) ~[?:?]
at java.base/java.lang.Thread.run(Unknown Source) [?:?]
[13Jan2026 01:01:03.317] [Render thread/INFO] [de.keksuccino.fancymenu.networking.packets.handshake.ClientSideHandshakePacketLogic/]: [FANCYMENU] Connected to a server with FancyMenu installed: local_lan_world
[13Jan2026 01:01:03.349] [ImageFetch-Worker-2/ERROR] [watermedia/ImageAPI]: Failed to fetch image, delegating to cache files
[13Jan2026 01:01:03.363] [ImageFetch-Worker-2/ERROR] [watermedia/ImageAPI]: Failed to decode gif via ImageIO, delegating to WaterMedia decoders
[13Jan2026 01:01:03.363] [ImageFetch-Worker-2/DEBUG] [watermedia/ImageAPI]: Error:
java.lang.IllegalArgumentException: Gif format detected, forced-delegation to WM decoders
at TRANSFORMER/watermedia@2.1.37/org.watermedia.api.image.ImageFetch.readImages(ImageFetch.java:217) ~[watermedia-2.1.37.jar%231489!/:2.1.37]
at TRANSFORMER/watermedia@2.1.37/org.watermedia.api.image.ImageFetch.readImages(ImageFetch.java:185) ~[watermedia-2.1.37.jar%231489!/:2.1.37]
at TRANSFORMER/watermedia@2.1.37/org.watermedia.api.image.ImageFetch.run(ImageFetch.java:155) ~[watermedia-2.1.37.jar%231489!/:2.1.37]
at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.FutureTask.run(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) ~[?:?]
at java.base/java.lang.Thread.run(Unknown Source) [?:?]
[13Jan2026 01:01:03.465] [ImageFetch-Worker-1/DEBUG] [watermedia/ImageAPI]: Successfully downloaded image from 'https://media1.tenor.com/m/UMr2aYv-rIMAAAAC/portal.gif'
[13Jan2026 01:01:03.479] [ImageFetch-Worker-1/ERROR] [watermedia/ImageAPI]: Failed to decode gif via ImageIO, delegating to WaterMedia decoders
[13Jan2026 01:01:03.479] [ImageFetch-Worker-1/DEBUG] [watermedia/ImageAPI]: Error:
java.lang.IllegalArgumentException: Gif format detected, forced-delegation to WM decoders
at TRANSFORMER/watermedia@2.1.37/org.watermedia.api.image.ImageFetch.readImages(ImageFetch.java:217) ~[watermedia-2.1.37.jar%231489!/:2.1.37]
at TRANSFORMER/watermedia@2.1.37/org.watermedia.api.image.ImageFetch.run(ImageFetch.java:129) ~[watermedia-2.1.37.jar%231489!/:2.1.37]
at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.FutureTask.run(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) ~[?:?]
at java.base/java.lang.Thread.run(Unknown Source) [?:?]
[13Jan2026 01:01:03.628] [Render thread/DEBUG] [mixin/]: Mixing net.minecraft.util.ParticleUtilsMixin from mixins.redirected_neoforge_1.21.1.json into net.minecraft.util.ParticleUtils
[13Jan2026 01:01:03.627] [ImageFetch-Worker-2/ERROR] [watermedia/ImageAPI]: Failed to fetch image, delegating to cache files
[13Jan2026 01:01:03.628] [Render thread/DEBUG] [mixin/]: mixins.redirected_neoforge_1.21.1.json:net.minecraft.util.ParticleUtilsMixin from mod redirected: Class version 65 required is higher than the class version supported by the current version of Mixin (JAVA_17 supports class version 61)
[13Jan2026 01:01:03.635] [ImageFetch-Worker-2/ERROR] [watermedia/ImageAPI]: Failed to decode gif via ImageIO, delegating to WaterMedia decoders
[13Jan2026 01:01:03.635] [ImageFetch-Worker-2/DEBUG] [watermedia/ImageAPI]: Error:
java.lang.IllegalArgumentException: Gif format detected, forced-delegation to WM decoders
at TRANSFORMER/watermedia@2.1.37/org.watermedia.api.image.ImageFetch.readImages(ImageFetch.java:217) ~[watermedia-2.1.37.jar%231489!/:2.1.37]
at TRANSFORMER/watermedia@2.1.37/org.watermedia.api.image.ImageFetch.readImages(ImageFetch.java:185) ~[watermedia-2.1.37.jar%231489!/:2.1.37]
at TRANSFORMER/watermedia@2.1.37/org.watermedia.api.image.ImageFetch.run(ImageFetch.java:155) ~[watermedia-2.1.37.jar%231489!/:2.1.37]
at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.FutureTask.run(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) ~[?:?]
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) ~[?:?]
at java.base/java.lang.Thread.run(Unknown Source) [?:?]
[13Jan2026 01:01:04.012] [Render thread/DEBUG] [mixin/]: Mixing sodium.PendingSectionMeshUploadAccessor from littletiles.mixins.json into net.caffeinemc.mods.sodium.client.render.chunk.region.RenderRegionManager$PendingSectionMeshUpload
[13Jan2026 01:01:04.023] [Render thread/DEBUG] [mixin/]: Mixing MixinRenderRegionArenas from mixins.iris.compat.sodium.json into net.caffeinemc.mods.sodium.client.render.chunk.region.RenderRegion$DeviceResources
[13Jan2026 01:01:04.024] [Render thread/DEBUG] [mixin/]: mixins.iris.compat.sodium.json:MixinRenderRegionArenas from mod iris: Class version 65 required is higher than the class version supported by the current version of Mixin (JAVA_8 supports class version 52)
[13Jan2026 01:01:04.034] [Render thread/DEBUG] [mixin/]: Mixing sodium.GlBufferSegmentAccessor from littletiles.mixins.json into net.caffeinemc.mods.sodium.client.gl.arena.GlBufferSegment
[13Jan2026 01:01:04.052] [Render thread/DEBUG] [mixin/]: Mixing sodium.SectionRenderDataStorageAccessor from littletiles.mixins.json into net.caffeinemc.mods.sodium.client.render.chunk.data.SectionRenderDataStorage
[13Jan2026 01:01:04.195] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:04.200] [Render thread/DEBUG] [mixin/]: Mixing MixinScreenEffectRenderer from mixins.iris.json into net.minecraft.client.renderer.ScreenEffectRenderer
[13Jan2026 01:01:04.200] [Render thread/DEBUG] [mixin/]: mixins.iris.json:MixinScreenEffectRenderer from mod iris: Class version 65 required is higher than the class version supported by the current version of Mixin (JAVA_8 supports class version 52)
[13Jan2026 01:01:04.200] [Render thread/DEBUG] [mixin/]: Mixing client.compat115plus.InGameOverlayRendererMixin from pehkui.mixins.json into net.minecraft.client.renderer.ScreenEffectRenderer
[13Jan2026 01:01:04.200] [Render thread/DEBUG] [mixin/]: pehkui.mixins.json:client.compat115plus.InGameOverlayRendererMixin from mod pehkui: Class version 65 required is higher than the class version supported by the current version of Mixin (JAVA_17 supports class version 61)
[13Jan2026 01:01:04.202] [Render thread/DEBUG] [mixin/]: mixins.iris.json:MixinScreenEffectRenderer from mod iris->@Inject::iris$disableUnderWaterOverlayRendering(Lnet/minecraft/client/Minecraft;Lcom/mojang/blaze3d/vertex/PoseStack;Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V does use it's CallbackInfo
[13Jan2026 01:01:04.297] [Render thread/INFO] [Easy NPC: Core/]: [Texture Manager] Registered file C:\Users\********\curseforge\minecraft\Instances\NOOTIS ULTIMATE COMPLETE\config\easy_npc\skin\humanoid\lelouch-hot-springs.png with image NativeImage[RGBA 64x64@1654548792512S] for texture TextureModelKey{uuid=73963338-9e5a-34b1-a849-ebfda7d50176, skinModel=HUMANOID, subType='HUMANOID, resourceName=''} with minecraft:dynamic/easy_npc_client_texture_humanoid_73963338-9e5a-34b1-a849-ebfda7d50176_2.
[13Jan2026 01:01:04.297] [Render thread/INFO] [Easy NPC: Core/]: [Texture Manager] Registered cached texture file C:\Users\********\curseforge\minecraft\Instances\NOOTIS ULTIMATE COMPLETE\config\easy_npc\skin\humanoid\lelouch-hot-springs.png for TextureModelKey{uuid=73963338-9e5a-34b1-a849-ebfda7d50176, skinModel=HUMANOID, subType='HUMANOID, resourceName=''} with minecraft:dynamic/easy_npc_client_texture_humanoid_73963338-9e5a-34b1-a849-ebfda7d50176_2
[13Jan2026 01:01:04.300] [Render thread/INFO] [Easy NPC: Core/]: [Texture Manager] Registered file C:\Users\********\curseforge\minecraft\Instances\NOOTIS ULTIMATE COMPLETE\config\easy_npc\skin\humanoid_slim\hot-springs-tsukimi.png with image NativeImage[RGBA 64x64@1654196931456S] for texture TextureModelKey{uuid=b84c6e87-70ee-3477-9603-037f21c3e48d, skinModel=HUMANOID_SLIM, subType='HUMANOID_SLIM, resourceName=''} with minecraft:dynamic/easy_npc_client_texture_humanoid_slim_b84c6e87-70ee-3477-9603-037f21c3e48d_2.
[13Jan2026 01:01:04.300] [Render thread/INFO] [Easy NPC: Core/]: [Texture Manager] Registered cached texture file C:\Users\********\curseforge\minecraft\Instances\NOOTIS ULTIMATE COMPLETE\config\easy_npc\skin\humanoid_slim\hot-springs-tsukimi.png for TextureModelKey{uuid=b84c6e87-70ee-3477-9603-037f21c3e48d, skinModel=HUMANOID_SLIM, subType='HUMANOID_SLIM, resourceName=''} with minecraft:dynamic/easy_npc_client_texture_humanoid_slim_b84c6e87-70ee-3477-9603-037f21c3e48d_2
[13Jan2026 01:01:04.303] [Render thread/INFO] [Easy NPC: Core/]: [Texture Manager] Registered file C:\Users\********\curseforge\minecraft\Instances\NOOTIS ULTIMATE COMPLETE\config\easy_npc\skin\humanoid_slim\hot-spring.png with image NativeImage[RGBA 64x64@1654196995136S] for texture TextureModelKey{uuid=1cc71f5c-b44c-3f94-9088-80be0469a5dd, skinModel=HUMANOID_SLIM, subType='HUMANOID_SLIM, resourceName=''} with minecraft:dynamic/easy_npc_client_texture_humanoid_slim_1cc71f5c-b44c-3f94-9088-80be0469a5dd_2.
[13Jan2026 01:01:04.303] [Render thread/INFO] [Easy NPC: Core/]: [Texture Manager] Registered cached texture file C:\Users\********\curseforge\minecraft\Instances\NOOTIS ULTIMATE COMPLETE\config\easy_npc\skin\humanoid_slim\hot-spring.png for TextureModelKey{uuid=1cc71f5c-b44c-3f94-9088-80be0469a5dd, skinModel=HUMANOID_SLIM, subType='HUMANOID_SLIM, resourceName=''} with minecraft:dynamic/easy_npc_client_texture_humanoid_slim_1cc71f5c-b44c-3f94-9088-80be0469a5dd_2
[13Jan2026 01:01:04.306] [Render thread/INFO] [Easy NPC: Core/]: [Texture Manager] Registered file C:\Users\********\curseforge\minecraft\Instances\NOOTIS ULTIMATE COMPLETE\config\easy_npc\skin\humanoid_slim\chorlotte-hot-springs.png with image NativeImage[RGBA 64x64@1654197325248S] for texture TextureModelKey{uuid=1d37c031-cfd6-3279-911a-4bedc38ae1e3, skinModel=HUMANOID_SLIM, subType='HUMANOID_SLIM, resourceName=''} with minecraft:dynamic/easy_npc_client_texture_humanoid_slim_1d37c031-cfd6-3279-911a-4bedc38ae1e3_2.
[13Jan2026 01:01:04.306] [Render thread/INFO] [Easy NPC: Core/]: [Texture Manager] Registered cached texture file C:\Users\********\curseforge\minecraft\Instances\NOOTIS ULTIMATE COMPLETE\config\easy_npc\skin\humanoid_slim\chorlotte-hot-springs.png for TextureModelKey{uuid=1d37c031-cfd6-3279-911a-4bedc38ae1e3, skinModel=HUMANOID_SLIM, subType='HUMANOID_SLIM, resourceName=''} with minecraft:dynamic/easy_npc_client_texture_humanoid_slim_1d37c031-cfd6-3279-911a-4bedc38ae1e3_2
[13Jan2026 01:01:04.308] [Render thread/INFO] [Easy NPC: Core/]: [Texture Manager] Registered file C:\Users\********\curseforge\minecraft\Instances\NOOTIS ULTIMATE COMPLETE\config\easy_npc\skin\humanoid\percy-hot-springs.png with image NativeImage[RGBA 64x64@1654197390976S] for texture TextureModelKey{uuid=c64aaaa7-41f0-3f33-a0de-b1c70cfd150f, skinModel=HUMANOID, subType='HUMANOID, resourceName=''} with minecraft:dynamic/easy_npc_client_texture_humanoid_c64aaaa7-41f0-3f33-a0de-b1c70cfd150f_2.
[13Jan2026 01:01:04.308] [Render thread/INFO] [Easy NPC: Core/]: [Texture Manager] Registered cached texture file C:\Users\********\curseforge\minecraft\Instances\NOOTIS ULTIMATE COMPLETE\config\easy_npc\skin\humanoid\percy-hot-springs.png for TextureModelKey{uuid=c64aaaa7-41f0-3f33-a0de-b1c70cfd150f, skinModel=HUMANOID, subType='HUMANOID, resourceName=''} with minecraft:dynamic/easy_npc_client_texture_humanoid_c64aaaa7-41f0-3f33-a0de-b1c70cfd150f_2
[13Jan2026 01:01:04.309] [Render thread/INFO] [Easy NPC: Core/]: [Texture Manager] Found texture file in cache, will re-used file C:\Users\********\curseforge\minecraft\Instances\NOOTIS ULTIMATE COMPLETE\easy_npc\cache\player_skin\humanoid\7c947d61-9dda-4765-8337-4525cc4b3d74.png for TextureModelKey{uuid=7c947d61-9dda-4765-8337-4525cc4b3d74, skinModel=HUMANOID, subType='HUMANOID, resourceName=''}
[13Jan2026 01:01:04.310] [Render thread/INFO] [Easy NPC: Core/]: [Texture Manager] Registered file C:\Users\********\curseforge\minecraft\Instances\NOOTIS ULTIMATE COMPLETE\easy_npc\cache\player_skin\humanoid\7c947d61-9dda-4765-8337-4525cc4b3d74.png with image NativeImage[RGBA 64x64@1654197456000S] for texture TextureModelKey{uuid=7c947d61-9dda-4765-8337-4525cc4b3d74, skinModel=HUMANOID, subType='HUMANOID, resourceName=''} with minecraft:dynamic/easy_npc_client_texture_humanoid_7c947d61-9dda-4765-8337-4525cc4b3d74_2.
[13Jan2026 01:01:04.312] [Render thread/INFO] [Easy NPC: Core/]: [Texture Manager] Found texture file in cache, will re-used file C:\Users\********\curseforge\minecraft\Instances\NOOTIS ULTIMATE COMPLETE\easy_npc\cache\player_skin\humanoid\420442f3-67cd-4255-860c-ec7320c0bd16.png for TextureModelKey{uuid=420442f3-67cd-4255-860c-ec7320c0bd16, skinModel=HUMANOID, subType='HUMANOID, resourceName=''}
[13Jan2026 01:01:04.313] [Render thread/INFO] [Easy NPC: Core/]: [Texture Manager] Registered file C:\Users\********\curseforge\minecraft\Instances\NOOTIS ULTIMATE COMPLETE\easy_npc\cache\player_skin\humanoid\420442f3-67cd-4255-860c-ec7320c0bd16.png with image NativeImage[RGBA 64x64@1654197519104S] for texture TextureModelKey{uuid=420442f3-67cd-4255-860c-ec7320c0bd16, skinModel=HUMANOID, subType='HUMANOID, resourceName=''} with minecraft:dynamic/easy_npc_client_texture_humanoid_420442f3-67cd-4255-860c-ec7320c0bd16_2.
[13Jan2026 01:01:04.688] [ImageFetch-Worker-3/DEBUG] [watermedia/ImageAPI]: Detected a video type from 'https://www.youtube.com/watch?v=R_FQU4KzN7A'
[13Jan2026 01:01:05.024] [Render thread/DEBUG] [mixin/]: Mixing client.BattleGUIMixin from rctapi.mixins.json into com.cobblemon.mod.common.client.gui.battle.BattleGUI
[13Jan2026 01:01:05.024] [Render thread/DEBUG] [mixin/]: Renaming synthetic method lambda$injectSelectAction$3()Ljava/lang/Boolean; to mdd2498d$rctapi$lambda$injectSelectAction$3$0 in rctapi.mixins.json:client.BattleGUIMixin from mod rctapi
[13Jan2026 01:01:05.024] [Render thread/DEBUG] [mixin/]: Renaming synthetic method lambda$injectSelectAction$2(Lcom/cobblemon/mod/common/client/battle/ClientBattle;)V to mdd2498d$rctapi$lambda$injectSelectAction$2$1 in rctapi.mixins.json:client.BattleGUIMixin from mod rctapi
[13Jan2026 01:01:05.024] [Render thread/DEBUG] [mixin/]: Renaming synthetic method lambda$injectSelectAction$1(Lcom/cobblemon/mod/common/client/battle/ClientBattleSide;)Z to mdd2498d$rctapi$lambda$injectSelectAction$1$2 in rctapi.mixins.json:client.BattleGUIMixin from mod rctapi
[13Jan2026 01:01:05.024] [Render thread/DEBUG] [mixin/]: Renaming synthetic method lambda$injectSelectAction$0(Lcom/cobblemon/mod/common/client/battle/ClientBattleActor;)Z to mdd2498d$rctapi$lambda$injectSelectAction$0$3 in rctapi.mixins.json:client.BattleGUIMixin from mod rctapi
[13Jan2026 01:01:05.025] [Render thread/DEBUG] [mixin/]: Mixing BattleGUIOpacityMixin from cobblemon-battle-extras.client.mixins.json into com.cobblemon.mod.common.client.gui.battle.BattleGUI
[13Jan2026 01:01:05.026] [Render thread/DEBUG] [mixin/]: Mixing BattleGUIMidnightControlsMixin from cobblemon-battle-extras.client.mixins.json into com.cobblemon.mod.common.client.gui.battle.BattleGUI
[13Jan2026 01:01:05.028] [Render thread/DEBUG] [mixin/]: rctapi.mixins.json:client.BattleGUIMixin from mod rctapi->@Inject::injectSelectAction(Lcom/cobblemon/mod/common/client/battle/SingleActionRequest;Lcom/cobblemon/mod/common/battles/ShowdownActionResponse;Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V does use it's CallbackInfo
[13Jan2026 01:01:05.028] [Render thread/DEBUG] [mixin/]: cobblemon-battle-extras.client.mixins.json:BattleGUIOpacityMixin from mod cobblemon_battle_extras->@Inject::captureOpacityOnSet(FLorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V doesn't use it's CallbackInfo
[13Jan2026 01:01:06.202] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:06.255] [Render thread/INFO] [Easy NPC: Core/]: [Texture Manager] Registered file C:\Users\********\curseforge\minecraft\Instances\NOOTIS ULTIMATE COMPLETE\config\easy_npc\skin\humanoid\cbf386fc181fc37e.png with image NativeImage[RGBA 64x64@1641842478400S] for texture TextureModelKey{uuid=7e31f92a-4111-3148-b56f-1bf2297ebcfd, skinModel=HUMANOID, subType='HUMANOID, resourceName=''} with minecraft:dynamic/easy_npc_client_texture_humanoid_7e31f92a-4111-3148-b56f-1bf2297ebcfd_2.
[13Jan2026 01:01:06.255] [Render thread/INFO] [Easy NPC: Core/]: [Texture Manager] Registered cached texture file C:\Users\********\curseforge\minecraft\Instances\NOOTIS ULTIMATE COMPLETE\config\easy_npc\skin\humanoid\cbf386fc181fc37e.png for TextureModelKey{uuid=7e31f92a-4111-3148-b56f-1bf2297ebcfd, skinModel=HUMANOID, subType='HUMANOID, resourceName=''} with minecraft:dynamic/easy_npc_client_texture_humanoid_7e31f92a-4111-3148-b56f-1bf2297ebcfd_2
[13Jan2026 01:01:06.713] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:07.339] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:07.483] [Render thread/DEBUG] [mixin/]: Mixing client.GhostRecipeAccessor from brewinandchewin.mixins.json into net.minecraft.client.gui.screens.recipebook.GhostRecipe
[13Jan2026 01:01:07.483] [Render thread/DEBUG] [mixin/]: brewinandchewin.mixins.json:client.GhostRecipeAccessor from mod brewinandchewin: Class version 65 required is higher than the class version supported by the current version of Mixin (JAVA_17 supports class version 61)
[13Jan2026 01:01:07.503] [Render thread/INFO] [de.keksuccino.fancymenu.customization.layer.ScreenCustomizationLayerHandler/]: [FANCYMENU] ScreenCustomizationLayer registered: inventory_screen
[13Jan2026 01:01:07.532] [Render thread/DEBUG] [mixin/]: Mixing AttributesGuiHideUnchangedMixin from extra_apoth_compat.mixins.json into dev.shadowsoffire.apothic_attributes.client.AttributesGui
[13Jan2026 01:01:07.532] [Render thread/DEBUG] [mixin/]: extra_apoth_compat.mixins.json:AttributesGuiHideUnchangedMixin from mod extra_apoth_compat: Class version 65 required is higher than the class version supported by the current version of Mixin (JAVA_17 supports class version 61)
[13Jan2026 01:01:07.532] [Render thread/DEBUG] [mixin/]: Renaming synthetic method lambda$modifyHideUnchangedFilter$0(Lnet/minecraft/world/entity/ai/attributes/AttributeInstance;)Z to mdd2498d$extra_apoth_compat$lambda$modifyHideUnchangedFilter$0$0 in extra_apoth_compat.mixins.json:AttributesGuiHideUnchangedMixin from mod extra_apoth_compat
[13Jan2026 01:01:07.763] [Render thread/DEBUG] [mixin/]: Mixing ClientTextTooltipMixin from iceberg.mixins.json into net.minecraft.client.gui.screens.inventory.tooltip.ClientTextTooltip
[13Jan2026 01:01:07.763] [Render thread/DEBUG] [mixin/]: iceberg.mixins.json:ClientTextTooltipMixin from mod iceberg: Class version 65 required is higher than the class version supported by the current version of Mixin (JAVA_17 supports class version 61)
[13Jan2026 01:01:07.768] [Render thread/DEBUG] [mixin/]: iceberg.mixins.json:ClientTextTooltipMixin from mod iceberg->@Inject::adjustWidth(Lnet/minecraft/client/gui/Font;Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfoReturnable;)V does use it's CallbackInfoReturnable
[13Jan2026 01:01:07.768] [Render thread/DEBUG] [mixin/]: iceberg.mixins.json:ClientTextTooltipMixin from mod iceberg->@Inject::adjustHeight(Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfoReturnable;)V does use it's CallbackInfoReturnable
[13Jan2026 01:01:08.286] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:08.467] [Render thread/DEBUG] [mixin/]: Mixing client.DefaultTooltipPositionerMixin from accessories-common.mixins.json into net.minecraft.client.gui.screens.inventory.tooltip.DefaultTooltipPositioner
[13Jan2026 01:01:08.467] [Render thread/DEBUG] [mixin/]: accessories-common.mixins.json:client.DefaultTooltipPositionerMixin from mod accessories: Class version 65 required is higher than the class version supported by the current version of Mixin (JAVA_17 supports class version 61)
[13Jan2026 01:01:08.468] [Render thread/DEBUG] [mixin/]: accessories-common.mixins.json:client.DefaultTooltipPositionerMixin from mod accessories->@Inject::accessories$forceLeftPositioning(IILorg/joml/Vector2i;IILorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V doesn't use it's CallbackInfo
[13Jan2026 01:01:08.468] [Render thread/DEBUG] [mixin/]: accessories-common.mixins.json:client.DefaultTooltipPositionerMixin from mod accessories->@Inject::accessories$forceLeftPositioning(IILorg/joml/Vector2i;IILorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V has 0 override(s) in child classes
[13Jan2026 01:01:08.469] [Render thread/DEBUG] [mixin/]: accessories-common.mixins.json:client.DefaultTooltipPositionerMixin from mod accessories->@Inject::accessories$forceLeftPositioning(IILorg/joml/Vector2i;IILorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V won't be passed a CallbackInfo as a result
[13Jan2026 01:01:08.511] [Render thread/DEBUG] [mixin/]: Mixing TooltipRenderUtilMixin from iceberg.mixins.json into net.minecraft.client.gui.screens.inventory.tooltip.TooltipRenderUtil
[13Jan2026 01:01:08.511] [Render thread/DEBUG] [mixin/]: iceberg.mixins.json:TooltipRenderUtilMixin from mod iceberg: Class version 65 required is higher than the class version supported by the current version of Mixin (JAVA_17 supports class version 61)
[13Jan2026 01:01:08.514] [Render thread/DEBUG] [mixin/]: Mixing TooltipRenderUtilMixin from iceberg.neoforge.mixins.json into net.minecraft.client.gui.screens.inventory.tooltip.TooltipRenderUtil
[13Jan2026 01:01:08.514] [Render thread/DEBUG] [mixin/]: iceberg.neoforge.mixins.json:TooltipRenderUtilMixin from mod iceberg: Class version 65 required is higher than the class version supported by the current version of Mixin (JAVA_17 supports class version 61)
[13Jan2026 01:01:08.520] [Render thread/DEBUG] [mixin/]: iceberg.mixins.json:TooltipRenderUtilMixin from mod iceberg->@Inject::icebergRenderFrameGradientOne(Lnet/minecraft/client/gui/GuiGraphics;IIIIIIILorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V doesn't use it's CallbackInfo
[13Jan2026 01:01:08.520] [Render thread/DEBUG] [mixin/]: iceberg.mixins.json:TooltipRenderUtilMixin from mod iceberg->@Inject::icebergRenderFrameGradientTwo(Lnet/minecraft/client/gui/GuiGraphics;IIIIIIILorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V doesn't use it's CallbackInfo
[13Jan2026 01:01:08.520] [Render thread/DEBUG] [mixin/]: iceberg.mixins.json:TooltipRenderUtilMixin from mod iceberg->@Inject::icebergRenderHorizontalLine(Lnet/minecraft/client/gui/GuiGraphics;IIIIILorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V does use it's CallbackInfo
[13Jan2026 01:01:08.520] [Render thread/DEBUG] [mixin/]: iceberg.mixins.json:TooltipRenderUtilMixin from mod iceberg->@Inject::icebergRenderRectangle(Lnet/minecraft/client/gui/GuiGraphics;IIIIIILorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V does use it's CallbackInfo
[13Jan2026 01:01:08.520] [Render thread/DEBUG] [mixin/]: iceberg.mixins.json:TooltipRenderUtilMixin from mod iceberg->@Inject::icebergRenderVerticalLine(Lnet/minecraft/client/gui/GuiGraphics;IIIIILorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V does use it's CallbackInfo
[13Jan2026 01:01:08.520] [Render thread/DEBUG] [mixin/]: iceberg.mixins.json:TooltipRenderUtilMixin from mod iceberg->@Inject::icebergRenderVerticalLineGradient(Lnet/minecraft/client/gui/GuiGraphics;IIIIIILorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V does use it's CallbackInfo
[13Jan2026 01:01:08.520] [Render thread/DEBUG] [mixin/]: iceberg.neoforge.mixins.json:TooltipRenderUtilMixin from mod iceberg->@Inject::icebergRenderTooltipBackgroundOne(Lnet/minecraft/client/gui/GuiGraphics;IIIIIIIIILorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V doesn't use it's CallbackInfo
[13Jan2026 01:01:08.520] [Render thread/DEBUG] [mixin/]: iceberg.neoforge.mixins.json:TooltipRenderUtilMixin from mod iceberg->@Inject::icebergRenderTooltipBackgroundTwo(Lnet/minecraft/client/gui/GuiGraphics;IIIIIIIIILorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V doesn't use it's CallbackInfo
[13Jan2026 01:01:08.520] [Render thread/DEBUG] [mixin/]: iceberg.neoforge.mixins.json:TooltipRenderUtilMixin from mod iceberg->@Inject::icebergRenderRectangle(Lnet/minecraft/client/gui/GuiGraphics;IIIIIIILorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V does use it's CallbackInfo
[13Jan2026 01:01:09.057] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:09.804] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:10.369] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:10.843] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:11.407] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:11.439] [Render thread/WARN] [ModernFix/]: Time from main menu to in-game was 424.34177 seconds
[13Jan2026 01:01:11.440] [Render thread/WARN] [ModernFix/]: Total time to load game and open world was 678.05975 seconds
[13Jan2026 01:01:11.554] [Flywheel Task Executor #2/DEBUG] [mixin/]: Mixing flw.BakedModelBuffererMixin from colorwheel.neoforge.mixins.json into dev.engine_room.flywheel.lib.model.baked.BakedModelBufferer
[13Jan2026 01:01:11.554] [Flywheel Task Executor #2/DEBUG] [mixin/]: colorwheel.neoforge.mixins.json:flw.BakedModelBuffererMixin from mod colorwheel: Class version 65 required is higher than the class version supported by the current version of Mixin (JAVA_17 supports class version 61)
[13Jan2026 01:01:11.567] [Flywheel Task Executor #2/DEBUG] [mixin/]: Mixing flw.MeshEmitterMixin from colorwheel.mixins.json into dev.engine_room.flywheel.lib.model.baked.MeshEmitter
[13Jan2026 01:01:11.567] [Flywheel Task Executor #2/DEBUG] [mixin/]: colorwheel.mixins.json:flw.MeshEmitterMixin from mod colorwheel: Class version 65 required is higher than the class version supported by the current version of Mixin (JAVA_17 supports class version 61)
[13Jan2026 01:01:11.578] [Flywheel Task Executor #2/DEBUG] [mixin/]: colorwheel.mixins.json:flw.MeshEmitterMixin from mod colorwheel->@Inject::injectBeginBlock(ZLorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V doesn't use it's CallbackInfo
[13Jan2026 01:01:11.578] [Flywheel Task Executor #2/DEBUG] [mixin/]: colorwheel.mixins.json:flw.MeshEmitterMixin from mod colorwheel->@Inject::injectBeginBlock(ZLorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V has 0 override(s) in child classes
[13Jan2026 01:01:11.578] [Flywheel Task Executor #2/DEBUG] [mixin/]: colorwheel.mixins.json:flw.MeshEmitterMixin from mod colorwheel->@Inject::injectBeginBlock(ZLorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V won't be passed a CallbackInfo as a result
[13Jan2026 01:01:11.578] [Flywheel Task Executor #2/DEBUG] [mixin/]: colorwheel.mixins.json:flw.MeshEmitterMixin from mod colorwheel->@Inject::injectEnd(Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V doesn't use it's CallbackInfo
[13Jan2026 01:01:11.579] [Flywheel Task Executor #2/DEBUG] [mixin/]: colorwheel.mixins.json:flw.MeshEmitterMixin from mod colorwheel->@Inject::injectEnd(Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V has 0 override(s) in child classes
[13Jan2026 01:01:11.579] [Flywheel Task Executor #2/DEBUG] [mixin/]: colorwheel.mixins.json:flw.MeshEmitterMixin from mod colorwheel->@Inject::injectEnd(Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V won't be passed a CallbackInfo as a result
[13Jan2026 01:01:11.670] [Flywheel Task Executor #2/DEBUG] [mixin/]: Mixing flw.MeshHelperMixin from colorwheel.mixins.json into dev.engine_room.flywheel.lib.model.baked.MeshHelper
[13Jan2026 01:01:11.670] [Flywheel Task Executor #2/DEBUG] [mixin/]: colorwheel.mixins.json:flw.MeshHelperMixin from mod colorwheel: Class version 65 required is higher than the class version supported by the current version of Mixin (JAVA_17 supports class version 61)
[13Jan2026 01:01:11.674] [Flywheel Task Executor #2/DEBUG] [mixin/]: colorwheel.mixins.json:flw.MeshHelperMixin from mod colorwheel->@Inject::injectCustomVertexData(Lcom/mojang/blaze3d/vertex/MeshData;Ljava/lang/String;Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfoReturnable;)V does use it's CallbackInfoReturnable
[13Jan2026 01:01:11.785] [Flywheel Task Executor #2/WARN] [Sodium-VertexConsumerTracker/]: Class dev.engine_room.flywheel.lib.model.part.VertexWriter does not support optimized vertex writing code paths, which may cause reduced rendering performance
[13Jan2026 01:01:13.338] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:14.678] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:15.112] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:15.506] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:15.987] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:16.412] [Render thread/DEBUG] [mixin/]: Mixing SuperBufferFactoryMixin from createbetterfps.mixins.json into net.createmod.catnip.render.SuperBufferFactory
[13Jan2026 01:01:16.412] [Render thread/DEBUG] [mixin/]: createbetterfps.mixins.json:SuperBufferFactoryMixin from mod createbetterfps: Class version 65 required is higher than the class version supported by the current version of Mixin (JAVA_8 supports class version 52)
[13Jan2026 01:01:16.413] [Render thread/DEBUG] [mixin/]: createbetterfps.mixins.json:SuperBufferFactoryMixin from mod createbetterfps->@Inject::onCreate(Lcom/mojang/blaze3d/vertex/MeshData;Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfoReturnable;)V does use it's CallbackInfoReturnable
[13Jan2026 01:01:16.419] [Render thread/DEBUG] [mixin/]: Mixing SuperByteBufferBuilderMixin from createbetterfps.mixins.json into net.createmod.catnip.render.SuperByteBufferBuilder
[13Jan2026 01:01:16.420] [Render thread/DEBUG] [mixin/]: createbetterfps.mixins.json:SuperByteBufferBuilderMixin from mod createbetterfps: Class version 65 required is higher than the class version supported by the current version of Mixin (JAVA_8 supports class version 52)
[13Jan2026 01:01:16.421] [Render thread/DEBUG] [mixin/]: createbetterfps.mixins.json:SuperByteBufferBuilderMixin from mod createbetterfps->@Inject::onBuild(Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfoReturnable;)V does use it's CallbackInfoReturnable
[13Jan2026 01:01:16.476] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:16.757] [Render thread/DEBUG] [io.redspace.atlasapi.AtlasApi/]: DynamicAtlasModel bake: BakingPreparations[layers=[ModelLayer[spriteLocation=irons_jewelry:item/base/gold_ring_irons_jewelry_unobtainium, drawOrder=0, transformation=Optional.empty]]]
[13Jan2026 01:01:16.819] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:17.115] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:17.386] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:17.577] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:17.791] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:17.992] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:18.246] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:18.514] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:18.778] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:18.992] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:19.167] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:19.423] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:19.629] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:19.817] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:19.990] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:20.224] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:20.470] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:20.704] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:20.899] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:21.058] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:21.228] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:21.375] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:21.513] [Render thread/WARN] [net.minecraft.client.resources.model.ModelBakery/]: Unable to load model: 'minecraft:ball_base' referenced from: cobblemore_lib:item/poke_ball_base: java.io.FileNotFoundException: minecraft:models/ball_base.json
[13Jan2026 01:01:21.523] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:21.683] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:21.880] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:22.049] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:22.235] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:22.407] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:22.531] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:22.643] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:22.749] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:22.860] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:23.012] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:23.168] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:23.317] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:23.466] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:23.601] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:23.714] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:23.834] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:23.952] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:24.049] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:24.092] [Render thread/INFO] [de.keksuccino.fancymenu.customization.layer.ScreenCustomizationLayerHandler/]: [FANCYMENU] ScreenCustomizationLayer registered: chat_screen
[13Jan2026 01:01:24.203] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:24.341] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:24.443] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:24.535] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:24.645] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:24.748] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:24.857] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:24.993] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:25.088] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:25.182] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:25.277] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:25.478] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:25.660] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:25.829] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:25.949] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:26.024] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:26.102] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:26.160] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:26.249] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:26.319] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:26.416] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:26.514] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:26.619] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:26.706] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:26.811] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:26.904] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:26.975] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:26.983] [Render thread/WARN] [Sodium-VertexConsumerTracker/]: Class xaero.hud.minimap.radar.icon.creator.render.form.model.part.RadarIconModelPartPrerenderer$VertexConsumerWrapper does not support optimized vertex writing code paths, which may cause reduced rendering performance
[13Jan2026 01:01:27.077] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:27.176] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:27.270] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:27.366] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:27.459] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:27.548] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:27.654] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:27.739] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:27.823] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:27.907] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:27.989] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:28.073] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:28.160] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:28.249] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:28.304] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:28.358] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:01:28.385] [Render thread/DEBUG] [mixin/]: Mixing client.CreativeScreenHandlerAccessor from condensedCreativeCommon.mixins.json into net.minecraft.client.gui.screens.inventory.CreativeModeInventoryScreen$ItemPickerMenu
[13Jan2026 01:01:28.385] [Render thread/DEBUG] [mixin/]: condensedCreativeCommon.mixins.json:client.CreativeScreenHandlerAccessor from mod condensed_creative: Class version 65 required is higher than the class version supported by the current version of Mixin (JAVA_17 supports class version 61)
[13Jan2026 01:01:28.385] [Render thread/DEBUG] [mixin/]: Mixing client.CreativeInventoryScreenMixin$CreativeInventoryScreenHandlerMixin from condensedCreativeCommon.mixins.json into net.minecraft.client.gui.screens.inventory.CreativeModeInventoryScreen$ItemPickerMenu
[13Jan2026 01:01:28.385] [Render thread/DEBUG] [mixin/]: condensedCreativeCommon.mixins.json:client.CreativeInventoryScreenMixin$CreativeInventoryScreenHandlerMixin from mod condensed_creative: Class version 65 required is higher than the class version supported by the current version of Mixin (JAVA_17 supports class version 61)
[13Jan2026 01:01:28.390] [Render thread/WARN] [mixin/]: Method overwrite conflict for calculateRowCount in condensedCreativeCommon.mixins.json:client.CreativeScreenHandlerAccessor from mod condensed_creative, previously written by io.wispforest.condensed_creative.mixins.client.CreativeInventoryScreenMixin$CreativeInventoryScreenHandlerMixin. Skipping method.
[13Jan2026 01:01:28.390] [Render thread/DEBUG] [mixin/]: Unexpected: Registered method calculateRowCount()I in net.minecraft.client.gui.screens.inventory.CreativeModeInventoryScreen$ItemPickerMenu was not merged
[13Jan2026 01:01:31.368] [Server thread/WARN] [net.minecraft.server.MinecraftServer/]: Can't keep up! Is the server overloaded? Running 13564ms or 271 ticks behind
[13Jan2026 01:01:31.448] [Server thread/DEBUG] [com.cobblemon.mod.common.Cobblemon/]: Serializing 1 Pokémon stores.
[13Jan2026 01:01:31.517] [Server thread/DEBUG] [com.cobblemon.mod.common.Cobblemon/]: Queueing save.
[13Jan2026 01:01:31.581] [pool-62-thread-1/DEBUG] [com.cobblemon.mod.common.Cobblemon/]: Saved 1 Pokémon stores.
[13Jan2026 01:01:31.988] [Worker-ResourceReload-1/DEBUG] [ModernFix/]: Worker-ResourceReload-1 shutdown
[13Jan2026 01:01:39.904] [Render thread/DEBUG] [Silent Gear/]: [Wooden Sword]: properties updated
[13Jan2026 01:01:39.904] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:39.904] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:39.904] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 59.0 -- base: AVERAGE 59.0, bonuses: [[]]
[13Jan2026 01:01:39.904] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:39.904] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.905] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:39.905] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:39.905] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:01:39.905] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.905] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:39.905] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:39.905] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.905] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:39.905] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.6 -- base: AVERAGE 1.6, bonuses: [[]]
[13Jan2026 01:01:39.905] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.905] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.905] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:39.905] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.905] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.905] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:39.905] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:39.905] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.905] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.905] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:39.907] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Sword]: properties updated
[13Jan2026 01:01:39.907] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:39.907] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:01:39.908] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 72.0 -- base: AVERAGE 72.0, bonuses: [[]]
[13Jan2026 01:01:39.908] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:39.908] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:39.908] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:39.908] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:39.908] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:39.908] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:39.908] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:39.908] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:39.908] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.908] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:39.908] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.8 -- base: AVERAGE 1.8, bonuses: [[]]
[13Jan2026 01:01:39.908] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.908] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.908] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:39.909] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.909] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.909] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:39.909] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:39.909] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.909] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.909] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:39.910] [Render thread/DEBUG] [Silent Gear/]: [Stone Sword]: properties updated
[13Jan2026 01:01:39.910] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:39.910] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:39.912] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 131.0 -- base: AVERAGE 131.0, bonuses: [[]]
[13Jan2026 01:01:39.912] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:39.912] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.912] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.912] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:39.912] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:39.912] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:39.912] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:01:39.912] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:39.912] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.912] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:39.912] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.6 -- base: AVERAGE 1.6, bonuses: [[]]
[13Jan2026 01:01:39.912] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.912] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.912] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.913] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:39.913] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.913] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:39.913] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:39.913] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.913] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.913] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.915] [Render thread/DEBUG] [Silent Gear/]: [Flint Sword]: properties updated
[13Jan2026 01:01:39.915] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:39.915] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:39.915] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 124.0 -- base: AVERAGE 124.0, bonuses: [[]]
[13Jan2026 01:01:39.915] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:39.915] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.915] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.915] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.915] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:39.915] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:39.915] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:01:39.915] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:39.915] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.915] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:39.915] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:39.916] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.916] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.916] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:39.916] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:01:39.916] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.916] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.916] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:39.916] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.916] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.916] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.917] [Render thread/DEBUG] [Silent Gear/]: [Copper Sword]: properties updated
[13Jan2026 01:01:39.917] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:39.917] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:39.917] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 151.0 -- base: AVERAGE 151.0, bonuses: [[]]
[13Jan2026 01:01:39.917] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:39.917] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.917] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.917] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:39.918] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:39.918] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:39.918] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:01:39.918] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:39.918] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.918] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.5 -- base: AVERAGE 4.5, bonuses: [[]]
[13Jan2026 01:01:39.918] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.7 -- base: AVERAGE 1.7, bonuses: [[]]
[13Jan2026 01:01:39.918] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.918] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.918] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:39.918] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.918] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.918] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.918] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:39.918] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.918] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.918] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:39.919] [Render thread/DEBUG] [Silent Gear/]: [Gold Sword]: properties updated
[13Jan2026 01:01:39.920] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:39.920] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:39.920] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 32.0 -- base: AVERAGE 32.0, bonuses: [[]]
[13Jan2026 01:01:39.920] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:39.920] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.920] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.920] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:39.920] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:39.920] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:01:39.920] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:39.920] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:39.921] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.921] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.921] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.6 -- base: AVERAGE 1.6, bonuses: [[]]
[13Jan2026 01:01:39.921] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.921] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:39.921] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.921] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:39.921] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:39.921] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.921] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:39.921] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.921] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.921] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:39.922] [Render thread/DEBUG] [Silent Gear/]: [Iron Sword]: properties updated
[13Jan2026 01:01:39.922] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:39.922] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:39.922] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 250.0 -- base: AVERAGE 250.0, bonuses: [[]]
[13Jan2026 01:01:39.922] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:39.922] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.922] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.922] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:01:39.922] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:39.922] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:39.922] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:01:39.922] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:39.922] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.922] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:39.922] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.6 -- base: AVERAGE 1.6, bonuses: [[]]
[13Jan2026 01:01:39.922] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.922] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.923] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.923] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:39.923] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.923] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:39.923] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:39.923] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.923] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.923] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:39.924] [Render thread/DEBUG] [Silent Gear/]: [Diamond Sword]: properties updated
[13Jan2026 01:01:39.924] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:39.924] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:39.924] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1561.0 -- base: AVERAGE 1561.0, bonuses: [[]]
[13Jan2026 01:01:39.925] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:01:39.925] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.925] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.925] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:39.925] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:39.925] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:01:39.925] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:01:39.925] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:39.925] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.925] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:39.925] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.6 -- base: AVERAGE 1.6, bonuses: [[]]
[13Jan2026 01:01:39.925] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.925] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.925] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:39.925] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:39.925] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:39.925] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:39.925] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:39.925] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:39.925] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.925] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:39.927] [Render thread/DEBUG] [Silent Gear/]: [Emerald Sword]: properties updated
[13Jan2026 01:01:39.927] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:39.927] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:39.927] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1080.0 -- base: AVERAGE 1080.0, bonuses: [[]]
[13Jan2026 01:01:39.927] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:39.927] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.927] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:39.927] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:39.927] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.927] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:01:39.927] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:01:39.927] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:39.927] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.927] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:39.927] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.6 -- base: AVERAGE 1.6, bonuses: [[]]
[13Jan2026 01:01:39.927] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.927] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:39.927] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.927] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:39.928] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:39.928] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:39.928] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:39.928] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:39.928] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.928] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:39.929] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Sword]: properties updated
[13Jan2026 01:01:39.929] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:39.929] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:39.929] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1776.0 -- base: AVERAGE 1776.0, bonuses: [[]]
[13Jan2026 01:01:39.929] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:01:39.929] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.929] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.929] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:39.929] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:39.930] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:01:39.930] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:01:39.930] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:39.930] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.930] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:39.930] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.7 -- base: AVERAGE 1.7, bonuses: [[]]
[13Jan2026 01:01:39.930] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.930] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.930] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.930] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:39.930] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.930] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:39.930] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:39.930] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:39.930] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.930] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:39.931] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Sword]: properties updated
[13Jan2026 01:01:39.932] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:39.932] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:39.932] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 69.0 -- base: AVERAGE 69.0, bonuses: [[]]
[13Jan2026 01:01:39.932] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:39.932] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.932] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.932] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:39.932] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:39.932] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:01:39.932] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:01:39.932] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:39.932] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.932] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:39.932] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.7 -- base: AVERAGE 1.7, bonuses: [[]]
[13Jan2026 01:01:39.932] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.932] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:39.932] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.932] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:01:39.933] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:39.933] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:39.933] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:39.933] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.933] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.933] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:39.935] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Sword]: properties updated
[13Jan2026 01:01:39.935] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:39.935] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:39.935] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 420.0 -- base: AVERAGE 420.0, bonuses: [[]]
[13Jan2026 01:01:39.935] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:01:39.936] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.936] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:39.936] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:01:39.936] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:39.936] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:01:39.936] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:01:39.936] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:39.936] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.936] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:39.936] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:39.936] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.936] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.936] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:39.936] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:39.936] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.936] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:39.936] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:39.936] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:39.936] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.936] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:39.938] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Sword]: properties updated
[13Jan2026 01:01:39.938] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:39.938] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:39.938] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2400.0 -- base: AVERAGE 2400.0, bonuses: [[]]
[13Jan2026 01:01:39.938] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:01:39.938] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.938] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:39.938] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:39.938] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:39.938] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:39.938] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:01:39.938] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:39.938] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.938] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:39.938] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:39.939] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.939] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:39.939] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:39.939] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:39.939] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.939] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:39.939] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:39.939] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:39.939] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.939] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:39.940] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Sword]: properties updated
[13Jan2026 01:01:39.940] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:39.941] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:39.941] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 197.0 -- base: AVERAGE 197.0, bonuses: [[]]
[13Jan2026 01:01:39.941] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:01:39.941] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.941] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:39.941] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[]]
[13Jan2026 01:01:39.941] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:39.941] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:39.941] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:01:39.941] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:39.941] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.941] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:39.941] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.6 -- base: AVERAGE 1.6, bonuses: [[]]
[13Jan2026 01:01:39.941] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.941] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:39.941] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:39.941] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.941] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:39.941] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:39.941] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:39.941] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.941] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.941] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:39.943] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Sword]: properties updated
[13Jan2026 01:01:39.943] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:39.943] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:39.943] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1259.0 -- base: AVERAGE 1259.0, bonuses: [[]]
[13Jan2026 01:01:39.943] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:01:39.943] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.943] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:39.943] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 37.0 -- base: AVERAGE 37.0, bonuses: [[]]
[13Jan2026 01:01:39.943] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:39.943] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:01:39.943] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:01:39.943] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:39.943] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.943] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:39.943] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.6 -- base: AVERAGE 1.6, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:39.943] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.943] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:39.943] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.943] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:39.943] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:39.943] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:39.943] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:39.944] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:39.944] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.944] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:39.944] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Sword]: properties updated
[13Jan2026 01:01:39.944] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:39.945] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:39.945] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3652.0 -- base: AVERAGE 3652.0, bonuses: [[]]
[13Jan2026 01:01:39.945] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:01:39.945] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.945] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.945] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:39.945] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:39.945] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:01:39.945] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:01:39.945] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:39.945] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.945] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:39.945] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.6 -- base: AVERAGE 1.6, bonuses: [[]]
[13Jan2026 01:01:39.945] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.945] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:39.945] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:39.945] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.945] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:39.945] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:39.945] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:01:39.945] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:39.946] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.946] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:39.947] [Render thread/DEBUG] [Silent Gear/]: [Wooden Katana]: properties updated
[13Jan2026 01:01:39.947] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:39.947] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:39.947] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 66.4 -- base: AVERAGE 66.4, bonuses: [[]]
[13Jan2026 01:01:39.947] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:39.947] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.947] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:39.947] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 13.5 -- base: AVERAGE 13.5, bonuses: [[]]
[13Jan2026 01:01:39.947] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:01:39.947] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.947] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:39.947] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:39.948] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.948] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:39.948] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:39.948] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.948] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.948] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:39.948] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.948] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.948] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:39.948] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:39.948] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.948] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.948] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:39.950] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Katana]: properties updated
[13Jan2026 01:01:39.950] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:39.950] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:01:39.950] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:01:39.950] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:39.950] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:39.950] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:39.950] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 11.7 -- base: AVERAGE 11.7, bonuses: [[]]
[13Jan2026 01:01:39.950] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:39.950] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:39.950] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:39.950] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:39.950] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.950] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:39.950] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.6 -- base: AVERAGE 1.6, bonuses: [[]]
[13Jan2026 01:01:39.950] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.951] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.951] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:39.951] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.951] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.951] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:39.951] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:39.951] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.951] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.951] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:39.952] [Render thread/DEBUG] [Silent Gear/]: [Stone Katana]: properties updated
[13Jan2026 01:01:39.952] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:39.952] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:39.952] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 147.4 -- base: AVERAGE 147.4, bonuses: [[]]
[13Jan2026 01:01:39.952] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:39.952] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.952] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.952] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 4.5 -- base: AVERAGE 4.5, bonuses: [[]]
[13Jan2026 01:01:39.952] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:39.952] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:39.952] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:01:39.952] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:39.952] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.953] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:39.953] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:39.953] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.953] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.953] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.953] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:39.953] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.953] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:39.953] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:39.953] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.953] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.953] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.954] [Render thread/DEBUG] [Silent Gear/]: [Flint Katana]: properties updated
[13Jan2026 01:01:39.954] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:39.955] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:39.955] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 139.5 -- base: AVERAGE 139.5, bonuses: [[]]
[13Jan2026 01:01:39.955] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:39.955] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.955] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.955] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 2.7 -- base: AVERAGE 2.7, bonuses: [[]]
[13Jan2026 01:01:39.955] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:39.955] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:39.955] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:01:39.955] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:39.955] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.955] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:39.955] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:39.955] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.955] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.955] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:39.955] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:01:39.955] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.955] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.955] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:39.955] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.956] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.956] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.957] [Render thread/DEBUG] [Silent Gear/]: [Copper Katana]: properties updated
[13Jan2026 01:01:39.957] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:39.957] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:39.957] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 169.9 -- base: AVERAGE 169.9, bonuses: [[]]
[13Jan2026 01:01:39.957] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:39.957] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.957] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.957] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 13.5 -- base: AVERAGE 13.5, bonuses: [[]]
[13Jan2026 01:01:39.957] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:39.957] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:39.958] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:01:39.958] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:39.958] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.958] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.5 -- base: AVERAGE 5.5, bonuses: [[]]
[13Jan2026 01:01:39.958] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:39.958] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.958] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.958] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:39.958] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.958] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.958] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.958] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:39.958] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.958] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.958] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:39.959] [Render thread/DEBUG] [Silent Gear/]: [Gold Katana]: properties updated
[13Jan2026 01:01:39.960] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:39.960] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:39.960] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:01:39.960] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:39.960] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.960] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.960] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 19.8 -- base: AVERAGE 19.8, bonuses: [[]]
[13Jan2026 01:01:39.960] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:39.960] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:01:39.960] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:39.960] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:39.960] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.960] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:39.960] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:39.960] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.960] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:39.960] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.960] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:39.961] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:39.961] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.961] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:39.961] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.961] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.961] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:39.962] [Render thread/DEBUG] [Silent Gear/]: [Iron Katana]: properties updated
[13Jan2026 01:01:39.962] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:39.962] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:39.962] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 281.3 -- base: AVERAGE 281.3, bonuses: [[]]
[13Jan2026 01:01:39.962] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:39.962] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.962] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.962] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.6 -- base: AVERAGE 12.6, bonuses: [[]]
[13Jan2026 01:01:39.962] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:39.962] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:39.962] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:01:39.962] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:39.962] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.962] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:39.962] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:39.963] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.963] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.963] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.963] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:39.963] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.963] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:39.963] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:39.963] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.963] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.963] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:39.964] [Render thread/DEBUG] [Silent Gear/]: [Diamond Katana]: properties updated
[13Jan2026 01:01:39.965] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:39.965] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:39.965] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1756.1 -- base: AVERAGE 1756.1, bonuses: [[]]
[13Jan2026 01:01:39.965] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:01:39.965] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.965] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.965] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:39.965] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:39.965] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:01:39.965] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:01:39.965] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:39.965] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.965] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:39.965] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:39.965] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.965] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.965] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:39.965] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:39.965] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:39.965] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:39.965] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:39.965] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:39.965] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.965] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:39.968] [Render thread/DEBUG] [Silent Gear/]: [Emerald Katana]: properties updated
[13Jan2026 01:01:39.968] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:39.968] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:39.968] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1215.0 -- base: AVERAGE 1215.0, bonuses: [[]]
[13Jan2026 01:01:39.968] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:39.968] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.969] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:39.969] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.4 -- base: AVERAGE 14.4, bonuses: [[]]
[13Jan2026 01:01:39.969] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.969] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:01:39.969] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:01:39.969] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:39.969] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.969] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:39.969] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:39.969] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.969] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:39.969] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.969] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:39.969] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:39.969] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:39.969] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:39.969] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:39.970] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.970] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:39.972] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Katana]: properties updated
[13Jan2026 01:01:39.972] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:39.972] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:39.972] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1998.0 -- base: AVERAGE 1998.0, bonuses: [[]]
[13Jan2026 01:01:39.972] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:01:39.972] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.973] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.973] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.8 -- base: AVERAGE 10.8, bonuses: [[]]
[13Jan2026 01:01:39.973] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:39.973] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:01:39.973] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:01:39.973] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:39.973] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.973] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:39.973] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:39.973] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.973] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.973] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.973] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:39.973] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.973] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:39.973] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:39.974] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:39.974] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.974] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:39.975] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Katana]: properties updated
[13Jan2026 01:01:39.975] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:39.975] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:39.975] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 77.6 -- base: AVERAGE 77.6, bonuses: [[]]
[13Jan2026 01:01:39.975] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:39.975] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.975] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.976] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 21.6 -- base: AVERAGE 21.6, bonuses: [[]]
[13Jan2026 01:01:39.976] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:39.976] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:01:39.976] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:01:39.976] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:39.976] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.976] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:39.976] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:39.976] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.976] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:39.976] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.976] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:01:39.976] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:39.976] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:39.976] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:39.976] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.976] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.976] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:39.977] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Katana]: properties updated
[13Jan2026 01:01:39.977] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:39.978] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:39.978] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 472.5 -- base: AVERAGE 472.5, bonuses: [[]]
[13Jan2026 01:01:39.978] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:01:39.978] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.978] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:39.978] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.6 -- base: AVERAGE 12.6, bonuses: [[]]
[13Jan2026 01:01:39.978] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:39.978] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:01:39.978] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:01:39.978] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:39.978] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.978] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:39.978] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:39.978] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.978] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.978] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:39.978] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:39.978] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.978] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:39.978] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:39.978] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:39.978] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.978] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:39.980] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Katana]: properties updated
[13Jan2026 01:01:39.980] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:39.980] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:39.980] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2700.0 -- base: AVERAGE 2700.0, bonuses: [[]]
[13Jan2026 01:01:39.981] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:01:39.981] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.981] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:39.981] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 17.1 -- base: AVERAGE 17.1, bonuses: [[]]
[13Jan2026 01:01:39.981] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:39.981] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:39.981] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:01:39.981] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:39.981] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.981] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:39.981] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:39.981] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.981] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:39.981] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:39.981] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:39.981] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.981] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:39.981] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:39.981] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:39.981] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.981] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:39.983] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Katana]: properties updated
[13Jan2026 01:01:39.983] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:39.983] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:39.983] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 221.6 -- base: AVERAGE 221.6, bonuses: [[]]
[13Jan2026 01:01:39.983] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:01:39.983] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.983] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:39.983] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 26.1 -- base: AVERAGE 26.1, bonuses: [[]]
[13Jan2026 01:01:39.983] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:39.983] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:39.983] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:01:39.983] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:39.983] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.983] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:39.983] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:39.983] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.983] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:39.983] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:39.983] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.983] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:39.983] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:39.983] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:39.983] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.983] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.983] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:39.984] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Katana]: properties updated
[13Jan2026 01:01:39.984] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:39.985] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:39.985] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1416.4 -- base: AVERAGE 1416.4, bonuses: [[]]
[13Jan2026 01:01:39.985] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:01:39.985] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.985] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:39.985] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 33.3 -- base: AVERAGE 33.3, bonuses: [[]]
[13Jan2026 01:01:39.985] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:39.985] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:01:39.985] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:01:39.985] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:39.985] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.985] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:39.985] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:39.985] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.985] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:39.985] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.985] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:39.985] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:39.985] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:39.985] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:39.985] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:39.985] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.985] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:39.987] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Katana]: properties updated
[13Jan2026 01:01:39.987] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:39.987] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:39.988] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 4108.5 -- base: AVERAGE 4108.5, bonuses: [[]]
[13Jan2026 01:01:39.988] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:01:39.988] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.988] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.988] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.4 -- base: AVERAGE 14.4, bonuses: [[]]
[13Jan2026 01:01:39.988] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:39.988] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:01:39.988] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:01:39.988] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:39.988] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.988] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:39.988] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:39.988] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.988] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:39.988] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:39.988] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.988] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:39.988] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:39.988] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:01:39.988] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:39.988] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.988] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:39.990] [Render thread/DEBUG] [Silent Gear/]: [Wooden Machete]: properties updated
[13Jan2026 01:01:39.990] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:39.990] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:39.990] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 59.0 -- base: AVERAGE 59.0, bonuses: [[]]
[13Jan2026 01:01:39.990] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:39.990] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.990] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:39.990] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:39.990] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:01:39.990] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.990] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:39.990] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.8 -- base: AVERAGE 2.8, bonuses: [[]]
[13Jan2026 01:01:39.990] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.990] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:39.990] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.8 -- base: AVERAGE 1.8, bonuses: [[]]
[13Jan2026 01:01:39.991] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.991] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.991] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:39.991] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.991] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.991] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:39.991] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:39.991] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.991] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.991] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:39.992] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Machete]: properties updated
[13Jan2026 01:01:39.992] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:39.992] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:01:39.992] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 72.0 -- base: AVERAGE 72.0, bonuses: [[]]
[13Jan2026 01:01:39.992] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:39.992] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:39.992] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:39.992] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:39.993] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:39.993] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:39.993] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:39.993] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.8 -- base: AVERAGE 2.8, bonuses: [[]]
[13Jan2026 01:01:39.993] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.993] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:39.993] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:39.993] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.993] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.993] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:39.993] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.993] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.993] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:39.993] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:39.993] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.993] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.993] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:39.994] [Render thread/DEBUG] [Silent Gear/]: [Stone Machete]: properties updated
[13Jan2026 01:01:39.994] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:39.994] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:39.994] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 131.0 -- base: AVERAGE 131.0, bonuses: [[]]
[13Jan2026 01:01:39.995] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:39.995] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.995] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.995] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:39.995] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:39.995] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:39.995] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:01:39.995] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.6 -- base: AVERAGE 5.6, bonuses: [[]]
[13Jan2026 01:01:39.995] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.995] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.995] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.8 -- base: AVERAGE 1.8, bonuses: [[]]
[13Jan2026 01:01:39.995] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.995] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.995] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.995] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:39.995] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.995] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:39.995] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:39.995] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.995] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.995] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.996] [Render thread/DEBUG] [Silent Gear/]: [Flint Machete]: properties updated
[13Jan2026 01:01:39.996] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:39.996] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:39.996] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 124.0 -- base: AVERAGE 124.0, bonuses: [[]]
[13Jan2026 01:01:39.996] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:39.996] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.996] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.996] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.996] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:39.996] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:39.996] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:01:39.996] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:39.996] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.996] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:39.996] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.7 -- base: AVERAGE 1.7, bonuses: [[]]
[13Jan2026 01:01:39.996] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.997] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.997] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:39.997] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:01:39.997] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.997] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.997] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:39.997] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.997] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.997] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.998] [Render thread/DEBUG] [Silent Gear/]: [Copper Machete]: properties updated
[13Jan2026 01:01:39.998] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:39.998] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:39.998] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 151.0 -- base: AVERAGE 151.0, bonuses: [[]]
[13Jan2026 01:01:39.998] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:39.998] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.998] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.999] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:39.999] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:39.999] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:39.999] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:01:39.999] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:39.999] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.999] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.5 -- base: AVERAGE 3.5, bonuses: [[]]
[13Jan2026 01:01:39.999] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.9 -- base: AVERAGE 1.9, bonuses: [[]]
[13Jan2026 01:01:39.999] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:39.999] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:39.999] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:39.999] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.999] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.999] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.999] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:39.999] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.999] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:39.999] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.000] [Render thread/DEBUG] [Silent Gear/]: [Gold Machete]: properties updated
[13Jan2026 01:01:40.000] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.001] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.001] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 32.0 -- base: AVERAGE 32.0, bonuses: [[]]
[13Jan2026 01:01:40.001] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.001] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.001] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.001] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.001] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.001] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:01:40.001] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.001] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 16.8 -- base: AVERAGE 16.8, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.001] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.001] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.001] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.8 -- base: AVERAGE 1.8, bonuses: [[]]
[13Jan2026 01:01:40.001] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.001] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.001] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.001] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.001] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.001] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.001] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.001] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.001] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.001] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.002] [Render thread/DEBUG] [Silent Gear/]: [Iron Machete]: properties updated
[13Jan2026 01:01:40.003] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.003] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.003] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 250.0 -- base: AVERAGE 250.0, bonuses: [[]]
[13Jan2026 01:01:40.003] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.003] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.003] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.003] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:01:40.003] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.003] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.003] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:01:40.003] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.4 -- base: AVERAGE 8.4, bonuses: [[]]
[13Jan2026 01:01:40.003] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.003] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.003] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.8 -- base: AVERAGE 1.8, bonuses: [[]]
[13Jan2026 01:01:40.003] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.003] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.003] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.003] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.003] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.003] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.003] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.003] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.004] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.004] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.005] [Render thread/DEBUG] [Silent Gear/]: [Diamond Machete]: properties updated
[13Jan2026 01:01:40.005] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.005] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.005] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1561.0 -- base: AVERAGE 1561.0, bonuses: [[]]
[13Jan2026 01:01:40.005] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:01:40.005] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.005] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.005] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.005] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.005] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:01:40.005] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:01:40.005] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 11.2 -- base: AVERAGE 11.2, bonuses: [[]]
[13Jan2026 01:01:40.005] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.005] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.005] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.8 -- base: AVERAGE 1.8, bonuses: [[]]
[13Jan2026 01:01:40.005] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.005] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.005] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.005] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.005] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.005] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.005] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.005] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.006] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.006] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.006] [Render thread/DEBUG] [Silent Gear/]: [Emerald Machete]: properties updated
[13Jan2026 01:01:40.006] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.008] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.008] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1080.0 -- base: AVERAGE 1080.0, bonuses: [[]]
[13Jan2026 01:01:40.008] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.008] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.008] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.008] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.008] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.008] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:01:40.008] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:01:40.008] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:01:40.008] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.008] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.008] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.8 -- base: AVERAGE 1.8, bonuses: [[]]
[13Jan2026 01:01:40.008] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.008] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.008] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.008] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.008] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.008] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.009] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.009] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.009] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.009] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.010] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Machete]: properties updated
[13Jan2026 01:01:40.010] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.010] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.010] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1776.0 -- base: AVERAGE 1776.0, bonuses: [[]]
[13Jan2026 01:01:40.010] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:01:40.010] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.010] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.010] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.010] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.010] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:01:40.010] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:01:40.010] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.6 -- base: AVERAGE 12.6, bonuses: [[]]
[13Jan2026 01:01:40.010] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.010] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.010] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.9 -- base: AVERAGE 1.9, bonuses: [[]]
[13Jan2026 01:01:40.010] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.010] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.011] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.011] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.011] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.011] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.011] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.011] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.011] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.011] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.012] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Machete]: properties updated
[13Jan2026 01:01:40.012] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.012] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.012] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 69.0 -- base: AVERAGE 69.0, bonuses: [[]]
[13Jan2026 01:01:40.012] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.012] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.012] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.012] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.012] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.012] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:01:40.012] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:01:40.012] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 21.0 -- base: AVERAGE 21.0, bonuses: [[]]
[13Jan2026 01:01:40.012] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.012] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.012] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.9 -- base: AVERAGE 1.9, bonuses: [[]]
[13Jan2026 01:01:40.013] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.013] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.013] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.013] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:01:40.013] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.013] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.013] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.013] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.013] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.013] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.014] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Machete]: properties updated
[13Jan2026 01:01:40.014] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.014] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.014] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 420.0 -- base: AVERAGE 420.0, bonuses: [[]]
[13Jan2026 01:01:40.015] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:01:40.015] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.015] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.015] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:01:40.015] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.015] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:01:40.015] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:01:40.015] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.015] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.015] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.015] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.7 -- base: AVERAGE 1.7, bonuses: [[]]
[13Jan2026 01:01:40.015] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.015] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.015] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.015] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.015] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.015] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.015] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.015] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.015] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.015] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.017] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Machete]: properties updated
[13Jan2026 01:01:40.017] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.017] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.017] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2400.0 -- base: AVERAGE 2400.0, bonuses: [[]]
[13Jan2026 01:01:40.017] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:01:40.017] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.017] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.017] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.017] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.017] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.017] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:01:40.017] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 21.0 -- base: AVERAGE 21.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.017] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.017] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.017] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.7 -- base: AVERAGE 1.7, bonuses: [[]]
[13Jan2026 01:01:40.017] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.017] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.017] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.017] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.017] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.017] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.017] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.017] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.017] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.017] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.018] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Machete]: properties updated
[13Jan2026 01:01:40.019] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.019] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.019] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 197.0 -- base: AVERAGE 197.0, bonuses: [[]]
[13Jan2026 01:01:40.019] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:01:40.019] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.019] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.019] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[]]
[13Jan2026 01:01:40.019] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.019] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.019] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:01:40.019] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 26.6 -- base: AVERAGE 26.6, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.019] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.019] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.019] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.8 -- base: AVERAGE 1.8, bonuses: [[]]
[13Jan2026 01:01:40.019] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.019] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.019] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.019] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.019] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.019] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.019] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.020] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.020] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.020] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.021] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Machete]: properties updated
[13Jan2026 01:01:40.021] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.021] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.021] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1259.0 -- base: AVERAGE 1259.0, bonuses: [[]]
[13Jan2026 01:01:40.021] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:01:40.021] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.021] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.021] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 37.0 -- base: AVERAGE 37.0, bonuses: [[]]
[13Jan2026 01:01:40.021] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.021] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:01:40.021] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:01:40.021] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 40.6 -- base: AVERAGE 40.6, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.021] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.021] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.021] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.8 -- base: AVERAGE 1.8, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.021] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.021] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.021] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.022] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.022] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.022] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.022] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.022] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.022] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.022] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.023] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Machete]: properties updated
[13Jan2026 01:01:40.023] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.023] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.023] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3652.0 -- base: AVERAGE 3652.0, bonuses: [[]]
[13Jan2026 01:01:40.023] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:01:40.023] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.023] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.023] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.023] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.023] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:01:40.024] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:01:40.024] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 25.2 -- base: AVERAGE 25.2, bonuses: [[]]
[13Jan2026 01:01:40.024] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.024] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.024] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.8 -- base: AVERAGE 1.8, bonuses: [[]]
[13Jan2026 01:01:40.024] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.024] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.024] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.024] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.024] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.024] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.024] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:01:40.024] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.024] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.024] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.025] [Render thread/DEBUG] [Silent Gear/]: [Wooden Knife]: properties updated
[13Jan2026 01:01:40.025] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.025] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.025] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 73.8 -- base: AVERAGE 73.8, bonuses: [[]]
[13Jan2026 01:01:40.025] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.025] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.025] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.025] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.026] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:01:40.026] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.026] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.026] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.026] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.026] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.026] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.4 -- base: AVERAGE 2.4, bonuses: [[]]
[13Jan2026 01:01:40.026] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.026] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.026] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.026] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.026] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.026] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.026] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.026] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.026] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.026] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.028] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Knife]: properties updated
[13Jan2026 01:01:40.028] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.028] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:01:40.028] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 90.0 -- base: AVERAGE 90.0, bonuses: [[]]
[13Jan2026 01:01:40.028] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.028] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.028] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.028] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.029] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.029] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.029] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.029] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.029] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.029] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.029] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.6 -- base: AVERAGE 2.6, bonuses: [[]]
[13Jan2026 01:01:40.029] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.029] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.030] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.030] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.030] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.030] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.030] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.030] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.030] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.030] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.031] [Render thread/DEBUG] [Silent Gear/]: [Stone Knife]: properties updated
[13Jan2026 01:01:40.031] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.031] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.031] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 163.8 -- base: AVERAGE 163.8, bonuses: [[]]
[13Jan2026 01:01:40.031] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.031] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.031] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.031] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.031] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.031] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.031] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:01:40.032] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.032] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.032] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.032] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.4 -- base: AVERAGE 2.4, bonuses: [[]]
[13Jan2026 01:01:40.032] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.032] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.032] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.032] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.032] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.032] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.032] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.032] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.032] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.032] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.033] [Render thread/DEBUG] [Silent Gear/]: [Flint Knife]: properties updated
[13Jan2026 01:01:40.033] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.033] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.033] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 155.0 -- base: AVERAGE 155.0, bonuses: [[]]
[13Jan2026 01:01:40.034] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.034] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.034] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.034] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.034] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.034] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.034] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:01:40.034] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.034] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.034] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.034] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.3 -- base: AVERAGE 2.3, bonuses: [[]]
[13Jan2026 01:01:40.034] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.034] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.034] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.034] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:01:40.034] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.034] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.034] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.034] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.034] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.034] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.036] [Render thread/DEBUG] [Silent Gear/]: [Copper Knife]: properties updated
[13Jan2026 01:01:40.036] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.036] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.036] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 188.8 -- base: AVERAGE 188.8, bonuses: [[]]
[13Jan2026 01:01:40.036] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.036] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.036] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.036] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.036] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.036] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.036] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:01:40.036] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.036] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.036] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.8 -- base: AVERAGE 1.8, bonuses: [[]]
[13Jan2026 01:01:40.036] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.5 -- base: AVERAGE 2.5, bonuses: [[]]
[13Jan2026 01:01:40.036] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.036] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.036] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.037] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.037] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.037] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.037] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.037] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.037] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.037] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.038] [Render thread/DEBUG] [Silent Gear/]: [Gold Knife]: properties updated
[13Jan2026 01:01:40.038] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.038] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.038] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:01:40.038] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.038] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.038] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.039] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.039] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.039] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:01:40.039] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.039] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.039] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.039] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.039] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.4 -- base: AVERAGE 2.4, bonuses: [[]]
[13Jan2026 01:01:40.039] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.039] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.039] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.039] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.039] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.039] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.039] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.039] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.039] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.039] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.040] [Render thread/DEBUG] [Silent Gear/]: [Iron Knife]: properties updated
[13Jan2026 01:01:40.040] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.040] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.040] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 312.5 -- base: AVERAGE 312.5, bonuses: [[]]
[13Jan2026 01:01:40.040] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.040] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.040] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.041] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:01:40.041] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.041] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.041] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:01:40.041] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.041] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.041] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.041] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.4 -- base: AVERAGE 2.4, bonuses: [[]]
[13Jan2026 01:01:40.041] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.041] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.041] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.041] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.041] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.041] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.041] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.041] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.041] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.041] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.043] [Render thread/DEBUG] [Silent Gear/]: [Diamond Knife]: properties updated
[13Jan2026 01:01:40.043] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.043] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.043] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1951.3 -- base: AVERAGE 1951.3, bonuses: [[]]
[13Jan2026 01:01:40.043] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:01:40.044] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.044] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.044] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.044] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.044] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:01:40.044] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:01:40.044] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.044] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.044] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.5 -- base: AVERAGE 2.5, bonuses: [[]]
[13Jan2026 01:01:40.044] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.4 -- base: AVERAGE 2.4, bonuses: [[]]
[13Jan2026 01:01:40.044] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.044] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.044] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.044] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.044] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.044] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.044] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.044] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.044] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.044] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.046] [Render thread/DEBUG] [Silent Gear/]: [Emerald Knife]: properties updated
[13Jan2026 01:01:40.046] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.046] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.046] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1350.0 -- base: AVERAGE 1350.0, bonuses: [[]]
[13Jan2026 01:01:40.046] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.046] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.046] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.046] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.046] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.046] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:01:40.046] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:01:40.046] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.046] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.046] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.046] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.4 -- base: AVERAGE 2.4, bonuses: [[]]
[13Jan2026 01:01:40.047] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.047] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.047] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.047] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.047] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.047] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.047] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.047] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.047] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.047] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.048] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Knife]: properties updated
[13Jan2026 01:01:40.048] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.048] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.048] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2220.0 -- base: AVERAGE 2220.0, bonuses: [[]]
[13Jan2026 01:01:40.048] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:01:40.048] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.048] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.049] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.049] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.049] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:01:40.049] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:01:40.049] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.049] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.049] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.5 -- base: AVERAGE 2.5, bonuses: [[]]
[13Jan2026 01:01:40.049] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.5 -- base: AVERAGE 2.5, bonuses: [[]]
[13Jan2026 01:01:40.049] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.049] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.049] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.049] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.049] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.049] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.049] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.049] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.049] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.049] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.051] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Knife]: properties updated
[13Jan2026 01:01:40.051] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.051] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.051] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 86.3 -- base: AVERAGE 86.3, bonuses: [[]]
[13Jan2026 01:01:40.051] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.051] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.051] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.051] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.052] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.052] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:01:40.052] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:01:40.052] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.052] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.052] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.052] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.5 -- base: AVERAGE 2.5, bonuses: [[]]
[13Jan2026 01:01:40.052] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.052] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.052] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.052] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:01:40.052] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.052] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.052] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.052] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.052] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.052] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.054] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Knife]: properties updated
[13Jan2026 01:01:40.054] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.054] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.054] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 525.0 -- base: AVERAGE 525.0, bonuses: [[]]
[13Jan2026 01:01:40.054] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:01:40.054] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.054] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.054] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:01:40.054] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.054] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:01:40.054] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:01:40.054] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.054] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.055] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.5 -- base: AVERAGE 2.5, bonuses: [[]]
[13Jan2026 01:01:40.055] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.3 -- base: AVERAGE 2.3, bonuses: [[]]
[13Jan2026 01:01:40.055] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.055] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.055] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.055] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.055] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.055] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.055] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.055] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.055] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.055] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.056] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Knife]: properties updated
[13Jan2026 01:01:40.056] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.057] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.057] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3000.0 -- base: AVERAGE 3000.0, bonuses: [[]]
[13Jan2026 01:01:40.057] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:01:40.057] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.057] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.057] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.057] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.057] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.057] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:01:40.057] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.057] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.057] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.057] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.3 -- base: AVERAGE 2.3, bonuses: [[]]
[13Jan2026 01:01:40.057] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.057] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.057] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.057] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.057] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.057] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.057] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.057] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.058] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.058] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.059] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Knife]: properties updated
[13Jan2026 01:01:40.059] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.059] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.059] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 246.3 -- base: AVERAGE 246.3, bonuses: [[]]
[13Jan2026 01:01:40.059] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:01:40.059] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.059] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.059] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[]]
[13Jan2026 01:01:40.059] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.059] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.060] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:01:40.060] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.060] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.060] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.5 -- base: AVERAGE 3.5, bonuses: [[]]
[13Jan2026 01:01:40.060] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.4 -- base: AVERAGE 2.4, bonuses: [[]]
[13Jan2026 01:01:40.060] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.060] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.060] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.060] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.060] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.060] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.060] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.060] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.060] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.060] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.061] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Knife]: properties updated
[13Jan2026 01:01:40.061] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.061] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.061] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1573.8 -- base: AVERAGE 1573.8, bonuses: [[]]
[13Jan2026 01:01:40.061] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:01:40.061] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.061] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.062] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 37.0 -- base: AVERAGE 37.0, bonuses: [[]]
[13Jan2026 01:01:40.062] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.062] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:01:40.062] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:01:40.062] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.062] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.062] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.5 -- base: AVERAGE 4.5, bonuses: [[]]
[13Jan2026 01:01:40.062] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.4 -- base: AVERAGE 2.4, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.062] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.062] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.062] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.062] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.063] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.063] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.063] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.063] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.063] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.063] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.064] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Knife]: properties updated
[13Jan2026 01:01:40.064] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.064] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.064] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 4565.0 -- base: AVERAGE 4565.0, bonuses: [[]]
[13Jan2026 01:01:40.064] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:01:40.064] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.064] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.064] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.064] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.064] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:01:40.064] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:01:40.064] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.064] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.065] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.065] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.4 -- base: AVERAGE 2.4, bonuses: [[]]
[13Jan2026 01:01:40.065] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.065] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.065] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.065] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.065] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.065] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.065] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:01:40.065] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.065] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.065] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.066] [Render thread/DEBUG] [Silent Gear/]: [Wooden Dagger]: properties updated
[13Jan2026 01:01:40.066] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.066] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.066] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 59.0 -- base: AVERAGE 59.0, bonuses: [[]]
[13Jan2026 01:01:40.067] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.067] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.067] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.067] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.067] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:01:40.067] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.067] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.067] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.067] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.067] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.067] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.8 -- base: AVERAGE 2.8, bonuses: [[]]
[13Jan2026 01:01:40.067] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.067] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.067] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.067] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.067] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.067] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.067] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.067] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.067] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.067] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.068] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Dagger]: properties updated
[13Jan2026 01:01:40.069] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.069] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:01:40.069] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 72.0 -- base: AVERAGE 72.0, bonuses: [[]]
[13Jan2026 01:01:40.069] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.069] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.069] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.069] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.069] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.069] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.069] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.069] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.069] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.069] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.069] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.069] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.069] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.069] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.069] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.069] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.069] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.069] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.069] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.070] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.070] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.071] [Render thread/DEBUG] [Silent Gear/]: [Stone Dagger]: properties updated
[13Jan2026 01:01:40.071] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.071] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.071] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 131.0 -- base: AVERAGE 131.0, bonuses: [[]]
[13Jan2026 01:01:40.071] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.071] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.072] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.072] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.072] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.072] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.072] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:01:40.072] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.072] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.072] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.5 -- base: AVERAGE 2.5, bonuses: [[]]
[13Jan2026 01:01:40.072] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.8 -- base: AVERAGE 2.8, bonuses: [[]]
[13Jan2026 01:01:40.072] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.072] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.072] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.072] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.072] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.072] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.072] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.072] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.072] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.072] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.074] [Render thread/DEBUG] [Silent Gear/]: [Flint Dagger]: properties updated
[13Jan2026 01:01:40.074] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.074] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.074] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 124.0 -- base: AVERAGE 124.0, bonuses: [[]]
[13Jan2026 01:01:40.074] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.074] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.074] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.074] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.074] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.074] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.074] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:01:40.074] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.074] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.074] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.074] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.7 -- base: AVERAGE 2.7, bonuses: [[]]
[13Jan2026 01:01:40.074] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.075] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.075] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.075] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:01:40.075] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.075] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.075] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.075] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.075] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.075] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.076] [Render thread/DEBUG] [Silent Gear/]: [Copper Dagger]: properties updated
[13Jan2026 01:01:40.076] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.076] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.076] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 151.0 -- base: AVERAGE 151.0, bonuses: [[]]
[13Jan2026 01:01:40.076] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.076] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.076] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.076] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.076] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.076] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.077] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:01:40.077] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.077] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.077] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.8 -- base: AVERAGE 2.8, bonuses: [[]]
[13Jan2026 01:01:40.077] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.9 -- base: AVERAGE 2.9, bonuses: [[]]
[13Jan2026 01:01:40.077] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.077] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.077] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.077] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.077] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.077] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.077] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.077] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.077] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.077] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.078] [Render thread/DEBUG] [Silent Gear/]: [Gold Dagger]: properties updated
[13Jan2026 01:01:40.078] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.078] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.079] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 32.0 -- base: AVERAGE 32.0, bonuses: [[]]
[13Jan2026 01:01:40.079] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.079] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.079] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.079] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.079] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.079] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:01:40.079] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.079] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.079] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.079] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.079] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.8 -- base: AVERAGE 2.8, bonuses: [[]]
[13Jan2026 01:01:40.079] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.079] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.079] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.079] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.079] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.079] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.079] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.079] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.079] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.079] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.080] [Render thread/DEBUG] [Silent Gear/]: [Iron Dagger]: properties updated
[13Jan2026 01:01:40.080] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.081] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.081] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 250.0 -- base: AVERAGE 250.0, bonuses: [[]]
[13Jan2026 01:01:40.081] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.081] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.081] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.081] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:01:40.081] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.081] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.081] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:01:40.081] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.081] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.081] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.081] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.8 -- base: AVERAGE 2.8, bonuses: [[]]
[13Jan2026 01:01:40.081] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.081] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.081] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.081] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.081] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.081] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.081] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.081] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.081] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.081] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.083] [Render thread/DEBUG] [Silent Gear/]: [Diamond Dagger]: properties updated
[13Jan2026 01:01:40.083] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.083] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.083] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1561.0 -- base: AVERAGE 1561.0, bonuses: [[]]
[13Jan2026 01:01:40.083] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:01:40.083] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.083] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.083] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.083] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.083] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:01:40.084] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:01:40.084] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.084] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.084] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.5 -- base: AVERAGE 3.5, bonuses: [[]]
[13Jan2026 01:01:40.084] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.8 -- base: AVERAGE 2.8, bonuses: [[]]
[13Jan2026 01:01:40.084] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.084] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.084] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.084] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.084] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.084] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.084] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.084] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.084] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.084] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.085] [Render thread/DEBUG] [Silent Gear/]: [Emerald Dagger]: properties updated
[13Jan2026 01:01:40.085] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.086] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.086] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1080.0 -- base: AVERAGE 1080.0, bonuses: [[]]
[13Jan2026 01:01:40.086] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.086] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.086] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.086] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.086] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.086] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:01:40.086] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:01:40.086] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.086] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.086] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.086] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.8 -- base: AVERAGE 2.8, bonuses: [[]]
[13Jan2026 01:01:40.086] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.086] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.086] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.086] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.086] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.086] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.086] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.086] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.086] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.086] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.087] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Dagger]: properties updated
[13Jan2026 01:01:40.087] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.088] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.088] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1776.0 -- base: AVERAGE 1776.0, bonuses: [[]]
[13Jan2026 01:01:40.088] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:01:40.088] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.088] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.088] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.088] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.088] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:01:40.088] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:01:40.088] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.088] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.088] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.5 -- base: AVERAGE 3.5, bonuses: [[]]
[13Jan2026 01:01:40.088] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.9 -- base: AVERAGE 2.9, bonuses: [[]]
[13Jan2026 01:01:40.088] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.088] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.088] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.088] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.088] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.088] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.088] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.089] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.089] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.089] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.090] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Dagger]: properties updated
[13Jan2026 01:01:40.090] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.090] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.090] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 69.0 -- base: AVERAGE 69.0, bonuses: [[]]
[13Jan2026 01:01:40.090] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.090] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.091] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.091] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.091] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.091] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:01:40.091] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:01:40.091] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.091] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.091] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.091] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.9 -- base: AVERAGE 2.9, bonuses: [[]]
[13Jan2026 01:01:40.091] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.091] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.091] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.091] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:01:40.091] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.091] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.091] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.091] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.091] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.091] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.093] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Dagger]: properties updated
[13Jan2026 01:01:40.094] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.094] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.094] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 420.0 -- base: AVERAGE 420.0, bonuses: [[]]
[13Jan2026 01:01:40.094] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:01:40.094] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.094] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.094] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:01:40.094] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.094] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:01:40.094] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:01:40.094] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.094] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.094] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.5 -- base: AVERAGE 3.5, bonuses: [[]]
[13Jan2026 01:01:40.094] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.7 -- base: AVERAGE 2.7, bonuses: [[]]
[13Jan2026 01:01:40.094] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.094] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.094] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.095] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.095] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.095] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.095] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.095] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.095] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.095] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.096] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Dagger]: properties updated
[13Jan2026 01:01:40.096] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.096] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.097] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2400.0 -- base: AVERAGE 2400.0, bonuses: [[]]
[13Jan2026 01:01:40.097] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:01:40.097] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.097] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.097] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.097] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.097] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.097] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:01:40.097] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.097] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.097] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.097] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.7 -- base: AVERAGE 2.7, bonuses: [[]]
[13Jan2026 01:01:40.097] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.097] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.097] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.097] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.097] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.097] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.097] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.098] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.098] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.098] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.103] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Dagger]: properties updated
[13Jan2026 01:01:40.103] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.104] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.104] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 197.0 -- base: AVERAGE 197.0, bonuses: [[]]
[13Jan2026 01:01:40.104] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:01:40.104] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.104] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.104] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[]]
[13Jan2026 01:01:40.104] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.104] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.104] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:01:40.104] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.104] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.104] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.5 -- base: AVERAGE 4.5, bonuses: [[]]
[13Jan2026 01:01:40.104] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.8 -- base: AVERAGE 2.8, bonuses: [[]]
[13Jan2026 01:01:40.104] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.104] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.104] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.104] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.104] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.104] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.104] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.104] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.104] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.104] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.106] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Dagger]: properties updated
[13Jan2026 01:01:40.106] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.106] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.106] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1259.0 -- base: AVERAGE 1259.0, bonuses: [[]]
[13Jan2026 01:01:40.106] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:01:40.106] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.106] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.106] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 37.0 -- base: AVERAGE 37.0, bonuses: [[]]
[13Jan2026 01:01:40.107] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.107] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:01:40.107] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:01:40.107] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.107] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.107] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.5 -- base: AVERAGE 5.5, bonuses: [[]]
[13Jan2026 01:01:40.107] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.8 -- base: AVERAGE 2.8, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.107] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.107] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.107] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.107] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.107] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.107] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.107] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.107] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.107] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.107] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.109] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Dagger]: properties updated
[13Jan2026 01:01:40.109] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.109] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.109] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3652.0 -- base: AVERAGE 3652.0, bonuses: [[]]
[13Jan2026 01:01:40.109] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:01:40.109] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.109] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.109] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.109] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.109] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:01:40.109] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:01:40.109] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.109] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.110] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.110] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.8 -- base: AVERAGE 2.8, bonuses: [[]]
[13Jan2026 01:01:40.110] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.110] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.110] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.110] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.110] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.110] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.110] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:01:40.110] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.110] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.110] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.111] [Render thread/DEBUG] [Silent Gear/]: [Wooden Spear]: properties updated
[13Jan2026 01:01:40.111] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.112] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.112] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 47.2 -- base: AVERAGE 47.2, bonuses: [[]]
[13Jan2026 01:01:40.112] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.112] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.112] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.112] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.112] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:01:40.112] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.112] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.112] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.112] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.112] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.112] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.112] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 7.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.112] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.112] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.112] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.112] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.112] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.112] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.112] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.112] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.113] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.114] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Spear]: properties updated
[13Jan2026 01:01:40.115] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.115] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:01:40.115] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 57.6 -- base: AVERAGE 57.6, bonuses: [[]]
[13Jan2026 01:01:40.115] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.115] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.115] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.115] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.115] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.115] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.115] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.115] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.115] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.115] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.115] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.116] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 7.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.116] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.116] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.116] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.116] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.116] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.116] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.116] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.116] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.116] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.117] [Render thread/DEBUG] [Silent Gear/]: [Stone Spear]: properties updated
[13Jan2026 01:01:40.117] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.117] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.117] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 104.8 -- base: AVERAGE 104.8, bonuses: [[]]
[13Jan2026 01:01:40.117] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.117] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.117] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.118] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.118] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.118] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.118] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:01:40.118] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.118] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.118] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.118] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.118] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 7.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.118] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.118] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.118] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.118] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.118] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.118] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.118] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.118] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.118] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.119] [Render thread/DEBUG] [Silent Gear/]: [Flint Spear]: properties updated
[13Jan2026 01:01:40.119] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.120] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.120] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 99.2 -- base: AVERAGE 99.2, bonuses: [[]]
[13Jan2026 01:01:40.120] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.120] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.120] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.120] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.120] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.120] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.120] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:01:40.120] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.120] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.120] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.120] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.120] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 7.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.120] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.120] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.120] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:01:40.120] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.120] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.120] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.120] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.120] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.120] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.122] [Render thread/DEBUG] [Silent Gear/]: [Copper Spear]: properties updated
[13Jan2026 01:01:40.122] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.122] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.122] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 120.8 -- base: AVERAGE 120.8, bonuses: [[]]
[13Jan2026 01:01:40.122] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.122] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.122] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.122] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.122] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.122] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.122] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:01:40.122] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.122] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.122] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.5 -- base: AVERAGE 4.5, bonuses: [[]]
[13Jan2026 01:01:40.122] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.122] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 7.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.122] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.122] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.122] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.122] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.122] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.122] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.123] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.123] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.123] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.124] [Render thread/DEBUG] [Silent Gear/]: [Gold Spear]: properties updated
[13Jan2026 01:01:40.124] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.124] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.124] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 25.6 -- base: AVERAGE 25.6, bonuses: [[]]
[13Jan2026 01:01:40.124] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.124] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.124] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.124] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.124] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.124] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:01:40.124] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.124] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.124] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.124] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.124] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.124] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 7.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.124] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.124] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.125] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.125] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.125] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.125] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.125] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.125] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.125] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.125] [Render thread/DEBUG] [Silent Gear/]: [Iron Spear]: properties updated
[13Jan2026 01:01:40.126] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.126] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.126] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 200.0 -- base: AVERAGE 200.0, bonuses: [[]]
[13Jan2026 01:01:40.126] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.126] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.126] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.126] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:01:40.126] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.126] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.126] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:01:40.126] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.126] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.126] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.126] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.126] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 7.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.126] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.126] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.126] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.127] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.127] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.127] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.127] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.127] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.127] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.128] [Render thread/DEBUG] [Silent Gear/]: [Diamond Spear]: properties updated
[13Jan2026 01:01:40.128] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.128] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.129] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1248.8 -- base: AVERAGE 1248.8, bonuses: [[]]
[13Jan2026 01:01:40.129] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:01:40.129] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.129] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.129] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.129] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.129] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:01:40.129] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:01:40.129] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.129] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.129] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.129] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.129] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 7.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.129] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.129] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.129] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.129] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.129] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.129] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.129] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.129] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.129] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.130] [Render thread/DEBUG] [Silent Gear/]: [Emerald Spear]: properties updated
[13Jan2026 01:01:40.131] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.131] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.131] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 864.0 -- base: AVERAGE 864.0, bonuses: [[]]
[13Jan2026 01:01:40.131] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.131] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.131] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.131] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.131] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.131] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:01:40.131] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:01:40.131] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.131] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.131] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.131] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.131] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 7.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.131] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.131] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.131] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.131] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.131] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.131] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.132] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.132] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.132] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.133] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Spear]: properties updated
[13Jan2026 01:01:40.133] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.133] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.133] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1420.8 -- base: AVERAGE 1420.8, bonuses: [[]]
[13Jan2026 01:01:40.133] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:01:40.133] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.133] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.133] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.133] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.133] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:01:40.133] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:01:40.133] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.133] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.134] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.134] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.134] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 7.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.134] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.134] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.134] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.134] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.134] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.134] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.134] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.134] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.134] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.136] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Spear]: properties updated
[13Jan2026 01:01:40.136] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.136] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.136] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 55.2 -- base: AVERAGE 55.2, bonuses: [[]]
[13Jan2026 01:01:40.136] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.136] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.136] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.136] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.136] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.136] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:01:40.136] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:01:40.136] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.137] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.137] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.137] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.137] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 7.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.137] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.137] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.137] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:01:40.137] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.137] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.137] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.137] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.137] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.137] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.138] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Spear]: properties updated
[13Jan2026 01:01:40.138] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.138] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.139] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 336.0 -- base: AVERAGE 336.0, bonuses: [[]]
[13Jan2026 01:01:40.139] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:01:40.139] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.139] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.139] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:01:40.139] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.139] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:01:40.139] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:01:40.139] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.139] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.139] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.139] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.139] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 7.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.139] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.139] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.139] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.139] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.139] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.139] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.139] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.139] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.139] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.140] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Spear]: properties updated
[13Jan2026 01:01:40.141] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.141] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.141] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1920.0 -- base: AVERAGE 1920.0, bonuses: [[]]
[13Jan2026 01:01:40.141] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:01:40.141] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.141] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.141] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.141] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.141] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.141] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:01:40.141] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.141] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.141] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.141] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.141] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 7.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.141] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.141] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.141] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.141] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.141] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.141] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.141] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.142] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.142] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.143] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Spear]: properties updated
[13Jan2026 01:01:40.143] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.143] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.143] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 157.6 -- base: AVERAGE 157.6, bonuses: [[]]
[13Jan2026 01:01:40.143] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:01:40.143] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.143] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.143] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[]]
[13Jan2026 01:01:40.143] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.143] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.143] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:01:40.143] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.143] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.143] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.144] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.144] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 7.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.144] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.144] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.144] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.144] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.144] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.144] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.144] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.144] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.144] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.145] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Spear]: properties updated
[13Jan2026 01:01:40.145] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.145] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.145] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1007.2 -- base: AVERAGE 1007.2, bonuses: [[]]
[13Jan2026 01:01:40.145] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:01:40.145] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.145] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.145] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 37.0 -- base: AVERAGE 37.0, bonuses: [[]]
[13Jan2026 01:01:40.145] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.145] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:01:40.145] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:01:40.145] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.145] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.145] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.145] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.145] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 7.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.145] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.145] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.145] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.145] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.145] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.146] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.146] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.146] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.146] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.148] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Spear]: properties updated
[13Jan2026 01:01:40.148] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.148] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.148] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2921.6 -- base: AVERAGE 2921.6, bonuses: [[]]
[13Jan2026 01:01:40.148] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:01:40.148] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.148] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.148] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.148] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.148] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:01:40.148] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:01:40.148] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.148] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.149] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.149] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.149] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 7.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.149] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.149] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.149] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.149] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.149] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.149] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:01:40.149] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.149] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.149] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.150] [Render thread/DEBUG] [Silent Gear/]: [Wooden Trident]: properties updated
[13Jan2026 01:01:40.150] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.150] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.150] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 59.0 -- base: AVERAGE 59.0, bonuses: [[]]
[13Jan2026 01:01:40.150] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.150] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.150] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.150] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.150] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:01:40.150] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.151] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.151] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.151] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.151] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.151] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.151] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.151] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.151] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.151] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.151] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.151] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.151] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.151] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.151] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.151] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.154] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Trident]: properties updated
[13Jan2026 01:01:40.155] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.155] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:01:40.155] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 72.0 -- base: AVERAGE 72.0, bonuses: [[]]
[13Jan2026 01:01:40.155] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.155] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.155] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.155] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.155] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.155] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.155] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.155] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.155] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.155] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.155] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.155] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.155] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.156] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.156] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.156] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.156] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.156] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.156] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.156] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.156] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.156] [Render thread/DEBUG] [Silent Gear/]: [Stone Trident]: properties updated
[13Jan2026 01:01:40.156] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.156] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.156] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 131.0 -- base: AVERAGE 131.0, bonuses: [[]]
[13Jan2026 01:01:40.156] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.157] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.157] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.157] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.157] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.157] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.157] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:01:40.157] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.157] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.157] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.157] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.157] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.157] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.157] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.157] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.157] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.157] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.157] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.157] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.157] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.157] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.158] [Render thread/DEBUG] [Silent Gear/]: [Flint Trident]: properties updated
[13Jan2026 01:01:40.158] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.159] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.159] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 124.0 -- base: AVERAGE 124.0, bonuses: [[]]
[13Jan2026 01:01:40.159] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.159] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.159] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.159] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.159] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.159] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.159] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:01:40.159] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.159] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.159] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.159] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.159] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.159] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.159] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.159] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.159] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.159] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.159] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.159] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.159] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.160] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.161] [Render thread/DEBUG] [Silent Gear/]: [Copper Trident]: properties updated
[13Jan2026 01:01:40.161] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.161] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.161] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 151.0 -- base: AVERAGE 151.0, bonuses: [[]]
[13Jan2026 01:01:40.161] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.161] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.161] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.161] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.161] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.161] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.161] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:01:40.161] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.161] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.161] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.5 -- base: AVERAGE 5.5, bonuses: [[]]
[13Jan2026 01:01:40.161] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.161] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.161] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.161] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.161] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.161] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.161] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.161] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.161] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.163] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.163] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.164] [Render thread/DEBUG] [Silent Gear/]: [Gold Trident]: properties updated
[13Jan2026 01:01:40.164] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.164] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.164] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 32.0 -- base: AVERAGE 32.0, bonuses: [[]]
[13Jan2026 01:01:40.164] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.164] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.164] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.164] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.164] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.164] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:01:40.164] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.164] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.164] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.164] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.164] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.165] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.165] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.165] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.165] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.165] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.165] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.165] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.165] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.165] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.165] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.166] [Render thread/DEBUG] [Silent Gear/]: [Iron Trident]: properties updated
[13Jan2026 01:01:40.166] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.166] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.166] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 250.0 -- base: AVERAGE 250.0, bonuses: [[]]
[13Jan2026 01:01:40.167] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.167] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.167] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.167] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:01:40.167] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.167] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.167] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:01:40.167] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.167] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.167] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.167] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.167] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.167] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.167] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.167] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.167] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.167] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.167] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.167] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.167] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.167] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.168] [Render thread/DEBUG] [Silent Gear/]: [Diamond Trident]: properties updated
[13Jan2026 01:01:40.168] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.168] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.168] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1561.0 -- base: AVERAGE 1561.0, bonuses: [[]]
[13Jan2026 01:01:40.168] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:01:40.168] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.169] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.169] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.169] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.169] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:01:40.169] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:01:40.169] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.169] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.169] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.169] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.169] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.169] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.169] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.169] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.169] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.169] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.169] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.169] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.169] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.169] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.170] [Render thread/DEBUG] [Silent Gear/]: [Emerald Trident]: properties updated
[13Jan2026 01:01:40.170] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.171] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.171] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1080.0 -- base: AVERAGE 1080.0, bonuses: [[]]
[13Jan2026 01:01:40.171] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.171] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.171] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.171] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.171] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.171] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:01:40.171] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:01:40.171] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.171] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.171] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.171] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.171] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.171] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.171] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.171] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.171] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.171] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.171] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.171] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.171] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.172] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.173] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Trident]: properties updated
[13Jan2026 01:01:40.173] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.173] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.173] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1776.0 -- base: AVERAGE 1776.0, bonuses: [[]]
[13Jan2026 01:01:40.173] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:01:40.173] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.173] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.173] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.173] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.173] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:01:40.173] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:01:40.173] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.174] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.174] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.174] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.174] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.174] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.174] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.174] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.174] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.174] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.174] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.174] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.174] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.174] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.175] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Trident]: properties updated
[13Jan2026 01:01:40.175] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.175] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.175] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 69.0 -- base: AVERAGE 69.0, bonuses: [[]]
[13Jan2026 01:01:40.176] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.176] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.176] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.176] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.176] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.176] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:01:40.176] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:01:40.176] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.176] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.176] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.176] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.176] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.176] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.176] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.176] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.176] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.176] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.176] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.176] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.176] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.177] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.177] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Trident]: properties updated
[13Jan2026 01:01:40.177] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.179] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.179] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 420.0 -- base: AVERAGE 420.0, bonuses: [[]]
[13Jan2026 01:01:40.179] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:01:40.179] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.179] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.179] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:01:40.179] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.179] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:01:40.179] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:01:40.179] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.179] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.179] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.179] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.179] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.179] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.179] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.179] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.179] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.179] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.179] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.179] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.179] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.179] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.180] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Trident]: properties updated
[13Jan2026 01:01:40.181] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.181] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.181] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2400.0 -- base: AVERAGE 2400.0, bonuses: [[]]
[13Jan2026 01:01:40.181] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:01:40.181] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.181] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.181] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.181] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.181] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.181] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:01:40.181] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.181] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.181] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.181] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.181] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.181] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.181] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.181] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.181] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.181] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.181] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.181] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.182] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.182] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.183] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Trident]: properties updated
[13Jan2026 01:01:40.183] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.183] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.183] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 197.0 -- base: AVERAGE 197.0, bonuses: [[]]
[13Jan2026 01:01:40.183] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:01:40.183] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.183] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.183] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[]]
[13Jan2026 01:01:40.183] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.183] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.183] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:01:40.183] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.183] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.183] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.183] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.184] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.184] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.184] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.184] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.184] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.184] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.184] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.184] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.184] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.184] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.185] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Trident]: properties updated
[13Jan2026 01:01:40.185] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.185] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.185] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1259.0 -- base: AVERAGE 1259.0, bonuses: [[]]
[13Jan2026 01:01:40.185] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:01:40.185] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.185] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.185] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 37.0 -- base: AVERAGE 37.0, bonuses: [[]]
[13Jan2026 01:01:40.185] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.185] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:01:40.186] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:01:40.186] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.186] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.186] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.186] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.186] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.186] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.186] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.186] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.186] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.186] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.186] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.186] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.186] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.186] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.187] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Trident]: properties updated
[13Jan2026 01:01:40.187] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.187] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.187] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3652.0 -- base: AVERAGE 3652.0, bonuses: [[]]
[13Jan2026 01:01:40.187] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:01:40.187] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.187] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.187] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.187] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.187] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:01:40.187] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:01:40.188] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.188] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.188] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.188] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.188] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.188] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.188] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.188] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.188] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.188] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.188] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:01:40.188] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.188] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.188] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.188] [Render thread/DEBUG] [Silent Gear/]: [Wooden Mace]: properties updated
[13Jan2026 01:01:40.189] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.189] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.189] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 118.0 -- base: AVERAGE 118.0, bonuses: [[]]
[13Jan2026 01:01:40.189] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.189] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.189] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.189] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.189] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:01:40.189] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.189] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.189] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.189] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.189] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.189] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:01:40.189] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.189] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.189] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.189] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.189] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.189] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.189] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.189] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.189] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.189] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.191] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Mace]: properties updated
[13Jan2026 01:01:40.191] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.191] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:01:40.191] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 144.0 -- base: AVERAGE 144.0, bonuses: [[]]
[13Jan2026 01:01:40.191] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.191] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.191] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.191] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.191] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.191] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.191] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.191] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.191] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.191] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.191] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.191] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.191] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.191] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.192] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.192] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.192] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.192] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.192] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.192] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.192] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.193] [Render thread/DEBUG] [Silent Gear/]: [Stone Mace]: properties updated
[13Jan2026 01:01:40.193] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.193] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.193] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 262.0 -- base: AVERAGE 262.0, bonuses: [[]]
[13Jan2026 01:01:40.193] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.193] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.193] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.193] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.193] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.193] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.193] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:01:40.193] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.193] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.193] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.193] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:01:40.193] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.194] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.194] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.194] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.194] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.194] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.194] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.194] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.194] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.194] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.195] [Render thread/DEBUG] [Silent Gear/]: [Flint Mace]: properties updated
[13Jan2026 01:01:40.195] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.195] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.195] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 248.0 -- base: AVERAGE 248.0, bonuses: [[]]
[13Jan2026 01:01:40.195] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.195] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.195] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.195] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.195] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.195] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.195] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:01:40.196] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.196] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.196] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.196] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.196] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.196] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.196] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.196] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:01:40.196] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.196] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.196] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.196] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.196] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.196] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.197] [Render thread/DEBUG] [Silent Gear/]: [Copper Mace]: properties updated
[13Jan2026 01:01:40.198] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.198] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.198] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 302.0 -- base: AVERAGE 302.0, bonuses: [[]]
[13Jan2026 01:01:40.198] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.198] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.198] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.198] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.198] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.198] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.198] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:01:40.198] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.198] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.198] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.5 -- base: AVERAGE 4.5, bonuses: [[]]
[13Jan2026 01:01:40.198] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.198] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.198] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.198] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.198] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.198] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.198] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.198] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.198] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.198] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.198] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.200] [Render thread/DEBUG] [Silent Gear/]: [Gold Mace]: properties updated
[13Jan2026 01:01:40.201] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.201] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.201] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 64.0 -- base: AVERAGE 64.0, bonuses: [[]]
[13Jan2026 01:01:40.201] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.201] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.201] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.201] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.201] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.201] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:01:40.201] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.201] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.201] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.201] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.201] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:01:40.201] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.201] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.201] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.201] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.201] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.201] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.202] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.202] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.202] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.202] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.203] [Render thread/DEBUG] [Silent Gear/]: [Iron Mace]: properties updated
[13Jan2026 01:01:40.203] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.203] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.203] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 500.0 -- base: AVERAGE 500.0, bonuses: [[]]
[13Jan2026 01:01:40.203] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.203] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.203] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.203] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:01:40.203] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.203] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.203] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:01:40.203] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.203] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.203] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.203] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:01:40.204] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.204] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.204] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.204] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.204] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.204] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.204] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.204] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.204] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.204] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.205] [Render thread/DEBUG] [Silent Gear/]: [Diamond Mace]: properties updated
[13Jan2026 01:01:40.205] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.205] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.205] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3122.0 -- base: AVERAGE 3122.0, bonuses: [[]]
[13Jan2026 01:01:40.205] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:01:40.205] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.205] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.205] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.205] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.205] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:01:40.205] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:01:40.205] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.205] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.205] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.205] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:01:40.206] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.206] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.206] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.206] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.206] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.206] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.206] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.206] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.206] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.206] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.207] [Render thread/DEBUG] [Silent Gear/]: [Emerald Mace]: properties updated
[13Jan2026 01:01:40.207] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.207] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.207] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2160.0 -- base: AVERAGE 2160.0, bonuses: [[]]
[13Jan2026 01:01:40.207] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.207] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.207] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.207] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.207] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.207] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:01:40.207] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:01:40.207] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.207] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.207] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.207] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:01:40.207] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.207] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.207] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.207] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.207] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.207] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.207] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.207] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.207] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.208] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.208] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Mace]: properties updated
[13Jan2026 01:01:40.208] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.208] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.209] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3552.0 -- base: AVERAGE 3552.0, bonuses: [[]]
[13Jan2026 01:01:40.209] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:01:40.209] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.209] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.209] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.209] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.209] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:01:40.209] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:01:40.209] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.209] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.209] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.209] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.209] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.209] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.209] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.209] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.209] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.209] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.209] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.209] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.209] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.209] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.210] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Mace]: properties updated
[13Jan2026 01:01:40.210] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.210] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.210] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 138.0 -- base: AVERAGE 138.0, bonuses: [[]]
[13Jan2026 01:01:40.210] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.210] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.210] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.210] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.210] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.210] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:01:40.210] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:01:40.210] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.210] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.210] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.210] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.210] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.211] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.211] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.211] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:01:40.211] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.211] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.211] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.211] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.211] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.211] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.212] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Mace]: properties updated
[13Jan2026 01:01:40.212] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.212] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.212] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 840.0 -- base: AVERAGE 840.0, bonuses: [[]]
[13Jan2026 01:01:40.212] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:01:40.212] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.212] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.212] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:01:40.213] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.213] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:01:40.213] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:01:40.213] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.213] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.213] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.213] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.213] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.213] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.213] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.213] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.213] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.213] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.213] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.213] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.213] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.213] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.214] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Mace]: properties updated
[13Jan2026 01:01:40.215] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.215] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.215] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 4800.0 -- base: AVERAGE 4800.0, bonuses: [[]]
[13Jan2026 01:01:40.215] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:01:40.215] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.215] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.215] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.215] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.215] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.215] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:01:40.215] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.215] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.215] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.215] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.215] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.215] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.215] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.215] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.215] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.215] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.215] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.215] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.216] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.216] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.216] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Mace]: properties updated
[13Jan2026 01:01:40.217] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.217] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.217] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 394.0 -- base: AVERAGE 394.0, bonuses: [[]]
[13Jan2026 01:01:40.217] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:01:40.217] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.217] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.217] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[]]
[13Jan2026 01:01:40.217] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.217] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.217] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:01:40.217] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.217] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.217] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.217] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:01:40.217] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.217] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.217] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.217] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.217] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.217] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.217] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.218] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.218] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.218] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.219] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Mace]: properties updated
[13Jan2026 01:01:40.219] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.219] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.219] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2518.0 -- base: AVERAGE 2518.0, bonuses: [[]]
[13Jan2026 01:01:40.219] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:01:40.219] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.219] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.219] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 37.0 -- base: AVERAGE 37.0, bonuses: [[]]
[13Jan2026 01:01:40.219] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.219] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:01:40.219] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:01:40.219] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.219] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.219] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.219] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.220] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.220] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.220] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.220] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.220] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.220] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.220] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.220] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.220] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.220] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.221] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Mace]: properties updated
[13Jan2026 01:01:40.221] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.221] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.221] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 7304.0 -- base: AVERAGE 7304.0, bonuses: [[]]
[13Jan2026 01:01:40.221] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:01:40.221] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.221] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.221] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.221] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.221] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:01:40.221] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:01:40.221] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.221] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.221] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.221] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:01:40.221] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.222] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.222] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.222] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.222] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.222] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.222] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:01:40.222] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.222] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.222] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.223] [Render thread/DEBUG] [Silent Gear/]: [Wooden Shield]: properties updated
[13Jan2026 01:01:40.223] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.223] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.223] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 59.0 -- base: AVERAGE 59.0, bonuses: [[]]
[13Jan2026 01:01:40.223] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.223] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.223] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.223] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.223] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:01:40.223] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.223] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.223] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.223] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.223] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.223] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.223] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.223] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.223] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.224] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.224] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.224] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.224] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.224] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.224] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.224] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.225] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Shield]: properties updated
[13Jan2026 01:01:40.225] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.225] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:01:40.225] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 72.0 -- base: AVERAGE 72.0, bonuses: [[]]
[13Jan2026 01:01:40.225] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.225] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.225] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.225] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.225] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.225] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.225] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.225] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.225] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.225] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.225] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:01:40.225] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.225] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.225] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.225] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.226] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.226] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.226] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.226] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.226] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.226] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.227] [Render thread/DEBUG] [Silent Gear/]: [Stone Shield]: properties updated
[13Jan2026 01:01:40.227] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.227] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.227] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 131.0 -- base: AVERAGE 131.0, bonuses: [[]]
[13Jan2026 01:01:40.227] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.227] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.227] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.227] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.227] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.227] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.227] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:01:40.227] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.227] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.227] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.227] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.227] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.227] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.227] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.227] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.228] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.228] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.228] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.228] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.228] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.228] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.229] [Render thread/DEBUG] [Silent Gear/]: [Flint Shield]: properties updated
[13Jan2026 01:01:40.229] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.229] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.229] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 124.0 -- base: AVERAGE 124.0, bonuses: [[]]
[13Jan2026 01:01:40.229] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.229] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.229] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.229] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.229] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.229] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.229] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:01:40.229] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.229] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.229] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.229] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.229] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.229] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.229] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.229] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:01:40.229] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.230] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.230] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.230] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.230] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.230] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.230] [Render thread/DEBUG] [Silent Gear/]: [Copper Shield]: properties updated
[13Jan2026 01:01:40.230] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.230] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.230] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 151.0 -- base: AVERAGE 151.0, bonuses: [[]]
[13Jan2026 01:01:40.232] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.232] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.232] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.232] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.232] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.232] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.232] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:01:40.232] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.232] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.232] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.232] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.232] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.232] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.232] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.232] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.232] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.232] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.232] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.232] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.232] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.232] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.233] [Render thread/DEBUG] [Silent Gear/]: [Gold Shield]: properties updated
[13Jan2026 01:01:40.233] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.234] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.234] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 32.0 -- base: AVERAGE 32.0, bonuses: [[]]
[13Jan2026 01:01:40.234] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.234] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.234] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.234] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.234] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.234] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:01:40.234] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.234] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.234] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.234] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.234] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.234] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.234] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.234] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.234] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.234] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.234] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.234] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.234] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.234] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.235] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.235] [Render thread/DEBUG] [Silent Gear/]: [Iron Shield]: properties updated
[13Jan2026 01:01:40.236] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.236] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.236] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 250.0 -- base: AVERAGE 250.0, bonuses: [[]]
[13Jan2026 01:01:40.236] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.236] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.236] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.236] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:01:40.236] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.236] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.236] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:01:40.236] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.236] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.236] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.236] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.236] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.236] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.236] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.236] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.236] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.236] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.237] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.237] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.237] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.237] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.237] [Render thread/DEBUG] [Silent Gear/]: [Diamond Shield]: properties updated
[13Jan2026 01:01:40.238] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.238] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.238] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1561.0 -- base: AVERAGE 1561.0, bonuses: [[]]
[13Jan2026 01:01:40.238] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:01:40.238] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.238] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.238] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.238] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.238] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:01:40.238] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:01:40.238] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.238] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.238] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.238] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.238] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.238] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.238] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.238] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.238] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.238] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.238] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.238] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.238] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.239] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.239] [Render thread/DEBUG] [Silent Gear/]: [Emerald Shield]: properties updated
[13Jan2026 01:01:40.240] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.240] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.240] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1080.0 -- base: AVERAGE 1080.0, bonuses: [[]]
[13Jan2026 01:01:40.240] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.240] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.240] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.240] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.240] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.240] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:01:40.240] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:01:40.240] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.240] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.240] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.240] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.240] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.240] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.240] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.240] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.240] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.240] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.241] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.241] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.241] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.241] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.241] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Shield]: properties updated
[13Jan2026 01:01:40.241] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.241] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.241] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1776.0 -- base: AVERAGE 1776.0, bonuses: [[]]
[13Jan2026 01:01:40.241] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:01:40.241] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.241] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.241] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.242] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.242] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:01:40.242] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:01:40.242] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.242] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.242] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.242] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.242] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.242] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.242] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.242] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.242] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.242] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.242] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.242] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.242] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.242] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.243] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Shield]: properties updated
[13Jan2026 01:01:40.243] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.244] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.244] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 69.0 -- base: AVERAGE 69.0, bonuses: [[]]
[13Jan2026 01:01:40.244] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.244] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.244] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.244] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.244] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.244] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:01:40.244] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:01:40.244] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.244] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.244] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.244] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.244] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.244] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.244] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.244] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:01:40.244] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.244] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.244] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.244] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.244] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.244] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.246] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Shield]: properties updated
[13Jan2026 01:01:40.246] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.246] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.246] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 420.0 -- base: AVERAGE 420.0, bonuses: [[]]
[13Jan2026 01:01:40.246] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:01:40.246] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.246] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.246] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:01:40.246] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.246] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:01:40.246] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:01:40.246] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.246] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.246] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.247] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.247] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.247] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.247] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.247] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.247] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.247] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.247] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.247] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.247] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.247] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.248] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Shield]: properties updated
[13Jan2026 01:01:40.248] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.248] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.248] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2400.0 -- base: AVERAGE 2400.0, bonuses: [[]]
[13Jan2026 01:01:40.248] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:01:40.248] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.248] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.248] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.248] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.248] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.249] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:01:40.249] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.249] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.249] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.249] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.249] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.249] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.249] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.249] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.249] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.249] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.249] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.249] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.249] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.249] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.250] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Shield]: properties updated
[13Jan2026 01:01:40.250] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.250] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.250] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 197.0 -- base: AVERAGE 197.0, bonuses: [[]]
[13Jan2026 01:01:40.250] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:01:40.250] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.250] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.251] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[]]
[13Jan2026 01:01:40.251] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.251] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.251] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:01:40.251] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.251] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.251] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.251] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.251] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.251] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.251] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.251] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.251] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.251] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.251] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.251] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.251] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.251] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.253] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Shield]: properties updated
[13Jan2026 01:01:40.253] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.253] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.253] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1259.0 -- base: AVERAGE 1259.0, bonuses: [[]]
[13Jan2026 01:01:40.253] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:01:40.253] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.253] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.253] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 37.0 -- base: AVERAGE 37.0, bonuses: [[]]
[13Jan2026 01:01:40.253] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.253] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:01:40.253] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:01:40.253] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.253] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.253] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.253] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.253] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.253] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.254] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.254] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.254] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.254] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.254] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.254] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.254] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.254] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.255] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Shield]: properties updated
[13Jan2026 01:01:40.255] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.255] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.255] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3652.0 -- base: AVERAGE 3652.0, bonuses: [[]]
[13Jan2026 01:01:40.255] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:01:40.255] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.255] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.255] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.255] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.255] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:01:40.255] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:01:40.255] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.255] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.255] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.255] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.255] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.255] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.256] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.256] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.256] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.256] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.256] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:01:40.256] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.256] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.256] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.257] [Render thread/DEBUG] [Silent Gear/]: [Wooden Bow]: properties updated
[13Jan2026 01:01:40.257] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.257] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.257] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 59.0 -- base: AVERAGE 59.0, bonuses: [[]]
[13Jan2026 01:01:40.257] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.257] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.257] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.257] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 8.3 -- base: AVERAGE 8.3, bonuses: [[]]
[13Jan2026 01:01:40.257] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:01:40.257] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.257] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.257] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.257] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.257] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.257] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.258] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.258] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.258] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.258] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.258] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.258] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.258] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.258] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.258] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.258] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.259] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Bow]: properties updated
[13Jan2026 01:01:40.259] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.259] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:01:40.259] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 72.0 -- base: AVERAGE 72.0, bonuses: [[]]
[13Jan2026 01:01:40.259] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.259] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.259] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.260] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.2 -- base: AVERAGE 7.2, bonuses: [[]]
[13Jan2026 01:01:40.260] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.260] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.260] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.260] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.260] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.260] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.260] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:01:40.260] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.260] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.260] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.260] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.260] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.260] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.260] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.260] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.260] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.260] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.261] [Render thread/DEBUG] [Silent Gear/]: [Stone Bow]: properties updated
[13Jan2026 01:01:40.261] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.261] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.261] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 131.0 -- base: AVERAGE 131.0, bonuses: [[]]
[13Jan2026 01:01:40.261] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.261] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.261] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.261] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 2.8 -- base: AVERAGE 2.8, bonuses: [[]]
[13Jan2026 01:01:40.261] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.261] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.261] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:01:40.261] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.261] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.261] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.261] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.261] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.261] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.261] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.261] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.261] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.262] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.262] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.262] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.262] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.262] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.262] [Render thread/DEBUG] [Silent Gear/]: [Flint Bow]: properties updated
[13Jan2026 01:01:40.262] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.262] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.262] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 124.0 -- base: AVERAGE 124.0, bonuses: [[]]
[13Jan2026 01:01:40.262] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.262] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.262] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.262] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 1.6 -- base: AVERAGE 1.7, bonuses: [[]]
[13Jan2026 01:01:40.262] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.262] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.262] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:01:40.262] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.262] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.262] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.264] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.264] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.264] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.264] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.264] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.264] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.264] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.264] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.264] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.264] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.264] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.265] [Render thread/DEBUG] [Silent Gear/]: [Copper Bow]: properties updated
[13Jan2026 01:01:40.265] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.265] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.265] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 151.0 -- base: AVERAGE 151.0, bonuses: [[]]
[13Jan2026 01:01:40.265] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.265] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.265] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.265] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 8.3 -- base: AVERAGE 8.3, bonuses: [[]]
[13Jan2026 01:01:40.265] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.265] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.265] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:01:40.265] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.265] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.265] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.265] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.265] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.265] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.266] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.266] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.266] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.266] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.266] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.266] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.266] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.266] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.266] [Render thread/DEBUG] [Silent Gear/]: [Gold Bow]: properties updated
[13Jan2026 01:01:40.267] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.267] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.267] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 32.0 -- base: AVERAGE 32.0, bonuses: [[]]
[13Jan2026 01:01:40.267] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.267] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.267] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.267] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.1 -- base: AVERAGE 12.1, bonuses: [[]]
[13Jan2026 01:01:40.267] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.267] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:01:40.267] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.267] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.267] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.267] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.267] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.267] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.267] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.267] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.267] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.267] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.267] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.267] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.267] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.267] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.268] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.268] [Render thread/DEBUG] [Silent Gear/]: [Iron Bow]: properties updated
[13Jan2026 01:01:40.268] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.269] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.269] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 250.0 -- base: AVERAGE 250.0, bonuses: [[]]
[13Jan2026 01:01:40.269] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.269] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.269] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.269] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.7 -- base: AVERAGE 7.7, bonuses: [[]]
[13Jan2026 01:01:40.269] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.269] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.269] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:01:40.269] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.269] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.269] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.269] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.269] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.269] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.269] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.269] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.269] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.269] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.269] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.269] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.269] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.270] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.270] [Render thread/DEBUG] [Silent Gear/]: [Diamond Bow]: properties updated
[13Jan2026 01:01:40.270] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.271] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.271] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1561.0 -- base: AVERAGE 1561.0, bonuses: [[]]
[13Jan2026 01:01:40.271] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:01:40.271] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.271] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.271] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.5 -- base: AVERAGE 5.5, bonuses: [[]]
[13Jan2026 01:01:40.271] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.271] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:01:40.271] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:01:40.271] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.271] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.271] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.271] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.271] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.271] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.271] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.271] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.271] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.271] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.271] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.271] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.271] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.271] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.272] [Render thread/DEBUG] [Silent Gear/]: [Emerald Bow]: properties updated
[13Jan2026 01:01:40.272] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.272] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.272] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1080.0 -- base: AVERAGE 1080.0, bonuses: [[]]
[13Jan2026 01:01:40.273] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.273] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.273] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.273] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 8.8 -- base: AVERAGE 8.8, bonuses: [[]]
[13Jan2026 01:01:40.273] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.273] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:01:40.273] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:01:40.273] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.273] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.273] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.273] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.273] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.273] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.273] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.273] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.273] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.273] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.273] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.273] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.273] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.273] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.274] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Bow]: properties updated
[13Jan2026 01:01:40.274] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.274] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.274] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1776.0 -- base: AVERAGE 1776.0, bonuses: [[]]
[13Jan2026 01:01:40.274] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:01:40.274] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.274] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.274] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 6.6 -- base: AVERAGE 6.6, bonuses: [[]]
[13Jan2026 01:01:40.274] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.274] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:01:40.274] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:01:40.274] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.274] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.274] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.274] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.274] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.275] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.275] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.275] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.275] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.275] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.275] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.275] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.275] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.275] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.276] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Bow]: properties updated
[13Jan2026 01:01:40.276] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.276] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.276] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 69.0 -- base: AVERAGE 69.0, bonuses: [[]]
[13Jan2026 01:01:40.276] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.276] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.276] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.276] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 13.2 -- base: AVERAGE 13.2, bonuses: [[]]
[13Jan2026 01:01:40.276] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.276] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:01:40.276] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:01:40.278] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.278] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.278] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.278] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.278] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.278] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.278] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.278] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.278] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.278] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.278] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.278] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.278] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.278] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.279] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Bow]: properties updated
[13Jan2026 01:01:40.279] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.280] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.280] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 420.0 -- base: AVERAGE 420.0, bonuses: [[]]
[13Jan2026 01:01:40.280] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:01:40.280] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.280] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.280] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.7 -- base: AVERAGE 7.7, bonuses: [[]]
[13Jan2026 01:01:40.280] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.280] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:01:40.280] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:01:40.280] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.280] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.280] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.280] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.280] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.280] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.280] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.280] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.280] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.280] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.280] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.280] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.281] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.281] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.281] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Bow]: properties updated
[13Jan2026 01:01:40.282] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.282] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.282] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2400.0 -- base: AVERAGE 2400.0, bonuses: [[]]
[13Jan2026 01:01:40.282] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:01:40.282] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.282] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.282] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.4 -- base: AVERAGE 10.4, bonuses: [[]]
[13Jan2026 01:01:40.282] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.282] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.282] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:01:40.282] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.282] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.282] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.282] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.282] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.282] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.282] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.282] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.282] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.282] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.282] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.282] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.282] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.282] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.283] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Bow]: properties updated
[13Jan2026 01:01:40.283] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.283] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.283] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 197.0 -- base: AVERAGE 197.0, bonuses: [[]]
[13Jan2026 01:01:40.283] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:01:40.284] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.284] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.284] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.284] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.284] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.284] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:01:40.284] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.284] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.284] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.284] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.284] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.284] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.284] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.284] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.284] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.284] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.284] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.284] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.284] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.284] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.284] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Bow]: properties updated
[13Jan2026 01:01:40.284] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.284] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.285] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1259.0 -- base: AVERAGE 1259.0, bonuses: [[]]
[13Jan2026 01:01:40.285] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:01:40.285] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.285] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.285] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 20.4 -- base: AVERAGE 20.4, bonuses: [[]]
[13Jan2026 01:01:40.285] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.285] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:01:40.285] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:01:40.285] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.285] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.285] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.285] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.285] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.285] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.285] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.285] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.285] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.285] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.285] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.285] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.285] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.285] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.286] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Bow]: properties updated
[13Jan2026 01:01:40.286] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.286] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.287] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3652.0 -- base: AVERAGE 3652.0, bonuses: [[]]
[13Jan2026 01:01:40.287] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:01:40.287] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.287] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.287] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 8.8 -- base: AVERAGE 8.8, bonuses: [[]]
[13Jan2026 01:01:40.287] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.287] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:01:40.287] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:01:40.287] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.287] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.287] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.287] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.287] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.287] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.287] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.287] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.287] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.287] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.287] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:01:40.287] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.287] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.287] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.288] [Render thread/DEBUG] [Silent Gear/]: [Wooden Crossbow]: properties updated
[13Jan2026 01:01:40.289] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.289] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.289] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 59.0 -- base: AVERAGE 59.0, bonuses: [[]]
[13Jan2026 01:01:40.289] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.289] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.289] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.289] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 8.3 -- base: AVERAGE 8.3, bonuses: [[]]
[13Jan2026 01:01:40.289] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:01:40.289] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.289] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.289] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.289] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.289] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.289] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.289] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.289] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.289] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.290] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.290] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.290] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.290] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.290] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.290] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.290] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.291] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Crossbow]: properties updated
[13Jan2026 01:01:40.291] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.291] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:01:40.291] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 72.0 -- base: AVERAGE 72.0, bonuses: [[]]
[13Jan2026 01:01:40.291] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.291] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.291] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.291] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.2 -- base: AVERAGE 7.2, bonuses: [[]]
[13Jan2026 01:01:40.291] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.292] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.292] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.292] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.292] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.292] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.292] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:01:40.292] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.292] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.292] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.292] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.292] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.292] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.292] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.292] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.292] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.292] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.293] [Render thread/DEBUG] [Silent Gear/]: [Stone Crossbow]: properties updated
[13Jan2026 01:01:40.294] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.294] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.294] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 131.0 -- base: AVERAGE 131.0, bonuses: [[]]
[13Jan2026 01:01:40.294] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.294] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.294] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.294] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 2.8 -- base: AVERAGE 2.8, bonuses: [[]]
[13Jan2026 01:01:40.294] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.294] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.294] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:01:40.294] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.294] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.294] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.294] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.294] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.294] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.294] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.294] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.295] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.295] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.295] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.295] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.295] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.295] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.296] [Render thread/DEBUG] [Silent Gear/]: [Flint Crossbow]: properties updated
[13Jan2026 01:01:40.296] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.296] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.296] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 124.0 -- base: AVERAGE 124.0, bonuses: [[]]
[13Jan2026 01:01:40.296] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.296] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.296] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.296] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 1.6 -- base: AVERAGE 1.7, bonuses: [[]]
[13Jan2026 01:01:40.296] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.296] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.296] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:01:40.296] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.296] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.296] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.296] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.296] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.296] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.296] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.296] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.298] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.298] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.298] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.298] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.298] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.298] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.299] [Render thread/DEBUG] [Silent Gear/]: [Copper Crossbow]: properties updated
[13Jan2026 01:01:40.299] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.299] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.299] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 151.0 -- base: AVERAGE 151.0, bonuses: [[]]
[13Jan2026 01:01:40.299] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.299] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.300] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.300] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 8.3 -- base: AVERAGE 8.3, bonuses: [[]]
[13Jan2026 01:01:40.300] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.300] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.300] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:01:40.300] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.300] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.300] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.300] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.300] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.300] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.300] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.1 -- base: AVERAGE 2.1, bonuses: [[]]
[13Jan2026 01:01:40.300] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.300] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.300] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.300] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.300] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.300] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.300] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.301] [Render thread/DEBUG] [Silent Gear/]: [Gold Crossbow]: properties updated
[13Jan2026 01:01:40.301] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.302] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.302] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 32.0 -- base: AVERAGE 32.0, bonuses: [[]]
[13Jan2026 01:01:40.302] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.302] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.302] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.302] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.1 -- base: AVERAGE 12.1, bonuses: [[]]
[13Jan2026 01:01:40.302] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.302] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:01:40.302] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.302] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.302] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.302] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.302] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.302] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.302] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.302] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.302] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.302] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.302] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.302] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.302] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.302] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.302] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.303] [Render thread/DEBUG] [Silent Gear/]: [Iron Crossbow]: properties updated
[13Jan2026 01:01:40.303] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.303] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.303] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 250.0 -- base: AVERAGE 250.0, bonuses: [[]]
[13Jan2026 01:01:40.304] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.304] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.304] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.304] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.7 -- base: AVERAGE 7.7, bonuses: [[]]
[13Jan2026 01:01:40.304] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.304] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.304] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:01:40.304] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.304] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.304] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.304] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.304] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.304] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.304] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.304] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.304] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.304] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.304] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.304] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.304] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.304] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.305] [Render thread/DEBUG] [Silent Gear/]: [Diamond Crossbow]: properties updated
[13Jan2026 01:01:40.305] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.306] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.306] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1561.0 -- base: AVERAGE 1561.0, bonuses: [[]]
[13Jan2026 01:01:40.306] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:01:40.306] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.306] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.306] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.5 -- base: AVERAGE 5.5, bonuses: [[]]
[13Jan2026 01:01:40.306] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.306] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:01:40.306] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:01:40.306] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.306] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.306] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.306] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.306] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.306] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.306] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.306] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.306] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.306] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.307] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.307] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.307] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.307] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.307] [Render thread/DEBUG] [Silent Gear/]: [Emerald Crossbow]: properties updated
[13Jan2026 01:01:40.308] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.308] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.308] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1080.0 -- base: AVERAGE 1080.0, bonuses: [[]]
[13Jan2026 01:01:40.308] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.308] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.308] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.308] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 8.8 -- base: AVERAGE 8.8, bonuses: [[]]
[13Jan2026 01:01:40.308] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.308] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:01:40.308] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:01:40.308] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.308] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.308] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.308] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.309] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.309] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.309] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.309] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.309] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.309] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.309] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.309] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.309] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.309] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.310] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Crossbow]: properties updated
[13Jan2026 01:01:40.310] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.310] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.310] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1776.0 -- base: AVERAGE 1776.0, bonuses: [[]]
[13Jan2026 01:01:40.310] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:01:40.310] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.311] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.311] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 6.6 -- base: AVERAGE 6.6, bonuses: [[]]
[13Jan2026 01:01:40.311] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.311] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:01:40.311] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:01:40.311] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.311] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.311] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.311] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.311] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.311] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.311] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.311] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.311] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.311] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.311] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.311] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.311] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.311] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.312] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Crossbow]: properties updated
[13Jan2026 01:01:40.312] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.312] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.312] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 69.0 -- base: AVERAGE 69.0, bonuses: [[]]
[13Jan2026 01:01:40.312] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.313] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.313] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.313] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 13.2 -- base: AVERAGE 13.2, bonuses: [[]]
[13Jan2026 01:01:40.313] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.313] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:01:40.313] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:01:40.313] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.313] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.313] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.313] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.313] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.313] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.313] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.313] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.313] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.313] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.313] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.313] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.313] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.313] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.314] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Crossbow]: properties updated
[13Jan2026 01:01:40.314] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.315] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.315] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 420.0 -- base: AVERAGE 420.0, bonuses: [[]]
[13Jan2026 01:01:40.315] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:01:40.315] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.315] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.315] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.7 -- base: AVERAGE 7.7, bonuses: [[]]
[13Jan2026 01:01:40.315] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.315] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:01:40.315] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:01:40.315] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.315] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.315] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.315] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.315] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.315] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.315] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.315] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.315] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.315] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.315] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.315] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.315] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.315] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.317] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Crossbow]: properties updated
[13Jan2026 01:01:40.317] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.317] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.317] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2400.0 -- base: AVERAGE 2400.0, bonuses: [[]]
[13Jan2026 01:01:40.317] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:01:40.317] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.318] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.318] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.4 -- base: AVERAGE 10.4, bonuses: [[]]
[13Jan2026 01:01:40.318] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.318] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.318] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:01:40.318] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.318] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.318] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.318] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.318] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.318] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.318] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.318] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.318] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.318] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.318] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.318] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.318] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.318] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.319] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Crossbow]: properties updated
[13Jan2026 01:01:40.319] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.320] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.320] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 197.0 -- base: AVERAGE 197.0, bonuses: [[]]
[13Jan2026 01:01:40.320] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:01:40.320] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.320] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.320] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.320] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.320] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.320] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:01:40.320] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.320] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.320] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.320] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.320] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.320] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.320] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.320] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.320] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.320] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.320] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.320] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.320] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.320] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.322] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Crossbow]: properties updated
[13Jan2026 01:01:40.322] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.322] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.322] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1259.0 -- base: AVERAGE 1259.0, bonuses: [[]]
[13Jan2026 01:01:40.322] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:01:40.322] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.322] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.322] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 20.4 -- base: AVERAGE 20.4, bonuses: [[]]
[13Jan2026 01:01:40.322] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.322] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:01:40.322] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:01:40.322] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.322] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.322] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.323] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.323] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.323] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.323] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.323] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.323] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.323] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.323] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.323] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.323] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.323] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.324] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Crossbow]: properties updated
[13Jan2026 01:01:40.324] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.324] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.324] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3652.0 -- base: AVERAGE 3652.0, bonuses: [[]]
[13Jan2026 01:01:40.324] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:01:40.324] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.324] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.324] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 8.8 -- base: AVERAGE 8.8, bonuses: [[]]
[13Jan2026 01:01:40.325] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.325] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:01:40.325] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:01:40.325] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.325] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.325] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.325] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.325] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.325] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.325] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.325] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.325] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.325] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.325] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:01:40.325] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.325] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.325] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.326] [Render thread/DEBUG] [Silent Gear/]: [Wooden Slingshot]: properties updated
[13Jan2026 01:01:40.327] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.327] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.327] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 59.0 -- base: AVERAGE 59.0, bonuses: [[]]
[13Jan2026 01:01:40.327] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.327] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.327] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.327] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.3 -- base: AVERAGE 5.3, bonuses: [[]]
[13Jan2026 01:01:40.327] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:01:40.327] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.327] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.327] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.327] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.327] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.327] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.327] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.327] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.327] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.327] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.327] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.328] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.328] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.328] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.328] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.328] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.328] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Slingshot]: properties updated
[13Jan2026 01:01:40.328] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.328] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:01:40.329] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 72.0 -- base: AVERAGE 72.0, bonuses: [[]]
[13Jan2026 01:01:40.329] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.329] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.329] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.329] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 4.6 -- base: AVERAGE 4.6, bonuses: [[]]
[13Jan2026 01:01:40.329] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.329] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.329] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.329] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.329] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.329] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.329] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:01:40.329] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.329] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.329] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.329] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.329] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.329] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.329] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.329] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.329] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.329] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.330] [Render thread/DEBUG] [Silent Gear/]: [Stone Slingshot]: properties updated
[13Jan2026 01:01:40.331] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.331] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.331] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 131.0 -- base: AVERAGE 131.0, bonuses: [[]]
[13Jan2026 01:01:40.331] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.331] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.331] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.331] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 1.8 -- base: AVERAGE 1.8, bonuses: [[]]
[13Jan2026 01:01:40.331] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.331] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.331] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:01:40.331] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.331] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.331] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.331] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.331] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.331] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.331] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.331] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.331] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.331] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.331] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.331] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.331] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.332] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.332] [Render thread/DEBUG] [Silent Gear/]: [Flint Slingshot]: properties updated
[13Jan2026 01:01:40.332] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.333] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.333] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 124.0 -- base: AVERAGE 124.0, bonuses: [[]]
[13Jan2026 01:01:40.333] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.333] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.333] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.333] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.333] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.333] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.333] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:01:40.333] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.333] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.333] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.333] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.333] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.333] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.333] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.7 -- base: AVERAGE 0.8, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.333] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.333] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.333] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.333] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.333] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.333] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.333] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.334] [Render thread/DEBUG] [Silent Gear/]: [Copper Slingshot]: properties updated
[13Jan2026 01:01:40.334] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.335] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.335] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 151.0 -- base: AVERAGE 151.0, bonuses: [[]]
[13Jan2026 01:01:40.335] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.335] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.335] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.335] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.3 -- base: AVERAGE 5.3, bonuses: [[]]
[13Jan2026 01:01:40.335] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.335] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.335] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:01:40.335] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.335] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.335] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.335] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.335] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.335] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.335] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.335] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.335] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.335] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.335] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.336] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.336] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.336] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.337] [Render thread/DEBUG] [Silent Gear/]: [Gold Slingshot]: properties updated
[13Jan2026 01:01:40.337] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.337] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.337] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 32.0 -- base: AVERAGE 32.0, bonuses: [[]]
[13Jan2026 01:01:40.337] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.337] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.337] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.337] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.7 -- base: AVERAGE 7.7, bonuses: [[]]
[13Jan2026 01:01:40.337] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.337] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:01:40.337] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.337] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.337] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.337] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.337] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.337] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.339] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.339] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.339] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.8 -- base: AVERAGE 1.8, bonuses: [[]]
[13Jan2026 01:01:40.339] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.339] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.339] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.339] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.339] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.339] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.340] [Render thread/DEBUG] [Silent Gear/]: [Iron Slingshot]: properties updated
[13Jan2026 01:01:40.340] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.340] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.340] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 250.0 -- base: AVERAGE 250.0, bonuses: [[]]
[13Jan2026 01:01:40.341] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.341] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.341] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.341] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 4.9 -- base: AVERAGE 4.9, bonuses: [[]]
[13Jan2026 01:01:40.341] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.341] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.341] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:01:40.341] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.341] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.341] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.341] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.341] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.341] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.341] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.7 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.341] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.6 -- base: AVERAGE 1.6, bonuses: [[]]
[13Jan2026 01:01:40.341] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.341] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.341] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.341] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.341] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.341] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.343] [Render thread/DEBUG] [Silent Gear/]: [Diamond Slingshot]: properties updated
[13Jan2026 01:01:40.343] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.343] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.343] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1561.0 -- base: AVERAGE 1561.0, bonuses: [[]]
[13Jan2026 01:01:40.343] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:01:40.343] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.343] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.343] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.5 -- base: AVERAGE 3.5, bonuses: [[]]
[13Jan2026 01:01:40.343] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.343] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:01:40.343] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:01:40.344] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.344] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.344] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.344] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.344] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.344] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.344] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.344] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.344] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.344] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.344] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.344] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.344] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.344] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.345] [Render thread/DEBUG] [Silent Gear/]: [Emerald Slingshot]: properties updated
[13Jan2026 01:01:40.346] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.346] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.346] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1080.0 -- base: AVERAGE 1080.0, bonuses: [[]]
[13Jan2026 01:01:40.346] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.346] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.346] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.346] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.6 -- base: AVERAGE 5.6, bonuses: [[]]
[13Jan2026 01:01:40.346] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.346] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:01:40.346] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:01:40.346] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.346] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.346] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.346] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.346] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.346] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.346] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.7 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.346] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.346] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.347] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.347] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.347] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.347] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.347] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.348] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Slingshot]: properties updated
[13Jan2026 01:01:40.348] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.348] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.348] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1776.0 -- base: AVERAGE 1776.0, bonuses: [[]]
[13Jan2026 01:01:40.348] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:01:40.348] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.348] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.348] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 4.2 -- base: AVERAGE 4.2, bonuses: [[]]
[13Jan2026 01:01:40.348] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.348] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:01:40.348] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:01:40.348] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.348] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.348] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.348] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.348] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.348] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.348] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.348] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.6 -- base: AVERAGE 1.6, bonuses: [[]]
[13Jan2026 01:01:40.348] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.348] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.349] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.349] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.349] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.349] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.350] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Slingshot]: properties updated
[13Jan2026 01:01:40.350] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.350] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.350] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 69.0 -- base: AVERAGE 69.0, bonuses: [[]]
[13Jan2026 01:01:40.350] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.350] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.350] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.350] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 8.4 -- base: AVERAGE 8.4, bonuses: [[]]
[13Jan2026 01:01:40.351] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.351] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:01:40.351] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:01:40.351] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.351] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.351] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.351] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.351] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.351] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.351] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.7 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.351] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.7 -- base: AVERAGE 1.7, bonuses: [[]]
[13Jan2026 01:01:40.351] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.351] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.351] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.351] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.351] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.351] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.352] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Slingshot]: properties updated
[13Jan2026 01:01:40.352] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.352] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.353] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 420.0 -- base: AVERAGE 420.0, bonuses: [[]]
[13Jan2026 01:01:40.353] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:01:40.353] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.353] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.353] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 4.9 -- base: AVERAGE 4.9, bonuses: [[]]
[13Jan2026 01:01:40.353] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.353] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:01:40.353] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:01:40.353] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.353] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.353] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.353] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.353] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.353] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.353] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.353] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.353] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.353] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.353] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.353] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.353] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.353] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.354] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Slingshot]: properties updated
[13Jan2026 01:01:40.354] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.354] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.354] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2400.0 -- base: AVERAGE 2400.0, bonuses: [[]]
[13Jan2026 01:01:40.354] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:01:40.354] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.354] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.354] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 6.7 -- base: AVERAGE 6.7, bonuses: [[]]
[13Jan2026 01:01:40.354] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.354] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.354] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:01:40.355] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.355] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.355] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.355] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.355] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.355] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.355] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.355] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.355] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.355] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.355] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.355] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.355] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.355] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.356] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Slingshot]: properties updated
[13Jan2026 01:01:40.356] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.356] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.356] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 197.0 -- base: AVERAGE 197.0, bonuses: [[]]
[13Jan2026 01:01:40.356] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:01:40.356] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.356] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.356] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.2 -- base: AVERAGE 10.2, bonuses: [[]]
[13Jan2026 01:01:40.356] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.356] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.356] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:01:40.356] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.356] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.356] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.356] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.356] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.356] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.357] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.357] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.357] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.357] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.357] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.357] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.357] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.357] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.357] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Slingshot]: properties updated
[13Jan2026 01:01:40.358] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.358] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.358] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1259.0 -- base: AVERAGE 1259.0, bonuses: [[]]
[13Jan2026 01:01:40.358] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:01:40.358] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.358] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.358] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.358] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.358] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:01:40.358] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:01:40.358] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.358] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.358] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.358] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.358] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.358] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.358] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.358] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.358] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.358] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.358] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.358] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.358] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.358] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.360] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Slingshot]: properties updated
[13Jan2026 01:01:40.360] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.360] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.360] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3652.0 -- base: AVERAGE 3652.0, bonuses: [[]]
[13Jan2026 01:01:40.360] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:01:40.360] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.360] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.360] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.6 -- base: AVERAGE 5.6, bonuses: [[]]
[13Jan2026 01:01:40.360] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.360] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:01:40.360] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:01:40.360] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.360] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.360] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.360] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.360] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.360] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.360] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.360] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.360] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.360] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.360] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:01:40.360] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.360] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.361] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.373] [Render thread/DEBUG] [Silent Gear/]: [Wooden Pickaxe]: properties updated
[13Jan2026 01:01:40.373] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.373] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.373] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 59.0 -- base: AVERAGE 59.0, bonuses: [[]]
[13Jan2026 01:01:40.373] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.373] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.373] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.373] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.373] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:01:40.373] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.373] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.373] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.373] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.373] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.373] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.373] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.373] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.373] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.373] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.374] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.374] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.374] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.374] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.374] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.374] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.374] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Pickaxe]: properties updated
[13Jan2026 01:01:40.375] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.375] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:01:40.375] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 72.0 -- base: AVERAGE 72.0, bonuses: [[]]
[13Jan2026 01:01:40.375] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.375] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.375] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.375] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.375] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.375] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.375] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.375] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.375] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.375] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.375] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.375] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.375] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.375] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.375] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.375] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.375] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.375] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.375] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.375] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.375] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.376] [Render thread/DEBUG] [Silent Gear/]: [Stone Pickaxe]: properties updated
[13Jan2026 01:01:40.376] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.376] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.377] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 131.0 -- base: AVERAGE 131.0, bonuses: [[]]
[13Jan2026 01:01:40.377] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.377] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.377] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.377] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.377] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.377] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.377] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:01:40.377] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.377] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.377] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.377] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.377] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.377] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.377] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.377] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.377] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.377] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.377] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.377] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.377] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.377] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.378] [Render thread/DEBUG] [Silent Gear/]: [Flint Pickaxe]: properties updated
[13Jan2026 01:01:40.378] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.378] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.378] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 124.0 -- base: AVERAGE 124.0, bonuses: [[]]
[13Jan2026 01:01:40.378] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.378] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.378] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.378] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.378] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.378] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.378] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:01:40.378] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.378] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.378] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.379] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.379] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.379] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.379] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.379] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:01:40.379] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.379] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.379] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.379] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.379] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.379] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.380] [Render thread/DEBUG] [Silent Gear/]: [Copper Pickaxe]: properties updated
[13Jan2026 01:01:40.380] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.380] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.380] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 151.0 -- base: AVERAGE 151.0, bonuses: [[]]
[13Jan2026 01:01:40.380] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.380] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.380] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.380] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.380] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.380] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.380] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:01:40.380] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.380] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.380] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.5 -- base: AVERAGE 2.5, bonuses: [[]]
[13Jan2026 01:01:40.380] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.380] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.380] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.380] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.380] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.380] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.380] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.380] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.380] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.380] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.381] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.381] [Render thread/DEBUG] [Silent Gear/]: [Gold Pickaxe]: properties updated
[13Jan2026 01:01:40.382] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.382] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.382] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 32.0 -- base: AVERAGE 32.0, bonuses: [[]]
[13Jan2026 01:01:40.383] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.383] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.383] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.383] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.383] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.383] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:01:40.383] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.383] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.383] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.383] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.383] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.383] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.383] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.383] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.383] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.383] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.383] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.383] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.383] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.383] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.383] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.384] [Render thread/DEBUG] [Silent Gear/]: [Iron Pickaxe]: properties updated
[13Jan2026 01:01:40.384] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.385] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.385] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 250.0 -- base: AVERAGE 250.0, bonuses: [[]]
[13Jan2026 01:01:40.385] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.385] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.385] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.385] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:01:40.385] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.385] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.385] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:01:40.385] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.385] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.385] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.385] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.385] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.385] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.385] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.385] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.385] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.385] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.385] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.385] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.385] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.385] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.386] [Render thread/DEBUG] [Silent Gear/]: [Diamond Pickaxe]: properties updated
[13Jan2026 01:01:40.386] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.386] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.386] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1561.0 -- base: AVERAGE 1561.0, bonuses: [[]]
[13Jan2026 01:01:40.387] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:01:40.387] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.387] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.387] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.387] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.387] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:01:40.387] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:01:40.387] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.387] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.387] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.387] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.387] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.387] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.387] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.387] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.387] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.387] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.387] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.387] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.387] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.387] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.388] [Render thread/DEBUG] [Silent Gear/]: [Emerald Pickaxe]: properties updated
[13Jan2026 01:01:40.388] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.388] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.388] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1080.0 -- base: AVERAGE 1080.0, bonuses: [[]]
[13Jan2026 01:01:40.388] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.388] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.389] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.389] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.389] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.389] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:01:40.389] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:01:40.389] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.389] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.389] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.389] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.389] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.389] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.389] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.389] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.389] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.389] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.389] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.389] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.389] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.389] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.390] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Pickaxe]: properties updated
[13Jan2026 01:01:40.390] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.390] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.390] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1776.0 -- base: AVERAGE 1776.0, bonuses: [[]]
[13Jan2026 01:01:40.390] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:01:40.390] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.390] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.390] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.390] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.390] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:01:40.390] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:01:40.390] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.390] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.390] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.390] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.390] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.390] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.390] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.392] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.392] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.392] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.392] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.392] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.392] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.392] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.393] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Pickaxe]: properties updated
[13Jan2026 01:01:40.393] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.393] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.393] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 69.0 -- base: AVERAGE 69.0, bonuses: [[]]
[13Jan2026 01:01:40.393] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.393] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.393] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.393] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.393] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.393] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:01:40.393] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:01:40.393] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.393] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.393] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.393] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.393] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.393] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.393] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.394] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:01:40.394] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.394] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.394] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.394] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.394] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.394] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.395] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Pickaxe]: properties updated
[13Jan2026 01:01:40.395] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.396] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.396] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 420.0 -- base: AVERAGE 420.0, bonuses: [[]]
[13Jan2026 01:01:40.396] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:01:40.396] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.396] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.396] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:01:40.396] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.396] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:01:40.396] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:01:40.396] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.396] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.396] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.396] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.396] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.396] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.396] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.396] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.396] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.396] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.396] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.396] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.396] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.396] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.397] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Pickaxe]: properties updated
[13Jan2026 01:01:40.398] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.398] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.398] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2400.0 -- base: AVERAGE 2400.0, bonuses: [[]]
[13Jan2026 01:01:40.398] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:01:40.398] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.398] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.398] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.398] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.398] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.398] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:01:40.398] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.398] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.398] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.398] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.398] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.399] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.399] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.399] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.399] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.399] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.399] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.399] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.399] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.399] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.400] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Pickaxe]: properties updated
[13Jan2026 01:01:40.400] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.400] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.400] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 197.0 -- base: AVERAGE 197.0, bonuses: [[]]
[13Jan2026 01:01:40.400] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:01:40.400] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.400] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.400] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[]]
[13Jan2026 01:01:40.400] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.401] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.401] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:01:40.401] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.401] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.401] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.401] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.401] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.401] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.401] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.401] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.401] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.401] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.401] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.401] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.401] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.401] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.402] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Pickaxe]: properties updated
[13Jan2026 01:01:40.402] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.402] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.402] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1259.0 -- base: AVERAGE 1259.0, bonuses: [[]]
[13Jan2026 01:01:40.402] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:01:40.402] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.402] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.402] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 37.0 -- base: AVERAGE 37.0, bonuses: [[]]
[13Jan2026 01:01:40.402] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.402] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:01:40.402] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:01:40.402] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.402] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.402] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.402] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.402] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.402] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.402] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.402] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.402] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.402] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.403] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.403] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.403] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.403] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.403] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Pickaxe]: properties updated
[13Jan2026 01:01:40.403] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.403] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.404] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3652.0 -- base: AVERAGE 3652.0, bonuses: [[]]
[13Jan2026 01:01:40.404] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:01:40.404] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.404] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.404] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.404] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.404] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:01:40.404] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:01:40.404] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.404] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.404] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.404] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.404] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.404] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.404] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.404] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.404] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.404] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.404] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:01:40.404] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.404] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.404] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.405] [Render thread/DEBUG] [Silent Gear/]: [Wooden Shovel]: properties updated
[13Jan2026 01:01:40.405] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.405] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.405] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 59.0 -- base: AVERAGE 59.0, bonuses: [[]]
[13Jan2026 01:01:40.405] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.405] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.405] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.405] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.405] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:01:40.405] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.405] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.405] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.405] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.405] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.405] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.405] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.405] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.405] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.405] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.405] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.405] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.405] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.405] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.405] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.405] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.406] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Shovel]: properties updated
[13Jan2026 01:01:40.406] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.406] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:01:40.406] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 72.0 -- base: AVERAGE 72.0, bonuses: [[]]
[13Jan2026 01:01:40.406] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.406] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.406] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.406] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.406] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.406] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.406] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.406] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.406] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.406] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.406] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.406] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.406] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.406] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.406] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.406] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.406] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.406] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.406] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.407] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.407] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.407] [Render thread/DEBUG] [Silent Gear/]: [Stone Shovel]: properties updated
[13Jan2026 01:01:40.407] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.407] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.407] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 131.0 -- base: AVERAGE 131.0, bonuses: [[]]
[13Jan2026 01:01:40.407] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.407] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.407] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.407] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.407] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.407] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.407] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:01:40.407] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.407] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.407] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.5 -- base: AVERAGE 2.5, bonuses: [[]]
[13Jan2026 01:01:40.407] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.407] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.407] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.407] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.407] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.408] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.408] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.408] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.408] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.408] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.408] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.408] [Render thread/DEBUG] [Silent Gear/]: [Flint Shovel]: properties updated
[13Jan2026 01:01:40.408] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.408] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.408] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 124.0 -- base: AVERAGE 124.0, bonuses: [[]]
[13Jan2026 01:01:40.408] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.408] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.408] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.408] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.408] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.408] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.408] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:01:40.408] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.408] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.408] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.5 -- base: AVERAGE 3.5, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.408] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.408] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.408] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.408] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.409] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:01:40.409] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.409] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.409] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.409] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.409] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.409] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.409] [Render thread/DEBUG] [Silent Gear/]: [Copper Shovel]: properties updated
[13Jan2026 01:01:40.409] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.409] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.409] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 151.0 -- base: AVERAGE 151.0, bonuses: [[]]
[13Jan2026 01:01:40.409] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.409] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.409] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.409] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.409] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.410] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.410] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:01:40.410] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.410] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.410] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.410] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.410] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.410] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.410] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.410] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.410] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.410] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.410] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.410] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.410] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.410] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.411] [Render thread/DEBUG] [Silent Gear/]: [Gold Shovel]: properties updated
[13Jan2026 01:01:40.411] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.411] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.411] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 32.0 -- base: AVERAGE 32.0, bonuses: [[]]
[13Jan2026 01:01:40.411] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.411] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.411] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.411] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.411] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.411] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:01:40.411] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.411] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.411] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.411] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.411] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.411] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.411] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.411] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.411] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.411] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.411] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.411] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.411] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.411] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.411] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.413] [Render thread/DEBUG] [Silent Gear/]: [Iron Shovel]: properties updated
[13Jan2026 01:01:40.413] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.413] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.413] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 250.0 -- base: AVERAGE 250.0, bonuses: [[]]
[13Jan2026 01:01:40.413] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.413] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.413] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.413] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:01:40.413] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.413] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.413] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:01:40.413] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.413] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.413] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.5 -- base: AVERAGE 3.5, bonuses: [[]]
[13Jan2026 01:01:40.413] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.413] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.414] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.414] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.414] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.414] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.414] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.414] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.414] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.414] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.414] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.415] [Render thread/DEBUG] [Silent Gear/]: [Diamond Shovel]: properties updated
[13Jan2026 01:01:40.415] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.415] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.415] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1561.0 -- base: AVERAGE 1561.0, bonuses: [[]]
[13Jan2026 01:01:40.415] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:01:40.415] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.415] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.415] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.415] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.415] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:01:40.415] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:01:40.415] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.415] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.415] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.5 -- base: AVERAGE 4.5, bonuses: [[]]
[13Jan2026 01:01:40.415] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.415] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.415] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.415] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.415] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.415] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.415] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.415] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.416] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.416] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.416] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.416] [Render thread/DEBUG] [Silent Gear/]: [Emerald Shovel]: properties updated
[13Jan2026 01:01:40.416] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.416] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.417] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1080.0 -- base: AVERAGE 1080.0, bonuses: [[]]
[13Jan2026 01:01:40.417] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.417] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.417] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.417] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.417] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.417] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:01:40.417] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:01:40.417] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.417] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.417] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.5 -- base: AVERAGE 3.5, bonuses: [[]]
[13Jan2026 01:01:40.417] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.417] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.417] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.417] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.417] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.417] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.417] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.417] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.417] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.417] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.417] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.418] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Shovel]: properties updated
[13Jan2026 01:01:40.418] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.418] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.418] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1776.0 -- base: AVERAGE 1776.0, bonuses: [[]]
[13Jan2026 01:01:40.418] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:01:40.418] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.418] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.418] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.419] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.419] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:01:40.419] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:01:40.419] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.419] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.419] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.5 -- base: AVERAGE 4.5, bonuses: [[]]
[13Jan2026 01:01:40.419] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.419] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.419] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.419] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.419] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.419] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.419] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.419] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.419] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.419] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.419] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.420] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Shovel]: properties updated
[13Jan2026 01:01:40.420] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.420] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.420] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 69.0 -- base: AVERAGE 69.0, bonuses: [[]]
[13Jan2026 01:01:40.420] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.420] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.420] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.420] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.420] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.420] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:01:40.420] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:01:40.420] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.420] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.421] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.5 -- base: AVERAGE 3.5, bonuses: [[]]
[13Jan2026 01:01:40.421] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.421] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.421] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.421] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.421] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:01:40.421] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.421] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.421] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.421] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.421] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.421] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.422] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Shovel]: properties updated
[13Jan2026 01:01:40.422] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.422] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.422] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 420.0 -- base: AVERAGE 420.0, bonuses: [[]]
[13Jan2026 01:01:40.422] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:01:40.422] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.422] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.422] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:01:40.422] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.422] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:01:40.422] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:01:40.422] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.422] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.422] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.5 -- base: AVERAGE 4.5, bonuses: [[]]
[13Jan2026 01:01:40.422] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.422] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.422] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.423] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.423] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.423] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.423] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.423] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.423] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.423] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.423] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.424] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Shovel]: properties updated
[13Jan2026 01:01:40.424] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.424] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.424] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2400.0 -- base: AVERAGE 2400.0, bonuses: [[]]
[13Jan2026 01:01:40.424] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:01:40.424] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.424] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.424] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.424] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.424] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.424] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:01:40.424] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.424] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.424] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.5 -- base: AVERAGE 7.5, bonuses: [[]]
[13Jan2026 01:01:40.424] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.424] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.424] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.424] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.424] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.424] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.424] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.424] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.424] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.424] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.424] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.425] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Shovel]: properties updated
[13Jan2026 01:01:40.425] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.425] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.425] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 197.0 -- base: AVERAGE 197.0, bonuses: [[]]
[13Jan2026 01:01:40.425] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:01:40.425] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.426] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.426] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[]]
[13Jan2026 01:01:40.426] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.426] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.426] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:01:40.426] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.426] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.426] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.5 -- base: AVERAGE 6.5, bonuses: [[]]
[13Jan2026 01:01:40.426] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.426] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.426] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.426] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.426] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.426] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.426] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.426] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.426] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.426] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.426] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.427] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Shovel]: properties updated
[13Jan2026 01:01:40.427] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.427] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.427] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1259.0 -- base: AVERAGE 1259.0, bonuses: [[]]
[13Jan2026 01:01:40.427] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:01:40.427] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.427] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.427] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 37.0 -- base: AVERAGE 37.0, bonuses: [[]]
[13Jan2026 01:01:40.427] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.427] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:01:40.427] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:01:40.428] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.428] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.428] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.5 -- base: AVERAGE 8.5, bonuses: [[]]
[13Jan2026 01:01:40.428] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.428] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.428] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.428] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.428] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.428] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.428] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.428] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.428] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.428] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.428] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.429] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Shovel]: properties updated
[13Jan2026 01:01:40.429] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.429] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.429] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3652.0 -- base: AVERAGE 3652.0, bonuses: [[]]
[13Jan2026 01:01:40.429] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:01:40.429] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.429] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.429] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.429] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.429] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:01:40.429] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:01:40.430] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.430] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.430] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 9.5 -- base: AVERAGE 9.5, bonuses: [[]]
[13Jan2026 01:01:40.430] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.430] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.430] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.430] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.430] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.430] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.430] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.430] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:01:40.430] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.430] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.430] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.431] [Render thread/DEBUG] [Silent Gear/]: [Wooden Axe]: properties updated
[13Jan2026 01:01:40.431] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.431] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.431] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 59.0 -- base: AVERAGE 59.0, bonuses: [[]]
[13Jan2026 01:01:40.431] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.431] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.432] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.432] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.432] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:01:40.432] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.432] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.432] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.432] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.432] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.432] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.432] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.432] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.432] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.432] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.432] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.432] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.432] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.432] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.432] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.432] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.433] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Axe]: properties updated
[13Jan2026 01:01:40.433] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.433] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:01:40.433] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 72.0 -- base: AVERAGE 72.0, bonuses: [[]]
[13Jan2026 01:01:40.433] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.433] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.433] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.433] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.433] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.433] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.433] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.433] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.433] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.433] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.435] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.435] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.435] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.435] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.435] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.435] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.435] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.435] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.435] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.435] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.435] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.436] [Render thread/DEBUG] [Silent Gear/]: [Stone Axe]: properties updated
[13Jan2026 01:01:40.436] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.436] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.436] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 131.0 -- base: AVERAGE 131.0, bonuses: [[]]
[13Jan2026 01:01:40.436] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.436] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.436] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.436] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.436] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.436] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.436] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:01:40.436] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.436] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.437] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.437] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.437] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.437] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.437] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.437] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.437] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.437] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.437] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.437] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.437] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.437] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.438] [Render thread/DEBUG] [Silent Gear/]: [Flint Axe]: properties updated
[13Jan2026 01:01:40.438] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.438] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.438] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 124.0 -- base: AVERAGE 124.0, bonuses: [[]]
[13Jan2026 01:01:40.438] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.438] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.438] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.438] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.439] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.439] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.439] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:01:40.439] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.439] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.439] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.439] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.439] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.439] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.439] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.439] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:01:40.439] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.439] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.439] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.439] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.439] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.440] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.441] [Render thread/DEBUG] [Silent Gear/]: [Copper Axe]: properties updated
[13Jan2026 01:01:40.441] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.441] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.441] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 151.0 -- base: AVERAGE 151.0, bonuses: [[]]
[13Jan2026 01:01:40.441] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.441] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.441] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.441] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.441] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.441] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.441] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:01:40.441] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.441] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.441] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.5 -- base: AVERAGE 6.5, bonuses: [[]]
[13Jan2026 01:01:40.441] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.441] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.441] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.441] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.441] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.441] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.441] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.442] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.442] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.442] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.442] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.443] [Render thread/DEBUG] [Silent Gear/]: [Gold Axe]: properties updated
[13Jan2026 01:01:40.443] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.443] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.443] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 32.0 -- base: AVERAGE 32.0, bonuses: [[]]
[13Jan2026 01:01:40.443] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.443] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.443] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.443] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.443] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.443] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:01:40.443] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.443] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.443] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.443] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.443] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.443] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.443] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.444] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.444] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.444] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.444] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.444] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.444] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.444] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.444] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.444] [Render thread/DEBUG] [Silent Gear/]: [Iron Axe]: properties updated
[13Jan2026 01:01:40.444] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.444] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.444] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 250.0 -- base: AVERAGE 250.0, bonuses: [[]]
[13Jan2026 01:01:40.444] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.445] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.445] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.445] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:01:40.445] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.445] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.445] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:01:40.445] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.445] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.445] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.445] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.445] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.445] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.445] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.445] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.445] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.445] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.445] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.445] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.445] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.445] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.446] [Render thread/DEBUG] [Silent Gear/]: [Diamond Axe]: properties updated
[13Jan2026 01:01:40.446] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.447] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.447] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1561.0 -- base: AVERAGE 1561.0, bonuses: [[]]
[13Jan2026 01:01:40.447] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:01:40.447] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.447] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.447] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.447] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.447] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:01:40.447] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:01:40.447] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.447] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.447] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.447] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.447] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.447] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.447] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.447] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.447] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.447] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.447] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.447] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.447] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.448] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.448] [Render thread/DEBUG] [Silent Gear/]: [Emerald Axe]: properties updated
[13Jan2026 01:01:40.449] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.449] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.449] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1080.0 -- base: AVERAGE 1080.0, bonuses: [[]]
[13Jan2026 01:01:40.449] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.449] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.449] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.449] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.449] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.449] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:01:40.449] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:01:40.449] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.449] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.449] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.449] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.449] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.449] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.449] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.449] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.450] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.450] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.450] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.450] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.450] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.450] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.451] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Axe]: properties updated
[13Jan2026 01:01:40.451] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.451] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.451] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1776.0 -- base: AVERAGE 1776.0, bonuses: [[]]
[13Jan2026 01:01:40.451] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:01:40.451] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.451] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.451] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.451] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.451] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:01:40.451] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:01:40.451] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.451] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.451] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.451] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.451] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.452] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.452] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.452] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.452] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.452] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.452] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.452] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.452] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.452] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.453] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Axe]: properties updated
[13Jan2026 01:01:40.453] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.453] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.453] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 69.0 -- base: AVERAGE 69.0, bonuses: [[]]
[13Jan2026 01:01:40.453] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.453] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.453] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.453] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.453] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.453] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:01:40.453] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:01:40.453] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.453] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.453] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.454] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.454] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.454] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.454] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.454] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:01:40.454] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.454] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.454] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.454] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.454] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.454] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.456] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Axe]: properties updated
[13Jan2026 01:01:40.456] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.456] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.456] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 420.0 -- base: AVERAGE 420.0, bonuses: [[]]
[13Jan2026 01:01:40.456] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:01:40.456] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.456] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.456] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:01:40.456] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.456] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:01:40.456] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:01:40.456] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.456] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.456] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.456] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.456] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.456] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.457] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.457] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.457] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.457] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.457] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.457] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.457] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.457] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.458] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Axe]: properties updated
[13Jan2026 01:01:40.458] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.458] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.458] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2400.0 -- base: AVERAGE 2400.0, bonuses: [[]]
[13Jan2026 01:01:40.458] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:01:40.458] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.458] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.458] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.458] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.458] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.458] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:01:40.458] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.458] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.458] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.458] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.458] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.458] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.459] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.459] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.459] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.459] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.459] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.459] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.459] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.459] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.460] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Axe]: properties updated
[13Jan2026 01:01:40.460] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.460] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.460] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 197.0 -- base: AVERAGE 197.0, bonuses: [[]]
[13Jan2026 01:01:40.460] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:01:40.460] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.460] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.460] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[]]
[13Jan2026 01:01:40.460] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.460] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.460] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:01:40.460] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.460] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.460] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.460] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.460] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.460] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.460] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.460] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.461] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.461] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.461] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.461] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.461] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.461] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.461] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Axe]: properties updated
[13Jan2026 01:01:40.461] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.462] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.462] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1259.0 -- base: AVERAGE 1259.0, bonuses: [[]]
[13Jan2026 01:01:40.462] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:01:40.462] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.462] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.462] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 37.0 -- base: AVERAGE 37.0, bonuses: [[]]
[13Jan2026 01:01:40.462] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.462] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:01:40.462] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:01:40.462] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.462] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.462] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.462] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.462] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.462] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.462] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.462] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.462] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.462] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.462] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.462] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.462] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.462] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.463] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Axe]: properties updated
[13Jan2026 01:01:40.463] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.463] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.463] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3652.0 -- base: AVERAGE 3652.0, bonuses: [[]]
[13Jan2026 01:01:40.463] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:01:40.463] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.463] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.464] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.464] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.464] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:01:40.464] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:01:40.464] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.464] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.464] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.464] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.464] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.464] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.464] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.464] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.464] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.464] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.464] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:01:40.464] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.464] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.464] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.465] [Render thread/DEBUG] [Silent Gear/]: [Wooden Paxel]: properties updated
[13Jan2026 01:01:40.465] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.465] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.465] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 79.7 -- base: AVERAGE 79.7, bonuses: [[]]
[13Jan2026 01:01:40.465] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.465] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.465] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.465] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.5 -- base: AVERAGE 10.5, bonuses: [[]]
[13Jan2026 01:01:40.465] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:01:40.465] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.465] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.465] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 1.6 -- base: AVERAGE 1.6, bonuses: [[]]
[13Jan2026 01:01:40.465] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.465] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.465] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.465] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.465] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.465] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.465] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.465] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.465] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.465] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.465] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.465] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.465] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.466] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Paxel]: properties updated
[13Jan2026 01:01:40.466] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.466] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:01:40.466] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 97.2 -- base: AVERAGE 97.2, bonuses: [[]]
[13Jan2026 01:01:40.466] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.466] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.466] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.466] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 9.1 -- base: AVERAGE 9.1, bonuses: [[]]
[13Jan2026 01:01:40.467] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.467] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.467] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.467] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 1.6 -- base: AVERAGE 1.6, bonuses: [[]]
[13Jan2026 01:01:40.467] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.467] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.467] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.467] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.467] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.467] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.467] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.467] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.467] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.467] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.467] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.467] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.467] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.468] [Render thread/DEBUG] [Silent Gear/]: [Stone Paxel]: properties updated
[13Jan2026 01:01:40.468] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.468] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.468] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 176.9 -- base: AVERAGE 176.9, bonuses: [[]]
[13Jan2026 01:01:40.468] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.468] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.468] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.468] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.5 -- base: AVERAGE 3.5, bonuses: [[]]
[13Jan2026 01:01:40.468] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.468] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.468] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:01:40.469] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 3.2 -- base: AVERAGE 3.2, bonuses: [[]]
[13Jan2026 01:01:40.469] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.469] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.469] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.469] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.469] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.469] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.469] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.469] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.469] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.469] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.469] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.469] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.469] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.470] [Render thread/DEBUG] [Silent Gear/]: [Flint Paxel]: properties updated
[13Jan2026 01:01:40.470] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.470] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.470] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 167.4 -- base: AVERAGE 167.4, bonuses: [[]]
[13Jan2026 01:01:40.470] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.470] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.470] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.470] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 2.1 -- base: AVERAGE 2.1, bonuses: [[]]
[13Jan2026 01:01:40.470] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.470] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.470] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:01:40.470] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.470] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.470] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.470] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.470] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.470] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.470] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.470] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:01:40.470] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.471] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.471] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.471] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.471] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.471] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.471] [Render thread/DEBUG] [Silent Gear/]: [Copper Paxel]: properties updated
[13Jan2026 01:01:40.471] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.471] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.471] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 203.9 -- base: AVERAGE 203.9, bonuses: [[]]
[13Jan2026 01:01:40.471] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.471] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.471] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.472] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.5 -- base: AVERAGE 10.5, bonuses: [[]]
[13Jan2026 01:01:40.472] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.472] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.472] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:01:40.472] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.472] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.472] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.5 -- base: AVERAGE 4.5, bonuses: [[]]
[13Jan2026 01:01:40.472] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.472] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.472] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.472] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.472] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.472] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.472] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.472] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.472] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.472] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.472] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.473] [Render thread/DEBUG] [Silent Gear/]: [Gold Paxel]: properties updated
[13Jan2026 01:01:40.473] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.473] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.473] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 43.2 -- base: AVERAGE 43.2, bonuses: [[]]
[13Jan2026 01:01:40.473] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.473] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.473] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.473] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.4 -- base: AVERAGE 15.4, bonuses: [[]]
[13Jan2026 01:01:40.473] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.473] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:01:40.473] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.473] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.6 -- base: AVERAGE 9.6, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.473] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.473] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.473] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.473] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.473] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.473] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.473] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.473] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.473] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.473] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.473] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.473] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.473] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.474] [Render thread/DEBUG] [Silent Gear/]: [Iron Paxel]: properties updated
[13Jan2026 01:01:40.474] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.474] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.474] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 337.5 -- base: AVERAGE 337.5, bonuses: [[]]
[13Jan2026 01:01:40.474] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.474] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.474] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.474] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 9.8 -- base: AVERAGE 9.8, bonuses: [[]]
[13Jan2026 01:01:40.474] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.474] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.475] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:01:40.475] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.8 -- base: AVERAGE 4.8, bonuses: [[]]
[13Jan2026 01:01:40.475] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.475] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.475] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.475] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.475] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.475] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.475] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.475] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.475] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.475] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.475] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.475] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.475] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.475] [Render thread/DEBUG] [Silent Gear/]: [Diamond Paxel]: properties updated
[13Jan2026 01:01:40.475] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.475] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.475] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2107.4 -- base: AVERAGE 2107.4, bonuses: [[]]
[13Jan2026 01:01:40.475] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:01:40.475] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.475] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.477] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.477] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.477] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:01:40.477] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:01:40.477] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.4 -- base: AVERAGE 6.4, bonuses: [[]]
[13Jan2026 01:01:40.477] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.477] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.477] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.477] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.477] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.477] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.477] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.477] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.477] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.477] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.477] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.477] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.477] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.478] [Render thread/DEBUG] [Silent Gear/]: [Emerald Paxel]: properties updated
[13Jan2026 01:01:40.478] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.478] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.478] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1458.0 -- base: AVERAGE 1458.0, bonuses: [[]]
[13Jan2026 01:01:40.478] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.479] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.479] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.479] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 11.2 -- base: AVERAGE 11.2, bonuses: [[]]
[13Jan2026 01:01:40.479] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.479] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:01:40.479] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:01:40.479] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.479] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.479] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.479] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.479] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.479] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.479] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.479] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.479] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.479] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.479] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.479] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.479] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.479] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.480] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Paxel]: properties updated
[13Jan2026 01:01:40.480] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.480] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.480] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2397.6 -- base: AVERAGE 2397.6, bonuses: [[]]
[13Jan2026 01:01:40.480] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:01:40.480] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.480] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.480] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 8.4 -- base: AVERAGE 8.4, bonuses: [[]]
[13Jan2026 01:01:40.480] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.481] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:01:40.481] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:01:40.481] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 7.2 -- base: AVERAGE 7.2, bonuses: [[]]
[13Jan2026 01:01:40.481] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.481] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.481] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.481] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.481] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.481] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.481] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.481] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.481] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.481] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.481] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.481] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.481] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.482] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Paxel]: properties updated
[13Jan2026 01:01:40.482] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.482] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.482] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 93.2 -- base: AVERAGE 93.2, bonuses: [[]]
[13Jan2026 01:01:40.482] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.482] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.482] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.482] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.8 -- base: AVERAGE 16.8, bonuses: [[]]
[13Jan2026 01:01:40.482] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.482] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:01:40.482] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:01:40.482] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.482] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.482] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.482] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.482] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.482] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.482] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.483] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:01:40.483] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.483] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.483] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.483] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.483] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.483] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.483] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Paxel]: properties updated
[13Jan2026 01:01:40.484] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.484] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.484] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 567.0 -- base: AVERAGE 567.0, bonuses: [[]]
[13Jan2026 01:01:40.484] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:01:40.484] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.484] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.484] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 9.8 -- base: AVERAGE 9.8, bonuses: [[]]
[13Jan2026 01:01:40.484] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.484] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:01:40.484] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:01:40.484] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.484] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.484] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.484] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.484] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.484] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.484] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.484] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.484] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.484] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.484] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.484] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.484] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.484] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.485] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Paxel]: properties updated
[13Jan2026 01:01:40.485] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.485] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.485] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3240.0 -- base: AVERAGE 3240.0, bonuses: [[]]
[13Jan2026 01:01:40.485] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:01:40.485] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.485] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.485] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 13.3 -- base: AVERAGE 13.3, bonuses: [[]]
[13Jan2026 01:01:40.485] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.485] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.486] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:01:40.486] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.486] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.486] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.486] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.486] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.486] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.486] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.486] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.486] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.486] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.486] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.486] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.486] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.486] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.487] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Paxel]: properties updated
[13Jan2026 01:01:40.487] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.487] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.487] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 266.0 -- base: AVERAGE 266.0, bonuses: [[]]
[13Jan2026 01:01:40.487] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:01:40.487] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.487] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.487] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 20.3 -- base: AVERAGE 20.3, bonuses: [[]]
[13Jan2026 01:01:40.487] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.487] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.487] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:01:40.487] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.2 -- base: AVERAGE 15.2, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.487] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.487] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.487] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.487] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.488] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.488] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.488] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.488] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.488] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.488] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.488] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.488] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.488] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.488] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Paxel]: properties updated
[13Jan2026 01:01:40.488] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.489] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.489] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1699.7 -- base: AVERAGE 1699.7, bonuses: [[]]
[13Jan2026 01:01:40.489] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:01:40.489] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.489] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.489] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 25.9 -- base: AVERAGE 25.9, bonuses: [[]]
[13Jan2026 01:01:40.489] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.489] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:01:40.489] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:01:40.489] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 23.2 -- base: AVERAGE 23.2, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.489] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.489] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.489] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.489] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.489] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.489] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.489] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.489] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.489] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.489] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.489] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.489] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.489] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.490] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Paxel]: properties updated
[13Jan2026 01:01:40.490] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.490] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.490] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 4930.2 -- base: AVERAGE 4930.2, bonuses: [[]]
[13Jan2026 01:01:40.490] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:01:40.490] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.490] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.490] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 11.2 -- base: AVERAGE 11.2, bonuses: [[]]
[13Jan2026 01:01:40.490] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.490] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:01:40.490] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:01:40.490] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 14.4 -- base: AVERAGE 14.4, bonuses: [[]]
[13Jan2026 01:01:40.490] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.490] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.490] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.490] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.490] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.490] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.490] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.490] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.490] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.490] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:01:40.490] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.490] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.490] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.491] [Render thread/DEBUG] [Silent Gear/]: [Wooden Hammer]: properties updated
[13Jan2026 01:01:40.491] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.491] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.491] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 118.0 -- base: AVERAGE 118.0, bonuses: [[]]
[13Jan2026 01:01:40.491] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.491] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.491] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.491] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.5 -- base: AVERAGE 7.5, bonuses: [[]]
[13Jan2026 01:01:40.491] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:01:40.491] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.491] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.491] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.491] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.491] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.491] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.492] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.492] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.492] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.492] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.492] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.492] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.492] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.492] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.492] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.492] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.492] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Hammer]: properties updated
[13Jan2026 01:01:40.492] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.492] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:01:40.492] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 144.0 -- base: AVERAGE 144.0, bonuses: [[]]
[13Jan2026 01:01:40.492] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.492] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.492] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.492] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 6.5 -- base: AVERAGE 6.5, bonuses: [[]]
[13Jan2026 01:01:40.492] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.492] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.492] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.493] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.493] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.493] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.493] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.493] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.493] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.493] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.493] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.493] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.493] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.493] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.493] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.493] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.493] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.494] [Render thread/DEBUG] [Silent Gear/]: [Stone Hammer]: properties updated
[13Jan2026 01:01:40.494] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.494] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.494] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 262.0 -- base: AVERAGE 262.0, bonuses: [[]]
[13Jan2026 01:01:40.494] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.494] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.494] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.494] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 2.5 -- base: AVERAGE 2.5, bonuses: [[]]
[13Jan2026 01:01:40.494] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.494] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.494] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:01:40.494] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.494] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.494] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.494] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.494] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.494] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.494] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.494] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.494] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.494] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.495] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.495] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.495] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.495] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.495] [Render thread/DEBUG] [Silent Gear/]: [Flint Hammer]: properties updated
[13Jan2026 01:01:40.495] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.495] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.495] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 248.0 -- base: AVERAGE 248.0, bonuses: [[]]
[13Jan2026 01:01:40.495] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.495] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.496] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.496] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.496] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.496] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.496] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:01:40.496] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.5 -- base: AVERAGE 2.5, bonuses: [[]]
[13Jan2026 01:01:40.496] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.496] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.496] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.496] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.496] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.496] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.496] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:01:40.496] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.496] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.496] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.496] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.496] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.496] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.497] [Render thread/DEBUG] [Silent Gear/]: [Copper Hammer]: properties updated
[13Jan2026 01:01:40.497] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.497] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.497] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 302.0 -- base: AVERAGE 302.0, bonuses: [[]]
[13Jan2026 01:01:40.497] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.497] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.497] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.497] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.5 -- base: AVERAGE 7.5, bonuses: [[]]
[13Jan2026 01:01:40.497] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.497] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.497] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:01:40.497] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.5 -- base: AVERAGE 2.5, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.497] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.497] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.5 -- base: AVERAGE 5.5, bonuses: [[]]
[13Jan2026 01:01:40.497] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.497] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.497] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.497] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.497] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.497] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.497] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.497] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.497] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.497] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.497] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.499] [Render thread/DEBUG] [Silent Gear/]: [Gold Hammer]: properties updated
[13Jan2026 01:01:40.499] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.499] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.499] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 64.0 -- base: AVERAGE 64.0, bonuses: [[]]
[13Jan2026 01:01:40.499] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.499] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.499] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.499] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.499] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.499] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:01:40.500] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.500] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.500] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.500] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.500] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.500] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.500] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.500] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.500] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.500] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.500] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.500] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.500] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.500] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.500] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.500] [Render thread/DEBUG] [Silent Gear/]: [Iron Hammer]: properties updated
[13Jan2026 01:01:40.500] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.501] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.501] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 500.0 -- base: AVERAGE 500.0, bonuses: [[]]
[13Jan2026 01:01:40.501] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.501] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.501] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.501] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.501] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.501] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.501] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:01:40.501] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.501] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.501] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.501] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.501] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.501] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.501] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.501] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.501] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.501] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.501] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.501] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.501] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.501] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.502] [Render thread/DEBUG] [Silent Gear/]: [Diamond Hammer]: properties updated
[13Jan2026 01:01:40.502] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.502] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.502] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3122.0 -- base: AVERAGE 3122.0, bonuses: [[]]
[13Jan2026 01:01:40.502] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:01:40.502] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.502] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.502] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.502] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.502] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:01:40.502] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:01:40.502] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.502] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.502] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.502] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.502] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.502] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.502] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.502] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.502] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.502] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.502] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.502] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.502] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.502] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.503] [Render thread/DEBUG] [Silent Gear/]: [Emerald Hammer]: properties updated
[13Jan2026 01:01:40.503] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.503] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.503] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2160.0 -- base: AVERAGE 2160.0, bonuses: [[]]
[13Jan2026 01:01:40.503] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.503] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.503] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.503] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.503] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.503] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:01:40.503] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:01:40.503] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.503] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.503] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.503] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.503] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.503] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.503] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.503] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.503] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.503] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.503] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.503] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.503] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.503] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.504] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Hammer]: properties updated
[13Jan2026 01:01:40.504] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.504] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.504] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3552.0 -- base: AVERAGE 3552.0, bonuses: [[]]
[13Jan2026 01:01:40.504] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:01:40.504] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.504] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.504] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.504] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.504] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:01:40.504] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:01:40.504] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.5 -- base: AVERAGE 4.5, bonuses: [[]]
[13Jan2026 01:01:40.504] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.504] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.504] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.504] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.504] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.504] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.504] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.504] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.504] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.504] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.504] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.504] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.504] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.505] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Hammer]: properties updated
[13Jan2026 01:01:40.505] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.505] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.505] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 138.0 -- base: AVERAGE 138.0, bonuses: [[]]
[13Jan2026 01:01:40.505] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.505] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.505] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.505] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.505] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.505] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:01:40.505] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:01:40.505] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 7.5 -- base: AVERAGE 7.5, bonuses: [[]]
[13Jan2026 01:01:40.505] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.505] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.505] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.505] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.505] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.505] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.506] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:01:40.506] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.506] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.506] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.506] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.506] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.506] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.506] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Hammer]: properties updated
[13Jan2026 01:01:40.506] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.507] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.507] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 840.0 -- base: AVERAGE 840.0, bonuses: [[]]
[13Jan2026 01:01:40.507] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:01:40.507] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.507] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.507] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.507] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.507] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:01:40.507] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:01:40.507] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.507] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.507] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.507] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.507] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.507] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.507] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.507] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.507] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.507] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.507] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.507] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.507] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.507] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.508] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Hammer]: properties updated
[13Jan2026 01:01:40.508] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.508] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.508] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 4800.0 -- base: AVERAGE 4800.0, bonuses: [[]]
[13Jan2026 01:01:40.508] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:01:40.508] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.508] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.508] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 9.5 -- base: AVERAGE 9.5, bonuses: [[]]
[13Jan2026 01:01:40.508] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.508] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.508] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:01:40.508] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 7.5 -- base: AVERAGE 7.5, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.508] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.508] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.508] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.508] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.508] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.508] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.509] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.509] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.509] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.509] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.509] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.509] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.509] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.510] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Hammer]: properties updated
[13Jan2026 01:01:40.510] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.510] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.510] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 394.0 -- base: AVERAGE 394.0, bonuses: [[]]
[13Jan2026 01:01:40.510] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:01:40.510] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.511] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.511] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.5 -- base: AVERAGE 14.5, bonuses: [[]]
[13Jan2026 01:01:40.511] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.511] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.511] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:01:40.511] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.5 -- base: AVERAGE 9.5, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.511] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.511] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.511] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.511] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.511] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.511] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.511] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.511] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.511] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.511] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.511] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.511] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.511] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.512] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Hammer]: properties updated
[13Jan2026 01:01:40.512] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.512] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.512] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2518.0 -- base: AVERAGE 2518.0, bonuses: [[]]
[13Jan2026 01:01:40.512] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:01:40.512] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.512] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.512] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 18.5 -- base: AVERAGE 18.5, bonuses: [[]]
[13Jan2026 01:01:40.512] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.512] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:01:40.512] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:01:40.512] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 14.5 -- base: AVERAGE 14.5, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.512] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.512] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.512] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.513] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.513] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.513] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.513] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.513] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.513] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.513] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.513] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.513] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.513] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.513] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Hammer]: properties updated
[13Jan2026 01:01:40.513] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.513] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.514] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 7304.0 -- base: AVERAGE 7304.0, bonuses: [[]]
[13Jan2026 01:01:40.514] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:01:40.514] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.514] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.514] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.514] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.514] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:01:40.514] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:01:40.514] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.514] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.514] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.514] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.514] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.514] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.514] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.514] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.514] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.514] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.514] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:01:40.514] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.514] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.514] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.515] [Render thread/DEBUG] [Silent Gear/]: [Wooden Excavator]: properties updated
[13Jan2026 01:01:40.515] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.515] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.515] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 118.0 -- base: AVERAGE 118.0, bonuses: [[]]
[13Jan2026 01:01:40.515] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.516] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.516] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.516] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.5 -- base: AVERAGE 7.5, bonuses: [[]]
[13Jan2026 01:01:40.516] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:01:40.516] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.516] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.516] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.516] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.516] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.516] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.516] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.516] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.516] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.516] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.516] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.516] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.516] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.516] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.516] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.516] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.517] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Excavator]: properties updated
[13Jan2026 01:01:40.517] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.517] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:01:40.517] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 144.0 -- base: AVERAGE 144.0, bonuses: [[]]
[13Jan2026 01:01:40.517] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.517] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.517] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.517] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 6.5 -- base: AVERAGE 6.5, bonuses: [[]]
[13Jan2026 01:01:40.517] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.517] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.517] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.517] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.517] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.518] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.518] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.518] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.518] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.518] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.518] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.518] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.518] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.518] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.518] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.518] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.518] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.518] [Render thread/DEBUG] [Silent Gear/]: [Stone Excavator]: properties updated
[13Jan2026 01:01:40.518] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.518] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.520] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 262.0 -- base: AVERAGE 262.0, bonuses: [[]]
[13Jan2026 01:01:40.520] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.520] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.520] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.520] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 2.5 -- base: AVERAGE 2.5, bonuses: [[]]
[13Jan2026 01:01:40.520] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.520] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.520] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:01:40.520] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.520] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.520] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.520] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.520] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.520] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.520] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.520] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.520] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.521] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.521] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.521] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.521] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.521] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.521] [Render thread/DEBUG] [Silent Gear/]: [Flint Excavator]: properties updated
[13Jan2026 01:01:40.522] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.522] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.522] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 248.0 -- base: AVERAGE 248.0, bonuses: [[]]
[13Jan2026 01:01:40.522] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.522] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.522] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.522] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.522] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.522] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.522] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:01:40.522] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.5 -- base: AVERAGE 2.5, bonuses: [[]]
[13Jan2026 01:01:40.522] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.522] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.522] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.522] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.522] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.522] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.522] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:01:40.522] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.522] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.522] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.522] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.522] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.522] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.523] [Render thread/DEBUG] [Silent Gear/]: [Copper Excavator]: properties updated
[13Jan2026 01:01:40.523] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.523] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.523] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 302.0 -- base: AVERAGE 302.0, bonuses: [[]]
[13Jan2026 01:01:40.523] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.523] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.523] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.523] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.5 -- base: AVERAGE 7.5, bonuses: [[]]
[13Jan2026 01:01:40.524] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.524] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.524] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:01:40.524] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.5 -- base: AVERAGE 2.5, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.524] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.524] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.5 -- base: AVERAGE 3.5, bonuses: [[]]
[13Jan2026 01:01:40.524] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.524] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.524] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.524] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.524] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.524] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.524] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.524] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.524] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.524] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.524] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.525] [Render thread/DEBUG] [Silent Gear/]: [Gold Excavator]: properties updated
[13Jan2026 01:01:40.525] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.525] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.525] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 64.0 -- base: AVERAGE 64.0, bonuses: [[]]
[13Jan2026 01:01:40.525] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.525] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.525] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.525] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.525] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.525] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:01:40.525] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.525] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.525] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.525] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.525] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.526] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.526] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.526] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.526] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.526] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.526] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.526] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.526] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.526] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.526] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.527] [Render thread/DEBUG] [Silent Gear/]: [Iron Excavator]: properties updated
[13Jan2026 01:01:40.527] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.527] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.527] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 500.0 -- base: AVERAGE 500.0, bonuses: [[]]
[13Jan2026 01:01:40.527] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.527] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.527] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.527] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.527] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.527] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.527] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:01:40.527] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.527] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.527] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.527] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.527] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.527] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.527] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.527] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.527] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.527] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.527] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.527] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.528] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.528] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.528] [Render thread/DEBUG] [Silent Gear/]: [Diamond Excavator]: properties updated
[13Jan2026 01:01:40.528] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.528] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.528] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3122.0 -- base: AVERAGE 3122.0, bonuses: [[]]
[13Jan2026 01:01:40.528] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:01:40.528] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.529] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.529] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.529] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.529] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:01:40.529] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:01:40.529] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.529] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.529] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.529] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.529] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.529] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.529] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.529] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.529] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.529] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.529] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.529] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.529] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.529] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.530] [Render thread/DEBUG] [Silent Gear/]: [Emerald Excavator]: properties updated
[13Jan2026 01:01:40.530] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.530] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.530] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2160.0 -- base: AVERAGE 2160.0, bonuses: [[]]
[13Jan2026 01:01:40.530] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.530] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.530] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.530] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.530] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.530] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:01:40.530] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:01:40.530] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.530] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.530] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.530] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.530] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.530] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.530] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.530] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.530] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.531] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.531] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.531] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.531] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.531] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.531] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Excavator]: properties updated
[13Jan2026 01:01:40.531] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.531] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.532] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3552.0 -- base: AVERAGE 3552.0, bonuses: [[]]
[13Jan2026 01:01:40.532] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:01:40.532] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.532] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.532] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.532] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.532] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:01:40.532] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:01:40.532] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.5 -- base: AVERAGE 4.5, bonuses: [[]]
[13Jan2026 01:01:40.532] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.532] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.532] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.532] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.532] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.532] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.532] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.532] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.532] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.532] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.532] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.532] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.532] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.533] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Excavator]: properties updated
[13Jan2026 01:01:40.533] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.533] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.533] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 138.0 -- base: AVERAGE 138.0, bonuses: [[]]
[13Jan2026 01:01:40.533] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.533] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.533] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.534] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.534] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.534] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:01:40.534] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:01:40.534] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 7.5 -- base: AVERAGE 7.5, bonuses: [[]]
[13Jan2026 01:01:40.534] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.534] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.534] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.534] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.534] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.534] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.534] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:01:40.534] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.534] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.534] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.534] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.534] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.534] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.535] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Excavator]: properties updated
[13Jan2026 01:01:40.535] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.535] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.535] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 840.0 -- base: AVERAGE 840.0, bonuses: [[]]
[13Jan2026 01:01:40.535] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:01:40.535] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.535] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.535] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.535] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.535] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:01:40.536] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:01:40.536] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.536] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.536] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.536] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.536] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.536] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.536] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.536] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.536] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.536] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.536] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.536] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.536] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.536] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.537] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Excavator]: properties updated
[13Jan2026 01:01:40.537] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.537] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.537] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 4800.0 -- base: AVERAGE 4800.0, bonuses: [[]]
[13Jan2026 01:01:40.537] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:01:40.537] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.537] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.537] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 9.5 -- base: AVERAGE 9.5, bonuses: [[]]
[13Jan2026 01:01:40.537] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.537] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.537] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:01:40.537] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 7.5 -- base: AVERAGE 7.5, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.537] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.537] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.537] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.537] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.537] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.537] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.537] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.538] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.538] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.538] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.538] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.538] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.538] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.538] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Excavator]: properties updated
[13Jan2026 01:01:40.538] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.539] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.539] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 394.0 -- base: AVERAGE 394.0, bonuses: [[]]
[13Jan2026 01:01:40.539] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:01:40.539] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.539] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.539] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.5 -- base: AVERAGE 14.5, bonuses: [[]]
[13Jan2026 01:01:40.539] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.539] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.539] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:01:40.539] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.5 -- base: AVERAGE 9.5, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.539] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.539] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.539] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.539] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.539] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.539] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.539] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.539] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.539] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.539] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.539] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.539] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.539] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.540] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Excavator]: properties updated
[13Jan2026 01:01:40.540] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.540] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.540] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2518.0 -- base: AVERAGE 2518.0, bonuses: [[]]
[13Jan2026 01:01:40.540] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:01:40.540] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.540] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.541] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 18.5 -- base: AVERAGE 18.5, bonuses: [[]]
[13Jan2026 01:01:40.541] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.541] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:01:40.541] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:01:40.541] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 14.5 -- base: AVERAGE 14.5, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.541] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.541] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.541] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.541] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.541] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.541] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.541] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.541] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.541] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.541] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.541] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.541] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.541] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.542] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Excavator]: properties updated
[13Jan2026 01:01:40.542] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.542] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.542] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 7304.0 -- base: AVERAGE 7304.0, bonuses: [[]]
[13Jan2026 01:01:40.542] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:01:40.542] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.542] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.542] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.542] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.542] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:01:40.542] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:01:40.542] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.542] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.542] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.542] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.542] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.542] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.542] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.542] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.542] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.542] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.543] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:01:40.543] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.543] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.543] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.543] [Render thread/DEBUG] [Silent Gear/]: [Wooden Saw]: properties updated
[13Jan2026 01:01:40.543] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.543] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.543] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 118.0 -- base: AVERAGE 118.0, bonuses: [[]]
[13Jan2026 01:01:40.543] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.544] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.544] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.544] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.5 -- base: AVERAGE 7.5, bonuses: [[]]
[13Jan2026 01:01:40.544] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:01:40.544] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.544] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.544] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.544] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.544] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.544] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.544] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.544] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.544] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.544] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.544] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.544] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.544] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.544] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.544] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.544] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.545] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Saw]: properties updated
[13Jan2026 01:01:40.545] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.545] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:01:40.545] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 144.0 -- base: AVERAGE 144.0, bonuses: [[]]
[13Jan2026 01:01:40.545] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.545] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.545] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.545] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 6.5 -- base: AVERAGE 6.5, bonuses: [[]]
[13Jan2026 01:01:40.545] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.545] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.545] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.545] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.545] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.545] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.545] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.8 -- base: AVERAGE 1.8, bonuses: [[]]
[13Jan2026 01:01:40.545] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.545] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.545] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.545] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.546] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.546] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.546] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.546] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.546] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.546] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.546] [Render thread/DEBUG] [Silent Gear/]: [Stone Saw]: properties updated
[13Jan2026 01:01:40.546] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.546] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.546] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 262.0 -- base: AVERAGE 262.0, bonuses: [[]]
[13Jan2026 01:01:40.546] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.546] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.547] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.547] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 2.5 -- base: AVERAGE 2.5, bonuses: [[]]
[13Jan2026 01:01:40.547] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.547] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.547] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:01:40.547] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.547] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.547] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.547] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.547] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.547] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.547] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.547] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.547] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.547] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.547] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.547] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.547] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.547] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.548] [Render thread/DEBUG] [Silent Gear/]: [Flint Saw]: properties updated
[13Jan2026 01:01:40.548] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.548] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.548] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 248.0 -- base: AVERAGE 248.0, bonuses: [[]]
[13Jan2026 01:01:40.548] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.548] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.548] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.548] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.548] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.548] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.548] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:01:40.548] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.548] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.548] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.549] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.549] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.549] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.549] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.549] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:01:40.549] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.549] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.549] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.549] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.549] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.549] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.549] [Render thread/DEBUG] [Silent Gear/]: [Copper Saw]: properties updated
[13Jan2026 01:01:40.549] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.550] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.550] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 302.0 -- base: AVERAGE 302.0, bonuses: [[]]
[13Jan2026 01:01:40.550] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.550] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.550] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.550] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.5 -- base: AVERAGE 7.5, bonuses: [[]]
[13Jan2026 01:01:40.550] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.550] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.550] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:01:40.550] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.550] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.550] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.5 -- base: AVERAGE 3.5, bonuses: [[]]
[13Jan2026 01:01:40.550] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.550] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.550] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.550] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.550] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.550] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.550] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.550] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.550] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.550] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.550] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.550] [Render thread/DEBUG] [Silent Gear/]: [Gold Saw]: properties updated
[13Jan2026 01:01:40.550] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.552] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.552] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 64.0 -- base: AVERAGE 64.0, bonuses: [[]]
[13Jan2026 01:01:40.552] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.552] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.552] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.552] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.552] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.552] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:01:40.552] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.552] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.552] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.552] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.552] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.6 -- base: AVERAGE 1.6, bonuses: [[]]
[13Jan2026 01:01:40.552] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.552] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.552] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.552] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.552] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.552] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.552] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.552] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.552] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.552] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.553] [Render thread/DEBUG] [Silent Gear/]: [Iron Saw]: properties updated
[13Jan2026 01:01:40.553] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.553] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.553] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 500.0 -- base: AVERAGE 500.0, bonuses: [[]]
[13Jan2026 01:01:40.553] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.553] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.553] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.553] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.553] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.553] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.554] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:01:40.554] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.554] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.554] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.554] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.554] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.554] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.554] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.554] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.554] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.554] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.554] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.554] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.554] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.554] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.555] [Render thread/DEBUG] [Silent Gear/]: [Diamond Saw]: properties updated
[13Jan2026 01:01:40.555] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.555] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.555] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3122.0 -- base: AVERAGE 3122.0, bonuses: [[]]
[13Jan2026 01:01:40.555] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:01:40.555] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.555] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.555] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.555] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.555] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:01:40.555] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:01:40.555] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.555] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.555] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.555] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.6 -- base: AVERAGE 1.6, bonuses: [[]]
[13Jan2026 01:01:40.555] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.555] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.555] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.555] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.555] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.555] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.555] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.555] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.555] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.555] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.556] [Render thread/DEBUG] [Silent Gear/]: [Emerald Saw]: properties updated
[13Jan2026 01:01:40.556] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.556] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.556] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2160.0 -- base: AVERAGE 2160.0, bonuses: [[]]
[13Jan2026 01:01:40.556] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.556] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.556] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.556] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.557] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.557] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:01:40.557] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:01:40.557] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.5 -- base: AVERAGE 2.5, bonuses: [[]]
[13Jan2026 01:01:40.557] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.557] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.557] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.6 -- base: AVERAGE 1.6, bonuses: [[]]
[13Jan2026 01:01:40.557] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.557] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.557] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.557] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.557] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.557] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.557] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.557] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.557] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.557] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.558] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Saw]: properties updated
[13Jan2026 01:01:40.558] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.558] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.558] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3552.0 -- base: AVERAGE 3552.0, bonuses: [[]]
[13Jan2026 01:01:40.558] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:01:40.558] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.558] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.558] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.558] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.558] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:01:40.558] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:01:40.558] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.3 -- base: AVERAGE 2.3, bonuses: [[]]
[13Jan2026 01:01:40.558] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.558] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.558] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.7 -- base: AVERAGE 1.7, bonuses: [[]]
[13Jan2026 01:01:40.558] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.558] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.558] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.559] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.559] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.559] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.559] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.559] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.559] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.559] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.559] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Saw]: properties updated
[13Jan2026 01:01:40.559] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.559] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.560] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 138.0 -- base: AVERAGE 138.0, bonuses: [[]]
[13Jan2026 01:01:40.560] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.560] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.560] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.560] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.560] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.560] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:01:40.560] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:01:40.560] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 3.8 -- base: AVERAGE 3.8, bonuses: [[]]
[13Jan2026 01:01:40.560] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.560] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.560] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.7 -- base: AVERAGE 1.7, bonuses: [[]]
[13Jan2026 01:01:40.560] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.560] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.560] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.560] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:01:40.560] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.560] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.560] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.560] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.560] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.560] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.561] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Saw]: properties updated
[13Jan2026 01:01:40.561] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.561] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.561] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 840.0 -- base: AVERAGE 840.0, bonuses: [[]]
[13Jan2026 01:01:40.562] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:01:40.562] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.562] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.562] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.562] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.562] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:01:40.562] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:01:40.562] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.5 -- base: AVERAGE 2.5, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.562] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.562] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.562] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.562] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.562] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.562] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.562] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.562] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.562] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.562] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.562] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.562] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.562] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.563] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Saw]: properties updated
[13Jan2026 01:01:40.563] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.563] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.563] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 4800.0 -- base: AVERAGE 4800.0, bonuses: [[]]
[13Jan2026 01:01:40.563] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:01:40.563] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.563] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.563] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 9.5 -- base: AVERAGE 9.5, bonuses: [[]]
[13Jan2026 01:01:40.563] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.563] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.563] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:01:40.564] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 3.8 -- base: AVERAGE 3.8, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.564] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.564] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.564] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.564] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.564] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.564] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.564] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.564] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.564] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.564] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.564] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.564] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.564] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.565] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Saw]: properties updated
[13Jan2026 01:01:40.565] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.565] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.565] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 394.0 -- base: AVERAGE 394.0, bonuses: [[]]
[13Jan2026 01:01:40.565] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:01:40.565] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.565] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.565] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.5 -- base: AVERAGE 14.5, bonuses: [[]]
[13Jan2026 01:01:40.566] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.566] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.566] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:01:40.566] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.8 -- base: AVERAGE 4.8, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.566] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.566] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.566] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.6 -- base: AVERAGE 1.6, bonuses: [[]]
[13Jan2026 01:01:40.566] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.566] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.566] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.566] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.566] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.566] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.566] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.566] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.566] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.566] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.567] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Saw]: properties updated
[13Jan2026 01:01:40.567] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.567] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.567] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2518.0 -- base: AVERAGE 2518.0, bonuses: [[]]
[13Jan2026 01:01:40.567] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:01:40.567] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.567] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.567] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 18.5 -- base: AVERAGE 18.5, bonuses: [[]]
[13Jan2026 01:01:40.567] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.567] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:01:40.567] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:01:40.567] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 7.3 -- base: AVERAGE 7.3, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.568] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.568] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.568] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.6 -- base: AVERAGE 1.6, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.568] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.568] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.568] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.568] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.568] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.568] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.568] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.568] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.568] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.568] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.569] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Saw]: properties updated
[13Jan2026 01:01:40.569] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.569] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.569] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 7304.0 -- base: AVERAGE 7304.0, bonuses: [[]]
[13Jan2026 01:01:40.569] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:01:40.569] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.569] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.569] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.569] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.569] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:01:40.569] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:01:40.569] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.5 -- base: AVERAGE 4.5, bonuses: [[]]
[13Jan2026 01:01:40.569] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.569] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.569] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.6 -- base: AVERAGE 1.6, bonuses: [[]]
[13Jan2026 01:01:40.569] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.569] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.569] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.569] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.570] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.570] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.570] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:01:40.570] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.570] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.570] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.570] [Render thread/DEBUG] [Silent Gear/]: [Wooden Prospector Hammer]: properties updated
[13Jan2026 01:01:40.570] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.571] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.571] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 44.3 -- base: AVERAGE 44.3, bonuses: [[]]
[13Jan2026 01:01:40.571] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.571] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.571] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.571] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 11.3 -- base: AVERAGE 11.3, bonuses: [[]]
[13Jan2026 01:01:40.571] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:01:40.571] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.571] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.571] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.571] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.571] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.571] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.571] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.571] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.571] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.571] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.571] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.571] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.571] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.571] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.571] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.571] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.572] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Prospector Hammer]: properties updated
[13Jan2026 01:01:40.572] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.572] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:01:40.572] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 54.0 -- base: AVERAGE 54.0, bonuses: [[]]
[13Jan2026 01:01:40.572] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.572] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.572] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.572] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 9.8 -- base: AVERAGE 9.8, bonuses: [[]]
[13Jan2026 01:01:40.573] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.573] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.573] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.573] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.573] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.573] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.573] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.6 -- base: AVERAGE 1.6, bonuses: [[]]
[13Jan2026 01:01:40.573] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.573] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.573] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.573] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.573] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.573] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.573] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.573] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.574] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.574] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.574] [Render thread/DEBUG] [Silent Gear/]: [Stone Prospector Hammer]: properties updated
[13Jan2026 01:01:40.574] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.574] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.574] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 98.3 -- base: AVERAGE 98.3, bonuses: [[]]
[13Jan2026 01:01:40.574] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.575] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.575] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.575] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.8 -- base: AVERAGE 3.8, bonuses: [[]]
[13Jan2026 01:01:40.575] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.575] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.575] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:01:40.575] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.575] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.575] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.575] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.575] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.575] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.575] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.575] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.575] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.575] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.575] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.575] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.575] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.575] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.576] [Render thread/DEBUG] [Silent Gear/]: [Flint Prospector Hammer]: properties updated
[13Jan2026 01:01:40.576] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.576] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.576] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 93.0 -- base: AVERAGE 93.0, bonuses: [[]]
[13Jan2026 01:01:40.576] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.576] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.576] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.576] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 2.3 -- base: AVERAGE 2.3, bonuses: [[]]
[13Jan2026 01:01:40.576] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.576] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.576] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:01:40.576] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 3.8 -- base: AVERAGE 3.8, bonuses: [[]]
[13Jan2026 01:01:40.576] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.577] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.577] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.577] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.577] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.577] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.577] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:01:40.577] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.577] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.577] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.577] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.577] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.577] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.578] [Render thread/DEBUG] [Silent Gear/]: [Copper Prospector Hammer]: properties updated
[13Jan2026 01:01:40.578] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.578] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.578] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 113.3 -- base: AVERAGE 113.3, bonuses: [[]]
[13Jan2026 01:01:40.578] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.578] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.578] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.578] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 11.3 -- base: AVERAGE 11.3, bonuses: [[]]
[13Jan2026 01:01:40.578] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.578] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.578] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:01:40.578] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 3.8 -- base: AVERAGE 3.8, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.578] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.579] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.5 -- base: AVERAGE 3.5, bonuses: [[]]
[13Jan2026 01:01:40.579] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.579] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.579] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.579] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.579] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.579] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.579] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.579] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.579] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.579] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.579] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.580] [Render thread/DEBUG] [Silent Gear/]: [Gold Prospector Hammer]: properties updated
[13Jan2026 01:01:40.580] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.580] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.580] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.580] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.580] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.580] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.580] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.5 -- base: AVERAGE 16.5, bonuses: [[]]
[13Jan2026 01:01:40.580] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.580] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:01:40.580] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.580] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.580] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.580] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.580] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.580] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.580] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.580] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.580] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.580] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.580] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.581] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.581] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.581] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.581] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.581] [Render thread/DEBUG] [Silent Gear/]: [Iron Prospector Hammer]: properties updated
[13Jan2026 01:01:40.581] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.582] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.582] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 187.5 -- base: AVERAGE 187.5, bonuses: [[]]
[13Jan2026 01:01:40.582] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.582] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.582] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.582] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.5 -- base: AVERAGE 10.5, bonuses: [[]]
[13Jan2026 01:01:40.582] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.582] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.582] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:01:40.582] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.5 -- base: AVERAGE 4.5, bonuses: [[]]
[13Jan2026 01:01:40.582] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.582] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.582] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.582] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.582] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.582] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.582] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.582] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.582] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.582] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.582] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.582] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.582] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.583] [Render thread/DEBUG] [Silent Gear/]: [Diamond Prospector Hammer]: properties updated
[13Jan2026 01:01:40.583] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.584] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.584] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1170.8 -- base: AVERAGE 1170.8, bonuses: [[]]
[13Jan2026 01:01:40.584] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:01:40.584] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.584] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.584] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.5 -- base: AVERAGE 7.5, bonuses: [[]]
[13Jan2026 01:01:40.584] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.584] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:01:40.584] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:01:40.584] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.584] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.584] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.584] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.584] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.584] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.584] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.584] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.584] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.584] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.584] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.584] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.584] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.584] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.585] [Render thread/DEBUG] [Silent Gear/]: [Emerald Prospector Hammer]: properties updated
[13Jan2026 01:01:40.585] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.585] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.585] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 810.0 -- base: AVERAGE 810.0, bonuses: [[]]
[13Jan2026 01:01:40.585] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.585] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.585] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.585] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.585] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.585] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:01:40.585] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:01:40.585] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 7.5 -- base: AVERAGE 7.5, bonuses: [[]]
[13Jan2026 01:01:40.585] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.586] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.586] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.586] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.586] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.586] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.586] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.586] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.586] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.586] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.586] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.586] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.586] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.587] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Prospector Hammer]: properties updated
[13Jan2026 01:01:40.587] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.587] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.587] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1332.0 -- base: AVERAGE 1332.0, bonuses: [[]]
[13Jan2026 01:01:40.587] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:01:40.587] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.588] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.588] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.588] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.588] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:01:40.588] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:01:40.588] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.8 -- base: AVERAGE 6.8, bonuses: [[]]
[13Jan2026 01:01:40.588] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.588] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.588] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.588] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.588] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.588] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.588] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.588] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.588] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.588] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.588] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.588] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.588] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.589] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Prospector Hammer]: properties updated
[13Jan2026 01:01:40.590] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.590] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.590] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 51.8 -- base: AVERAGE 51.8, bonuses: [[]]
[13Jan2026 01:01:40.590] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.590] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.590] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.590] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.590] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.590] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:01:40.590] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:01:40.590] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 11.3 -- base: AVERAGE 11.3, bonuses: [[]]
[13Jan2026 01:01:40.590] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.590] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.590] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.590] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.590] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.590] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.590] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:01:40.590] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.590] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.591] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.591] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.591] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.591] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.592] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Prospector Hammer]: properties updated
[13Jan2026 01:01:40.592] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.592] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.592] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 315.0 -- base: AVERAGE 315.0, bonuses: [[]]
[13Jan2026 01:01:40.592] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:01:40.592] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.592] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.592] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.5 -- base: AVERAGE 10.5, bonuses: [[]]
[13Jan2026 01:01:40.592] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.592] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:01:40.592] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:01:40.592] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 7.5 -- base: AVERAGE 7.5, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.592] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.592] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.593] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.593] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.593] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.593] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.593] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.593] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.593] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.593] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.593] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.593] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.593] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.595] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Prospector Hammer]: properties updated
[13Jan2026 01:01:40.595] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.595] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.595] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1800.0 -- base: AVERAGE 1800.0, bonuses: [[]]
[13Jan2026 01:01:40.595] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:01:40.595] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.595] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.595] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.3 -- base: AVERAGE 14.3, bonuses: [[]]
[13Jan2026 01:01:40.595] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.595] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.595] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:01:40.595] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 11.3 -- base: AVERAGE 11.3, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.595] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.595] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.595] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.595] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.595] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.596] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.596] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.596] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.596] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.596] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.596] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.596] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.596] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.597] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Prospector Hammer]: properties updated
[13Jan2026 01:01:40.597] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.597] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.597] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 147.8 -- base: AVERAGE 147.8, bonuses: [[]]
[13Jan2026 01:01:40.597] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:01:40.598] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.598] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.598] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 21.8 -- base: AVERAGE 21.8, bonuses: [[]]
[13Jan2026 01:01:40.598] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.598] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.598] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:01:40.598] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 14.3 -- base: AVERAGE 14.3, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.598] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.598] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.598] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.598] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.598] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.598] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.598] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.598] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.598] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.598] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.598] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.599] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.599] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.600] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Prospector Hammer]: properties updated
[13Jan2026 01:01:40.600] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.600] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.600] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 944.3 -- base: AVERAGE 944.3, bonuses: [[]]
[13Jan2026 01:01:40.600] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:01:40.600] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.600] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.600] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 27.8 -- base: AVERAGE 27.8, bonuses: [[]]
[13Jan2026 01:01:40.600] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.600] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:01:40.600] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:01:40.600] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 21.8 -- base: AVERAGE 21.8, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.601] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.601] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.601] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.601] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.601] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.601] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.601] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.601] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.601] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.601] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.601] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.601] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.601] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.602] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Prospector Hammer]: properties updated
[13Jan2026 01:01:40.602] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.602] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.602] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2739.0 -- base: AVERAGE 2739.0, bonuses: [[]]
[13Jan2026 01:01:40.602] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:01:40.602] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.602] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.602] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.602] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.602] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:01:40.602] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:01:40.602] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 13.5 -- base: AVERAGE 13.5, bonuses: [[]]
[13Jan2026 01:01:40.603] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.603] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.603] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.603] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.603] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.603] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.603] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.603] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.603] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.603] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:01:40.603] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.603] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.603] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.604] [Render thread/DEBUG] [Silent Gear/]: [Wooden Hoe]: properties updated
[13Jan2026 01:01:40.604] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.604] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.604] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 59.0 -- base: AVERAGE 59.0, bonuses: [[]]
[13Jan2026 01:01:40.604] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.604] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.604] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.604] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.604] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:01:40.604] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.604] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.604] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.604] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.604] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.604] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.605] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.605] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.605] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.605] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.605] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.605] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.605] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.605] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.605] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.605] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.606] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Hoe]: properties updated
[13Jan2026 01:01:40.606] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.606] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:01:40.606] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 72.0 -- base: AVERAGE 72.0, bonuses: [[]]
[13Jan2026 01:01:40.606] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.606] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.607] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.607] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.607] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.607] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.607] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.607] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.607] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.607] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.607] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 3.2 -- base: AVERAGE 3.2, bonuses: [[]]
[13Jan2026 01:01:40.607] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.607] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.607] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.607] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.607] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.607] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.607] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.607] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.607] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.607] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.609] [Render thread/DEBUG] [Silent Gear/]: [Stone Hoe]: properties updated
[13Jan2026 01:01:40.609] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.609] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.609] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 131.0 -- base: AVERAGE 131.0, bonuses: [[]]
[13Jan2026 01:01:40.609] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.609] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.609] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.610] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.610] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.610] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.610] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:01:40.610] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.610] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.610] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.610] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.610] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.610] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.610] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.610] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.610] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.610] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.610] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.610] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.610] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.610] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.611] [Render thread/DEBUG] [Silent Gear/]: [Flint Hoe]: properties updated
[13Jan2026 01:01:40.611] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.611] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.611] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 124.0 -- base: AVERAGE 124.0, bonuses: [[]]
[13Jan2026 01:01:40.611] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.611] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.611] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.611] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.612] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.612] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.612] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:01:40.612] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.612] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.612] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.612] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.9 -- base: AVERAGE 2.9, bonuses: [[]]
[13Jan2026 01:01:40.612] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.612] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.612] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.612] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:01:40.612] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.612] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.612] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.612] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.612] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.612] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.613] [Render thread/DEBUG] [Silent Gear/]: [Copper Hoe]: properties updated
[13Jan2026 01:01:40.613] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.613] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.613] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 151.0 -- base: AVERAGE 151.0, bonuses: [[]]
[13Jan2026 01:01:40.613] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.613] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.613] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.614] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.614] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.614] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.614] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:01:40.614] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.614] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.614] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.614] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.614] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.614] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.614] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.614] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.614] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.614] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.614] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.614] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.614] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.614] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.614] [Render thread/DEBUG] [Silent Gear/]: [Gold Hoe]: properties updated
[13Jan2026 01:01:40.616] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.616] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.616] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 32.0 -- base: AVERAGE 32.0, bonuses: [[]]
[13Jan2026 01:01:40.616] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.616] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.616] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.616] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.616] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.616] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:01:40.616] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.616] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.616] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.616] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.616] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.616] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.616] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.616] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.616] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.616] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.616] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.616] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.616] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.616] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.616] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.617] [Render thread/DEBUG] [Silent Gear/]: [Iron Hoe]: properties updated
[13Jan2026 01:01:40.617] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.618] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.618] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 250.0 -- base: AVERAGE 250.0, bonuses: [[]]
[13Jan2026 01:01:40.618] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.618] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.618] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.618] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:01:40.618] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.618] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.618] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:01:40.618] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.618] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.618] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.618] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.618] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.618] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.618] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.618] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.618] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.618] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.618] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.618] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.618] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.618] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.619] [Render thread/DEBUG] [Silent Gear/]: [Diamond Hoe]: properties updated
[13Jan2026 01:01:40.620] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.620] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.620] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1561.0 -- base: AVERAGE 1561.0, bonuses: [[]]
[13Jan2026 01:01:40.620] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:01:40.620] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.620] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.620] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.620] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.620] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:01:40.620] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:01:40.620] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.620] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.620] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.620] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.620] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.620] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.620] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.620] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.620] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.620] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.620] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.620] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.620] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.620] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.621] [Render thread/DEBUG] [Silent Gear/]: [Emerald Hoe]: properties updated
[13Jan2026 01:01:40.621] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.621] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.621] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1080.0 -- base: AVERAGE 1080.0, bonuses: [[]]
[13Jan2026 01:01:40.621] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.621] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.621] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.621] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.621] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.622] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:01:40.622] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:01:40.622] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.622] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.622] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.622] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.622] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.622] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.622] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.622] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.622] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.622] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.622] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.622] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.622] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.622] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.623] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Hoe]: properties updated
[13Jan2026 01:01:40.623] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.623] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.623] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1776.0 -- base: AVERAGE 1776.0, bonuses: [[]]
[13Jan2026 01:01:40.623] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:01:40.623] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.623] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.623] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.623] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.623] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:01:40.623] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:01:40.623] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.623] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.624] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.624] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 3.1 -- base: AVERAGE 3.1, bonuses: [[]]
[13Jan2026 01:01:40.624] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.624] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.624] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.624] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.624] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.624] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.624] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.624] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.624] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.624] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.625] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Hoe]: properties updated
[13Jan2026 01:01:40.625] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.625] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.625] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 69.0 -- base: AVERAGE 69.0, bonuses: [[]]
[13Jan2026 01:01:40.625] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.625] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.625] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.625] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.625] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.625] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:01:40.625] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:01:40.625] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.625] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.625] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.625] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 3.1 -- base: AVERAGE 3.1, bonuses: [[]]
[13Jan2026 01:01:40.625] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.625] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.625] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.625] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:01:40.625] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.625] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.625] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.625] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.625] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.625] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.626] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Hoe]: properties updated
[13Jan2026 01:01:40.626] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.626] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.626] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 420.0 -- base: AVERAGE 420.0, bonuses: [[]]
[13Jan2026 01:01:40.626] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:01:40.626] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.626] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.627] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:01:40.627] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.627] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:01:40.627] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:01:40.627] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.627] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.627] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.627] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.9 -- base: AVERAGE 2.9, bonuses: [[]]
[13Jan2026 01:01:40.627] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.627] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.627] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.627] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.627] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.627] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.627] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.627] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.627] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.627] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.628] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Hoe]: properties updated
[13Jan2026 01:01:40.628] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.628] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.628] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2400.0 -- base: AVERAGE 2400.0, bonuses: [[]]
[13Jan2026 01:01:40.628] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:01:40.628] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.629] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.629] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.629] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.629] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.629] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:01:40.629] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.629] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.629] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.629] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.9 -- base: AVERAGE 2.9, bonuses: [[]]
[13Jan2026 01:01:40.629] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.629] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.629] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.629] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.629] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.629] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.629] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.629] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.629] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.629] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.630] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Hoe]: properties updated
[13Jan2026 01:01:40.630] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.630] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.630] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 197.0 -- base: AVERAGE 197.0, bonuses: [[]]
[13Jan2026 01:01:40.630] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:01:40.631] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.631] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.631] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[]]
[13Jan2026 01:01:40.631] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.631] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.631] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:01:40.631] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.631] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.631] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.631] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.631] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.631] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.631] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.631] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.631] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.631] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.631] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.631] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.631] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.631] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.632] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Hoe]: properties updated
[13Jan2026 01:01:40.632] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.633] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.633] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1259.0 -- base: AVERAGE 1259.0, bonuses: [[]]
[13Jan2026 01:01:40.633] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:01:40.633] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.633] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.633] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 37.0 -- base: AVERAGE 37.0, bonuses: [[]]
[13Jan2026 01:01:40.633] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.633] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:01:40.633] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:01:40.633] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.633] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.633] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.633] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.633] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.633] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.633] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.633] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.633] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.633] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.633] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.633] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.634] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.634] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.634] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Hoe]: properties updated
[13Jan2026 01:01:40.634] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.634] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.634] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3652.0 -- base: AVERAGE 3652.0, bonuses: [[]]
[13Jan2026 01:01:40.634] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:01:40.634] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.635] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.635] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.635] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.635] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:01:40.635] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:01:40.635] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.635] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.635] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.635] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.635] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.635] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.635] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.635] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.635] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.635] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.635] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:01:40.635] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.635] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.635] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.635] [Render thread/DEBUG] [Silent Gear/]: [Wooden Mattock]: properties updated
[13Jan2026 01:01:40.635] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.635] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.635] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 73.8 -- base: AVERAGE 73.8, bonuses: [[]]
[13Jan2026 01:01:40.635] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.637] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.637] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.637] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 11.3 -- base: AVERAGE 11.3, bonuses: [[]]
[13Jan2026 01:01:40.637] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:01:40.637] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.637] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.637] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.637] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.637] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.637] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.637] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.637] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.637] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.637] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.637] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.637] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.637] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.637] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.637] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.637] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.638] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Mattock]: properties updated
[13Jan2026 01:01:40.638] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.638] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:01:40.638] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 90.0 -- base: AVERAGE 90.0, bonuses: [[]]
[13Jan2026 01:01:40.638] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.638] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.638] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.638] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 9.8 -- base: AVERAGE 9.8, bonuses: [[]]
[13Jan2026 01:01:40.638] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.638] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.638] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.638] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.638] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.638] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.638] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.6 -- base: AVERAGE 1.6, bonuses: [[]]
[13Jan2026 01:01:40.638] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.638] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.638] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.638] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.638] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.638] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.639] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.639] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.639] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.639] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.639] [Render thread/DEBUG] [Silent Gear/]: [Stone Mattock]: properties updated
[13Jan2026 01:01:40.639] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.639] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.639] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 163.8 -- base: AVERAGE 163.8, bonuses: [[]]
[13Jan2026 01:01:40.639] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.639] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.639] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.639] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.8 -- base: AVERAGE 3.8, bonuses: [[]]
[13Jan2026 01:01:40.639] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.639] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.639] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:01:40.640] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.640] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.640] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.640] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.640] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.640] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.640] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.640] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.640] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.640] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.640] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.640] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.640] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.640] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.641] [Render thread/DEBUG] [Silent Gear/]: [Flint Mattock]: properties updated
[13Jan2026 01:01:40.641] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.641] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.641] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 155.0 -- base: AVERAGE 155.0, bonuses: [[]]
[13Jan2026 01:01:40.641] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.641] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.641] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.641] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 2.3 -- base: AVERAGE 2.3, bonuses: [[]]
[13Jan2026 01:01:40.641] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.641] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.641] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:01:40.641] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 3.8 -- base: AVERAGE 3.8, bonuses: [[]]
[13Jan2026 01:01:40.641] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.641] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.641] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.641] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.641] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.641] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.641] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:01:40.641] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.641] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.641] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.642] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.642] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.642] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.642] [Render thread/DEBUG] [Silent Gear/]: [Copper Mattock]: properties updated
[13Jan2026 01:01:40.642] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.642] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.642] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 188.8 -- base: AVERAGE 188.8, bonuses: [[]]
[13Jan2026 01:01:40.642] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.642] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.642] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.642] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 11.3 -- base: AVERAGE 11.3, bonuses: [[]]
[13Jan2026 01:01:40.643] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.643] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.643] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:01:40.643] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 3.8 -- base: AVERAGE 3.8, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.643] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.643] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.5 -- base: AVERAGE 2.5, bonuses: [[]]
[13Jan2026 01:01:40.643] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.643] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.643] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.643] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.643] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.643] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.643] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.643] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.643] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.643] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.643] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.644] [Render thread/DEBUG] [Silent Gear/]: [Gold Mattock]: properties updated
[13Jan2026 01:01:40.644] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.644] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.644] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:01:40.644] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.644] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.644] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.644] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.5 -- base: AVERAGE 16.5, bonuses: [[]]
[13Jan2026 01:01:40.644] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.644] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:01:40.644] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.644] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.644] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.644] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.644] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.644] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.644] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.644] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.644] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.644] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.644] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.644] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.645] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.645] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.645] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.645] [Render thread/DEBUG] [Silent Gear/]: [Iron Mattock]: properties updated
[13Jan2026 01:01:40.645] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.646] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.646] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 312.5 -- base: AVERAGE 312.5, bonuses: [[]]
[13Jan2026 01:01:40.646] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.646] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.646] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.646] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.5 -- base: AVERAGE 10.5, bonuses: [[]]
[13Jan2026 01:01:40.646] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.646] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.646] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:01:40.646] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.5 -- base: AVERAGE 4.5, bonuses: [[]]
[13Jan2026 01:01:40.646] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.646] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.646] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.646] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.646] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.646] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.646] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.646] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.646] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.646] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.646] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.646] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.646] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.647] [Render thread/DEBUG] [Silent Gear/]: [Diamond Mattock]: properties updated
[13Jan2026 01:01:40.647] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.647] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.647] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1951.3 -- base: AVERAGE 1951.3, bonuses: [[]]
[13Jan2026 01:01:40.647] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:01:40.648] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.648] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.648] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.5 -- base: AVERAGE 7.5, bonuses: [[]]
[13Jan2026 01:01:40.648] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.648] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:01:40.648] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:01:40.648] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.648] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.648] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.648] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.648] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.648] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.648] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.648] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.648] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.648] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.648] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.648] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.648] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.648] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.649] [Render thread/DEBUG] [Silent Gear/]: [Emerald Mattock]: properties updated
[13Jan2026 01:01:40.649] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.649] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.649] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1350.0 -- base: AVERAGE 1350.0, bonuses: [[]]
[13Jan2026 01:01:40.649] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.649] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.649] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.649] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.649] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.649] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:01:40.649] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:01:40.649] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 7.5 -- base: AVERAGE 7.5, bonuses: [[]]
[13Jan2026 01:01:40.649] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.650] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.650] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.650] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.650] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.650] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.650] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.650] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.650] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.650] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.650] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.650] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.650] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.651] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Mattock]: properties updated
[13Jan2026 01:01:40.651] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.651] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.651] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2220.0 -- base: AVERAGE 2220.0, bonuses: [[]]
[13Jan2026 01:01:40.651] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:01:40.651] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.651] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.651] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.651] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.651] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:01:40.652] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:01:40.652] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.8 -- base: AVERAGE 6.8, bonuses: [[]]
[13Jan2026 01:01:40.652] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.652] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.652] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.652] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.652] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.652] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.652] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.652] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.652] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.652] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.652] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.652] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.652] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.653] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Mattock]: properties updated
[13Jan2026 01:01:40.653] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.653] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.653] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 86.3 -- base: AVERAGE 86.3, bonuses: [[]]
[13Jan2026 01:01:40.653] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.653] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.653] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.653] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.653] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.653] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:01:40.654] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:01:40.654] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 11.3 -- base: AVERAGE 11.3, bonuses: [[]]
[13Jan2026 01:01:40.654] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.654] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.654] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.654] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.654] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.654] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.654] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:01:40.654] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.654] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.654] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.654] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.654] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.654] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.655] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Mattock]: properties updated
[13Jan2026 01:01:40.655] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.655] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.655] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 525.0 -- base: AVERAGE 525.0, bonuses: [[]]
[13Jan2026 01:01:40.655] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:01:40.655] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.655] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.655] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.5 -- base: AVERAGE 10.5, bonuses: [[]]
[13Jan2026 01:01:40.655] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.655] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:01:40.655] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:01:40.655] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 7.5 -- base: AVERAGE 7.5, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.655] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.655] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.655] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.655] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.655] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.655] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.656] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.656] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.656] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.656] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.656] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.656] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.656] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.656] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Mattock]: properties updated
[13Jan2026 01:01:40.656] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.656] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.656] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3000.0 -- base: AVERAGE 3000.0, bonuses: [[]]
[13Jan2026 01:01:40.656] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:01:40.657] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.657] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.657] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.3 -- base: AVERAGE 14.3, bonuses: [[]]
[13Jan2026 01:01:40.657] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.657] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.657] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:01:40.657] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 11.3 -- base: AVERAGE 11.3, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.657] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.657] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.657] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.657] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.657] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.657] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.657] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.657] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.657] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.657] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.657] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.657] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.657] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.658] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Mattock]: properties updated
[13Jan2026 01:01:40.658] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.658] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.658] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 246.3 -- base: AVERAGE 246.3, bonuses: [[]]
[13Jan2026 01:01:40.658] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:01:40.658] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.658] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.658] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 21.8 -- base: AVERAGE 21.8, bonuses: [[]]
[13Jan2026 01:01:40.658] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.658] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.658] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:01:40.658] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 14.3 -- base: AVERAGE 14.3, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.658] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.658] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.658] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.658] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.658] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.658] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.658] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.658] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.658] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.658] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.660] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.660] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.660] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.660] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Mattock]: properties updated
[13Jan2026 01:01:40.661] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.661] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.661] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1573.8 -- base: AVERAGE 1573.8, bonuses: [[]]
[13Jan2026 01:01:40.661] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:01:40.661] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.661] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.661] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 27.8 -- base: AVERAGE 27.8, bonuses: [[]]
[13Jan2026 01:01:40.661] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.661] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:01:40.661] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:01:40.661] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 21.8 -- base: AVERAGE 21.8, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.661] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.661] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.661] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.661] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.661] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.661] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.661] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.661] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.661] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.661] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.661] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.662] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.662] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.662] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Mattock]: properties updated
[13Jan2026 01:01:40.662] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.662] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.663] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 4565.0 -- base: AVERAGE 4565.0, bonuses: [[]]
[13Jan2026 01:01:40.663] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:01:40.663] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.663] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.663] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.663] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.663] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:01:40.663] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:01:40.663] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 13.5 -- base: AVERAGE 13.5, bonuses: [[]]
[13Jan2026 01:01:40.663] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.663] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.663] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.663] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.663] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.663] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.663] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.663] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.663] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.663] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:01:40.663] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.663] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.663] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.663] [Render thread/DEBUG] [Silent Gear/]: [Wooden Sickle]: properties updated
[13Jan2026 01:01:40.664] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.664] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.664] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 59.0 -- base: AVERAGE 59.0, bonuses: [[]]
[13Jan2026 01:01:40.664] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.664] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.664] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.664] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.664] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:01:40.664] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.664] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.664] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.664] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.664] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.664] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.2 -- base: AVERAGE 2.2, bonuses: [[]]
[13Jan2026 01:01:40.664] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.664] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.664] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.664] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.664] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.664] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.664] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.664] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.664] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.664] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.665] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Sickle]: properties updated
[13Jan2026 01:01:40.665] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.665] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:01:40.665] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 72.0 -- base: AVERAGE 72.0, bonuses: [[]]
[13Jan2026 01:01:40.665] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.665] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.665] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.665] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.665] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.665] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.665] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.666] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.666] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.666] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.666] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.4 -- base: AVERAGE 2.4, bonuses: [[]]
[13Jan2026 01:01:40.666] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.666] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.666] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.666] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.666] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.666] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.666] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.666] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.666] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.666] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.666] [Render thread/DEBUG] [Silent Gear/]: [Stone Sickle]: properties updated
[13Jan2026 01:01:40.667] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.667] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.667] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 131.0 -- base: AVERAGE 131.0, bonuses: [[]]
[13Jan2026 01:01:40.667] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.667] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.667] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.667] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.667] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.667] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.667] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:01:40.667] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.667] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.667] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.667] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.2 -- base: AVERAGE 2.2, bonuses: [[]]
[13Jan2026 01:01:40.667] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.667] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.667] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.667] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.667] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.667] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.667] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.667] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.667] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.668] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.668] [Render thread/DEBUG] [Silent Gear/]: [Flint Sickle]: properties updated
[13Jan2026 01:01:40.668] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.668] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.668] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 124.0 -- base: AVERAGE 124.0, bonuses: [[]]
[13Jan2026 01:01:40.668] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.669] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.669] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.669] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.669] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.669] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.669] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:01:40.669] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.669] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.669] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.669] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.1 -- base: AVERAGE 2.1, bonuses: [[]]
[13Jan2026 01:01:40.669] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.669] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.670] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.670] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:01:40.670] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.670] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.670] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.670] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.670] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.670] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.670] [Render thread/DEBUG] [Silent Gear/]: [Copper Sickle]: properties updated
[13Jan2026 01:01:40.671] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.671] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.671] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 151.0 -- base: AVERAGE 151.0, bonuses: [[]]
[13Jan2026 01:01:40.671] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.671] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.671] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.671] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.671] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.671] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.671] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:01:40.671] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.671] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.671] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.5 -- base: AVERAGE 2.5, bonuses: [[]]
[13Jan2026 01:01:40.671] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.3 -- base: AVERAGE 2.3, bonuses: [[]]
[13Jan2026 01:01:40.671] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.671] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.671] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.671] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.671] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.671] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.671] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.671] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.671] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.671] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.672] [Render thread/DEBUG] [Silent Gear/]: [Gold Sickle]: properties updated
[13Jan2026 01:01:40.672] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.672] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.672] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 32.0 -- base: AVERAGE 32.0, bonuses: [[]]
[13Jan2026 01:01:40.672] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.672] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.672] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.672] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.673] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.673] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:01:40.673] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.673] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.673] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.673] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.673] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.2 -- base: AVERAGE 2.2, bonuses: [[]]
[13Jan2026 01:01:40.673] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.673] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.673] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.673] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.673] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.673] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.673] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.673] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.673] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.673] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.674] [Render thread/DEBUG] [Silent Gear/]: [Iron Sickle]: properties updated
[13Jan2026 01:01:40.674] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.674] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.674] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 250.0 -- base: AVERAGE 250.0, bonuses: [[]]
[13Jan2026 01:01:40.674] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.674] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.674] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.674] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:01:40.674] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.674] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.674] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:01:40.674] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.674] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.674] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.674] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.2 -- base: AVERAGE 2.2, bonuses: [[]]
[13Jan2026 01:01:40.674] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.674] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.675] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.675] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.675] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.675] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.675] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.675] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.675] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.675] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.676] [Render thread/DEBUG] [Silent Gear/]: [Diamond Sickle]: properties updated
[13Jan2026 01:01:40.676] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.676] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.676] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1561.0 -- base: AVERAGE 1561.0, bonuses: [[]]
[13Jan2026 01:01:40.676] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:01:40.676] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.676] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.676] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.676] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.676] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:01:40.676] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:01:40.676] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.676] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.676] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.676] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.2 -- base: AVERAGE 2.2, bonuses: [[]]
[13Jan2026 01:01:40.676] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.676] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.676] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.676] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.676] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.676] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.676] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.676] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.676] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.676] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.677] [Render thread/DEBUG] [Silent Gear/]: [Emerald Sickle]: properties updated
[13Jan2026 01:01:40.677] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.677] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.677] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1080.0 -- base: AVERAGE 1080.0, bonuses: [[]]
[13Jan2026 01:01:40.677] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.677] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.677] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.677] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.678] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.678] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:01:40.678] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:01:40.678] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.678] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.678] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.678] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.2 -- base: AVERAGE 2.2, bonuses: [[]]
[13Jan2026 01:01:40.678] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.678] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.678] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.678] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.678] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.678] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.678] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.678] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.678] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.678] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.679] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Sickle]: properties updated
[13Jan2026 01:01:40.679] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.679] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.679] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1776.0 -- base: AVERAGE 1776.0, bonuses: [[]]
[13Jan2026 01:01:40.679] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:01:40.679] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.679] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.679] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.679] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.679] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:01:40.679] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:01:40.680] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.680] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.680] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.680] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.3 -- base: AVERAGE 2.3, bonuses: [[]]
[13Jan2026 01:01:40.680] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.680] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.680] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.680] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.680] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.680] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.680] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.680] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.680] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.680] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.680] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Sickle]: properties updated
[13Jan2026 01:01:40.680] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.680] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.681] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 69.0 -- base: AVERAGE 69.0, bonuses: [[]]
[13Jan2026 01:01:40.681] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.681] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.681] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.681] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.681] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.681] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:01:40.681] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:01:40.681] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.681] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.681] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.681] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.3 -- base: AVERAGE 2.3, bonuses: [[]]
[13Jan2026 01:01:40.681] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.681] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.681] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.681] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:01:40.681] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.681] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.681] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.681] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.681] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.681] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.682] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Sickle]: properties updated
[13Jan2026 01:01:40.682] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.682] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.682] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 420.0 -- base: AVERAGE 420.0, bonuses: [[]]
[13Jan2026 01:01:40.682] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:01:40.682] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.682] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.682] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:01:40.683] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.683] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:01:40.683] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:01:40.683] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.683] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.683] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.683] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.1 -- base: AVERAGE 2.1, bonuses: [[]]
[13Jan2026 01:01:40.683] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.683] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.683] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.683] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.683] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.683] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.683] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.683] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.683] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.683] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.684] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Sickle]: properties updated
[13Jan2026 01:01:40.684] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.684] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.684] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2400.0 -- base: AVERAGE 2400.0, bonuses: [[]]
[13Jan2026 01:01:40.684] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:01:40.684] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.684] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.684] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.684] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.684] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.684] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:01:40.684] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.685] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.685] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.685] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.1 -- base: AVERAGE 2.1, bonuses: [[]]
[13Jan2026 01:01:40.685] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.685] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.685] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.685] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.685] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.685] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.685] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.685] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.685] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.685] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.686] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Sickle]: properties updated
[13Jan2026 01:01:40.686] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.686] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.686] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 197.0 -- base: AVERAGE 197.0, bonuses: [[]]
[13Jan2026 01:01:40.686] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:01:40.686] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.686] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.686] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[]]
[13Jan2026 01:01:40.686] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.686] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.686] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:01:40.687] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.687] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.687] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.687] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.2 -- base: AVERAGE 2.2, bonuses: [[]]
[13Jan2026 01:01:40.687] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.687] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.687] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.687] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.687] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.687] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.687] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.687] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.687] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.687] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.688] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Sickle]: properties updated
[13Jan2026 01:01:40.688] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.688] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.688] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1259.0 -- base: AVERAGE 1259.0, bonuses: [[]]
[13Jan2026 01:01:40.688] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:01:40.688] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.688] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.688] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 37.0 -- base: AVERAGE 37.0, bonuses: [[]]
[13Jan2026 01:01:40.688] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.688] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:01:40.688] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:01:40.688] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.688] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.688] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.688] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.2 -- base: AVERAGE 2.2, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.689] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.689] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.689] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.689] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.689] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.689] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.689] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.689] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.689] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.689] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.689] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Sickle]: properties updated
[13Jan2026 01:01:40.689] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.689] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.689] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3652.0 -- base: AVERAGE 3652.0, bonuses: [[]]
[13Jan2026 01:01:40.689] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:01:40.691] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.691] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.691] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.691] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.691] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:01:40.691] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:01:40.691] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.691] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.691] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.691] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 2.2 -- base: AVERAGE 2.2, bonuses: [[]]
[13Jan2026 01:01:40.691] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.691] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.691] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.691] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.691] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.691] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.691] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:01:40.691] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.691] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.691] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.692] [Render thread/DEBUG] [Silent Gear/]: [Wooden Shears]: properties updated
[13Jan2026 01:01:40.692] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.692] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.692] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 56.2 -- base: AVERAGE 56.2, bonuses: [[]]
[13Jan2026 01:01:40.692] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.692] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.692] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.692] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.692] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:01:40.692] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.692] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.692] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.693] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.693] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.693] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.693] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.693] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.693] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.693] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.693] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.693] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.693] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.693] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.693] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.693] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.700] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Shears]: properties updated
[13Jan2026 01:01:40.700] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.700] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:01:40.700] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 68.5 -- base: AVERAGE 68.5, bonuses: [[]]
[13Jan2026 01:01:40.700] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.700] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.700] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.700] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.700] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.700] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.700] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.700] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.700] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.701] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.701] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.701] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.701] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.701] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.701] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.701] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.701] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.701] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.701] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.701] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.701] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.701] [Render thread/DEBUG] [Silent Gear/]: [Stone Shears]: properties updated
[13Jan2026 01:01:40.701] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.701] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.702] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 124.7 -- base: AVERAGE 124.7, bonuses: [[]]
[13Jan2026 01:01:40.702] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.702] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.702] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.702] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.702] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.702] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.702] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:01:40.702] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.702] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.702] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.702] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.702] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.702] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.702] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.702] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.702] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.702] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.702] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.702] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.702] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.702] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.703] [Render thread/DEBUG] [Silent Gear/]: [Flint Shears]: properties updated
[13Jan2026 01:01:40.703] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.703] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.703] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 118.0 -- base: AVERAGE 118.0, bonuses: [[]]
[13Jan2026 01:01:40.703] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.703] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.703] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.703] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.703] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.703] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.703] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:01:40.703] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.703] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.703] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.703] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 3.9 -- base: AVERAGE 3.9, bonuses: [[]]
[13Jan2026 01:01:40.703] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.703] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.703] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.703] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:01:40.703] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.704] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.704] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.704] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.704] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.704] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.704] [Render thread/DEBUG] [Silent Gear/]: [Copper Shears]: properties updated
[13Jan2026 01:01:40.704] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.704] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.704] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 143.8 -- base: AVERAGE 143.8, bonuses: [[]]
[13Jan2026 01:01:40.704] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.704] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.705] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.705] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.705] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.705] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.705] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:01:40.705] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.705] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.705] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.705] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.705] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.705] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.705] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.705] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.705] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.705] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.705] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.705] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.705] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.705] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.706] [Render thread/DEBUG] [Silent Gear/]: [Gold Shears]: properties updated
[13Jan2026 01:01:40.706] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.706] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.706] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 30.5 -- base: AVERAGE 30.5, bonuses: [[]]
[13Jan2026 01:01:40.706] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.706] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.706] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.706] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.706] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.706] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:01:40.706] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.706] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.706] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.706] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.706] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.706] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.707] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.707] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.707] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.707] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.707] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.707] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.707] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.707] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.707] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.707] [Render thread/DEBUG] [Silent Gear/]: [Iron Shears]: properties updated
[13Jan2026 01:01:40.707] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.707] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.707] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 238.0 -- base: AVERAGE 238.0, bonuses: [[]]
[13Jan2026 01:01:40.708] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.708] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.708] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.708] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:01:40.708] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.708] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.708] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:01:40.708] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.708] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.708] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.708] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.708] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.708] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.708] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.708] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.708] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.708] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.708] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.708] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.708] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.708] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.709] [Render thread/DEBUG] [Silent Gear/]: [Diamond Shears]: properties updated
[13Jan2026 01:01:40.709] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.709] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.lustrous', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.709] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1486.1 -- base: AVERAGE 1486.1, bonuses: [[]]
[13Jan2026 01:01:40.709] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:01:40.709] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.709] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.709] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.709] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.709] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:01:40.709] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:01:40.709] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.709] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.709] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.709] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.709] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.709] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.709] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.709] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.709] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.710] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.710] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.710] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.710] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.710] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.710] [Render thread/DEBUG] [Silent Gear/]: [Emerald Shears]: properties updated
[13Jan2026 01:01:40.710] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.710] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.710] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1028.2 -- base: AVERAGE 1028.2, bonuses: [[]]
[13Jan2026 01:01:40.710] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.710] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.710] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.710] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.710] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.710] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:01:40.710] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:01:40.710] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.710] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.710] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.710] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.710] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.710] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.710] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.710] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.710] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.710] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.710] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.710] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.710] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.710] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.712] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Shears]: properties updated
[13Jan2026 01:01:40.712] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.712] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.gold_digger', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.712] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1690.8 -- base: AVERAGE 1690.8, bonuses: [[]]
[13Jan2026 01:01:40.712] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:01:40.712] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.712] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.712] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.712] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.712] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:01:40.712] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:01:40.712] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.712] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.712] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.712] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.712] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.712] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.712] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.712] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.713] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.713] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.713] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.713] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.713] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.713] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.713] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Shears]: properties updated
[13Jan2026 01:01:40.713] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.713] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.714] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 65.7 -- base: AVERAGE 65.7, bonuses: [[]]
[13Jan2026 01:01:40.714] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.714] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.714] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.714] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.714] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.714] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:01:40.714] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:01:40.714] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.714] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.714] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.714] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.714] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.714] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.714] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.714] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:01:40.714] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.714] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.714] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.714] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.714] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.714] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.715] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Shears]: properties updated
[13Jan2026 01:01:40.715] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.715] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.715] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 399.8 -- base: AVERAGE 399.8, bonuses: [[]]
[13Jan2026 01:01:40.715] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:01:40.715] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.715] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.715] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:01:40.715] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.715] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:01:40.716] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:01:40.716] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.716] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.716] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.716] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 3.9 -- base: AVERAGE 3.9, bonuses: [[]]
[13Jan2026 01:01:40.716] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.716] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.716] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.716] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.716] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.716] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.716] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.716] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.716] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.716] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.717] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Shears]: properties updated
[13Jan2026 01:01:40.717] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.717] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.717] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2284.8 -- base: AVERAGE 2284.8, bonuses: [[]]
[13Jan2026 01:01:40.717] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:01:40.717] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.717] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.717] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.717] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.717] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.717] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:01:40.717] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.717] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.717] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.717] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 3.9 -- base: AVERAGE 3.9, bonuses: [[]]
[13Jan2026 01:01:40.717] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.717] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.718] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.718] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.718] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.718] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.718] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.718] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.718] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.718] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.719] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Shears]: properties updated
[13Jan2026 01:01:40.719] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.719] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.719] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 187.5 -- base: AVERAGE 187.5, bonuses: [[]]
[13Jan2026 01:01:40.719] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:01:40.719] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.719] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.719] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[]]
[13Jan2026 01:01:40.719] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.719] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.719] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:01:40.719] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.719] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.719] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.719] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.719] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.719] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.719] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.719] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.719] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.719] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.719] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.720] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.720] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.720] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.720] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Shears]: properties updated
[13Jan2026 01:01:40.720] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.720] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.720] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1198.6 -- base: AVERAGE 1198.6, bonuses: [[]]
[13Jan2026 01:01:40.720] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:01:40.720] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.720] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.721] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 37.0 -- base: AVERAGE 37.0, bonuses: [[]]
[13Jan2026 01:01:40.721] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.721] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:01:40.721] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:01:40.721] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.721] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.721] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.721] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.721] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.721] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.721] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.721] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.721] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.721] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.721] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.721] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.721] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.721] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.721] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Shears]: properties updated
[13Jan2026 01:01:40.721] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.721] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.722] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3476.7 -- base: AVERAGE 3476.7, bonuses: [[]]
[13Jan2026 01:01:40.722] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:01:40.722] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.722] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.722] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.722] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.722] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:01:40.722] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:01:40.722] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.722] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.722] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.722] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.722] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.722] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.722] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.722] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.722] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.722] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.722] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:01:40.722] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.722] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.722] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.723] [Render thread/DEBUG] [Silent Gear/]: [Wooden Fishing Rod]: properties updated
[13Jan2026 01:01:40.723] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.723] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.flammable', args=[]}, translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.723] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 29.5 -- base: AVERAGE 29.5, bonuses: [[]]
[13Jan2026 01:01:40.723] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.724] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.724] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.724] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.8 -- base: AVERAGE 3.8, bonuses: [[]]
[13Jan2026 01:01:40.724] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:01:40.724] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.724] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.724] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.724] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.724] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.724] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.724] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.724] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.724] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.724] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.724] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.724] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.724] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.724] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.724] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.724] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.725] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Fishing Rod]: properties updated
[13Jan2026 01:01:40.725] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.725] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:01:40.725] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:01:40.725] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.725] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.725] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.725] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.3 -- base: AVERAGE 3.3, bonuses: [[]]
[13Jan2026 01:01:40.725] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.725] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.725] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.726] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.726] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.726] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.726] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.726] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.726] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.726] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.726] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.726] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.726] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.726] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.726] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.726] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.726] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.727] [Render thread/DEBUG] [Silent Gear/]: [Stone Fishing Rod]: properties updated
[13Jan2026 01:01:40.727] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.727] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.ancient', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.727] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 65.5 -- base: AVERAGE 65.5, bonuses: [[]]
[13Jan2026 01:01:40.727] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.727] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.727] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.727] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.727] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.727] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.727] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:01:40.727] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.727] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.727] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.727] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.727] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.727] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.727] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.727] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.727] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.727] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.727] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.727] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.727] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.727] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.728] [Render thread/DEBUG] [Silent Gear/]: [Flint Fishing Rod]: properties updated
[13Jan2026 01:01:40.728] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.728] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.jagged', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.728] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 62.0 -- base: AVERAGE 62.0, bonuses: [[]]
[13Jan2026 01:01:40.728] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.728] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.728] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.728] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.728] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.728] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.728] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:01:40.728] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.728] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.728] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.728] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 3.9 -- base: AVERAGE 3.9, bonuses: [[]]
[13Jan2026 01:01:40.728] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.728] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.728] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.728] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:01:40.728] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.728] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.728] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.728] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.728] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.728] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.729] [Render thread/DEBUG] [Silent Gear/]: [Copper Fishing Rod]: properties updated
[13Jan2026 01:01:40.729] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.729] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.729] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 75.5 -- base: AVERAGE 75.5, bonuses: [[]]
[13Jan2026 01:01:40.729] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.729] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.729] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.729] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.8 -- base: AVERAGE 3.8, bonuses: [[]]
[13Jan2026 01:01:40.729] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.729] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.729] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:01:40.729] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.729] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.729] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.729] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.729] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.729] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.729] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.729] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.729] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.729] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.729] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.729] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.729] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.730] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.730] [Render thread/DEBUG] [Silent Gear/]: [Gold Fishing Rod]: properties updated
[13Jan2026 01:01:40.730] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.730] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.730] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.730] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.730] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.730] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.730] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.5 -- base: AVERAGE 5.5, bonuses: [[]]
[13Jan2026 01:01:40.730] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.730] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:01:40.730] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.730] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.730] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.731] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.731] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.731] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.731] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.731] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.731] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.731] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.731] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.731] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.731] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.731] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.731] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.731] [Render thread/DEBUG] [Silent Gear/]: [Iron Fishing Rod]: properties updated
[13Jan2026 01:01:40.732] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.732] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.732] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 125.0 -- base: AVERAGE 125.0, bonuses: [[]]
[13Jan2026 01:01:40.732] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.732] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.732] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.732] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.5 -- base: AVERAGE 3.5, bonuses: [[]]
[13Jan2026 01:01:40.732] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.732] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.732] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:01:40.732] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.732] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.732] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.732] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.732] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.732] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.732] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.732] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.732] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.732] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.732] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.733] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.733] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.733] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.734] [Render thread/DEBUG] [Silent Gear/]: [Diamond Fishing Rod]: properties updated
[13Jan2026 01:01:40.734] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.734] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.734] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 780.5 -- base: AVERAGE 780.5, bonuses: [[]]
[13Jan2026 01:01:40.734] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:01:40.734] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.734] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.734] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 2.5 -- base: AVERAGE 2.5, bonuses: [[]]
[13Jan2026 01:01:40.734] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.734] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:01:40.734] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:01:40.734] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.734] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.734] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.734] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.734] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.734] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.735] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.735] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.735] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.735] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.735] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.735] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.735] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.735] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.735] [Render thread/DEBUG] [Silent Gear/]: [Emerald Fishing Rod]: properties updated
[13Jan2026 01:01:40.735] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.736] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.736] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 540.0 -- base: AVERAGE 540.0, bonuses: [[]]
[13Jan2026 01:01:40.736] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.736] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.736] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.736] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.736] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.736] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:01:40.736] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:01:40.736] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.736] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.736] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.736] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.736] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.736] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.736] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.736] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.736] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.736] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.736] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.736] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.736] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.737] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.737] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Fishing Rod]: properties updated
[13Jan2026 01:01:40.737] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.737] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.737] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 888.0 -- base: AVERAGE 888.0, bonuses: [[]]
[13Jan2026 01:01:40.737] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:01:40.737] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.737] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.737] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.738] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.738] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:01:40.738] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:01:40.738] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.738] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.738] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.738] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.738] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.738] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.738] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.738] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.738] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.738] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.738] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.738] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.738] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.738] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.739] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Fishing Rod]: properties updated
[13Jan2026 01:01:40.739] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.739] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.739] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 34.5 -- base: AVERAGE 34.5, bonuses: [[]]
[13Jan2026 01:01:40.739] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.739] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.739] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.739] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.739] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.739] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:01:40.739] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:01:40.739] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.739] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.739] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.739] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.740] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.740] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.740] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.740] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:01:40.740] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.740] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.740] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.740] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.740] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.740] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.740] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Fishing Rod]: properties updated
[13Jan2026 01:01:40.741] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.741] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.741] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 210.0 -- base: AVERAGE 210.0, bonuses: [[]]
[13Jan2026 01:01:40.741] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:01:40.741] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.741] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.741] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.5 -- base: AVERAGE 3.5, bonuses: [[]]
[13Jan2026 01:01:40.741] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.741] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:01:40.741] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:01:40.741] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.741] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.741] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.741] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 3.9 -- base: AVERAGE 3.9, bonuses: [[]]
[13Jan2026 01:01:40.741] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.741] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.741] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.741] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.741] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.741] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.741] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.741] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.741] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.742] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.742] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Fishing Rod]: properties updated
[13Jan2026 01:01:40.742] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.742] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.hard', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.742] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1200.0 -- base: AVERAGE 1200.0, bonuses: [[]]
[13Jan2026 01:01:40.742] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:01:40.742] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.743] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.743] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 4.8 -- base: AVERAGE 4.8, bonuses: [[]]
[13Jan2026 01:01:40.743] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.743] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.743] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:01:40.743] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.743] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.743] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.743] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 3.9 -- base: AVERAGE 3.9, bonuses: [[]]
[13Jan2026 01:01:40.743] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.743] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.743] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.743] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.743] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.743] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.743] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.743] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.743] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.743] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.744] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Fishing Rod]: properties updated
[13Jan2026 01:01:40.744] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.744] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.soft', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.744] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 98.5 -- base: AVERAGE 98.5, bonuses: [[]]
[13Jan2026 01:01:40.744] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:01:40.744] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.744] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.744] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 7.3 -- base: AVERAGE 7.3, bonuses: [[]]
[13Jan2026 01:01:40.745] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.745] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.745] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:01:40.745] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[ADD -0.0]]
[13Jan2026 01:01:40.745] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.745] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.745] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.745] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.745] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.745] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.745] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.745] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.745] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.745] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.745] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.745] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.745] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.746] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Fishing Rod]: properties updated
[13Jan2026 01:01:40.746] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.746] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.accelerate', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}, literal{*}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.746] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 629.5 -- base: AVERAGE 629.5, bonuses: [[]]
[13Jan2026 01:01:40.746] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:01:40.746] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.747] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.747] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 9.3 -- base: AVERAGE 9.3, bonuses: [[]]
[13Jan2026 01:01:40.747] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.747] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:01:40.747] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:01:40.747] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.747] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.747] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.747] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.747] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.747] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.747] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.747] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[ADD 0.0]]
[13Jan2026 01:01:40.747] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.747] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.747] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.747] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.747] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.747] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.748] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Fishing Rod]: properties updated
[13Jan2026 01:01:40.748] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.748] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.748] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1826.0 -- base: AVERAGE 1826.0, bonuses: [[]]
[13Jan2026 01:01:40.748] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:01:40.748] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.748] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.748] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.748] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.748] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:01:40.748] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:01:40.748] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.748] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.749] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.749] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.749] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.749] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.749] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.749] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.749] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.749] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.749] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 25.0 -- base: AVERAGE 25.0, bonuses: [[]]
[13Jan2026 01:01:40.749] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.749] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.749] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.749] [Render thread/DEBUG] [Silent Gear/]: [Wooden Helmet]: properties updated
[13Jan2026 01:01:40.749] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.750] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}] -- base: [translation{key='trait.silentgear.flammable', args=[]}], bonuses: [[]]
[13Jan2026 01:01:40.750] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 59.0 -- base: AVERAGE 59.0, bonuses: [[]]
[13Jan2026 01:01:40.750] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.750] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.750] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.750] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.750] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:01:40.750] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.750] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.750] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.750] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.750] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.750] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.750] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.750] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.750] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.750] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.750] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.750] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.750] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.750] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.750] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.750] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.751] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Helmet]: properties updated
[13Jan2026 01:01:40.751] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.751] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.751] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 72.0 -- base: AVERAGE 72.0, bonuses: [[]]
[13Jan2026 01:01:40.751] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.751] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.751] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.751] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.751] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.751] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.751] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.751] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.751] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.751] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.751] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:01:40.751] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.751] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.751] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.751] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.751] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.751] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.751] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.751] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.751] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.751] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.752] [Render thread/DEBUG] [Silent Gear/]: [Stone Helmet]: properties updated
[13Jan2026 01:01:40.752] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.752] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [] -- base: [], bonuses: [[]]
[13Jan2026 01:01:40.752] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 131.0 -- base: AVERAGE 131.0, bonuses: [[]]
[13Jan2026 01:01:40.752] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.752] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.752] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.752] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.752] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.752] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.752] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:01:40.752] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.752] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.752] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.752] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.752] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.752] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.752] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: [Flint Helmet]: properties updated
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [] -- base: [], bonuses: [[]]
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 124.0 -- base: AVERAGE 124.0, bonuses: [[]]
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: [Copper Helmet]: properties updated
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [] -- base: [], bonuses: [[]]
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 151.0 -- base: AVERAGE 151.0, bonuses: [[]]
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:01:40.753] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.754] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.754] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.754] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.754] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.754] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.754] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.754] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.754] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.754] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.754] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.754] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.754] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.754] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.754] [Render thread/DEBUG] [Silent Gear/]: [Gold Helmet]: properties updated
[13Jan2026 01:01:40.754] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.754] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.754] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 32.0 -- base: AVERAGE 32.0, bonuses: [[]]
[13Jan2026 01:01:40.754] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.754] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.754] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.755] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.755] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.755] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:01:40.755] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.755] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.755] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.755] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.755] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.755] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.755] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.755] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.755] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.755] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.755] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.755] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.755] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.755] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.755] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.755] [Render thread/DEBUG] [Silent Gear/]: [Iron Helmet]: properties updated
[13Jan2026 01:01:40.755] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.755] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.755] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 250.0 -- base: AVERAGE 250.0, bonuses: [[]]
[13Jan2026 01:01:40.755] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.756] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.756] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.756] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:01:40.756] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.756] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.756] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:01:40.756] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.756] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.756] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.756] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.756] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.756] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.756] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.756] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.756] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.756] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.756] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.756] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.756] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.756] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.756] [Render thread/DEBUG] [Silent Gear/]: [Diamond Helmet]: properties updated
[13Jan2026 01:01:40.757] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.757] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.757] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1561.0 -- base: AVERAGE 1561.0, bonuses: [[]]
[13Jan2026 01:01:40.757] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:01:40.757] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.757] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.757] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.757] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.757] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:01:40.757] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:01:40.757] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.757] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.757] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.757] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.757] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.757] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.757] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.757] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.758] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.758] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.758] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.758] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.758] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.758] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.758] [Render thread/DEBUG] [Silent Gear/]: [Emerald Helmet]: properties updated
[13Jan2026 01:01:40.758] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.758] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.758] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1080.0 -- base: AVERAGE 1080.0, bonuses: [[]]
[13Jan2026 01:01:40.758] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.758] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.758] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.759] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.759] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.759] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:01:40.759] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:01:40.759] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.759] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.759] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.759] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.759] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.759] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.759] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.759] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.759] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.759] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.759] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.759] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.759] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.759] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.760] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Helmet]: properties updated
[13Jan2026 01:01:40.760] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.760] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.760] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1776.0 -- base: AVERAGE 1776.0, bonuses: [[]]
[13Jan2026 01:01:40.760] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:01:40.760] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.760] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.760] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.760] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.760] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:01:40.760] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:01:40.760] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.760] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.760] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.760] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.760] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.760] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.760] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.760] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.760] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.760] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.760] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.760] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.760] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.760] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.761] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Helmet]: properties updated
[13Jan2026 01:01:40.761] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.761] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.761] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 69.0 -- base: AVERAGE 69.0, bonuses: [[]]
[13Jan2026 01:01:40.761] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.761] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.761] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.761] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.761] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.761] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:01:40.761] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:01:40.761] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.761] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.761] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.761] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.761] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.761] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.761] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.761] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:01:40.761] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.761] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.761] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.761] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.761] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.761] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.761] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Helmet]: properties updated
[13Jan2026 01:01:40.761] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.761] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.heat_resistant', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.heat_resistant', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:01:40.761] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 420.0 -- base: AVERAGE 420.0, bonuses: [[]]
[13Jan2026 01:01:40.761] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:01:40.761] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.761] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.761] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:01:40.761] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.761] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:01:40.761] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:01:40.763] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.763] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.763] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.763] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.763] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.763] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.763] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.763] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.763] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.763] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.763] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.763] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.763] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.763] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.763] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Helmet]: properties updated
[13Jan2026 01:01:40.763] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.763] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.flame_ward', args=[]}[siblings=[literal{*}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.flame_ward', args=[]}[siblings=[literal{*}]]], bonuses: [[]]
[13Jan2026 01:01:40.763] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2400.0 -- base: AVERAGE 2400.0, bonuses: [[]]
[13Jan2026 01:01:40.763] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:01:40.763] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.763] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.763] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.763] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.763] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.763] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:01:40.763] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.763] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.763] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.763] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.763] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.763] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.763] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.763] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.763] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.763] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.763] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Helmet]: properties updated
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 197.0 -- base: AVERAGE 197.0, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Helmet]: properties updated
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.light', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.light', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1259.0 -- base: AVERAGE 1259.0, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 37.0 -- base: AVERAGE 37.0, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.764] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.765] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.765] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.765] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.765] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Helmet]: properties updated
[13Jan2026 01:01:40.765] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.765] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.void_ward', args=[]}[siblings=[literal{*}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.void_ward', args=[]}[siblings=[literal{*}]]], bonuses: [[]]
[13Jan2026 01:01:40.765] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3652.0 -- base: AVERAGE 3652.0, bonuses: [[]]
[13Jan2026 01:01:40.765] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:01:40.765] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.765] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.765] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.765] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.765] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:01:40.765] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:01:40.765] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.765] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.765] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.765] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.765] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.765] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.765] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.765] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.765] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.765] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.765] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.765] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.765] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.765] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.766] [Render thread/DEBUG] [Silent Gear/]: [Wooden Chestplate]: properties updated
[13Jan2026 01:01:40.766] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.766] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}] -- base: [translation{key='trait.silentgear.flammable', args=[]}], bonuses: [[]]
[13Jan2026 01:01:40.766] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 59.0 -- base: AVERAGE 59.0, bonuses: [[]]
[13Jan2026 01:01:40.766] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.766] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.766] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.766] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.766] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:01:40.766] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.766] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.766] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.766] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.766] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.766] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.766] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.766] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.766] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.766] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.766] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.766] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.766] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.766] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.766] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.766] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.766] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Chestplate]: properties updated
[13Jan2026 01:01:40.766] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.766] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.766] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 72.0 -- base: AVERAGE 72.0, bonuses: [[]]
[13Jan2026 01:01:40.766] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.767] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.767] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.767] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.767] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.767] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.767] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.767] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.767] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.767] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.767] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:01:40.767] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.767] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.767] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.767] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.767] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.767] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.767] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.767] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.767] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.767] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.767] [Render thread/DEBUG] [Silent Gear/]: [Stone Chestplate]: properties updated
[13Jan2026 01:01:40.767] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.767] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [] -- base: [], bonuses: [[]]
[13Jan2026 01:01:40.767] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 131.0 -- base: AVERAGE 131.0, bonuses: [[]]
[13Jan2026 01:01:40.767] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.767] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.767] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.767] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.767] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.767] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.767] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:01:40.767] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.767] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.767] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.767] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.767] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.767] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.767] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.767] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.768] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.768] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.768] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.768] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.768] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.768] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.768] [Render thread/DEBUG] [Silent Gear/]: [Flint Chestplate]: properties updated
[13Jan2026 01:01:40.768] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.768] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [] -- base: [], bonuses: [[]]
[13Jan2026 01:01:40.768] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 124.0 -- base: AVERAGE 124.0, bonuses: [[]]
[13Jan2026 01:01:40.768] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.768] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.768] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.768] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.768] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.768] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.768] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:01:40.768] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.768] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.768] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.768] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.768] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.768] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.768] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.768] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:01:40.768] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.768] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.768] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.768] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.768] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.768] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.769] [Render thread/DEBUG] [Silent Gear/]: [Copper Chestplate]: properties updated
[13Jan2026 01:01:40.769] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.769] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [] -- base: [], bonuses: [[]]
[13Jan2026 01:01:40.769] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 151.0 -- base: AVERAGE 151.0, bonuses: [[]]
[13Jan2026 01:01:40.769] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.769] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.769] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.769] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.769] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.769] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.769] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:01:40.769] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.769] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.769] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.769] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.769] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.769] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.769] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.769] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.769] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.769] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.769] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.769] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.769] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.769] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.769] [Render thread/DEBUG] [Silent Gear/]: [Gold Chestplate]: properties updated
[13Jan2026 01:01:40.769] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.769] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.769] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 32.0 -- base: AVERAGE 32.0, bonuses: [[]]
[13Jan2026 01:01:40.769] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.769] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.769] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.769] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.769] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.769] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:01:40.769] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.769] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.770] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.770] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.770] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.770] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.770] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.770] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.770] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.770] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.770] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.770] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.770] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.770] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.770] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.770] [Render thread/DEBUG] [Silent Gear/]: [Iron Chestplate]: properties updated
[13Jan2026 01:01:40.770] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.770] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.770] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 250.0 -- base: AVERAGE 250.0, bonuses: [[]]
[13Jan2026 01:01:40.770] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.770] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.770] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.770] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:01:40.770] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.770] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.770] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:01:40.770] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.770] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.770] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.770] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.770] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.770] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.770] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.770] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.770] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.770] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.770] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.770] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.770] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.770] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.771] [Render thread/DEBUG] [Silent Gear/]: [Diamond Chestplate]: properties updated
[13Jan2026 01:01:40.771] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.771] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.771] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1561.0 -- base: AVERAGE 1561.0, bonuses: [[]]
[13Jan2026 01:01:40.771] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:01:40.771] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.771] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.771] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.771] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.771] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:01:40.771] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:01:40.771] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.771] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.771] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.771] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.771] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.771] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.771] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.771] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.771] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.771] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.771] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.771] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.771] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.771] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.772] [Render thread/DEBUG] [Silent Gear/]: [Emerald Chestplate]: properties updated
[13Jan2026 01:01:40.772] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.772] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.772] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1080.0 -- base: AVERAGE 1080.0, bonuses: [[]]
[13Jan2026 01:01:40.772] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.772] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.772] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.772] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.772] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.772] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:01:40.772] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:01:40.772] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.772] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.772] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.772] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.772] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.772] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.772] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.772] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.772] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.772] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.772] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.772] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.772] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.772] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.772] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Chestplate]: properties updated
[13Jan2026 01:01:40.772] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.772] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.772] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1776.0 -- base: AVERAGE 1776.0, bonuses: [[]]
[13Jan2026 01:01:40.772] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:01:40.772] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.772] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.772] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.772] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.772] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:01:40.772] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:01:40.772] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.773] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.773] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.773] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.773] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.773] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.773] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.773] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.773] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.773] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.773] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.773] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.773] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.773] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.773] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Chestplate]: properties updated
[13Jan2026 01:01:40.773] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.774] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.774] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 69.0 -- base: AVERAGE 69.0, bonuses: [[]]
[13Jan2026 01:01:40.774] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.774] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.774] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.774] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.774] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.774] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:01:40.774] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:01:40.774] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.774] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.774] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.774] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.774] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.774] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.774] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.774] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:01:40.774] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.774] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.774] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.774] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.774] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.774] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.774] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Chestplate]: properties updated
[13Jan2026 01:01:40.774] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.774] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.heat_resistant', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.heat_resistant', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:01:40.774] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 420.0 -- base: AVERAGE 420.0, bonuses: [[]]
[13Jan2026 01:01:40.774] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:01:40.774] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.776] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.776] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:01:40.776] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.776] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:01:40.776] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:01:40.776] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.776] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.776] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.776] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.776] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.776] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.776] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.776] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.776] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.776] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.776] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.776] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.776] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.776] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.777] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Chestplate]: properties updated
[13Jan2026 01:01:40.777] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.777] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.flame_ward', args=[]}[siblings=[literal{*}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.flame_ward', args=[]}[siblings=[literal{*}]]], bonuses: [[]]
[13Jan2026 01:01:40.777] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2400.0 -- base: AVERAGE 2400.0, bonuses: [[]]
[13Jan2026 01:01:40.777] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:01:40.777] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.777] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.777] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.777] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.777] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.777] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:01:40.777] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.777] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.777] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.777] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.777] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.777] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.777] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.777] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.777] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.777] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.777] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.777] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.777] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.777] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.778] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Chestplate]: properties updated
[13Jan2026 01:01:40.778] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.778] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.778] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 197.0 -- base: AVERAGE 197.0, bonuses: [[]]
[13Jan2026 01:01:40.778] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:01:40.778] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.778] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.778] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[]]
[13Jan2026 01:01:40.778] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.778] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.778] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:01:40.778] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.778] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.778] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.779] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.779] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.779] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.779] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.779] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.779] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.779] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.779] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.779] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.779] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.779] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.779] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Chestplate]: properties updated
[13Jan2026 01:01:40.779] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.779] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.light', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.light', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:01:40.779] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1259.0 -- base: AVERAGE 1259.0, bonuses: [[]]
[13Jan2026 01:01:40.780] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:01:40.780] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.780] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.780] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 37.0 -- base: AVERAGE 37.0, bonuses: [[]]
[13Jan2026 01:01:40.780] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.780] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:01:40.780] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:01:40.780] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[]]
[13Jan2026 01:01:40.780] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.780] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.780] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.780] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.780] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.780] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.780] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.780] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.780] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.780] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.780] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.780] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.780] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.781] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Chestplate]: properties updated
[13Jan2026 01:01:40.781] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.781] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.void_ward', args=[]}[siblings=[literal{*}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.void_ward', args=[]}[siblings=[literal{*}]]], bonuses: [[]]
[13Jan2026 01:01:40.781] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3652.0 -- base: AVERAGE 3652.0, bonuses: [[]]
[13Jan2026 01:01:40.781] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:01:40.781] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.781] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.781] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.781] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.781] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:01:40.781] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:01:40.781] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.781] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.781] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.782] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.782] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.782] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.782] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.782] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.782] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.782] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.782] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.782] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.782] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.782] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.782] [Render thread/DEBUG] [Silent Gear/]: [Wooden Leggings]: properties updated
[13Jan2026 01:01:40.782] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.783] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}] -- base: [translation{key='trait.silentgear.flammable', args=[]}], bonuses: [[]]
[13Jan2026 01:01:40.783] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 59.0 -- base: AVERAGE 59.0, bonuses: [[]]
[13Jan2026 01:01:40.783] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.783] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.783] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.783] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.783] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:01:40.783] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.783] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.783] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.783] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.783] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.783] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.783] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.783] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.783] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.783] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.783] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.783] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.783] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.783] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.784] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.784] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.784] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Leggings]: properties updated
[13Jan2026 01:01:40.784] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.784] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.784] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 72.0 -- base: AVERAGE 72.0, bonuses: [[]]
[13Jan2026 01:01:40.784] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.784] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.784] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.784] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.784] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.785] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.785] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.785] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.785] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.785] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.785] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:01:40.785] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.785] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.785] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.785] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.785] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.785] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.785] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.785] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.785] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.785] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.785] [Render thread/DEBUG] [Silent Gear/]: [Stone Leggings]: properties updated
[13Jan2026 01:01:40.785] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.785] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [] -- base: [], bonuses: [[]]
[13Jan2026 01:01:40.785] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 131.0 -- base: AVERAGE 131.0, bonuses: [[]]
[13Jan2026 01:01:40.785] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.785] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.785] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.785] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.785] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.786] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.786] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:01:40.786] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.786] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.786] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.786] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.786] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.786] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.786] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.786] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.786] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.786] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.786] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.786] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.786] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.786] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.787] [Render thread/DEBUG] [Silent Gear/]: [Flint Leggings]: properties updated
[13Jan2026 01:01:40.787] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.787] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [] -- base: [], bonuses: [[]]
[13Jan2026 01:01:40.787] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 124.0 -- base: AVERAGE 124.0, bonuses: [[]]
[13Jan2026 01:01:40.787] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.787] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.787] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.787] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.787] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.787] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.787] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:01:40.787] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.787] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.787] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.787] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.787] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.787] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.787] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.787] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:01:40.787] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.788] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.788] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.788] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.788] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.788] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.788] [Render thread/DEBUG] [Silent Gear/]: [Copper Leggings]: properties updated
[13Jan2026 01:01:40.788] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.788] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [] -- base: [], bonuses: [[]]
[13Jan2026 01:01:40.788] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 151.0 -- base: AVERAGE 151.0, bonuses: [[]]
[13Jan2026 01:01:40.788] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.788] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.788] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.789] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.789] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.789] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.789] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:01:40.789] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.789] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.789] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.789] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.789] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.789] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.789] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.789] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.789] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.789] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.789] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.789] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.789] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.789] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.790] [Render thread/DEBUG] [Silent Gear/]: [Gold Leggings]: properties updated
[13Jan2026 01:01:40.790] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.790] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.790] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 32.0 -- base: AVERAGE 32.0, bonuses: [[]]
[13Jan2026 01:01:40.790] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.790] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.790] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.790] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.790] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.790] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:01:40.790] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.790] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.790] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.790] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.790] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.790] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.790] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.790] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.790] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.790] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.790] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.790] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.790] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.790] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.790] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.791] [Render thread/DEBUG] [Silent Gear/]: [Iron Leggings]: properties updated
[13Jan2026 01:01:40.791] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.791] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.791] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 250.0 -- base: AVERAGE 250.0, bonuses: [[]]
[13Jan2026 01:01:40.791] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.791] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.791] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.791] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:01:40.791] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.791] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.791] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:01:40.791] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.791] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.791] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.791] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.791] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.791] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.791] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.791] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.791] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.791] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.791] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.791] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.791] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.791] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.792] [Render thread/DEBUG] [Silent Gear/]: [Diamond Leggings]: properties updated
[13Jan2026 01:01:40.792] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.792] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.792] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1561.0 -- base: AVERAGE 1561.0, bonuses: [[]]
[13Jan2026 01:01:40.792] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:01:40.792] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.792] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.792] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.792] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.792] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:01:40.792] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:01:40.792] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.792] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.792] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.792] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.792] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.792] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.792] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.792] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.792] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.792] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.792] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.792] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.792] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.792] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.793] [Render thread/DEBUG] [Silent Gear/]: [Emerald Leggings]: properties updated
[13Jan2026 01:01:40.793] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.793] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.793] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1080.0 -- base: AVERAGE 1080.0, bonuses: [[]]
[13Jan2026 01:01:40.793] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.793] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.793] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.793] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.793] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.793] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:01:40.793] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:01:40.793] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.793] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.793] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.793] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.793] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.793] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.793] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.793] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.793] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.793] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.793] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.793] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.793] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.793] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.794] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Leggings]: properties updated
[13Jan2026 01:01:40.794] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.794] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.794] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1776.0 -- base: AVERAGE 1776.0, bonuses: [[]]
[13Jan2026 01:01:40.794] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:01:40.794] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.794] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.794] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.794] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.794] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:01:40.794] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:01:40.794] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.794] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.794] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.794] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.794] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.794] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.794] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.794] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.794] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.794] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.794] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.794] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.794] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.794] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Leggings]: properties updated
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 69.0 -- base: AVERAGE 69.0, bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Leggings]: properties updated
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.heat_resistant', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.heat_resistant', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 420.0 -- base: AVERAGE 420.0, bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.795] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.797] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.797] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.797] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.797] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.797] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.797] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Leggings]: properties updated
[13Jan2026 01:01:40.797] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.797] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.flame_ward', args=[]}[siblings=[literal{*}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.flame_ward', args=[]}[siblings=[literal{*}]]], bonuses: [[]]
[13Jan2026 01:01:40.797] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2400.0 -- base: AVERAGE 2400.0, bonuses: [[]]
[13Jan2026 01:01:40.797] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:01:40.797] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.798] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.798] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.798] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.798] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.798] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:01:40.798] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.798] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.798] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.798] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.798] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.798] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.798] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.798] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.798] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.798] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.798] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.798] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.798] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.798] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.799] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Leggings]: properties updated
[13Jan2026 01:01:40.799] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.799] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.799] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 197.0 -- base: AVERAGE 197.0, bonuses: [[]]
[13Jan2026 01:01:40.799] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:01:40.799] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.799] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.799] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[]]
[13Jan2026 01:01:40.799] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.799] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.799] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:01:40.799] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.799] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.799] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.799] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.799] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.799] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.799] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.799] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.799] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.799] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.799] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.799] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.800] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.800] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.800] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Leggings]: properties updated
[13Jan2026 01:01:40.800] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.800] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.light', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.light', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:01:40.800] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1259.0 -- base: AVERAGE 1259.0, bonuses: [[]]
[13Jan2026 01:01:40.800] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:01:40.800] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.800] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.800] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 37.0 -- base: AVERAGE 37.0, bonuses: [[]]
[13Jan2026 01:01:40.800] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.800] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:01:40.800] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:01:40.800] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[]]
[13Jan2026 01:01:40.800] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.800] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.801] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.801] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.801] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.801] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.801] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.801] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.801] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.801] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.801] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.801] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.801] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.801] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Leggings]: properties updated
[13Jan2026 01:01:40.802] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.802] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.void_ward', args=[]}[siblings=[literal{*}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.void_ward', args=[]}[siblings=[literal{*}]]], bonuses: [[]]
[13Jan2026 01:01:40.802] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3652.0 -- base: AVERAGE 3652.0, bonuses: [[]]
[13Jan2026 01:01:40.802] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:01:40.802] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.802] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.802] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.802] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.802] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:01:40.802] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:01:40.802] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.802] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.802] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.802] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.802] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.802] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.802] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.802] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.803] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.803] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.803] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.803] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.803] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.803] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.803] [Render thread/DEBUG] [Silent Gear/]: [Wooden Boots]: properties updated
[13Jan2026 01:01:40.803] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.803] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flammable', args=[]}] -- base: [translation{key='trait.silentgear.flammable', args=[]}], bonuses: [[]]
[13Jan2026 01:01:40.804] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 59.0 -- base: AVERAGE 59.0, bonuses: [[]]
[13Jan2026 01:01:40.804] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.804] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.804] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.804] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.804] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.6 -- base: AVERAGE 0.6, bonuses: [[]]
[13Jan2026 01:01:40.804] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.804] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.804] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.804] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.804] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.804] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.804] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.804] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.804] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.804] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.804] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.804] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.804] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.804] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.804] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.804] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.805] [Render thread/DEBUG] [Silent Gear/]: [Netherwood Boots]: properties updated
[13Jan2026 01:01:40.805] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.805] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]]] -- base: [translation{key='trait.silentgear.flexible', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.805] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 72.0 -- base: AVERAGE 72.0, bonuses: [[]]
[13Jan2026 01:01:40.805] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.805] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.805] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.805] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.805] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.805] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.806] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.806] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.806] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.806] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.806] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:01:40.806] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.806] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.806] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.806] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.806] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.806] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.806] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.806] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.806] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.806] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.807] [Render thread/DEBUG] [Silent Gear/]: [Stone Boots]: properties updated
[13Jan2026 01:01:40.807] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.807] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [] -- base: [], bonuses: [[]]
[13Jan2026 01:01:40.807] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 131.0 -- base: AVERAGE 131.0, bonuses: [[]]
[13Jan2026 01:01:40.807] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.807] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.807] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.807] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.807] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.807] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.807] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> stone -- base: stone, bonuses: [[]]
[13Jan2026 01:01:40.807] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.807] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.807] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.807] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.807] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.807] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.807] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.807] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.807] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.807] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.807] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.807] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.807] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.807] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.808] [Render thread/DEBUG] [Silent Gear/]: [Flint Boots]: properties updated
[13Jan2026 01:01:40.808] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.808] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [] -- base: [], bonuses: [[]]
[13Jan2026 01:01:40.808] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 124.0 -- base: AVERAGE 124.0, bonuses: [[]]
[13Jan2026 01:01:40.808] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.808] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.808] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.808] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.808] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.808] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.808] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> flint -- base: flint, bonuses: [[]]
[13Jan2026 01:01:40.808] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.808] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.808] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.808] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.808] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.808] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.808] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.808] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.3 -- base: AVERAGE -0.3, bonuses: [[]]
[13Jan2026 01:01:40.808] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.808] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.808] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.808] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.808] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.808] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.809] [Render thread/DEBUG] [Silent Gear/]: [Copper Boots]: properties updated
[13Jan2026 01:01:40.809] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.809] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [] -- base: [], bonuses: [[]]
[13Jan2026 01:01:40.809] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 151.0 -- base: AVERAGE 151.0, bonuses: [[]]
[13Jan2026 01:01:40.809] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.809] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.809] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.809] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.809] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.809] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.809] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> copper -- base: copper, bonuses: [[]]
[13Jan2026 01:01:40.809] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.809] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.809] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.809] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.809] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.809] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.809] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.809] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.809] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.809] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.809] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.809] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.809] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.809] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.810] [Render thread/DEBUG] [Silent Gear/]: [Gold Boots]: properties updated
[13Jan2026 01:01:40.810] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.810] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.810] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 32.0 -- base: AVERAGE 32.0, bonuses: [[]]
[13Jan2026 01:01:40.810] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.810] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.810] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.810] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 22.0 -- base: AVERAGE 22.0, bonuses: [[]]
[13Jan2026 01:01:40.810] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.810] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 50.0 -- base: AVERAGE 50.0, bonuses: [[]]
[13Jan2026 01:01:40.810] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> wood -- base: wood, bonuses: [[]]
[13Jan2026 01:01:40.810] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.810] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.810] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.810] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.810] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.810] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.810] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.810] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.810] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.810] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.810] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.810] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.810] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.810] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.810] [Render thread/DEBUG] [Silent Gear/]: [Iron Boots]: properties updated
[13Jan2026 01:01:40.810] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.811] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.811] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 250.0 -- base: AVERAGE 250.0, bonuses: [[]]
[13Jan2026 01:01:40.811] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.811] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.811] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.811] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:01:40.811] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.811] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 20.0 -- base: AVERAGE 20.0, bonuses: [[]]
[13Jan2026 01:01:40.811] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> iron -- base: iron, bonuses: [[]]
[13Jan2026 01:01:40.811] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.811] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.811] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.811] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.811] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.811] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.811] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.811] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.811] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.811] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.811] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.811] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.811] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.811] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.811] [Render thread/DEBUG] [Silent Gear/]: [Diamond Boots]: properties updated
[13Jan2026 01:01:40.811] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.811] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.811] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1561.0 -- base: AVERAGE 1561.0, bonuses: [[]]
[13Jan2026 01:01:40.811] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 33.0 -- base: AVERAGE 33.0, bonuses: [[]]
[13Jan2026 01:01:40.811] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.812] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.812] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.812] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.8 -- base: AVERAGE 0.8, bonuses: [[]]
[13Jan2026 01:01:40.812] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 70.0 -- base: AVERAGE 70.0, bonuses: [[]]
[13Jan2026 01:01:40.812] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> diamond -- base: diamond, bonuses: [[]]
[13Jan2026 01:01:40.812] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.812] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.812] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.812] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.812] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.812] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.812] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.812] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.2 -- base: AVERAGE -0.2, bonuses: [[]]
[13Jan2026 01:01:40.812] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.812] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.812] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.812] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.812] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.812] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.812] [Render thread/DEBUG] [Silent Gear/]: [Emerald Boots]: properties updated
[13Jan2026 01:01:40.812] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.812] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]], translation{key='trait.silentgear.synergistic', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.812] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1080.0 -- base: AVERAGE 1080.0, bonuses: [[]]
[13Jan2026 01:01:40.812] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.812] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.812] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.3 -- base: AVERAGE 0.3, bonuses: [[]]
[13Jan2026 01:01:40.812] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.812] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.812] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 40.0 -- base: AVERAGE 40.0, bonuses: [[]]
[13Jan2026 01:01:40.812] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> emerald -- base: emerald, bonuses: [[]]
[13Jan2026 01:01:40.812] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.812] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.813] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.813] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.813] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.813] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.813] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.813] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.813] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.813] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.813] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.813] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.813] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.813] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.813] [Render thread/DEBUG] [Silent Gear/]: [Dimerald Boots]: properties updated
[13Jan2026 01:01:40.813] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.813] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.2', args=[]}]]] -- base: [translation{key='trait.silentgear.brittle', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.1', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.813] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1776.0 -- base: AVERAGE 1776.0, bonuses: [[]]
[13Jan2026 01:01:40.813] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 36.0 -- base: AVERAGE 36.0, bonuses: [[]]
[13Jan2026 01:01:40.813] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.814] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.814] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.814] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.814] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 80.0 -- base: AVERAGE 80.0, bonuses: [[]]
[13Jan2026 01:01:40.814] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> dimerald -- base: dimerald, bonuses: [[]]
[13Jan2026 01:01:40.814] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.814] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.814] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.814] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.814] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.814] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.814] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.814] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.814] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.814] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.814] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.814] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.814] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.814] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.815] [Render thread/DEBUG] [Silent Gear/]: [Blaze Gold Boots]: properties updated
[13Jan2026 01:01:40.815] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.815] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]]] -- base: [translation{key='trait.silentgear.brilliant', args=[]}, translation{key='trait.silentgear.greedy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]]], bonuses: [[]]
[13Jan2026 01:01:40.815] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 69.0 -- base: AVERAGE 69.0, bonuses: [[]]
[13Jan2026 01:01:40.815] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 9.0 -- base: AVERAGE 9.0, bonuses: [[]]
[13Jan2026 01:01:40.815] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.815] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.815] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 24.0 -- base: AVERAGE 24.0, bonuses: [[]]
[13Jan2026 01:01:40.815] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.815] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 45.0 -- base: AVERAGE 45.0, bonuses: [[]]
[13Jan2026 01:01:40.815] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> blaze_gold -- base: blaze_gold, bonuses: [[]]
[13Jan2026 01:01:40.815] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.815] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.815] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.815] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.1 -- base: AVERAGE 0.1, bonuses: [[]]
[13Jan2026 01:01:40.815] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.815] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.815] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.815] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.2 -- base: AVERAGE 0.2, bonuses: [[]]
[13Jan2026 01:01:40.815] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.815] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.815] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.815] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.815] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.815] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.816] [Render thread/DEBUG] [Silent Gear/]: [Crimson Iron Boots]: properties updated
[13Jan2026 01:01:40.816] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.816] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.heat_resistant', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.heat_resistant', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:01:40.816] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 420.0 -- base: AVERAGE 420.0, bonuses: [[]]
[13Jan2026 01:01:40.816] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 27.0 -- base: AVERAGE 27.0, bonuses: [[]]
[13Jan2026 01:01:40.816] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.816] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.816] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 14.0 -- base: AVERAGE 14.0, bonuses: [[]]
[13Jan2026 01:01:40.816] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.7 -- base: AVERAGE 0.7, bonuses: [[]]
[13Jan2026 01:01:40.816] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 31.0 -- base: AVERAGE 31.0, bonuses: [[]]
[13Jan2026 01:01:40.816] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_iron -- base: crimson_iron, bonuses: [[]]
[13Jan2026 01:01:40.816] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.816] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.816] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.816] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.816] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.816] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.816] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.816] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.816] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.816] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.816] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.816] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.816] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.816] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: [Crimson Steel Boots]: properties updated
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.flame_ward', args=[]}[siblings=[literal{*}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.5', args=[]}]], translation{key='trait.silentgear.flame_ward', args=[]}[siblings=[literal{*}]]], bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 2400.0 -- base: AVERAGE 2400.0, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 42.0 -- base: AVERAGE 42.0, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 0.9 -- base: AVERAGE 0.9, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> crimson_steel -- base: crimson_steel, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 15.0 -- base: AVERAGE 15.0, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE -0.1 -- base: AVERAGE -0.1, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.3 -- base: AVERAGE 1.3, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 10.0 -- base: AVERAGE 10.0, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: [Azure Silver Boots]: properties updated
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.moonwalker', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.moonwalker', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 197.0 -- base: AVERAGE 197.0, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 17.0 -- base: AVERAGE 17.0, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.4 -- base: AVERAGE 1.4, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 83.0 -- base: AVERAGE 83.0, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_silver -- base: azure_silver, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 5.0 -- base: AVERAGE 5.0, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.2 -- base: AVERAGE 1.2, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.817] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.819] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 13.0 -- base: AVERAGE 13.0, bonuses: [[]]
[13Jan2026 01:01:40.819] [Render thread/DEBUG] [Silent Gear/]: [Azure Electrum Boots]: properties updated
[13Jan2026 01:01:40.819] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.819] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.light', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}, literal{*}]]] -- base: [translation{key='trait.silentgear.malleable', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.light', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.4', args=[]}, literal{*}]]], bonuses: [[]]
[13Jan2026 01:01:40.819] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 1259.0 -- base: AVERAGE 1259.0, bonuses: [[]]
[13Jan2026 01:01:40.819] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 61.0 -- base: AVERAGE 61.0, bonuses: [[]]
[13Jan2026 01:01:40.819] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.819] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.5 -- base: AVERAGE 0.5, bonuses: [[]]
[13Jan2026 01:01:40.819] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 37.0 -- base: AVERAGE 37.0, bonuses: [[]]
[13Jan2026 01:01:40.819] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.819] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 109.0 -- base: AVERAGE 109.0, bonuses: [[]]
[13Jan2026 01:01:40.819] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> azure_electrum -- base: azure_electrum, bonuses: [[]]
[13Jan2026 01:01:40.819] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 29.0 -- base: AVERAGE 29.0, bonuses: [[]]
[13Jan2026 01:01:40.819] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.819] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 7.0 -- base: AVERAGE 7.0, bonuses: [[]]
[13Jan2026 01:01:40.819] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.819] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.819] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 11.0 -- base: AVERAGE 11.0, bonuses: [[]]
[13Jan2026 01:01:40.819] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.819] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.819] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 2.0 -- base: AVERAGE 2.0, bonuses: [[]]
[13Jan2026 01:01:40.819] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.5 -- base: AVERAGE 1.5, bonuses: [[]]
[13Jan2026 01:01:40.819] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 3.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.819] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.819] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.819] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 19.0 -- base: AVERAGE 19.0, bonuses: [[]]
[13Jan2026 01:01:40.820] [Render thread/DEBUG] [Silent Gear/]: [Tyrian Steel Boots]: properties updated
[13Jan2026 01:01:40.820] [Render thread/DEBUG] [Silent Gear/]: - Additive: null -> null -- base: null, bonuses: [[]]
[13Jan2026 01:01:40.820] [Render thread/DEBUG] [Silent Gear/]: - Traits: null -> [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.void_ward', args=[]}[siblings=[literal{*}]]] -- base: [translation{key='trait.silentgear.sturdy', args=[]}[siblings=[literal{ }, translation{key='enchantment.level.3', args=[]}]], translation{key='trait.silentgear.void_ward', args=[]}[siblings=[literal{*}]]], bonuses: [[]]
[13Jan2026 01:01:40.820] [Render thread/DEBUG] [Silent Gear/]: - Durability: null -> AVERAGE 3652.0 -- base: AVERAGE 3652.0, bonuses: [[]]
[13Jan2026 01:01:40.820] [Render thread/DEBUG] [Silent Gear/]: - Armor Durability: null -> AVERAGE 81.0 -- base: AVERAGE 81.0, bonuses: [[]]
[13Jan2026 01:01:40.820] [Render thread/DEBUG] [Silent Gear/]: - Repair Efficiency: null -> AVERAGE 1.0 -- base: AVERAGE 1.0, bonuses: [[]]
[13Jan2026 01:01:40.820] [Render thread/DEBUG] [Silent Gear/]: - Repair Bonus: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.820] [Render thread/DEBUG] [Silent Gear/]: - Enchantment Value: null -> AVERAGE 16.0 -- base: AVERAGE 16.0, bonuses: [[]]
[13Jan2026 01:01:40.820] [Render thread/DEBUG] [Silent Gear/]: - Charging Value: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.820] [Render thread/DEBUG] [Silent Gear/]: - Rarity: null -> AVERAGE 100.0 -- base: AVERAGE 100.0, bonuses: [[]]
[13Jan2026 01:01:40.820] [Render thread/DEBUG] [Silent Gear/]: - Harvest Tier: null -> tyrian_steel -- base: tyrian_steel, bonuses: [[]]
[13Jan2026 01:01:40.820] [Render thread/DEBUG] [Silent Gear/]: - Harvest Speed: null -> AVERAGE 18.0 -- base: AVERAGE 18.0, bonuses: [[]]
[13Jan2026 01:01:40.820] [Render thread/DEBUG] [Silent Gear/]: - Block Reach: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.820] [Render thread/DEBUG] [Silent Gear/]: - Attack Damage: null -> AVERAGE 8.0 -- base: AVERAGE 8.0, bonuses: [[]]
[13Jan2026 01:01:40.820] [Render thread/DEBUG] [Silent Gear/]: - Attack Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.820] [Render thread/DEBUG] [Silent Gear/]: - Attack Reach: null -> AVERAGE 6.0 -- base: AVERAGE 3.0, bonuses: [[]]
[13Jan2026 01:01:40.820] [Render thread/DEBUG] [Silent Gear/]: - Magic Damage: null -> AVERAGE 6.0 -- base: AVERAGE 6.0, bonuses: [[]]
[13Jan2026 01:01:40.820] [Render thread/DEBUG] [Silent Gear/]: - Ranged Damage: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.820] [Render thread/DEBUG] [Silent Gear/]: - Draw Speed: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.820] [Render thread/DEBUG] [Silent Gear/]: - Projectile Speed: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.820] [Render thread/DEBUG] [Silent Gear/]: - Projectile Accuracy: null -> AVERAGE 1.1 -- base: AVERAGE 1.1, bonuses: [[]]
[13Jan2026 01:01:40.820] [Render thread/DEBUG] [Silent Gear/]: - Armor: null -> AVERAGE 4.0 -- base: AVERAGE 4.0, bonuses: [[]]
[13Jan2026 01:01:40.820] [Render thread/DEBUG] [Silent Gear/]: - Armor Toughness: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:40.820] [Render thread/DEBUG] [Silent Gear/]: - Knockback Resistance: null -> AVERAGE 0.0 -- base: AVERAGE 0.0, bonuses: [[]]
[13Jan2026 01:01:40.820] [Render thread/DEBUG] [Silent Gear/]: - Magic Armor: null -> AVERAGE 12.0 -- base: AVERAGE 12.0, bonuses: [[]]
[13Jan2026 01:01:42.708] [Server thread/DEBUG] [mixin/]: Mixing swimming.FallLocationMixin from expandability-common.mixins.json into net.minecraft.world.damagesource.FallLocation
[13Jan2026 01:01:42.708] [Server thread/DEBUG] [mixin/]: expandability-common.mixins.json:swimming.FallLocationMixin from mod expandability: Class version 65 required is higher than the class version supported by the current version of Mixin (JAVA_17 supports class version 61)
[13Jan2026 01:01:52.717] [Server thread/WARN] [net.minecraft.server.MinecraftServer/]: Can't keep up! Is the server overloaded? Running 6362ms or 127 ticks behind
[13Jan2026 01:02:06.406] [Render thread/INFO] [Easy NPC: Config UI/]: 🗣 Register Easy NPC: Config UI creative mod tabs ...
[13Jan2026 01:02:09.508] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Building creative tab 'bathroom' with 3527 total blocks in DECOBLOCKS_TABS
[13Jan2026 01:02:09.522] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Tab 'bathroom': 119 blocks matched filter, 119 items added to tab
[13Jan2026 01:02:09.717] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Building creative tab 'clutter' with 3527 total blocks in DECOBLOCKS_TABS
[13Jan2026 01:02:09.726] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Tab 'clutter': 148 blocks matched filter, 148 items added to tab
[13Jan2026 01:02:09.944] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Building creative tab 'comfort' with 3527 total blocks in DECOBLOCKS_TABS
[13Jan2026 01:02:09.959] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Tab 'comfort': 584 blocks matched filter, 584 items added to tab
[13Jan2026 01:02:10.135] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Building creative tab 'crafting' with 3527 total blocks in DECOBLOCKS_TABS
[13Jan2026 01:02:10.143] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Tab 'crafting': 2 blocks matched filter, 2 items added to tab
[13Jan2026 01:02:10.323] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Building creative tab 'flags' with 3527 total blocks in DECOBLOCKS_TABS
[13Jan2026 01:02:10.332] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Tab 'flags': 270 blocks matched filter, 270 items added to tab
[13Jan2026 01:02:10.491] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Building creative tab 'food' with 3527 total blocks in DECOBLOCKS_TABS
[13Jan2026 01:02:10.499] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Tab 'food': 104 blocks matched filter, 104 items added to tab
[13Jan2026 01:02:10.680] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Building creative tab 'hobby' with 3527 total blocks in DECOBLOCKS_TABS
[13Jan2026 01:02:10.689] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Tab 'hobby': 118 blocks matched filter, 118 items added to tab
[13Jan2026 01:02:10.863] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Building creative tab 'kitchen' with 3527 total blocks in DECOBLOCKS_TABS
[13Jan2026 01:02:10.869] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Tab 'kitchen': 291 blocks matched filter, 291 items added to tab
[13Jan2026 01:02:11.040] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Building creative tab 'laundry' with 3527 total blocks in DECOBLOCKS_TABS
[13Jan2026 01:02:11.046] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Tab 'laundry': 9 blocks matched filter, 9 items added to tab
[13Jan2026 01:02:11.181] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Building creative tab 'lighting' with 3527 total blocks in DECOBLOCKS_TABS
[13Jan2026 01:02:11.188] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Tab 'lighting': 179 blocks matched filter, 179 items added to tab
[13Jan2026 01:02:11.339] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Building creative tab 'medieval' with 3527 total blocks in DECOBLOCKS_TABS
[13Jan2026 01:02:11.344] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Tab 'medieval': 96 blocks matched filter, 96 items added to tab
[13Jan2026 01:02:11.524] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Building creative tab 'patreon' with 3527 total blocks in DECOBLOCKS_TABS
[13Jan2026 01:02:11.533] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Tab 'patreon': 143 blocks matched filter, 143 items added to tab
[13Jan2026 01:02:11.670] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Building creative tab 'pets' with 3527 total blocks in DECOBLOCKS_TABS
[13Jan2026 01:02:11.675] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Tab 'pets': 9 blocks matched filter, 9 items added to tab
[13Jan2026 01:02:11.810] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Building creative tab 'seasonal' with 3527 total blocks in DECOBLOCKS_TABS
[13Jan2026 01:02:11.820] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Tab 'seasonal': 461 blocks matched filter, 461 items added to tab
[13Jan2026 01:02:11.939] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Building creative tab 'shops' with 3527 total blocks in DECOBLOCKS_TABS
[13Jan2026 01:02:11.944] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Tab 'shops': 170 blocks matched filter, 170 items added to tab
[13Jan2026 01:02:12.068] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Building creative tab 'signs' with 3527 total blocks in DECOBLOCKS_TABS
[13Jan2026 01:02:12.077] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Tab 'signs': 60 blocks matched filter, 60 items added to tab
[13Jan2026 01:02:12.243] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Building creative tab 'storage' with 3527 total blocks in DECOBLOCKS_TABS
[13Jan2026 01:02:12.248] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Tab 'storage': 88 blocks matched filter, 88 items added to tab
[13Jan2026 01:02:12.411] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Building creative tab 'surface' with 3527 total blocks in DECOBLOCKS_TABS
[13Jan2026 01:02:12.417] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Tab 'surface': 158 blocks matched filter, 158 items added to tab
[13Jan2026 01:02:12.534] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Building creative tab 'tech' with 3527 total blocks in DECOBLOCKS_TABS
[13Jan2026 01:02:12.538] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Tab 'tech': 69 blocks matched filter, 69 items added to tab
[13Jan2026 01:02:12.661] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Building creative tab 'toys' with 3527 total blocks in DECOBLOCKS_TABS
[13Jan2026 01:02:12.666] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Tab 'toys': 63 blocks matched filter, 63 items added to tab
[13Jan2026 01:02:12.818] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Building creative tab 'wall_decor' with 3527 total blocks in DECOBLOCKS_TABS
[13Jan2026 01:02:12.826] [Render thread/INFO] [com.razz.decocraft.Decocraft/]: Tab 'wall_decor': 28 blocks matched filter, 28 items added to tab
[13Jan2026 01:02:16.718] [Server thread/WARN] [net.minecraft.server.MinecraftServer/]: Can't keep up! Is the server overloaded? Running 9013ms or 180 ticks behind
[13Jan2026 01:02:20.543] [Render thread/INFO] [de.keksuccino.fancymenu.customization.layer.ScreenCustomizationLayerHandler/]: [FANCYMENU] ScreenCustomizationLayer registered: creative_mode_inventory_screen
[13Jan2026 01:02:21.168] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:22.977] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:23.119] [pool-29-thread-1/DEBUG] [FTB Chunks/]: writing data to 0EA5F-0EA60.zip for 0EA5F-0EA60 / XZ[x=-1, z=0]
[13Jan2026 01:02:23.504] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:23.879] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:24.349] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:24.717] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:25.053] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:25.316] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:25.585] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:25.804] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:25.977] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:26.115] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:26.356] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:26.905] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:27.089] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:27.195] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:27.261] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:27.314] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:27.397] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:27.502] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:27.642] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:27.751] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:27.872] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:28.041] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:28.178] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:31.989] [Worker-ResourceReload-7/DEBUG] [ModernFix/]: Worker-ResourceReload-7 shutdown
[13Jan2026 01:02:42.626] [Server thread/WARN] [net.minecraft.server.MinecraftServer/]: Can't keep up! Is the server overloaded? Running 10921ms or 218 ticks behind
[13Jan2026 01:02:46.283] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:46.539] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:46.740] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:46.881] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:46.962] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:47.055] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:47.159] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:47.218] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:47.299] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:47.352] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:47.412] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:47.494] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:47.575] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:47.664] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:47.755] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:47.822] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:47.927] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:48.057] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:48.173] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:48.251] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:48.310] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:48.388] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:48.440] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:48.492] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:48.552] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:48.613] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:48.686] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:48.744] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:48.812] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:48.888] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:48.937] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:48.986] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:49.031] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:49.078] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:49.128] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:49.178] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:49.231] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:49.281] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:49.339] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:49.392] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:49.436] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:49.493] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:49.539] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:49.601] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:49.658] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:49.721] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:49.782] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:49.855] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:49.909] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:49.955] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:50.006] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:50.064] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:50.146] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:50.212] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:50.299] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:50.364] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:50.435] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:50.499] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:50.609] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:50.863] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:51.184] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:52.024] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:52.185] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:52.317] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:52.408] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:52.493] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:52.598] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:52.666] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:53.806] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:54.163] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:54.409] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:54.690] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:54.884] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:55.088] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:55.231] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:55.367] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:55.491] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:55.639] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:55.736] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:55.815] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:55.897] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:55.961] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:56.010] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:56.056] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:56.109] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:56.182] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:56.240] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:56.305] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:56.357] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:56.415] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:56.487] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:56.551] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:56.619] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:56.709] [Render thread/DEBUG] [iceberg/]: Loaded com.anthonyhilyard.iceberg.neoforge.services.NeoForgeBufferSourceFactory@772b7870 for service interface com.anthonyhilyard.iceberg.services.IBufferSourceFactory
[13Jan2026 01:02:57.147] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:57.488] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:57.682] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:57.803] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:57.824] [Server thread/DEBUG] [WayTooManyIngredients/]: [SparklingPower] Subscribing calculation logic for event concerning Grubbin
[13Jan2026 01:02:57.825] [Server thread/DEBUG] [WayTooManyIngredients/]: [SparklingPower] Subscribing calculation logic for event concerning Grubbin
[13Jan2026 01:02:57.826] [Server thread/DEBUG] [WayTooManyIngredients/]: [SparklingPower] Subscribing calculation logic for event concerning Grubbin
[13Jan2026 01:02:57.828] [Server thread/DEBUG] [WayTooManyIngredients/]: [SparklingPower] Subscribing calculation logic for event concerning Grubbin
[13Jan2026 01:02:57.829] [Server thread/DEBUG] [WayTooManyIngredients/]: [SparklingPower] Subscribing calculation logic for event concerning Grubbin
[13Jan2026 01:02:57.829] [Server thread/DEBUG] [WayTooManyIngredients/]: [SparklingPower] Calculating effect for Player: 'Sabertoothknight' on Pokemon: 'Grubbin' with base probability: 1.220703125E-4
[13Jan2026 01:02:57.829] [Server thread/DEBUG] [WayTooManyIngredients/]: [SparklingPower] Pokemon types: Primary=bug, Secondary=None
[13Jan2026 01:02:57.829] [Server thread/DEBUG] [WayTooManyIngredients/]: [SparklingPower] Finished checking effects. No applicable boost applied. Returning calculated base probability: 1.2207031E-4
[13Jan2026 01:02:57.833] [Server thread/DEBUG] [WayTooManyIngredients/]: PokemonSpawnEvent triggered for: Grubbin
[13Jan2026 01:02:57.833] [Server thread/DEBUG] [WayTooManyIngredients/]: Converting float scale to integer. Input: 1.0
[13Jan2026 01:02:57.833] [Server thread/DEBUG] [WayTooManyIngredients/]: floatToScale result: 127
[13Jan2026 01:02:57.833] [Server thread/DEBUG] [WayTooManyIngredients/]: Initial Pokemon scale (int) estimated from float: 127
[13Jan2026 01:02:57.833] [Server thread/DEBUG] [WayTooManyIngredients/]: Pokemon spawned by PlayerSpawner
[13Jan2026 01:02:57.833] [Server thread/DEBUG] [WayTooManyIngredients/]: No applicable SandwichPowerEffect found, calculating default scale.
[13Jan2026 01:02:57.834] [Server thread/DEBUG] [WayTooManyIngredients/]: Generated random value for default scale: 30.5534
[13Jan2026 01:02:57.834] [Server thread/DEBUG] [WayTooManyIngredients/]: Default scale thresholds - XXXS: 0.006, XXS: 1.968, XS: 11.083, S: 30.584, M: 69.416, L: 88.917, XL: 98.032, XXL: 99.958
[13Jan2026 01:02:57.834] [Server thread/DEBUG] [WayTooManyIngredients/]: randomIntFromRange: Generated 87 from range [60, 99]
[13Jan2026 01:02:57.834] [Server thread/DEBUG] [WayTooManyIngredients/]: Default scale calculated (int): 87
[13Jan2026 01:02:57.923] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:57.975] [Render thread/WARN] [net.neoforged.neoforge.network.handlers.ClientPayloadHandler/]: Received synced attachments from unknown entity
[13Jan2026 01:02:58.055] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:58.173] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:58.277] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:58.365] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:58.437] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:58.494] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:58.552] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:58.615] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:58.728] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:58.792] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:58.834] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:58.877] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:58.929] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:58.983] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:59.035] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:59.093] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:59.151] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:59.274] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:59.344] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:59.427] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:59.504] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:59.562] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:59.633] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:59.681] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:59.732] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:59.780] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:59.833] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:59.893] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:59.941] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:02:59.996] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:00.058] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:00.121] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:00.197] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:00.254] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:00.306] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:00.357] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:00.419] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:00.482] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:00.547] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:00.606] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:00.686] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:00.756] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:00.825] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:00.878] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:00.932] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:00.985] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:01.041] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:01.095] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:01.164] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:01.235] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:01.306] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:01.359] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:01.427] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:01.482] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:01.557] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:01.603] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:01.651] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:01.724] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:01.787] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:01.829] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:01.873] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:01.919] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:01.957] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:02.038] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:02.176] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:02.263] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:02.351] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:02.438] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:02.487] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:02.534] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:02.586] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:02.635] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:02.691] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:02.739] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:02.762] [Server thread/WARN] [net.minecraft.server.MinecraftServer/]: Can't keep up! Is the server overloaded? Running 5158ms or 103 ticks behind
[13Jan2026 01:03:02.789] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:02.846] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:02.888] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:02.890] [Server thread/DEBUG] [com.cobblemon.mod.common.Cobblemon/]: Serializing 1 Pokémon stores.
[13Jan2026 01:03:02.908] [Server thread/DEBUG] [com.cobblemon.mod.common.Cobblemon/]: Queueing save.
[13Jan2026 01:03:02.941] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:02.961] [pool-62-thread-1/DEBUG] [com.cobblemon.mod.common.Cobblemon/]: Saved 1 Pokémon stores.
[13Jan2026 01:03:02.990] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:03.039] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:03.092] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:03.135] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:03.181] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:03.234] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:03.287] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:03.336] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:03.375] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:03.416] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:03.455] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:03.481] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:03.519] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:03.565] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:03.614] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:03.643] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:03.684] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:03.723] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:03.765] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:03.820] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:03.862] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:03.889] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:03.928] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:03.965] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:03.990] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:04.033] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:04.074] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:04.120] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:04.164] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:04.234] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:04.277] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:04.337] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:04.400] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:04.489] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:04.611] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:04.717] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:04.824] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:04.893] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:04.951] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:04.992] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:05.292] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:05.343] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:05.393] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:05.432] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:05.472] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:05.518] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:05.571] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:05.608] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:05.632] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:05.673] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:06.947] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:07.053] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:07.125] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:07.170] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:07.216] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:07.269] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:07.314] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:07.350] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:07.390] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:07.456] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:07.549] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:07.613] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:07.661] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:07.713] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:07.773] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:07.822] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:07.860] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:07.886] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:07.925] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:07.965] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:07.993] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:08.033] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:08.086] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:08.126] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:08.169] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:08.214] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:08.249] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:08.297] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:08.339] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:08.393] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:08.445] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:08.500] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:08.563] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:08.616] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:08.683] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:08.736] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:08.787] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:08.830] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:08.878] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:08.939] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:09.006] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:09.071] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:09.157] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:09.248] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:09.307] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:09.373] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:09.454] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:09.510] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:09.570] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:09.651] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:09.785] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:09.865] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:09.957] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:10.022] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:10.111] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:10.200] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:10.266] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:10.333] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:10.381] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:10.427] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:10.470] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:10.510] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:10.560] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:10.595] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:10.672] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:10.752] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:10.813] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:10.905] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:10.964] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:11.052] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:11.166] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:11.300] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:11.326] [Render thread/INFO] [xaero.map.WorldMap/]: Exception when loading cobblemon:apricorn_sign texture, using material colour.
[13Jan2026 01:03:11.326] [Render thread/INFO] [xaero.map.WorldMap/]: No texture minecraft:textures/missingno.png
[13Jan2026 01:03:11.436] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:11.523] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:11.611] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:11.702] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:11.782] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:11.811] [pool-29-thread-1/DEBUG] [FTB Chunks/]: constructing map region data for 0EA5D-0EA60 / XZ[x=-3, z=0]
[13Jan2026 01:03:11.839] [pool-29-thread-1/DEBUG] [FTB Chunks/]: reading data from 0EA5D-0EA60.zip for 0EA5D-0EA60 / XZ[x=-3, z=0]
[13Jan2026 01:03:12.011] [pool-29-thread-1/DEBUG] [FTB Chunks/]: constructing map region data for 0EA5D-0EA5F / XZ[x=-3, z=-1]
[13Jan2026 01:03:12.036] [pool-29-thread-1/DEBUG] [FTB Chunks/]: reading data from 0EA5D-0EA5F.zip for 0EA5D-0EA5F / XZ[x=-3, z=-1]
[13Jan2026 01:03:12.190] [pool-29-thread-1/DEBUG] [FTB Chunks/]: constructing map region data for 0EA5D-0EA61 / XZ[x=-3, z=1]
[13Jan2026 01:03:12.216] [pool-29-thread-1/DEBUG] [FTB Chunks/]: reading data from 0EA5D-0EA61.zip for 0EA5D-0EA61 / XZ[x=-3, z=1]
[13Jan2026 01:03:12.699] [Render thread/WARN] [net.minecraft.client.resources.model.ModelBakery/]: Unable to load model: 'minecraft:incomplete_ball' referenced from: cobblemore_lib:item/incomplete_ultra_ball_lid: java.io.FileNotFoundException: minecraft:models/incomplete_ball.json
[13Jan2026 01:03:12.701] [Render thread/WARN] [net.minecraft.client.resources.model.ModelBakery/]: Unable to load model: 'minecraft:ball_lid_base' referenced from: cobblemore_lib:custom/ball_lid_base: java.io.FileNotFoundException: minecraft:models/ball_lid_base.json
[13Jan2026 01:03:12.708] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:12.938] [Render thread/DEBUG] [GeckoLib/]: Loaded software.bernie.geckolib.event.GeckoLibEventsNeoForge@441f6548 for service interface software.bernie.geckolib.service.GeckoLibEvents
[13Jan2026 01:03:12.939] [Render thread/DEBUG] [GeckoLib/]: Loaded software.bernie.geckolib.platform.GeckoLibClientNeoForge@205de527 for service interface software.bernie.geckolib.service.GeckoLibClient
[13Jan2026 01:03:12.958] [Render thread/DEBUG] [mixin/]: Mixing core.render.immediate.consumer.EntityOutlineGeneratorMixin from sodium-common.mixins.json into net.minecraft.client.renderer.OutlineBufferSource$EntityOutlineGenerator
[13Jan2026 01:03:12.960] [Render thread/DEBUG] [mixin/]: sodium-common.mixins.json:core.render.immediate.consumer.EntityOutlineGeneratorMixin from mod sodium: Class version 65 required is higher than the class version supported by the current version of Mixin (JAVA_17 supports class version 61)
[13Jan2026 01:03:12.980] [Render thread/DEBUG] [mixin/]: sodium-common.mixins.json:core.render.immediate.consumer.EntityOutlineGeneratorMixin from mod sodium->@Inject::onInit(Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfo;)V doesn't use it's CallbackInfo
[13Jan2026 01:03:13.001] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:13.206] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:13.388] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:13.505] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:13.596] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:13.702] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:13.789] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:13.880] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:13.973] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:14.063] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:14.154] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:14.222] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:14.319] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:14.479] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:14.607] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:14.745] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:14.857] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:15.012] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:15.166] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:15.281] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:15.357] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:15.428] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:15.479] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:15.530] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:15.586] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:15.656] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:15.728] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:15.824] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:15.910] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:16.006] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:16.113] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:16.231] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:16.333] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:16.441] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:16.549] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:16.649] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:16.739] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:16.813] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:16.914] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:17.010] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:17.100] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:17.171] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:17.230] [Server thread/DEBUG] [WayTooManyIngredients/]: [SparklingPower] Subscribing calculation logic for event concerning Kidoon
[13Jan2026 01:03:17.231] [Server thread/DEBUG] [WayTooManyIngredients/]: [SparklingPower] Subscribing calculation logic for event concerning Kidoon
[13Jan2026 01:03:17.232] [Server thread/DEBUG] [WayTooManyIngredients/]: [SparklingPower] Subscribing calculation logic for event concerning Kidoon
[13Jan2026 01:03:17.233] [Server thread/DEBUG] [WayTooManyIngredients/]: [SparklingPower] Subscribing calculation logic for event concerning Kidoon
[13Jan2026 01:03:17.234] [Server thread/DEBUG] [WayTooManyIngredients/]: [SparklingPower] Subscribing calculation logic for event concerning Kidoon
[13Jan2026 01:03:17.234] [Server thread/DEBUG] [WayTooManyIngredients/]: [SparklingPower] Calculating effect for Player: 'Sabertoothknight' on Pokemon: 'Kidoon' with base probability: 1.220703125E-4
[13Jan2026 01:03:17.234] [Server thread/DEBUG] [WayTooManyIngredients/]: [SparklingPower] Pokemon types: Primary=flying, Secondary=None
[13Jan2026 01:03:17.234] [Server thread/DEBUG] [WayTooManyIngredients/]: [SparklingPower] Finished checking effects. No applicable boost applied. Returning calculated base probability: 1.2207031E-4
[13Jan2026 01:03:17.236] [Server thread/DEBUG] [WayTooManyIngredients/]: PokemonSpawnEvent triggered for: Kidoon
[13Jan2026 01:03:17.237] [Server thread/DEBUG] [WayTooManyIngredients/]: Converting float scale to integer. Input: 1.0
[13Jan2026 01:03:17.237] [Server thread/DEBUG] [WayTooManyIngredients/]: floatToScale result: 127
[13Jan2026 01:03:17.237] [Server thread/DEBUG] [WayTooManyIngredients/]: Initial Pokemon scale (int) estimated from float: 127
[13Jan2026 01:03:17.237] [Server thread/DEBUG] [WayTooManyIngredients/]: Pokemon spawned by PlayerSpawner
[13Jan2026 01:03:17.237] [Server thread/DEBUG] [WayTooManyIngredients/]: No applicable SandwichPowerEffect found, calculating default scale.
[13Jan2026 01:03:17.237] [Server thread/DEBUG] [WayTooManyIngredients/]: Generated random value for default scale: 61.649734
[13Jan2026 01:03:17.237] [Server thread/DEBUG] [WayTooManyIngredients/]: Default scale thresholds - XXXS: 0.006, XXS: 1.968, XS: 11.083, S: 30.584, M: 69.416, L: 88.917, XL: 98.032, XXL: 99.958
[13Jan2026 01:03:17.237] [Server thread/DEBUG] [WayTooManyIngredients/]: randomIntFromRange: Generated 127 from range [100, 155]
[13Jan2026 01:03:17.237] [Server thread/DEBUG] [WayTooManyIngredients/]: Default scale calculated (int): 127
[13Jan2026 01:03:17.250] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:17.334] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:17.407] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:17.462] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:17.545] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:17.594] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:17.645] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:17.705] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:17.761] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:17.820] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:17.888] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:17.943] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:17.993] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:18.052] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:18.106] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:18.162] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:18.241] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:18.293] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:18.344] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:18.462] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:18.524] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:18.600] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:18.666] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:18.748] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:18.878] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:18.975] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:19.067] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:19.159] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:19.224] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:19.308] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:19.396] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:19.462] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:19.603] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:19.689] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:19.777] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:19.842] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:19.898] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:19.957] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:20.013] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:20.099] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:20.189] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:20.233] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:20.280] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:20.328] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:20.375] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:20.420] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:20.470] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:20.514] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:20.542] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:20.587] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:20.638] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:20.711] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:20.788] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:20.864] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:20.937] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:20.989] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:21.041] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:21.159] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:21.297] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:21.463] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:21.481] [pool-29-thread-1/DEBUG] [FTB Chunks/]: writing data to 0EA5F-0EA60.zip for 0EA5F-0EA60 / XZ[x=-1, z=0]
[13Jan2026 01:03:21.610] [pool-29-thread-1/DEBUG] [FTB Chunks/]: writing data to 0EA5E-0EA60.zip for 0EA5E-0EA60 / XZ[x=-2, z=0]
[13Jan2026 01:03:21.960] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:22.318] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:22.647] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:22.893] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:23.118] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:23.330] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:23.507] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:23.673] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:23.813] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:23.953] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:24.088] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:24.296] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:24.478] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:24.689] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:24.838] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:24.892] [Server thread/WARN] [net.minecraft.server.MinecraftServer/]: Can't keep up! Is the server overloaded? Running 7138ms or 142 ticks behind
[13Jan2026 01:03:25.952] [Server thread/DEBUG] [WayTooManyIngredients/]: [SparklingPower] Subscribing calculation logic for event concerning Whimsicott
[13Jan2026 01:03:25.953] [Server thread/DEBUG] [WayTooManyIngredients/]: [SparklingPower] Subscribing calculation logic for event concerning Whimsicott
[13Jan2026 01:03:25.954] [Server thread/DEBUG] [WayTooManyIngredients/]: [SparklingPower] Subscribing calculation logic for event concerning Whimsicott
[13Jan2026 01:03:25.955] [Server thread/DEBUG] [WayTooManyIngredients/]: [SparklingPower] Subscribing calculation logic for event concerning Whimsicott
[13Jan2026 01:03:25.955] [Server thread/DEBUG] [WayTooManyIngredients/]: [SparklingPower] Subscribing calculation logic for event concerning Whimsicott
[13Jan2026 01:03:25.955] [Server thread/DEBUG] [WayTooManyIngredients/]: [SparklingPower] Calculating effect for Player: 'Sabertoothknight' on Pokemon: 'Whimsicott' with base probability: 1.220703125E-4
[13Jan2026 01:03:25.955] [Server thread/DEBUG] [WayTooManyIngredients/]: [SparklingPower] Pokemon types: Primary=grass, Secondary=fairy
[13Jan2026 01:03:25.955] [Server thread/DEBUG] [WayTooManyIngredients/]: [SparklingPower] Finished checking effects. No applicable boost applied. Returning calculated base probability: 1.2207031E-4
[13Jan2026 01:03:25.957] [Server thread/DEBUG] [WayTooManyIngredients/]: PokemonSpawnEvent triggered for: Whimsicott
[13Jan2026 01:03:25.957] [Server thread/DEBUG] [WayTooManyIngredients/]: Converting float scale to integer. Input: 1.0
[13Jan2026 01:03:25.957] [Server thread/DEBUG] [WayTooManyIngredients/]: floatToScale result: 127
[13Jan2026 01:03:25.957] [Server thread/DEBUG] [WayTooManyIngredients/]: Initial Pokemon scale (int) estimated from float: 127
[13Jan2026 01:03:25.957] [Server thread/DEBUG] [WayTooManyIngredients/]: Pokemon spawned by PlayerSpawner
[13Jan2026 01:03:25.957] [Server thread/DEBUG] [WayTooManyIngredients/]: No applicable SandwichPowerEffect found, calculating default scale.
[13Jan2026 01:03:25.957] [Server thread/DEBUG] [WayTooManyIngredients/]: Generated random value for default scale: 77.23103
[13Jan2026 01:03:25.958] [Server thread/DEBUG] [WayTooManyIngredients/]: Default scale thresholds - XXXS: 0.006, XXS: 1.968, XS: 11.083, S: 30.584, M: 69.416, L: 88.917, XL: 98.032, XXL: 99.958
[13Jan2026 01:03:25.958] [Server thread/DEBUG] [WayTooManyIngredients/]: randomIntFromRange: Generated 194 from range [156, 195]
[13Jan2026 01:03:25.958] [Server thread/DEBUG] [WayTooManyIngredients/]: Default scale calculated (int): 194
[13Jan2026 01:03:26.481] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:27.385] [Render thread/WARN] [net.neoforged.neoforge.network.handlers.ClientPayloadHandler/]: Received synced attachments from unknown entity
[13Jan2026 01:03:27.616] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:27.876] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:28.090] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:28.217] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:28.364] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:28.504] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:29.273] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:29.381] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:29.488] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:29.572] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:29.654] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:29.710] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:29.772] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:29.860] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:29.930] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:30.035] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:30.110] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:30.175] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:30.252] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:30.310] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:30.375] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:30.448] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:30.514] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:30.646] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:30.779] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:30.905] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:31.007] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:31.089] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:31.144] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:31.213] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:31.258] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:31.283] [Server thread/DEBUG] [WayTooManyIngredients/]: [SparklingPower] Subscribing calculation logic for event concerning Whimsicott
[13Jan2026 01:03:31.283] [Server thread/DEBUG] [WayTooManyIngredients/]: [SparklingPower] Subscribing calculation logic for event concerning Whimsicott
[13Jan2026 01:03:31.284] [Server thread/DEBUG] [WayTooManyIngredients/]: [SparklingPower] Subscribing calculation logic for event concerning Whimsicott
[13Jan2026 01:03:31.284] [Server thread/DEBUG] [WayTooManyIngredients/]: [SparklingPower] Subscribing calculation logic for event concerning Whimsicott
[13Jan2026 01:03:31.285] [Server thread/DEBUG] [WayTooManyIngredients/]: [SparklingPower] Subscribing calculation logic for event concerning Whimsicott
[13Jan2026 01:03:31.285] [Server thread/DEBUG] [WayTooManyIngredients/]: [SparklingPower] Calculating effect for Player: 'Sabertoothknight' on Pokemon: 'Whimsicott' with base probability: 1.220703125E-4
[13Jan2026 01:03:31.285] [Server thread/DEBUG] [WayTooManyIngredients/]: [SparklingPower] Pokemon types: Primary=grass, Secondary=fairy
[13Jan2026 01:03:31.285] [Server thread/DEBUG] [WayTooManyIngredients/]: [SparklingPower] Finished checking effects. No applicable boost applied. Returning calculated base probability: 1.2207031E-4
[13Jan2026 01:03:31.287] [Server thread/DEBUG] [WayTooManyIngredients/]: PokemonSpawnEvent triggered for: Whimsicott
[13Jan2026 01:03:31.287] [Server thread/DEBUG] [WayTooManyIngredients/]: Converting float scale to integer. Input: 1.0
[13Jan2026 01:03:31.287] [Server thread/DEBUG] [WayTooManyIngredients/]: floatToScale result: 127
[13Jan2026 01:03:31.287] [Server thread/DEBUG] [WayTooManyIngredients/]: Initial Pokemon scale (int) estimated from float: 127
[13Jan2026 01:03:31.287] [Server thread/DEBUG] [WayTooManyIngredients/]: Pokemon spawned by PlayerSpawner
[13Jan2026 01:03:31.287] [Server thread/DEBUG] [WayTooManyIngredients/]: No applicable SandwichPowerEffect found, calculating default scale.
[13Jan2026 01:03:31.287] [Server thread/DEBUG] [WayTooManyIngredients/]: Generated random value for default scale: 86.64871
[13Jan2026 01:03:31.287] [Server thread/DEBUG] [WayTooManyIngredients/]: Default scale thresholds - XXXS: 0.006, XXS: 1.968, XS: 11.083, S: 30.584, M: 69.416, L: 88.917, XL: 98.032, XXL: 99.958
[13Jan2026 01:03:31.287] [Server thread/DEBUG] [WayTooManyIngredients/]: randomIntFromRange: Generated 173 from range [156, 195]
[13Jan2026 01:03:31.287] [Server thread/DEBUG] [WayTooManyIngredients/]: Default scale calculated (int): 173
[13Jan2026 01:03:31.314] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:31.380] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:31.453] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:31.513] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:31.591] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:31.657] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:31.746] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:31.813] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:31.864] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:31.937] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:31.989] [Worker-ResourceReload-15/DEBUG] [ModernFix/]: Worker-ResourceReload-15 shutdown
[13Jan2026 01:03:31.993] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:32.051] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:32.111] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:32.165] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:32.233] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:32.291] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:32.338] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:32.464] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:32.542] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:32.600] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:32.674] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:32.756] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:32.840] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:32.897] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:32.959] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:33.020] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:33.091] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:33.148] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:33.203] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:33.449] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:33.585] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:33.654] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:33.718] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:33.775] [Render thread/DEBUG] [mixin/]: Mixing SpellBookTextureMixin from ars_elemental.mixins.json into com.hollingsworth.arsnouveau.client.renderer.item.SpellBookRenderer
[13Jan2026 01:03:33.784] [Render thread/DEBUG] [mixin/]: ars_elemental.mixins.json:SpellBookTextureMixin from mod ars_elemental->@Inject::getTextureLocation(Lcom/hollingsworth/arsnouveau/common/items/SpellBook;Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfoReturnable;)V does use it's CallbackInfoReturnable
[13Jan2026 01:03:33.920] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:34.135] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:34.296] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:34.436] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:34.543] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:34.645] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:34.738] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:34.757] [Render thread/DEBUG] [mezz.jei.common.config.file.ConfigSerializer/]: Skipping loading config file, it was just saved by us: C:\Users\********\curseforge\minecraft\Instances\NOOTIS ULTIMATE COMPLETE\config\jei\jei-mod-id-format.ini
[13Jan2026 01:03:34.850] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:34.936] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:35.032] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:35.141] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:35.251] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:35.344] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:35.425] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:35.518] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:35.610] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:35.696] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:35.746] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:35.800] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:35.863] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:35.937] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:36.073] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:36.159] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:36.222] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:36.297] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:36.365] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:36.448] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:36.510] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:36.591] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:36.673] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:36.747] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:36.805] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:36.887] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:36.956] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:37.039] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:37.111] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:37.204] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:37.279] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:37.359] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:37.453] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:37.517] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:37.607] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:37.686] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:37.752] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:37.832] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:37.922] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:38.011] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:38.097] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:38.169] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:38.255] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:38.320] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:38.404] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:38.479] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:38.555] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:38.641] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:38.713] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:38.794] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:38.849] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:38.931] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:39.010] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:39.070] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:39.162] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:39.246] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:39.322] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:39.394] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:39.465] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:39.565] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:39.674] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:39.774] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:39.862] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:39.964] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:40.052] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:40.136] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:40.185] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:40.247] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:40.349] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:40.463] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:40.537] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:40.594] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:40.650] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:40.705] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:40.765] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:40.855] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:40.943] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:41.033] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:41.145] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:41.259] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:41.389] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:41.469] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:41.553] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:41.615] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:41.688] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:41.748] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:41.816] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:41.934] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:42.026] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:42.117] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:42.232] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:42.339] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:42.444] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:42.539] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:42.648] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:42.747] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:42.823] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:42.906] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:42.980] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:43.048] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:43.110] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:43.186] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:43.244] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:43.300] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:43.348] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:43.406] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:43.468] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:43.516] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:43.566] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:43.631] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:43.683] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:43.730] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:43.774] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:43.819] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:43.860] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:43.894] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:43.941] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:43.992] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:44.044] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:44.092] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:44.140] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:44.207] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:44.297] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:44.370] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:44.493] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:44.622] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:44.724] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:44.812] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:44.882] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:44.961] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:45.042] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'
[13Jan2026 01:03:45.090] [Render thread/ERROR] [net.neoforged.bus.EventBus/EVENTBUS]: Exception caught during firing event: No enum constant com.communi.suggestu.scena.core.event.ProcessingResult.FALSE
Index: 72
Listeners:
0: @SubscribeEvent: class net.geforcemods.securitycraft.SCEventHandler highestPriorityOnRightClickBlock(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
1: @SubscribeEvent: class actuallyharvest.event.ServerEventListener rightClickBlock(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
2: team.creative.littletiles.server.action.interact.LittleInteractionHandlerServer$$Lambda/0x0000017d4564f9b0@493506ee
3: @SubscribeEvent: class net.mehvahdjukaar.supplementaries.common.events.neoforge.ServerEventsForge onUseBlockHP(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
4: @SubscribeEvent: class dev.architectury.event.forge.EventHandlerImplCommon eventPlayerInteractEvent(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
5: @SubscribeEvent: class tschipp.carryon.events.CommonEvents onBlockClick(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
6: @SubscribeEvent: net.mehvahdjukaar.amendments.neoforge.AmendmentsForge@1534a31 onUseBlockHP(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
7: @SubscribeEvent: class com.simibubi.create.content.equipment.wrench.WrenchEventHandler useOwnWrenchLogicForCreateBlocks(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
8: @SubscribeEvent: dev.shadowsoffire.apothic_spawners.ASEvents@100ee615 handleUseItem(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
9: @SubscribeEvent: class fr.iglee42.createqualityoflife.utils.EnderHandler onBlockActivated(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
10: @SubscribeEvent: class glitchcore.neoforge.handlers.InteractionEventHandler onRightClickBlock(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
11: reliquary.handler.CommonEventHandler$$Lambda/0x0000017d3e8d0cb0@7eb0f123
12: com.aetherteam.aether.event.listeners.DimensionListener$$Lambda/0x0000017d3edf8a98@293cb6bc
13: com.aetherteam.aether.event.listeners.RecipeListener$$Lambda/0x0000017d3eeab4a0@3b1f6724
14: @SubscribeEvent: class it.hurts.sskirillss.relics.items.relics.hands.WoolMittenItem$Events onBlockClick(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
15: @SubscribeEvent: class vectorwing.farmersdelight.common.item.KnifeItem$KnifeEvents onCakeInteraction(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
16: net.p3pp3rf1y.sophisticatedstorage.common.CommonEventHandler$$Lambda/0x0000017d3f2c7870@4863a44
17: @SubscribeEvent: class vectorwing.farmersdelight.common.block.CuttingBoardBlock$ToolCarvingEvent onSneakPlaceTool(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
18: @SubscribeEvent: class com.jkvin114.displaydelight.events.DisplayEvents onCheck(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
19: net.blay09.mods.balm.neoforge.event.NeoForgeBalmCommonEvents$$Lambda/0x0000017d3f5c94a0@560012d0
20: @SubscribeEvent: class io.github.razordevs.deep_aether.block.behavior.DABlockInteractionBehavior onRightClick(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
21: com.refinedmods.refinedstorage.neoforge.ModInitializer$$Lambda/0x0000017d3fe5ce60@51294a45
22: @SubscribeEvent: class fr.iglee42.createcasing.utils.ItemChangeBlockManager onRightClick(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
23: @SubscribeEvent: class com.atsuishio.superbwarfare.block.VehicleAssemblingTableBlock interact(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
24: @SubscribeEvent: class com.lootintegrations.event.EventHandler playerClickBlockEvent(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
25: @SubscribeEvent: class com.klikli_dev.occultism.handlers.PlayerEventHandler onPlayerRightClickBlock(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
26: @SubscribeEvent: class net.geforcemods.securitycraft.SCEventHandler onRightClickBlock(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
27: @SubscribeEvent: class com.starfish_studios.another_furniture.event.neoforge.BlockInteractionEventImpl rightClick(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
28: @SubscribeEvent: class net.mcreator.waifucraft.procedures.GlobalRightClickBlockProcedure onRightClickBlock(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
29: @SubscribeEvent: class com.mrh0.createaddition.event.GameEvents interact(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
30: @SubscribeEvent: class it.hurts.octostudios.rarcompat.items.necklace.ScarfOfInvisibilityItem$ScarfOfInvisibilityEvent onRightClickBlock(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
31: owmii.powah.Powah$$Lambda/0x0000017d41436708@52fabdcd
32: @SubscribeEvent: class io.redspace.ironsspellbooks.player.ServerPlayerEvents preventBlockPlacement(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
33: @SubscribeEvent: class io.redspace.ironsspellbooks.loot.LootDebugEvents alertLootTable(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
34: @SubscribeEvent: class io.redspace.ironsspellbooks.entity.mobs.wizards.WizardAIEvents onBlockUsed(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
35: @SubscribeEvent: class com.portingdeadmods.cable_facades.events.server.ServerInGameEvents onRightClick(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
36: @SubscribeEvent: com.catastrophe573.dimdungeons.PlayerDungeonEvents@707d7caf rightClickBlock(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
37: @SubscribeEvent: com.cobblemon.mod.neoforge.event.NeoForgePlatformEventHandler@6192bbe2 onRightClickBlock(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
38: twilightforest.events.MiscEvents$$Lambda/0x0000017d41b97d58@69a1d0fb
39: twilightforest.events.MiscEvents$$Lambda/0x0000017d41b89aa8@17cc608e
40: twilightforest.events.ProgressionEvents$$Lambda/0x0000017d41c3e748@125f5270
41: twilightforest.events.ProgressionEvents$$Lambda/0x0000017d41c3f660@54449a14
42: twilightforest.events.EntityEvents$$Lambda/0x0000017d41ced220@334beccf
43: @SubscribeEvent: class com.mrcrayfish.furniture.refurbished.NeoForgeEvents onRightClickBlock(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
44: twilightforest.events.EntityEvents$$Lambda/0x0000017d41cf7160@2efb91be
45: @SubscribeEvent: class dev.latvian.mods.kubejs.block.KubeJSBlockEventHandler rightClick(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
46: @SubscribeEvent: class io.github.lightman314.lightmanscurrency.common.EventHandler onPlayerInteract(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
47: @SubscribeEvent: class com.simibubi.create.foundation.blockEntity.behaviour.ValueSettingsInputHandler onBlockActivated(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
48: @SubscribeEvent: class com.simibubi.create.foundation.blockEntity.behaviour.edgeInteraction.EdgeInteractionHandler onBlockActivated(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
49: @SubscribeEvent: class com.simibubi.create.foundation.block.ItemUseOverrides onBlockActivated(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
50: @SubscribeEvent: class net.fabricmc.fabric.impl.event.interaction.InteractionEventHooks onRightClickBlock(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
51: @SubscribeEvent: class dan200.computercraft.shared.ForgeCommonHooks onUseBlock(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
52: @SubscribeEvent: class com.simibubi.create.content.equipment.clipboard.ClipboardValueSettingsHandler rightClickToCopy(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
53: @SubscribeEvent: class com.simibubi.create.content.redstone.link.LinkHandler onBlockActivated(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
54: @SubscribeEvent: class com.simibubi.create.content.redstone.displayLink.ClickToLinkBlockItem linkableItemAlwaysPlacesWhenUsed(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
55: @SubscribeEvent: class com.simibubi.create.content.kinetics.chainConveyor.ChainConveyorConnectionHandler onItemUsedOnBlock(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
56: @SubscribeEvent: class com.simibubi.create.content.kinetics.mechanicalArm.ArmInteractionPointHandler rightClickingBlocksSelectsThem(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
57: @SubscribeEvent: class com.simibubi.create.content.kinetics.deployer.ManualApplicationRecipe manualApplicationRecipesApplyInWorld(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
58: @SubscribeEvent: class com.simibubi.create.content.trains.track.TrackBlockItem sendExtenderPacket(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
59: @SubscribeEvent: class com.simibubi.create.content.contraptions.glue.SuperGlueItem glueItemAlwaysPlacesWhenUsed(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
60: @SubscribeEvent: class com.simibubi.create.content.logistics.depot.EjectorTargetHandler rightClickingBlocksSelectsThem(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
61: @SubscribeEvent: class com.simibubi.create.content.logistics.funnel.FunnelItem funnelItemAlwaysPlacesWhenUsed(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
62: @SubscribeEvent: class com.teamabnormals.berry_good.core.other.BGEvents rightClickBlock(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
63: @SubscribeEvent: class com.necro.raid.dens.neoforge.events.ModEvents onRightClickBlock(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
64: @SubscribeEvent: class dev.lopyluna.dndesires.content.blocks.kinetics.stirling_engine.StirlingEngineBlock usingEngineOnFurnacePreventsGUI(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
65: @SubscribeEvent: class com.hollingsworth.arsnouveau.common.camera.CameraEvents onRightClickBlock(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
66: @SubscribeEvent: class com.hollingsworth.arsnouveau.client.events.ClientPlayerEvent onBlock(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
67: @SubscribeEvent: class net.toopa.unusualfurniture.procedures.WhenPlacingTropicalPlantOnAWallProcedure onRightClickBlock(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
68: @SubscribeEvent: class net.toopa.unusualfurniture.procedures.WhenPlacingMushroomPatchWallProcedure onRightClickBlock(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
69: @SubscribeEvent: class net.toopa.unusualfurniture.procedures.TableMaterialChangeProcedure onRightClickBlock(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
70: @SubscribeEvent: class net.toopa.unusualfurniture.procedures.RightClickStoolProcedure onRightClickBlock(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
71: @SubscribeEvent: class net.toopa.unusualfurniture.procedures.RightClickSofaProcedure onRightClickBlock(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
72: com.communi.suggestu.scena.forge.platform.event.EventBusEventEntryPoint$$Lambda/0x0000017d42ef13f0@77dc4ba8
73: @SubscribeEvent: class net.toopa.unusualfurniture.procedures.PlaceAboveWateRBlockProcedure onRightClickBlock(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
74: @SubscribeEvent: class net.toopa.unusualfurniture.procedures.NixieLampOnBlockRightClickedProcedure onRightClickBlock(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
75: @SubscribeEvent: Block{[unregistered]} rightClick(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
76: reliquary.item.EmperorChaliceItem$$Lambda/0x0000017d43e916d0@5bec8a43
77: @SubscribeEvent: dev.shadowsoffire.apothic_enchanting.ApothEnchEvents@13cf0774 rightClick(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
78: @SubscribeEvent: blusunrize.immersiveengineering.common.EventHandler@4c998137 onBlockRightclick(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
79: @SubscribeEvent: mekanism.common.CommonPlayerTracker@4d85927a rightClickEvent(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
80: @SubscribeEvent: de.maxhenkel.pipez.events.BlockEvents@20ac4585 onBlockClick(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
81: vazkii.patchouli.neoforge.common.NeoForgeModInitializer$$Lambda/0x0000017d4558bce0@4a73652
82: @SubscribeEvent: mcjty.incontrol.ForgeEventHandlers@4f5ca0c4 onRightClickEvent(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
83: com.klikli_dev.modonomicon.ModonomiconNeo$$Lambda/0x0000017d455e9b58@7060a256
84: @SubscribeEvent: team.creative.littletiles.client.render.overlay.PreviewRenderer@32910dff onRightClickBlock(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
85: com.klikli_dev.modonomicon.ModonomiconNeo$Client$$Lambda/0x0000017d45be60c8@35888fc5
86: vazkii.patchouli.neoforge.client.NeoForgeClientInitializer$$Lambda/0x0000017d45be98b8@1f0ef8fb
87: vazkii.patchouli.neoforge.client.NeoForgeClientInitializer$$Lambda/0x0000017d45beadd8@1dc79bb8
88: @SubscribeEvent: class net.mehvahdjukaar.supplementaries.common.events.neoforge.ServerEventsForge onUseBlock(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
89: @SubscribeEvent: net.mehvahdjukaar.amendments.neoforge.AmendmentsForge@1534a31 onUseBlock(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
90: @SubscribeEvent: class com.simibubi.create.content.kinetics.crank.ValveHandleBlock onBlockActivated(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
91: @SubscribeEvent: class com.simibubi.create.content.logistics.itemHatch.ItemHatchHandler useOnItemHatchIgnoresSneak(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
92: net.p3pp3rf1y.sophisticatedbackpacks.init.ModBlocks$$Lambda/0x0000017d40690240@7d8d966f
93: @SubscribeEvent: team.creative.solonion.common.event.SOLOnionEvent@6b740303 onCakeBlockEaten(Lnet/neoforged/neoforge/event/entity/player/PlayerInteractEvent$RightClickBlock;)V
java.lang.IllegalArgumentException: No enum constant com.communi.suggestu.scena.core.event.ProcessingResult.FALSE
at java.base/java.lang.Enum.valueOf(Unknown Source)
at TRANSFORMER/scena_core@21.1.18/com.communi.suggestu.scena.core.event.ProcessingResult.valueOf(ProcessingResult.java:3)
at TRANSFORMER/scena@21.1.18/com.communi.suggestu.scena.forge.platform.event.ForgeGameEvents.lambda$getPlayerRightClickEvent$2(ForgeGameEvents.java:47)
at TRANSFORMER/scena@21.1.18/com.communi.suggestu.scena.forge.platform.event.EventBusEventEntryPoint.lambda$register$0(EventBusEventEntryPoint.java:41)
at MC-BOOTSTRAP/net.neoforged.bus/net.neoforged.bus.ConsumerEventHandler$WithPredicate.invoke(ConsumerEventHandler.java:48)
at MC-BOOTSTRAP/net.neoforged.bus/net.neoforged.bus.EventBus.post(EventBus.java:360)
at MC-BOOTSTRAP/net.neoforged.bus/net.neoforged.bus.EventBus.post(EventBus.java:328)
at TRANSFORMER/neoforge@21.1.211/net.neoforged.neoforge.common.CommonHooks.onRightClickBlock(CommonHooks.java:824)
at TRANSFORMER/minecraft@1.21.1/net.minecraft.client.multiplayer.MultiPlayerGameMode.performUseItemOn(MultiPlayerGameMode.java:308)
at TRANSFORMER/minecraft@1.21.1/net.minecraft.client.multiplayer.MultiPlayerGameMode.lambda$useItemOn$4(MultiPlayerGameMode.java:298)
at TRANSFORMER/minecraft@1.21.1/net.minecraft.client.multiplayer.MultiPlayerGameMode.startPrediction(MultiPlayerGameMode.java:264)
at TRANSFORMER/minecraft@1.21.1/net.minecraft.client.multiplayer.MultiPlayerGameMode.useItemOn(MultiPlayerGameMode.java:297)
at TRANSFORMER/minecraft@1.21.1/net.minecraft.client.Minecraft.startUseItem(Minecraft.java:1744)
at TRANSFORMER/minecraft@1.21.1/net.minecraft.client.Minecraft.handleKeybinds(Minecraft.java:2023)
at TRANSFORMER/minecraft@1.21.1/net.minecraft.client.Minecraft.tick(Minecraft.java:1837)
at TRANSFORMER/minecraft@1.21.1/net.minecraft.client.Minecraft.runTick(Minecraft.java:1161)
at TRANSFORMER/minecraft@1.21.1/net.minecraft.client.Minecraft.run(Minecraft.java:807)
at TRANSFORMER/minecraft@1.21.1/net.minecraft.client.main.Main.main(Main.java:230)
at java.base/jdk.internal.reflect.DirectMethodHandleAccessor.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
at MC-BOOTSTRAP/fml_loader@4.0.42/net.neoforged.fml.loading.targets.CommonLaunchHandler.runTarget(CommonLaunchHandler.java:136)
at MC-BOOTSTRAP/fml_loader@4.0.42/net.neoforged.fml.loading.targets.CommonLaunchHandler.clientService(CommonLaunchHandler.java:124)
at MC-BOOTSTRAP/fml_loader@4.0.42/net.neoforged.fml.loading.targets.CommonClientLaunchHandler.runService(CommonClientLaunchHandler.java:32)
at MC-BOOTSTRAP/fml_loader@4.0.42/net.neoforged.fml.loading.targets.CommonLaunchHandler.lambda$launchService$4(CommonLaunchHandler.java:118)
at MC-BOOTSTRAP/cpw.mods.modlauncher@11.0.5/cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:30)
at MC-BOOTSTRAP/cpw.mods.modlauncher@11.0.5/cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53)
at MC-BOOTSTRAP/cpw.mods.modlauncher@11.0.5/cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71)
at MC-BOOTSTRAP/cpw.mods.modlauncher@11.0.5/cpw.mods.modlauncher.Launcher.run(Launcher.java:103)
at MC-BOOTSTRAP/cpw.mods.modlauncher@11.0.5/cpw.mods.modlauncher.Launcher.main(Launcher.java:74)
at MC-BOOTSTRAP/cpw.mods.modlauncher@11.0.5/cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26)
at MC-BOOTSTRAP/cpw.mods.modlauncher@11.0.5/cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23)
at cpw.mods.bootstraplauncher@2.0.2/cpw.mods.bootstraplauncher.BootstrapLauncher.run(BootstrapLauncher.java:210)
at cpw.mods.bootstraplauncher@2.0.2/cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:69)
[13Jan2026 01:03:45.094] [Render thread/ERROR] [net.minecraft.client.Minecraft/FATAL]: Unreported exception thrown!
java.lang.IllegalArgumentException: No enum constant com.communi.suggestu.scena.core.event.ProcessingResult.FALSE
at java.base/java.lang.Enum.valueOf(Unknown Source) ~[?:?]
at TRANSFORMER/scena_core@21.1.18/com.communi.suggestu.scena.core.event.ProcessingResult.valueOf(ProcessingResult.java:3) ~[scena-core-21.1.18.jar%231970!/:21.1.18]
at TRANSFORMER/scena@21.1.18/com.communi.suggestu.scena.forge.platform.event.ForgeGameEvents.lambda$getPlayerRightClickEvent$2(ForgeGameEvents.java:47) ~[neoforge-21.1.18.jar%231962!/:21.1.18]
at TRANSFORMER/scena@21.1.18/com.communi.suggestu.scena.forge.platform.event.EventBusEventEntryPoint.lambda$register$0(EventBusEventEntryPoint.java:41) ~[neoforge-21.1.18.jar%231962!/:21.1.18]
at MC-BOOTSTRAP/net.neoforged.bus/net.neoforged.bus.ConsumerEventHandler$WithPredicate.invoke(ConsumerEventHandler.java:48) ~[bus-8.0.5.jar%23110!/:?]
at MC-BOOTSTRAP/net.neoforged.bus/net.neoforged.bus.EventBus.post(EventBus.java:360) ~[bus-8.0.5.jar%23110!/:?]
at MC-BOOTSTRAP/net.neoforged.bus/net.neoforged.bus.EventBus.post(EventBus.java:328) ~[bus-8.0.5.jar%23110!/:?]
at TRANSFORMER/neoforge@21.1.211/net.neoforged.neoforge.common.CommonHooks.onRightClickBlock(CommonHooks.java:824) ~[neoforge-21.1.211-universal.jar%23854!/:?]
at TRANSFORMER/minecraft@1.21.1/net.minecraft.client.multiplayer.MultiPlayerGameMode.performUseItemOn(MultiPlayerGameMode.java:308) ~[client-1.21.1-20240808.144430-srg.jar%23853!/:?]
at TRANSFORMER/minecraft@1.21.1/net.minecraft.client.multiplayer.MultiPlayerGameMode.lambda$useItemOn$4(MultiPlayerGameMode.java:298) ~[client-1.21.1-20240808.144430-srg.jar%23853!/:?]
at TRANSFORMER/minecraft@1.21.1/net.minecraft.client.multiplayer.MultiPlayerGameMode.startPrediction(MultiPlayerGameMode.java:264) ~[client-1.21.1-20240808.144430-srg.jar%23853!/:?]
at TRANSFORMER/minecraft@1.21.1/net.minecraft.client.multiplayer.MultiPlayerGameMode.useItemOn(MultiPlayerGameMode.java:297) ~[client-1.21.1-20240808.144430-srg.jar%23853!/:?]
at TRANSFORMER/minecraft@1.21.1/net.minecraft.client.Minecraft.startUseItem(Minecraft.java:1744) ~[client-1.21.1-20240808.144430-srg.jar%23853!/:?]
at TRANSFORMER/minecraft@1.21.1/net.minecraft.client.Minecraft.handleKeybinds(Minecraft.java:2023) ~[client-1.21.1-20240808.144430-srg.jar%23853!/:?]
at TRANSFORMER/minecraft@1.21.1/net.minecraft.client.Minecraft.tick(Minecraft.java:1837) ~[client-1.21.1-20240808.144430-srg.jar%23853!/:?]
at TRANSFORMER/minecraft@1.21.1/net.minecraft.client.Minecraft.runTick(Minecraft.java:1161) ~[client-1.21.1-20240808.144430-srg.jar%23853!/:?]
at TRANSFORMER/minecraft@1.21.1/net.minecraft.client.Minecraft.run(Minecraft.java:807) ~[client-1.21.1-20240808.144430-srg.jar%23853!/:?]
at TRANSFORMER/minecraft@1.21.1/net.minecraft.client.main.Main.main(Main.java:230) ~[client-1.21.1-20240808.144430-srg.jar%23853!/:?]
at java.base/jdk.internal.reflect.DirectMethodHandleAccessor.invoke(Unknown Source) ~[?:?]
at java.base/java.lang.reflect.Method.invoke(Unknown Source) ~[?:?]
at MC-BOOTSTRAP/fml_loader@4.0.42/net.neoforged.fml.loading.targets.CommonLaunchHandler.runTarget(CommonLaunchHandler.java:136) ~[loader-4.0.42.jar%23107!/:4.0]
at MC-BOOTSTRAP/fml_loader@4.0.42/net.neoforged.fml.loading.targets.CommonLaunchHandler.clientService(CommonLaunchHandler.java:124) ~[loader-4.0.42.jar%23107!/:4.0]
at MC-BOOTSTRAP/fml_loader@4.0.42/net.neoforged.fml.loading.targets.CommonClientLaunchHandler.runService(CommonClientLaunchHandler.java:32) ~[loader-4.0.42.jar%23107!/:4.0]
at MC-BOOTSTRAP/fml_loader@4.0.42/net.neoforged.fml.loading.targets.CommonLaunchHandler.lambda$launchService$4(CommonLaunchHandler.java:118) ~[loader-4.0.42.jar%23107!/:4.0]
at MC-BOOTSTRAP/cpw.mods.modlauncher@11.0.5/cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:30) [modlauncher-11.0.5.jar%23112!/:?]
at MC-BOOTSTRAP/cpw.mods.modlauncher@11.0.5/cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) [modlauncher-11.0.5.jar%23112!/:?]
at MC-BOOTSTRAP/cpw.mods.modlauncher@11.0.5/cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) [modlauncher-11.0.5.jar%23112!/:?]
at MC-BOOTSTRAP/cpw.mods.modlauncher@11.0.5/cpw.mods.modlauncher.Launcher.run(Launcher.java:103) [modlauncher-11.0.5.jar%23112!/:?]
at MC-BOOTSTRAP/cpw.mods.modlauncher@11.0.5/cpw.mods.modlauncher.Launcher.main(Launcher.java:74) [modlauncher-11.0.5.jar%23112!/:?]
at MC-BOOTSTRAP/cpw.mods.modlauncher@11.0.5/cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) [modlauncher-11.0.5.jar%23112!/:?]
at MC-BOOTSTRAP/cpw.mods.modlauncher@11.0.5/cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) [modlauncher-11.0.5.jar%23112!/:?]
at cpw.mods.bootstraplauncher@2.0.2/cpw.mods.bootstraplauncher.BootstrapLauncher.run(BootstrapLauncher.java:210) [bootstraplauncher-2.0.2.jar:?]
at cpw.mods.bootstraplauncher@2.0.2/cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:69) [bootstraplauncher-2.0.2.jar:?]
[13Jan2026 01:03:45.211] [Render thread/DEBUG] [oshi.util.FileUtil/]: No oshi.architecture.properties file found from ClassLoader cpw.mods.modlauncher.TransformingClassLoader@561e8bab
[13Jan2026 01:03:47.847] [ComputerCraft-Network-2/DEBUG] [io.netty.handler.traffic.TrafficCounter/]: Acct schedule not ok: 3324 > 2*1000 from GlobalTC
[13Jan2026 01:03:47.847] [FileWatcher-1-thread-1/DEBUG] [net.neoforged.fml.config.ConfigWatcher/CONFIG]: Config file cumulus_menus-client.toml changed, re-loading
[13Jan2026 01:03:47.927] [Server thread/ERROR] [[CobblemonExtras]/]: Server stopping, shutting down CobblemonExtras
[13Jan2026 01:03:47.927] [Server thread/INFO] [[CobblemonExtras]/]: Showcase Task Stopped
[13Jan2026 01:03:47.931] [Server thread/INFO] [com.selfdot.cobblemontrainers.libs.io.JsonFile/]: Saved config/trainers/groups/Galactic_Trainers/Placeholder_Galactic.json
[13Jan2026 01:03:47.933] [Server thread/INFO] [com.selfdot.cobblemontrainers.libs.io.JsonFile/]: Saved config/trainers/groups/Gym_Trainers/Brock.json
[13Jan2026 01:03:47.934] [Server thread/INFO] [com.selfdot.cobblemontrainers.libs.io.JsonFile/]: Saved config/trainers/groups/Champion_Trainers/Placeholder_Champion.json
[13Jan2026 01:03:47.935] [Server thread/INFO] [com.selfdot.cobblemontrainers.libs.io.JsonFile/]: Saved config/trainers/groups/Player_Trainers/Sabertoothknight.json
[13Jan2026 01:03:47.937] [Server thread/INFO] [com.selfdot.cobblemontrainers.libs.io.JsonFile/]: Saved config/trainers/groups/Rocket_Trainers/Placeholder_Rocket.json
[13Jan2026 01:03:47.938] [Server thread/INFO] [com.selfdot.cobblemontrainers.libs.io.JsonFile/]: Saved config/trainers/groups/Basic_Trainers/placeholder.json
[13Jan2026 01:03:47.939] [Server thread/INFO] [com.selfdot.cobblemontrainers.libs.io.JsonFile/]: Saved config/trainers/groups/Elite_Four/Placeholder_EliteFour.json
[13Jan2026 01:03:47.940] [Server thread/INFO] [com.selfdot.cobblemontrainers.libs.io.JsonFile/]: Saved config/trainers/groups/Player_Trainers/Placeholder_Player.json
[13Jan2026 01:03:47.941] [Server thread/INFO] [com.selfdot.cobblemontrainers.libs.io.JsonFile/]: Saved config/trainers/groups/Rival_Trainers/Placeholder_Rival.json
[13Jan2026 01:03:47.942] [Server thread/INFO] [com.selfdot.cobblemontrainers.libs.io.JsonFile/]: Saved config/trainers/groups/Gym_Trainers/Placeholder_Gym.json
[13Jan2026 01:03:47.943] [Server thread/INFO] [com.selfdot.cobblemontrainers.libs.io.JsonFile/]: Saved config/trainers/groups/Basic_Trainers/Placeholder_Basic.json
[13Jan2026 01:03:47.946] [Server thread/INFO] [com.selfdot.cobblemontrainers.libs.io.JsonFile/]: Saved trainers/trainerWins.json
[13Jan2026 01:03:47.949] [Server thread/INFO] [com.selfdot.cobblemontrainers.libs.io.JsonFile/]: Saved trainers/timesLastBattled.json
[13Jan2026 01:03:47.949] [Server thread/INFO] [de.mrjulsen.crn.CreateRailwaysNavigator/]: Stopping train listener...
[13Jan2026 01:03:47.949] [Server thread/INFO] [de.mrjulsen.crn.CreateRailwaysNavigator/]: Stopping Advanced Display Data Manager...
[13Jan2026 01:03:47.949] [Server thread/INFO] [de.mrjulsen.crn.CreateRailwaysNavigator/]: All events have been closed.
[13Jan2026 01:03:48.115] [Server thread/INFO] [cobgyms/]: Saving: 3 trainers
[13Jan2026 01:03:48.120] [Server thread/INFO] [cobgyms/]: Saving to: C:\Users\********\curseforge\minecraft\Instances\NOOTIS ULTIMATE COMPLETE\saves\HOB LEDGENDS ULTIMATE REBORN\cobgyms\trainers\1427a187-c691-4379-9d44-dc5dc6ac5d98.json
[13Jan2026 01:03:48.122] [Server thread/INFO] [cobgyms/]: Saving to: C:\Users\********\curseforge\minecraft\Instances\NOOTIS ULTIMATE COMPLETE\saves\HOB LEDGENDS ULTIMATE REBORN\cobgyms\trainers\7812f073-b3e8-4537-aaa9-70d277a02651.json
[13Jan2026 01:03:48.123] [Server thread/INFO] [cobgyms/]: Saving to: C:\Users\********\curseforge\minecraft\Instances\NOOTIS ULTIMATE COMPLETE\saves\HOB LEDGENDS ULTIMATE REBORN\cobgyms\trainers\baf5cca2-1996-4086-8586-c2ffa077cf65.json
[13Jan2026 01:03:48.203] [Server thread/INFO] [com.yanny.ali.manager.PluginManager/]: Deregistering server plugin data...
[13Jan2026 01:03:48.205] [Server thread/INFO] [com.yanny.ali.manager.PluginManager/]: Deregistering server plugin data finished
[13Jan2026 01:03:48.232] [Server thread/DEBUG] [Configuration/IO]: Setting configuration environment to MENU
[13Jan2026 01:03:48.233] [Server thread/DEBUG] [fr.iglee42.createqualityoflife.CreateQOL/]: Removed Ender Packager Network Space for minecraft:overworld
[13Jan2026 01:03:48.237] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Redstone Network Space for minecraft:overworld
[13Jan2026 01:03:48.237] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Kinetic Network Space for minecraft:overworld
[13Jan2026 01:03:48.239] [Server thread/INFO] [com.github.jarva.arsadditions.ArsAdditions/]: Shutting down locating executor service
[13Jan2026 01:03:48.239] [Server thread/DEBUG] [lain.mods.cos.init.neoforge.NeoForgeCosmeticArmorReworked/]: Server is stopping... try to save all still loaded CosmeticArmor data
[13Jan2026 01:03:48.246] [Server thread/DEBUG] [lain.mods.cos.init.neoforge.NeoForgeCosmeticArmorReworked/]: 7c947d61-9dda-4765-8337-4525cc4b3d74
[13Jan2026 01:03:48.259] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: Stopping server
[13Jan2026 01:03:48.264] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: Saving players
[13Jan2026 01:03:48.412] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: Saving worlds
[13Jan2026 01:03:48.848] [Advanced Display Data Manager/INFO] [de.mrjulsen.crn.CreateRailwaysNavigator/]: Advanced Display Data Manager has been stopped.
[13Jan2026 01:03:48.848] [CRN Train Listener/INFO] [de.mrjulsen.crn.CreateRailwaysNavigator/]: Train listener has been stopped.
[13Jan2026 01:03:48.985] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: Saving chunks for level 'ServerLevel[HOB LEDGENDS ULTIMATE]'/minecraft:overworld
[13Jan2026 01:03:48.987] [Server thread/INFO] [com.scouter.cobblemonoutbreaks.manager.OutbreakManager/]: Saving outbreak portal map...
[13Jan2026 01:03:49.273] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: Saving chunks for level 'ServerLevel[HOB LEDGENDS ULTIMATE]'/northstar:venus
[13Jan2026 01:03:49.276] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: Saving chunks for level 'ServerLevel[HOB LEDGENDS ULTIMATE]'/deeperdarker:otherside
[13Jan2026 01:03:49.279] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: Saving chunks for level 'ServerLevel[HOB LEDGENDS ULTIMATE]'/northstar:earth_orbit
[13Jan2026 01:03:49.282] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: Saving chunks for level 'ServerLevel[HOB LEDGENDS ULTIMATE]'/northstar:mars
[13Jan2026 01:03:49.290] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: Saving chunks for level 'ServerLevel[HOB LEDGENDS ULTIMATE]'/northstar:mercury
[13Jan2026 01:03:49.293] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: Saving chunks for level 'ServerLevel[HOB LEDGENDS ULTIMATE]'/cobblemonraiddens:28a572ea-362c-4cc1-8c23-d63a99cf7300
[13Jan2026 01:03:49.295] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: Saving chunks for level 'ServerLevel[HOB LEDGENDS ULTIMATE]'/allthemodium:the_beyond
[13Jan2026 01:03:49.298] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: Saving chunks for level 'ServerLevel[HOB LEDGENDS ULTIMATE]'/cobgyms:cobgyms_dim
[13Jan2026 01:03:49.300] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: Saving chunks for level 'ServerLevel[HOB LEDGENDS ULTIMATE]'/dimensionalpocketsii:pocket
[13Jan2026 01:03:49.305] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: Saving chunks for level 'ServerLevel[HOB LEDGENDS ULTIMATE]'/dimdungeons:dungeon_dimension
[13Jan2026 01:03:49.308] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: Saving chunks for level 'ServerLevel[HOB LEDGENDS ULTIMATE]'/allthemodium:the_other
[13Jan2026 01:03:49.310] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: Saving chunks for level 'ServerLevel[HOB LEDGENDS ULTIMATE]'/cobblemon_ultrabeast:chimeras_dimension
[13Jan2026 01:03:49.313] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: Saving chunks for level 'ServerLevel[HOB LEDGENDS ULTIMATE]'/compactmachines:compact_world
[13Jan2026 01:03:49.322] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: Saving chunks for level 'ServerLevel[HOB LEDGENDS ULTIMATE]'/allthemodium:mining
[13Jan2026 01:03:49.324] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: Saving chunks for level 'ServerLevel[HOB LEDGENDS ULTIMATE]'/tropicraft:tropics
[13Jan2026 01:03:49.327] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: Saving chunks for level 'ServerLevel[HOB LEDGENDS ULTIMATE]'/minecraft:the_nether
[13Jan2026 01:03:49.331] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: Saving chunks for level 'ServerLevel[HOB LEDGENDS ULTIMATE]'/cobblemonraiddens:7c947d61-9dda-4765-8337-4525cc4b3d74
[13Jan2026 01:03:49.332] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: Saving chunks for level 'ServerLevel[HOB LEDGENDS ULTIMATE]'/extradelight:cornfield
[13Jan2026 01:03:49.336] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: Saving chunks for level 'ServerLevel[HOB LEDGENDS ULTIMATE]'/northstar:moon
[13Jan2026 01:03:49.339] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: Saving chunks for level 'ServerLevel[HOB LEDGENDS ULTIMATE]'/aether:the_aether
[13Jan2026 01:03:49.342] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: Saving chunks for level 'ServerLevel[HOB LEDGENDS ULTIMATE]'/twilightforest:twilight_forest
[13Jan2026 01:03:49.344] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: Saving chunks for level 'ServerLevel[HOB LEDGENDS ULTIMATE]'/minecraft:the_end
[13Jan2026 01:03:49.347] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: Saving chunks for level 'ServerLevel[HOB LEDGENDS ULTIMATE]'/dimdungeons:build_dimension
[13Jan2026 01:03:49.350] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: Saving chunks for level 'ServerLevel[HOB LEDGENDS ULTIMATE]'/irons_spellbooks:pocket_dimension
[13Jan2026 01:03:49.352] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: Saving chunks for level 'ServerLevel[HOB LEDGENDS ULTIMATE]'/dungeon:dungeon_dimension
[13Jan2026 01:03:49.359] [Server thread/DEBUG] [net.neoforged.neoforge.common.CommonHooks/WP]: Gathered mod list to write to world save HOB LEDGENDS ULTIMATE
[13Jan2026 01:03:49.359] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: ThreadedAnvilChunkStorage (HOB LEDGENDS ULTIMATE REBORN): All chunks are saved
[13Jan2026 01:03:49.359] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: ThreadedAnvilChunkStorage (venus): All chunks are saved
[13Jan2026 01:03:49.359] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: ThreadedAnvilChunkStorage (otherside): All chunks are saved
[13Jan2026 01:03:49.359] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: ThreadedAnvilChunkStorage (earth_orbit): All chunks are saved
[13Jan2026 01:03:49.359] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: ThreadedAnvilChunkStorage (mars): All chunks are saved
[13Jan2026 01:03:49.359] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: ThreadedAnvilChunkStorage (mercury): All chunks are saved
[13Jan2026 01:03:49.359] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: ThreadedAnvilChunkStorage (28a572ea-362c-4cc1-8c23-d63a99cf7300): All chunks are saved
[13Jan2026 01:03:49.359] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: ThreadedAnvilChunkStorage (the_beyond): All chunks are saved
[13Jan2026 01:03:49.359] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: ThreadedAnvilChunkStorage (cobgyms_dim): All chunks are saved
[13Jan2026 01:03:49.359] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: ThreadedAnvilChunkStorage (pocket): All chunks are saved
[13Jan2026 01:03:49.359] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: ThreadedAnvilChunkStorage (dungeon_dimension): All chunks are saved
[13Jan2026 01:03:49.359] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: ThreadedAnvilChunkStorage (the_other): All chunks are saved
[13Jan2026 01:03:49.359] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: ThreadedAnvilChunkStorage (chimeras_dimension): All chunks are saved
[13Jan2026 01:03:49.360] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: ThreadedAnvilChunkStorage (compact_world): All chunks are saved
[13Jan2026 01:03:49.360] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: ThreadedAnvilChunkStorage (mining): All chunks are saved
[13Jan2026 01:03:49.360] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: ThreadedAnvilChunkStorage (tropics): All chunks are saved
[13Jan2026 01:03:49.360] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: ThreadedAnvilChunkStorage (DIM-1): All chunks are saved
[13Jan2026 01:03:49.360] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: ThreadedAnvilChunkStorage (7c947d61-9dda-4765-8337-4525cc4b3d74): All chunks are saved
[13Jan2026 01:03:49.360] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: ThreadedAnvilChunkStorage (cornfield): All chunks are saved
[13Jan2026 01:03:49.360] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: ThreadedAnvilChunkStorage (moon): All chunks are saved
[13Jan2026 01:03:49.360] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: ThreadedAnvilChunkStorage (the_aether): All chunks are saved
[13Jan2026 01:03:49.360] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: ThreadedAnvilChunkStorage (twilight_forest): All chunks are saved
[13Jan2026 01:03:49.360] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: ThreadedAnvilChunkStorage (DIM1): All chunks are saved
[13Jan2026 01:03:49.360] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: ThreadedAnvilChunkStorage (build_dimension): All chunks are saved
[13Jan2026 01:03:49.360] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: ThreadedAnvilChunkStorage (pocket_dimension): All chunks are saved
[13Jan2026 01:03:49.360] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: ThreadedAnvilChunkStorage (dungeon_dimension): All chunks are saved
[13Jan2026 01:03:49.360] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: ThreadedAnvilChunkStorage: All dimensions are saved
[13Jan2026 01:03:49.360] [Server thread/DEBUG] [fr.iglee42.createqualityoflife.CreateQOL/]: Removed Ender Packager Network Space for minecraft:overworld
[13Jan2026 01:03:49.366] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Redstone Network Space for minecraft:overworld
[13Jan2026 01:03:49.366] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Kinetic Network Space for minecraft:overworld
[13Jan2026 01:03:49.399] [Server thread/DEBUG] [fr.iglee42.createqualityoflife.CreateQOL/]: Removed Ender Packager Network Space for northstar:venus
[13Jan2026 01:03:49.404] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Redstone Network Space for northstar:venus
[13Jan2026 01:03:49.404] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Kinetic Network Space for northstar:venus
[13Jan2026 01:03:49.410] [Server thread/DEBUG] [fr.iglee42.createqualityoflife.CreateQOL/]: Removed Ender Packager Network Space for deeperdarker:otherside
[13Jan2026 01:03:49.414] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Redstone Network Space for deeperdarker:otherside
[13Jan2026 01:03:49.414] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Kinetic Network Space for deeperdarker:otherside
[13Jan2026 01:03:49.421] [Server thread/DEBUG] [fr.iglee42.createqualityoflife.CreateQOL/]: Removed Ender Packager Network Space for northstar:earth_orbit
[13Jan2026 01:03:49.424] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Redstone Network Space for northstar:earth_orbit
[13Jan2026 01:03:49.425] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Kinetic Network Space for northstar:earth_orbit
[13Jan2026 01:03:49.433] [Server thread/DEBUG] [fr.iglee42.createqualityoflife.CreateQOL/]: Removed Ender Packager Network Space for northstar:mars
[13Jan2026 01:03:49.436] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Redstone Network Space for northstar:mars
[13Jan2026 01:03:49.436] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Kinetic Network Space for northstar:mars
[13Jan2026 01:03:49.443] [Server thread/DEBUG] [fr.iglee42.createqualityoflife.CreateQOL/]: Removed Ender Packager Network Space for northstar:mercury
[13Jan2026 01:03:49.446] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Redstone Network Space for northstar:mercury
[13Jan2026 01:03:49.446] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Kinetic Network Space for northstar:mercury
[13Jan2026 01:03:49.452] [Server thread/DEBUG] [fr.iglee42.createqualityoflife.CreateQOL/]: Removed Ender Packager Network Space for cobblemonraiddens:raiddim_type
[13Jan2026 01:03:49.455] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Redstone Network Space for cobblemonraiddens:raiddim_type
[13Jan2026 01:03:49.455] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Kinetic Network Space for cobblemonraiddens:raiddim_type
[13Jan2026 01:03:49.460] [Server thread/DEBUG] [fr.iglee42.createqualityoflife.CreateQOL/]: Removed Ender Packager Network Space for allthemodium:the_beyond
[13Jan2026 01:03:49.464] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Redstone Network Space for allthemodium:the_beyond
[13Jan2026 01:03:49.464] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Kinetic Network Space for allthemodium:the_beyond
[13Jan2026 01:03:49.470] [Server thread/DEBUG] [fr.iglee42.createqualityoflife.CreateQOL/]: Removed Ender Packager Network Space for cobgyms:cobgyms_dim
[13Jan2026 01:03:49.476] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Redstone Network Space for cobgyms:cobgyms_dim
[13Jan2026 01:03:49.476] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Kinetic Network Space for cobgyms:cobgyms_dim
[13Jan2026 01:03:49.482] [Server thread/DEBUG] [fr.iglee42.createqualityoflife.CreateQOL/]: Removed Ender Packager Network Space for dimensionalpocketsii:pocket
[13Jan2026 01:03:49.486] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Redstone Network Space for dimensionalpocketsii:pocket
[13Jan2026 01:03:49.486] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Kinetic Network Space for dimensionalpocketsii:pocket
[13Jan2026 01:03:49.494] [Server thread/DEBUG] [fr.iglee42.createqualityoflife.CreateQOL/]: Removed Ender Packager Network Space for dimdungeons:dungeon_dimension
[13Jan2026 01:03:49.498] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Redstone Network Space for dimdungeons:dungeon_dimension
[13Jan2026 01:03:49.498] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Kinetic Network Space for dimdungeons:dungeon_dimension
[13Jan2026 01:03:49.505] [Server thread/DEBUG] [fr.iglee42.createqualityoflife.CreateQOL/]: Removed Ender Packager Network Space for allthemodium:the_other
[13Jan2026 01:03:49.511] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Redstone Network Space for allthemodium:the_other
[13Jan2026 01:03:49.511] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Kinetic Network Space for allthemodium:the_other
[13Jan2026 01:03:49.517] [Server thread/DEBUG] [fr.iglee42.createqualityoflife.CreateQOL/]: Removed Ender Packager Network Space for cobblemon_ultrabeast:chimeras_dimension_type
[13Jan2026 01:03:49.521] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Redstone Network Space for cobblemon_ultrabeast:chimeras_dimension_type
[13Jan2026 01:03:49.521] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Kinetic Network Space for cobblemon_ultrabeast:chimeras_dimension_type
[13Jan2026 01:03:49.528] [Server thread/DEBUG] [fr.iglee42.createqualityoflife.CreateQOL/]: Removed Ender Packager Network Space for compactmachines:compact_world
[13Jan2026 01:03:49.532] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Redstone Network Space for compactmachines:compact_world
[13Jan2026 01:03:49.532] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Kinetic Network Space for compactmachines:compact_world
[13Jan2026 01:03:49.538] [Server thread/DEBUG] [fr.iglee42.createqualityoflife.CreateQOL/]: Removed Ender Packager Network Space for allthemodium:mining
[13Jan2026 01:03:49.542] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Redstone Network Space for allthemodium:mining
[13Jan2026 01:03:49.542] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Kinetic Network Space for allthemodium:mining
[13Jan2026 01:03:49.548] [Server thread/DEBUG] [fr.iglee42.createqualityoflife.CreateQOL/]: Removed Ender Packager Network Space for tropicraft:tropics
[13Jan2026 01:03:49.552] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Redstone Network Space for tropicraft:tropics
[13Jan2026 01:03:49.552] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Kinetic Network Space for tropicraft:tropics
[13Jan2026 01:03:49.556] [Server thread/DEBUG] [fr.iglee42.createqualityoflife.CreateQOL/]: Removed Ender Packager Network Space for minecraft:the_nether
[13Jan2026 01:03:49.560] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Redstone Network Space for minecraft:the_nether
[13Jan2026 01:03:49.560] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Kinetic Network Space for minecraft:the_nether
[13Jan2026 01:03:49.565] [Server thread/DEBUG] [fr.iglee42.createqualityoflife.CreateQOL/]: Removed Ender Packager Network Space for cobblemonraiddens:raiddim_type
[13Jan2026 01:03:49.569] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Redstone Network Space for cobblemonraiddens:raiddim_type
[13Jan2026 01:03:49.569] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Kinetic Network Space for cobblemonraiddens:raiddim_type
[13Jan2026 01:03:49.571] [Server thread/DEBUG] [fr.iglee42.createqualityoflife.CreateQOL/]: Removed Ender Packager Network Space for extradelight:corn
[13Jan2026 01:03:49.575] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Redstone Network Space for extradelight:corn
[13Jan2026 01:03:49.575] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Kinetic Network Space for extradelight:corn
[13Jan2026 01:03:49.578] [Server thread/DEBUG] [fr.iglee42.createqualityoflife.CreateQOL/]: Removed Ender Packager Network Space for northstar:moon
[13Jan2026 01:03:49.581] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Redstone Network Space for northstar:moon
[13Jan2026 01:03:49.581] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Kinetic Network Space for northstar:moon
[13Jan2026 01:03:49.585] [Server thread/DEBUG] [fr.iglee42.createqualityoflife.CreateQOL/]: Removed Ender Packager Network Space for aether:the_aether
[13Jan2026 01:03:49.588] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Redstone Network Space for aether:the_aether
[13Jan2026 01:03:49.588] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Kinetic Network Space for aether:the_aether
[13Jan2026 01:03:49.593] [Server thread/DEBUG] [fr.iglee42.createqualityoflife.CreateQOL/]: Removed Ender Packager Network Space for twilightforest:twilight_forest_type
[13Jan2026 01:03:49.597] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Redstone Network Space for twilightforest:twilight_forest_type
[13Jan2026 01:03:49.597] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Kinetic Network Space for twilightforest:twilight_forest_type
[13Jan2026 01:03:49.600] [Server thread/DEBUG] [fr.iglee42.createqualityoflife.CreateQOL/]: Removed Ender Packager Network Space for minecraft:the_end
[13Jan2026 01:03:49.603] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Redstone Network Space for minecraft:the_end
[13Jan2026 01:03:49.603] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Kinetic Network Space for minecraft:the_end
[13Jan2026 01:03:49.608] [Server thread/DEBUG] [fr.iglee42.createqualityoflife.CreateQOL/]: Removed Ender Packager Network Space for dimdungeons:build_dimension
[13Jan2026 01:03:49.612] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Redstone Network Space for dimdungeons:build_dimension
[13Jan2026 01:03:49.612] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Kinetic Network Space for dimdungeons:build_dimension
[13Jan2026 01:03:49.616] [Server thread/DEBUG] [fr.iglee42.createqualityoflife.CreateQOL/]: Removed Ender Packager Network Space for irons_spellbooks:pocket_dimension_type
[13Jan2026 01:03:49.619] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Redstone Network Space for irons_spellbooks:pocket_dimension_type
[13Jan2026 01:03:49.619] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Kinetic Network Space for irons_spellbooks:pocket_dimension_type
[13Jan2026 01:03:49.623] [Server thread/DEBUG] [fr.iglee42.createqualityoflife.CreateQOL/]: Removed Ender Packager Network Space for dungeon:dungeons
[13Jan2026 01:03:49.626] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Redstone Network Space for dungeon:dungeons
[13Jan2026 01:03:49.626] [Server thread/DEBUG] [com.simibubi.create.Create/]: Removed Kinetic Network Space for dungeon:dungeons
[13Jan2026 01:03:49.632] [Server thread/ERROR] [[CobblemonExtras]/]: CobblemonExtras Server Stopped
[13Jan2026 01:03:49.633] [Server thread/INFO] [[CobblemonExtras]/]: Showcase Task Stopped
[13Jan2026 01:03:49.633] [Server thread/INFO] [DragonLib/]: Stopping DragonLib Network Manager (Server) worker thread...
[13Jan2026 01:03:49.633] [DragonLib Network Manager (Server)/INFO] [DragonLib/]: DragonLib Network Manager (Server) worker thread has been stopped!
[13Jan2026 01:03:49.633] [Server thread/DEBUG] [FluxNetworks/]: FluxNetworkData has been unloaded
[13Jan2026 01:03:49.633] [Server thread/DEBUG] [SpectreLib/CONFIG]: Unloading server configs
[13Jan2026 01:03:49.642] [Server thread/INFO] [Framework/]: Unloading server configs...
[13Jan2026 01:03:49.644] [Server thread/DEBUG] [Framework/]: Stopped watching config: C:\Users\********\curseforge\minecraft\Instances\NOOTIS ULTIMATE COMPLETE\config\refurbished_furniture.server.toml
[13Jan2026 01:03:49.644] [Server thread/INFO] [Framework/]: Sending config unload event for refurbished_furniture.server.toml
[13Jan2026 01:03:49.645] [Server thread/DEBUG] [Framework/]: Stopped watching config: C:\Users\********\curseforge\minecraft\Instances\NOOTIS ULTIMATE COMPLETE\config\cfm_wap.server.toml
[13Jan2026 01:03:49.646] [Server thread/INFO] [Framework/]: Sending config unload event for cfm_wap.server.toml
[13Jan2026 01:03:49.646] [Server thread/INFO] [Framework/]: Finished unloading server configs
[13Jan2026 01:03:49.646] [Server thread/DEBUG] [WhiteNoise/CONFIG]: Unloading server configs
[13Jan2026 01:03:49.646] [Server thread/DEBUG] [com.refinedmods.refinedstorage.common.util.ServerListener/]: Stopping autocrafting pool
[13Jan2026 01:03:51.759] [ComputerCraft-Network-2/DEBUG] [io.netty.handler.traffic.TrafficCounter/]: Acct schedule not ok: 2236 > 2*1000 from GlobalTC
[13Jan2026 01:03:53.757] [Server thread/DEBUG] [com.cobblemon.mod.common.Cobblemon/]: Serializing 1 Pokémon stores.
[13Jan2026 01:03:53.791] [Server thread/DEBUG] [com.cobblemon.mod.common.Cobblemon/]: Queueing save.
[13Jan2026 01:03:53.830] [pool-62-thread-1/DEBUG] [com.cobblemon.mod.common.Cobblemon/]: Saved 1 Pokémon stores.
[13Jan2026 01:03:53.839] [Server thread/DEBUG] [cobblemon-battle-extras/]: Server reference cleared from ServerHolder
[13Jan2026 01:03:53.844] [Server thread/DEBUG] [net.neoforged.fml.config.ConfigTracker/CONFIG]: Unloading configs type SERVER
[13Jan2026 01:03:53.984] [Render thread/DEBUG] [xaero.common.HudMod/]: Finalized session for module xaerominimap:minimap!
[13Jan2026 01:03:53.984] [Render thread/INFO] [xaero.hud.minimap.MinimapLogs/]: Xaero hud session finalized.
[13Jan2026 01:03:53.985] [Render thread/INFO] [xaero.map.WorldMap/]: Finalizing world map session...
[13Jan2026 01:03:54.010] [Thread-53/INFO] [xaero.map.WorldMap/]: World map cleaned normally!
[13Jan2026 01:03:54.010] [Thread-53/INFO] [XaeroPlus/]: Firing world change event: EXIT_WORLD from ResourceKey[minecraft:dimension / minecraft:overworld] to null
[13Jan2026 01:03:54.027] [Render thread/INFO] [xaero.map.WorldMap/]: World map session finalized.
[13Jan2026 01:03:54.039] [Render thread/INFO] [de.mrjulsen.crn.CreateRailwaysNavigator/]: Removed all overlays.
[13Jan2026 01:03:54.040] [Render thread/INFO] [de.mrjulsen.crn.CreateRailwaysNavigator/]: All events have been closed.
[13Jan2026 01:03:54.101] [Render thread/INFO] [FluxNetworks/]: Released client Flux Networks cache
[13Jan2026 01:03:54.106] [Render thread/DEBUG] [mezz.jei.neoforge.startup.StartEventObserver/]: JEI StartEventObserver received event: class net.neoforged.neoforge.client.event.ClientPlayerNetworkEvent$LoggingOut
[13Jan2026 01:03:54.107] [Render thread/DEBUG] [mezz.jei.neoforge.startup.StartEventObserver/]: JEI StartEventObserver transitioning state from JEI_STARTED to LISTENING
[13Jan2026 01:03:54.107] [Render thread/INFO] [mezz.jei.library.startup.JeiStarter/]: Stopping JEI
[13Jan2026 01:03:54.108] [Render thread/INFO] [mezz.jei.library.load.PluginCaller/]: Sending Runtime Unavailable...
[13Jan2026 01:03:54.108] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: jei:minecraft...
[13Jan2026 01:03:54.108] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: gateways:gateways...
[13Jan2026 01:03:54.108] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: exposure:jei_plugin...
[13Jan2026 01:03:54.109] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: createqol:jei...
[13Jan2026 01:03:54.109] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: supplementaries:jei_plugin...
[13Jan2026 01:03:54.109] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: watercondenser:jei_plugin...
[13Jan2026 01:03:54.109] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: accessories:main...
[13Jan2026 01:03:54.109] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: rechiseled:chiseling_plugin...
[13Jan2026 01:03:54.109] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: farmingforblockheads:jei...
[13Jan2026 01:03:54.109] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: justenoughbreeding:jei_plugin...
[13Jan2026 01:03:54.109] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: domum_ornamentum:domum_ornamentum...
[13Jan2026 01:03:54.109] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: uteamcore:jei...
[13Jan2026 01:03:54.109] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: pfm:jei_plugin...
[13Jan2026 01:03:54.109] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: simplylight:jei_plugin...
[13Jan2026 01:03:54.109] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: collectorsalbum:jei...
[13Jan2026 01:03:54.109] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: copycats:jei_plugin...
[13Jan2026 01:03:54.109] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: apothic_spawners:spawner...
[13Jan2026 01:03:54.109] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: whats_that_slot:jei_plugin...
[13Jan2026 01:03:54.109] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: reliquary:default...
[13Jan2026 01:03:54.110] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: fluxnetworks:jei...
[13Jan2026 01:03:54.110] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: mechtrowel:jei_plugin...
[13Jan2026 01:03:54.110] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: createcasing:jei...
[13Jan2026 01:03:54.110] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: jeresources:minecraft...
[13Jan2026 01:03:54.110] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: alltheores:alltheores...
[13Jan2026 01:03:54.110] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: ironfurnaces:plugin_ironfurnaces...
[13Jan2026 01:03:54.110] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: silentgear:plugin/main...
[13Jan2026 01:03:54.110] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: curios:curios...
[13Jan2026 01:03:54.110] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: apothic_enchanting:enchantment...
[13Jan2026 01:03:54.110] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: codechickenlib:jei_plugin...
[13Jan2026 01:03:54.110] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: jei:neoforge_gui...
[13Jan2026 01:03:54.110] [Render thread/INFO] [mezz.jei.neoforge.plugins.neoforge.NeoForgeGuiPlugin/]: Stopping JEI GUI
[13Jan2026 01:03:54.120] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: jei:debug...
[13Jan2026 01:03:54.120] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: jei:gui...
[13Jan2026 01:03:54.120] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: mekanism:jei_plugin...
[13Jan2026 01:03:54.120] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: zerocore:jeiplugin...
[13Jan2026 01:03:54.120] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: immersiveengineering:main...
[13Jan2026 01:03:54.120] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: pipez:pipez...
[13Jan2026 01:03:54.120] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: aether:jei...
[13Jan2026 01:03:54.121] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: cookingforblockheads:jei...
[13Jan2026 01:03:54.121] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: itemzoom:plugin...
[13Jan2026 01:03:54.121] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: berrypouch:default...
[13Jan2026 01:03:54.121] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: simpleplanes:jei_plugin...
[13Jan2026 01:03:54.121] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: superbwarfare:jei_plugin...
[13Jan2026 01:03:54.121] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: farmersdelight:jei_plugin...
[13Jan2026 01:03:54.121] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: mynethersdelight:jei_plugin...
[13Jan2026 01:03:54.121] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: sophisticatedstoragecreateintegration:default...
[13Jan2026 01:03:54.121] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: ftblibrary:jei...
[13Jan2026 01:03:54.121] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: ftbfiltersystem:default...
[13Jan2026 01:03:54.121] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: bigreactors:jeiplugin...
[13Jan2026 01:03:54.121] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: reusable_rockets:reusable_rockets...
[13Jan2026 01:03:54.121] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: irons_jewelry:jei_plugin...
[13Jan2026 01:03:54.121] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: kubejs:jei...
[13Jan2026 01:03:54.121] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: sophisticatedstorage:default...
[13Jan2026 01:03:54.122] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: pipe_connector:jei_plugin...
[13Jan2026 01:03:54.122] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: titanium:default...
[13Jan2026 01:03:54.122] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: trading_floor:jei_plugin...
[13Jan2026 01:03:54.122] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: toms_storage:jei...
[13Jan2026 01:03:54.122] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: compactmachines:main...
[13Jan2026 01:03:54.122] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: botanypots:jei_plugin...
[13Jan2026 01:03:54.122] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: sophisticatedbackpackscreateintegration:default...
[13Jan2026 01:03:54.122] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: dimensionalpocketsii:integration_jei...
[13Jan2026 01:03:54.122] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: jei:alltheleaks...
[13Jan2026 01:03:54.123] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: sushigocrafting:default...
[13Jan2026 01:03:54.123] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: brewinandchewin:jei_plugin...
[13Jan2026 01:03:54.123] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: justenoughprofessions:jei_plugin...
[13Jan2026 01:03:54.123] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: securitycraft:securitycraft...
[13Jan2026 01:03:54.123] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: almostunified:jei...
[13Jan2026 01:03:54.123] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: occultism:jei...
[13Jan2026 01:03:54.123] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: sophisticatedcore:default...
[13Jan2026 01:03:54.123] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: sophisticatedbackpacks:default...
[13Jan2026 01:03:54.123] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: chipped:jei...
[13Jan2026 01:03:54.123] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: hostilenetworks:plugin...
[13Jan2026 01:03:54.123] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: jearchaeology:jearchaeology...
[13Jan2026 01:03:54.123] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: cobblemonintegrations:jei_plugin...
[13Jan2026 01:03:54.123] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: smithingtemplateviewer:jei...
[13Jan2026 01:03:54.123] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: create_winery:jei_plugin...
[13Jan2026 01:03:54.124] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: create_winery:brewing_recipes...
[13Jan2026 01:03:54.124] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: mysticalautomation:jei_plugin...
[13Jan2026 01:03:54.124] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: mysticalagriculture:jei_plugin...
[13Jan2026 01:03:54.124] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: mysticalagradditions:jei_plugin...
[13Jan2026 01:03:54.124] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: irons_spellbooks:jei_plugin...
[13Jan2026 01:03:54.124] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: betterarcheology:jei_plugin...
[13Jan2026 01:03:54.124] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: functionalstorage:main...
[13Jan2026 01:03:54.124] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: cobblemonarmory:brewing_recipes...
[13Jan2026 01:03:54.124] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: create_enchantment_industry:jei...
[13Jan2026 01:03:54.124] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: createaddition:jei_plugin...
[13Jan2026 01:03:54.124] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: powah:main...
[13Jan2026 01:03:54.125] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: apotheosis:adventure_module...
[13Jan2026 01:03:54.125] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: cobblemon:jei_plugin...
[13Jan2026 01:03:54.125] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: deep_aether:jei...
[13Jan2026 01:03:54.125] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: invtweaks:jei_plugin...
[13Jan2026 01:03:54.125] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: lightmanscurrency:lightmanscurrency...
[13Jan2026 01:03:54.125] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: northstar:jei_plugin...
[13Jan2026 01:03:54.125] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: ftbxmodcompat:ftbquests_jei...
[13Jan2026 01:03:54.125] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: cable_facades:jei_plugin...
[13Jan2026 01:03:54.125] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: refinedstorage_jei_integration:plugin...
[13Jan2026 01:03:54.125] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: cobblefurnies:jei_plugin...
[13Jan2026 01:03:54.125] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: ars_nouveau:main...
[13Jan2026 01:03:54.125] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: ars_elemental:main...
[13Jan2026 01:03:54.125] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: sauce:main...
[13Jan2026 01:03:54.125] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: ars_technica:main...
[13Jan2026 01:03:54.125] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: ars_unification:main...
[13Jan2026 01:03:54.126] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: immersive_aircraft:extended_storage...
[13Jan2026 01:03:54.126] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: jeed:jei_plugin...
[13Jan2026 01:03:54.126] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: twilightforest:jei_plugin...
[13Jan2026 01:03:54.126] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: prettypipes:jei_plugin...
[13Jan2026 01:03:54.126] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: patchouli:patchouli...
[13Jan2026 01:03:54.126] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: ars_additions:main...
[13Jan2026 01:03:54.126] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: ali:jei_plugin...
[13Jan2026 01:03:54.126] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: computercraft:jei...
[13Jan2026 01:03:54.126] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: refurbished_furniture:plugin...
[13Jan2026 01:03:54.126] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: trashcans:jei_plugin...
[13Jan2026 01:03:54.126] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: polylib:jei_plugin...
[13Jan2026 01:03:54.126] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: create:jei_plugin...
[13Jan2026 01:03:54.126] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: dndesires:jei_plugin...
[13Jan2026 01:03:54.126] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: sliceanddice:jei...
[13Jan2026 01:03:54.126] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: create_dragons_plus:jei_plugin...
[13Jan2026 01:03:54.126] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: create_central_kitchen:jei...
[13Jan2026 01:03:54.126] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: framedblocks:jei_plugin...
[13Jan2026 01:03:54.126] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: toolbelt:jei_plugin...
[13Jan2026 01:03:54.126] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: jade:main...
[13Jan2026 01:03:54.126] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: modonomicon:modonomicon...
[13Jan2026 01:03:54.126] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: extradelight:main...
[13Jan2026 01:03:54.127] [Render thread/DEBUG] [mezz.jei.library.load.PluginCallerTimerRunnable/]: Sending Runtime Unavailable: jei:internal...
[13Jan2026 01:03:54.127] [Render thread/INFO] [mezz.jei.library.load.PluginCaller/]: Sending Runtime Unavailable took 18.95 milliseconds
[13Jan2026 01:03:54.714] [Render thread/DEBUG] [io.redspace.ironsspellbooks.IronsSpellbooks/]: ClientPlayerNetworkEvent onPlayerLogOut
[13Jan2026 01:03:54.830] [Render thread/DEBUG] [fr.iglee42.createqualityoflife.CreateQOL/]: Removed Ender Packager Network Space for minecraft:overworld
[13Jan2026 01:03:54.846] [Render thread/DEBUG] [com.simibubi.create.Create/]: Removed Redstone Network Space for minecraft:overworld
[13Jan2026 01:03:54.846] [Render thread/DEBUG] [com.simibubi.create.Create/]: Removed Kinetic Network Space for minecraft:overworld
[13Jan2026 01:03:54.856] [Render thread/INFO] [ChunkBuilder/]: Stopping worker threads
[13Jan2026 01:03:55.850] [Render thread/DEBUG] [Configuration/IO]: Setting configuration environment to MENU
[13Jan2026 01:03:58.372] [ComputerCraft-Network-2/DEBUG] [io.netty.handler.traffic.TrafficCounter/]: Acct schedule not ok: 2849 > 2*1000 from GlobalTC
[13Jan2026 01:03:58.403] [Render thread/FATAL] [net.neoforged.neoforge.common.NeoForgeMod/]: Preparing crash report with UUID 14df589a-7355-44a5-a0b4-c22ed5160d18
[13Jan2026 01:04:00.529] [ComputerCraft-Network-2/DEBUG] [io.netty.handler.traffic.TrafficCounter/]: Acct schedule not ok: 2156 > 2*1000 from GlobalTC
[13Jan2026 01:04:01.553] [Render thread/INFO] [STDOUT/]: [net.minecraft.server.Bootstrap:realStdoutPrintln:135]: ---- Minecraft Crash Report ----
// Hi. I'm Connector, and I'm a crashaholic
=========================
SINYTRA CONNECTOR IS PRESENT!
Please verify issues are not caused by Connector before reporting them to mod authors.
If you're unsure, file a report on Connector's issue tracker found at https://github.com/Sinytra/Connector/issues.
=========================
// Shall we play a game?
Time: 2026-01-13 01:03:58
Description: Unexpected error
java.lang.IllegalArgumentException: No enum constant com.communi.suggestu.scena.core.event.ProcessingResult.FALSE
at java.base/java.lang.Enum.valueOf(Unknown Source) ~[?:?] {re:mixin}
at TRANSFORMER/scena_core@21.1.18/com.communi.suggestu.scena.core.event.ProcessingResult.valueOf(ProcessingResult.java:3) ~[scena-core-21.1.18.jar%231970!/:21.1.18] {re:classloading}
at TRANSFORMER/scena@21.1.18/com.communi.suggestu.scena.forge.platform.event.ForgeGameEvents.lambda$getPlayerRightClickEvent$2(ForgeGameEvents.java:47) ~[neoforge-21.1.18.jar%231962!/:21.1.18] {re:classloading}
at TRANSFORMER/scena@21.1.18/com.communi.suggestu.scena.forge.platform.event.EventBusEventEntryPoint.lambda$register$0(EventBusEventEntryPoint.java:41) ~[neoforge-21.1.18.jar%231962!/:21.1.18] {re:classloading}
at MC-BOOTSTRAP/net.neoforged.bus/net.neoforged.bus.ConsumerEventHandler$WithPredicate.invoke(ConsumerEventHandler.java:48) ~[bus-8.0.5.jar%23110!/:?] {}
at MC-BOOTSTRAP/net.neoforged.bus/net.neoforged.bus.EventBus.post(EventBus.java:360) ~[bus-8.0.5.jar%23110!/:?] {}
at MC-BOOTSTRAP/net.neoforged.bus/net.neoforged.bus.EventBus.post(EventBus.java:328) ~[bus-8.0.5.jar%23110!/:?] {}
at TRANSFORMER/neoforge@21.1.211/net.neoforged.neoforge.common.CommonHooks.onRightClickBlock(CommonHooks.java:824) ~[neoforge-21.1.211-universal.jar%23854!/:?] {re:mixin,re:classloading,pl:mixin:APP:connector.mixins.json:CommonHooksMixin from mod connector,pl:mixin:APP:littletiles.mixins.json:common.collision.CommonHooksMixin from mod littletiles,pl:mixin:APP:lootjs.mixins.json:forge.CommonHooksMixin from mod lootjs,pl:mixin:A}
at TRANSFORMER/minecraft@1.21.1/net.minecraft.client.multiplayer.MultiPlayerGameMode.performUseItemOn(MultiPlayerGameMode.java:308) ~[client-1.21.1-20240808.144430-srg.jar%23853!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,pl:runtimedistcleaner:A,re:computing_frames,pl:accesstransformer:B,pl:connector_pre_launch:A,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:A,pl:connector_pre_launch:A,pl:runtimedistcleaner:A}
at TRANSFORMER/minecraft@1.21.1/net.minecraft.client.multiplayer.MultiPlayerGameMode.lambda$useItemOn$4(MultiPlayerGameMode.java:298) ~[client-1.21.1-20240808.144430-srg.jar%23853!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,pl:runtimedistcleaner:A,re:computing_frames,pl:accesstransformer:B,pl:connector_pre_launch:A,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:A,pl:connector_pre_launch:A,pl:runtimedistcleaner:A}
at TRANSFORMER/minecraft@1.21.1/net.minecraft.client.multiplayer.MultiPlayerGameMode.startPrediction(MultiPlayerGameMode.java:264) ~[client-1.21.1-20240808.144430-srg.jar%23853!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,pl:runtimedistcleaner:A,re:computing_frames,pl:accesstransformer:B,pl:connector_pre_launch:A,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:A,pl:connector_pre_launch:A,pl:runtimedistcleaner:A}
at TRANSFORMER/minecraft@1.21.1/net.minecraft.client.multiplayer.MultiPlayerGameMode.useItemOn(MultiPlayerGameMode.java:297) ~[client-1.21.1-20240808.144430-srg.jar%23853!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,pl:runtimedistcleaner:A,re:computing_frames,pl:accesstransformer:B,pl:connector_pre_launch:A,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:A,pl:connector_pre_launch:A,pl:runtimedistcleaner:A}
at TRANSFORMER/minecraft@1.21.1/net.minecraft.client.Minecraft.startUseItem(Minecraft.java:1744) ~[client-1.21.1-20240808.144430-srg.jar%23853!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,pl:runtimedistcleaner:A,re:computing_frames,pl:accesstransformer:B,pl:connector_pre_launch:A,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:owo.mixins.json:MinecraftClientMixin from mod owo,pl:mixin:APP:biomemusic.mixins.json:ClientMusicChoiceMixin from mod biomemusic,pl:mixin:APP:mixins.redirected_neoforge_1.21.1.json:net.minecraft.client.MinecraftMixin from mod redirected,pl:mixin:APP:crash_assistant.mixins.json:MinecraftMixin from mod crash_assistant,pl:mixin:APP:xaeroplus.mixins.json:mc.MixinMinecraftClient from mod xaeroplus,pl:mixin:APP:accessorify.mixins.json:MinecraftMixin from mod accessorify,pl:mixin:APP:modernfix-common.mixins.json:bugfix.world_leaks.MinecraftMixin from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:bugfix.concurrency.MinecraftMixin from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:feature.measure_time.MinecraftMixin from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:perf.dynamic_resources.MinecraftMixin_ModelTicking from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:perf.dedicated_reload_executor.MinecraftMixin from mod modernfix,pl:mixin:APP:modernfix-neoforge.mixins.json:feature.measure_time.MinecraftMixin_Forge from mod modernfix,pl:mixin:APP:exposure-common.mixins.json:client.MinecraftMixin from mod exposure,pl:mixin:APP:supplementaries-common.mixins.json:MinecraftMixin from mod supplementaries,pl:mixin:APP:adventure-platform-fabric.client.mixins.json:minecraft.MinecraftMixin from mod adventure_platform_fabric,pl:mixin:APP:accessories-common.mixins.json:client.MinecraftMixin from mod accessories,pl:mixin:APP:cumulus_menus.mixins.json:client.accessor.MinecraftAccessor from mod cumulus_menus,pl:mixin:APP:lavender.mixins.json:MinecraftClientMixin from mod lavender,pl:mixin:APP:immediatelyfast-common.mixins.json:core.MixinMinecraftClient from mod immediatelyfast,pl:mixin:APP:euphoria_patcher.mixins.json:ReloadShadersOnDimensionChangeMixin from mod euphoria_patcher,pl:mixin:APP:euphoria_patcher.mixins.json:ClientTickMixin from mod euphoria_patcher,pl:mixin:APP:konkrete.mixins.json:client.MixinMinecraft from mod konkrete,pl:mixin:APP:azurelib.neo.mixins.json:MinecraftMixin from mod azurelib,pl:mixin:APP:skinlayers3d.mixins.json:SkullModelStateMixin from mod skinlayers3d,pl:mixin:APP:travelerstitles.mixins.json:MinecraftClientTickMixin from mod travelerstitles,pl:mixin:APP:fabric-screen-api-v1.mixins.json:MinecraftClientMixin from mod fabric_screen_api_v1,pl:mixin:APP:resourcefulconfig.mixins.json:client.MinecraftMixin from mod resourcefulconfig,pl:mixin:APP:glitchcore.mixins.json:client.MixinMinecraft from mod glitchcore,pl:mixin:APP:immersiveengineering.mixins.json:accessors.client.MinecraftAccess from mod immersiveengineering,pl:mixin:APP:aether.mixins.json:client.accessor.MinecraftAccessor from mod aether,pl:mixin:APP:mixins.superbwarfare.json:MinecraftMixin from mod superbwarfare,pl:mixin:APP:architectury.mixins.json:MixinMinecraft from mod architectury,pl:mixin:APP:lambdynlights.mixins.json:MinecraftClientMixin from mod lambdynlights_runtime,pl:mixin:APP:fabric-networking-api-v1.client.mixins.json:accessor.MinecraftClientAccessor from mod fabric_networking_api_v1,pl:mixin:APP:fabric-lifecycle-events-v1.client.mixins.json:MinecraftClientMixin from mod fabric_lifecycle_events_v1,pl:mixin:APP:kubejs.mixins.json:MinecraftClientMixin from mod kubejs,pl:mixin:APP:octolib-common.mixins.json:MinecraftMixin from mod octolib,pl:mixin:APP:aggroindicator.mixins.json:MinecraftMixin from mod aggroindicator,pl:mixin:APP:yacl.mixins.json:MinecraftMixin from mod yet_another_config_lib_v3,pl:mixin:APP:poke-clothing.client.mixins.json:ExampleClientMixin from mod poke_clothing,pl:mixin:APP:mixins.iris.json:MixinMinecraft_Images from mod iris,pl:mixin:APP:mixins.iris.json:MixinMinecraft_Keybinds from mod iris,pl:mixin:APP:mixins.iris.json:MixinMinecraft_PipelineManagement from mod iris,pl:mixin:APP:gachamachine.client.mixins.json:ExampleClientMixin from mod gachamachine,pl:mixin:APP:transition.mixins.json:EntityRenderStateMixin from mod transition,pl:mixin:APP:transition.mixins.json:EntityRendererMixin from mod transition,pl:mixin:APP:transition.mixins.json:BlockEntityRenderStateMixin from mod transition,pl:mixin:APP:transition.mixins.json:MinecraftMixin from mod transition,pl:mixin:APP:dynamic_fps-common.mixins.json:MinecraftMixin from mod dynamic_fps,pl:mixin:APP:puffish_skills.mixins.json:MinecraftClientMixin from mod puffish_skills,pl:mixin:APP:lithium-neoforge.mixins.json:startup.MinecraftMixin from mod lithium,pl:mixin:APP:sodium-common.mixins.json:core.MinecraftMixin from mod sodium,pl:mixin:APP:sodium-neoforge.mixins.json:platform.neoforge.EntrypointMixin from mod sodium,pl:mixin:APP:alltheleaks.mixins.json:main.MinecraftMixin from mod alltheleaks,pl:mixin:APP:alltheleaks.mixins.json:main.MinecraftMixin2 from mod alltheleaks,pl:mixin:APP:notenoughanimations.mixins.json:LivingRenderStateMixin from mod notenoughanimations,pl:mixin:APP:flywheel.impl.mixins.json:MinecraftMixin from mod flywheel,pl:mixin:APP:prism.mixins.json:MinecraftMixin from mod prism,pl:mixin:APP:bookshelf.mixins.json:access.client.AccessorMinecraft from mod bookshelf,pl:mixin:APP:carryon.mixins.json:MinecraftMixin from mod carryon,pl:mixin:APP:cobblemonarmors.client.mixins.json:ExampleClientMixin from mod cobblemonarmors,pl:mixin:APP:irons_spellbooks.mixins.json:MinecraftMixin from mod irons_spellbooks,pl:mixin:APP:fancymenu.mixins.json:client.IMixinMinecraft from mod fancymenu,pl:mixin:APP:fancymenu.mixins.json:client.MixinMinecraft from mod fancymenu,pl:mixin:APP:littletiles.mixins.json:client.MinecraftMixin from mod littletiles,pl:mixin:APP:mixins.sodiumextras.json:impl.fps.GpuUsageMixin from mod sodiumextras,pl:mixin:APP:bettercombat.mixins.json:client.MinecraftClientAccessor from mod bettercombat,pl:mixin:APP:bettercombat.mixins.json:client.MinecraftClientInject from mod bettercombat,pl:mixin:APP:ponder-common.mixins.json:client.WindowResizeMixin from mod ponder,pl:mixin:APP:balm.neoforge.mixins.json:MinecraftMixin from mod balm,pl:mixin:APP:fightorflight.mixins_common.json:MinecraftClientInject from mod fightorflight,pl:mixin:APP:drippyloadingscreen.mixins.json:client.IMixinMinecraft from mod drippyloadingscreen,pl:mixin:APP:mixins/common/nochatreports.mixins.json:client.MixinMinecraft from mod nochatreports,pl:mixin:APP:nbt_ac.mixins.json:fields.MinecraftFields from mod nbt_ac,pl:mixin:APP:xaerohud.mixins.json:MixinMinecraftClient from mod xaerominimap,pl:mixin:APP:yumi_mc_core.mixins.json:client.MinecraftClientMixin from mod yumi_mc_core,pl:mixin:APP:ars_nouveau.mixins.json:light.ClientMixin from mod ars_nouveau,pl:mixin:APP:xaeroworldmap.mixins.json:MixinMinecraftClient from mod xaeroworldmap,pl:mixin:APP:xaeroworldmap.neoforge.mixins.json:MixinForgeMinecraftClient from mod xaeroworldmap,pl:mixin:APP:owo.mixins.json:ui.MinecraftClientMixin from mod owo,pl:mixin:APP:neoauth.mixins.json:MinecraftClientAccessor from mod neo_auth,pl:mixin:APP:blueprint.mixins.json:client.MinecraftMixin from mod blueprint,pl:mixin:APP:moonlight-common.mixins.json:MinecraftMixin from mod moonlight,pl:mixin:APP:configuration.mixins.json:MinecraftMixin from mod configuration,pl:mixin:APP:iceberg.mixins.json:MinecraftMixin from mod iceberg,pl:mixin:APP:fabric-events-interaction-v0.client.mixins.json:MinecraftClientMixin from mod fabric_events_interaction_v0,pl:mixin:APP:craterlib.mixins.json:events.client.MinecraftMixin from mod (unknown),pl:mixin:APP:mixins.codechickenlib.json:MinecraftMixin from mod (unknown),pl:mixin:APP:create.mixins.json:accessor.MinecraftAccessor from mod create,pl:mixin:APP:modernfix-common.mixins.json:feature.remove_telemetry.MinecraftMixin_Telemetry from mod modernfix,pl:mixin:APP:securitycraft.mixins.json:camera.MinecraftMixin from mod securitycraft,pl:mixin:APP:ars_nouveau.mixins.json:camera.MinecraftMixin from mod ars_nouveau,pl:mixin:APP:connector.mixins.json:boot.MinecraftMixin from mod connector,pl:mixin:A,pl:connector_pre_launch:A,pl:runtimedistcleaner:A}
at TRANSFORMER/minecraft@1.21.1/net.minecraft.client.Minecraft.handleKeybinds(Minecraft.java:2023) ~[client-1.21.1-20240808.144430-srg.jar%23853!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,pl:runtimedistcleaner:A,re:computing_frames,pl:accesstransformer:B,pl:connector_pre_launch:A,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:owo.mixins.json:MinecraftClientMixin from mod owo,pl:mixin:APP:biomemusic.mixins.json:ClientMusicChoiceMixin from mod biomemusic,pl:mixin:APP:mixins.redirected_neoforge_1.21.1.json:net.minecraft.client.MinecraftMixin from mod redirected,pl:mixin:APP:crash_assistant.mixins.json:MinecraftMixin from mod crash_assistant,pl:mixin:APP:xaeroplus.mixins.json:mc.MixinMinecraftClient from mod xaeroplus,pl:mixin:APP:accessorify.mixins.json:MinecraftMixin from mod accessorify,pl:mixin:APP:modernfix-common.mixins.json:bugfix.world_leaks.MinecraftMixin from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:bugfix.concurrency.MinecraftMixin from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:feature.measure_time.MinecraftMixin from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:perf.dynamic_resources.MinecraftMixin_ModelTicking from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:perf.dedicated_reload_executor.MinecraftMixin from mod modernfix,pl:mixin:APP:modernfix-neoforge.mixins.json:feature.measure_time.MinecraftMixin_Forge from mod modernfix,pl:mixin:APP:exposure-common.mixins.json:client.MinecraftMixin from mod exposure,pl:mixin:APP:supplementaries-common.mixins.json:MinecraftMixin from mod supplementaries,pl:mixin:APP:adventure-platform-fabric.client.mixins.json:minecraft.MinecraftMixin from mod adventure_platform_fabric,pl:mixin:APP:accessories-common.mixins.json:client.MinecraftMixin from mod accessories,pl:mixin:APP:cumulus_menus.mixins.json:client.accessor.MinecraftAccessor from mod cumulus_menus,pl:mixin:APP:lavender.mixins.json:MinecraftClientMixin from mod lavender,pl:mixin:APP:immediatelyfast-common.mixins.json:core.MixinMinecraftClient from mod immediatelyfast,pl:mixin:APP:euphoria_patcher.mixins.json:ReloadShadersOnDimensionChangeMixin from mod euphoria_patcher,pl:mixin:APP:euphoria_patcher.mixins.json:ClientTickMixin from mod euphoria_patcher,pl:mixin:APP:konkrete.mixins.json:client.MixinMinecraft from mod konkrete,pl:mixin:APP:azurelib.neo.mixins.json:MinecraftMixin from mod azurelib,pl:mixin:APP:skinlayers3d.mixins.json:SkullModelStateMixin from mod skinlayers3d,pl:mixin:APP:travelerstitles.mixins.json:MinecraftClientTickMixin from mod travelerstitles,pl:mixin:APP:fabric-screen-api-v1.mixins.json:MinecraftClientMixin from mod fabric_screen_api_v1,pl:mixin:APP:resourcefulconfig.mixins.json:client.MinecraftMixin from mod resourcefulconfig,pl:mixin:APP:glitchcore.mixins.json:client.MixinMinecraft from mod glitchcore,pl:mixin:APP:immersiveengineering.mixins.json:accessors.client.MinecraftAccess from mod immersiveengineering,pl:mixin:APP:aether.mixins.json:client.accessor.MinecraftAccessor from mod aether,pl:mixin:APP:mixins.superbwarfare.json:MinecraftMixin from mod superbwarfare,pl:mixin:APP:architectury.mixins.json:MixinMinecraft from mod architectury,pl:mixin:APP:lambdynlights.mixins.json:MinecraftClientMixin from mod lambdynlights_runtime,pl:mixin:APP:fabric-networking-api-v1.client.mixins.json:accessor.MinecraftClientAccessor from mod fabric_networking_api_v1,pl:mixin:APP:fabric-lifecycle-events-v1.client.mixins.json:MinecraftClientMixin from mod fabric_lifecycle_events_v1,pl:mixin:APP:kubejs.mixins.json:MinecraftClientMixin from mod kubejs,pl:mixin:APP:octolib-common.mixins.json:MinecraftMixin from mod octolib,pl:mixin:APP:aggroindicator.mixins.json:MinecraftMixin from mod aggroindicator,pl:mixin:APP:yacl.mixins.json:MinecraftMixin from mod yet_another_config_lib_v3,pl:mixin:APP:poke-clothing.client.mixins.json:ExampleClientMixin from mod poke_clothing,pl:mixin:APP:mixins.iris.json:MixinMinecraft_Images from mod iris,pl:mixin:APP:mixins.iris.json:MixinMinecraft_Keybinds from mod iris,pl:mixin:APP:mixins.iris.json:MixinMinecraft_PipelineManagement from mod iris,pl:mixin:APP:gachamachine.client.mixins.json:ExampleClientMixin from mod gachamachine,pl:mixin:APP:transition.mixins.json:EntityRenderStateMixin from mod transition,pl:mixin:APP:transition.mixins.json:EntityRendererMixin from mod transition,pl:mixin:APP:transition.mixins.json:BlockEntityRenderStateMixin from mod transition,pl:mixin:APP:transition.mixins.json:MinecraftMixin from mod transition,pl:mixin:APP:dynamic_fps-common.mixins.json:MinecraftMixin from mod dynamic_fps,pl:mixin:APP:puffish_skills.mixins.json:MinecraftClientMixin from mod puffish_skills,pl:mixin:APP:lithium-neoforge.mixins.json:startup.MinecraftMixin from mod lithium,pl:mixin:APP:sodium-common.mixins.json:core.MinecraftMixin from mod sodium,pl:mixin:APP:sodium-neoforge.mixins.json:platform.neoforge.EntrypointMixin from mod sodium,pl:mixin:APP:alltheleaks.mixins.json:main.MinecraftMixin from mod alltheleaks,pl:mixin:APP:alltheleaks.mixins.json:main.MinecraftMixin2 from mod alltheleaks,pl:mixin:APP:notenoughanimations.mixins.json:LivingRenderStateMixin from mod notenoughanimations,pl:mixin:APP:flywheel.impl.mixins.json:MinecraftMixin from mod flywheel,pl:mixin:APP:prism.mixins.json:MinecraftMixin from mod prism,pl:mixin:APP:bookshelf.mixins.json:access.client.AccessorMinecraft from mod bookshelf,pl:mixin:APP:carryon.mixins.json:MinecraftMixin from mod carryon,pl:mixin:APP:cobblemonarmors.client.mixins.json:ExampleClientMixin from mod cobblemonarmors,pl:mixin:APP:irons_spellbooks.mixins.json:MinecraftMixin from mod irons_spellbooks,pl:mixin:APP:fancymenu.mixins.json:client.IMixinMinecraft from mod fancymenu,pl:mixin:APP:fancymenu.mixins.json:client.MixinMinecraft from mod fancymenu,pl:mixin:APP:littletiles.mixins.json:client.MinecraftMixin from mod littletiles,pl:mixin:APP:mixins.sodiumextras.json:impl.fps.GpuUsageMixin from mod sodiumextras,pl:mixin:APP:bettercombat.mixins.json:client.MinecraftClientAccessor from mod bettercombat,pl:mixin:APP:bettercombat.mixins.json:client.MinecraftClientInject from mod bettercombat,pl:mixin:APP:ponder-common.mixins.json:client.WindowResizeMixin from mod ponder,pl:mixin:APP:balm.neoforge.mixins.json:MinecraftMixin from mod balm,pl:mixin:APP:fightorflight.mixins_common.json:MinecraftClientInject from mod fightorflight,pl:mixin:APP:drippyloadingscreen.mixins.json:client.IMixinMinecraft from mod drippyloadingscreen,pl:mixin:APP:mixins/common/nochatreports.mixins.json:client.MixinMinecraft from mod nochatreports,pl:mixin:APP:nbt_ac.mixins.json:fields.MinecraftFields from mod nbt_ac,pl:mixin:APP:xaerohud.mixins.json:MixinMinecraftClient from mod xaerominimap,pl:mixin:APP:yumi_mc_core.mixins.json:client.MinecraftClientMixin from mod yumi_mc_core,pl:mixin:APP:ars_nouveau.mixins.json:light.ClientMixin from mod ars_nouveau,pl:mixin:APP:xaeroworldmap.mixins.json:MixinMinecraftClient from mod xaeroworldmap,pl:mixin:APP:xaeroworldmap.neoforge.mixins.json:MixinForgeMinecraftClient from mod xaeroworldmap,pl:mixin:APP:owo.mixins.json:ui.MinecraftClientMixin from mod owo,pl:mixin:APP:neoauth.mixins.json:MinecraftClientAccessor from mod neo_auth,pl:mixin:APP:blueprint.mixins.json:client.MinecraftMixin from mod blueprint,pl:mixin:APP:moonlight-common.mixins.json:MinecraftMixin from mod moonlight,pl:mixin:APP:configuration.mixins.json:MinecraftMixin from mod configuration,pl:mixin:APP:iceberg.mixins.json:MinecraftMixin from mod iceberg,pl:mixin:APP:fabric-events-interaction-v0.client.mixins.json:MinecraftClientMixin from mod fabric_events_interaction_v0,pl:mixin:APP:craterlib.mixins.json:events.client.MinecraftMixin from mod (unknown),pl:mixin:APP:mixins.codechickenlib.json:MinecraftMixin from mod (unknown),pl:mixin:APP:create.mixins.json:accessor.MinecraftAccessor from mod create,pl:mixin:APP:modernfix-common.mixins.json:feature.remove_telemetry.MinecraftMixin_Telemetry from mod modernfix,pl:mixin:APP:securitycraft.mixins.json:camera.MinecraftMixin from mod securitycraft,pl:mixin:APP:ars_nouveau.mixins.json:camera.MinecraftMixin from mod ars_nouveau,pl:mixin:APP:connector.mixins.json:boot.MinecraftMixin from mod connector,pl:mixin:A,pl:connector_pre_launch:A,pl:runtimedistcleaner:A}
at TRANSFORMER/minecraft@1.21.1/net.minecraft.client.Minecraft.tick(Minecraft.java:1837) ~[client-1.21.1-20240808.144430-srg.jar%23853!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,pl:runtimedistcleaner:A,re:computing_frames,pl:accesstransformer:B,pl:connector_pre_launch:A,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:owo.mixins.json:MinecraftClientMixin from mod owo,pl:mixin:APP:biomemusic.mixins.json:ClientMusicChoiceMixin from mod biomemusic,pl:mixin:APP:mixins.redirected_neoforge_1.21.1.json:net.minecraft.client.MinecraftMixin from mod redirected,pl:mixin:APP:crash_assistant.mixins.json:MinecraftMixin from mod crash_assistant,pl:mixin:APP:xaeroplus.mixins.json:mc.MixinMinecraftClient from mod xaeroplus,pl:mixin:APP:accessorify.mixins.json:MinecraftMixin from mod accessorify,pl:mixin:APP:modernfix-common.mixins.json:bugfix.world_leaks.MinecraftMixin from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:bugfix.concurrency.MinecraftMixin from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:feature.measure_time.MinecraftMixin from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:perf.dynamic_resources.MinecraftMixin_ModelTicking from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:perf.dedicated_reload_executor.MinecraftMixin from mod modernfix,pl:mixin:APP:modernfix-neoforge.mixins.json:feature.measure_time.MinecraftMixin_Forge from mod modernfix,pl:mixin:APP:exposure-common.mixins.json:client.MinecraftMixin from mod exposure,pl:mixin:APP:supplementaries-common.mixins.json:MinecraftMixin from mod supplementaries,pl:mixin:APP:adventure-platform-fabric.client.mixins.json:minecraft.MinecraftMixin from mod adventure_platform_fabric,pl:mixin:APP:accessories-common.mixins.json:client.MinecraftMixin from mod accessories,pl:mixin:APP:cumulus_menus.mixins.json:client.accessor.MinecraftAccessor from mod cumulus_menus,pl:mixin:APP:lavender.mixins.json:MinecraftClientMixin from mod lavender,pl:mixin:APP:immediatelyfast-common.mixins.json:core.MixinMinecraftClient from mod immediatelyfast,pl:mixin:APP:euphoria_patcher.mixins.json:ReloadShadersOnDimensionChangeMixin from mod euphoria_patcher,pl:mixin:APP:euphoria_patcher.mixins.json:ClientTickMixin from mod euphoria_patcher,pl:mixin:APP:konkrete.mixins.json:client.MixinMinecraft from mod konkrete,pl:mixin:APP:azurelib.neo.mixins.json:MinecraftMixin from mod azurelib,pl:mixin:APP:skinlayers3d.mixins.json:SkullModelStateMixin from mod skinlayers3d,pl:mixin:APP:travelerstitles.mixins.json:MinecraftClientTickMixin from mod travelerstitles,pl:mixin:APP:fabric-screen-api-v1.mixins.json:MinecraftClientMixin from mod fabric_screen_api_v1,pl:mixin:APP:resourcefulconfig.mixins.json:client.MinecraftMixin from mod resourcefulconfig,pl:mixin:APP:glitchcore.mixins.json:client.MixinMinecraft from mod glitchcore,pl:mixin:APP:immersiveengineering.mixins.json:accessors.client.MinecraftAccess from mod immersiveengineering,pl:mixin:APP:aether.mixins.json:client.accessor.MinecraftAccessor from mod aether,pl:mixin:APP:mixins.superbwarfare.json:MinecraftMixin from mod superbwarfare,pl:mixin:APP:architectury.mixins.json:MixinMinecraft from mod architectury,pl:mixin:APP:lambdynlights.mixins.json:MinecraftClientMixin from mod lambdynlights_runtime,pl:mixin:APP:fabric-networking-api-v1.client.mixins.json:accessor.MinecraftClientAccessor from mod fabric_networking_api_v1,pl:mixin:APP:fabric-lifecycle-events-v1.client.mixins.json:MinecraftClientMixin from mod fabric_lifecycle_events_v1,pl:mixin:APP:kubejs.mixins.json:MinecraftClientMixin from mod kubejs,pl:mixin:APP:octolib-common.mixins.json:MinecraftMixin from mod octolib,pl:mixin:APP:aggroindicator.mixins.json:MinecraftMixin from mod aggroindicator,pl:mixin:APP:yacl.mixins.json:MinecraftMixin from mod yet_another_config_lib_v3,pl:mixin:APP:poke-clothing.client.mixins.json:ExampleClientMixin from mod poke_clothing,pl:mixin:APP:mixins.iris.json:MixinMinecraft_Images from mod iris,pl:mixin:APP:mixins.iris.json:MixinMinecraft_Keybinds from mod iris,pl:mixin:APP:mixins.iris.json:MixinMinecraft_PipelineManagement from mod iris,pl:mixin:APP:gachamachine.client.mixins.json:ExampleClientMixin from mod gachamachine,pl:mixin:APP:transition.mixins.json:EntityRenderStateMixin from mod transition,pl:mixin:APP:transition.mixins.json:EntityRendererMixin from mod transition,pl:mixin:APP:transition.mixins.json:BlockEntityRenderStateMixin from mod transition,pl:mixin:APP:transition.mixins.json:MinecraftMixin from mod transition,pl:mixin:APP:dynamic_fps-common.mixins.json:MinecraftMixin from mod dynamic_fps,pl:mixin:APP:puffish_skills.mixins.json:MinecraftClientMixin from mod puffish_skills,pl:mixin:APP:lithium-neoforge.mixins.json:startup.MinecraftMixin from mod lithium,pl:mixin:APP:sodium-common.mixins.json:core.MinecraftMixin from mod sodium,pl:mixin:APP:sodium-neoforge.mixins.json:platform.neoforge.EntrypointMixin from mod sodium,pl:mixin:APP:alltheleaks.mixins.json:main.MinecraftMixin from mod alltheleaks,pl:mixin:APP:alltheleaks.mixins.json:main.MinecraftMixin2 from mod alltheleaks,pl:mixin:APP:notenoughanimations.mixins.json:LivingRenderStateMixin from mod notenoughanimations,pl:mixin:APP:flywheel.impl.mixins.json:MinecraftMixin from mod flywheel,pl:mixin:APP:prism.mixins.json:MinecraftMixin from mod prism,pl:mixin:APP:bookshelf.mixins.json:access.client.AccessorMinecraft from mod bookshelf,pl:mixin:APP:carryon.mixins.json:MinecraftMixin from mod carryon,pl:mixin:APP:cobblemonarmors.client.mixins.json:ExampleClientMixin from mod cobblemonarmors,pl:mixin:APP:irons_spellbooks.mixins.json:MinecraftMixin from mod irons_spellbooks,pl:mixin:APP:fancymenu.mixins.json:client.IMixinMinecraft from mod fancymenu,pl:mixin:APP:fancymenu.mixins.json:client.MixinMinecraft from mod fancymenu,pl:mixin:APP:littletiles.mixins.json:client.MinecraftMixin from mod littletiles,pl:mixin:APP:mixins.sodiumextras.json:impl.fps.GpuUsageMixin from mod sodiumextras,pl:mixin:APP:bettercombat.mixins.json:client.MinecraftClientAccessor from mod bettercombat,pl:mixin:APP:bettercombat.mixins.json:client.MinecraftClientInject from mod bettercombat,pl:mixin:APP:ponder-common.mixins.json:client.WindowResizeMixin from mod ponder,pl:mixin:APP:balm.neoforge.mixins.json:MinecraftMixin from mod balm,pl:mixin:APP:fightorflight.mixins_common.json:MinecraftClientInject from mod fightorflight,pl:mixin:APP:drippyloadingscreen.mixins.json:client.IMixinMinecraft from mod drippyloadingscreen,pl:mixin:APP:mixins/common/nochatreports.mixins.json:client.MixinMinecraft from mod nochatreports,pl:mixin:APP:nbt_ac.mixins.json:fields.MinecraftFields from mod nbt_ac,pl:mixin:APP:xaerohud.mixins.json:MixinMinecraftClient from mod xaerominimap,pl:mixin:APP:yumi_mc_core.mixins.json:client.MinecraftClientMixin from mod yumi_mc_core,pl:mixin:APP:ars_nouveau.mixins.json:light.ClientMixin from mod ars_nouveau,pl:mixin:APP:xaeroworldmap.mixins.json:MixinMinecraftClient from mod xaeroworldmap,pl:mixin:APP:xaeroworldmap.neoforge.mixins.json:MixinForgeMinecraftClient from mod xaeroworldmap,pl:mixin:APP:owo.mixins.json:ui.MinecraftClientMixin from mod owo,pl:mixin:APP:neoauth.mixins.json:MinecraftClientAccessor from mod neo_auth,pl:mixin:APP:blueprint.mixins.json:client.MinecraftMixin from mod blueprint,pl:mixin:APP:moonlight-common.mixins.json:MinecraftMixin from mod moonlight,pl:mixin:APP:configuration.mixins.json:MinecraftMixin from mod configuration,pl:mixin:APP:iceberg.mixins.json:MinecraftMixin from mod iceberg,pl:mixin:APP:fabric-events-interaction-v0.client.mixins.json:MinecraftClientMixin from mod fabric_events_interaction_v0,pl:mixin:APP:craterlib.mixins.json:events.client.MinecraftMixin from mod (unknown),pl:mixin:APP:mixins.codechickenlib.json:MinecraftMixin from mod (unknown),pl:mixin:APP:create.mixins.json:accessor.MinecraftAccessor from mod create,pl:mixin:APP:modernfix-common.mixins.json:feature.remove_telemetry.MinecraftMixin_Telemetry from mod modernfix,pl:mixin:APP:securitycraft.mixins.json:camera.MinecraftMixin from mod securitycraft,pl:mixin:APP:ars_nouveau.mixins.json:camera.MinecraftMixin from mod ars_nouveau,pl:mixin:APP:connector.mixins.json:boot.MinecraftMixin from mod connector,pl:mixin:A,pl:connector_pre_launch:A,pl:runtimedistcleaner:A}
at TRANSFORMER/minecraft@1.21.1/net.minecraft.client.Minecraft.runTick(Minecraft.java:1161) ~[client-1.21.1-20240808.144430-srg.jar%23853!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,pl:runtimedistcleaner:A,re:computing_frames,pl:accesstransformer:B,pl:connector_pre_launch:A,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:owo.mixins.json:MinecraftClientMixin from mod owo,pl:mixin:APP:biomemusic.mixins.json:ClientMusicChoiceMixin from mod biomemusic,pl:mixin:APP:mixins.redirected_neoforge_1.21.1.json:net.minecraft.client.MinecraftMixin from mod redirected,pl:mixin:APP:crash_assistant.mixins.json:MinecraftMixin from mod crash_assistant,pl:mixin:APP:xaeroplus.mixins.json:mc.MixinMinecraftClient from mod xaeroplus,pl:mixin:APP:accessorify.mixins.json:MinecraftMixin from mod accessorify,pl:mixin:APP:modernfix-common.mixins.json:bugfix.world_leaks.MinecraftMixin from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:bugfix.concurrency.MinecraftMixin from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:feature.measure_time.MinecraftMixin from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:perf.dynamic_resources.MinecraftMixin_ModelTicking from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:perf.dedicated_reload_executor.MinecraftMixin from mod modernfix,pl:mixin:APP:modernfix-neoforge.mixins.json:feature.measure_time.MinecraftMixin_Forge from mod modernfix,pl:mixin:APP:exposure-common.mixins.json:client.MinecraftMixin from mod exposure,pl:mixin:APP:supplementaries-common.mixins.json:MinecraftMixin from mod supplementaries,pl:mixin:APP:adventure-platform-fabric.client.mixins.json:minecraft.MinecraftMixin from mod adventure_platform_fabric,pl:mixin:APP:accessories-common.mixins.json:client.MinecraftMixin from mod accessories,pl:mixin:APP:cumulus_menus.mixins.json:client.accessor.MinecraftAccessor from mod cumulus_menus,pl:mixin:APP:lavender.mixins.json:MinecraftClientMixin from mod lavender,pl:mixin:APP:immediatelyfast-common.mixins.json:core.MixinMinecraftClient from mod immediatelyfast,pl:mixin:APP:euphoria_patcher.mixins.json:ReloadShadersOnDimensionChangeMixin from mod euphoria_patcher,pl:mixin:APP:euphoria_patcher.mixins.json:ClientTickMixin from mod euphoria_patcher,pl:mixin:APP:konkrete.mixins.json:client.MixinMinecraft from mod konkrete,pl:mixin:APP:azurelib.neo.mixins.json:MinecraftMixin from mod azurelib,pl:mixin:APP:skinlayers3d.mixins.json:SkullModelStateMixin from mod skinlayers3d,pl:mixin:APP:travelerstitles.mixins.json:MinecraftClientTickMixin from mod travelerstitles,pl:mixin:APP:fabric-screen-api-v1.mixins.json:MinecraftClientMixin from mod fabric_screen_api_v1,pl:mixin:APP:resourcefulconfig.mixins.json:client.MinecraftMixin from mod resourcefulconfig,pl:mixin:APP:glitchcore.mixins.json:client.MixinMinecraft from mod glitchcore,pl:mixin:APP:immersiveengineering.mixins.json:accessors.client.MinecraftAccess from mod immersiveengineering,pl:mixin:APP:aether.mixins.json:client.accessor.MinecraftAccessor from mod aether,pl:mixin:APP:mixins.superbwarfare.json:MinecraftMixin from mod superbwarfare,pl:mixin:APP:architectury.mixins.json:MixinMinecraft from mod architectury,pl:mixin:APP:lambdynlights.mixins.json:MinecraftClientMixin from mod lambdynlights_runtime,pl:mixin:APP:fabric-networking-api-v1.client.mixins.json:accessor.MinecraftClientAccessor from mod fabric_networking_api_v1,pl:mixin:APP:fabric-lifecycle-events-v1.client.mixins.json:MinecraftClientMixin from mod fabric_lifecycle_events_v1,pl:mixin:APP:kubejs.mixins.json:MinecraftClientMixin from mod kubejs,pl:mixin:APP:octolib-common.mixins.json:MinecraftMixin from mod octolib,pl:mixin:APP:aggroindicator.mixins.json:MinecraftMixin from mod aggroindicator,pl:mixin:APP:yacl.mixins.json:MinecraftMixin from mod yet_another_config_lib_v3,pl:mixin:APP:poke-clothing.client.mixins.json:ExampleClientMixin from mod poke_clothing,pl:mixin:APP:mixins.iris.json:MixinMinecraft_Images from mod iris,pl:mixin:APP:mixins.iris.json:MixinMinecraft_Keybinds from mod iris,pl:mixin:APP:mixins.iris.json:MixinMinecraft_PipelineManagement from mod iris,pl:mixin:APP:gachamachine.client.mixins.json:ExampleClientMixin from mod gachamachine,pl:mixin:APP:transition.mixins.json:EntityRenderStateMixin from mod transition,pl:mixin:APP:transition.mixins.json:EntityRendererMixin from mod transition,pl:mixin:APP:transition.mixins.json:BlockEntityRenderStateMixin from mod transition,pl:mixin:APP:transition.mixins.json:MinecraftMixin from mod transition,pl:mixin:APP:dynamic_fps-common.mixins.json:MinecraftMixin from mod dynamic_fps,pl:mixin:APP:puffish_skills.mixins.json:MinecraftClientMixin from mod puffish_skills,pl:mixin:APP:lithium-neoforge.mixins.json:startup.MinecraftMixin from mod lithium,pl:mixin:APP:sodium-common.mixins.json:core.MinecraftMixin from mod sodium,pl:mixin:APP:sodium-neoforge.mixins.json:platform.neoforge.EntrypointMixin from mod sodium,pl:mixin:APP:alltheleaks.mixins.json:main.MinecraftMixin from mod alltheleaks,pl:mixin:APP:alltheleaks.mixins.json:main.MinecraftMixin2 from mod alltheleaks,pl:mixin:APP:notenoughanimations.mixins.json:LivingRenderStateMixin from mod notenoughanimations,pl:mixin:APP:flywheel.impl.mixins.json:MinecraftMixin from mod flywheel,pl:mixin:APP:prism.mixins.json:MinecraftMixin from mod prism,pl:mixin:APP:bookshelf.mixins.json:access.client.AccessorMinecraft from mod bookshelf,pl:mixin:APP:carryon.mixins.json:MinecraftMixin from mod carryon,pl:mixin:APP:cobblemonarmors.client.mixins.json:ExampleClientMixin from mod cobblemonarmors,pl:mixin:APP:irons_spellbooks.mixins.json:MinecraftMixin from mod irons_spellbooks,pl:mixin:APP:fancymenu.mixins.json:client.IMixinMinecraft from mod fancymenu,pl:mixin:APP:fancymenu.mixins.json:client.MixinMinecraft from mod fancymenu,pl:mixin:APP:littletiles.mixins.json:client.MinecraftMixin from mod littletiles,pl:mixin:APP:mixins.sodiumextras.json:impl.fps.GpuUsageMixin from mod sodiumextras,pl:mixin:APP:bettercombat.mixins.json:client.MinecraftClientAccessor from mod bettercombat,pl:mixin:APP:bettercombat.mixins.json:client.MinecraftClientInject from mod bettercombat,pl:mixin:APP:ponder-common.mixins.json:client.WindowResizeMixin from mod ponder,pl:mixin:APP:balm.neoforge.mixins.json:MinecraftMixin from mod balm,pl:mixin:APP:fightorflight.mixins_common.json:MinecraftClientInject from mod fightorflight,pl:mixin:APP:drippyloadingscreen.mixins.json:client.IMixinMinecraft from mod drippyloadingscreen,pl:mixin:APP:mixins/common/nochatreports.mixins.json:client.MixinMinecraft from mod nochatreports,pl:mixin:APP:nbt_ac.mixins.json:fields.MinecraftFields from mod nbt_ac,pl:mixin:APP:xaerohud.mixins.json:MixinMinecraftClient from mod xaerominimap,pl:mixin:APP:yumi_mc_core.mixins.json:client.MinecraftClientMixin from mod yumi_mc_core,pl:mixin:APP:ars_nouveau.mixins.json:light.ClientMixin from mod ars_nouveau,pl:mixin:APP:xaeroworldmap.mixins.json:MixinMinecraftClient from mod xaeroworldmap,pl:mixin:APP:xaeroworldmap.neoforge.mixins.json:MixinForgeMinecraftClient from mod xaeroworldmap,pl:mixin:APP:owo.mixins.json:ui.MinecraftClientMixin from mod owo,pl:mixin:APP:neoauth.mixins.json:MinecraftClientAccessor from mod neo_auth,pl:mixin:APP:blueprint.mixins.json:client.MinecraftMixin from mod blueprint,pl:mixin:APP:moonlight-common.mixins.json:MinecraftMixin from mod moonlight,pl:mixin:APP:configuration.mixins.json:MinecraftMixin from mod configuration,pl:mixin:APP:iceberg.mixins.json:MinecraftMixin from mod iceberg,pl:mixin:APP:fabric-events-interaction-v0.client.mixins.json:MinecraftClientMixin from mod fabric_events_interaction_v0,pl:mixin:APP:craterlib.mixins.json:events.client.MinecraftMixin from mod (unknown),pl:mixin:APP:mixins.codechickenlib.json:MinecraftMixin from mod (unknown),pl:mixin:APP:create.mixins.json:accessor.MinecraftAccessor from mod create,pl:mixin:APP:modernfix-common.mixins.json:feature.remove_telemetry.MinecraftMixin_Telemetry from mod modernfix,pl:mixin:APP:securitycraft.mixins.json:camera.MinecraftMixin from mod securitycraft,pl:mixin:APP:ars_nouveau.mixins.json:camera.MinecraftMixin from mod ars_nouveau,pl:mixin:APP:connector.mixins.json:boot.MinecraftMixin from mod connector,pl:mixin:A,pl:connector_pre_launch:A,pl:runtimedistcleaner:A}
at TRANSFORMER/minecraft@1.21.1/net.minecraft.client.Minecraft.run(Minecraft.java:807) ~[client-1.21.1-20240808.144430-srg.jar%23853!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,pl:runtimedistcleaner:A,re:computing_frames,pl:accesstransformer:B,pl:connector_pre_launch:A,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:owo.mixins.json:MinecraftClientMixin from mod owo,pl:mixin:APP:biomemusic.mixins.json:ClientMusicChoiceMixin from mod biomemusic,pl:mixin:APP:mixins.redirected_neoforge_1.21.1.json:net.minecraft.client.MinecraftMixin from mod redirected,pl:mixin:APP:crash_assistant.mixins.json:MinecraftMixin from mod crash_assistant,pl:mixin:APP:xaeroplus.mixins.json:mc.MixinMinecraftClient from mod xaeroplus,pl:mixin:APP:accessorify.mixins.json:MinecraftMixin from mod accessorify,pl:mixin:APP:modernfix-common.mixins.json:bugfix.world_leaks.MinecraftMixin from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:bugfix.concurrency.MinecraftMixin from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:feature.measure_time.MinecraftMixin from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:perf.dynamic_resources.MinecraftMixin_ModelTicking from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:perf.dedicated_reload_executor.MinecraftMixin from mod modernfix,pl:mixin:APP:modernfix-neoforge.mixins.json:feature.measure_time.MinecraftMixin_Forge from mod modernfix,pl:mixin:APP:exposure-common.mixins.json:client.MinecraftMixin from mod exposure,pl:mixin:APP:supplementaries-common.mixins.json:MinecraftMixin from mod supplementaries,pl:mixin:APP:adventure-platform-fabric.client.mixins.json:minecraft.MinecraftMixin from mod adventure_platform_fabric,pl:mixin:APP:accessories-common.mixins.json:client.MinecraftMixin from mod accessories,pl:mixin:APP:cumulus_menus.mixins.json:client.accessor.MinecraftAccessor from mod cumulus_menus,pl:mixin:APP:lavender.mixins.json:MinecraftClientMixin from mod lavender,pl:mixin:APP:immediatelyfast-common.mixins.json:core.MixinMinecraftClient from mod immediatelyfast,pl:mixin:APP:euphoria_patcher.mixins.json:ReloadShadersOnDimensionChangeMixin from mod euphoria_patcher,pl:mixin:APP:euphoria_patcher.mixins.json:ClientTickMixin from mod euphoria_patcher,pl:mixin:APP:konkrete.mixins.json:client.MixinMinecraft from mod konkrete,pl:mixin:APP:azurelib.neo.mixins.json:MinecraftMixin from mod azurelib,pl:mixin:APP:skinlayers3d.mixins.json:SkullModelStateMixin from mod skinlayers3d,pl:mixin:APP:travelerstitles.mixins.json:MinecraftClientTickMixin from mod travelerstitles,pl:mixin:APP:fabric-screen-api-v1.mixins.json:MinecraftClientMixin from mod fabric_screen_api_v1,pl:mixin:APP:resourcefulconfig.mixins.json:client.MinecraftMixin from mod resourcefulconfig,pl:mixin:APP:glitchcore.mixins.json:client.MixinMinecraft from mod glitchcore,pl:mixin:APP:immersiveengineering.mixins.json:accessors.client.MinecraftAccess from mod immersiveengineering,pl:mixin:APP:aether.mixins.json:client.accessor.MinecraftAccessor from mod aether,pl:mixin:APP:mixins.superbwarfare.json:MinecraftMixin from mod superbwarfare,pl:mixin:APP:architectury.mixins.json:MixinMinecraft from mod architectury,pl:mixin:APP:lambdynlights.mixins.json:MinecraftClientMixin from mod lambdynlights_runtime,pl:mixin:APP:fabric-networking-api-v1.client.mixins.json:accessor.MinecraftClientAccessor from mod fabric_networking_api_v1,pl:mixin:APP:fabric-lifecycle-events-v1.client.mixins.json:MinecraftClientMixin from mod fabric_lifecycle_events_v1,pl:mixin:APP:kubejs.mixins.json:MinecraftClientMixin from mod kubejs,pl:mixin:APP:octolib-common.mixins.json:MinecraftMixin from mod octolib,pl:mixin:APP:aggroindicator.mixins.json:MinecraftMixin from mod aggroindicator,pl:mixin:APP:yacl.mixins.json:MinecraftMixin from mod yet_another_config_lib_v3,pl:mixin:APP:poke-clothing.client.mixins.json:ExampleClientMixin from mod poke_clothing,pl:mixin:APP:mixins.iris.json:MixinMinecraft_Images from mod iris,pl:mixin:APP:mixins.iris.json:MixinMinecraft_Keybinds from mod iris,pl:mixin:APP:mixins.iris.json:MixinMinecraft_PipelineManagement from mod iris,pl:mixin:APP:gachamachine.client.mixins.json:ExampleClientMixin from mod gachamachine,pl:mixin:APP:transition.mixins.json:EntityRenderStateMixin from mod transition,pl:mixin:APP:transition.mixins.json:EntityRendererMixin from mod transition,pl:mixin:APP:transition.mixins.json:BlockEntityRenderStateMixin from mod transition,pl:mixin:APP:transition.mixins.json:MinecraftMixin from mod transition,pl:mixin:APP:dynamic_fps-common.mixins.json:MinecraftMixin from mod dynamic_fps,pl:mixin:APP:puffish_skills.mixins.json:MinecraftClientMixin from mod puffish_skills,pl:mixin:APP:lithium-neoforge.mixins.json:startup.MinecraftMixin from mod lithium,pl:mixin:APP:sodium-common.mixins.json:core.MinecraftMixin from mod sodium,pl:mixin:APP:sodium-neoforge.mixins.json:platform.neoforge.EntrypointMixin from mod sodium,pl:mixin:APP:alltheleaks.mixins.json:main.MinecraftMixin from mod alltheleaks,pl:mixin:APP:alltheleaks.mixins.json:main.MinecraftMixin2 from mod alltheleaks,pl:mixin:APP:notenoughanimations.mixins.json:LivingRenderStateMixin from mod notenoughanimations,pl:mixin:APP:flywheel.impl.mixins.json:MinecraftMixin from mod flywheel,pl:mixin:APP:prism.mixins.json:MinecraftMixin from mod prism,pl:mixin:APP:bookshelf.mixins.json:access.client.AccessorMinecraft from mod bookshelf,pl:mixin:APP:carryon.mixins.json:MinecraftMixin from mod carryon,pl:mixin:APP:cobblemonarmors.client.mixins.json:ExampleClientMixin from mod cobblemonarmors,pl:mixin:APP:irons_spellbooks.mixins.json:MinecraftMixin from mod irons_spellbooks,pl:mixin:APP:fancymenu.mixins.json:client.IMixinMinecraft from mod fancymenu,pl:mixin:APP:fancymenu.mixins.json:client.MixinMinecraft from mod fancymenu,pl:mixin:APP:littletiles.mixins.json:client.MinecraftMixin from mod littletiles,pl:mixin:APP:mixins.sodiumextras.json:impl.fps.GpuUsageMixin from mod sodiumextras,pl:mixin:APP:bettercombat.mixins.json:client.MinecraftClientAccessor from mod bettercombat,pl:mixin:APP:bettercombat.mixins.json:client.MinecraftClientInject from mod bettercombat,pl:mixin:APP:ponder-common.mixins.json:client.WindowResizeMixin from mod ponder,pl:mixin:APP:balm.neoforge.mixins.json:MinecraftMixin from mod balm,pl:mixin:APP:fightorflight.mixins_common.json:MinecraftClientInject from mod fightorflight,pl:mixin:APP:drippyloadingscreen.mixins.json:client.IMixinMinecraft from mod drippyloadingscreen,pl:mixin:APP:mixins/common/nochatreports.mixins.json:client.MixinMinecraft from mod nochatreports,pl:mixin:APP:nbt_ac.mixins.json:fields.MinecraftFields from mod nbt_ac,pl:mixin:APP:xaerohud.mixins.json:MixinMinecraftClient from mod xaerominimap,pl:mixin:APP:yumi_mc_core.mixins.json:client.MinecraftClientMixin from mod yumi_mc_core,pl:mixin:APP:ars_nouveau.mixins.json:light.ClientMixin from mod ars_nouveau,pl:mixin:APP:xaeroworldmap.mixins.json:MixinMinecraftClient from mod xaeroworldmap,pl:mixin:APP:xaeroworldmap.neoforge.mixins.json:MixinForgeMinecraftClient from mod xaeroworldmap,pl:mixin:APP:owo.mixins.json:ui.MinecraftClientMixin from mod owo,pl:mixin:APP:neoauth.mixins.json:MinecraftClientAccessor from mod neo_auth,pl:mixin:APP:blueprint.mixins.json:client.MinecraftMixin from mod blueprint,pl:mixin:APP:moonlight-common.mixins.json:MinecraftMixin from mod moonlight,pl:mixin:APP:configuration.mixins.json:MinecraftMixin from mod configuration,pl:mixin:APP:iceberg.mixins.json:MinecraftMixin from mod iceberg,pl:mixin:APP:fabric-events-interaction-v0.client.mixins.json:MinecraftClientMixin from mod fabric_events_interaction_v0,pl:mixin:APP:craterlib.mixins.json:events.client.MinecraftMixin from mod (unknown),pl:mixin:APP:mixins.codechickenlib.json:MinecraftMixin from mod (unknown),pl:mixin:APP:create.mixins.json:accessor.MinecraftAccessor from mod create,pl:mixin:APP:modernfix-common.mixins.json:feature.remove_telemetry.MinecraftMixin_Telemetry from mod modernfix,pl:mixin:APP:securitycraft.mixins.json:camera.MinecraftMixin from mod securitycraft,pl:mixin:APP:ars_nouveau.mixins.json:camera.MinecraftMixin from mod ars_nouveau,pl:mixin:APP:connector.mixins.json:boot.MinecraftMixin from mod connector,pl:mixin:A,pl:connector_pre_launch:A,pl:runtimedistcleaner:A}
at TRANSFORMER/minecraft@1.21.1/net.minecraft.client.main.Main.main(Main.java:230) ~[client-1.21.1-20240808.144430-srg.jar%23853!/:?] {re:mixin,pl:connector_pre_launch:A,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:euphoria_patcher.mixins.json:EuphoriaPatcherMixin from mod euphoria_patcher,pl:mixin:A,pl:connector_pre_launch:A,pl:runtimedistcleaner:A}
at java.base/jdk.internal.reflect.DirectMethodHandleAccessor.invoke(Unknown Source) ~[?:?] {}
at java.base/java.lang.reflect.Method.invoke(Unknown Source) ~[?:?] {re:mixin}
at MC-BOOTSTRAP/fml_loader@4.0.42/net.neoforged.fml.loading.targets.CommonLaunchHandler.runTarget(CommonLaunchHandler.java:136) ~[loader-4.0.42.jar%23107!/:4.0] {}
at MC-BOOTSTRAP/fml_loader@4.0.42/net.neoforged.fml.loading.targets.CommonLaunchHandler.clientService(CommonLaunchHandler.java:124) ~[loader-4.0.42.jar%23107!/:4.0] {}
at MC-BOOTSTRAP/fml_loader@4.0.42/net.neoforged.fml.loading.targets.CommonClientLaunchHandler.runService(CommonClientLaunchHandler.java:32) ~[loader-4.0.42.jar%23107!/:4.0] {}
at MC-BOOTSTRAP/fml_loader@4.0.42/net.neoforged.fml.loading.targets.CommonLaunchHandler.lambda$launchService$4(CommonLaunchHandler.java:118) ~[loader-4.0.42.jar%23107!/:4.0] {}
at MC-BOOTSTRAP/cpw.mods.modlauncher@11.0.5/cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:30) [modlauncher-11.0.5.jar%23112!/:?] {}
at MC-BOOTSTRAP/cpw.mods.modlauncher@11.0.5/cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) [modlauncher-11.0.5.jar%23112!/:?] {}
at MC-BOOTSTRAP/cpw.mods.modlauncher@11.0.5/cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) [modlauncher-11.0.5.jar%23112!/:?] {}
at MC-BOOTSTRAP/cpw.mods.modlauncher@11.0.5/cpw.mods.modlauncher.Launcher.run(Launcher.java:103) [modlauncher-11.0.5.jar%23112!/:?] {}
at MC-BOOTSTRAP/cpw.mods.modlauncher@11.0.5/cpw.mods.modlauncher.Launcher.main(Launcher.java:74) [modlauncher-11.0.5.jar%23112!/:?] {}
at MC-BOOTSTRAP/cpw.mods.modlauncher@11.0.5/cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) [modlauncher-11.0.5.jar%23112!/:?] {}
at MC-BOOTSTRAP/cpw.mods.modlauncher@11.0.5/cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) [modlauncher-11.0.5.jar%23112!/:?] {}
at cpw.mods.bootstraplauncher@2.0.2/cpw.mods.bootstraplauncher.BootstrapLauncher.run(BootstrapLauncher.java:210) [bootstraplauncher-2.0.2.jar:?] {}
at cpw.mods.bootstraplauncher@2.0.2/cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:69) [bootstraplauncher-2.0.2.jar:?] {}
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Render thread
Stacktrace:
at java.base/java.lang.Enum.valueOf(Unknown Source) ~[?:?] {re:mixin}
at TRANSFORMER/scena_core@21.1.18/com.communi.suggestu.scena.core.event.ProcessingResult.valueOf(ProcessingResult.java:3) ~[scena-core-21.1.18.jar%231970!/:21.1.18] {re:classloading}
at TRANSFORMER/scena@21.1.18/com.communi.suggestu.scena.forge.platform.event.ForgeGameEvents.lambda$getPlayerRightClickEvent$2(ForgeGameEvents.java:47) ~[neoforge-21.1.18.jar%231962!/:21.1.18] {re:classloading}
at TRANSFORMER/scena@21.1.18/com.communi.suggestu.scena.forge.platform.event.EventBusEventEntryPoint.lambda$register$0(EventBusEventEntryPoint.java:41) ~[neoforge-21.1.18.jar%231962!/:21.1.18] {re:classloading}
at MC-BOOTSTRAP/net.neoforged.bus/net.neoforged.bus.ConsumerEventHandler$WithPredicate.invoke(ConsumerEventHandler.java:48) ~[bus-8.0.5.jar%23110!/:?] {}
at MC-BOOTSTRAP/net.neoforged.bus/net.neoforged.bus.EventBus.post(EventBus.java:360) ~[bus-8.0.5.jar%23110!/:?] {}
at MC-BOOTSTRAP/net.neoforged.bus/net.neoforged.bus.EventBus.post(EventBus.java:328) ~[bus-8.0.5.jar%23110!/:?] {}
at TRANSFORMER/neoforge@21.1.211/net.neoforged.neoforge.common.CommonHooks.onRightClickBlock(CommonHooks.java:824) ~[neoforge-21.1.211-universal.jar%23854!/:?] {re:mixin,re:classloading,pl:mixin:APP:connector.mixins.json:CommonHooksMixin from mod connector,pl:mixin:APP:littletiles.mixins.json:common.collision.CommonHooksMixin from mod littletiles,pl:mixin:APP:lootjs.mixins.json:forge.CommonHooksMixin from mod lootjs,pl:mixin:A}
at TRANSFORMER/minecraft@1.21.1/net.minecraft.client.multiplayer.MultiPlayerGameMode.performUseItemOn(MultiPlayerGameMode.java:308) ~[client-1.21.1-20240808.144430-srg.jar%23853!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,pl:runtimedistcleaner:A,re:computing_frames,pl:accesstransformer:B,pl:connector_pre_launch:A,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:A,pl:connector_pre_launch:A,pl:runtimedistcleaner:A}
at TRANSFORMER/minecraft@1.21.1/net.minecraft.client.multiplayer.MultiPlayerGameMode.lambda$useItemOn$4(MultiPlayerGameMode.java:298) ~[client-1.21.1-20240808.144430-srg.jar%23853!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,pl:runtimedistcleaner:A,re:computing_frames,pl:accesstransformer:B,pl:connector_pre_launch:A,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:A,pl:connector_pre_launch:A,pl:runtimedistcleaner:A}
at TRANSFORMER/minecraft@1.21.1/net.minecraft.client.multiplayer.MultiPlayerGameMode.startPrediction(MultiPlayerGameMode.java:264) ~[client-1.21.1-20240808.144430-srg.jar%23853!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,pl:runtimedistcleaner:A,re:computing_frames,pl:accesstransformer:B,pl:connector_pre_launch:A,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:A,pl:connector_pre_launch:A,pl:runtimedistcleaner:A}
at TRANSFORMER/minecraft@1.21.1/net.minecraft.client.multiplayer.MultiPlayerGameMode.useItemOn(MultiPlayerGameMode.java:297) ~[client-1.21.1-20240808.144430-srg.jar%23853!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,pl:runtimedistcleaner:A,re:computing_frames,pl:accesstransformer:B,pl:connector_pre_launch:A,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:A,pl:connector_pre_launch:A,pl:runtimedistcleaner:A}
at TRANSFORMER/minecraft@1.21.1/net.minecraft.client.Minecraft.startUseItem(Minecraft.java:1744) ~[client-1.21.1-20240808.144430-srg.jar%23853!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,pl:runtimedistcleaner:A,re:computing_frames,pl:accesstransformer:B,pl:connector_pre_launch:A,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:owo.mixins.json:MinecraftClientMixin from mod owo,pl:mixin:APP:biomemusic.mixins.json:ClientMusicChoiceMixin from mod biomemusic,pl:mixin:APP:mixins.redirected_neoforge_1.21.1.json:net.minecraft.client.MinecraftMixin from mod redirected,pl:mixin:APP:crash_assistant.mixins.json:MinecraftMixin from mod crash_assistant,pl:mixin:APP:xaeroplus.mixins.json:mc.MixinMinecraftClient from mod xaeroplus,pl:mixin:APP:accessorify.mixins.json:MinecraftMixin from mod accessorify,pl:mixin:APP:modernfix-common.mixins.json:bugfix.world_leaks.MinecraftMixin from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:bugfix.concurrency.MinecraftMixin from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:feature.measure_time.MinecraftMixin from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:perf.dynamic_resources.MinecraftMixin_ModelTicking from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:perf.dedicated_reload_executor.MinecraftMixin from mod modernfix,pl:mixin:APP:modernfix-neoforge.mixins.json:feature.measure_time.MinecraftMixin_Forge from mod modernfix,pl:mixin:APP:exposure-common.mixins.json:client.MinecraftMixin from mod exposure,pl:mixin:APP:supplementaries-common.mixins.json:MinecraftMixin from mod supplementaries,pl:mixin:APP:adventure-platform-fabric.client.mixins.json:minecraft.MinecraftMixin from mod adventure_platform_fabric,pl:mixin:APP:accessories-common.mixins.json:client.MinecraftMixin from mod accessories,pl:mixin:APP:cumulus_menus.mixins.json:client.accessor.MinecraftAccessor from mod cumulus_menus,pl:mixin:APP:lavender.mixins.json:MinecraftClientMixin from mod lavender,pl:mixin:APP:immediatelyfast-common.mixins.json:core.MixinMinecraftClient from mod immediatelyfast,pl:mixin:APP:euphoria_patcher.mixins.json:ReloadShadersOnDimensionChangeMixin from mod euphoria_patcher,pl:mixin:APP:euphoria_patcher.mixins.json:ClientTickMixin from mod euphoria_patcher,pl:mixin:APP:konkrete.mixins.json:client.MixinMinecraft from mod konkrete,pl:mixin:APP:azurelib.neo.mixins.json:MinecraftMixin from mod azurelib,pl:mixin:APP:skinlayers3d.mixins.json:SkullModelStateMixin from mod skinlayers3d,pl:mixin:APP:travelerstitles.mixins.json:MinecraftClientTickMixin from mod travelerstitles,pl:mixin:APP:fabric-screen-api-v1.mixins.json:MinecraftClientMixin from mod fabric_screen_api_v1,pl:mixin:APP:resourcefulconfig.mixins.json:client.MinecraftMixin from mod resourcefulconfig,pl:mixin:APP:glitchcore.mixins.json:client.MixinMinecraft from mod glitchcore,pl:mixin:APP:immersiveengineering.mixins.json:accessors.client.MinecraftAccess from mod immersiveengineering,pl:mixin:APP:aether.mixins.json:client.accessor.MinecraftAccessor from mod aether,pl:mixin:APP:mixins.superbwarfare.json:MinecraftMixin from mod superbwarfare,pl:mixin:APP:architectury.mixins.json:MixinMinecraft from mod architectury,pl:mixin:APP:lambdynlights.mixins.json:MinecraftClientMixin from mod lambdynlights_runtime,pl:mixin:APP:fabric-networking-api-v1.client.mixins.json:accessor.MinecraftClientAccessor from mod fabric_networking_api_v1,pl:mixin:APP:fabric-lifecycle-events-v1.client.mixins.json:MinecraftClientMixin from mod fabric_lifecycle_events_v1,pl:mixin:APP:kubejs.mixins.json:MinecraftClientMixin from mod kubejs,pl:mixin:APP:octolib-common.mixins.json:MinecraftMixin from mod octolib,pl:mixin:APP:aggroindicator.mixins.json:MinecraftMixin from mod aggroindicator,pl:mixin:APP:yacl.mixins.json:MinecraftMixin from mod yet_another_config_lib_v3,pl:mixin:APP:poke-clothing.client.mixins.json:ExampleClientMixin from mod poke_clothing,pl:mixin:APP:mixins.iris.json:MixinMinecraft_Images from mod iris,pl:mixin:APP:mixins.iris.json:MixinMinecraft_Keybinds from mod iris,pl:mixin:APP:mixins.iris.json:MixinMinecraft_PipelineManagement from mod iris,pl:mixin:APP:gachamachine.client.mixins.json:ExampleClientMixin from mod gachamachine,pl:mixin:APP:transition.mixins.json:EntityRenderStateMixin from mod transition,pl:mixin:APP:transition.mixins.json:EntityRendererMixin from mod transition,pl:mixin:APP:transition.mixins.json:BlockEntityRenderStateMixin from mod transition,pl:mixin:APP:transition.mixins.json:MinecraftMixin from mod transition,pl:mixin:APP:dynamic_fps-common.mixins.json:MinecraftMixin from mod dynamic_fps,pl:mixin:APP:puffish_skills.mixins.json:MinecraftClientMixin from mod puffish_skills,pl:mixin:APP:lithium-neoforge.mixins.json:startup.MinecraftMixin from mod lithium,pl:mixin:APP:sodium-common.mixins.json:core.MinecraftMixin from mod sodium,pl:mixin:APP:sodium-neoforge.mixins.json:platform.neoforge.EntrypointMixin from mod sodium,pl:mixin:APP:alltheleaks.mixins.json:main.MinecraftMixin from mod alltheleaks,pl:mixin:APP:alltheleaks.mixins.json:main.MinecraftMixin2 from mod alltheleaks,pl:mixin:APP:notenoughanimations.mixins.json:LivingRenderStateMixin from mod notenoughanimations,pl:mixin:APP:flywheel.impl.mixins.json:MinecraftMixin from mod flywheel,pl:mixin:APP:prism.mixins.json:MinecraftMixin from mod prism,pl:mixin:APP:bookshelf.mixins.json:access.client.AccessorMinecraft from mod bookshelf,pl:mixin:APP:carryon.mixins.json:MinecraftMixin from mod carryon,pl:mixin:APP:cobblemonarmors.client.mixins.json:ExampleClientMixin from mod cobblemonarmors,pl:mixin:APP:irons_spellbooks.mixins.json:MinecraftMixin from mod irons_spellbooks,pl:mixin:APP:fancymenu.mixins.json:client.IMixinMinecraft from mod fancymenu,pl:mixin:APP:fancymenu.mixins.json:client.MixinMinecraft from mod fancymenu,pl:mixin:APP:littletiles.mixins.json:client.MinecraftMixin from mod littletiles,pl:mixin:APP:mixins.sodiumextras.json:impl.fps.GpuUsageMixin from mod sodiumextras,pl:mixin:APP:bettercombat.mixins.json:client.MinecraftClientAccessor from mod bettercombat,pl:mixin:APP:bettercombat.mixins.json:client.MinecraftClientInject from mod bettercombat,pl:mixin:APP:ponder-common.mixins.json:client.WindowResizeMixin from mod ponder,pl:mixin:APP:balm.neoforge.mixins.json:MinecraftMixin from mod balm,pl:mixin:APP:fightorflight.mixins_common.json:MinecraftClientInject from mod fightorflight,pl:mixin:APP:drippyloadingscreen.mixins.json:client.IMixinMinecraft from mod drippyloadingscreen,pl:mixin:APP:mixins/common/nochatreports.mixins.json:client.MixinMinecraft from mod nochatreports,pl:mixin:APP:nbt_ac.mixins.json:fields.MinecraftFields from mod nbt_ac,pl:mixin:APP:xaerohud.mixins.json:MixinMinecraftClient from mod xaerominimap,pl:mixin:APP:yumi_mc_core.mixins.json:client.MinecraftClientMixin from mod yumi_mc_core,pl:mixin:APP:ars_nouveau.mixins.json:light.ClientMixin from mod ars_nouveau,pl:mixin:APP:xaeroworldmap.mixins.json:MixinMinecraftClient from mod xaeroworldmap,pl:mixin:APP:xaeroworldmap.neoforge.mixins.json:MixinForgeMinecraftClient from mod xaeroworldmap,pl:mixin:APP:owo.mixins.json:ui.MinecraftClientMixin from mod owo,pl:mixin:APP:neoauth.mixins.json:MinecraftClientAccessor from mod neo_auth,pl:mixin:APP:blueprint.mixins.json:client.MinecraftMixin from mod blueprint,pl:mixin:APP:moonlight-common.mixins.json:MinecraftMixin from mod moonlight,pl:mixin:APP:configuration.mixins.json:MinecraftMixin from mod configuration,pl:mixin:APP:iceberg.mixins.json:MinecraftMixin from mod iceberg,pl:mixin:APP:fabric-events-interaction-v0.client.mixins.json:MinecraftClientMixin from mod fabric_events_interaction_v0,pl:mixin:APP:craterlib.mixins.json:events.client.MinecraftMixin from mod (unknown),pl:mixin:APP:mixins.codechickenlib.json:MinecraftMixin from mod (unknown),pl:mixin:APP:create.mixins.json:accessor.MinecraftAccessor from mod create,pl:mixin:APP:modernfix-common.mixins.json:feature.remove_telemetry.MinecraftMixin_Telemetry from mod modernfix,pl:mixin:APP:securitycraft.mixins.json:camera.MinecraftMixin from mod securitycraft,pl:mixin:APP:ars_nouveau.mixins.json:camera.MinecraftMixin from mod ars_nouveau,pl:mixin:APP:connector.mixins.json:boot.MinecraftMixin from mod connector,pl:mixin:A,pl:connector_pre_launch:A,pl:runtimedistcleaner:A}
at TRANSFORMER/minecraft@1.21.1/net.minecraft.client.Minecraft.handleKeybinds(Minecraft.java:2023) ~[client-1.21.1-20240808.144430-srg.jar%23853!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,pl:runtimedistcleaner:A,re:computing_frames,pl:accesstransformer:B,pl:connector_pre_launch:A,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:owo.mixins.json:MinecraftClientMixin from mod owo,pl:mixin:APP:biomemusic.mixins.json:ClientMusicChoiceMixin from mod biomemusic,pl:mixin:APP:mixins.redirected_neoforge_1.21.1.json:net.minecraft.client.MinecraftMixin from mod redirected,pl:mixin:APP:crash_assistant.mixins.json:MinecraftMixin from mod crash_assistant,pl:mixin:APP:xaeroplus.mixins.json:mc.MixinMinecraftClient from mod xaeroplus,pl:mixin:APP:accessorify.mixins.json:MinecraftMixin from mod accessorify,pl:mixin:APP:modernfix-common.mixins.json:bugfix.world_leaks.MinecraftMixin from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:bugfix.concurrency.MinecraftMixin from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:feature.measure_time.MinecraftMixin from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:perf.dynamic_resources.MinecraftMixin_ModelTicking from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:perf.dedicated_reload_executor.MinecraftMixin from mod modernfix,pl:mixin:APP:modernfix-neoforge.mixins.json:feature.measure_time.MinecraftMixin_Forge from mod modernfix,pl:mixin:APP:exposure-common.mixins.json:client.MinecraftMixin from mod exposure,pl:mixin:APP:supplementaries-common.mixins.json:MinecraftMixin from mod supplementaries,pl:mixin:APP:adventure-platform-fabric.client.mixins.json:minecraft.MinecraftMixin from mod adventure_platform_fabric,pl:mixin:APP:accessories-common.mixins.json:client.MinecraftMixin from mod accessories,pl:mixin:APP:cumulus_menus.mixins.json:client.accessor.MinecraftAccessor from mod cumulus_menus,pl:mixin:APP:lavender.mixins.json:MinecraftClientMixin from mod lavender,pl:mixin:APP:immediatelyfast-common.mixins.json:core.MixinMinecraftClient from mod immediatelyfast,pl:mixin:APP:euphoria_patcher.mixins.json:ReloadShadersOnDimensionChangeMixin from mod euphoria_patcher,pl:mixin:APP:euphoria_patcher.mixins.json:ClientTickMixin from mod euphoria_patcher,pl:mixin:APP:konkrete.mixins.json:client.MixinMinecraft from mod konkrete,pl:mixin:APP:azurelib.neo.mixins.json:MinecraftMixin from mod azurelib,pl:mixin:APP:skinlayers3d.mixins.json:SkullModelStateMixin from mod skinlayers3d,pl:mixin:APP:travelerstitles.mixins.json:MinecraftClientTickMixin from mod travelerstitles,pl:mixin:APP:fabric-screen-api-v1.mixins.json:MinecraftClientMixin from mod fabric_screen_api_v1,pl:mixin:APP:resourcefulconfig.mixins.json:client.MinecraftMixin from mod resourcefulconfig,pl:mixin:APP:glitchcore.mixins.json:client.MixinMinecraft from mod glitchcore,pl:mixin:APP:immersiveengineering.mixins.json:accessors.client.MinecraftAccess from mod immersiveengineering,pl:mixin:APP:aether.mixins.json:client.accessor.MinecraftAccessor from mod aether,pl:mixin:APP:mixins.superbwarfare.json:MinecraftMixin from mod superbwarfare,pl:mixin:APP:architectury.mixins.json:MixinMinecraft from mod architectury,pl:mixin:APP:lambdynlights.mixins.json:MinecraftClientMixin from mod lambdynlights_runtime,pl:mixin:APP:fabric-networking-api-v1.client.mixins.json:accessor.MinecraftClientAccessor from mod fabric_networking_api_v1,pl:mixin:APP:fabric-lifecycle-events-v1.client.mixins.json:MinecraftClientMixin from mod fabric_lifecycle_events_v1,pl:mixin:APP:kubejs.mixins.json:MinecraftClientMixin from mod kubejs,pl:mixin:APP:octolib-common.mixins.json:MinecraftMixin from mod octolib,pl:mixin:APP:aggroindicator.mixins.json:MinecraftMixin from mod aggroindicator,pl:mixin:APP:yacl.mixins.json:MinecraftMixin from mod yet_another_config_lib_v3,pl:mixin:APP:poke-clothing.client.mixins.json:ExampleClientMixin from mod poke_clothing,pl:mixin:APP:mixins.iris.json:MixinMinecraft_Images from mod iris,pl:mixin:APP:mixins.iris.json:MixinMinecraft_Keybinds from mod iris,pl:mixin:APP:mixins.iris.json:MixinMinecraft_PipelineManagement from mod iris,pl:mixin:APP:gachamachine.client.mixins.json:ExampleClientMixin from mod gachamachine,pl:mixin:APP:transition.mixins.json:EntityRenderStateMixin from mod transition,pl:mixin:APP:transition.mixins.json:EntityRendererMixin from mod transition,pl:mixin:APP:transition.mixins.json:BlockEntityRenderStateMixin from mod transition,pl:mixin:APP:transition.mixins.json:MinecraftMixin from mod transition,pl:mixin:APP:dynamic_fps-common.mixins.json:MinecraftMixin from mod dynamic_fps,pl:mixin:APP:puffish_skills.mixins.json:MinecraftClientMixin from mod puffish_skills,pl:mixin:APP:lithium-neoforge.mixins.json:startup.MinecraftMixin from mod lithium,pl:mixin:APP:sodium-common.mixins.json:core.MinecraftMixin from mod sodium,pl:mixin:APP:sodium-neoforge.mixins.json:platform.neoforge.EntrypointMixin from mod sodium,pl:mixin:APP:alltheleaks.mixins.json:main.MinecraftMixin from mod alltheleaks,pl:mixin:APP:alltheleaks.mixins.json:main.MinecraftMixin2 from mod alltheleaks,pl:mixin:APP:notenoughanimations.mixins.json:LivingRenderStateMixin from mod notenoughanimations,pl:mixin:APP:flywheel.impl.mixins.json:MinecraftMixin from mod flywheel,pl:mixin:APP:prism.mixins.json:MinecraftMixin from mod prism,pl:mixin:APP:bookshelf.mixins.json:access.client.AccessorMinecraft from mod bookshelf,pl:mixin:APP:carryon.mixins.json:MinecraftMixin from mod carryon,pl:mixin:APP:cobblemonarmors.client.mixins.json:ExampleClientMixin from mod cobblemonarmors,pl:mixin:APP:irons_spellbooks.mixins.json:MinecraftMixin from mod irons_spellbooks,pl:mixin:APP:fancymenu.mixins.json:client.IMixinMinecraft from mod fancymenu,pl:mixin:APP:fancymenu.mixins.json:client.MixinMinecraft from mod fancymenu,pl:mixin:APP:littletiles.mixins.json:client.MinecraftMixin from mod littletiles,pl:mixin:APP:mixins.sodiumextras.json:impl.fps.GpuUsageMixin from mod sodiumextras,pl:mixin:APP:bettercombat.mixins.json:client.MinecraftClientAccessor from mod bettercombat,pl:mixin:APP:bettercombat.mixins.json:client.MinecraftClientInject from mod bettercombat,pl:mixin:APP:ponder-common.mixins.json:client.WindowResizeMixin from mod ponder,pl:mixin:APP:balm.neoforge.mixins.json:MinecraftMixin from mod balm,pl:mixin:APP:fightorflight.mixins_common.json:MinecraftClientInject from mod fightorflight,pl:mixin:APP:drippyloadingscreen.mixins.json:client.IMixinMinecraft from mod drippyloadingscreen,pl:mixin:APP:mixins/common/nochatreports.mixins.json:client.MixinMinecraft from mod nochatreports,pl:mixin:APP:nbt_ac.mixins.json:fields.MinecraftFields from mod nbt_ac,pl:mixin:APP:xaerohud.mixins.json:MixinMinecraftClient from mod xaerominimap,pl:mixin:APP:yumi_mc_core.mixins.json:client.MinecraftClientMixin from mod yumi_mc_core,pl:mixin:APP:ars_nouveau.mixins.json:light.ClientMixin from mod ars_nouveau,pl:mixin:APP:xaeroworldmap.mixins.json:MixinMinecraftClient from mod xaeroworldmap,pl:mixin:APP:xaeroworldmap.neoforge.mixins.json:MixinForgeMinecraftClient from mod xaeroworldmap,pl:mixin:APP:owo.mixins.json:ui.MinecraftClientMixin from mod owo,pl:mixin:APP:neoauth.mixins.json:MinecraftClientAccessor from mod neo_auth,pl:mixin:APP:blueprint.mixins.json:client.MinecraftMixin from mod blueprint,pl:mixin:APP:moonlight-common.mixins.json:MinecraftMixin from mod moonlight,pl:mixin:APP:configuration.mixins.json:MinecraftMixin from mod configuration,pl:mixin:APP:iceberg.mixins.json:MinecraftMixin from mod iceberg,pl:mixin:APP:fabric-events-interaction-v0.client.mixins.json:MinecraftClientMixin from mod fabric_events_interaction_v0,pl:mixin:APP:craterlib.mixins.json:events.client.MinecraftMixin from mod (unknown),pl:mixin:APP:mixins.codechickenlib.json:MinecraftMixin from mod (unknown),pl:mixin:APP:create.mixins.json:accessor.MinecraftAccessor from mod create,pl:mixin:APP:modernfix-common.mixins.json:feature.remove_telemetry.MinecraftMixin_Telemetry from mod modernfix,pl:mixin:APP:securitycraft.mixins.json:camera.MinecraftMixin from mod securitycraft,pl:mixin:APP:ars_nouveau.mixins.json:camera.MinecraftMixin from mod ars_nouveau,pl:mixin:APP:connector.mixins.json:boot.MinecraftMixin from mod connector,pl:mixin:A,pl:connector_pre_launch:A,pl:runtimedistcleaner:A}
-- Uptime --
Details:
JVM uptime: 1008.078s
Wall uptime: 930.972s
High-res time: 1002.077s
Client ticks: 2941 ticks / 147.050s
Stacktrace:
at TRANSFORMER/minecraft@1.21.1/net.minecraft.client.Minecraft.fillReport(Minecraft.java:2394) ~[client-1.21.1-20240808.144430-srg.jar%23853!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,pl:runtimedistcleaner:A,re:computing_frames,pl:accesstransformer:B,pl:connector_pre_launch:A,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:owo.mixins.json:MinecraftClientMixin from mod owo,pl:mixin:APP:biomemusic.mixins.json:ClientMusicChoiceMixin from mod biomemusic,pl:mixin:APP:mixins.redirected_neoforge_1.21.1.json:net.minecraft.client.MinecraftMixin from mod redirected,pl:mixin:APP:crash_assistant.mixins.json:MinecraftMixin from mod crash_assistant,pl:mixin:APP:xaeroplus.mixins.json:mc.MixinMinecraftClient from mod xaeroplus,pl:mixin:APP:accessorify.mixins.json:MinecraftMixin from mod accessorify,pl:mixin:APP:modernfix-common.mixins.json:bugfix.world_leaks.MinecraftMixin from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:bugfix.concurrency.MinecraftMixin from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:feature.measure_time.MinecraftMixin from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:perf.dynamic_resources.MinecraftMixin_ModelTicking from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:perf.dedicated_reload_executor.MinecraftMixin from mod modernfix,pl:mixin:APP:modernfix-neoforge.mixins.json:feature.measure_time.MinecraftMixin_Forge from mod modernfix,pl:mixin:APP:exposure-common.mixins.json:client.MinecraftMixin from mod exposure,pl:mixin:APP:supplementaries-common.mixins.json:MinecraftMixin from mod supplementaries,pl:mixin:APP:adventure-platform-fabric.client.mixins.json:minecraft.MinecraftMixin from mod adventure_platform_fabric,pl:mixin:APP:accessories-common.mixins.json:client.MinecraftMixin from mod accessories,pl:mixin:APP:cumulus_menus.mixins.json:client.accessor.MinecraftAccessor from mod cumulus_menus,pl:mixin:APP:lavender.mixins.json:MinecraftClientMixin from mod lavender,pl:mixin:APP:immediatelyfast-common.mixins.json:core.MixinMinecraftClient from mod immediatelyfast,pl:mixin:APP:euphoria_patcher.mixins.json:ReloadShadersOnDimensionChangeMixin from mod euphoria_patcher,pl:mixin:APP:euphoria_patcher.mixins.json:ClientTickMixin from mod euphoria_patcher,pl:mixin:APP:konkrete.mixins.json:client.MixinMinecraft from mod konkrete,pl:mixin:APP:azurelib.neo.mixins.json:MinecraftMixin from mod azurelib,pl:mixin:APP:skinlayers3d.mixins.json:SkullModelStateMixin from mod skinlayers3d,pl:mixin:APP:travelerstitles.mixins.json:MinecraftClientTickMixin from mod travelerstitles,pl:mixin:APP:fabric-screen-api-v1.mixins.json:MinecraftClientMixin from mod fabric_screen_api_v1,pl:mixin:APP:resourcefulconfig.mixins.json:client.MinecraftMixin from mod resourcefulconfig,pl:mixin:APP:glitchcore.mixins.json:client.MixinMinecraft from mod glitchcore,pl:mixin:APP:immersiveengineering.mixins.json:accessors.client.MinecraftAccess from mod immersiveengineering,pl:mixin:APP:aether.mixins.json:client.accessor.MinecraftAccessor from mod aether,pl:mixin:APP:mixins.superbwarfare.json:MinecraftMixin from mod superbwarfare,pl:mixin:APP:architectury.mixins.json:MixinMinecraft from mod architectury,pl:mixin:APP:lambdynlights.mixins.json:MinecraftClientMixin from mod lambdynlights_runtime,pl:mixin:APP:fabric-networking-api-v1.client.mixins.json:accessor.MinecraftClientAccessor from mod fabric_networking_api_v1,pl:mixin:APP:fabric-lifecycle-events-v1.client.mixins.json:MinecraftClientMixin from mod fabric_lifecycle_events_v1,pl:mixin:APP:kubejs.mixins.json:MinecraftClientMixin from mod kubejs,pl:mixin:APP:octolib-common.mixins.json:MinecraftMixin from mod octolib,pl:mixin:APP:aggroindicator.mixins.json:MinecraftMixin from mod aggroindicator,pl:mixin:APP:yacl.mixins.json:MinecraftMixin from mod yet_another_config_lib_v3,pl:mixin:APP:poke-clothing.client.mixins.json:ExampleClientMixin from mod poke_clothing,pl:mixin:APP:mixins.iris.json:MixinMinecraft_Images from mod iris,pl:mixin:APP:mixins.iris.json:MixinMinecraft_Keybinds from mod iris,pl:mixin:APP:mixins.iris.json:MixinMinecraft_PipelineManagement from mod iris,pl:mixin:APP:gachamachine.client.mixins.json:ExampleClientMixin from mod gachamachine,pl:mixin:APP:transition.mixins.json:EntityRenderStateMixin from mod transition,pl:mixin:APP:transition.mixins.json:EntityRendererMixin from mod transition,pl:mixin:APP:transition.mixins.json:BlockEntityRenderStateMixin from mod transition,pl:mixin:APP:transition.mixins.json:MinecraftMixin from mod transition,pl:mixin:APP:dynamic_fps-common.mixins.json:MinecraftMixin from mod dynamic_fps,pl:mixin:APP:puffish_skills.mixins.json:MinecraftClientMixin from mod puffish_skills,pl:mixin:APP:lithium-neoforge.mixins.json:startup.MinecraftMixin from mod lithium,pl:mixin:APP:sodium-common.mixins.json:core.MinecraftMixin from mod sodium,pl:mixin:APP:sodium-neoforge.mixins.json:platform.neoforge.EntrypointMixin from mod sodium,pl:mixin:APP:alltheleaks.mixins.json:main.MinecraftMixin from mod alltheleaks,pl:mixin:APP:alltheleaks.mixins.json:main.MinecraftMixin2 from mod alltheleaks,pl:mixin:APP:notenoughanimations.mixins.json:LivingRenderStateMixin from mod notenoughanimations,pl:mixin:APP:flywheel.impl.mixins.json:MinecraftMixin from mod flywheel,pl:mixin:APP:prism.mixins.json:MinecraftMixin from mod prism,pl:mixin:APP:bookshelf.mixins.json:access.client.AccessorMinecraft from mod bookshelf,pl:mixin:APP:carryon.mixins.json:MinecraftMixin from mod carryon,pl:mixin:APP:cobblemonarmors.client.mixins.json:ExampleClientMixin from mod cobblemonarmors,pl:mixin:APP:irons_spellbooks.mixins.json:MinecraftMixin from mod irons_spellbooks,pl:mixin:APP:fancymenu.mixins.json:client.IMixinMinecraft from mod fancymenu,pl:mixin:APP:fancymenu.mixins.json:client.MixinMinecraft from mod fancymenu,pl:mixin:APP:littletiles.mixins.json:client.MinecraftMixin from mod littletiles,pl:mixin:APP:mixins.sodiumextras.json:impl.fps.GpuUsageMixin from mod sodiumextras,pl:mixin:APP:bettercombat.mixins.json:client.MinecraftClientAccessor from mod bettercombat,pl:mixin:APP:bettercombat.mixins.json:client.MinecraftClientInject from mod bettercombat,pl:mixin:APP:ponder-common.mixins.json:client.WindowResizeMixin from mod ponder,pl:mixin:APP:balm.neoforge.mixins.json:MinecraftMixin from mod balm,pl:mixin:APP:fightorflight.mixins_common.json:MinecraftClientInject from mod fightorflight,pl:mixin:APP:drippyloadingscreen.mixins.json:client.IMixinMinecraft from mod drippyloadingscreen,pl:mixin:APP:mixins/common/nochatreports.mixins.json:client.MixinMinecraft from mod nochatreports,pl:mixin:APP:nbt_ac.mixins.json:fields.MinecraftFields from mod nbt_ac,pl:mixin:APP:xaerohud.mixins.json:MixinMinecraftClient from mod xaerominimap,pl:mixin:APP:yumi_mc_core.mixins.json:client.MinecraftClientMixin from mod yumi_mc_core,pl:mixin:APP:ars_nouveau.mixins.json:light.ClientMixin from mod ars_nouveau,pl:mixin:APP:xaeroworldmap.mixins.json:MixinMinecraftClient from mod xaeroworldmap,pl:mixin:APP:xaeroworldmap.neoforge.mixins.json:MixinForgeMinecraftClient from mod xaeroworldmap,pl:mixin:APP:owo.mixins.json:ui.MinecraftClientMixin from mod owo,pl:mixin:APP:neoauth.mixins.json:MinecraftClientAccessor from mod neo_auth,pl:mixin:APP:blueprint.mixins.json:client.MinecraftMixin from mod blueprint,pl:mixin:APP:moonlight-common.mixins.json:MinecraftMixin from mod moonlight,pl:mixin:APP:configuration.mixins.json:MinecraftMixin from mod configuration,pl:mixin:APP:iceberg.mixins.json:MinecraftMixin from mod iceberg,pl:mixin:APP:fabric-events-interaction-v0.client.mixins.json:MinecraftClientMixin from mod fabric_events_interaction_v0,pl:mixin:APP:craterlib.mixins.json:events.client.MinecraftMixin from mod (unknown),pl:mixin:APP:mixins.codechickenlib.json:MinecraftMixin from mod (unknown),pl:mixin:APP:create.mixins.json:accessor.MinecraftAccessor from mod create,pl:mixin:APP:modernfix-common.mixins.json:feature.remove_telemetry.MinecraftMixin_Telemetry from mod modernfix,pl:mixin:APP:securitycraft.mixins.json:camera.MinecraftMixin from mod securitycraft,pl:mixin:APP:ars_nouveau.mixins.json:camera.MinecraftMixin from mod ars_nouveau,pl:mixin:APP:connector.mixins.json:boot.MinecraftMixin from mod connector,pl:mixin:A,pl:connector_pre_launch:A,pl:runtimedistcleaner:A}
at TRANSFORMER/minecraft@1.21.1/net.minecraft.client.Minecraft.emergencySaveAndCrash(Minecraft.java:868) ~[client-1.21.1-20240808.144430-srg.jar%23853!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,pl:runtimedistcleaner:A,re:computing_frames,pl:accesstransformer:B,pl:connector_pre_launch:A,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:owo.mixins.json:MinecraftClientMixin from mod owo,pl:mixin:APP:biomemusic.mixins.json:ClientMusicChoiceMixin from mod biomemusic,pl:mixin:APP:mixins.redirected_neoforge_1.21.1.json:net.minecraft.client.MinecraftMixin from mod redirected,pl:mixin:APP:crash_assistant.mixins.json:MinecraftMixin from mod crash_assistant,pl:mixin:APP:xaeroplus.mixins.json:mc.MixinMinecraftClient from mod xaeroplus,pl:mixin:APP:accessorify.mixins.json:MinecraftMixin from mod accessorify,pl:mixin:APP:modernfix-common.mixins.json:bugfix.world_leaks.MinecraftMixin from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:bugfix.concurrency.MinecraftMixin from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:feature.measure_time.MinecraftMixin from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:perf.dynamic_resources.MinecraftMixin_ModelTicking from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:perf.dedicated_reload_executor.MinecraftMixin from mod modernfix,pl:mixin:APP:modernfix-neoforge.mixins.json:feature.measure_time.MinecraftMixin_Forge from mod modernfix,pl:mixin:APP:exposure-common.mixins.json:client.MinecraftMixin from mod exposure,pl:mixin:APP:supplementaries-common.mixins.json:MinecraftMixin from mod supplementaries,pl:mixin:APP:adventure-platform-fabric.client.mixins.json:minecraft.MinecraftMixin from mod adventure_platform_fabric,pl:mixin:APP:accessories-common.mixins.json:client.MinecraftMixin from mod accessories,pl:mixin:APP:cumulus_menus.mixins.json:client.accessor.MinecraftAccessor from mod cumulus_menus,pl:mixin:APP:lavender.mixins.json:MinecraftClientMixin from mod lavender,pl:mixin:APP:immediatelyfast-common.mixins.json:core.MixinMinecraftClient from mod immediatelyfast,pl:mixin:APP:euphoria_patcher.mixins.json:ReloadShadersOnDimensionChangeMixin from mod euphoria_patcher,pl:mixin:APP:euphoria_patcher.mixins.json:ClientTickMixin from mod euphoria_patcher,pl:mixin:APP:konkrete.mixins.json:client.MixinMinecraft from mod konkrete,pl:mixin:APP:azurelib.neo.mixins.json:MinecraftMixin from mod azurelib,pl:mixin:APP:skinlayers3d.mixins.json:SkullModelStateMixin from mod skinlayers3d,pl:mixin:APP:travelerstitles.mixins.json:MinecraftClientTickMixin from mod travelerstitles,pl:mixin:APP:fabric-screen-api-v1.mixins.json:MinecraftClientMixin from mod fabric_screen_api_v1,pl:mixin:APP:resourcefulconfig.mixins.json:client.MinecraftMixin from mod resourcefulconfig,pl:mixin:APP:glitchcore.mixins.json:client.MixinMinecraft from mod glitchcore,pl:mixin:APP:immersiveengineering.mixins.json:accessors.client.MinecraftAccess from mod immersiveengineering,pl:mixin:APP:aether.mixins.json:client.accessor.MinecraftAccessor from mod aether,pl:mixin:APP:mixins.superbwarfare.json:MinecraftMixin from mod superbwarfare,pl:mixin:APP:architectury.mixins.json:MixinMinecraft from mod architectury,pl:mixin:APP:lambdynlights.mixins.json:MinecraftClientMixin from mod lambdynlights_runtime,pl:mixin:APP:fabric-networking-api-v1.client.mixins.json:accessor.MinecraftClientAccessor from mod fabric_networking_api_v1,pl:mixin:APP:fabric-lifecycle-events-v1.client.mixins.json:MinecraftClientMixin from mod fabric_lifecycle_events_v1,pl:mixin:APP:kubejs.mixins.json:MinecraftClientMixin from mod kubejs,pl:mixin:APP:octolib-common.mixins.json:MinecraftMixin from mod octolib,pl:mixin:APP:aggroindicator.mixins.json:MinecraftMixin from mod aggroindicator,pl:mixin:APP:yacl.mixins.json:MinecraftMixin from mod yet_another_config_lib_v3,pl:mixin:APP:poke-clothing.client.mixins.json:ExampleClientMixin from mod poke_clothing,pl:mixin:APP:mixins.iris.json:MixinMinecraft_Images from mod iris,pl:mixin:APP:mixins.iris.json:MixinMinecraft_Keybinds from mod iris,pl:mixin:APP:mixins.iris.json:MixinMinecraft_PipelineManagement from mod iris,pl:mixin:APP:gachamachine.client.mixins.json:ExampleClientMixin from mod gachamachine,pl:mixin:APP:transition.mixins.json:EntityRenderStateMixin from mod transition,pl:mixin:APP:transition.mixins.json:EntityRendererMixin from mod transition,pl:mixin:APP:transition.mixins.json:BlockEntityRenderStateMixin from mod transition,pl:mixin:APP:transition.mixins.json:MinecraftMixin from mod transition,pl:mixin:APP:dynamic_fps-common.mixins.json:MinecraftMixin from mod dynamic_fps,pl:mixin:APP:puffish_skills.mixins.json:MinecraftClientMixin from mod puffish_skills,pl:mixin:APP:lithium-neoforge.mixins.json:startup.MinecraftMixin from mod lithium,pl:mixin:APP:sodium-common.mixins.json:core.MinecraftMixin from mod sodium,pl:mixin:APP:sodium-neoforge.mixins.json:platform.neoforge.EntrypointMixin from mod sodium,pl:mixin:APP:alltheleaks.mixins.json:main.MinecraftMixin from mod alltheleaks,pl:mixin:APP:alltheleaks.mixins.json:main.MinecraftMixin2 from mod alltheleaks,pl:mixin:APP:notenoughanimations.mixins.json:LivingRenderStateMixin from mod notenoughanimations,pl:mixin:APP:flywheel.impl.mixins.json:MinecraftMixin from mod flywheel,pl:mixin:APP:prism.mixins.json:MinecraftMixin from mod prism,pl:mixin:APP:bookshelf.mixins.json:access.client.AccessorMinecraft from mod bookshelf,pl:mixin:APP:carryon.mixins.json:MinecraftMixin from mod carryon,pl:mixin:APP:cobblemonarmors.client.mixins.json:ExampleClientMixin from mod cobblemonarmors,pl:mixin:APP:irons_spellbooks.mixins.json:MinecraftMixin from mod irons_spellbooks,pl:mixin:APP:fancymenu.mixins.json:client.IMixinMinecraft from mod fancymenu,pl:mixin:APP:fancymenu.mixins.json:client.MixinMinecraft from mod fancymenu,pl:mixin:APP:littletiles.mixins.json:client.MinecraftMixin from mod littletiles,pl:mixin:APP:mixins.sodiumextras.json:impl.fps.GpuUsageMixin from mod sodiumextras,pl:mixin:APP:bettercombat.mixins.json:client.MinecraftClientAccessor from mod bettercombat,pl:mixin:APP:bettercombat.mixins.json:client.MinecraftClientInject from mod bettercombat,pl:mixin:APP:ponder-common.mixins.json:client.WindowResizeMixin from mod ponder,pl:mixin:APP:balm.neoforge.mixins.json:MinecraftMixin from mod balm,pl:mixin:APP:fightorflight.mixins_common.json:MinecraftClientInject from mod fightorflight,pl:mixin:APP:drippyloadingscreen.mixins.json:client.IMixinMinecraft from mod drippyloadingscreen,pl:mixin:APP:mixins/common/nochatreports.mixins.json:client.MixinMinecraft from mod nochatreports,pl:mixin:APP:nbt_ac.mixins.json:fields.MinecraftFields from mod nbt_ac,pl:mixin:APP:xaerohud.mixins.json:MixinMinecraftClient from mod xaerominimap,pl:mixin:APP:yumi_mc_core.mixins.json:client.MinecraftClientMixin from mod yumi_mc_core,pl:mixin:APP:ars_nouveau.mixins.json:light.ClientMixin from mod ars_nouveau,pl:mixin:APP:xaeroworldmap.mixins.json:MixinMinecraftClient from mod xaeroworldmap,pl:mixin:APP:xaeroworldmap.neoforge.mixins.json:MixinForgeMinecraftClient from mod xaeroworldmap,pl:mixin:APP:owo.mixins.json:ui.MinecraftClientMixin from mod owo,pl:mixin:APP:neoauth.mixins.json:MinecraftClientAccessor from mod neo_auth,pl:mixin:APP:blueprint.mixins.json:client.MinecraftMixin from mod blueprint,pl:mixin:APP:moonlight-common.mixins.json:MinecraftMixin from mod moonlight,pl:mixin:APP:configuration.mixins.json:MinecraftMixin from mod configuration,pl:mixin:APP:iceberg.mixins.json:MinecraftMixin from mod iceberg,pl:mixin:APP:fabric-events-interaction-v0.client.mixins.json:MinecraftClientMixin from mod fabric_events_interaction_v0,pl:mixin:APP:craterlib.mixins.json:events.client.MinecraftMixin from mod (unknown),pl:mixin:APP:mixins.codechickenlib.json:MinecraftMixin from mod (unknown),pl:mixin:APP:create.mixins.json:accessor.MinecraftAccessor from mod create,pl:mixin:APP:modernfix-common.mixins.json:feature.remove_telemetry.MinecraftMixin_Telemetry from mod modernfix,pl:mixin:APP:securitycraft.mixins.json:camera.MinecraftMixin from mod securitycraft,pl:mixin:APP:ars_nouveau.mixins.json:camera.MinecraftMixin from mod ars_nouveau,pl:mixin:APP:connector.mixins.json:boot.MinecraftMixin from mod connector,pl:mixin:A,pl:connector_pre_launch:A,pl:runtimedistcleaner:A}
at TRANSFORMER/minecraft@1.21.1/net.minecraft.client.Minecraft.run(Minecraft.java:828) ~[client-1.21.1-20240808.144430-srg.jar%23853!/:?] {re:mixin,pl:accesstransformer:B,pl:connector_pre_launch:A,pl:runtimedistcleaner:A,re:computing_frames,pl:accesstransformer:B,pl:connector_pre_launch:A,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:owo.mixins.json:MinecraftClientMixin from mod owo,pl:mixin:APP:biomemusic.mixins.json:ClientMusicChoiceMixin from mod biomemusic,pl:mixin:APP:mixins.redirected_neoforge_1.21.1.json:net.minecraft.client.MinecraftMixin from mod redirected,pl:mixin:APP:crash_assistant.mixins.json:MinecraftMixin from mod crash_assistant,pl:mixin:APP:xaeroplus.mixins.json:mc.MixinMinecraftClient from mod xaeroplus,pl:mixin:APP:accessorify.mixins.json:MinecraftMixin from mod accessorify,pl:mixin:APP:modernfix-common.mixins.json:bugfix.world_leaks.MinecraftMixin from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:bugfix.concurrency.MinecraftMixin from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:feature.measure_time.MinecraftMixin from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:perf.dynamic_resources.MinecraftMixin_ModelTicking from mod modernfix,pl:mixin:APP:modernfix-common.mixins.json:perf.dedicated_reload_executor.MinecraftMixin from mod modernfix,pl:mixin:APP:modernfix-neoforge.mixins.json:feature.measure_time.MinecraftMixin_Forge from mod modernfix,pl:mixin:APP:exposure-common.mixins.json:client.MinecraftMixin from mod exposure,pl:mixin:APP:supplementaries-common.mixins.json:MinecraftMixin from mod supplementaries,pl:mixin:APP:adventure-platform-fabric.client.mixins.json:minecraft.MinecraftMixin from mod adventure_platform_fabric,pl:mixin:APP:accessories-common.mixins.json:client.MinecraftMixin from mod accessories,pl:mixin:APP:cumulus_menus.mixins.json:client.accessor.MinecraftAccessor from mod cumulus_menus,pl:mixin:APP:lavender.mixins.json:MinecraftClientMixin from mod lavender,pl:mixin:APP:immediatelyfast-common.mixins.json:core.MixinMinecraftClient from mod immediatelyfast,pl:mixin:APP:euphoria_patcher.mixins.json:ReloadShadersOnDimensionChangeMixin from mod euphoria_patcher,pl:mixin:APP:euphoria_patcher.mixins.json:ClientTickMixin from mod euphoria_patcher,pl:mixin:APP:konkrete.mixins.json:client.MixinMinecraft from mod konkrete,pl:mixin:APP:azurelib.neo.mixins.json:MinecraftMixin from mod azurelib,pl:mixin:APP:skinlayers3d.mixins.json:SkullModelStateMixin from mod skinlayers3d,pl:mixin:APP:travelerstitles.mixins.json:MinecraftClientTickMixin from mod travelerstitles,pl:mixin:APP:fabric-screen-api-v1.mixins.json:MinecraftClientMixin from mod fabric_screen_api_v1,pl:mixin:APP:resourcefulconfig.mixins.json:client.MinecraftMixin from mod resourcefulconfig,pl:mixin:APP:glitchcore.mixins.json:client.MixinMinecraft from mod glitchcore,pl:mixin:APP:immersiveengineering.mixins.json:accessors.client.MinecraftAccess from mod immersiveengineering,pl:mixin:APP:aether.mixins.json:client.accessor.MinecraftAccessor from mod aether,pl:mixin:APP:mixins.superbwarfare.json:MinecraftMixin from mod superbwarfare,pl:mixin:APP:architectury.mixins.json:MixinMinecraft from mod architectury,pl:mixin:APP:lambdynlights.mixins.json:MinecraftClientMixin from mod lambdynlights_runtime,pl:mixin:APP:fabric-networking-api-v1.client.mixins.json:accessor.MinecraftClientAccessor from mod fabric_networking_api_v1,pl:mixin:APP:fabric-lifecycle-events-v1.client.mixins.json:MinecraftClientMixin from mod fabric_lifecycle_events_v1,pl:mixin:APP:kubejs.mixins.json:MinecraftClientMixin from mod kubejs,pl:mixin:APP:octolib-common.mixins.json:MinecraftMixin from mod octolib,pl:mixin:APP:aggroindicator.mixins.json:MinecraftMixin from mod aggroindicator,pl:mixin:APP:yacl.mixins.json:MinecraftMixin from mod yet_another_config_lib_v3,pl:mixin:APP:poke-clothing.client.mixins.json:ExampleClientMixin from mod poke_clothing,pl:mixin:APP:mixins.iris.json:MixinMinecraft_Images from mod iris,pl:mixin:APP:mixins.iris.json:MixinMinecraft_Keybinds from mod iris,pl:mixin:APP:mixins.iris.json:MixinMinecraft_PipelineManagement from mod iris,pl:mixin:APP:gachamachine.client.mixins.json:ExampleClientMixin from mod gachamachine,pl:mixin:APP:transition.mixins.json:EntityRenderStateMixin from mod transition,pl:mixin:APP:transition.mixins.json:EntityRendererMixin from mod transition,pl:mixin:APP:transition.mixins.json:BlockEntityRenderStateMixin from mod transition,pl:mixin:APP:transition.mixins.json:MinecraftMixin from mod transition,pl:mixin:APP:dynamic_fps-common.mixins.json:MinecraftMixin from mod dynamic_fps,pl:mixin:APP:puffish_skills.mixins.json:MinecraftClientMixin from mod puffish_skills,pl:mixin:APP:lithium-neoforge.mixins.json:startup.MinecraftMixin from mod lithium,pl:mixin:APP:sodium-common.mixins.json:core.MinecraftMixin from mod sodium,pl:mixin:APP:sodium-neoforge.mixins.json:platform.neoforge.EntrypointMixin from mod sodium,pl:mixin:APP:alltheleaks.mixins.json:main.MinecraftMixin from mod alltheleaks,pl:mixin:APP:alltheleaks.mixins.json:main.MinecraftMixin2 from mod alltheleaks,pl:mixin:APP:notenoughanimations.mixins.json:LivingRenderStateMixin from mod notenoughanimations,pl:mixin:APP:flywheel.impl.mixins.json:MinecraftMixin from mod flywheel,pl:mixin:APP:prism.mixins.json:MinecraftMixin from mod prism,pl:mixin:APP:bookshelf.mixins.json:access.client.AccessorMinecraft from mod bookshelf,pl:mixin:APP:carryon.mixins.json:MinecraftMixin from mod carryon,pl:mixin:APP:cobblemonarmors.client.mixins.json:ExampleClientMixin from mod cobblemonarmors,pl:mixin:APP:irons_spellbooks.mixins.json:MinecraftMixin from mod irons_spellbooks,pl:mixin:APP:fancymenu.mixins.json:client.IMixinMinecraft from mod fancymenu,pl:mixin:APP:fancymenu.mixins.json:client.MixinMinecraft from mod fancymenu,pl:mixin:APP:littletiles.mixins.json:client.MinecraftMixin from mod littletiles,pl:mixin:APP:mixins.sodiumextras.json:impl.fps.GpuUsageMixin from mod sodiumextras,pl:mixin:APP:bettercombat.mixins.json:client.MinecraftClientAccessor from mod bettercombat,pl:mixin:APP:bettercombat.mixins.json:client.MinecraftClientInject from mod bettercombat,pl:mixin:APP:ponder-common.mixins.json:client.WindowResizeMixin from mod ponder,pl:mixin:APP:balm.neoforge.mixins.json:MinecraftMixin from mod balm,pl:mixin:APP:fightorflight.mixins_common.json:MinecraftClientInject from mod fightorflight,pl:mixin:APP:drippyloadingscreen.mixins.json:client.IMixinMinecraft from mod drippyloadingscreen,pl:mixin:APP:mixins/common/nochatreports.mixins.json:client.MixinMinecraft from mod nochatreports,pl:mixin:APP:nbt_ac.mixins.json:fields.MinecraftFields from mod nbt_ac,pl:mixin:APP:xaerohud.mixins.json:MixinMinecraftClient from mod xaerominimap,pl:mixin:APP:yumi_mc_core.mixins.json:client.MinecraftClientMixin from mod yumi_mc_core,pl:mixin:APP:ars_nouveau.mixins.json:light.ClientMixin from mod ars_nouveau,pl:mixin:APP:xaeroworldmap.mixins.json:MixinMinecraftClient from mod xaeroworldmap,pl:mixin:APP:xaeroworldmap.neoforge.mixins.json:MixinForgeMinecraftClient from mod xaeroworldmap,pl:mixin:APP:owo.mixins.json:ui.MinecraftClientMixin from mod owo,pl:mixin:APP:neoauth.mixins.json:MinecraftClientAccessor from mod neo_auth,pl:mixin:APP:blueprint.mixins.json:client.MinecraftMixin from mod blueprint,pl:mixin:APP:moonlight-common.mixins.json:MinecraftMixin from mod moonlight,pl:mixin:APP:configuration.mixins.json:MinecraftMixin from mod configuration,pl:mixin:APP:iceberg.mixins.json:MinecraftMixin from mod iceberg,pl:mixin:APP:fabric-events-interaction-v0.client.mixins.json:MinecraftClientMixin from mod fabric_events_interaction_v0,pl:mixin:APP:craterlib.mixins.json:events.client.MinecraftMixin from mod (unknown),pl:mixin:APP:mixins.codechickenlib.json:MinecraftMixin from mod (unknown),pl:mixin:APP:create.mixins.json:accessor.MinecraftAccessor from mod create,pl:mixin:APP:modernfix-common.mixins.json:feature.remove_telemetry.MinecraftMixin_Telemetry from mod modernfix,pl:mixin:APP:securitycraft.mixins.json:camera.MinecraftMixin from mod securitycraft,pl:mixin:APP:ars_nouveau.mixins.json:camera.MinecraftMixin from mod ars_nouveau,pl:mixin:APP:connector.mixins.json:boot.MinecraftMixin from mod connector,pl:mixin:A,pl:connector_pre_launch:A,pl:runtimedistcleaner:A}
at TRANSFORMER/minecraft@1.21.1/net.minecraft.client.main.Main.main(Main.java:230) ~[client-1.21.1-20240808.144430-srg.jar%23853!/:?] {re:mixin,pl:connector_pre_launch:A,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:euphoria_patcher.mixins.json:EuphoriaPatcherMixin from mod euphoria_patcher,pl:mixin:A,pl:connector_pre_launch:A,pl:runtimedistcleaner:A}
at java.base/jdk.internal.reflect.DirectMethodHandleAccessor.invoke(Unknown Source) ~[?:?] {}
at java.base/java.lang.reflect.Method.invoke(Unknown Source) ~[?:?] {re:mixin}
at MC-BOOTSTRAP/fml_loader@4.0.42/net.neoforged.fml.loading.targets.CommonLaunchHandler.runTarget(CommonLaunchHandler.java:136) ~[loader-4.0.42.jar%23107!/:4.0] {}
at MC-BOOTSTRAP/fml_loader@4.0.42/net.neoforged.fml.loading.targets.CommonLaunchHandler.clientService(CommonLaunchHandler.java:124) ~[loader-4.0.42.jar%23107!/:4.0] {}
at MC-BOOTSTRAP/fml_loader@4.0.42/net.neoforged.fml.loading.targets.CommonClientLaunchHandler.runService(CommonClientLaunchHandler.java:32) ~[loader-4.0.42.jar%23107!/:4.0] {}
at MC-BOOTSTRAP/fml_loader@4.0.42/net.neoforged.fml.loading.targets.CommonLaunchHandler.lambda$launchService$4(CommonLaunchHandler.java:118) ~[loader-4.0.42.jar%23107!/:4.0] {}
at MC-BOOTSTRAP/cpw.mods.modlauncher@11.0.5/cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:30) [modlauncher-11.0.5.jar%23112!/:?] {}
at MC-BOOTSTRAP/cpw.mods.modlauncher@11.0.5/cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) [modlauncher-11.0.5.jar%23112!/:?] {}
at MC-BOOTSTRAP/cpw.mods.modlauncher@11.0.5/cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) [modlauncher-11.0.5.jar%23112!/:?] {}
at MC-BOOTSTRAP/cpw.mods.modlauncher@11.0.5/cpw.mods.modlauncher.Launcher.run(Launcher.java:103) [modlauncher-11.0.5.jar%23112!/:?] {}
at MC-BOOTSTRAP/cpw.mods.modlauncher@11.0.5/cpw.mods.modlauncher.Launcher.main(Launcher.java:74) [modlauncher-11.0.5.jar%23112!/:?] {}
at MC-BOOTSTRAP/cpw.mods.modlauncher@11.0.5/cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) [modlauncher-11.0.5.jar%23112!/:?] {}
at MC-BOOTSTRAP/cpw.mods.modlauncher@11.0.5/cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) [modlauncher-11.0.5.jar%23112!/:?] {}
at cpw.mods.bootstraplauncher@2.0.2/cpw.mods.bootstraplauncher.BootstrapLauncher.run(BootstrapLauncher.java:210) [bootstraplauncher-2.0.2.jar:?] {}
at cpw.mods.bootstraplauncher@2.0.2/cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:69) [bootstraplauncher-2.0.2.jar:?] {}
-- Affected level --
Details:
All players: 1 total; [LocalPlayer['Sabertoothknight'/1619, l='ClientLevel', x=-448.91, y=67.94, z=308.32]]
Chunk stats: 961, 609
Level dimension: minecraft:overworld
Level spawn location: World: (-386,67,309), Section: (at 14,3,5 in -25,4,19; chunk contains blocks -400,-64,304 to -385,319,319), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,-64,0 to -1,319,511)
Level time: 31382979 game time, 4829779 day time
Server brand: neoforge
Server type: Integrated singleplayer server
Tracked entity count: 539
-- Last reload --
Details:
Reload number: 1
Reload reason: initial
Finished: Yes
Packs: pfm-asset-resources, mod/lootr:resourcepacks/old_textures, vanilla, KubeJS Virtual Resource Pack [Before Mods, assets], fabric, mod_resources, mod/sodium, mod/accessorify, mod/fabric_language_kotlin, mod/modernworldcreation, mod/fuelinfo, mod/fabric_rendering_fluids_v1, mod/modernfix, mod/mcwstairs, mod/gateways, mod/clientcrafting, mod/universalgrid, mod/keybindspurger, mod/clickadv, mod/createbetterfps, mod/exposure, mod/cloth_config, mod/createqol, mod/supplementaries, mod/durabilitytooltip, mod/handcrafted, mod/repurposed_structures, mod/morevillagers, mod/littleframes, mod/noenchantmentcaplevel, mod/cobblemon_ultrabeast, mod/bendylib, mod/reeses_sodium_options, mod/pokepaintings, mod/adventure_platform_fabric, mod/friends_forever, mod/watercondenser, mod/accessories, mod/cumulus_menus, mod/mcwroofs, mod/createrailwaysnavigator, mod/fabric_rendering_data_attachment_v1, mod/nitrogen_internals, mod/fabric_client_tags_api_v1, mod/bellsandwhistles, mod/rechiseled, mod/attributefix, mod/fabric_screen_handler_api_v1, mod/flerovium, mod/goblintraders, mod/kobolds, mod/lavender, mod/farmingforblockheads, mod/craterlib, mod/snowundertrees, mod/midnightlib, mod/compacthelpcommand, mod/fusion, mod/extradisks, mod/fabric_particles_v1, mod/dungeons_arise, mod/tectonic, mod/logprot, mod/cobblecuisine, mod/lootintegration_wda, mod/justenoughbreeding, mod/nolijium, mod/mr_eggs_cobblemonaddon, mod/cleanswing, mod/fabric_block_api_v1, mod/corgilib, mod/forgeconfigapiport, mod/fastpaintings, mod/domum_ornamentum, mod/gravestone, mod/greenhouseconfig_night_config, mod/farmers_structures, mod/wits, mod/immediatelyfast, mod/structory_towers, mod/appleskin, mod/lootr, mod/fabric_object_builder_api_v1, mod/cobblethemes, mod/fabric_message_api_v1, mod/euphoria_patcher, mod/keybindbundles, mod/gooeylibs_api, mod/fabric_item_api_v1, mod/betteroceanmonuments, mod/gpumemleakfix, mod/elytra_physics, mod/arts_and_crafts, mod/cobweb, mod/uteamcore, mod/mcwdoors, mod/lootintegrations_structory, mod/melody, mod/connector, mod/pfm, mod/konkrete, mod/tempad, mod/fastipping, mod/olympus, mod/projectvibrantjourneys, mod/fuelgoeshere, mod/simplylight, mod/lionfishapi, mod/aether_emissivity, mod/scribble, mod/easy_npc_config_ui, mod/lavender_md_owo_ui, mod/darkcap, mod/framework, mod/playertrade, mod/collectorsalbum, mod/dataanchor, mod/fabric_key_binding_api_v1, mod/fabric_transfer_api_v1, mod/copycats, mod/commonnetworking, mod/fabric_resource_loader_v0, mod/goldenhopper, mod/resourcefullibkt, mod/clumps, mod/txnilib, mod/azurelib, mod/skinlayers3d, mod/travelerstitles, mod/repeatable_trial_vaults, mod/cobblemon_shearems, mod/cobblemon_pasturecollector, mod/apothic_spawners, mod/fabric_blockrenderlayer_v1, mod/pyrotechnic_elytra, mod/whats_that_slot, mod/reliquary, mod/fabric_gametest_api_v1, mod/fluxnetworks, mod/armoroftheages, mod/buildinggadgets2, mod/polypokemon, mod/justzoom, mod/betterf3, mod/badoptimizations, mod/flickerfix, mod/mechtrowel, mod/musicplayer, mod/nanny, mod/maxhealthfix, mod/cabletiers, mod/createcasing, mod/cobbreeding, mod/zigzagfur, mod/cobblemon_field_moves, mod/labels, mod/fabric_screen_api_v1, mod/prickle, mod/jeresources, mod/chat_heads, mod/betterthanmending, mod/structure_layout_optimizer, mod/ctov, mod/novillagerdm, mod/alltheores, mod/chatnotify, mod/torchmaster, mod/sussysniffers, mod/battle_linker, mod/appliances, mod/ironfurnaces, mod/mcwtrpdoors, mod/silentgear, mod/supermartijn642corelib, mod/resourcefulconfig, mod/mystcraft_ageless, mod/curios, mod/mr_cobblecuisine_friends, mod/customstartermenu, mod/mcwfurnitures, mod/apothic_enchanting, mod/codechickenlib, mod/bettermineshafts, mod/despawntweaks, mod/questkilltask, mod/formationsnether, mod/treeharvester, mod/jei, mod/mekanism, mod/fabric_rendering_v1, mod/releaserewards, mod/fabric_renderer_indigo, mod/naturescompass, mod/glitchcore, mod/cratedelight, mod/simple_snowy_fix, mod/more_immersive_wires, mod/pocketmachines, mod/chalk, mod/createbb, mod/zerocore, mod/simplebackups, mod/fabric_api_base, mod/immersiveengineering, mod/spectrelib, mod/pipez, mod/cobblemonopponents, mod/imfast, mod/l2core, mod/xaeroplus, mod/convenientcurioscontainer, mod/tcgcobblemon, mod/configurable, mod/tropicraft, mod/merenc, mod/netherportalfix, mod/aether, mod/adl_cobblemon_rlm, mod/connectivity, mod/exposure_catalog, mod/cookingforblockheads, mod/betterbiomereblend, mod/cerulean, mod/fabric_data_attachment_api_v1, mod/redirected, mod/gravestonecurioscompat, mod/cobblemonoutbreaks, mod/itemzoom, mod/berrypouch, mod/simpleplanes, mod/relics, mod/poke_marks, mod/coolcatlib, mod/superbwarfare, mod/mr_kazeran_eeveelutions, mod/dummmmmmy, mod/fabric_content_registries_v0, mod/cosmosportals, mod/greenhouseconfig_toml, mod/crashexploitfixer, mod/farmersdelight, mod/mynethersdelight, mod/createframed, mod/simpletms, mod/colorfulhearts, mod/leaky, mod/sophisticatedstoragecreateintegration, mod/invisibleframes, mod/betterstrongholds, mod/architectury, mod/wands, mod/accelerateddecay, mod/nerb, mod/ftblibrary, mod/ftbfiltersystem, mod/ftbteams, mod/ftbranks, mod/gravelmon, mod/jamlib, mod/rctapi, mod/lambdynlights_runtime, mod/bigreactors, mod/reusable_rockets, mod/fabric_networking_api_v1, mod/fabric_lifecycle_events_v1, mod/irons_jewelry, mod/villagesandpillages, mod/rhino, mod/kubejs, mod/cucumber, mod/mr_extra_eeveelutions, mod/sophisticatedstorage, mod/octolib, mod/pipe_connector, mod/darksleep, mod/accessories_compat_layer,tclayer,cclayer, mod/simplerpc, mod/trender, mod/rainbows, mod/waystones, mod/mr_farmers_cuttingregionsunexplored, mod/aggroindicator, mod/moredelight, mod/fabric_transitive_access_wideners_v1, mod/titanium, mod/distraction_free_recipes, mod/cobblemontrainers, mod/silentlib, mod/displaydelight, mod/lootintegrations_yungs, mod/cobblemore_lib, mod/spruceui, mod/yet_another_config_lib_v3, mod/poke_clothing, mod/fabric_data_generation_api_v1, mod/exlinefurniture, mod/vanillin, mod/fabric_permissions_api_v0, mod/betterdungeons, mod/meed, mod/lavender_md, mod/storagenopoof, mod/saeculariacaudices, mod/honeytrees, mod/apothiccombat, mod/neoforge, mod/op_cobblemon_extras_gs_disks, mod/waifucraft, mod/petyourcobblemon, mod/fabric_block_view_api_v2, mod/fabric_command_api_v2, mod/krypton_fnp, mod/yungsapi, mod/iris, mod/tmtcd, mod/cobblemon_wiki_gui, mod/sdlink, mod/refinedstorage, mod/cobblemon_autobattle, mod/bcc, mod/improved_village_placement, mod/cobblenav, mod/cobblemon_fabric_autotidyuppc_mdk, mod/trading_floor, mod/gachamachine, mod/sspb, mod/cobblemonutils, mod/welcomescreen, mod/toggleable_enchantments, mod/lootintegrations_ctov, mod/transition, mod/tmted, mod/betterendisland, mod/dynamic_fps, mod/mr_baby_legendscobblemon, mod/mapkit, mod/tmtceic, mod/toms_storage, mod/mr_more_radicaltrainers, mod/mcwlights, mod/beb, mod/smartbrainlib, mod/puffish_skills, mod/cobgyms, mod/watermedia, mod/watermedia_youtube_plugin, mod/lithium, mod/seals, mod/caelus, mod/paxi, mod/mcwholidays, mod/fastasyncworldsave, mod/compactmachines, mod/botanypots, mod/rechiseledcreate, mod/badgebox, mod/aether_treasure_reforging, mod/whitenoise, mod/additional_lights, mod/sophisticatedbackpackscreateintegration, mod/emotecraft, mod/dimensionalpocketsii, mod/trade_cycling, mod/terrablender, mod/biomesoplenty, mod/longerchathistory, mod/necronomicon, mod/alltheleaks, mod/fabric_resource_conditions_api_v1, mod/sushigocrafting, mod/brewinandchewin, mod/notenoughanimations, mod/flywheel, mod/justenoughprofessions, mod/securitycraft, mod/almostunified, mod/cobbleboom, mod/fabric_registry_sync_v0, mod/lambdynlights_api, mod/cobblemon_droploottables, mod/occultism, mod/refinedstorage_curios_integration, mod/gogspells, mod/mythsandlegends, mod/immersive_melodies, mod/extremesoundmuffler, mod/cosmeticarmorreworked, mod/defaultoptions, mod/kuma_api, mod/fabric_renderer_api_v1, mod/repelreforged, mod/placeholder_api, mod/sophisticatedcore, mod/findme, mod/structureessentials, mod/prism, mod/placebo, mod/fastfurnace, mod/lootintegrations, mod/bookshelf, mod/sophisticatedbackpacks, mod/condensed_creative, mod/takesapillage, mod/carryon, mod/sodiumoptionsapi, mod/baguettelib, mod/fzzy_config, mod/simplyswords, mod/particle_core, mod/fabric_api,forgified_fabric_api, mod/rsinfinitybooster, mod/cobblemon_alatia, mod/chipped, mod/mcwbridges, mod/minimons, mod/hostilenetworks, mod/ambientsounds, mod/jearchaeology, mod/cobblemonintegrations, mod/fabric_api_lookup_api_v1, mod/iron_ender_chests, mod/greenhouseconfig, mod/chisel_chipped_integration, mod/weather_radio, mod/blockui, mod/structurize, mod/extra_apoth_compat, mod/create_cobblemon_potion, mod/smithingtemplateviewer, mod/elevatorid, mod/darkdeath, mod/runelic, mod/aiimprovements, mod/serverbrowser, mod/epherolib, mod/croptopia, mod/farmers_croptopia, mod/cupboard, mod/cherishedworlds, mod/lightoverlay, mod/bwncr, mod/hopo, mod/observable, mod/atlas_api, mod/betteradvancements, mod/cobblemon_additions, mod/flatbedrock, mod/create_winery, mod/mcwpaintings, mod/gain_friendship_from_melodies, mod/artifacts, mod/cobblemonextradata, mod/mysticalautomation, mod/cyanide, mod/hopour, mod/explorerscompass, mod/toastcontrol, mod/trophymanager, mod/fireworkcapsules, mod/akashictome, mod/ftbchunks, mod/raided, mod/mysticalagriculture, mod/mysticalagradditions, mod/gooeylibs, mod/craftingtweaks, mod/chunkyborder, mod/chunky, mod/another_furniture, mod/creativecore, mod/waterframes, mod/cobblemonarmors, mod/cosmosdecorations, mod/cosmoslibrary, mod/easy_npc_bundle, mod/cobblemonsizevariation, mod/justplayerheads, mod/fastbench, mod/irons_spellbooks, mod/betterarcheology, mod/fabric_biome_api_v1, mod/fancymenu, mod/ferritecore, mod/functionalstorage, mod/enhancedcelestials, mod/notrample, mod/rarcompat, mod/cobblemonarmory, mod/create_enchantment_industry, mod/dexrewards, mod/littletiles, mod/createaddition, mod/saturn, mod/supermartijn642configlib, mod/sodiumextras, mod/additionalentityattributes, mod/scena, mod/chiselsandbits, mod/flatcoloredblocks, mod/playeranimator, mod/bettercombat, mod/ponder, mod/cobbledelight, mod/mcwwindows, mod/cobblemon_quests, mod/featurerecycler, mod/fabric_convention_tags_v1, mod/fabric_convention_tags_v2, mod/powah, mod/lootintegrations_formations, mod/grimoireofgaia, mod/balm, mod/capture_pc_heal, mod/crash_assistant, mod/athena, mod/lmft, mod/glodium, mod/fabric_game_rule_api_v1, mod/botanytrees, mod/explorify, mod/cobblemonboxlink, mod/mr_lukis_crazychambers, mod/yungsbridges, mod/apothic_attributes, mod/apotheosis, mod/apothic_sups_enchanting, mod/servercore, mod/mr_tidal_towns, mod/lootintegrations_dungeoncrawl, mod/structureexpansion, mod/searchables, mod/measurements, mod/cobblemon, mod/cobblemon_utility, mod/unchained, mod/wtmi, mod/cobblemonchallenge, mod/cobblemon_battle_extras, mod/mega_showdown, mod/capture_xp, mod/safepastures_neoforge, mod/more_cobblemon_tweaks, mod/maxrepel, mod/cobbleride, mod/cobbled_counter, mod/cobble_contests, mod/tim_core, mod/playerxp, mod/customizamons, mod/fightorflight, mod/fabric_entity_events_v1, mod/cobblemonmovedex, mod/sodiumoptionsmodcompat, mod/conditional_mixin, mod/weavers_cosmetics_cosplay, mod/jadeaddons, mod/deep_aether, mod/cratedelightcroptopia, mod/mr_cobblemon_alphas, mod/kubejstweaks, mod/trainutilities, mod/dragonlib, mod/fabric_model_loading_api_v1, mod/multipiston, mod/lithostitched, mod/pehkui, mod/cobblemon_smartphone, mod/invtweaks, mod/actuallyharvest, mod/smarterfarmers, mod/catjammies, mod/lightmanscurrency, mod/lctech, mod/starterstructure, mod/northstar, mod/neruina, mod/recallbeams, mod/solonion, mod/luckperms, mod/ftbessentials, mod/formations, mod/crystalix, mod/logbegone, mod/mcwpaths, mod/drippyloadingscreen, mod/lootintegrations_hopo, mod/formationsoverworld, mod/ftbquests, mod/ftbxmodcompat, mod/nochatreports, mod/allthemodium, mod/ohthetreesyoullgrow, mod/nbt_ac, mod/aeroblender, mod/kotlinforforge, mod/dimdungeons, mod/xaerominimap, mod/fabric_item_group_api_v1, mod/polymorph, mod/cable_facades, mod/yumi_mc_core, mod/fabric_recipe_api_v1, mod/biomemusic, mod/refinedstorage_jei_integration, mod/fabric_sound_api_v1, mod/xpbook, mod/jinxedlib, mod/easy_npc, mod/refinedstorage_quartz_arsenal, mod/cobblefurnies, mod/geckolib, mod/ars_nouveau, mod/arsdelight, mod/ars_elemental, mod/ars_controle, mod/sauce, mod/reliquified_ars_nouveau, mod/cobblemonraiddens, mod/crd_converters, mod/ars_polymorphia, mod/crd_broadcasts, mod/ars_technica, mod/ars_unification, mod/leaderboards, mod/morejs, mod/incontrol, mod/immersive_aircraft, mod/aviator_dream, mod/kleeslabs, mod/xaeroworldmap, mod/controlling, mod/lambdynlights, mod/jeed, mod/nuggets, mod/pride, mod/twilightforest, mod/common_storage_lib_data, mod/thaumon, mod/prettypipes, mod/ppfluids, mod/decocraft, mod/leveltextfix, mod/create_ultimate_factory, mod/endrem, mod/mcwfences, mod/patchouli, mod/ars_additions, mod/allthearcanistgear, mod/collective, mod/spawn_chaining, mod/ftbultimine, mod/ultimine_cobblemon_harvest, mod/resourcefullib, mod/tbcs, mod/chromacarvings, mod/warfare_wings, mod/lootjs, mod/ali, mod/deeperdarker, mod/cobblemonextras, mod/computercraft, mod/fabric_loot_api_v2, mod/fabric_loot_api_v3, mod/refurbished_furniture, mod/cfm_wap, mod/cobblemon_move_inspector, mod/trashcans, mod/mru, mod/inventoryessentials, mod/brendons_bottlecaps, mod/polylib, mod/yeetusexperimentus, mod/pokeblocks, mod/owo, mod/oracle_index, mod/neo_auth, mod/amendments, mod/apothic_amendments__enchanting, mod/ftbpmapi, mod/pkgbadges, mod/rctmod, mod/metalbarrels, mod/totemfactory, mod/justmobheads, mod/create, mod/smart_bounds, mod/dndesires, mod/ars_creo, mod/cobblemon_industries, mod/create_integrated_farming, mod/sliceanddice, mod/extra_gauges, mod/create_dragons_plus, mod/create_central_kitchen, mod/create_vibrant_vaults, mod/framedblocks, mod/structory, mod/fastsuite, mod/create_ltab, mod/comforts, mod/alternate_current, mod/cobblemon_progress_items, mod/dungeoncrawl, mod/charginggadgets, mod/cobblemon_home, mod/guideme, mod/waveycapes, mod/spawn_notification, mod/gravels_extended_battles, mod/blueprint, mod/berry_good, mod/boatload, mod/unusual_furniture, mod/enderstorage, mod/lootintegrations_vanilla, mod/enchdesc, mod/moonlight, mod/cobblemon_paleontologist, mod/configuration, mod/toolbelt, mod/regions_unexplored, mod/jade, mod/cobblemonresearchtasks, mod/iceberg, mod/equipmentcompare, mod/legendarytooltips, mod/advancementplaques, mod/sgui, mod/tradeuses, mod/nullscape, mod/immersive_paintings, mod/cobblepedia, mod/modonomicon, mod/yellowcore, mod/coroutil, mod/watut, mod/create_pattern_schematics, mod/cobblemonpokemonbadges, mod/extradelight, mod/moredragoneggs, mod/colorwheel, mod/lootintegrations_cataclysm, mod/packetfixer, mod/expandability, mod/xtonesreworked, mod/fabric_events_interaction_v0, moonlight:merged_pack, CIM-MODIFIED-1.9.4.zip, Cobblemon Classic Grass Pack v2.1 MC1.21.1.zip, CobblemonInterface-VanillaIcons.zip, CobblemonTweaksBrewingGuide.zip, CobblemonTweaksUnownGalactic.zip, RCT Trainers+ [1.6] v2.1.zip, Tom's Cobblemoned.zip, dCIM1.0.3.zip, emissive-cobblemon-ores.zip, builtin/overrides/deep_aether_emissivity, high_contrast, chatnotify_high_contrast, spruceui_high_contrast, file/CCC_1.8.1.zip, file/CobbleCafe.zip, file/CobbleSounds[Complete]_v1.4.1.zip, file/CobbleTowns v1.0.2.zip, file/CobbleTowns-1.21.1-UnofficialUpdate.zip, file/CobbledGacha V.1.1 Resourcepack.zip, file/Cobblemon Botany Pots (1).zip, file/Cobblemon Classic Grass Pack v1.0 MC1.21.1.zip, file/Cobblemon Fusiomon - By JIDAIT (1.0.0).zip, file/Cobblemon Interface Modded v1.9.4.zip, file/Cobblemon Interface v1.5.1.zip, file/Cobblemon Lyoko's Monsters Pack 1.0 Data.zip, file/Cobblemon Pinkamon -By JIDAIT v1.0.0.zip, file/CobblemonInfiniteFusion 1.6.1.zip, file/CobblemonLoot-1.2.1.zip, file/CobblemonPokeLoot 1.9.zip, file/DPP-HoneyTrees-Standard-Spawns.zip, file/FireFitsforFireCats.v.7.0.3.zip, file/KaplinsGuideToRidingPokemon104.zip, file/Last Resort Cobblemon V.1.1 Datapack.zip, file/Last Resort Cobblemon V.1.1 Resourcepack.zip, file/Lost Lore [v1.6].zip, file/More Vivillon 2.0 (2).zip, file/MoreRadicalTextures1.8.zip, file/MoreRecipes 1.2.zip, file/Poké Costume 3.1.1 [Overtime!].zip, file/RCT Trainers+ [1.6] v2.1.zip, file/RadicalTrainersStructures v0.2.0.zip, file/Raid Den Rewards Altered.zip, file/Revamped Cobbelmon Outbreaks Caps - neoforge 1.21 - v1.3.zip, file/Shadow SoulSilver Lugia Addon 1.5.1.zip, file/SillyFossils V3.2.zip, file/SimpleTMs_GEB_Compatability.zip, file/Spaceworldmons2.0.1-1.20.1.zip, file/Tom's Cobblemoned.zip, file/Unethical Resources 1.1.1.zip, file/Victini [v1].zip, file/WildEncounters 1.4.zip, file/ZA_ENfor1.6.zip, file/botany_cobblemon_pots.zip, file/cobblemonraiddens-aether_raids.zip, file/cobblemonraiddens-dynamax.zip, file/cobblemonraiddens-end_raids.zip, file/cobblemonraiddens-legendaries.zip, file/cobblemonraiddens-mega.zip, file/cobblemonraiddens-natdex.zip, file/cobblemonraiddens-tera.zip, file/cobblemonraiddens-ub+paradox.zip, file/CobbleCuisineSheared1.0.zip, file/dCIM1.0.3.zip, file/littlepictureframes - creative frame recipe.zip, supplementaries:darker_ropes, mod/simplylight:optional_fullblock_ctm, mod/cobblemon:resourcepacks/gyaradosjump, mod/cobblemon:resourcepacks/regionbiasforms, mod/cobblemon:resourcepacks/uniqueshinyforms, builtin/RupeePack, builtin/CloserItemsPack, builtin/LegacyCoins, builtin/FancyIcons, builtin/aether_125_art, builtin/aether_b173_art, builtin/aether_colorblind, builtin/aether_tooltips, builtin/overrides/deep_aether_additional_assets, builtin/client/deep_aether_tooltips, file/Biome Expanded Spawns CR4.9-1.21.zip, file/Altermons 1.1.0.zip, KubeJS Virtual Resource Pack [Internal, assets], KubeJS Virtual Resource Pack [After Mods, assets], KubeJS File Resource Pack [assets], programmer_art, sodium_programmer_art, tropicraft_texture_update, builtin/builtin_resource_packs/legacy_dead_king_resource_pack, mod/grimoireofgaia:optional_sound_pack, builtin/emissivity_model_override, flatcoloredblocks-core, chiselsandbits-core, pasturefix, KubeJS Virtual Resource Pack [Last, assets]
-- Dynamic Lighting --
Details:
Mode: fancy
Dynamic Light Sources: 9
Spatial Hash Occupancy: 9 / 1024
-- Cobblemon --
Details:
Version: 1.6.1
Is Snapshot: false
Git Commit: c66de51 (https://gitlab.com/cable-mc/cobblemon/-/commit/c66de51e39dd5144bde3550f630b58f67a835b65)
Branch: HEAD
-- System Details --
Details:
Minecraft Version: 1.21.1
Minecraft Version ID: 1.21.1
Operating System: Windows 11 (amd64) version 10.0
Java Version: 21.0.9, Eclipse Adoptium
Java VM Version: OpenJDK 64-Bit Server VM (mixed mode, sharing), Eclipse Adoptium
Memory: 2488317520 bytes (2373 MiB) / 12683575296 bytes (12096 MiB) up to 12683575296 bytes (12096 MiB)
CPUs: 16
Processor Vendor: AuthenticAMD
Processor Name: AMD Ryzen 9 5900HS with Radeon Graphics
Identifier: AuthenticAMD Family 25 Model 80 Stepping 0
Microarchitecture: Zen 3
Frequency (GHz): 3.29
Number of physical packages: 1
Number of physical CPUs: 8
Number of logical CPUs: 16
Graphics card #0 name: NVIDIA GeForce RTX 3080 Laptop GPU
Graphics card #0 vendor: NVIDIA
Graphics card #0 VRAM (MiB): 8192.00
Graphics card #0 deviceId: VideoController1
Graphics card #0 versionInfo: 32.0.15.8157
Graphics card #1 name: AMD Radeon(TM) Graphics
Graphics card #1 vendor: Advanced Micro Devices, Inc.
Graphics card #1 VRAM (MiB): 512.00
Graphics card #1 deviceId: VideoController2
Graphics card #1 versionInfo: 31.0.21923.11000
Memory slot #0 capacity (MiB): 16384.00
Memory slot #0 clockSpeed (GHz): 3.20
Memory slot #0 type: DDR4
Memory slot #1 capacity (MiB): 32768.00
Memory slot #1 clockSpeed (GHz): 3.20
Memory slot #1 type: DDR4
Virtual memory max (MiB): 101062.16
Virtual memory used (MiB): 84296.67
Swap memory total (MiB): 52517.77
Swap memory used (MiB): 5675.26
Space in storage for jna.tmpdir (MiB): available: 65803.57, total: 952898.31
Space in storage for org.lwjgl.system.SharedLibraryExtractPath (MiB): available: 65803.57, total: 952898.31
Space in storage for io.netty.native.workdir (MiB): available: 65803.45, total: 952898.31
Space in storage for java.io.tmpdir (MiB): available: 65803.45, total: 952898.31
Space in storage for workdir (MiB): available: 65803.45, total: 952898.31
JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx12096m -Xms256m
Loaded Shaderpack: ComplementaryReimagined_r5.6.1 + EuphoriaPatches_1.7.3
Profile: HIGH (+0 options changed by user)
Yumi MC Core: 1.0.0-alpha.16+1.21.1
Mods:
accelerateddecay: Accelerated Decay v21.0.0
accessories: Accessories v1.1.0-beta.52+1.21.1
accessories_compat_layer: Accessories Compatibility Layer v0.1.10
cclayer: cclayer v0.1.10
tclayer: tclayer v0.1.10
cclayer: cclayer v0.1.10
tclayer: tclayer v0.1.10
cclayer: cclayer v0.1.10
tclayer: tclayer v0.1.10
accessorify: Accessorify v2.3.1
actuallyharvest: ActuallyHarvest v1∙1∙3∙7
additional_lights: Additional Lights v2.1.10
additionalentityattributes: Additional Entity Attributes v2.0.0+1.21.1
adl_cobblemon_rlm: Cobblemon RLM [Cobblemon] v1.0.0
advancementplaques: Advancement Plaques v1.6.8
adventure_platform_fabric: adventure-platform-fabric v5.14.1
aeroblender: AeroBlender v1.0.0
aether: The Aether v1.5.10
aether_emissivity: Emissivity v1.0.2
aether_treasure_reforging: Treasure Reforging v1.0.1
aggroindicator: Aggro Indicator v2.0.3
aiimprovements: AI-Improvements v0.5.3
akashictome: Akashic Tome v1.8-29
ali: AdvancedLootInfo v1.21.1-1.3.7
allthearcanistgear: All The Arcanist Gear v1.21.1-21.3.2
alltheleaks: All The Leaks v1.0.6+1.21.1-neoforge
allthemodium: Allthemodium v2.9.4
alltheores: AllTheOres v3.1.8
almostunified: AlmostUnified v1.21.1-1.3.0
alternate_current: Alternate Current v1.9.0
ambientsounds: AmbientSounds v6.2.1
amendments: Amendments v1.21-2.0.8
another_furniture: Another Furniture v4.0.2
apotheosis: Apotheosis v8.4.0
apothic_amendments__enchanting: Apothic Amendments - Enchanting v0.1.4
apothic_attributes: Apothic Attributes v2.9.0
apothic_enchanting: Apothic Enchanting v1.5.0
apothic_spawners: Apothic Spawners v1.3.2
apothic_sups_enchanting: Apothic Supplementaries - Enchanting v0.1.0
apothiccombat: Apothic Combat v1.2.1
appleskin: AppleSkin v3.0.7+mc1.21
appliances: Appliances v1.0.0
architectury: Architectury v13.0.8
armoroftheages: Armor of the Ages v1.5.7
ars_additions: Ars Additions v1.21.1-21.2.3
ars_controle: Ars Controle v1.21.1-1.6.10
ars_creo: Ars Creo v5.1.0
ars_elemental: Ars Elemental v0∙7∙6∙1
ars_nouveau: Ars Nouveau v5.10.6
ars_polymorphia: Ars Polymorphia v1.0.3
ars_technica: Ars Technica v2.4.0-beta1
ars_unification: Ars Unification v1.2.16
arsdelight: Ars Nouveau's Flavors & Delight v2.1.9
artifacts: Artifacts v13.1.0
arts_and_crafts: Arts & Crafts v1.5.1
athena: Athena v4.0.2
atlas_api: Atlas API v1.21.1-1.2.0
attributefix: AttributeFix v21.1.3
aviator_dream: Aviator Dreams (Reloaded) v1.2.1+1.21.1
azurelib: AzureLib v3.1.1
badgebox: Badge Box v1.1.1
badoptimizations: BadOptimizations v2.3.1
baguettelib: BaguetteLib v1.1.3
balm: Balm v21.0.54
battle_linker: Battle_Linker v1.0.0
bcc: Better Compatibility Checker v21.1.4
beb: Beautiful Enchanted Books v5.0.0
bellsandwhistles: Create: Bells & Whistles v0.4.7-1.21.1
bendylib: Bendy lib v5.1
berry_good: Berry Good v8.0.1
berrypouch: Berry Pouch v0.4.2-beta
betteradvancements: Better Advancements v0∙4∙3∙21
betterarcheology: Better Archeology v1.3.2
betterbiomereblend: Better Biome Reblend v1.5.2
bettercombat: Better Combat v2.2.5+1.21.1
betterdungeons: YUNG's Better Dungeons v1.21.1-NeoForge-5.1.4
betterendisland: YUNG's Better End Island v1.21.1-NeoForge-3.1.2
betterf3: BetterF3 v11.0.3
bettermineshafts: YUNG's Better Mineshafts v1.21.1-NeoForge-5.1.1
betteroceanmonuments: YUNG's Better Ocean Monuments v1.21.1-NeoForge-4.1.2
betterstrongholds: YUNG's Better Strongholds v1.21.1-NeoForge-5.1.3
betterthanmending: BetterThanMending v2.2.0
bigreactors: Extreme Reactors v1.21.1-2.4.26
biomemusic: biomemusic mod v3.5
biomesoplenty: Biomes O' Plenty v21∙1∙0∙12
blockui: UI Library Mod v1.0.206-1.21.1-snapshot
blueprint: Blueprint v8.0.7
boatload: Boatload v6.0.2
bookshelf: Bookshelf v21.1.77
botanypots: BotanyPots v21.1.41
botanytrees: BotanyTrees v21.1.1
brendons_bottlecaps: Brendon's Bottle Caps v1.2.2
brewinandchewin: Brewin' And Chewin' v4.4.1
buildinggadgets2: Building Gadgets 2 v1.3.9
bwncr: Bad Wither No Cookie Reloaded v3.20.3
cable_facades: Cable Facades v1.6.3
cabletiers: Cable Tiers v1.21.1-0.5.2
caelus: Caelus API v7.0.1+1.21.1
capture_pc_heal: Cobblemon Multi-platform Fabric MDK v0.1
capture_xp: Cobblemon Capture XP v1.6.1-neoforge-1.2.1
carryon: Carry On v2.2.2
catjammies: CatJammies v1.21-1.7.1
cclayer: cclayer v0.1.10
tclayer: tclayer v0.1.10
cclayer: cclayer v0.1.10
cerulean: Cerulean v1.0.0
cfm_wap: CFM Refurbished: Watt about Power? v1.2.0
chalk: Chalk v1.6.10
charginggadgets: Charging Gadgets v1.14.1
chat_heads: Chat Heads v0.14.0
chatnotify: ChatNotify v2.6.0+1.21.1
cherishedworlds: Cherished Worlds v10.1.1+1.21.1
chipped: Chipped v4.0.2
chisel_chipped_integration: Chisel v1.3.9-1.21.1
chiselsandbits: chisels-and-bits v21.1.25
chromacarvings: Chroma Carvings v1.21.1-0.2.0
chunky: Chunky v1.4.23
chunkyborder: ChunkyBorder v1.2.18
cleanswing: Clean Swing v1.9
clickadv: Clickable Advancements mod v3.8
clientcrafting: clientcrafting mod v1.8
cloth_config: Cloth Config v15 API v15.0.140
clumps: Clumps v19∙0∙0∙1
cobble_contests: Cobble Contests v1.0.5
cobbleboom: CobbleBoom v1.4
cobblecuisine: CobbleCuisine v1.2.1
cobbled_counter: Counter v1.6.1-neoforge-1.6.1
cobbledelight: Cobblemon's Delight v0.1-1.20.X+
cobblefurnies: CobbleFurnies v0.6.3
cobblemon: Cobblemon v1.6.1+1.21.1
cobblemon_additions: Cobblemon Additions v4.0.1
cobblemon_alatia: Cobblemon Alatia's Fakemon Pack v1.9.0-1.21.1-neoforge-no-geb
cobblemon_autobattle: Cobblemon Autobattle v1.0.0
cobblemon_battle_extras: Cobblemon Battle Extras v1.4.13
cobblemon_droploottables: Cobblemon Drop Loot Tables v1.6-fabric-1.4.1
cobblemon_fabric_autotidyuppc_mdk: Cobblemon Fabric MDK v1.2-SNAPSHOT
cobblemon_field_moves: Cobblemon Field Moves v1.6-fabric-1.1.0
cobblemon_home: Cobblemon HOME v1.0.1
cobblemon_industries: cobblemon_industries v1.3.1
cobblemon_move_inspector: Cobblemon Move Inspector v1.2.0
cobblemon_paleontologist: Cobblemon Paleontologist v0.0.3
cobblemon_pasturecollector: Cobblemon Pasture Collector v1.6-fabric-1.3.0
cobblemon_progress_items: Cobblemon progress items v4.0.0
cobblemon_quests: Cobblemon Quests v1.1.14
cobblemon_shearems: Cobblemon Shearems v1.6-fabric-1.1.2
cobblemon_smartphone: Cobblemon Smartphone v1.0.3-rev01
cobblemon_ultrabeast: Cobblemon Ultra-Beasts v1.0.0
cobblemon_utility: Cobblemon Utility+ v1.6
cobblemon_wiki_gui: Cobblemon Wiki Gui v2.0.2+1.21.1
cobblemonarmors: Cobblemon Armors v1.5.2+1.6.1
cobblemonarmory: Cobblemon:Armory v1.4.4
cobblemonboxlink: Cobblemon Box Link v1.0.4
cobblemonchallenge: Cobblemon Challenge v2.2.0
cobblemonextradata: Cobblemon Extra Data v1.0.0-SNAPSHOT
cobblemonextras: Cobblemon Extras Forge Sidemod v1.0.0
cobblemonintegrations: CobblemonIntegrations v1.1.3
cobblemonmovedex: CobblemonMoveDex v1.1
cobblemonopponents: Cobblemon Trainer Structures v1.4.0
cobblemonoutbreaks: Cobblemon Outbreaks v1.0.1-1.21.1
cobblemonpokemonbadges: Cobblemon Pokemon Badges v0.1.1
cobblemonraiddens: Cobblemon Raid Dens v0.4.4+1.21.1
cobblemonresearchtasks: Cobblemon Research Tasks v1.0
cobblemonsizevariation: CobblemonSizeVariation v1.2.0
cobblemontrainers: CobblemonTrainers v1.1.13+1.6.1
cobblemonutils: Cobblemon Utils v0.1.0
cobblemore_lib: cobblemore_lib v1.2.7
cobblenav: Cobblenav v2.2.4
cobblepedia: Cobblepedia v0.7.0
cobbleride: Cobblemon: Ride On! v0.3.3+1.21.1
cobblethemes: CobbleThemes v0.9.0-beta
cobbreeding: Cobbreeding v2.0.2
cobgyms: CobGyms v3.0.1
cobweb: Cobweb v1.3.3
codechickenlib: CodeChicken Lib v4∙6∙1∙524
collective: Collective v8.12
collectorsalbum: Collector's Album v2.5.0
colorfulhearts: Colorful Hearts v10.5.9
colorwheel: Colorwheel v1.1.0+mc1.21.1
comforts: Comforts v9.0.4+1.21.1
common_storage_lib_data: Common Storage Lib: Data v0.0.7
commonnetworking: Common Networking v1.0.21-1.21.1
compacthelpcommand: Compact Help Command v2.8
compactmachines: Compact Machines v7.0.68
computercraft: CC: Tweaked v1.116.1
condensed_creative: Condensed Creative v3.4.1+1.21
conditional_mixin: conditional mixin v0.6.4
configurable: Configurable v3.3.2
configuration: Configuration v3.1.1
connectivity: Connectivity Mod v7.2
connector: Sinytra Connector v2.0.0-beta.11+1.21.1
controlling: Controlling v19.0.5
convenientcurioscontainer: ConvenientCuriosContainer v3.2
cookingforblockheads: Cooking for Blockheads v21.1.17
coolcatlib: CoolCatLib v1.1.2
copycats: Create: Copycats+ v3.0.2+mc.1.21.1-neoforge
corgilib: CorgiLib v5∙0∙0∙7
coroutil: CoroUtil v1.21.0-1.3.8
cosmeticarmorreworked: CosmeticArmorReworked v1.21.1-v1-neoforge
cosmosdecorations: Cosmos Decorations v3∙2∙0∙0
cosmoslibrary: Cosmos Library v11∙11∙5∙0
cosmosportals: Cosmos Portals v8∙13∙0∙0
craftingtweaks: Crafting Tweaks v21.1.6
crash_assistant: Crash Assistant v1.10.15
crashexploitfixer: CrashExploitFixer v1.1.0
cratedelight: Crate Delight v25.9.22-1.21-neoforge
cratedelightcroptopia: Crate Delight: Croptopia v24.12.27-1.21-neoforge
craterlib: CraterLib v2.1.5
crd_broadcasts: CRD Broadcasts v1.1.2+1.21.1
crd_converters: CRD Converters v1.0.0b+1.21.1
create: Create v6.0.6
create_central_kitchen: Create: Central Kitchen v2.2.4
create_cobblemon_potion: Create Cobblemon Potion v1.0.1
create_dragons_plus: Create: Dragons Plus v1.8.1
create_enchantment_industry: Create: Enchantment Industry v2.2.3
create_integrated_farming: Create: Integrated Farming v1.1.2b
create_ltab: Create Let The Adventure Begin v3.3.0
create_pattern_schematics: Create: Pattern Schematics v2.0.9
create_ultimate_factory: Create: Ultimate Factory v2.2.1
create_vibrant_vaults: Create: Vibrant Vaults v0.3.2
create_winery: Create: Winery v1.7.0
createaddition: Create Crafts & Additions v1.5.5
createbb: Create: Broken Bad ReBroken v1.1.3
createbetterfps: CreateBetterFps v1.1.3
createcasing: Create Encased v1.7.2-fix1
createframed: Create: Framed v1.6.8
createqol: Create Quality of Life v1.6.1
createrailwaysnavigator: Create Railways Navigator v1.21.1-beta-0.8.4
creativecore: CreativeCore v2.13.15
croptopia: Croptopia v4.2.1
crystalix: Crystalix v1.6.2
ctov: ChoiceTheorem's Overhauled Village v3.5.10a
cucumber: Cucumber Library v8.0.15
cumulus_menus: Cumulus v2.0.7
cupboard: Cupboard mod v2.9
curios: Curios API v9.5.1+1.21.1
customizamons: Cobblemon Customizamons v1.6-neoforge-1.0.1
customstartermenu: Custom Starter Menu vunspecified
cyanide: Cyanide v5.0.0
darkcap: DarkCap v1.1.9
darkdeath: DarkDeath v1.1.7
darksleep: DarkSleep v1.0.1
dataanchor: Data Anchor v2∙0∙0∙12
decocraft: Decocraft v3.0.4
deep_aether: Deep Aether v1.1.4
deeperdarker: Deeper and Darker v1.3.5
defaultoptions: Default Options v21.1.5
despawntweaks: Despawn Tweaks v1.0.0
dexrewards: DexRewards v2.0
dimdungeons: Dimensional Dungeons v202
dimensionalpocketsii: Dimensional Pockets II v10∙8∙0∙0
displaydelight: Display Delight v1.3.0
distraction_free_recipes: Distraction Free Recipes (EMI) v1.2.1
dndesires: Create: Dreams n' Desires v2.2d-BETA
domum_ornamentum: Domum Ornamentum v1.0.221-snapshot
dragonlib: DragonLib v1.21.1-2.2.24
drippyloadingscreen: Drippy Loading Screen v3.0.12
dummmmmmy: MmmMmmMmmMmm v1.21-2.0.9
dungeoncrawl: Dungeon Crawl v2.3.15
dungeons_arise: When Dungeons Arise v2.1.64
durabilitytooltip: Durability Tooltip v1.1.6
dynamic_fps: Dynamic FPS v3.9.5
easy_npc: Easy NPC v0.0NONE
easy_npc_bundle: Easy NPC: Bundle v6.2.0
easy_npc_config_ui: Easy NPC: Config UI v0.0NONE
elevatorid: ElevatorMod v1.21.1-1.11.4
elytra_physics: Elytra physics v2.3
emotecraft: Emotecraft v2.4.12
enchdesc: EnchantmentDescriptions v21.1.9
enderstorage: EnderStorage v2∙13∙0∙191
endrem: End Remastered v6.0.2
enhancedcelestials: Enhanced Celestials v6∙0∙2∙5
epherolib: EpheroLib v1.2.0
equipmentcompare: Equipment Compare v1.3.13
euphoria_patcher: Euphoria Patcher v1.7.3-r5.6.1-neoforge
exlinefurniture: Exline's Furniture v1.0.4
expandability: ExpandAbility v12.0.0
explorerscompass: Explorer's Compass v1.21.1-3.0.3-neoforge
explorify: Explorify v1.6.4
exposure: Exposure v1.9.11
exposure_catalog: Exposure Catalog v1.1.1
extra_apoth_compat: Extra Apoth Compat v1.0.4
extra_gauges: Create: Extra Gauges v2.0.6
extradelight: Extra Delight v2.6.2
extradisks: Extra Disks v1.21.1-4.0.14
extremesoundmuffler: Extreme Sound Muffler v3.51
fabric_api: Forgified Fabric API v0.115.6+2.1.4+1.21.1
fabric_api_base: Forgified Fabric API Base v0.4.42+d1308dedd1
fabric_api_lookup_api_v1: Forgified Fabric API Lookup API (v1) v1.6.70+c290471319
fabric_biome_api_v1: Forgified Fabric Biome API (v1) v13.0.31+1e62d33c19
fabric_block_api_v1: Forgified Fabric Block API (v1) v1.0.22+a6e994cd19
fabric_block_view_api_v2: Forgified Fabric BlockView API (v2) v1.0.11+e9036fd419
fabric_blockrenderlayer_v1: Forgified Fabric BlockRenderLayer Registration (v1) v1.1.52+c290471319
fabric_client_tags_api_v1: Forgified Fabric Client Tags v1.1.15+e053909619
fabric_command_api_v2: Forgified Fabric Command API (v2) v2.2.28+36d727be19
fabric_content_registries_v0: Forgified Fabric Content Registries (v0) v8.0.18+c290471319
fabric_convention_tags_v1: Forgified Fabric Convention Tags v2.1.4+7f945d5b19
fabric_convention_tags_v2: Forgified Fabric Convention Tags (v2) v2.11.0+87e5848019
fabric_data_attachment_api_v1: Forgified Fabric Data Attachment API (v1) v1.4.3+c290471319
fabric_data_generation_api_v1: Forgified Fabric Data Generation API (v1) v20.2.28+2d91a6db19
fabric_entity_events_v1: Forgified Fabric Entity Events (v1) v1.7.0+1af6e62419
fabric_events_interaction_v0: Forgified Fabric Events Interaction (v0) v0.7.13+7b71cc1619
fabric_game_rule_api_v1: Forgified Fabric Game Rule API (v1) v1.0.53+36d727be19
fabric_gametest_api_v1: Forgified Fabric Game Test API (v1) v2.0.5+29f188ce19
fabric_item_api_v1: Forgified Fabric Item API (v1) v11.1.1+57cdfa8219
fabric_item_group_api_v1: Forgified Fabric Item Group API (v1) v4.1.7+e324903319
fabric_key_binding_api_v1: Forgified Fabric Key Binding API (v1) v1.0.47+62cc7ce119
fabric_language_kotlin: Fabric Language Kotlin v1.13.7+kotlin.2.2.21
fabric_lifecycle_events_v1: Forgified Fabric Lifecycle Events (v1) v2.5.0+a2ee258a19
fabric_loot_api_v2: Forgified Fabric Loot API (v2) v3.0.15+a3ee712d19
fabric_loot_api_v3: Forgified Fabric Loot API (v3) v1.0.3+333dfad919
fabric_message_api_v1: Forgified Fabric Message API (v1) v6.0.13+e053909619
fabric_model_loading_api_v1: Forgified Fabric Model Loading API (v1) v2.0.0+986ae77219
fabric_networking_api_v1: Forgified Fabric Networking API (v1) v4.3.0+30a980d919
fabric_object_builder_api_v1: Forgified Fabric Object Builder API (v1) v15.2.1+cc242efd19
fabric_particles_v1: Forgified Fabric Particles (v1) v4.0.2+824f924c19
fabric_permissions_api_v0: fabric-permissions-api v0.3.1
fabric_recipe_api_v1: Forgified Fabric Recipe API (v1) v5.0.14+59440bcc19
fabric_registry_sync_v0: Forgified Fabric Registry Sync (v0) v5.2.0+867470b919
fabric_renderer_api_v1: Forgified Fabric Renderer API (v1) v3.4.0+acb05a3919
fabric_renderer_indigo: Forgified Fabric Renderer - Indigo v1.7.0+4198af7119
fabric_rendering_data_attachment_v1: Forgified Fabric Rendering Data Attachment (v1) v0.3.49+73761d2e19
fabric_rendering_fluids_v1: Forgified Fabric Rendering Fluids (v1) v3.1.6+857185bc19
fabric_rendering_v1: Forgified Fabric Rendering (v1) v5.0.5+c290471319
fabric_resource_conditions_api_v1: Forgified Fabric Resource Conditions API (v1) v4.3.0+5bdd099819
fabric_resource_loader_v0: Forgified Fabric Resource Loader (v0) v1.3.1+4ea8954419
fabric_screen_api_v1: Forgified Fabric Screen API (v1) v2.0.25+4228281319
fabric_screen_handler_api_v1: Forgified Fabric Screen Handler API (v1) v1.3.88+8dbc56dd19
fabric_sound_api_v1: Forgified Fabric Sound API (v1) v1.0.23+10b84f8419
fabric_transfer_api_v1: Forgified Fabric Transfer API (v1) v5.4.2+a25cb45619
fabric_transitive_access_wideners_v1: Forgified Fabric Transitive Access Wideners (v1) v6.2.0+6c854b6f19
fancymenu: FancyMenu v3.7.0
farmers_croptopia: Farmer's Croptopia v1.1.2
farmers_structures: FarmersStructures v1.0.0
farmersdelight: Farmer's Delight v1.2.9
farmingforblockheads: Farming for Blockheads v21.1.9
fastasyncworldsave: fastasyncworldsave mod v2.6
fastbench: Fast Workbench v9.1.3
fastfurnace: FastFurnace v9.0.1
fastipping: Fast IP Ping v1.0.7
fastpaintings: Fast Paintings v1.21-1.3.0
fastsuite: Fast Suite v6.0.5
featurerecycler: Feature Recycler v2.0.0
ferritecore: Ferrite Core v7.0.2
fightorflight: Cobblemon Fight or Flight v0.7.0
findme: FindMe v3.3.3
fireworkcapsules: Cobblemon Firework Capsules v1.0.2+1.21.1
flatbedrock: Flat Bedrock v87.0.0
flatcoloredblocks: flatcoloredblocks v21.1.16
flerovium: Flerovium v1.0.15
flickerfix: FlickerFix v4.0.1
fluxnetworks: Flux Networks v8.0.0
flywheel: Flywheel v1.0.4
forgeconfigapiport: Forge Config API Port v21.1.6
forgified_fabric_api: Forgified Fabric API (dummy) v0.115.6+2.1.4+1.21.1
formations: Formations v1.0.4
formationsnether: Formations Nether v1.0.5
formationsoverworld: Formations Overworld v1.0.5
framedblocks: FramedBlocks v10.5.1
framework: Framework v0.9.6
friends_forever: Friends Forever v1.6-fabric-1.1.0
ftbchunks: FTB Chunks v2101.1.11
ftbessentials: FTB Essentials v2101.1.7
ftbfiltersystem: FTB Filter System v21.1.3
ftblibrary: FTB Library v2101.1.23
ftbpmapi: FTB Pause Menu API v21.1.3
ftbquests: FTB Quests v2101.1.17
ftbranks: FTB Ranks v2101.1.3
ftbteams: FTB Teams v2101.1.5
ftbultimine: FTB Ultimine v2101.1.11
ftbxmodcompat: FTB XMod Compat v21.1.6
fuelgoeshere: Fuel Goes Here v1.21.1-1.2.0
fuelinfo: FuelInfo v2.1+1.21
functionalstorage: Functional Storage v1.21.1-1.5.5
fusion: Fusion v1.2.11+b
fzzy_config: Fzzy Config v0.7.3+1.21+neoforge
gachamachine: Bloo's Gacha Machine v1.1.1
gain_friendship_from_melodies: Gain Friendship From Melodies v0.3.0
gateways: Gateways To Eternity v5.1.0
geckolib: GeckoLib 4 v4.8.2
glitchcore: GlitchCore v2∙1∙0∙0
glodium: Glodium v1.21-2.2-neoforge
goblintraders: Goblin Traders v1.11.2
gogspells: Grimoire of Gaia Spells v1.21.1-1.1.0
goldenhopper: Golden Hopper v1.5.6
gooeylibs: GooeyLibs v3.1.1
gooeylibs_api: GooeyLibs API v3.1.1
gpumemleakfix: Gpu memory leak fix v1.8
gravelmon: Gravelmon v3.0.4
gravels_extended_battles: Gravels Extended Battles v1.6.6
gravestone: Gravestone Mod v1.21.1-1.0.35
gravestonecurioscompat: Gravestone Curios Compatibility v3.0.1
greenhouseconfig: Greenhouse Config v2.2.0+1.21.1
greenhouseconfig_night_config: Greenhouse Config - Night Config v1.1.0
greenhouseconfig_toml: Greenhouse Config - TOML v1.1.0
grimoireofgaia: Grimoire of Gaia 4 v6.0.0-alpha.9
guideme: GuideME v21.1.15
handcrafted: Handcrafted v4.0.3
honeytrees: Honey Trees v0.0.1
hopo: HopoBetterMineshaft v1.3.0
hopour: HopoBetterUnderwaterRuins v1.2.1
hostilenetworks: Hostile Neural Networks v6.3.0
iceberg: Iceberg v1.3.2
imfast: I'm Fast v1.0.2
immediatelyfast: ImmediatelyFast v1.6.7+1.21.1
immersive_aircraft: Immersive Aircraft v1.4.1+1.21.1
immersive_melodies: Immersive Melodies v0.6.2+1.21.1
immersive_paintings: Immersive Paintings v0.7.4
immersiveengineering: Immersive Engineering v12.4.2-194
improved_village_placement: Improved Village Placement v1.1.1
incontrol: InControl v1.21-10.1.4
inventoryessentials: Inventory Essentials v21.1.7
invisibleframes: Invisible Frames v1.3.0
invtweaks: Inventory Tweaks Refoxed v1.21.1-1.3.2
iris: Iris v1.8.8+mc1.21.1
iron_ender_chests: Iron Ender Chests v1.21.1-1.0.3
ironfurnaces: Iron Furnaces v4.3.2
irons_jewelry: Iron's Gems 'n Jewelry v1.21.1-1.5.3
irons_spellbooks: Iron's Spells 'n Spellbooks v1.21.1-3.15.0
itemzoom: Item Zoom v3.0.0
jade: Jade v15.10.3+neoforge
jadeaddons: Jade Addons v6.1.0+neoforge
jamlib: JamLib v1.3.5+1.21.1
jearchaeology: Just Enough Archaeology v1.21.1-1.1.6
jeed: Just Enough Effects Descriptions v1.21-2.3.0
jei: Just Enough Items v19∙25∙0∙323
jeresources: Just Enough Resources v1∙6∙0∙17
jinxedlib: JinxedLib v1.0.4
justenoughbreeding: Just Enough Breeding v1.6.2
justenoughprofessions: Just Enough Professions (JEP) v4.0.4
justmobheads: Just Mob Heads v8.5
justplayerheads: Just Player Heads v4.2
justzoom: Just Zoom v2.1.0
keybindbundles: KeyBind Bundles v1.3.1
keybindspurger: KeybindsPurger v1.3.4
kleeslabs: KleeSlabs v21.1.7
kobolds: Kobolds v3.0.33
konkrete: Konkrete v1.9.9
kotlinforforge: Kotlin For Forge v5.10.0
krypton_fnp: Krypton FNP v0.2.23
kubejs: KubeJS v2101.7.2-build.295
kubejstweaks: KubeJS Tweaks v1.0.4
kuma_api: KumaAPI v21.0.7
l2core: L2Core v3.0.8+16
labels: Storage Labels v1.21-2.0.1
lambdynlights: LambDynamicLights v4.8.5+1.21.1
lambdynlights_api: LambDynamicLights (API) v4.8.5+1.21.1
lambdynlights_runtime: LambDynamicLights (Runtime) v4.8.5+1.21.1
lavender: Lavender v0.1.15+1.21
lavender_md: lavender-md v0.1.2+1.21
lavender_md_owo_ui: lavender-md-owo-ui v0.1.2+1.21
lctech: Lightman's Currency Tech v1.21-0∙2∙2∙5a
leaderboards: Leaderboards v1.0.0
leaky: leaky mod v2.1
legendarytooltips: Legendary Tooltips v1.5.5
leveltextfix: LevelTextFix v21.1.3
lightmanscurrency: Lightman's Currency v1.21-2∙2∙6∙4
lightoverlay: Light Overlay v12.0.0
lionfishapi: lionfishapi v2.6
lithium: Lithium v0.15.0+mc1.21.1
lithostitched: Lithostitched v1.5.0
littleframes: LittleFrames v1.4.6
littletiles: LittleTiles v1.6.0-pre183
lmft: Load My F***ing Tags v1.1.1+1.21.9
logbegone: Log Begone v1.0.3
logprot: Logprot v3.5
longerchathistory: Longer Chat History v1.7
lootintegration_wda: lootintegration_wda mod v1
lootintegrations: Lootintegrations mod v4.7
lootintegrations_cataclysm: lootintegrations_cataclysm mod v1
lootintegrations_ctov: lootintegrations_ctov mod v1
lootintegrations_dungeoncrawl: lootintegrations_dungeoncrawl mod v1
lootintegrations_formations: lootintegrations_formations mod v1
lootintegrations_hopo: lootintegrations_hopo mod v1
lootintegrations_structory: lootintegrations_structory mod v1
lootintegrations_vanilla: lootintegrations_vanilla mod v1
lootintegrations_yungs: lootintegrations_yungs mod v1
lootjs: LootJS v1.21.1-3.6.0
lootr: Lootr v1.21-1∙10∙35∙91
luckperms: LuckPerms v5.4.140
mapkit: Cobblemon Map Kit Mod v1.0.4-SNAPSHOT
maxhealthfix: MaxHealthFix v21.1.4
maxrepel: Max Repel v1.2.0
mcwbridges: Macaw's Bridges v3.1.1
mcwdoors: Macaw's Doors v1.1.2
mcwfences: Macaw's Fences and Walls v1.2.0
mcwfurnitures: Macaw's Furniture v3.4.1
mcwholidays: Macaw's Holidays v1.1.1
mcwlights: Macaw's Lights and Lamps v1.1.5
mcwpaintings: Macaw's Paintings v1.0.5
mcwpaths: Macaw's Paths and Pavings v1.1.1
mcwroofs: Macaw's Roofs v2.3.2
mcwstairs: Macaw's Stairs and Balconies v1.0.1
mcwtrpdoors: Macaw's Trapdoors v1.1.4
mcwwindows: Macaw's Windows v2.4.1
measurements: Measurements v3.0.3
mechtrowel: Mech Trowel v1.1.2
meed: Moderately Enough Effect Descriptions v7.2.0
mega_showdown: Cobblemon: Mega Showdown v10.0.8-release-neoforge
mekanism: Mekanism v10.7.17
melody: Melody v1.0.10
merenc: Merge Enchantments v4.3
metalbarrels: MetalBarrels v7
midnightlib: MidnightLib v1.6.9
minecraft: Minecraft v1.21.1
minimons: Minimons v1.1.1
modernfix: ModernFix v5.24.3+mc1.21.1
modernworldcreation: Modern World Creation v2.0.1
modonomicon: Modonomicon v1.117.2
moonlight: Moonlight Lib v1.21-2.25.3
more_cobblemon_tweaks: MoreCobblemonTweaks v1.1.4
more_immersive_wires: More Immersive Wires v1.1.7
moredelight: More Delight v25.07.28a-1.21-neoforge
moredragoneggs: More Dragon Eggs v5.0
morejs: MoreJS v1.21.1-0.16.0
morevillagers: MoreVillagers v5.1.2
mr_baby_legendscobblemon: Baby Legends (Cobblemon) v2.1
mr_cobblecuisine_friends: CobbleCuisine Friends v1.0.0
mr_cobblemon_alphas: Cobblemon Alphas v2.2
mr_eggs_cobblemonaddon: Eggs - Cobblemon Addon v0.8
mr_extra_eeveelutions: Extra Eeveelutions [Cobblemon] v1.1.1
mr_farmers_cuttingregionsunexplored: Farmer's Cutting: Regions Unexplored v1.21-1.1a-neoforge
mr_kazeran_eeveelutions: [Cobblemon] Kazeran Eeveelutions v1.1.0
mr_lukis_crazychambers: Luki's Crazy Chambers v1.0.2
mr_more_radicaltrainers: More Radical Trainers: SV v1.8
mr_tidal_towns: Tidal Towns v1.3.4
mru: M.R.U v1.0.19+LTS+1.21.1+neoforge
multipiston: Multi-Piston v1.2.58-1.21.1
musicplayer: Music Player v2∙7∙1∙351
mynethersdelight: My Nether's Delight v1.9
mystcraft_ageless: Mystcraft: Ageless v0.2.5-alpha
mysticalagradditions: Mystical Agradditions v8.0.10
mysticalagriculture: Mystical Agriculture v8.0.20
mysticalautomation: Mystical Automation v1.0.3
mythsandlegends: MythsAndLegends v1.8.2
nanny: NaNny v1.0.1
naturescompass: Nature's Compass v1.21.1-3.0.2-neoforge
nbt_ac: NBT Autocomplete v1.3.10
necronomicon: Necronomicon v1.6.0
neo_auth: NeoAuth v1.0.1
neoforge: NeoForge v21.1.211
nerb: Not Enough Recipe Book v0.4.3
neruina: Neruina v3.1.6
netherportalfix: NetherPortalFix v21.1.1
nitrogen_internals: Nitrogen v1.1.25
nochatreports: No Chat Reports v1.21.1-v2.9.1
noenchantmentcaplevel: No Enchantment Cap Level v1.2
nolijium: Nolijium v0.5.6
northstar: Northstar Redux v0.5.3+1.21.1
notenoughanimations: NotEnoughAnimations v1.10.6
notrample: No Trample v1.21.1-1.0.1
novillagerdm: No Villager Death Messages v6.0.0
nuggets: Nuggets v1∙0∙10∙41
nullscape: Nullscape v1.2.14
observable: Observable v5.4.4
occultism: Occultism v1.201.0
octolib: OctoLib v0∙6∙0∙4
ohthetreesyoullgrow: Oh The Trees You'll Grow v5.1.2
olympus: Olympus v1.0.18
op_cobblemon_extras_gs_disks: OP Cobblemon Extras - G&S Disks v1.1
oracle_index: Oracle Index v0.4.1
owo: oωo v0∙12∙15∙5-beta.1+1.21
packetfixer: PacketFixer v3.3.0
particle_core: Particle Core v0.2.6+1.21+neoforge
patchouli: Patchouli v1.21.1-92-NEOFORGE
paxi: Paxi v1.21.1-NeoForge-5.1.3
pehkui: Pehkui v3.8.3+1.21-neoforge
petyourcobblemon: Pet Your Cobblemon v1.3.3
pfm: Paladin's Furniture v1.4.4
pipe_connector: Pipe Connector v0.5.16
pipez: Pipez v1.21.1-1.2.19
pkgbadges: PKGBadges v7.0
placebo: Placebo v9.9.1
placeholder_api: Placeholder API v2.4.1+1.21
playeranimator: Player Animator v2.0.1+1.21.1
playertrade: PlayerTrade v1.21.1-b
playerxp: PlayerXP v1.0.2+1.21.1
pocketmachines: Simple Pocket Machines v1.0.4
poke_clothing: Poke Clothing v1.21.1-1.0
poke_marks: poke-marks v1.0.0+cobblemon-1.6.1
pokeblocks: Pokeblocks v1.4.0-1.21.1
pokepaintings: PokePaintings v1.0
polylib: PolyLib v2100.0.3-build.159
polymorph: Polymorph v1.1.0+1.21.1
polypokemon: polypokemon v1.0.0
ponder: Ponder v1.0.56
powah: Powah v6.2.6
ppfluids: Pretty Pipes: Fluids v3.2.1
prettypipes: PrettyPipes v1.21.2
prickle: PrickleMC v21.1.11
pride: Pride Lib v1.2.4+1.21.1
prism: Prism v1.0.11
projectvibrantjourneys: Project: Vibrant Journeys v1.21.1-7.0.9
puffish_skills: Pufferfish's Skills v0.16.8
pyrotechnic_elytra: Pyrotechnic Elytra v1.0.0
questkilltask: Quest Kill Task v0.3.1+1.21.1
raided: Raided v0.1.6
rainbows: Rainbows v1.5
rarcompat: RAR-Compat v0.9.7
rctapi: Radical Cobblemon Trainers API v0.13.9-beta
rctmod: Radical Cobblemon Trainers v0.16.10-beta
recallbeams: RecallBeams v0.1.0-onecolor
rechiseled: Rechiseled v1.1.6+a
rechiseledcreate: Rechiseled: Create v1.0.2+a
redirected: Redirected v1.0.0
reeses_sodium_options: Reese's Sodium Options v1.8.3+mc1.21.4
refinedstorage: Refined Storage v2.0.0
refinedstorage_curios_integration: Refined Storage - Curios Integration v1.0.0
refinedstorage_jei_integration: Refined Storage - JEI Integration v1.0.0
refinedstorage_quartz_arsenal: Refined Storage - Quartz Arsenal v1.0.6
refurbished_furniture: MrCrayfish's Furniture Mod: Refurbished v1.0.20
regions_unexplored: Regions Unexplored v0∙5∙6∙1
releaserewards: Cobblemon: Parting Gifts v3.0.0
relics: Relics v0∙10∙7∙6
reliquary: Reliquary Reincarnations v2.0.62
reliquified_ars_nouveau: Reliquified Ars Nouveau v0.6.1
repeatable_trial_vaults: Repeatable Trial Vaults v1.0.2
repelreforged: Cobblemon Repel NEOReforged v1.0.1
repurposed_structures: Repurposed Structures v7.5.17+1.21.1-neoforge
resourcefulconfig: Resourcefulconfig v3.0.11
resourcefullib: Resourceful Lib v3.0.12
resourcefullibkt: Resourceful Lib Kotlin v2.0.2
reusable_rockets: Reusable Rockets v1.21.1-1.0.6
rhino: Rhino v2101.2.7-build.81
rsinfinitybooster: RSInfinityBooster v1.21.1-1∙0∙0∙48
runelic: Runelic v21.1.5
saeculariacaudices: Saecularia Caudices v21.1.5
safepastures_neoforge: Safe Pastures v1.1.0+1.21.1
saturn: Saturn v0.1.5
sauce: Sauce Library v0∙0∙11∙37
scena: scena v21.1.18
scribble: Scribble v1.5.1
sdlink: Simple Discord Link v3.3.3
seals: Seals v3.2.3
searchables: Searchables v1.0.2
securitycraft: SecurityCraft v1.10.1
serverbrowser: ServerBrowser v1.4.2
servercore: ServerCore v1.5.10+1.21.1
sgui: Server GUI v1.9.1+1.21.1
silentgear: Silent Gear v4.0.29
silentlib: Silent Lib v10.5.1
simple_snowy_fix: Simple Snowy Fix v2.1.4
simplebackups: Simple Backups v1.21-4.0.20
simpleplanes: Simple Planes v5.3.7
simplerpc: Simple RPC v4.0.4
simpletms: SimpleTMs v2.1.2
simplylight: Simply Light v1.5.3
simplyswords: Simply Swords v1.62.0-1.21.1
skinlayers3d: 3d-Skin-Layers v1.10.1
sliceanddice: Create Slice & Dice v4.1.2
smart_bounds: Create: Smart Bounds v1.0.0
smartbrainlib: SmartBrainLib v1.16.11
smarterfarmers: Smarter Farmers v1.21-2.2.4
smithingtemplateviewer: SmithingTemplateViewer v1.0.3
snowundertrees: Snow Under Trees v1.5
sodium: Sodium v0.6.13+mc1.21.1
sodiumextras: Sodium Extras v1.0.7
sodiumoptionsapi: Sodium Options API v1.0.10
sodiumoptionsmodcompat: Sodium Options Mod Compat v1.0.0
solonion: Spice of Life Onion v1.5.2
sophisticatedbackpacks: Sophisticated Backpacks v3.25.12
sophisticatedbackpackscreateintegration: Sophisticated Backpacks Create Integration v0.1.4
sophisticatedcore: Sophisticated Core v1.3.87
sophisticatedstorage: Sophisticated Storage v1.5.14
sophisticatedstoragecreateintegration: Sophisticated Storage Create Integration v0.1.12
spawn_chaining: Spawn Chaining v1.6.1-neoforge-1.0.2
spawn_notification: Cobblemon Spawn Notification v1.6-neoforge-1.3.8
spectrelib: SpectreLib v0.17.2+1.21
spruceui: SpruceUI v6.2.5+1.21.1
sspb: Sodium Shadowy Path Blocks v4.0.0
starterstructure: Starter Structure v4.2
storagenopoof: Storage No Poof v1.0.1
structory: Structory v1.3.13
structory_towers: Structory: Towers v1.0.14
structure_layout_optimizer: Structure Layout Optimizer v1.0.11
structureessentials: Structure Essentials mod v4.8
structureexpansion: Structure Expansion v88.0.1
structurize: Structurize v1.0.790-1.21.1-snapshot
superbwarfare: Superb Warfare v0.8.8
supermartijn642configlib: SuperMartijn642's Config Library v1.1.8
supermartijn642corelib: SuperMartijn642's Core Lib v1.1.18+a
supplementaries: Supplementaries v1.21-3.4.20
sushigocrafting: Sushi Go Crafting v0.6.5
sussysniffers: Sussy Sniffers v1.21.1-0.1.3
takesapillage: It Takes a Pillage Continuation v1.0.9
tbcs: Cobblemon Trainer Battle Commands v0.12.1-beta
tcgcobblemon: tcgcobblemon v1.0.0
tclayer: tclayer v0.1.10
cclayer: cclayer v0.1.10
tclayer: tclayer v0.1.10
tectonic: Tectonic v3.0.16
tempad: Tempad v3.0.4
terrablender: TerraBlender v4∙1∙0∙8
thaumon: Thaumon v2.3.0+1.21
tim_core: Tim Core v1.6.1-neoforge-1.15.3
titanium: Titanium v4.0.40
tmtcd: Tomtaru's Cobblemon & Farmer's Delight Tweaks v1.3.0
tmtceic: Tomtaru's Cobblemon & Immersive Engineering Tweaks v2.2.0
tmted: Engineers Delight v1.5.0
toastcontrol: Toast Control v9.0.1
toggleable_enchantments: Toggleable Enchantments v1.0.4
toms_storage: Tom's Simple Storage Mod v2.2.2
toolbelt: Tool Belt v2.2.6
torchmaster: Torchmaster v21.1.5-beta
totemfactory: Totem Factory v1.21.1-1.0.0
trade_cycling: Trade Cycling v1.21.1-1.0.18
tradeuses: Trade Uses v1.2.5
trading_floor: Create: Trading Floor v3.0.11
trainutilities: Create Train Utilities v3.0.1
transition: TRansition v1.0.11
trashcans: Trash Cans v1.0.18+c
travelerstitles: Traveler's Titles v1.21.1-NeoForge-5.1.3
treeharvester: Tree Harvester v9.1
trender: TRender v1.0.10
trophymanager: Jonn's Trophies v1.21.1-2.2.9
tropicraft: Tropicraft v9.8.1
twilightforest: The Twilight Forest v4.8.3287
txnilib: TxniLib v1.0.24
ultimine_cobblemon_harvest: Ultimine Cobblemon Harvest v1.0.0
unchained: Unchained v1.6.1-neoforge-1.5.2
universalgrid: Universal Grid v1.21.1-0.2.3
unusual_furniture: Unusual Furniture v1.1.2
uteamcore: U Team Core v5∙6∙2∙384
vanillin: Vanillin v1.1.3
villagesandpillages: Villages & Pillages v1.0.3
waifucraft: Waifucraft v2.1
wands: Building Wands v2.9
warfare_wings: Warfare Wings v1.1.2
watercondenser: WaterCondenser v1.6.0
waterframes: WaterFrames v2.1.22
watermedia: WaterMedia v2.1.37
watermedia_youtube_plugin: WaterMedia YT Plugin v2.1.1
watut: What Are They Up To v1.21.0-1.2.7
waveycapes: WaveyCapes v1.6.2
waystones: Waystones v21.1.23
weather_radio: Faradays Weather Radio v1.4
weavers_cosmetics_cosplay: Weaver's Cosmetics: Cosplay v1.0.0
welcomescreen: Welcome Screen v1.0.0
whats_that_slot: What's That Slot v1.3.6
whitenoise: WhiteNoise v2.0.5
wits: WITS v1.3.0+1.21-neoforge
wtmi: WayTooManyIngredients v1.1
xaerominimap: Xaero's Minimap v25.2.10
xaeroplus: XaeroPlus v2.28.8
xaeroworldmap: Xaero's World Map v1.39.12
xpbook: XP Tome v2.4
xtonesreworked: XTones Reworked v1.1.1-1.21.1
yeetusexperimentus: Yeetus Experimentus v87.0.0
yellowcore: YellowCore v1.0.2
yet_another_config_lib_v3: YetAnotherConfigLib v3.8.0+1.21.1-neoforge
yumi_mc_core: Yumi Minecraft Libraries: Foundation v1.0.0-alpha.16+1.21.1
yungsapi: YUNG's API v1.21.1-NeoForge-5.1.6
yungsbridges: YUNG's Bridges v1.21.1-NeoForge-5.1.1
zerocore: Zero CORE 2 v1.21.1-2.4.20
zigzagfur: SHAVE! THAT! ZIGZAGOON! v2.0
Launched Version: neoforge-21.1.211
Launcher name: CurseForge
Backend library: LWJGL version 3.3.3+5
Backend API: NVIDIA GeForce RTX 3080 Laptop GPU/PCIe/SSE2 GL version 4.6.0 NVIDIA 581.57, NVIDIA Corporation
Window size: 1920x991
GFLW Platform: win32
GL Caps: Using framebuffer using OpenGL 3.2
GL debug messages: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.' x 1
id=1286, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_FRAMEBUFFER_OPERATION error generated. Operation is not valid because a bound framebuffer is not framebuffer complete.' x 17
id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.' x 750
Is Modded: Definitely; Client brand changed to 'neoforge'; Server brand changed to 'neoforge'
Universe: 400921fb54442d18
Type: Integrated Server (map_client.txt)
Graphics mode: fast
Render Distance: 12/12 chunks
Resource Packs: pfm-asset-resources, mod/lootr:resourcepacks/old_textures, vanilla, fabric, mod_resources, mod/sodium, mod/accessorify, mod/fabric_language_kotlin, mod/modernworldcreation (incompatible), mod/fuelinfo (incompatible), mod/fabric_rendering_fluids_v1, mod/modernfix (incompatible), mod/mcwstairs, mod/gateways, mod/clientcrafting (incompatible), mod/universalgrid, mod/keybindspurger, mod/clickadv (incompatible), mod/createbetterfps (incompatible), mod/exposure (incompatible), mod/cloth_config (incompatible), mod/createqol (incompatible), mod/supplementaries (incompatible), mod/durabilitytooltip, mod/handcrafted, mod/repurposed_structures, mod/morevillagers, mod/littleframes, mod/noenchantmentcaplevel, mod/cobblemon_ultrabeast, mod/bendylib, mod/reeses_sodium_options, mod/pokepaintings, mod/adventure_platform_fabric, mod/friends_forever, mod/watercondenser (incompatible), mod/accessories (incompatible), mod/cumulus_menus, mod/mcwroofs, mod/createrailwaysnavigator (incompatible), mod/fabric_rendering_data_attachment_v1, mod/nitrogen_internals, mod/fabric_client_tags_api_v1, mod/bellsandwhistles (incompatible), mod/rechiseled, mod/attributefix (incompatible), mod/fabric_screen_handler_api_v1, mod/flerovium (incompatible), mod/goblintraders (incompatible), mod/kobolds (incompatible), mod/lavender, mod/farmingforblockheads (incompatible), mod/craterlib (incompatible), mod/snowundertrees, mod/midnightlib, mod/compacthelpcommand (incompatible), mod/fusion, mod/extradisks, mod/fabric_particles_v1, mod/dungeons_arise, mod/tectonic, mod/logprot (incompatible), mod/cobblecuisine, mod/lootintegration_wda (incompatible), mod/justenoughbreeding, mod/nolijium (incompatible), mod/mr_eggs_cobblemonaddon (incompatible), mod/cleanswing, mod/fabric_block_api_v1, mod/corgilib, mod/forgeconfigapiport, mod/fastpaintings (incompatible), mod/domum_ornamentum, mod/gravestone, mod/greenhouseconfig_night_config, mod/farmers_structures (incompatible), mod/wits, mod/immediatelyfast (incompatible), mod/structory_towers (incompatible), mod/appleskin (incompatible), mod/lootr, mod/fabric_object_builder_api_v1, mod/cobblethemes, mod/fabric_message_api_v1, mod/euphoria_patcher (incompatible), mod/keybindbundles, mod/gooeylibs_api, mod/fabric_item_api_v1, mod/betteroceanmonuments, mod/gpumemleakfix (incompatible), mod/elytra_physics, mod/arts_and_crafts (incompatible), mod/cobweb, mod/uteamcore (incompatible), mod/mcwdoors, mod/lootintegrations_structory (incompatible), mod/melody (incompatible), mod/connector, mod/pfm (incompatible), mod/konkrete (incompatible), mod/tempad (incompatible), mod/fastipping (incompatible), mod/olympus, mod/projectvibrantjourneys, mod/fuelgoeshere (incompatible), mod/simplylight, mod/lionfishapi (incompatible), mod/aether_emissivity, mod/scribble (incompatible), mod/easy_npc_config_ui (incompatible), mod/lavender_md_owo_ui, mod/darkcap, mod/framework (incompatible), mod/playertrade, mod/collectorsalbum (incompatible), mod/dataanchor, mod/fabric_key_binding_api_v1, mod/fabric_transfer_api_v1, mod/copycats (incompatible), mod/commonnetworking (incompatible), mod/fabric_resource_loader_v0, mod/goldenhopper (incompatible), mod/resourcefullibkt, mod/clumps (incompatible), mod/txnilib (incompatible), mod/azurelib, mod/skinlayers3d, mod/travelerstitles, mod/repeatable_trial_vaults (incompatible), mod/cobblemon_shearems, mod/cobblemon_pasturecollector, mod/apothic_spawners, mod/fabric_blockrenderlayer_v1, mod/pyrotechnic_elytra, mod/whats_that_slot (incompatible), mod/reliquary (incompatible), mod/fabric_gametest_api_v1, mod/fluxnetworks (incompatible), mod/armoroftheages (incompatible), mod/buildinggadgets2 (incompatible), mod/polypokemon, mod/justzoom (incompatible), mod/betterf3 (incompatible), mod/badoptimizations (incompatible), mod/flickerfix, mod/mechtrowel, mod/musicplayer (incompatible), mod/nanny, mod/maxhealthfix (incompatible), mod/cabletiers, mod/createcasing (incompatible), mod/cobbreeding, mod/zigzagfur, mod/cobblemon_field_moves, mod/labels (incompatible), mod/fabric_screen_api_v1, mod/prickle (incompatible), mod/jeresources (incompatible), mod/chat_heads (incompatible), mod/betterthanmending (incompatible), mod/structure_layout_optimizer, mod/ctov, mod/novillagerdm, mod/alltheores (incompatible), mod/chatnotify (incompatible), mod/torchmaster (incompatible), mod/sussysniffers, mod/battle_linker, mod/appliances, mod/ironfurnaces, mod/mcwtrpdoors, mod/silentgear, mod/supermartijn642corelib, mod/resourcefulconfig, mod/mystcraft_ageless, mod/curios (incompatible), mod/mr_cobblecuisine_friends (incompatible), mod/customstartermenu, mod/mcwfurnitures, mod/apothic_enchanting, mod/codechickenlib (incompatible), mod/bettermineshafts, mod/despawntweaks (incompatible), mod/questkilltask, mod/formationsnether (incompatible), mod/treeharvester (incompatible), mod/jei (incompatible), mod/mekanism, mod/fabric_rendering_v1, mod/releaserewards, mod/fabric_renderer_indigo, mod/naturescompass, mod/glitchcore (incompatible), mod/cratedelight (incompatible), mod/simple_snowy_fix (incompatible), mod/more_immersive_wires (incompatible), mod/pocketmachines (incompatible), mod/chalk, mod/createbb, mod/zerocore (incompatible), mod/simplebackups, mod/fabric_api_base, mod/immersiveengineering (incompatible), mod/spectrelib (incompatible), mod/pipez, mod/cobblemonopponents, mod/imfast, mod/l2core (incompatible), mod/xaeroplus (incompatible), mod/convenientcurioscontainer (incompatible), mod/tcgcobblemon, mod/configurable, mod/tropicraft, mod/merenc, mod/netherportalfix (incompatible), mod/aether, mod/adl_cobblemon_rlm, mod/connectivity (incompatible), mod/exposure_catalog (incompatible), mod/cookingforblockheads (incompatible), mod/betterbiomereblend (incompatible), mod/cerulean (incompatible), mod/fabric_data_attachment_api_v1, mod/redirected (incompatible), mod/gravestonecurioscompat, mod/cobblemonoutbreaks, mod/itemzoom (incompatible), mod/berrypouch, mod/simpleplanes (incompatible), mod/relics (incompatible), mod/poke_marks, mod/coolcatlib, mod/superbwarfare, mod/mr_kazeran_eeveelutions, mod/dummmmmmy (incompatible), mod/fabric_content_registries_v0, mod/cosmosportals (incompatible), mod/greenhouseconfig_toml, mod/crashexploitfixer, mod/farmersdelight (incompatible), mod/mynethersdelight (incompatible), mod/createframed (incompatible), mod/simpletms (incompatible), mod/colorfulhearts (incompatible), mod/leaky (incompatible), mod/sophisticatedstoragecreateintegration (incompatible), mod/invisibleframes, mod/betterstrongholds, mod/architectury (incompatible), mod/wands, mod/accelerateddecay (incompatible), mod/nerb, mod/ftblibrary (incompatible), mod/ftbfiltersystem (incompatible), mod/ftbteams (incompatible), mod/ftbranks (incompatible), mod/gravelmon (incompatible), mod/jamlib (incompatible), mod/rctapi, mod/lambdynlights_runtime, mod/bigreactors (incompatible), mod/reusable_rockets, mod/fabric_networking_api_v1, mod/fabric_lifecycle_events_v1, mod/irons_jewelry, mod/villagesandpillages (incompatible), mod/rhino, mod/kubejs, mod/cucumber, mod/mr_extra_eeveelutions (incompatible), mod/sophisticatedstorage (incompatible), mod/octolib, mod/pipe_connector (incompatible), mod/darksleep, mod/accessories_compat_layer,tclayer,cclayer, mod/simplerpc (incompatible), mod/trender, mod/rainbows (incompatible), mod/waystones (incompatible), mod/mr_farmers_cuttingregionsunexplored (incompatible), mod/aggroindicator (incompatible), mod/moredelight (incompatible), mod/fabric_transitive_access_wideners_v1, mod/titanium, mod/distraction_free_recipes (incompatible), mod/cobblemontrainers, mod/silentlib (incompatible), mod/displaydelight, mod/lootintegrations_yungs (incompatible), mod/cobblemore_lib, mod/spruceui, mod/yet_another_config_lib_v3 (incompatible), mod/poke_clothing, mod/fabric_data_generation_api_v1, mod/exlinefurniture, mod/vanillin (incompatible), mod/fabric_permissions_api_v0, mod/betterdungeons, mod/meed (incompatible), mod/lavender_md, mod/storagenopoof, mod/saeculariacaudices, mod/honeytrees, mod/apothiccombat (incompatible), mod/neoforge, mod/op_cobblemon_extras_gs_disks (incompatible), mod/waifucraft (incompatible), mod/petyourcobblemon (incompatible), mod/fabric_block_view_api_v2, mod/fabric_command_api_v2, mod/krypton_fnp (incompatible), mod/yungsapi, mod/iris, mod/tmtcd (incompatible), mod/cobblemon_wiki_gui (incompatible), mod/sdlink (incompatible), mod/refinedstorage, mod/cobblemon_autobattle, mod/bcc, mod/improved_village_placement, mod/cobblenav (incompatible), mod/cobblemon_fabric_autotidyuppc_mdk, mod/trading_floor, mod/gachamachine, mod/sspb, mod/cobblemonutils, mod/welcomescreen (incompatible), mod/toggleable_enchantments (incompatible), mod/lootintegrations_ctov (incompatible), mod/transition, mod/tmted (incompatible), mod/betterendisland, mod/dynamic_fps (incompatible), mod/mr_baby_legendscobblemon (incompatible), mod/mapkit, mod/tmtceic (incompatible), mod/toms_storage (incompatible), mod/mr_more_radicaltrainers (incompatible), mod/mcwlights (incompatible), mod/beb (incompatible), mod/smartbrainlib (incompatible), mod/puffish_skills (incompatible), mod/cobgyms (incompatible), mod/watermedia (incompatible), mod/watermedia_youtube_plugin (incompatible), mod/lithium, mod/seals (incompatible), mod/caelus (incompatible), mod/paxi, mod/mcwholidays, mod/fastasyncworldsave (incompatible), mod/compactmachines (incompatible), mod/botanypots (incompatible), mod/rechiseledcreate, mod/badgebox, mod/aether_treasure_reforging, mod/whitenoise, mod/additional_lights, mod/sophisticatedbackpackscreateintegration (incompatible), mod/emotecraft, mod/dimensionalpocketsii (incompatible), mod/trade_cycling, mod/terrablender (incompatible), mod/biomesoplenty, mod/longerchathistory, mod/necronomicon (incompatible), mod/alltheleaks, mod/fabric_resource_conditions_api_v1, mod/sushigocrafting (incompatible), mod/brewinandchewin (incompatible), mod/notenoughanimations, mod/flywheel, mod/justenoughprofessions (incompatible), mod/securitycraft, mod/almostunified, mod/cobbleboom, mod/fabric_registry_sync_v0, mod/lambdynlights_api, mod/cobblemon_droploottables, mod/occultism, mod/refinedstorage_curios_integration (incompatible), mod/gogspells (incompatible), mod/mythsandlegends (incompatible), mod/immersive_melodies (incompatible), mod/extremesoundmuffler (incompatible), mod/cosmeticarmorreworked (incompatible), mod/defaultoptions (incompatible), mod/kuma_api (incompatible), mod/fabric_renderer_api_v1, mod/repelreforged, mod/placeholder_api, mod/sophisticatedcore (incompatible), mod/findme (incompatible), mod/structureessentials (incompatible), mod/prism, mod/placebo, mod/fastfurnace, mod/lootintegrations (incompatible), mod/bookshelf (incompatible), mod/sophisticatedbackpacks (incompatible), mod/condensed_creative (incompatible), mod/takesapillage (incompatible), mod/carryon (incompatible), mod/sodiumoptionsapi (incompatible), mod/baguettelib, mod/fzzy_config, mod/simplyswords (incompatible), mod/particle_core, mod/fabric_api,forgified_fabric_api, mod/rsinfinitybooster (incompatible), mod/cobblemon_alatia, mod/chipped, mod/mcwbridges, mod/minimons, mod/hostilenetworks, mod/ambientsounds, mod/jearchaeology (incompatible), mod/cobblemonintegrations, mod/fabric_api_lookup_api_v1, mod/iron_ender_chests, mod/greenhouseconfig, mod/chisel_chipped_integration (incompatible), mod/weather_radio (incompatible), mod/blockui, mod/structurize, mod/extra_apoth_compat, mod/create_cobblemon_potion, mod/smithingtemplateviewer, mod/elevatorid, mod/darkdeath, mod/runelic (incompatible), mod/aiimprovements, mod/serverbrowser (incompatible), mod/epherolib (incompatible), mod/croptopia (incompatible), mod/farmers_croptopia (incompatible), mod/cupboard (incompatible), mod/cherishedworlds (incompatible), mod/lightoverlay (incompatible), mod/bwncr, mod/hopo (incompatible), mod/observable (incompatible), mod/atlas_api, mod/betteradvancements (incompatible), mod/cobblemon_additions, mod/flatbedrock (incompatible), mod/create_winery (incompatible), mod/mcwpaintings, mod/gain_friendship_from_melodies (incompatible), mod/artifacts, mod/cobblemonextradata, mod/mysticalautomation, mod/cyanide (incompatible), mod/hopour (incompatible), mod/explorerscompass, mod/toastcontrol, mod/trophymanager (incompatible), mod/fireworkcapsules (incompatible), mod/akashictome (incompatible), mod/ftbchunks (incompatible), mod/raided, mod/mysticalagriculture, mod/mysticalagradditions, mod/gooeylibs, mod/craftingtweaks (incompatible), mod/chunkyborder (incompatible), mod/chunky (incompatible), mod/another_furniture, mod/creativecore, mod/waterframes (incompatible), mod/cobblemonarmors, mod/cosmosdecorations (incompatible), mod/cosmoslibrary (incompatible), mod/easy_npc_bundle (incompatible), mod/cobblemonsizevariation, mod/justplayerheads (incompatible), mod/fastbench, mod/irons_spellbooks, mod/betterarcheology, mod/fabric_biome_api_v1, mod/fancymenu (incompatible), mod/ferritecore (incompatible), mod/functionalstorage (incompatible), mod/enhancedcelestials, mod/notrample (incompatible), mod/rarcompat (incompatible), mod/cobblemonarmory (incompatible), mod/create_enchantment_industry, mod/dexrewards, mod/littletiles, mod/createaddition (incompatible), mod/saturn, mod/supermartijn642configlib, mod/sodiumextras (incompatible), mod/additionalentityattributes, mod/scena (incompatible), mod/chiselsandbits (incompatible), mod/flatcoloredblocks (incompatible), mod/playeranimator, mod/bettercombat, mod/ponder (incompatible), mod/cobbledelight, mod/mcwwindows, mod/cobblemon_quests (incompatible), mod/featurerecycler, mod/fabric_convention_tags_v1, mod/fabric_convention_tags_v2, mod/powah (incompatible), mod/lootintegrations_formations (incompatible), mod/grimoireofgaia, mod/balm (incompatible), mod/capture_pc_heal, mod/crash_assistant (incompatible), mod/athena, mod/lmft (incompatible), mod/glodium (incompatible), mod/fabric_game_rule_api_v1, mod/botanytrees (incompatible), mod/explorify, mod/cobblemonboxlink (incompatible), mod/mr_lukis_crazychambers, mod/yungsbridges, mod/apothic_attributes, mod/apotheosis, mod/apothic_sups_enchanting (incompatible), mod/servercore (incompatible), mod/mr_tidal_towns (incompatible), mod/lootintegrations_dungeoncrawl (incompatible), mod/structureexpansion (incompatible), mod/searchables (incompatible), mod/measurements, mod/cobblemon (incompatible), mod/cobblemon_utility, mod/unchained (incompatible), mod/wtmi, mod/cobblemonchallenge, mod/cobblemon_battle_extras, mod/mega_showdown, mod/capture_xp (incompatible), mod/safepastures_neoforge (incompatible), mod/more_cobblemon_tweaks, mod/maxrepel, mod/cobbleride, mod/cobbled_counter (incompatible), mod/cobble_contests (incompatible), mod/tim_core (incompatible), mod/playerxp (incompatible), mod/customizamons (incompatible), mod/fightorflight (incompatible), mod/fabric_entity_events_v1, mod/cobblemonmovedex, mod/sodiumoptionsmodcompat (incompatible), mod/conditional_mixin (incompatible), mod/weavers_cosmetics_cosplay (incompatible), mod/jadeaddons (incompatible), mod/deep_aether (incompatible), mod/cratedelightcroptopia (incompatible), mod/mr_cobblemon_alphas, mod/kubejstweaks, mod/trainutilities (incompatible), mod/dragonlib, mod/fabric_model_loading_api_v1, mod/multipiston, mod/lithostitched, mod/pehkui, mod/cobblemon_smartphone, mod/invtweaks (incompatible), mod/actuallyharvest, mod/smarterfarmers (incompatible), mod/catjammies, mod/lightmanscurrency (incompatible), mod/lctech (incompatible), mod/starterstructure (incompatible), mod/northstar (incompatible), mod/neruina (incompatible), mod/recallbeams, mod/solonion, mod/luckperms (incompatible), mod/ftbessentials (incompatible), mod/formations, mod/crystalix (incompatible), mod/logbegone, mod/mcwpaths, mod/drippyloadingscreen (incompatible), mod/lootintegrations_hopo (incompatible), mod/formationsoverworld (incompatible), mod/ftbquests (incompatible), mod/ftbxmodcompat (incompatible), mod/nochatreports, mod/allthemodium (incompatible), mod/ohthetreesyoullgrow, mod/nbt_ac, mod/aeroblender (incompatible), mod/kotlinforforge (incompatible), mod/dimdungeons, mod/xaerominimap (incompatible), mod/fabric_item_group_api_v1, mod/polymorph (incompatible), mod/cable_facades (incompatible), mod/yumi_mc_core, mod/fabric_recipe_api_v1, mod/biomemusic (incompatible), mod/refinedstorage_jei_integration (incompatible), mod/fabric_sound_api_v1, mod/xpbook, mod/jinxedlib (incompatible), mod/easy_npc (incompatible), mod/refinedstorage_quartz_arsenal, mod/cobblefurnies, mod/geckolib, mod/ars_nouveau (incompatible), mod/arsdelight (incompatible), mod/ars_elemental (incompatible), mod/ars_controle (incompatible), mod/sauce (incompatible), mod/reliquified_ars_nouveau (incompatible), mod/cobblemonraiddens (incompatible), mod/crd_converters (incompatible), mod/ars_polymorphia, mod/crd_broadcasts (incompatible), mod/ars_technica (incompatible), mod/ars_unification, mod/leaderboards, mod/morejs (incompatible), mod/incontrol, mod/immersive_aircraft (incompatible), mod/aviator_dream (incompatible), mod/kleeslabs (incompatible), mod/xaeroworldmap (incompatible), mod/controlling (incompatible), mod/lambdynlights, mod/jeed (incompatible), mod/nuggets (incompatible), mod/pride, mod/twilightforest, mod/common_storage_lib_data, mod/thaumon (incompatible), mod/prettypipes (incompatible), mod/ppfluids, mod/decocraft (incompatible), mod/leveltextfix (incompatible), mod/create_ultimate_factory (incompatible), mod/endrem, mod/mcwfences (incompatible), mod/patchouli (incompatible), mod/ars_additions (incompatible), mod/allthearcanistgear (incompatible), mod/collective (incompatible), mod/spawn_chaining (incompatible), mod/ftbultimine (incompatible), mod/ultimine_cobblemon_harvest, mod/resourcefullib, mod/tbcs, mod/chromacarvings, mod/warfare_wings (incompatible), mod/lootjs, mod/ali (incompatible), mod/deeperdarker, mod/cobblemonextras (incompatible), mod/computercraft (incompatible), mod/fabric_loot_api_v2, mod/fabric_loot_api_v3, mod/refurbished_furniture (incompatible), mod/cfm_wap, mod/cobblemon_move_inspector, mod/trashcans, mod/mru, mod/inventoryessentials (incompatible), mod/brendons_bottlecaps, mod/polylib (incompatible), mod/yeetusexperimentus (incompatible), mod/pokeblocks, mod/owo, mod/oracle_index, mod/neo_auth, mod/amendments (incompatible), mod/apothic_amendments__enchanting (incompatible), mod/ftbpmapi, mod/pkgbadges (incompatible), mod/rctmod, mod/metalbarrels (incompatible), mod/totemfactory, mod/justmobheads (incompatible), mod/create (incompatible), mod/smart_bounds, mod/dndesires, mod/ars_creo (incompatible), mod/cobblemon_industries, mod/create_integrated_farming, mod/sliceanddice (incompatible), mod/extra_gauges, mod/create_dragons_plus, mod/create_central_kitchen, mod/create_vibrant_vaults, mod/framedblocks, mod/structory (incompatible), mod/fastsuite, mod/create_ltab (incompatible), mod/comforts (incompatible), mod/alternate_current, mod/cobblemon_progress_items, mod/dungeoncrawl (incompatible), mod/charginggadgets (incompatible), mod/cobblemon_home, mod/guideme, mod/waveycapes, mod/spawn_notification (incompatible), mod/gravels_extended_battles (incompatible), mod/blueprint (incompatible), mod/berry_good (incompatible), mod/boatload (incompatible), mod/unusual_furniture (incompatible), mod/enderstorage (incompatible), mod/lootintegrations_vanilla (incompatible), mod/enchdesc (incompatible), mod/moonlight (incompatible), mod/cobblemon_paleontologist, mod/configuration (incompatible), mod/toolbelt (incompatible), mod/regions_unexplored (incompatible), mod/jade (incompatible), mod/cobblemonresearchtasks, mod/iceberg, mod/equipmentcompare, mod/legendarytooltips, mod/advancementplaques, mod/sgui, mod/tradeuses (incompatible), mod/nullscape (incompatible), mod/immersive_paintings (incompatible), mod/cobblepedia, mod/modonomicon, mod/yellowcore, mod/coroutil (incompatible), mod/watut (incompatible), mod/create_pattern_schematics (incompatible), mod/cobblemonpokemonbadges, mod/extradelight (incompatible), mod/moredragoneggs (incompatible), mod/colorwheel, mod/lootintegrations_cataclysm (incompatible), mod/packetfixer (incompatible), mod/expandability, mod/xtonesreworked (incompatible), mod/fabric_events_interaction_v0, moonlight:merged_pack, CIM-MODIFIED-1.9.4.zip, Cobblemon Classic Grass Pack v2.1 MC1.21.1.zip, CobblemonInterface-VanillaIcons.zip, CobblemonTweaksBrewingGuide.zip (incompatible), CobblemonTweaksUnownGalactic.zip (incompatible), RCT Trainers+ [1.6] v2.1.zip, Tom's Cobblemoned.zip, dCIM1.0.3.zip, emissive-cobblemon-ores.zip, builtin/overrides/deep_aether_emissivity (incompatible), high_contrast, chatnotify_high_contrast, spruceui_high_contrast, file/CCC_1.8.1.zip, file/CobbleCafe.zip (incompatible), file/CobbleSounds[Complete]_v1.4.1.zip, file/CobbleTowns v1.0.2.zip (incompatible), file/CobbleTowns-1.21.1-UnofficialUpdate.zip (incompatible), file/CobbledGacha V.1.1 Resourcepack.zip, file/Cobblemon Botany Pots (1).zip, file/Cobblemon Classic Grass Pack v1.0 MC1.21.1.zip, file/Cobblemon Fusiomon - By JIDAIT (1.0.0).zip, file/Cobblemon Interface Modded v1.9.4.zip, file/Cobblemon Interface v1.5.1.zip, file/Cobblemon Lyoko's Monsters Pack 1.0 Data.zip (incompatible), file/Cobblemon Pinkamon -By JIDAIT v1.0.0.zip, file/CobblemonInfiniteFusion 1.6.1.zip, file/CobblemonLoot-1.2.1.zip (incompatible), file/CobblemonPokeLoot 1.9.zip, file/DPP-HoneyTrees-Standard-Spawns.zip (incompatible), file/FireFitsforFireCats.v.7.0.3.zip, file/KaplinsGuideToRidingPokemon104.zip, file/Last Resort Cobblemon V.1.1 Datapack.zip, file/Last Resort Cobblemon V.1.1 Resourcepack.zip, file/Lost Lore [v1.6].zip, file/More Vivillon 2.0 (2).zip, file/MoreRadicalTextures1.8.zip, file/MoreRecipes 1.2.zip, file/Poké Costume 3.1.1 [Overtime!].zip, file/RCT Trainers+ [1.6] v2.1.zip, file/RadicalTrainersStructures v0.2.0.zip (incompatible), file/Raid Den Rewards Altered.zip (incompatible), file/Revamped Cobbelmon Outbreaks Caps - neoforge 1.21 - v1.3.zip (incompatible), file/Shadow SoulSilver Lugia Addon 1.5.1.zip, file/SillyFossils V3.2.zip, file/SimpleTMs_GEB_Compatability.zip, file/Spaceworldmons2.0.1-1.20.1.zip (incompatible), file/Tom's Cobblemoned.zip, file/Unethical Resources 1.1.1.zip, file/Victini [v1].zip, file/WildEncounters 1.4.zip (incompatible), file/ZA_ENfor1.6.zip, file/botany_cobblemon_pots.zip (incompatible), file/cobblemonraiddens-aether_raids.zip (incompatible), file/cobblemonraiddens-dynamax.zip (incompatible), file/cobblemonraiddens-end_raids.zip (incompatible), file/cobblemonraiddens-legendaries.zip (incompatible), file/cobblemonraiddens-mega.zip (incompatible), file/cobblemonraiddens-natdex.zip (incompatible), file/cobblemonraiddens-tera.zip (incompatible), file/cobblemonraiddens-ub+paradox.zip (incompatible), file/CobbleCuisineSheared1.0.zip (incompatible), file/dCIM1.0.3.zip, file/littlepictureframes - creative frame recipe.zip (incompatible), supplementaries:darker_ropes (incompatible), mod/simplylight:optional_fullblock_ctm, mod/cobblemon:resourcepacks/gyaradosjump, mod/cobblemon:resourcepacks/regionbiasforms, mod/cobblemon:resourcepacks/uniqueshinyforms, builtin/RupeePack, builtin/CloserItemsPack, builtin/LegacyCoins, builtin/FancyIcons, builtin/aether_125_art, builtin/aether_b173_art, builtin/aether_colorblind, builtin/aether_tooltips, builtin/overrides/deep_aether_additional_assets (incompatible), builtin/client/deep_aether_tooltips (incompatible), file/Biome Expanded Spawns CR4.9-1.21.zip (incompatible), file/Altermons 1.1.0.zip (incompatible), programmer_art, sodium_programmer_art, tropicraft_texture_update, builtin/builtin_resource_packs/legacy_dead_king_resource_pack, mod/grimoireofgaia:optional_sound_pack, builtin/emissivity_model_override, flatcoloredblocks-core (incompatible), chiselsandbits-core (incompatible), pasturefix
Current Language: en_us
Locale: en_GB
System encoding: Cp1252
File encoding: UTF-8
CPU: 16x AMD Ryzen 9 5900HS with Radeon Graphics
Server Running: true
Player Count: 1 / 8; [ServerPlayer['Sabertoothknight'/1619, l='ServerLevel[HOB LEDGENDS ULTIMATE]', x=-448.91, y=67.94, z=308.32]]
Active Data Packs: pfm-data-resources, create:dynamic_data, vanilla, mod/explorify, mod/mythsandlegends (incompatible), mod_data, mod/sodium, mod/accessorify, mod/fabric_language_kotlin, mod/modernworldcreation (incompatible), mod/fuelinfo (incompatible), mod/fabric_rendering_fluids_v1, mod/modernfix (incompatible), mod/mcwstairs (incompatible), mod/gateways, mod/clientcrafting (incompatible), mod/universalgrid, mod/keybindspurger, mod/clickadv (incompatible), mod/createbetterfps (incompatible), mod/exposure (incompatible), mod/cloth_config (incompatible), mod/createqol (incompatible), mod/supplementaries (incompatible), mod/durabilitytooltip, mod/handcrafted, mod/repurposed_structures, mod/morevillagers, mod/littleframes (incompatible), mod/noenchantmentcaplevel, mod/cobblemon_ultrabeast, mod/bendylib, mod/reeses_sodium_options, mod/pokepaintings, mod/adventure_platform_fabric, mod/friends_forever, mod/watercondenser (incompatible), mod/accessories (incompatible), mod/cumulus_menus (incompatible), mod/mcwroofs (incompatible), mod/createrailwaysnavigator (incompatible), mod/fabric_rendering_data_attachment_v1, mod/nitrogen_internals, mod/fabric_client_tags_api_v1, mod/bellsandwhistles (incompatible), mod/rechiseled, mod/attributefix (incompatible), mod/fabric_screen_handler_api_v1, mod/flerovium (incompatible), mod/goblintraders (incompatible), mod/kobolds (incompatible), mod/lavender, mod/farmingforblockheads (incompatible), mod/craterlib (incompatible), mod/snowundertrees, mod/midnightlib, mod/compacthelpcommand, mod/fusion, mod/extradisks, mod/fabric_particles_v1, mod/dungeons_arise, mod/tectonic, mod/logprot (incompatible), mod/cobblecuisine, mod/lootintegration_wda (incompatible), mod/justenoughbreeding (incompatible), mod/nolijium (incompatible), mod/mr_eggs_cobblemonaddon (incompatible), mod/cleanswing, mod/fabric_block_api_v1, mod/corgilib (incompatible), mod/forgeconfigapiport (incompatible), mod/fastpaintings (incompatible), mod/domum_ornamentum, mod/gravestone (incompatible), mod/greenhouseconfig_night_config, mod/farmers_structures, mod/wits, mod/immediatelyfast (incompatible), mod/structory_towers, mod/appleskin (incompatible), mod/lootr, mod/fabric_object_builder_api_v1, mod/cobblethemes, mod/fabric_message_api_v1, mod/euphoria_patcher (incompatible), mod/keybindbundles, mod/gooeylibs_api, mod/fabric_item_api_v1, mod/betteroceanmonuments (incompatible), mod/gpumemleakfix (incompatible), mod/elytra_physics, mod/arts_and_crafts (incompatible), mod/cobweb (incompatible), mod/uteamcore (incompatible), mod/mcwdoors (incompatible), mod/lootintegrations_structory (incompatible), mod/melody (incompatible), mod/connector, mod/pfm (incompatible), mod/konkrete (incompatible), mod/tempad (incompatible), mod/fastipping (incompatible), mod/olympus, mod/projectvibrantjourneys, mod/fuelgoeshere (incompatible), mod/simplylight (incompatible), mod/lionfishapi (incompatible), mod/aether_emissivity, mod/scribble (incompatible), mod/easy_npc_config_ui (incompatible), mod/lavender_md_owo_ui, mod/darkcap, mod/framework (incompatible), mod/playertrade, mod/collectorsalbum (incompatible), mod/dataanchor (incompatible), mod/fabric_key_binding_api_v1, mod/fabric_transfer_api_v1, mod/copycats (incompatible), mod/commonnetworking (incompatible), mod/fabric_resource_loader_v0, mod/goldenhopper (incompatible), mod/resourcefullibkt, mod/clumps (incompatible), mod/txnilib (incompatible), mod/azurelib (incompatible), mod/skinlayers3d (incompatible), mod/travelerstitles (incompatible), mod/repeatable_trial_vaults (incompatible), mod/cobblemon_shearems, mod/cobblemon_pasturecollector, mod/apothic_spawners, mod/fabric_blockrenderlayer_v1, mod/pyrotechnic_elytra (incompatible), mod/whats_that_slot (incompatible), mod/reliquary (incompatible), mod/fabric_gametest_api_v1, mod/fluxnetworks (incompatible), mod/armoroftheages (incompatible), mod/buildinggadgets2 (incompatible), mod/polypokemon, mod/justzoom (incompatible), mod/betterf3 (incompatible), mod/badoptimizations (incompatible), mod/flickerfix, mod/mechtrowel (incompatible), mod/musicplayer (incompatible), mod/nanny, mod/maxhealthfix (incompatible), mod/cabletiers, mod/createcasing (incompatible), mod/cobbreeding (incompatible), mod/zigzagfur, mod/cobblemon_field_moves, mod/labels (incompatible), mod/fabric_screen_api_v1, mod/prickle (incompatible), mod/jeresources (incompatible), mod/chat_heads (incompatible), mod/betterthanmending (incompatible), mod/structure_layout_optimizer, mod/ctov, mod/novillagerdm, mod/alltheores, mod/chatnotify (incompatible), mod/torchmaster (incompatible), mod/sussysniffers, mod/battle_linker, mod/appliances, mod/ironfurnaces, mod/mcwtrpdoors (incompatible), mod/silentgear, mod/supermartijn642corelib, mod/resourcefulconfig, mod/mystcraft_ageless, mod/curios (incompatible), mod/mr_cobblecuisine_friends, mod/customstartermenu, mod/mcwfurnitures (incompatible), mod/apothic_enchanting, mod/codechickenlib (incompatible), mod/bettermineshafts (incompatible), mod/despawntweaks (incompatible), mod/questkilltask, mod/formationsnether, mod/treeharvester, mod/jei (incompatible), mod/mekanism, mod/fabric_rendering_v1, mod/releaserewards (incompatible), mod/fabric_renderer_indigo, mod/naturescompass (incompatible), mod/glitchcore (incompatible), mod/cratedelight (incompatible), mod/simple_snowy_fix (incompatible), mod/more_immersive_wires (incompatible), mod/pocketmachines (incompatible), mod/chalk (incompatible), mod/createbb, mod/zerocore (incompatible), mod/simplebackups, mod/fabric_api_base, mod/immersiveengineering (incompatible), mod/spectrelib (incompatible), mod/pipez (incompatible), mod/cobblemonopponents, mod/imfast, mod/l2core (incompatible), mod/xaeroplus (incompatible), mod/convenientcurioscontainer (incompatible), mod/tcgcobblemon, mod/configurable, mod/tropicraft, mod/merenc, mod/netherportalfix (incompatible), mod/aether, mod/adl_cobblemon_rlm (incompatible), mod/connectivity (incompatible), mod/exposure_catalog (incompatible), mod/cookingforblockheads (incompatible), mod/betterbiomereblend (incompatible), mod/cerulean (incompatible), mod/fabric_data_attachment_api_v1, mod/redirected (incompatible), mod/gravestonecurioscompat, mod/cobblemonoutbreaks, mod/itemzoom (incompatible), mod/berrypouch, mod/simpleplanes (incompatible), mod/relics (incompatible), mod/poke_marks, mod/coolcatlib (incompatible), mod/superbwarfare, mod/mr_kazeran_eeveelutions, mod/dummmmmmy (incompatible), mod/fabric_content_registries_v0, mod/cosmosportals, mod/greenhouseconfig_toml, mod/crashexploitfixer, mod/farmersdelight (incompatible), mod/mynethersdelight (incompatible), mod/createframed (incompatible), mod/simpletms (incompatible), mod/colorfulhearts (incompatible), mod/leaky (incompatible), mod/sophisticatedstoragecreateintegration (incompatible), mod/invisibleframes, mod/betterstrongholds (incompatible), mod/architectury (incompatible), mod/wands, mod/accelerateddecay (incompatible), mod/nerb, mod/ftblibrary (incompatible), mod/ftbfiltersystem (incompatible), mod/ftbteams (incompatible), mod/ftbranks (incompatible), mod/gravelmon (incompatible), mod/jamlib (incompatible), mod/rctapi, mod/lambdynlights_runtime, mod/bigreactors (incompatible), mod/reusable_rockets (incompatible), mod/fabric_networking_api_v1, mod/fabric_lifecycle_events_v1, mod/irons_jewelry, mod/villagesandpillages (incompatible), mod/rhino, mod/kubejs, mod/cucumber, mod/mr_extra_eeveelutions (incompatible), mod/sophisticatedstorage (incompatible), mod/octolib, mod/pipe_connector (incompatible), mod/darksleep, mod/accessories_compat_layer,tclayer,cclayer, mod/simplerpc (incompatible), mod/trender (incompatible), mod/rainbows (incompatible), mod/waystones (incompatible), mod/mr_farmers_cuttingregionsunexplored, mod/aggroindicator (incompatible), mod/moredelight (incompatible), mod/fabric_transitive_access_wideners_v1, mod/titanium, mod/distraction_free_recipes (incompatible), mod/cobblemontrainers, mod/silentlib (incompatible), mod/displaydelight, mod/lootintegrations_yungs (incompatible), mod/cobblemore_lib, mod/spruceui, mod/yet_another_config_lib_v3 (incompatible), mod/poke_clothing, mod/fabric_data_generation_api_v1, mod/exlinefurniture, mod/vanillin (incompatible), mod/fabric_permissions_api_v0, mod/betterdungeons (incompatible), mod/meed (incompatible), mod/lavender_md, mod/storagenopoof, mod/saeculariacaudices, mod/honeytrees, mod/apothiccombat (incompatible), mod/neoforge, mod/op_cobblemon_extras_gs_disks, mod/waifucraft, mod/petyourcobblemon, mod/fabric_block_view_api_v2, mod/fabric_command_api_v2, mod/krypton_fnp (incompatible), mod/yungsapi (incompatible), mod/iris, mod/tmtcd, mod/cobblemon_wiki_gui (incompatible), mod/sdlink (incompatible), mod/refinedstorage (incompatible), mod/cobblemon_autobattle, mod/bcc, mod/improved_village_placement, mod/cobblenav (incompatible), mod/cobblemon_fabric_autotidyuppc_mdk, mod/trading_floor, mod/gachamachine, mod/sspb, mod/cobblemonutils, mod/welcomescreen (incompatible), mod/toggleable_enchantments (incompatible), mod/lootintegrations_ctov (incompatible), mod/transition (incompatible), mod/tmted, mod/betterendisland (incompatible), mod/dynamic_fps (incompatible), mod/mr_baby_legendscobblemon (incompatible), mod/mapkit, mod/tmtceic, mod/toms_storage, mod/mr_more_radicaltrainers, mod/mcwlights (incompatible), mod/beb (incompatible), mod/smartbrainlib (incompatible), mod/puffish_skills (incompatible), mod/cobgyms (incompatible), mod/watermedia (incompatible), mod/watermedia_youtube_plugin (incompatible), mod/lithium, mod/seals, mod/caelus (incompatible), mod/paxi (incompatible), mod/mcwholidays (incompatible), mod/fastasyncworldsave (incompatible), mod/compactmachines (incompatible), mod/botanypots (incompatible), mod/rechiseledcreate, mod/badgebox, mod/aether_treasure_reforging, mod/whitenoise (incompatible), mod/additional_lights, mod/sophisticatedbackpackscreateintegration (incompatible), mod/emotecraft, mod/dimensionalpocketsii, mod/trade_cycling (incompatible), mod/terrablender (incompatible), mod/biomesoplenty (incompatible), mod/longerchathistory, mod/necronomicon (incompatible), mod/alltheleaks, mod/fabric_resource_conditions_api_v1, mod/sushigocrafting (incompatible), mod/brewinandchewin (incompatible), mod/notenoughanimations (incompatible), mod/flywheel (incompatible), mod/justenoughprofessions (incompatible), mod/securitycraft, mod/almostunified (incompatible), mod/cobbleboom, mod/fabric_registry_sync_v0, mod/lambdynlights_api, mod/cobblemon_droploottables, mod/occultism, mod/refinedstorage_curios_integration (incompatible), mod/gogspells (incompatible), mod/immersive_melodies (incompatible), mod/extremesoundmuffler (incompatible), mod/cosmeticarmorreworked (incompatible), mod/defaultoptions (incompatible), mod/kuma_api (incompatible), mod/fabric_renderer_api_v1, mod/repelreforged, mod/placeholder_api, mod/sophisticatedcore (incompatible), mod/findme (incompatible), mod/structureessentials (incompatible), mod/prism, mod/placebo, mod/fastfurnace, mod/lootintegrations (incompatible), mod/bookshelf (incompatible), mod/sophisticatedbackpacks (incompatible), mod/condensed_creative (incompatible), mod/takesapillage (incompatible), mod/carryon (incompatible), mod/sodiumoptionsapi (incompatible), mod/baguettelib, mod/fzzy_config, mod/simplyswords (incompatible), mod/particle_core, mod/fabric_api,forgified_fabric_api, mod/rsinfinitybooster (incompatible), mod/cobblemon_alatia, mod/chipped, mod/mcwbridges (incompatible), mod/minimons, mod/hostilenetworks, mod/ambientsounds (incompatible), mod/jearchaeology (incompatible), mod/cobblemonintegrations, mod/fabric_api_lookup_api_v1, mod/iron_ender_chests, mod/greenhouseconfig, mod/chisel_chipped_integration, mod/weather_radio, mod/blockui, mod/structurize, mod/extra_apoth_compat, mod/create_cobblemon_potion, mod/smithingtemplateviewer, mod/elevatorid, mod/darkdeath, mod/runelic (incompatible), mod/aiimprovements, mod/serverbrowser (incompatible), mod/epherolib (incompatible), mod/croptopia, mod/farmers_croptopia (incompatible), mod/cupboard (incompatible), mod/cherishedworlds (incompatible), mod/lightoverlay (incompatible), mod/bwncr (incompatible), mod/hopo, mod/observable (incompatible), mod/atlas_api, mod/betteradvancements (incompatible), mod/cobblemon_additions, mod/flatbedrock (incompatible), mod/create_winery, mod/mcwpaintings (incompatible), mod/gain_friendship_from_melodies (incompatible), mod/artifacts, mod/cobblemonextradata, mod/mysticalautomation, mod/cyanide (incompatible), mod/hopour, mod/explorerscompass (incompatible), mod/toastcontrol, mod/trophymanager (incompatible), mod/fireworkcapsules, mod/akashictome (incompatible), mod/ftbchunks (incompatible), mod/raided, mod/mysticalagriculture, mod/mysticalagradditions, mod/gooeylibs, mod/craftingtweaks (incompatible), mod/chunkyborder (incompatible), mod/chunky (incompatible), mod/another_furniture, mod/creativecore (incompatible), mod/waterframes, mod/cobblemonarmors, mod/cosmosdecorations, mod/cosmoslibrary, mod/easy_npc_bundle (incompatible), mod/cobblemonsizevariation, mod/justplayerheads, mod/fastbench, mod/irons_spellbooks (incompatible), mod/betterarcheology, mod/fabric_biome_api_v1, mod/fancymenu (incompatible), mod/ferritecore (incompatible), mod/functionalstorage (incompatible), mod/enhancedcelestials (incompatible), mod/notrample (incompatible), mod/rarcompat (incompatible), mod/cobblemonarmory, mod/create_enchantment_industry, mod/dexrewards, mod/littletiles (incompatible), mod/createaddition (incompatible), mod/saturn, mod/supermartijn642configlib (incompatible), mod/sodiumextras (incompatible), mod/additionalentityattributes, mod/scena (incompatible), mod/chiselsandbits (incompatible), mod/flatcoloredblocks (incompatible), mod/playeranimator, mod/bettercombat, mod/ponder (incompatible), mod/cobbledelight, mod/mcwwindows (incompatible), mod/cobblemon_quests (incompatible), mod/featurerecycler, mod/fabric_convention_tags_v1, mod/fabric_convention_tags_v2, mod/powah (incompatible), mod/lootintegrations_formations (incompatible), mod/grimoireofgaia (incompatible), mod/balm (incompatible), mod/capture_pc_heal, mod/crash_assistant (incompatible), mod/athena, mod/lmft (incompatible), mod/glodium (incompatible), mod/fabric_game_rule_api_v1, mod/botanytrees (incompatible), mod/cobblemonboxlink (incompatible), mod/mr_lukis_crazychambers, mod/yungsbridges (incompatible), mod/apothic_attributes, mod/apotheosis, mod/apothic_sups_enchanting, mod/servercore (incompatible), mod/mr_tidal_towns (incompatible), mod/lootintegrations_dungeoncrawl (incompatible), mod/structureexpansion (incompatible), mod/searchables (incompatible), mod/measurements, mod/cobblemon (incompatible), mod/cobblemon_utility, mod/unchained (incompatible), mod/wtmi, mod/cobblemonchallenge, mod/cobblemon_battle_extras, mod/mega_showdown, mod/capture_xp (incompatible), mod/safepastures_neoforge (incompatible), mod/more_cobblemon_tweaks, mod/maxrepel (incompatible), mod/cobbleride, mod/cobbled_counter (incompatible), mod/cobble_contests (incompatible), mod/tim_core (incompatible), mod/playerxp (incompatible), mod/customizamons (incompatible), mod/fightorflight (incompatible), mod/fabric_entity_events_v1, mod/cobblemonmovedex, mod/sodiumoptionsmodcompat (incompatible), mod/conditional_mixin (incompatible), mod/weavers_cosmetics_cosplay, mod/jadeaddons (incompatible), mod/deep_aether (incompatible), mod/cratedelightcroptopia (incompatible), mod/mr_cobblemon_alphas, mod/kubejstweaks, mod/trainutilities (incompatible), mod/dragonlib, mod/fabric_model_loading_api_v1, mod/multipiston, mod/lithostitched, mod/pehkui, mod/cobblemon_smartphone, mod/invtweaks (incompatible), mod/actuallyharvest (incompatible), mod/smarterfarmers (incompatible), mod/catjammies (incompatible), mod/lightmanscurrency, mod/lctech (incompatible), mod/starterstructure, mod/northstar (incompatible), mod/neruina (incompatible), mod/recallbeams, mod/solonion (incompatible), mod/luckperms (incompatible), mod/ftbessentials (incompatible), mod/formations, mod/crystalix (incompatible), mod/logbegone (incompatible), mod/mcwpaths (incompatible), mod/drippyloadingscreen (incompatible), mod/lootintegrations_hopo (incompatible), mod/formationsoverworld, mod/ftbquests (incompatible), mod/ftbxmodcompat (incompatible), mod/nochatreports, mod/allthemodium, mod/ohthetreesyoullgrow (incompatible), mod/nbt_ac, mod/aeroblender (incompatible), mod/kotlinforforge (incompatible), mod/dimdungeons, mod/xaerominimap (incompatible), mod/fabric_item_group_api_v1, mod/polymorph (incompatible), mod/cable_facades (incompatible), mod/yumi_mc_core, mod/fabric_recipe_api_v1, mod/biomemusic (incompatible), mod/refinedstorage_jei_integration (incompatible), mod/fabric_sound_api_v1, mod/xpbook, mod/jinxedlib (incompatible), mod/easy_npc (incompatible), mod/refinedstorage_quartz_arsenal (incompatible), mod/cobblefurnies, mod/geckolib, mod/ars_nouveau (incompatible), mod/arsdelight (incompatible), mod/ars_elemental (incompatible), mod/ars_controle (incompatible), mod/sauce (incompatible), mod/reliquified_ars_nouveau (incompatible), mod/cobblemonraiddens, mod/crd_converters, mod/ars_polymorphia, mod/crd_broadcasts, mod/ars_technica (incompatible), mod/ars_unification, mod/leaderboards, mod/morejs (incompatible), mod/incontrol, mod/immersive_aircraft (incompatible), mod/aviator_dream (incompatible), mod/kleeslabs (incompatible), mod/xaeroworldmap (incompatible), mod/controlling (incompatible), mod/lambdynlights, mod/jeed (incompatible), mod/nuggets (incompatible), mod/pride, mod/twilightforest, mod/common_storage_lib_data, mod/thaumon (incompatible), mod/prettypipes (incompatible), mod/ppfluids, mod/decocraft (incompatible), mod/leveltextfix (incompatible), mod/create_ultimate_factory, mod/endrem (incompatible), mod/mcwfences (incompatible), mod/patchouli (incompatible), mod/ars_additions (incompatible), mod/allthearcanistgear, mod/collective, mod/spawn_chaining (incompatible), mod/ftbultimine (incompatible), mod/ultimine_cobblemon_harvest, mod/resourcefullib, mod/tbcs, mod/chromacarvings, mod/warfare_wings (incompatible), mod/lootjs, mod/ali (incompatible), mod/deeperdarker, mod/cobblemonextras (incompatible), mod/computercraft (incompatible), mod/fabric_loot_api_v2, mod/fabric_loot_api_v3, mod/refurbished_furniture (incompatible), mod/cfm_wap, mod/cobblemon_move_inspector, mod/trashcans, mod/mru (incompatible), mod/inventoryessentials (incompatible), mod/brendons_bottlecaps, mod/polylib (incompatible), mod/yeetusexperimentus (incompatible), mod/pokeblocks, mod/owo, mod/oracle_index, mod/neo_auth, mod/amendments (incompatible), mod/apothic_amendments__enchanting, mod/ftbpmapi, mod/pkgbadges (incompatible), mod/rctmod, mod/metalbarrels (incompatible), mod/totemfactory, mod/justmobheads, mod/create (incompatible), mod/smart_bounds, mod/dndesires, mod/ars_creo (incompatible), mod/cobblemon_industries, mod/create_integrated_farming, mod/sliceanddice, mod/extra_gauges, mod/create_dragons_plus, mod/create_central_kitchen, mod/create_vibrant_vaults, mod/framedblocks, mod/structory, mod/fastsuite, mod/create_ltab (incompatible), mod/comforts (incompatible), mod/alternate_current, mod/cobblemon_progress_items, mod/dungeoncrawl, mod/charginggadgets (incompatible), mod/cobblemon_home, mod/guideme, mod/waveycapes (incompatible), mod/spawn_notification (incompatible), mod/gravels_extended_battles (incompatible), mod/blueprint (incompatible), mod/berry_good (incompatible), mod/boatload (incompatible), mod/unusual_furniture, mod/enderstorage (incompatible), mod/lootintegrations_vanilla (incompatible), mod/enchdesc (incompatible), mod/moonlight (incompatible), mod/cobblemon_paleontologist, mod/configuration (incompatible), mod/toolbelt (incompatible), mod/regions_unexplored (incompatible), mod/jade (incompatible), mod/cobblemonresearchtasks, mod/iceberg, mod/equipmentcompare, mod/legendarytooltips, mod/advancementplaques, mod/sgui, mod/tradeuses (incompatible), mod/nullscape, mod/immersive_paintings (incompatible), mod/cobblepedia (incompatible), mod/modonomicon (incompatible), mod/yellowcore, mod/coroutil (incompatible), mod/watut (incompatible), mod/create_pattern_schematics (incompatible), mod/cobblemonpokemonbadges, mod/extradelight (incompatible), mod/moredragoneggs (incompatible), mod/colorwheel, mod/lootintegrations_cataclysm (incompatible), mod/packetfixer (incompatible), mod/expandability, mod/xtonesreworked (incompatible), mod/fabric_events_interaction_v0, fabric, supplementaries:generated_pack, Altermons 1.1.0.zip, BCA-Datapack-3.8.1_general_M1.21.1_C1.6.1.zip, BCA-PokeDollars.zip, Biome Expanded Spawns CR4.9-1.21.zip, CobbleCafe.zip, CobbleCuisineSheared1.0.zip, CobbleSounds[Complete]_v1.4.1.zip (incompatible), CobbleTowns v1.0.2.zip (incompatible), CobbleTowns-1.21.1-UnofficialUpdate.zip (incompatible), CobbledGacha V.1.1 Datapack.zip, CobblemonLoot-1.2.1.zip, CobblemonPokeLoot 1.9.zip, DPP-HoneyTrees-Standard-Spawns.zip (incompatible), KaplinsGuideToRidingPokemon104.zip (incompatible), Last Resort Cobblemon V.1.1 Datapack.zip (incompatible), LayaTweaks_BotanyPots-1.4.zip, MSD recipes RENEWED 1.2.zip, MegaShowdownTweaks_1.12.zip, More Vivillon 2.0 (2).zip (incompatible), MoreRecipes 1.2.zip, MythsAndLegends-Datapack-v1.0.5.zip (incompatible), PartingTweaks_2.0.zip, Poké Costume 3.1.1 [Overtime!].zip, RCT-Badges-PKGBadges-0.15+1.1.2.zip, RadicalTrainersStructures v0.2.0.zip, Raid Den Rewards Altered.zip (incompatible), Revamped Cobbelmon Outbreaks Caps - neoforge 1.21 - v1.3.zip (incompatible), Shadow SoulSilver Lugia Addon 1.5.1.zip, SillyFossils V3.2.zip (incompatible), SimpleTMs_GEB_Compatability.zip, Spaceworldmons2.0.1-1.20.1.zip (incompatible), Suinezumi.zip (incompatible), Unethical Resources 1.1.1.zip (incompatible), Victini [v1].zip, WildEncounters 1.4.zip, cobblecuisine_friends_forever_1.0.0.zip, cobblemonraiddens-dynamax.zip, cobblemonraiddens-legendaries.zip, cobblemonraiddens-mega.zip, cobblemonraiddens-natdex.zip, cobblemonraiddens-tera.zip, cobblemonraiddens-ub+paradox.zip, ctovcobblemon-v1.0.1.zip, mega_loot.zip (incompatible), pokedollar_trainer_loot.zip (incompatible), tectonic, mod/cobblemon:datapacks/repurposedstructurescobblemon, create_dragons_plus:runtime, create_central_kitchen:runtime, mod/compactmachines:data/compactmachines/datapacks/basic_templates, mod/accessorify:default/compass, mod/accessorify:default/clock, mod/accessorify:default/elytra, mod/accessorify:default/spyglass, mod/accessorify:default/lantern, mod/accessorify:default/totem, mod/accessorify:default/enderchest, mod/accessorify:default/recoverycompass, mod/accessorify:default/shulkerbox, mod/accessorify:default/arrow, flatcoloredblocks-core (incompatible), CCC_1.8.1.zip, mod/accessorify:default/soulelytra, botany_cobblemon_pots.zip, Cobblemon Botany Pots (1).zip (incompatible), cobblemonraiddens-end_raids.zip, FireFitsforFireCats.v.7.0.3.zip, Lost Lore [v1.6].zip, MSD item pack 1.3.1.zip, ZA_ENfor1.6.zip, littlepictureframes - creative frame recipe.zip, builtin/compat_recipes/aether_lost_content_not_compat (incompatible), cobblemonraiddens-aether_raids.zip, tims-ultimately-comprehensive-cobblemon-edits-of-destiny-1.6.1-4.zip, chiselsandbits-core (incompatible), builtin/aether_accessories
Available Data Packs: bundle, trade_rebalance, vanilla, fabric, mod/accelerateddecay (incompatible), mod/accessories (incompatible), mod/accessories_compat_layer,tclayer,cclayer, mod/accessorify, mod/actuallyharvest (incompatible), mod/additional_lights, mod/additionalentityattributes, mod/adl_cobblemon_rlm (incompatible), mod/advancementplaques, mod/adventure_platform_fabric, mod/aeroblender (incompatible), mod/aether, mod/aether_emissivity, mod/aether_treasure_reforging, mod/aggroindicator (incompatible), mod/aiimprovements, mod/akashictome (incompatible), mod/ali (incompatible), mod/allthearcanistgear, mod/alltheleaks, mod/allthemodium, mod/alltheores, mod/almostunified (incompatible), mod/alternate_current, mod/ambientsounds (incompatible), mod/amendments (incompatible), mod/another_furniture, mod/apotheosis, mod/apothic_amendments__enchanting, mod/apothic_attributes, mod/apothic_enchanting, mod/apothic_spawners, mod/apothic_sups_enchanting, mod/apothiccombat (incompatible), mod/appleskin (incompatible), mod/appliances, mod/architectury (incompatible), mod/armoroftheages (incompatible), mod/ars_additions (incompatible), mod/ars_controle (incompatible), mod/ars_creo (incompatible), mod/ars_elemental (incompatible), mod/ars_nouveau (incompatible), mod/ars_polymorphia, mod/ars_technica (incompatible), mod/ars_unification, mod/arsdelight (incompatible), mod/artifacts, mod/arts_and_crafts (incompatible), mod/athena, mod/atlas_api, mod/attributefix (incompatible), mod/aviator_dream (incompatible), mod/azurelib (incompatible), mod/badgebox, mod/badoptimizations (incompatible), mod/baguettelib, mod/balm (incompatible), mod/battle_linker, mod/bcc, mod/beb (incompatible), mod/bellsandwhistles (incompatible), mod/bendylib, mod/berry_good (incompatible), mod/berrypouch, mod/betteradvancements (incompatible), mod/betterarcheology, mod/betterbiomereblend (incompatible), mod/bettercombat, mod/betterdungeons (incompatible), mod/betterendisland (incompatible), mod/betterf3 (incompatible), mod/bettermineshafts (incompatible), mod/betteroceanmonuments (incompatible), mod/betterstrongholds (incompatible), mod/betterthanmending (incompatible), mod/bigreactors (incompatible), mod/biomemusic (incompatible), mod/biomesoplenty (incompatible), mod/blockui, mod/blueprint (incompatible), mod/boatload (incompatible), mod/bookshelf (incompatible), mod/botanypots (incompatible), mod/botanytrees (incompatible), mod/brendons_bottlecaps, mod/brewinandchewin (incompatible), mod/buildinggadgets2 (incompatible), mod/bwncr (incompatible), mod/cable_facades (incompatible), mod/cabletiers, mod/caelus (incompatible), mod/capture_pc_heal, mod/capture_xp (incompatible), mod/carryon (incompatible), mod/catjammies (incompatible), mod/cerulean (incompatible), mod/cfm_wap, mod/chalk (incompatible), mod/charginggadgets (incompatible), mod/chat_heads (incompatible), mod/chatnotify (incompatible), mod/cherishedworlds (incompatible), mod/chipped, mod/chisel_chipped_integration, mod/chiselsandbits (incompatible), mod/chromacarvings, mod/chunky (incompatible), mod/chunkyborder (incompatible), mod/cleanswing, mod/clickadv (incompatible), mod/clientcrafting (incompatible), mod/cloth_config (incompatible), mod/clumps (incompatible), mod/cobble_contests (incompatible), mod/cobbleboom, mod/cobblecuisine, mod/cobbled_counter (incompatible), mod/cobbledelight, mod/cobblefurnies, mod/cobblemon (incompatible), mod/cobblemon_additions, mod/cobblemon_alatia, mod/cobblemon_autobattle, mod/cobblemon_battle_extras, mod/cobblemon_droploottables, mod/cobblemon_fabric_autotidyuppc_mdk, mod/cobblemon_field_moves, mod/cobblemon_home, mod/cobblemon_industries, mod/cobblemon_move_inspector, mod/cobblemon_paleontologist, mod/cobblemon_pasturecollector, mod/cobblemon_progress_items, mod/cobblemon_quests (incompatible), mod/cobblemon_shearems, mod/cobblemon_smartphone, mod/cobblemon_ultrabeast, mod/cobblemon_utility, mod/cobblemon_wiki_gui (incompatible), mod/cobblemonarmors, mod/cobblemonarmory, mod/cobblemonboxlink (incompatible), mod/cobblemonchallenge, mod/cobblemonextradata, mod/cobblemonextras (incompatible), mod/cobblemonintegrations, mod/cobblemonmovedex, mod/cobblemonopponents, mod/cobblemonoutbreaks, mod/cobblemonpokemonbadges, mod/cobblemonraiddens, mod/cobblemonresearchtasks, mod/cobblemonsizevariation, mod/cobblemontrainers, mod/cobblemonutils, mod/cobblemore_lib, mod/cobblenav (incompatible), mod/cobblepedia (incompatible), mod/cobbleride, mod/cobblethemes, mod/cobbreeding (incompatible), mod/cobgyms (incompatible), mod/cobweb (incompatible), mod/codechickenlib (incompatible), mod/collective, mod/collectorsalbum (incompatible), mod/colorfulhearts (incompatible), mod/colorwheel, mod/comforts (incompatible), mod/common_storage_lib_data, mod/commonnetworking (incompatible), mod/compacthelpcommand, mod/compactmachines (incompatible), mod/computercraft (incompatible), mod/condensed_creative (incompatible), mod/conditional_mixin (incompatible), mod/configurable, mod/configuration (incompatible), mod/connectivity (incompatible), mod/connector, mod/controlling (incompatible), mod/convenientcurioscontainer (incompatible), mod/cookingforblockheads (incompatible), mod/coolcatlib (incompatible), mod/copycats (incompatible), mod/corgilib (incompatible), mod/coroutil (incompatible), mod/cosmeticarmorreworked (incompatible), mod/cosmosdecorations, mod/cosmoslibrary, mod/cosmosportals, mod/craftingtweaks (incompatible), mod/crash_assistant (incompatible), mod/crashexploitfixer, mod/cratedelight (incompatible), mod/cratedelightcroptopia (incompatible), mod/craterlib (incompatible), mod/crd_broadcasts, mod/crd_converters, mod/create (incompatible), mod/create_central_kitchen, mod/create_cobblemon_potion, mod/create_dragons_plus, mod/create_enchantment_industry, mod/create_integrated_farming, mod/create_ltab (incompatible), mod/create_pattern_schematics (incompatible), mod/create_ultimate_factory, mod/create_vibrant_vaults, mod/create_winery, mod/createaddition (incompatible), mod/createbb, mod/createbetterfps (incompatible), mod/createcasing (incompatible), mod/createframed (incompatible), mod/createqol (incompatible), mod/createrailwaysnavigator (incompatible), mod/creativecore (incompatible), mod/croptopia, mod/crystalix (incompatible), mod/ctov, mod/cucumber, mod/cumulus_menus (incompatible), mod/cupboard (incompatible), mod/curios (incompatible), mod/customizamons (incompatible), mod/customstartermenu, mod/cyanide (incompatible), mod/darkcap, mod/darkdeath, mod/darksleep, mod/dataanchor (incompatible), mod/decocraft (incompatible), mod/deep_aether (incompatible), mod/deeperdarker, mod/defaultoptions (incompatible), mod/despawntweaks (incompatible), mod/dexrewards, mod/dimdungeons, mod/dimensionalpocketsii, mod/displaydelight, mod/distraction_free_recipes (incompatible), mod/dndesires, mod/domum_ornamentum, mod/dragonlib, mod/drippyloadingscreen (incompatible), mod/dummmmmmy (incompatible), mod/dungeoncrawl, mod/dungeons_arise, mod/durabilitytooltip, mod/dynamic_fps (incompatible), mod/easy_npc (incompatible), mod/easy_npc_bundle (incompatible), mod/easy_npc_config_ui (incompatible), mod/elevatorid, mod/elytra_physics, mod/emotecraft, mod/enchdesc (incompatible), mod/enderstorage (incompatible), mod/endrem (incompatible), mod/enhancedcelestials (incompatible), mod/epherolib (incompatible), mod/equipmentcompare, mod/euphoria_patcher (incompatible), mod/exlinefurniture, mod/expandability, mod/explorerscompass (incompatible), mod/explorify, mod/exposure (incompatible), mod/exposure_catalog (incompatible), mod/extra_apoth_compat, mod/extra_gauges, mod/extradelight (incompatible), mod/extradisks, mod/extremesoundmuffler (incompatible), mod/fabric_api,forgified_fabric_api, mod/fabric_api_base, mod/fabric_api_lookup_api_v1, mod/fabric_biome_api_v1, mod/fabric_block_api_v1, mod/fabric_block_view_api_v2, mod/fabric_blockrenderlayer_v1, mod/fabric_client_tags_api_v1, mod/fabric_command_api_v2, mod/fabric_content_registries_v0, mod/fabric_convention_tags_v1, mod/fabric_convention_tags_v2, mod/fabric_data_attachment_api_v1, mod/fabric_data_generation_api_v1, mod/fabric_entity_events_v1, mod/fabric_events_interaction_v0, mod/fabric_game_rule_api_v1, mod/fabric_gametest_api_v1, mod/fabric_item_api_v1, mod/fabric_item_group_api_v1, mod/fabric_key_binding_api_v1, mod/fabric_language_kotlin, mod/fabric_lifecycle_events_v1, mod/fabric_loot_api_v2, mod/fabric_loot_api_v3, mod/fabric_message_api_v1, mod/fabric_model_loading_api_v1, mod/fabric_networking_api_v1, mod/fabric_object_builder_api_v1, mod/fabric_particles_v1, mod/fabric_permissions_api_v0, mod/fabric_recipe_api_v1, mod/fabric_registry_sync_v0, mod/fabric_renderer_api_v1, mod/fabric_renderer_indigo, mod/fabric_rendering_data_attachment_v1, mod/fabric_rendering_fluids_v1, mod/fabric_rendering_v1, mod/fabric_resource_conditions_api_v1, mod/fabric_resource_loader_v0, mod/fabric_screen_api_v1, mod/fabric_screen_handler_api_v1, mod/fabric_sound_api_v1, mod/fabric_transfer_api_v1, mod/fabric_transitive_access_wideners_v1, mod/fancymenu (incompatible), mod/farmers_croptopia (incompatible), mod/farmers_structures, mod/farmersdelight (incompatible), mod/farmingforblockheads (incompatible), mod/fastasyncworldsave (incompatible), mod/fastbench, mod/fastfurnace, mod/fastipping (incompatible), mod/fastpaintings (incompatible), mod/fastsuite, mod/featurerecycler, mod/ferritecore (incompatible), mod/fightorflight (incompatible), mod/findme (incompatible), mod/fireworkcapsules, mod/flatbedrock (incompatible), mod/flatcoloredblocks (incompatible), mod/flerovium (incompatible), mod/flickerfix, mod/fluxnetworks (incompatible), mod/flywheel (incompatible), mod/forgeconfigapiport (incompatible), mod/formations, mod/formationsnether, mod/formationsoverworld, mod/framedblocks, mod/framework (incompatible), mod/friends_forever, mod/ftbchunks (incompatible), mod/ftbessentials (incompatible), mod/ftbfiltersystem (incompatible), mod/ftblibrary (incompatible), mod/ftbpmapi, mod/ftbquests (incompatible), mod/ftbranks (incompatible), mod/ftbteams (incompatible), mod/ftbultimine (incompatible), mod/ftbxmodcompat (incompatible), mod/fuelgoeshere (incompatible), mod/fuelinfo (incompatible), mod/functionalstorage (incompatible), mod/fusion, mod/fzzy_config, mod/gachamachine, mod/gain_friendship_from_melodies (incompatible), mod/gateways, mod/geckolib, mod/glitchcore (incompatible), mod/glodium (incompatible), mod/goblintraders (incompatible), mod/gogspells (incompatible), mod/goldenhopper (incompatible), mod/gooeylibs, mod/gooeylibs_api, mod/gpumemleakfix (incompatible), mod/gravelmon (incompatible), mod/gravels_extended_battles (incompatible), mod/gravestone (incompatible), mod/gravestonecurioscompat, mod/greenhouseconfig, mod/greenhouseconfig_night_config, mod/greenhouseconfig_toml, mod/grimoireofgaia (incompatible), mod/guideme, mod/handcrafted, mod/honeytrees, mod/hopo, mod/hopour, mod/hostilenetworks, mod/iceberg, mod/imfast, mod/immediatelyfast (incompatible), mod/immersive_aircraft (incompatible), mod/immersive_melodies (incompatible), mod/immersive_paintings (incompatible), mod/immersiveengineering (incompatible), mod/improved_village_placement, mod/incontrol, mod/inventoryessentials (incompatible), mod/invisibleframes, mod/invtweaks (incompatible), mod/iris, mod/iron_ender_chests, mod/ironfurnaces, mod/irons_jewelry, mod/irons_spellbooks (incompatible), mod/itemzoom (incompatible), mod/jade (incompatible), mod/jadeaddons (incompatible), mod/jamlib (incompatible), mod/jearchaeology (incompatible), mod/jeed (incompatible), mod/jei (incompatible), mod/jeresources (incompatible), mod/jinxedlib (incompatible), mod/justenoughbreeding (incompatible), mod/justenoughprofessions (incompatible), mod/justmobheads, mod/justplayerheads, mod/justzoom (incompatible), mod/keybindbundles, mod/keybindspurger, mod/kleeslabs (incompatible), mod/kobolds (incompatible), mod/konkrete (incompatible), mod/kotlinforforge (incompatible), mod/krypton_fnp (incompatible), mod/kubejs, mod/kubejstweaks, mod/kuma_api (incompatible), mod/l2core (incompatible), mod/labels (incompatible), mod/lambdynlights, mod/lambdynlights_api, mod/lambdynlights_runtime, mod/lavender, mod/lavender_md, mod/lavender_md_owo_ui, mod/lctech (incompatible), mod/leaderboards, mod/leaky (incompatible), mod/legendarytooltips, mod/leveltextfix (incompatible), mod/lightmanscurrency, mod/lightoverlay (incompatible), mod/lionfishapi (incompatible), mod/lithium, mod/lithostitched, mod/littleframes (incompatible), mod/littletiles (incompatible), mod/lmft (incompatible), mod/logbegone (incompatible), mod/logprot (incompatible), mod/longerchathistory, mod/lootintegration_wda (incompatible), mod/lootintegrations (incompatible), mod/lootintegrations_cataclysm (incompatible), mod/lootintegrations_ctov (incompatible), mod/lootintegrations_dungeoncrawl (incompatible), mod/lootintegrations_formations (incompatible), mod/lootintegrations_hopo (incompatible), mod/lootintegrations_structory (incompatible), mod/lootintegrations_vanilla (incompatible), mod/lootintegrations_yungs (incompatible), mod/lootjs, mod/lootr, mod/luckperms (incompatible), mod/mapkit, mod/maxhealthfix (incompatible), mod/maxrepel (incompatible), mod/mcwbridges (incompatible), mod/mcwdoors (incompatible), mod/mcwfences (incompatible), mod/mcwfurnitures (incompatible), mod/mcwholidays (incompatible), mod/mcwlights (incompatible), mod/mcwpaintings (incompatible), mod/mcwpaths (incompatible), mod/mcwroofs (incompatible), mod/mcwstairs (incompatible), mod/mcwtrpdoors (incompatible), mod/mcwwindows (incompatible), mod/measurements, mod/mechtrowel (incompatible), mod/meed (incompatible), mod/mega_showdown, mod/mekanism, mod/melody (incompatible), mod/merenc, mod/metalbarrels (incompatible), mod/midnightlib, mod/minimons, mod/modernfix (incompatible), mod/modernworldcreation (incompatible), mod/modonomicon (incompatible), mod/moonlight (incompatible), mod/more_cobblemon_tweaks, mod/more_immersive_wires (incompatible), mod/moredelight (incompatible), mod/moredragoneggs (incompatible), mod/morejs (incompatible), mod/morevillagers, mod/mr_baby_legendscobblemon (incompatible), mod/mr_cobblecuisine_friends, mod/mr_cobblemon_alphas, mod/mr_eggs_cobblemonaddon (incompatible), mod/mr_extra_eeveelutions (incompatible), mod/mr_farmers_cuttingregionsunexplored, mod/mr_kazeran_eeveelutions, mod/mr_lukis_crazychambers, mod/mr_more_radicaltrainers, mod/mr_tidal_towns (incompatible), mod/mru (incompatible), mod/multipiston, mod/musicplayer (incompatible), mod/mynethersdelight (incompatible), mod/mystcraft_ageless, mod/mysticalagradditions, mod/mysticalagriculture, mod/mysticalautomation, mod/mythsandlegends (incompatible), mod/nanny, mod/naturescompass (incompatible), mod/nbt_ac, mod/necronomicon (incompatible), mod/neo_auth, mod/neoforge, mod/nerb, mod/neruina (incompatible), mod/netherportalfix (incompatible), mod/nitrogen_internals, mod/nochatreports, mod/noenchantmentcaplevel, mod/nolijium (incompatible), mod/northstar (incompatible), mod/notenoughanimations (incompatible), mod/notrample (incompatible), mod/novillagerdm, mod/nuggets (incompatible), mod/nullscape, mod/observable (incompatible), mod/occultism, mod/octolib, mod/ohthetreesyoullgrow (incompatible), mod/olympus, mod/op_cobblemon_extras_gs_disks, mod/oracle_index, mod/owo, mod/packetfixer (incompatible), mod/particle_core, mod/patchouli (incompatible), mod/paxi (incompatible), mod/pehkui, mod/petyourcobblemon, mod/pfm (incompatible), mod/pipe_connector (incompatible), mod/pipez (incompatible), mod/pkgbadges (incompatible), mod/placebo, mod/placeholder_api, mod/playeranimator, mod/playertrade, mod/playerxp (incompatible), mod/pocketmachines (incompatible), mod/poke_clothing, mod/poke_marks, mod/pokeblocks, mod/pokepaintings, mod/polylib (incompatible), mod/polymorph (incompatible), mod/polypokemon, mod/ponder (incompatible), mod/powah (incompatible), mod/ppfluids, mod/prettypipes (incompatible), mod/prickle (incompatible), mod/pride, mod/prism, mod/projectvibrantjourneys, mod/puffish_skills (incompatible), mod/pyrotechnic_elytra (incompatible), mod/questkilltask, mod/raided, mod/rainbows (incompatible), mod/rarcompat (incompatible), mod/rctapi, mod/rctmod, mod/recallbeams, mod/rechiseled, mod/rechiseledcreate, mod/redirected (incompatible), mod/reeses_sodium_options, mod/refinedstorage (incompatible), mod/refinedstorage_curios_integration (incompatible), mod/refinedstorage_jei_integration (incompatible), mod/refinedstorage_quartz_arsenal (incompatible), mod/refurbished_furniture (incompatible), mod/regions_unexplored (incompatible), mod/releaserewards (incompatible), mod/relics (incompatible), mod/reliquary (incompatible), mod/reliquified_ars_nouveau (incompatible), mod/repeatable_trial_vaults (incompatible), mod/repelreforged, mod/repurposed_structures, mod/resourcefulconfig, mod/resourcefullib, mod/resourcefullibkt, mod/reusable_rockets (incompatible), mod/rhino, mod/rsinfinitybooster (incompatible), mod/runelic (incompatible), mod/saeculariacaudices, mod/safepastures_neoforge (incompatible), mod/saturn, mod/sauce (incompatible), mod/scena (incompatible), mod/scribble (incompatible), mod/sdlink (incompatible), mod/seals, mod/searchables (incompatible), mod/securitycraft, mod/serverbrowser (incompatible), mod/servercore (incompatible), mod/sgui, mod/silentgear, mod/silentlib (incompatible), mod/simple_snowy_fix (incompatible), mod/simplebackups, mod/simpleplanes (incompatible), mod/simplerpc (incompatible), mod/simpletms (incompatible), mod/simplylight (incompatible), mod/simplyswords (incompatible), mod/skinlayers3d (incompatible), mod/sliceanddice, mod/smart_bounds, mod/smartbrainlib (incompatible), mod/smarterfarmers (incompatible), mod/smithingtemplateviewer, mod/snowundertrees, mod/sodium, mod/sodiumextras (incompatible), mod/sodiumoptionsapi (incompatible), mod/sodiumoptionsmodcompat (incompatible), mod/solonion (incompatible), mod/sophisticatedbackpacks (incompatible), mod/sophisticatedbackpackscreateintegration (incompatible), mod/sophisticatedcore (incompatible), mod/sophisticatedstorage (incompatible), mod/sophisticatedstoragecreateintegration (incompatible), mod/spawn_chaining (incompatible), mod/spawn_notification (incompatible), mod/spectrelib (incompatible), mod/spruceui, mod/sspb, mod/starterstructure, mod/storagenopoof, mod/structory, mod/structory_towers, mod/structure_layout_optimizer, mod/structureessentials (incompatible), mod/structureexpansion (incompatible), mod/structurize, mod/superbwarfare, mod/supermartijn642configlib (incompatible), mod/supermartijn642corelib, mod/supplementaries (incompatible), mod/sushigocrafting (incompatible), mod/sussysniffers, mod/takesapillage (incompatible), mod/tbcs, mod/tcgcobblemon, mod/tectonic, mod/tempad (incompatible), mod/terrablender (incompatible), mod/thaumon (incompatible), mod/tim_core (incompatible), mod/titanium, mod/tmtcd, mod/tmtceic, mod/tmted, mod/toastcontrol, mod/toggleable_enchantments (incompatible), mod/toms_storage, mod/toolbelt (incompatible), mod/torchmaster (incompatible), mod/totemfactory, mod/trade_cycling (incompatible), mod/tradeuses (incompatible), mod/trading_floor, mod/trainutilities (incompatible), mod/transition (incompatible), mod/trashcans, mod/travelerstitles (incompatible), mod/treeharvester, mod/trender (incompatible), mod/trophymanager (incompatible), mod/tropicraft, mod/twilightforest, mod/txnilib (incompatible), mod/ultimine_cobblemon_harvest, mod/unchained (incompatible), mod/universalgrid, mod/unusual_furniture, mod/uteamcore (incompatible), mod/vanillin (incompatible), mod/villagesandpillages (incompatible), mod/waifucraft, mod/wands, mod/warfare_wings (incompatible), mod/watercondenser (incompatible), mod/waterframes, mod/watermedia (incompatible), mod/watermedia_youtube_plugin (incompatible), mod/watut (incompatible), mod/waveycapes (incompatible), mod/waystones (incompatible), mod/weather_radio, mod/weavers_cosmetics_cosplay, mod/welcomescreen (incompatible), mod/whats_that_slot (incompatible), mod/whitenoise (incompatible), mod/wits, mod/wtmi, mod/xaerominimap (incompatible), mod/xaeroplus (incompatible), mod/xaeroworldmap (incompatible), mod/xpbook, mod/xtonesreworked (incompatible), mod/yeetusexperimentus (incompatible), mod/yellowcore, mod/yet_another_config_lib_v3 (incompatible), mod/yumi_mc_core, mod/yungsapi (incompatible), mod/yungsbridges (incompatible), mod/zerocore (incompatible), mod/zigzagfur, mod_data, mod/accessorify:default/compass, mod/accessorify:default/clock, mod/accessorify:default/elytra, mod/accessorify:default/soulelytra, mod/accessorify:default/spyglass, mod/accessorify:default/lantern, mod/accessorify:default/totem, mod/accessorify:default/enderchest, mod/accessorify:default/recoverycompass, mod/accessorify:default/shulkerbox, mod/accessorify:default/arrow, supplementaries:generated_pack, tectonic, pfm-data-resources, mod/tempad:required_location_upgrade, builtin/aether_accessories, builtin/aether_temporary_freezing, builtin/aether_ruined_portal, Altermons 1.1.0.zip, BCA-Datapack-3.8.1_general_M1.21.1_C1.6.1.zip, BCA-PokeDollars.zip, Biome Expanded Spawns CR4.9-1.21.zip, CCC_1.8.1.zip, CobbleCafe.zip, CobbleCuisineSheared1.0.zip, CobbleSounds[Complete]_v1.4.1.zip (incompatible), CobbleTowns v1.0.2.zip (incompatible), CobbleTowns-1.21.1-UnofficialUpdate.zip (incompatible), CobbledGacha V.1.1 Datapack.zip, Cobblemon Botany Pots (1).zip (incompatible), CobblemonLoot-1.2.1.zip, CobblemonPokeLoot 1.9.zip, DPP-HoneyTrees-Standard-Spawns.zip (incompatible), FireFitsforFireCats.v.7.0.3.zip, KaplinsGuideToRidingPokemon104.zip (incompatible), Last Resort Cobblemon V.1.1 Datapack.zip (incompatible), LayaTweaks_BotanyPots-1.4.zip, Lost Lore [v1.6].zip, MSD item pack 1.3.1.zip, MSD recipes RENEWED 1.2.zip, MegaShowdownTweaks_1.12.zip, More Vivillon 2.0 (2).zip (incompatible), MoreRecipes 1.2.zip, MythsAndLegends-Datapack-v1.0.5.zip (incompatible), PartingTweaks_2.0.zip, Poké Costume 3.1.1 [Overtime!].zip, RCT-Badges-PKGBadges-0.15+1.1.2.zip, RadicalTrainersStructures v0.2.0.zip, Raid Den Rewards Altered.zip (incompatible), Revamped Cobbelmon Outbreaks Caps - neoforge 1.21 - v1.3.zip (incompatible), Shadow SoulSilver Lugia Addon 1.5.1.zip, SillyFossils V3.2.zip (incompatible), SimpleTMs_GEB_Compatability.zip, Spaceworldmons2.0.1-1.20.1.zip (incompatible), Suinezumi.zip (incompatible), Unethical Resources 1.1.1.zip (incompatible), Victini [v1].zip, WildEncounters 1.4.zip, ZA_ENfor1.6.zip, botany_cobblemon_pots.zip, cobblecuisine_friends_forever_1.0.0.zip, cobblemonraiddens-aether_raids.zip, cobblemonraiddens-dynamax.zip, cobblemonraiddens-end_raids.zip, cobblemonraiddens-legendaries.zip, cobblemonraiddens-mega.zip, cobblemonraiddens-natdex.zip, cobblemonraiddens-tera.zip, cobblemonraiddens-ub+paradox.zip, ctovcobblemon-v1.0.1.zip, littlepictureframes - creative frame recipe.zip, mega_loot.zip (incompatible), pokedollar_trainer_loot.zip (incompatible), tims-ultimately-comprehensive-cobblemon-edits-of-destiny-1.6.1-4.zip, mod/compactmachines:data/compactmachines/datapacks/basic_templates, mod/compactmachines:data/compactmachines/datapacks/room_upgrades, chiselsandbits-core (incompatible), flatcoloredblocks-core (incompatible), mod/cobblemon:datapacks/repurposedstructurescobblemon, builtin/compat_recipes/aether_lost_content_not_compat (incompatible), create:dynamic_data, create_dragons_plus:runtime, create_central_kitchen:runtime
Enabled Feature Flags: minecraft:vanilla
World Generation: Stable
World Seed: 1770822706659566282
Sinytra Connector: 2.0.0-beta.11+1.21.1
SINYTRA CONNECTOR IS PRESENT!
Please verify issues are not caused by Connector before reporting them to mod authors. If you're unsure, file a report on Connector's issue tracker.
Connector's issue tracker can be found at https://github.com/Sinytra/Connector/issues.
Installed Fabric mods:
| ================================================== | ============================== | ============================== | ==================== |
| fabric-language-kotlin-1.13.7+kotlin.2.2.21_mapped | Fabric Language Kotlin | fabric_language_kotlin | 1.13.7kotlin.2.2.21 |
| UltraBeasts-1.0.1_mapped_moj_1.21.1.jar | Cobblemon Ultra-Beasts | cobblemon_ultrabeast | 1.0.0 |
| PokePaintings-1.0_mapped_moj_1.21.1.jar | PokePaintings | pokepaintings | 1.0 |
| DexRewards-2.0$adventure-platform-fabric-5.14.1_ma | adventure-platform-fabric | adventure_platform_fabric | 5.14.1 |
| cobblemon-friends-forever-1.6-fabric-1.1.0_mapped_ | Friends Forever | friends_forever | 1.6-fabric-1.1.0 |
| lavender-0.1.15+1.21_mapped_moj_1.21.1.jar | Lavender | lavender | **.**.**.** |
| midnightlib-1.6.9-fabric+1.21_mapped_moj_1.21.1.ja | MidnightLib | midnightlib | 1.6.9 |
| CobbleCuisine-1.2.1_mapped_moj_1.21.1.jar | CobbleCuisine | cobblecuisine | 1.2.1 |
| CobbleThemes-0.9.1-beta_mapped_moj_1.21.1.jar | CobbleThemes | cobblethemes | 0.9.0-beta |
| lavender-0.1.15+1.21$owo-ui-0.1.2+1.21_mapped_moj_ | lavender-md-owo-ui | lavender_md_owo_ui | **.**.**.** |
| cobblemon-shearems-1.6-fabric-1.1.2_mapped_moj_1.2 | Cobblemon Shearems | cobblemon_shearems | 1.6-fabric-1.1.2 |
| cobblemon-pasturecollector-1.6-fabric-1.3.0_mapped | Cobblemon Pasture Collector | cobblemon_pasturecollector | 1.6-fabric-1.3.0 |
| polypokemon-1.0.0_mapped_moj_1.21.1.jar | polypokemon | polypokemon | 1.0.0 |
| SHAVE! THAT! ZIGZAGOON!-2.0_mapped_moj_1.21.1.jar | SHAVE! THAT! ZIGZAGOON! | zigzagfur | 2.0 |
| cobblemon-field-moves-1.6-fabric-1.1.0_mapped_moj_ | Cobblemon Field Moves | cobblemon_field_moves | 1.6-fabric-1.1.0 |
| battle_linker-1.0.0_mapped_moj_1.21.1.jar | Battle_Linker | battle_linker | 1.0.0 |
| appliances-1.1.0_mapped_moj_1.21.1.jar | Appliances | appliances | 1.0.0 |
| cobblecuisine-friends-1.0.0_mapped_moj_1.21.1.jar | CobbleCuisine Friends | mr_cobblecuisine_friends | 1.0.0 |
| customstartersmenu_Lappi-1.6.1-SC.1_mapped_moj_1.2 | Custom Starter Menu | customstartermenu | 1 |
| cobblemonopponents-fabric-1.4.0 (1)_mapped_moj_1.2 | Cobblemon Trainer Structures | cobblemonopponents | 1.4.0 |
| CobbleCardQuestBeta1.0_mapped_moj_1.21.1.jar | tcgcobblemon | tcgcobblemon | 1.0.0 |
| poke-marks-1.0.0+cobblemon-1.6.1_mapped_moj_1.21.1 | poke-marks | poke_marks | 1.0.0cobblemon-1.6.1 |
| invisibleframes-1.3.0+1.21_mapped_moj_1.21.1.jar | Invisible Frames | invisibleframes | 1.3.0 |
| CobblemonTrainers-1.1.13+1.6.1-fabric_mapped_moj_1 | CobblemonTrainers | cobblemontrainers | **.**.**.**.1 |
| poke-clothing-1.0+1.21.1-fabric_mapped_moj_1.21.1. | Poke Clothing | poke_clothing | 1.21.1-1.0 |
| Exlines-Furniture-Mod-Fabric-1.21_mapped_moj_1.21. | Exline's Furniture | exlinefurniture | 1.0.4 |
| DexRewards-2.0$fabric-permissions-api-0.3.1_mapped | fabric-permissions-api | fabric_permissions_api_v0 | 0.3.1 |
| lavender-0.1.15+1.21$core-0.1.2+1.21_mapped_moj_1. | lavender-md | lavender_md | **.**.**.** |
| CobblemonAutoTidyUpPC-1.2-SNAPSHOT_mapped_moj_1.21 | Cobblemon Fabric MDK | cobblemon_fabric_autotidyuppc_ | 1.2-SNAPSHOT |
| gachamachine-1.1.1_mapped_moj_1.21.1.jar | Bloo's Gacha Machine | gachamachine | 1.1.1 |
| cobblemonutils-0.1.0_mapped_moj_1.21.1.jar | Cobblemon Utils | cobblemonutils | 0.1.0 |
| CobblemonMapKitMod-1.0.4-SNAPSHOT_mapped_moj_1.21. | Cobblemon Map Kit Mod | mapkit | 1.0.4-SNAPSHOT |
| cobblemon-droploottables-1.6-fabric-1.4.1_mapped_m | Cobblemon Drop Loot Tables | cobblemon_droploottables | 1.6-fabric-1.4.1 |
| DexRewards-2.0$placeholder-api-2.4.1+1.21_mapped_m | Placeholder API | placeholder_api | **.**.**.** |
| minimons-1.1.1_mapped_moj_1.21.1.jar | Minimons | minimons | 1.1.1 |
| cobblemon-additions-4.0.1_mapped_moj_1.21.1.jar | Cobblemon Additions | cobblemon_additions | 4.0.1 |
| CobblemonExtraData-fabric-1.0.6+1.21.1_mapped_moj_ | Cobblemon Extra Data | cobblemonextradata | 1.0.0-SNAPSHOT |
| cobblemon-armors-1.5.2+1.6.1_mapped_moj_1.21.1.jar | Cobblemon Armors | cobblemonarmors | **.**.**.**.1 |
| DexRewards-2.0_mapped_moj_1.21.1.jar | DexRewards | dexrewards | 2.0 |
| cobbledelight-0.1_mapped_moj_1.21.1.jar | Cobblemon's Delight | cobbledelight | 0.1-1.20.X |
| cobblemon_capture_pc_heal-fabric-0.1_mapped_moj_1. | Cobblemon Multi-platform Fabri | capture_pc_heal | 0.1 |
| cobblemonboxlink-fabric-1.21.1-1.0.4_mapped_moj_1. | Cobblemon Box Link | cobblemonboxlink | 1.0.4 |
| CobblemonMoveDex-1.1_mapped_moj_1.21.1.jar | CobblemonMoveDex | cobblemonmovedex | 1.1 |
| RecallBeams-0.1.0-onecolor_mapped_moj_1.21.1.jar | RecallBeams | recallbeams | 0.1.0-onecolor |
| pokeblocks-1.4.0-1.21.1_mapped_moj_1.21.1.jar | Pokeblocks | pokeblocks | 1.4.0-1.21.1 |
| cobblemon_home-fabric-1.0.1_mapped_moj_1.21.1.jar | Cobblemon HOME | cobblemon_home | 1.0.1 |
| cobblemonresearchtasks-1.0_mapped_moj_1.21.1.jar | Cobblemon Research Tasks | cobblemonresearchtasks | 1.0 |
ModLauncher: 11.0.5+main.901c6ea8
ModLauncher launch target: forgeclient
ModLauncher services:
sponge-mixin-0.15.2+mixin.0.8.7.jar mixin PLUGINSERVICE
loader-4.0.42.jar slf4jfixer PLUGINSERVICE
loader-4.0.42.jar runtime_enum_extender PLUGINSERVICE
at-modlauncher-10.0.1.jar accesstransformer PLUGINSERVICE
loader-4.0.42.jar runtimedistcleaner PLUGINSERVICE
modlauncher-11.0.5.jar mixin TRANSFORMATIONSERVICE
modlauncher-11.0.5.jar fml TRANSFORMATIONSERVICE
modlauncher-11.0.5.jar crash_assistant TRANSFORMATIONSERVICE
modlauncher-11.0.5.jar connector_loader TRANSFORMATIONSERVICE
FML Language Providers:
kotlinforforge@5.10.0
javafml@4.0
lowcodefml@4.0
minecraft@4.0
Mod List:
skinlayers3d-neoforge-1.10.1-mc1.21.1.jar |3d-Skin-Layers |skinlayers3d |1.10.1 |Manifest: NOSIGNATURE
Kazeran-Eeveelutions-v1.1.0-mod.jar |[Cobblemon] Kazeran Eeveelutio|mr_kazeran_eeveelutions |1.1.0 |Manifest: NOSIGNATURE
accelerated-decay-neoforge-21.0.0.jar |Accelerated Decay |accelerateddecay |21.0.0 |Manifest: NOSIGNATURE
accessories-neoforge-1.1.0-beta.52+1.21.1.jar |Accessories |accessories |1.1.0-beta.52+1.21.1|Manifest: NOSIGNATURE
accessories_compat_layer-neoforge-0.1.10+1.21.1.ja|Accessories Compatibility Laye|accessories_compat_layer |0.1.10 |Manifest: NOSIGNATURE
accessorify-2.3.1+1.21.1.jar |Accessorify |accessorify |2.3.1 |Manifest: NOSIGNATURE
actuallyharvest-1.21.1-1∙1∙3∙7-NEOFORGE.jar |ActuallyHarvest |actuallyharvest |1∙1∙3∙7 |Manifest: NOSIGNATURE
AdditionalEntityAttributes-2.0.0+1.21.1-neoforge.j|Additional Entity Attributes |additionalentityattributes |2.0.0+1.21.1 |Manifest: NOSIGNATURE
additional_lights-neoforge-1.21-2.1.10.jar |Additional Lights |additional_lights |2.1.10 |Manifest: NOSIGNATURE
AdvancedLootInfo-neoforge-1.21.1-1.3.7.jar |AdvancedLootInfo |ali |1.21.1-1.3.7 |Manifest: NOSIGNATURE
AdvancementPlaques-1.21.1-neoforge-1.6.8.jar |Advancement Plaques |advancementplaques |1.6.8 |Manifest: NOSIGNATURE
DexRewards-2.0$adventure-platform-fabric-5.14.1_ma|adventure-platform-fabric |adventure_platform_fabric |5.14.1 |Manifest: NOSIGNATURE
aeroblender-1.21.1-1.0.0-neoforge.jar |AeroBlender |aeroblender |1.0.0 |Manifest: NOSIGNATURE
aggroindicator-neoforge-1.21.1-2.0.3.jar |Aggro Indicator |aggroindicator |2.0.3 |Manifest: NOSIGNATURE
AI-Improvements-1.21-0.5.3.jar |AI-Improvements |aiimprovements |0.5.3 |Manifest: NOSIGNATURE
AkashicTome-1.8-29.jar |Akashic Tome |akashictome |1.8-29 |Manifest: NOSIGNATURE
allthearcanistgear-1.21.1-21.3.2.jar |All The Arcanist Gear |allthearcanistgear |1.21.1-21.3.2 |Manifest: NOSIGNATURE
alltheleaks-1.0.6+1.21.1-neoforge.jar |All The Leaks |alltheleaks |1.0.6+1.21.1-neoforg|Manifest: NOSIGNATURE
allthemodium-2.9.4_mc_1.21.1.jar |Allthemodium |allthemodium |2.9.4 |Manifest: NOSIGNATURE
alltheores-3.1.8_neoforge_1.21.1.jar |AllTheOres |alltheores |3.1.8 |Manifest: NOSIGNATURE
almostunified-neoforge-1.21.1-1.3.0.jar |AlmostUnified |almostunified |1.21.1-1.3.0 |Manifest: NOSIGNATURE
alternate_current-mc1.21-1.9.0.jar |Alternate Current |alternate_current |1.9.0 |Manifest: NOSIGNATURE
AmbientSounds_NEOFORGE_v6.2.1_mc1.21.1.jar |AmbientSounds |ambientsounds |6.2.1 |Manifest: NOSIGNATURE
amendments-1.21-2.0.8-neoforge.jar |Amendments |amendments |1.21-2.0.8 |Manifest: NOSIGNATURE
another_furniture-neoforge-4.0.2.jar |Another Furniture |another_furniture |4.0.2 |Manifest: NOSIGNATURE
Apotheosis-1.21.1-8.4.0.jar |Apotheosis |apotheosis |8.4.0 |Manifest: NOSIGNATURE
apothic_amendments__enchanting-NF1.21.1-0.1.4.jar |Apothic Amendments - Enchantin|apothic_amendments__enchanting|0.1.4 |Manifest: NOSIGNATURE
ApothicAttributes-1.21.1-2.9.0.jar |Apothic Attributes |apothic_attributes |2.9.0 |Manifest: NOSIGNATURE
apothiccombat-1.2.1.jar |Apothic Combat |apothiccombat |1.2.1 |Manifest: NOSIGNATURE
ApothicEnchanting-1.21.1-1.5.0.jar |Apothic Enchanting |apothic_enchanting |1.5.0 |Manifest: NOSIGNATURE
ApothicSpawners-1.21.1-1.3.2.jar |Apothic Spawners |apothic_spawners |1.3.2 |Manifest: NOSIGNATURE
apothic_sups_enchanting-0.1.0-neoforge-1.21.1.jar |Apothic Supplementaries - Ench|apothic_sups_enchanting |0.1.0 |Manifest: NOSIGNATURE
appleskin-neoforge-mc1.21-3.0.7.jar |AppleSkin |appleskin |3.0.7+mc1.21 |Manifest: NOSIGNATURE
appliances-1.1.0_mapped_moj_1.21.1.jar |Appliances |appliances |1.0.0 |Manifest: NOSIGNATURE
architectury-13.0.8-neoforge.jar |Architectury |architectury |13.0.8 |Manifest: NOSIGNATURE
armoroftheages-neoforge-1.21.1-1.5.7.jar |Armor of the Ages |armoroftheages |1.5.7 |Manifest: NOSIGNATURE
ars_additions-1.21.1-21.2.3.jar |Ars Additions |ars_additions |1.21.1-21.2.3 |Manifest: NOSIGNATURE
ars_controle-1.21.1-1.6.10.jar |Ars Controle |ars_controle |1.21.1-1.6.10 |Manifest: NOSIGNATURE
ars_creo-1.21.1-5.1.0.jar |Ars Creo |ars_creo |5.1.0 |Manifest: NOSIGNATURE
ars_elemental-1.21.1-0∙7∙6∙1.jar |Ars Elemental |ars_elemental |0∙7∙6∙1 |Manifest: NOSIGNATURE
ars_nouveau-1.21.1-5.10.6.jar |Ars Nouveau |ars_nouveau |5.10.6 |Manifest: NOSIGNATURE
arsdelight-2.1.9.jar |Ars Nouveau's Flavors & Deligh|arsdelight |2.1.9 |Manifest: NOSIGNATURE
ars_polymorphia-1.0.3.jar |Ars Polymorphia |ars_polymorphia |1.0.3 |Manifest: NOSIGNATURE
ars_technica-1.21.1-2.4.0-beta1.jar |Ars Technica |ars_technica |2.4.0-beta1 |Manifest: NOSIGNATURE
ars_unification-1.2.16.jar |Ars Unification |ars_unification |1.2.16 |Manifest: NOSIGNATURE
artifacts-neoforge-13.1.0.jar |Artifacts |artifacts |13.1.0 |Manifest: NOSIGNATURE
arts_and_crafts-neoforge-1.21.1-1.5.1.jar |Arts & Crafts |arts_and_crafts |1.5.1 |Manifest: NOSIGNATURE
athena-neoforge-1.21-4.0.2.jar |Athena |athena |4.0.2 |Manifest: NOSIGNATURE
atlas_api-1.21.1-1.2.0.jar |Atlas API |atlas_api |1.21.1-1.2.0 |Manifest: NOSIGNATURE
attributefix-neoforge-1.21.1-21.1.3.jar |AttributeFix |attributefix |21.1.3 |Manifest: NOSIGNATURE
aviator-dreams-reloaded-neoforge-1.2.1+1.21.1.jar |Aviator Dreams (Reloaded) |aviator_dream |1.2.1+1.21.1 |Manifest: NOSIGNATURE
azurelib-neo-1.21.1-3.1.1.jar |AzureLib |azurelib |3.1.1 |Manifest: NOSIGNATURE
baby-legends-cobblemon-2.1.jar |Baby Legends (Cobblemon) |mr_baby_legendscobblemon |2.1 |Manifest: NOSIGNATURE
bwncr-neoforge-1.21.1-3.20.3.jar |Bad Wither No Cookie Reloaded |bwncr |3.20.3 |Manifest: NOSIGNATURE
badgebox-neoforge-1.3.0.jar |Badge Box |badgebox |1.1.1 |Manifest: NOSIGNATURE
BadOptimizations-2.3.1-1.21.1.jar |BadOptimizations |badoptimizations |2.3.1 |Manifest: NOSIGNATURE
baguettelib-1.21.1-NeoForge-1.1.3.jar |BaguetteLib |baguettelib |1.1.3 |Manifest: NOSIGNATURE
balm-neoforge-1.21.1-21.0.54.jar |Balm |balm |21.0.54 |Manifest: NOSIGNATURE
battle_linker-1.0.0_mapped_moj_1.21.1.jar |Battle_Linker |battle_linker |1.0.0 |Manifest: NOSIGNATURE
BEB-NeoForge-1.21-5.0.0.jar |Beautiful Enchanted Books |beb |5.0.0 |Manifest: NOSIGNATURE
bendy-lib-forge-5.1.jar |Bendy lib |bendylib |5.1 |Manifest: NOSIGNATURE
berry_good-1.21.1-8.0.1.jar |Berry Good |berry_good |8.0.1 |Manifest: NOSIGNATURE
berrypouch-neoforge-1.21.1-0.4.2-beta.jar |Berry Pouch |berrypouch |0.4.2-beta |Manifest: NOSIGNATURE
BetterAdvancements-NeoForge-1.21.1-0∙4∙3∙21.jar |Better Advancements |betteradvancements |0∙4∙3∙21 |Manifest: NOSIGNATURE
betterarcheology-neoforge-1.3.2.jar |Better Archeology |betterarcheology |1.3.2 |Manifest: NOSIGNATURE
betterbiomeblend-1.5.2.jar |Better Biome Reblend |betterbiomereblend |1.5.2 |Manifest: NOSIGNATURE
bettercombat-neoforge-2.2.5+1.21.1.jar |Better Combat |bettercombat |2.2.5+1.21.1 |Manifest: NOSIGNATURE
bcc-21.1.4+mc1.21.1.jar |Better Compatibility Checker |bcc |21.1.4 |Manifest: NOSIGNATURE
BetterF3-11.0.3-NeoForge-1.21.1.jar |BetterF3 |betterf3 |11.0.3 |Manifest: NOSIGNATURE
BetterThanMending-2.2.0.jar |BetterThanMending |betterthanmending |2.2.0 |Manifest: NOSIGNATURE
biomemusic-1.21-3.5.jar |biomemusic mod |biomemusic |3.5 |Manifest: NOSIGNATURE
BiomesOPlenty-neoforge-1.21.1-21∙1∙0∙12.jar |Biomes O' Plenty |biomesoplenty |21∙1∙0∙12 |Manifest: NOSIGNATURE
gachamachine-1.1.1_mapped_moj_1.21.1.jar |Bloo's Gacha Machine |gachamachine |1.1.1 |Manifest: NOSIGNATURE
blueprint-1.21.1-8.0.7.jar |Blueprint |blueprint |8.0.7 |Manifest: NOSIGNATURE
boatload-1.21.1-6.0.2.jar |Boatload |boatload |6.0.2 |Manifest: NOSIGNATURE
bookshelf-neoforge-1.21.1-21.1.77.jar |Bookshelf |bookshelf |21.1.77 |Manifest: NOSIGNATURE
botanypots-neoforge-1.21.1-21.1.41.jar |BotanyPots |botanypots |21.1.41 |Manifest: NOSIGNATURE
botanytrees-neoforge-1.21.1-21.1.1.jar |BotanyTrees |botanytrees |21.1.1 |Manifest: NOSIGNATURE
Brendon's Bottlecaps-neoforge-1.2.2.jar |Brendon's Bottle Caps |brendons_bottlecaps |1.2.2 |Manifest: NOSIGNATURE
BrewinAndChewin-neoforge-4.4.1+1.21.1.jar |Brewin' And Chewin' |brewinandchewin |4.4.1 |Manifest: NOSIGNATURE
buildinggadgets2-1.3.9.jar |Building Gadgets 2 |buildinggadgets2 |1.3.9 |Manifest: NOSIGNATURE
BuildingWands-neoforge-MC1.21-2.9.jar |Building Wands |wands |2.9 |Manifest: NOSIGNATURE
cable_facades-1.21.1-NeoForge-1.6.3.jar |Cable Facades |cable_facades |1.6.3 |Manifest: NOSIGNATURE
cabletiers-neoforge-1.21.1-0.5.2.jar |Cable Tiers |cabletiers |1.21.1-0.5.2 |Manifest: NOSIGNATURE
caelus-neoforge-7.0.1+1.21.1.jar |Caelus API |caelus |7.0.1+1.21.1 |Manifest: NOSIGNATURE
carryon-neoforge-1.21.1-2∙2∙2∙11.jar |Carry On |carryon |2.2.2 |Manifest: NOSIGNATURE
catjammies-1.21-1.7.1.jar |CatJammies |catjammies |1.21-1.7.1 |Manifest: NOSIGNATURE
cc-tweaked-1.21.1-forge-1.116.1.jar |CC: Tweaked |computercraft |1.116.1 |Manifest: NOSIGNATURE
cerulean-neoforge-1.0.0-1.21.1.jar |Cerulean |cerulean |1.0.0 |Manifest: NOSIGNATURE
cfm_wap-1.21.1-neoforge-1.2.0.jar |CFM Refurbished: Watt about Po|cfm_wap |1.2.0 |Manifest: NOSIGNATURE
chalk-1.6.10.jar |Chalk |chalk |1.6.10 |Manifest: NOSIGNATURE
charginggadgets-1.14.1.jar |Charging Gadgets |charginggadgets |1.14.1 |Manifest: NOSIGNATURE
chat_heads-0.14.0-neoforge-1.21.jar |Chat Heads |chat_heads |0.14.0 |Manifest: NOSIGNATURE
chatnotify-neoforge-2.6.0+1.21.1.jar |ChatNotify |chatnotify |2.6.0+1.21.1 |Manifest: NOSIGNATURE
cherishedworlds-neoforge-10.1.1+1.21.1.jar |Cherished Worlds |cherishedworlds |10.1.1+1.21.1 |Manifest: NOSIGNATURE
chipped-neoforge-1.21.1-4.0.2.jar |Chipped |chipped |4.0.2 |Manifest: NOSIGNATURE
chisel_chipped_integration-v1.3.9-1.21.1.jar |Chisel |chisel_chipped_integration |1.3.9-1.21.1 |Manifest: NOSIGNATURE
chisels-and-bits-neoforge-21.1.25.jar |chisels-and-bits |chiselsandbits |21.1.25 |Manifest: NOSIGNATURE
[neoforge]ctov-3.5.10a.jar |ChoiceTheorem's Overhauled Vil|ctov |3.5.10a |Manifest: NOSIGNATURE
chromacarvings-1.21.1-0.2.0.jar |Chroma Carvings |chromacarvings |1.21.1-0.2.0 |Manifest: NOSIGNATURE
Chunky-NeoForge-1.4.23.jar |Chunky |chunky |1.4.23 |Manifest: NOSIGNATURE
ChunkyBorder-1.2.18.jar |ChunkyBorder |chunkyborder |1.2.18 |Manifest: NOSIGNATURE
cleanswing-1.9.jar |Clean Swing |cleanswing |1.9 |Manifest: NOSIGNATURE
clickadv-1.21-3.8.jar |Clickable Advancements mod |clickadv |3.8 |Manifest: NOSIGNATURE
clientcrafting-1.21-1.8.jar |clientcrafting mod |clientcrafting |1.8 |Manifest: NOSIGNATURE
cloth-config-15.0.140-neoforge.jar |Cloth Config v15 API |cloth_config |15.0.140 |Manifest: NOSIGNATURE
Clumps-neoforge-1.21.1-19∙0∙0∙1.jar |Clumps |clumps |19∙0∙0∙1 |Manifest: NOSIGNATURE
cobble_contests-neoforge-1.0.5.jar |Cobble Contests |cobble_contests |1.0.5 |Manifest: NOSIGNATURE
cobbleboom-neoforge-1.4.jar |CobbleBoom |cobbleboom |1.4 |Manifest: NOSIGNATURE
CobbleCuisine-1.2.1_mapped_moj_1.21.1.jar |CobbleCuisine |cobblecuisine |1.2.1 |Manifest: NOSIGNATURE
cobblecuisine-friends-1.0.0_mapped_moj_1.21.1.jar |CobbleCuisine Friends |mr_cobblecuisine_friends |1.0.0 |Manifest: NOSIGNATURE
CobbleFurnies-neoforge-0.6.3.jar |CobbleFurnies |cobblefurnies |0.6.3 |Manifest: NOSIGNATURE
Cobblemon-neoforge-1.6.1+1.21.1.jar |Cobblemon |cobblemon |1.6.1+1.21.1 |Manifest: NOSIGNATURE
cobblemon-additions-4.0.1_mapped_moj_1.21.1.jar |Cobblemon Additions |cobblemon_additions |4.0.1 |Manifest: NOSIGNATURE
Cobblemon AFP 1.8.3-1.21.1-NeoForge-NoGEB.jar |Cobblemon Alatia's Fakemon Pac|cobblemon_alatia |1.9.0-1.21.1-neoforg|Manifest: NOSIGNATURE
cobblemon-alphas-2.2 (1).jar |Cobblemon Alphas |mr_cobblemon_alphas |2.2 |Manifest: NOSIGNATURE
cobblemon-armors-1.5.2+1.6.1_mapped_moj_1.21.1.jar|Cobblemon Armors |cobblemonarmors |**.**.**.**.1 |Manifest: NOSIGNATURE
cobblemon_autobattle-neoforge-1.21.1-1.0.0.jar |Cobblemon Autobattle |cobblemon_autobattle |1.0.0 |Manifest: NOSIGNATURE
cobblemon-battle-extras-neoforge-1.4.13.jar |Cobblemon Battle Extras |cobblemon_battle_extras |1.4.13 |Manifest: NOSIGNATURE
cobblemonboxlink-fabric-1.21.1-1.0.4_mapped_moj_1.|Cobblemon Box Link |cobblemonboxlink |1.0.4 |Manifest: NOSIGNATURE
capturexp-neoforge-1.6.1-1.2.1.jar |Cobblemon Capture XP |capture_xp |1.6.1-neoforge-1.2.1|Manifest: NOSIGNATURE
cobblemonchallenge-neoforge-2.2.0.jar |Cobblemon Challenge |cobblemonchallenge |2.2.0 |Manifest: NOSIGNATURE
Customizamons-1.0.0.jar |Cobblemon Customizamons |customizamons |1.6-neoforge-1.0.1 |Manifest: NOSIGNATURE
cobblemon-droploottables-1.6-fabric-1.4.1_mapped_m|Cobblemon Drop Loot Tables |cobblemon_droploottables |1.6-fabric-1.4.1 |Manifest: NOSIGNATURE
CobblemonExtraData-fabric-1.0.6+1.21.1_mapped_moj_|Cobblemon Extra Data |cobblemonextradata |1.0.0-SNAPSHOT |Manifest: NOSIGNATURE
CobblemonExtras-neoforge-1.4.2.jar |Cobblemon Extras Forge Sidemod|cobblemonextras |1.0.0 |Manifest: NOSIGNATURE
CobblemonAutoTidyUpPC-1.2-SNAPSHOT_mapped_moj_1.21|Cobblemon Fabric MDK |cobblemon_fabric_autotidyuppc_|1.2-SNAPSHOT |Manifest: NOSIGNATURE
cobblemon-field-moves-1.6-fabric-1.1.0_mapped_moj_|Cobblemon Field Moves |cobblemon_field_moves |1.6-fabric-1.1.0 |Manifest: NOSIGNATURE
fightorflight-neoforge-0.7.0_alpha.jar |Cobblemon Fight or Flight |fightorflight |0.7.0 |Manifest: NOSIGNATURE
fireworkcapsules-neoforge-1.0.2+1.21.1.jar |Cobblemon Firework Capsules |fireworkcapsules |1.0.2+1.21.1 |Manifest: NOSIGNATURE
cobblemon_home-fabric-1.0.1_mapped_moj_1.21.1.jar |Cobblemon HOME |cobblemon_home |1.0.1 |Manifest: NOSIGNATURE
CobblemonMapKitMod-1.0.4-SNAPSHOT_mapped_moj_1.21.|Cobblemon Map Kit Mod |mapkit |1.0.4-SNAPSHOT |Manifest: NOSIGNATURE
CobblemonMoveInspector-neoforge-1.2.0.jar |Cobblemon Move Inspector |cobblemon_move_inspector |1.2.0 |Manifest: NOSIGNATURE
cobblemon_capture_pc_heal-fabric-0.1_mapped_moj_1.|Cobblemon Multi-platform Fabri|capture_pc_heal |0.1 |Manifest: NOSIGNATURE
cobblemonoutbreaks-neoforge-1.0.1-1.21.1.jar |Cobblemon Outbreaks |cobblemonoutbreaks |1.0.1-1.21.1 |Manifest: NOSIGNATURE
cobblemon_paleontologist-0.0.3.jar |Cobblemon Paleontologist |cobblemon_paleontologist |0.0.3 |Manifest: NOSIGNATURE
cobblemon-pasturecollector-1.6-fabric-1.3.0_mapped|Cobblemon Pasture Collector |cobblemon_pasturecollector |1.6-fabric-1.3.0 |Manifest: NOSIGNATURE
cobblemonpokemonbadges-neoforge-0.1.1.jar |Cobblemon Pokemon Badges |cobblemonpokemonbadges |0.1.1 |Manifest: NOSIGNATURE
cobblemon_progress_items-4.0.0.jar |Cobblemon progress items |cobblemon_progress_items |4.0.0 |Manifest: NOSIGNATURE
cobblemon_quests-[1.21.1]-neoforge-1.1.14.jar |Cobblemon Quests |cobblemon_quests |1.1.14 |Manifest: NOSIGNATURE
cobblemonraiddens-neoforge-0.4.4+1.21.1.jar |Cobblemon Raid Dens |cobblemonraiddens |0.4.4+1.21.1 |Manifest: NOSIGNATURE
repelreforged-1.0.1.jar |Cobblemon Repel NEOReforged |repelreforged |1.0.1 |Manifest: NOSIGNATURE
cobblemonresearchtasks-1.0_mapped_moj_1.21.1.jar |Cobblemon Research Tasks |cobblemonresearchtasks |1.0 |Manifest: NOSIGNATURE
cobblemon-rlm-1.0.0+1.21.1.jar |Cobblemon RLM [Cobblemon] |adl_cobblemon_rlm |1.0.0 |Manifest: NOSIGNATURE
cobblemon-shearems-1.6-fabric-1.1.2_mapped_moj_1.2|Cobblemon Shearems |cobblemon_shearems |1.6-fabric-1.1.2 |Manifest: NOSIGNATURE
cobblemon_smartphone-neoforge-1.0.3-rev01.jar |Cobblemon Smartphone |cobblemon_smartphone |1.0.3-rev01 |Manifest: NOSIGNATURE
cobblemon-spawn-notification-1.6-neoforge-1.3.8.ja|Cobblemon Spawn Notification |spawn_notification |1.6-neoforge-1.3.8 |Manifest: NOSIGNATURE
tbcs-neoforge-1.21.1-0.12.1-beta.jar |Cobblemon Trainer Battle Comma|tbcs |0.12.1-beta |Manifest: NOSIGNATURE
cobblemonopponents-fabric-1.4.0 (1)_mapped_moj_1.2|Cobblemon Trainer Structures |cobblemonopponents |1.4.0 |Manifest: NOSIGNATURE
UltraBeasts-1.0.1_mapped_moj_1.21.1.jar |Cobblemon Ultra-Beasts |cobblemon_ultrabeast |1.0.0 |Manifest: NOSIGNATURE
Cobblemon-Utility+-neoforge-1.6.jar |Cobblemon Utility+ |cobblemon_utility |1.6 |Manifest: NOSIGNATURE
cobblemonutils-0.1.0_mapped_moj_1.21.1.jar |Cobblemon Utils |cobblemonutils |0.1.0 |Manifest: NOSIGNATURE
CobblemonWikiGui-neoforge-2.0.2+1.21.1.jar |Cobblemon Wiki Gui |cobblemon_wiki_gui |2.0.2+1.21.1 |Manifest: NOSIGNATURE
cobbledelight-0.1_mapped_moj_1.21.1.jar |Cobblemon's Delight |cobbledelight |0.1-1.20.X |Manifest: NOSIGNATURE
Cobblemon_MegaShowdown-10.0.8-release-neoforge.jar|Cobblemon: Mega Showdown |mega_showdown |10.0.8-release-neofo|Manifest: NOSIGNATURE
releaserewards-neoforge-3.0.0.jar |Cobblemon: Parting Gifts |releaserewards |3.0.0 |Manifest: NOSIGNATURE
cobbleride-neoforge-0.3.3+1.21.1.jar |Cobblemon: Ride On! |cobbleride |0.3.3+1.21.1 |Manifest: NOSIGNATURE
cobblemonarmory-1.4.4-neoforge-1.21.1 (1).jar |Cobblemon:Armory |cobblemonarmory |1.4.4 |Manifest: NOSIGNATURE
cobblemon_industries-neoforge-1.3.1.jar |cobblemon_industries |cobblemon_industries |1.3.1 |Manifest: NOSIGNATURE
cobblemonintegrations-neoforge-1.21.1-1.1.3.jar |CobblemonIntegrations |cobblemonintegrations |1.1.3 |Manifest: NOSIGNATURE
CobblemonMoveDex-1.1_mapped_moj_1.21.1.jar |CobblemonMoveDex |cobblemonmovedex |1.1 |Manifest: NOSIGNATURE
CobblemonSizeVariationNeoforge-1.2.0+1.6.1.jar |CobblemonSizeVariation |cobblemonsizevariation |1.2.0 |Manifest: NOSIGNATURE
CobblemonTrainers-1.1.13+1.6.1-fabric_mapped_moj_1|CobblemonTrainers |cobblemontrainers |**.**.**.**.1 |Manifest: NOSIGNATURE
cobblemore_lib-neoforge-1.2.7.jar |cobblemore_lib |cobblemore_lib |1.2.7 |Manifest: NOSIGNATURE
cobblenav-neoforge-2.2.4.jar |Cobblenav |cobblenav |2.2.4 |Manifest: NOSIGNATURE
Cobblepedia-NeoForge-0.7.0.jar |Cobblepedia |cobblepedia |0.7.0 |Manifest: NOSIGNATURE
CobbleThemes-0.9.1-beta_mapped_moj_1.21.1.jar |CobbleThemes |cobblethemes |0.9.0-beta |Manifest: NOSIGNATURE
Cobbreeding-neoforge-2.0.2.jar |Cobbreeding |cobbreeding |2.0.2 |Manifest: NOSIGNATURE
cobgyms-neoforge-3.0.1+1.21.1.jar |CobGyms |cobgyms |3.0.1 |Manifest: NOSIGNATURE
cobweb-neoforge-1.21-1.3.3.jar |Cobweb |cobweb |1.3.3 |Manifest: NOSIGNATURE
CodeChickenLib-1.21.1-4∙6∙1∙524.jar |CodeChicken Lib |codechickenlib |4∙6∙1∙524 |Manifest: ****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****
collective-1.21.1-8.12.jar |Collective |collective |8.12 |Manifest: NOSIGNATURE
collectorsalbum-neoforge-1.21.1-2.5.0.jar |Collector's Album |collectorsalbum |2.5.0 |Manifest: NOSIGNATURE
colorfulhearts-neoforge-1.21.1-10.5.9.jar |Colorful Hearts |colorfulhearts |10.5.9 |Manifest: NOSIGNATURE
colorwheel-neoforge-1.1.0+mc1.21.1.jar |Colorwheel |colorwheel |1.1.0+mc1.21.1 |Manifest: NOSIGNATURE
comforts-neoforge-9.0.4+1.21.1.jar |Comforts |comforts |9.0.4+1.21.1 |Manifest: NOSIGNATURE
common-networking-neoforge-1.0.21-1.21.1.jar |Common Networking |commonnetworking |1.0.21-1.21.1 |Manifest: NOSIGNATURE
common-storage-lib-data-neoforge-1.21.1-0.0.7.jar |Common Storage Lib: Data |common_storage_lib_data |0.0.7 |Manifest: NOSIGNATURE
compacthelpcommand-1.21.1-2.8.jar |Compact Help Command |compacthelpcommand |2.8 |Manifest: NOSIGNATURE
compactmachines-neoforge-7.0.68.jar |Compact Machines |compactmachines |7.0.68 |Manifest: NOSIGNATURE
condensed_creative-3.4.1+1.21-neoforge.jar |Condensed Creative |condensed_creative |3.4.1+1.21 |Manifest: NOSIGNATURE
conditional-mixin-neoforge-0.6.4.jar |conditional mixin |conditional_mixin |0.6.4 |Manifest: NOSIGNATURE
configurable-3.3.2+1.21.1-neoforge.jar |Configurable |configurable |3.3.2 |Manifest: NOSIGNATURE
configuration-neoforge-1.21.1-3.1.1.jar |Configuration |configuration |3.1.1 |Manifest: NOSIGNATURE
connectivity-1.21.1-7.2.jar |Connectivity Mod |connectivity |7.2 |Manifest: NOSIGNATURE
Controlling-neoforge-1.21.1-19.0.5.jar |Controlling |controlling |19.0.5 |Manifest: NOSIGNATURE
ConvenientCuriosContainer-3.2_NeoForge-1.21.1.jar |ConvenientCuriosContainer |convenientcurioscontainer |3.2 |Manifest: NOSIGNATURE
cookingforblockheads-neoforge-1.21.1-21.1.17.jar |Cooking for Blockheads |cookingforblockheads |21.1.17 |Manifest: NOSIGNATURE
coolcatlib-neoforge-1.21-1.1.2.jar |CoolCatLib |coolcatlib |1.1.2 |Manifest: NOSIGNATURE
Corgilib-NeoForge-1.21.1-5∙0∙0∙7.jar |CorgiLib |corgilib |5∙0∙0∙7 |Manifest: NOSIGNATURE
coroutil-neoforge-1.21.0-1.3.8.jar |CoroUtil |coroutil |1.21.0-1.3.8 |Manifest: NOSIGNATURE
cosmeticarmorreworked-1.21.1-v1-neoforge.jar |CosmeticArmorReworked |cosmeticarmorreworked |1.21.1-v1-neoforge |Manifest: ****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****
cosmosdecorations-neoforge-1.21.1-3∙2∙0∙0.jar |Cosmos Decorations |cosmosdecorations |3∙2∙0∙0 |Manifest: NOSIGNATURE
cosmoslibrary-neoforge-1.21.1-11∙11∙5∙0.jar |Cosmos Library |cosmoslibrary |11∙11∙5∙0 |Manifest: NOSIGNATURE
cosmosportals-neoforge-1.21.1-8∙13∙0∙0.jar |Cosmos Portals |cosmosportals |8∙13∙0∙0 |Manifest: NOSIGNATURE
counter-neoforge-1.6.1-1.6.1.jar |Counter |cobbled_counter |1.6.1-neoforge-1.6.1|Manifest: NOSIGNATURE
craftingtweaks-neoforge-1.21.1-21.1.6.jar |Crafting Tweaks |craftingtweaks |21.1.6 |Manifest: NOSIGNATURE
crash_assistant-neoforge.jar |Crash Assistant |crash_assistant |1.10.15 |Manifest: NOSIGNATURE
crashexploitfixer-neoforge-1.1.0+1.21.jar |CrashExploitFixer |crashexploitfixer |1.1.0 |Manifest: NOSIGNATURE
cratedelight-25.09.22-1.21-neoforge.jar |Crate Delight |cratedelight |25.09.22-1.21-neofor|Manifest: NOSIGNATURE
cratedelightcroptopia-24.12.27-1.21-neoforge.jar |Crate Delight: Croptopia |cratedelightcroptopia |24.12.27-1.21-neofor|Manifest: NOSIGNATURE
CraterLib-NeoForge-1.21-2.1.5.jar |CraterLib |craterlib |2.1.5 |Manifest: NOSIGNATURE
crd_broadcasts-neoforge-1.1.2+1.21.1.jar |CRD Broadcasts |crd_broadcasts |1.1.2+1.21.1 |Manifest: NOSIGNATURE
crd_converters-neoforge-1.0.0b+1.21.1.jar |CRD Converters |crd_converters |1.0.0b+1.21.1 |Manifest: NOSIGNATURE
create-1.21.1-6.0.6.jar |Create |create |6.0.6 |Manifest: NOSIGNATURE
create_cobblemon_potion-1.0.1.jar |Create Cobblemon Potion |create_cobblemon_potion |1.0.1 |Manifest: NOSIGNATURE
createaddition-1.5.5.jar |Create Crafts & Additions |createaddition |1.5.5 |Manifest: NOSIGNATURE
Create Encased-1.21.1-1.7.2-fix1.jar |Create Encased |createcasing |1.7.2-fix1 |Manifest: NOSIGNATURE
create_ltab-3.3.4.jar |Create Let The Adventure Begin|create_ltab |3.3.0 |Manifest: NOSIGNATURE
Create Quality of Life-1.21.1-1.6.1.jar |Create Quality of Life |createqol |1.6.1 |Manifest: NOSIGNATURE
createrailwaysnavigator-neoforge-1.21.1-beta-0.8.4|Create Railways Navigator |createrailwaysnavigator |1.21.1-beta-0.8.4 |Manifest: NOSIGNATURE
sliceanddice-forge-4.1.2.jar |Create Slice & Dice |sliceanddice |4.1.2 |Manifest: NOSIGNATURE
trainutilities-neoforge-3.0.1.jar |Create Train Utilities |trainutilities |3.0.1 |Manifest: NOSIGNATURE
bellsandwhistles-0.4.7-1.21.1.jar |Create: Bells & Whistles |bellsandwhistles |0.4.7-1.21.1 |Manifest: NOSIGNATURE
createbb-1.1.3.jar |Create: Broken Bad ReBroken |createbb |1.1.3 |Manifest: NOSIGNATURE
create-central-kitchen-2.2.4.jar |Create: Central Kitchen |create_central_kitchen |2.2.4 |Manifest: NOSIGNATURE
copycats-3.0.2+mc.1.21.1-neoforge.jar |Create: Copycats+ |copycats |3.0.2+mc.1.21.1-neof|Manifest: NOSIGNATURE
create-dragons-plus-1.8.1.jar |Create: Dragons Plus |create_dragons_plus |1.8.1 |Manifest: NOSIGNATURE
DnDesires-1.21.1-2.2d-BETA.jar |Create: Dreams n' Desires |dndesires |2.2d-BETA |Manifest: NOSIGNATURE
create-enchantment-industry-2.2.3.jar |Create: Enchantment Industry |create_enchantment_industry |2.2.3 |Manifest: NOSIGNATURE
extra_gauges-2.0.6.jar |Create: Extra Gauges |extra_gauges |2.0.6 |Manifest: NOSIGNATURE
createframed-1.21.1-1.6.8.jar |Create: Framed |createframed |1.6.8 |Manifest: NOSIGNATURE
create-integrated-farming-1.1.2b.jar |Create: Integrated Farming |create_integrated_farming |1.1.2b |Manifest: NOSIGNATURE
create_pattern_schematics-2.0.9.jar |Create: Pattern Schematics |create_pattern_schematics |2.0.9 |Manifest: NOSIGNATURE
smart_bounds-1.0.0.jar |Create: Smart Bounds |smart_bounds |1.0.0 |Manifest: NOSIGNATURE
trading_floor-3.0.11.jar |Create: Trading Floor |trading_floor |3.0.11 |Manifest: NOSIGNATURE
create_ultimate_factory-2.2.1-neoforge-1.21.1.jar |Create: Ultimate Factory |create_ultimate_factory |2.2.1 |Manifest: NOSIGNATURE
create_vibrant_vaults-0.3.2.jar |Create: Vibrant Vaults |create_vibrant_vaults |0.3.2 |Manifest: NOSIGNATURE
create_winery-1.7.0-neoforge-1.21.1.jar |Create: Winery |create_winery |1.7.0 |Manifest: NOSIGNATURE
createbetterfps-1.21.1-1.1.3.jar |CreateBetterFps |createbetterfps |1.1.3 |Manifest: NOSIGNATURE
CreativeCore_NEOFORGE_v2.13.15_mc1.21.1.jar |CreativeCore |creativecore |2.13.15 |Manifest: NOSIGNATURE
croptopia_1.21.1_NEO-FORGE-4.2.1.jar |Croptopia |croptopia |4.2.1 |Manifest: NOSIGNATURE
crystalix-1.6.2_neoforge_1.21.1.jar |Crystalix |crystalix |1.6.2 |Manifest: NOSIGNATURE
Cucumber-1.21.1-8.0.15.jar |Cucumber Library |cucumber |8.0.15 |Manifest: NOSIGNATURE
cumulus_menus-1.21.1-2.0.7-neoforge.jar |Cumulus |cumulus_menus |2.0.7 |Manifest: NOSIGNATURE
cupboard-1.21-2.9.jar |Cupboard mod |cupboard |2.9 |Manifest: NOSIGNATURE
curios-neoforge-9.5.1+1.21.1.jar |Curios API |curios |9.5.1+1.21.1 |Manifest: NOSIGNATURE
customstartersmenu_Lappi-1.6.1-SC.1_mapped_moj_1.2|Custom Starter Menu |customstartermenu |1 |Manifest: NOSIGNATURE
cyanide-neoforge-1.21.1-5.0.0.jar |Cyanide |cyanide |5.0.0 |Manifest: NOSIGNATURE
darkcap-neoforge-1.21-1.1.9.jar |DarkCap |darkcap |1.1.9 |Manifest: NOSIGNATURE
darkdeath-neoforge-1.21-1.1.7.jar |DarkDeath |darkdeath |1.1.7 |Manifest: NOSIGNATURE
darksleep-neoforge-1.21.1-1.0.1.jar |DarkSleep |darksleep |1.0.1 |Manifest: NOSIGNATURE
Data_Anchor-neoforge-1.21.1-2∙0∙0∙12.jar |Data Anchor |dataanchor |2∙0∙0∙12 |Manifest: NOSIGNATURE
decocraft-3.0.4-1.21.1-neoforge.jar |Decocraft |decocraft |3.0.4 |Manifest: NOSIGNATURE
deep_aether-1.21.1-1.1.4.jar |Deep Aether |deep_aether |1.1.4 |Manifest: NOSIGNATURE
deeperdarker-neoforge-1.21.1-1.3.5.jar |Deeper and Darker |deeperdarker |1.3.5 |Manifest: NOSIGNATURE
defaultoptions-neoforge-1.21.1-21.1.5.jar |Default Options |defaultoptions |21.1.5 |Manifest: NOSIGNATURE
despawntweaks-neoforge-1.0.0-1.21.1.jar |Despawn Tweaks |despawntweaks |1.0.0 |Manifest: NOSIGNATURE
DexRewards-2.0_mapped_moj_1.21.1.jar |DexRewards |dexrewards |2.0 |Manifest: NOSIGNATURE
dimdungeons-203-neoforge-1.21.0.jar |Dimensional Dungeons |dimdungeons |202 |Manifest: NOSIGNATURE
dimensionalpocketsii-neoforge-1.21.1-10∙8∙0∙0.jar |Dimensional Pockets II |dimensionalpocketsii |10∙8∙0∙0 |Manifest: NOSIGNATURE
displaydelight-1.3.0.jar |Display Delight |displaydelight |1.3.0 |Manifest: NOSIGNATURE
distraction_free_recipes-neoforge-1.2.1-1.21.1.jar|Distraction Free Recipes (EMI)|distraction_free_recipes |1.2.1 |Manifest: NOSIGNATURE
domum-ornamentum-1.0.221-snapshot-main.jar |Domum Ornamentum |domum_ornamentum |1.0.221-snapshot |Manifest: NOSIGNATURE
dragonlib-neoforge-1.21.1-2.2.24.jar |DragonLib |dragonlib |1.21.1-2.2.24 |Manifest: NOSIGNATURE
drippyloadingscreen_neoforge_3.0.12_MC_1.21.1.jar |Drippy Loading Screen |drippyloadingscreen |3.0.12 |Manifest: NOSIGNATURE
DungeonCrawl-NeoForge-1.21-2.3.15.jar |Dungeon Crawl |dungeoncrawl |2.3.15 |Manifest: NOSIGNATURE
durabilitytooltip-1.1.6-neoforge-mc1.21.jar |Durability Tooltip |durabilitytooltip |1.1.6 |Manifest: NOSIGNATURE
dynamic-fps-3.9.5+minecraft-1.21.0-neoforge.jar |Dynamic FPS |dynamic_fps |3.9.5 |Manifest: NOSIGNATURE
easy_npc-neoforge-1.21.1-6.2.0.jar |Easy NPC |easy_npc |0.0NONE |Manifest: NOSIGNATURE
easy_npc_bundle-6.2.0-neoforge-1.21.1.jar |Easy NPC: Bundle |easy_npc_bundle |6.2.0 |Manifest: NOSIGNATURE
easy_npc_config_ui-neoforge-1.21.1-6.2.0.jar |Easy NPC: Config UI |easy_npc_config_ui |0.0NONE |Manifest: NOSIGNATURE
eggs-cobblemon-addon-0.8.jar |Eggs - Cobblemon Addon |mr_eggs_cobblemonaddon |0.8 |Manifest: NOSIGNATURE
elevatorid-neoforge-1.21.1-1.11.4.jar |ElevatorMod |elevatorid |1.21.1-1.11.4 |Manifest: NOSIGNATURE
elytra_physics-neoforge-2.3_mc1.20.5-1.21.1.jar |Elytra physics |elytra_physics |2.3 |Manifest: NOSIGNATURE
aether_emissivity-1.21.1-1.0.2-neoforge.jar |Emissivity |aether_emissivity |1.0.2 |Manifest: NOSIGNATURE
emotecraft-for-MC1.21.1-2.4.12-neoforge.jar |Emotecraft |emotecraft |2.4.12 |Manifest: NOSIGNATURE
enchdesc-neoforge-1.21.1-21.1.9.jar |EnchantmentDescriptions |enchdesc |21.1.9 |Manifest: NOSIGNATURE
endrem-neoforge-1.21.X-6.0.2.jar |End Remastered |endrem |6.0.2 |Manifest: NOSIGNATURE
EnderStorage-1.21.1-2∙13∙0∙191.jar |EnderStorage |enderstorage |2∙13∙0∙191 |Manifest: ****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****
Engineers Delight 1.21.1 neoforge R.1.5.jar |Engineers Delight |tmted |1.5.0 |Manifest: NOSIGNATURE
Enhanced-Celestials-NeoForge-1.21.1-6∙0∙2∙5.jar |Enhanced Celestials |enhancedcelestials |6∙0∙2∙5 |Manifest: NOSIGNATURE
EpheroLib-1.21.1-NEO-FORGE-1.2.0.jar |EpheroLib |epherolib |1.2.0 |Manifest: NOSIGNATURE
EquipmentCompare-1.21.1-neoforge-1.3.13.jar |Equipment Compare |equipmentcompare |1.3.13 |Manifest: NOSIGNATURE
EuphoriaPatcher-1.7.3-r5.6.1-neoforge.jar |Euphoria Patcher |euphoria_patcher |1.7.3-r5.6.1-neoforg|Manifest: NOSIGNATURE
Exlines-Furniture-Mod-Fabric-1.21_mapped_moj_1.21.|Exline's Furniture |exlinefurniture |1.0.4 |Manifest: NOSIGNATURE
expandability-neoforge-12.0.0.jar |ExpandAbility |expandability |12.0.0 |Manifest: NOSIGNATURE
ExplorersCompass-1.21.1-3.0.3-neoforge.jar |Explorer's Compass |explorerscompass |1.21.1-3.0.3-neoforg|Manifest: NOSIGNATURE
Explorify v1.6.4 f15-88.mod.jar |Explorify |explorify |1.6.4 |Manifest: NOSIGNATURE
exposure-neoforge-1.21.1-1.9.11.jar |Exposure |exposure |1.9.11 |Manifest: NOSIGNATURE
exposure_catalog-neoforge-1.1.1.jar |Exposure Catalog |exposure_catalog |1.1.1 |Manifest: NOSIGNATURE
extra_apoth_compat-1.0.4.jar |Extra Apoth Compat |extra_apoth_compat |1.0.4 |Manifest: NOSIGNATURE
extradelight-2.6.2.jar |Extra Delight |extradelight |2.6.2 |Manifest: NOSIGNATURE
ExtraDisks-1.21.1-4.0.14.jar |Extra Disks |extradisks |1.21.1-4.0.14 |Manifest: NOSIGNATURE
extra-eeveelutions-1.1.1.jar |Extra Eeveelutions [Cobblemon]|mr_extra_eeveelutions |1.1.1 |Manifest: NOSIGNATURE
ExtremeReactors2-1.21.1-2.4.26.jar |Extreme Reactors |bigreactors |1.21.1-2.4.26 |Manifest: NOSIGNATURE
ExtremeSoundMuffler-3.51_NeoForge-1.21.jar |Extreme Sound Muffler |extremesoundmuffler |3.51 |Manifest: NOSIGNATURE
fabric-language-kotlin-1.13.7+kotlin.2.2.21_mapped|Fabric Language Kotlin |fabric_language_kotlin |1.13.7kotlin.2.2.21 |Manifest: NOSIGNATURE
DexRewards-2.0$fabric-permissions-api-0.3.1_mapped|fabric-permissions-api |fabric_permissions_api_v0 |0.3.1 |Manifest: NOSIGNATURE
fancymenu_neoforge_3.7.0_MC_1.21.1.jar |FancyMenu |fancymenu |3.7.0 |Manifest: NOSIGNATURE
weather_radio-1.4.1-neoforge-1.21.1.jar |Faradays Weather Radio |weather_radio |1.4 |Manifest: NOSIGNATURE
farmers_croptopia-1.21.1-1.1.2.jar |Farmer's Croptopia |farmers_croptopia |1.1.2 |Manifest: NOSIGNATURE
farmers-cutting-regions-unexplored-1.21-1.1a-neofo|Farmer's Cutting: Regions Unex|mr_farmers_cuttingregionsunexp|1.21-1.1a-neoforge |Manifest: NOSIGNATURE
FarmersDelight-1.21.1-1.2.9.jar |Farmer's Delight |farmersdelight |1.2.9 |Manifest: NOSIGNATURE
FarmersStructures-1.0.1-1.21.1_neoforge.jar |FarmersStructures |farmers_structures |1.0.0 |Manifest: NOSIGNATURE
farmingforblockheads-neoforge-1.21.1-21.1.9.jar |Farming for Blockheads |farmingforblockheads |21.1.9 |Manifest: NOSIGNATURE
fast-ip-ping-v1.0.7-mc1.21.1-neoforge.jar |Fast IP Ping |fastipping |1.0.7 |Manifest: NOSIGNATURE
fastpaintings-1.21-1.3.0-neoforge.jar |Fast Paintings |fastpaintings |1.21-1.3.0 |Manifest: NOSIGNATURE
FastSuite-1.21.1-6.0.5.jar |Fast Suite |fastsuite |6.0.5 |Manifest: NOSIGNATURE
FastWorkbench-1.21.1-9.1.3.jar |Fast Workbench |fastbench |9.1.3 |Manifest: NOSIGNATURE
fastasyncworldsave-1.21-2.6.jar |fastasyncworldsave mod |fastasyncworldsave |2.6 |Manifest: NOSIGNATURE
FastFurnace-1.21.1-9.0.1.jar |FastFurnace |fastfurnace |9.0.1 |Manifest: NOSIGNATURE
Feature-Recycler-neoforge-2.0.0.jar |Feature Recycler |featurerecycler |2.0.0 |Manifest: NOSIGNATURE
ferritecore-7.0.2-neoforge.jar |Ferrite Core |ferritecore |7.0.2 |Manifest: ****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****
findme-3.3.3-neoforge.jar |FindMe |findme |3.3.3 |Manifest: NOSIGNATURE
flatbedrock-neoforge-87.0.0.jar |Flat Bedrock |flatbedrock |87.0.0 |Manifest: NOSIGNATURE
flatcoloredblocks-neoforge-21.1.16.jar |flatcoloredblocks |flatcoloredblocks |21.1.16 |Manifest: NOSIGNATURE
flerovium-neoforge-1.21.1-1.0.15-all.jar |Flerovium |flerovium |1.0.15 |Manifest: NOSIGNATURE
flickerfix-1.21.0.jar |FlickerFix |flickerfix |4.0.1 |Manifest: NOSIGNATURE
FluxNetworks-1.21.1-8.0.0.jar |Flux Networks |fluxnetworks |8.0.0 |Manifest: NOSIGNATURE
flywheel-neoforge-1.21.1-1.0.4.jar |Flywheel |flywheel |1.0.4 |Manifest: NOSIGNATURE
ForgeConfigAPIPort-v21.1.6-1.21.1-NeoForge.jar |Forge Config API Port |forgeconfigapiport |21.1.6 |Manifest: NOSIGNATURE
forgified-fabric-api-0.115.6+2.1.4+1.21.1.jar |Forgified Fabric API |fabric_api |0.115.6+2.1.4+1.21.1|Manifest: NOSIGNATURE
fabric-api-base-0.4.42+d1308dedd1.jar |Forgified Fabric API Base |fabric_api_base |0.4.42+d1308dedd1 |Manifest: NOSIGNATURE
fabric-api-lookup-api-v1-1.6.70+c290471319.jar |Forgified Fabric API Lookup AP|fabric_api_lookup_api_v1 |1.6.70+c290471319 |Manifest: NOSIGNATURE
fabric-biome-api-v1-13.0.31+1e62d33c19.jar |Forgified Fabric Biome API (v1|fabric_biome_api_v1 |13.0.31+1e62d33c19 |Manifest: NOSIGNATURE
fabric-block-api-v1-1.0.22+a6e994cd19.jar |Forgified Fabric Block API (v1|fabric_block_api_v1 |1.0.22+a6e994cd19 |Manifest: NOSIGNATURE
fabric-blockrenderlayer-v1-1.1.52+c290471319.jar |Forgified Fabric BlockRenderLa|fabric_blockrenderlayer_v1 |1.1.52+c290471319 |Manifest: NOSIGNATURE
fabric-block-view-api-v2-1.0.11+e9036fd419.jar |Forgified Fabric BlockView API|fabric_block_view_api_v2 |1.0.11+e9036fd419 |Manifest: NOSIGNATURE
fabric-client-tags-api-v1-1.1.15+e053909619.jar |Forgified Fabric Client Tags |fabric_client_tags_api_v1 |1.1.15+e053909619 |Manifest: NOSIGNATURE
fabric-command-api-v2-2.2.28+36d727be19.jar |Forgified Fabric Command API (|fabric_command_api_v2 |2.2.28+36d727be19 |Manifest: NOSIGNATURE
fabric-content-registries-v0-8.0.18+c290471319.jar|Forgified Fabric Content Regis|fabric_content_registries_v0 |8.0.18+c290471319 |Manifest: NOSIGNATURE
fabric-convention-tags-v1-2.1.4+7f945d5b19.jar |Forgified Fabric Convention Ta|fabric_convention_tags_v1 |2.1.4+7f945d5b19 |Manifest: NOSIGNATURE
fabric-convention-tags-v2-2.11.0+87e5848019.jar |Forgified Fabric Convention Ta|fabric_convention_tags_v2 |2.11.0+87e5848019 |Manifest: NOSIGNATURE
fabric-data-attachment-api-v1-1.4.3+c290471319.jar|Forgified Fabric Data Attachme|fabric_data_attachment_api_v1 |1.4.3+c290471319 |Manifest: NOSIGNATURE
fabric-data-generation-api-v1-20.2.28+2d91a6db19.j|Forgified Fabric Data Generati|fabric_data_generation_api_v1 |20.2.28+2d91a6db19 |Manifest: NOSIGNATURE
fabric-entity-events-v1-1.7.0+1af6e62419.jar |Forgified Fabric Entity Events|fabric_entity_events_v1 |1.7.0+1af6e62419 |Manifest: NOSIGNATURE
fabric-events-interaction-v0-0.7.13+7b71cc1619.jar|Forgified Fabric Events Intera|fabric_events_interaction_v0 |0.7.13+7b71cc1619 |Manifest: NOSIGNATURE
fabric-game-rule-api-v1-1.0.53+36d727be19.jar |Forgified Fabric Game Rule API|fabric_game_rule_api_v1 |1.0.53+36d727be19 |Manifest: NOSIGNATURE
fabric-gametest-api-v1-2.0.5+29f188ce19.jar |Forgified Fabric Game Test API|fabric_gametest_api_v1 |2.0.5+29f188ce19 |Manifest: NOSIGNATURE
fabric-item-api-v1-11.1.1+57cdfa8219.jar |Forgified Fabric Item API (v1)|fabric_item_api_v1 |11.1.1+57cdfa8219 |Manifest: NOSIGNATURE
fabric-item-group-api-v1-4.1.7+e324903319.jar |Forgified Fabric Item Group AP|fabric_item_group_api_v1 |4.1.7+e324903319 |Manifest: NOSIGNATURE
fabric-key-binding-api-v1-1.0.47+62cc7ce119.jar |Forgified Fabric Key Binding A|fabric_key_binding_api_v1 |1.0.47+62cc7ce119 |Manifest: NOSIGNATURE
fabric-lifecycle-events-v1-2.5.0+a2ee258a19.jar |Forgified Fabric Lifecycle Eve|fabric_lifecycle_events_v1 |2.5.0+a2ee258a19 |Manifest: NOSIGNATURE
fabric-loot-api-v2-3.0.15+a3ee712d19.jar |Forgified Fabric Loot API (v2)|fabric_loot_api_v2 |3.0.15+a3ee712d19 |Manifest: NOSIGNATURE
fabric-loot-api-v3-1.0.3+333dfad919.jar |Forgified Fabric Loot API (v3)|fabric_loot_api_v3 |1.0.3+333dfad919 |Manifest: NOSIGNATURE
fabric-message-api-v1-6.0.13+e053909619.jar |Forgified Fabric Message API (|fabric_message_api_v1 |6.0.13+e053909619 |Manifest: NOSIGNATURE
fabric-model-loading-api-v1-2.0.0+986ae77219.jar |Forgified Fabric Model Loading|fabric_model_loading_api_v1 |2.0.0+986ae77219 |Manifest: NOSIGNATURE
fabric-networking-api-v1-4.3.0+30a980d919.jar |Forgified Fabric Networking AP|fabric_networking_api_v1 |4.3.0+30a980d919 |Manifest: NOSIGNATURE
fabric-object-builder-api-v1-15.2.1+cc242efd19.jar|Forgified Fabric Object Builde|fabric_object_builder_api_v1 |15.2.1+cc242efd19 |Manifest: NOSIGNATURE
fabric-particles-v1-4.0.2+824f924c19.jar |Forgified Fabric Particles (v1|fabric_particles_v1 |4.0.2+824f924c19 |Manifest: NOSIGNATURE
fabric-recipe-api-v1-5.0.14+59440bcc19.jar |Forgified Fabric Recipe API (v|fabric_recipe_api_v1 |5.0.14+59440bcc19 |Manifest: NOSIGNATURE
fabric-registry-sync-v0-5.2.0+867470b919.jar |Forgified Fabric Registry Sync|fabric_registry_sync_v0 |5.2.0+867470b919 |Manifest: NOSIGNATURE
fabric-renderer-indigo-1.7.0+4198af7119.jar |Forgified Fabric Renderer - In|fabric_renderer_indigo |1.7.0+4198af7119 |Manifest: NOSIGNATURE
fabric-renderer-api-v1-3.4.0+acb05a3919.jar |Forgified Fabric Renderer API |fabric_renderer_api_v1 |3.4.0+acb05a3919 |Manifest: NOSIGNATURE
fabric-rendering-v1-5.0.5+c290471319.jar |Forgified Fabric Rendering (v1|fabric_rendering_v1 |5.0.5+c290471319 |Manifest: NOSIGNATURE
fabric-rendering-data-attachment-v1-0.3.49+73761d2|Forgified Fabric Rendering Dat|fabric_rendering_data_attachme|0.3.49+73761d2e19 |Manifest: NOSIGNATURE
fabric-rendering-fluids-v1-3.1.6+857185bc19.jar |Forgified Fabric Rendering Flu|fabric_rendering_fluids_v1 |3.1.6+857185bc19 |Manifest: NOSIGNATURE
fabric-resource-conditions-api-v1-4.3.0+5bdd099819|Forgified Fabric Resource Cond|fabric_resource_conditions_api|4.3.0+5bdd099819 |Manifest: NOSIGNATURE
fabric-resource-loader-v0-1.3.1+4ea8954419.jar |Forgified Fabric Resource Load|fabric_resource_loader_v0 |1.3.1+4ea8954419 |Manifest: NOSIGNATURE
fabric-screen-api-v1-2.0.25+4228281319.jar |Forgified Fabric Screen API (v|fabric_screen_api_v1 |2.0.25+4228281319 |Manifest: NOSIGNATURE
fabric-screen-handler-api-v1-1.3.88+8dbc56dd19.jar|Forgified Fabric Screen Handle|fabric_screen_handler_api_v1 |1.3.88+8dbc56dd19 |Manifest: NOSIGNATURE
fabric-sound-api-v1-1.0.23+10b84f8419.jar |Forgified Fabric Sound API (v1|fabric_sound_api_v1 |1.0.23+10b84f8419 |Manifest: NOSIGNATURE
fabric-transfer-api-v1-5.4.2+a25cb45619.jar |Forgified Fabric Transfer API |fabric_transfer_api_v1 |5.4.2+a25cb45619 |Manifest: NOSIGNATURE
fabric-transitive-access-wideners-v1-6.2.0+6c854b6|Forgified Fabric Transitive Ac|fabric_transitive_access_widen|6.2.0+6c854b6f19 |Manifest: NOSIGNATURE
formations-1.0.4-neoforge-mc1.21.jar |Formations |formations |1.0.4 |Manifest: NOSIGNATURE
formationsnether-1.0.5-mc1.21+.jar |Formations Nether |formationsnether |1.0.5 |Manifest: NOSIGNATURE
formationsoverworld-1.0.5-mc1.21+.jar |Formations Overworld |formationsoverworld |1.0.5 |Manifest: NOSIGNATURE
FramedBlocks-10.5.1.jar |FramedBlocks |framedblocks |10.5.1 |Manifest: NOSIGNATURE
framework-neoforge-1.21.1-0.9.6.jar |Framework |framework |0.9.6 |Manifest: NOSIGNATURE
cobblemon-friends-forever-1.6-fabric-1.1.0_mapped_|Friends Forever |friends_forever |1.6-fabric-1.1.0 |Manifest: NOSIGNATURE
ftb-chunks-neoforge-2101.1.11.jar |FTB Chunks |ftbchunks |2101.1.11 |Manifest: NOSIGNATURE
ftb-essentials-neoforge-2101.1.7.jar |FTB Essentials |ftbessentials |2101.1.7 |Manifest: NOSIGNATURE
ftb-filter-system-neoforge-21.1.3.jar |FTB Filter System |ftbfiltersystem |21.1.3 |Manifest: NOSIGNATURE
ftb-library-neoforge-2101.1.23.jar |FTB Library |ftblibrary |2101.1.23 |Manifest: NOSIGNATURE
ftb-pause-menu-api-21.1.3.jar |FTB Pause Menu API |ftbpmapi |21.1.3 |Manifest: NOSIGNATURE
ftb-quests-neoforge-2101.1.17.jar |FTB Quests |ftbquests |2101.1.17 |Manifest: NOSIGNATURE
ftb-ranks-neoforge-2101.1.3.jar |FTB Ranks |ftbranks |2101.1.3 |Manifest: NOSIGNATURE
ftb-teams-neoforge-2101.1.5.jar |FTB Teams |ftbteams |2101.1.5 |Manifest: NOSIGNATURE
ftb-ultimine-neoforge-2101.1.11.jar |FTB Ultimine |ftbultimine |2101.1.11 |Manifest: NOSIGNATURE
ftb-xmod-compat-neoforge-21.1.6.jar |FTB XMod Compat |ftbxmodcompat |21.1.6 |Manifest: NOSIGNATURE
fuelgoeshere-1.21.1-1.2.0.jar |Fuel Goes Here |fuelgoeshere |1.21.1-1.2.0 |Manifest: NOSIGNATURE
FuelInfo-2.1+1.21.jar |FuelInfo |fuelinfo |2.1+1.21 |Manifest: NOSIGNATURE
functionalstorage-1.21.1-1.5.5.jar |Functional Storage |functionalstorage |1.21.1-1.5.5 |Manifest: NOSIGNATURE
fusion-1.2.11b-neoforge-mc1.21.jar |Fusion |fusion |1.2.11+b |Manifest: NOSIGNATURE
fzzy_config-0.7.3+1.21+neoforge.jar |Fzzy Config |fzzy_config |0.7.3+1.21+neoforge |Manifest: NOSIGNATURE
gain_friendship_from_melodies-neoforge-0.3.0.jar |Gain Friendship From Melodies |gain_friendship_from_melodies |0.3.0 |Manifest: NOSIGNATURE
GatewaysToEternity-1.21.1-5.1.0.jar |Gateways To Eternity |gateways |5.1.0 |Manifest: NOSIGNATURE
geckolib-neoforge-1.21.1-4.8.2.jar |GeckoLib 4 |geckolib |4.8.2 |Manifest: NOSIGNATURE
GlitchCore-neoforge-1.21.1-2∙1∙0∙0.jar |GlitchCore |glitchcore |2∙1∙0∙0 |Manifest: NOSIGNATURE
Glodium-1.21-2.2-neoforge.jar |Glodium |glodium |1.21-2.2-neoforge |Manifest: NOSIGNATURE
goblintraders-neoforge-1.21.1-1.11.2.jar |Goblin Traders |goblintraders |1.11.2 |Manifest: NOSIGNATURE
goldenhopper-neoforge-1.21.1-1.5.6.jar |Golden Hopper |goldenhopper |1.5.6 |Manifest: NOSIGNATURE
GooeyLibs-Neoforge-3.1.1-1.21.x.jar |GooeyLibs |gooeylibs |3.1.1 |Manifest: NOSIGNATURE
.api-3.1.1-1.21.x.jar |GooeyLibs API |gooeylibs_api |3.1.1 |Manifest: NOSIGNATURE
gpumemleakfix-1.21-1.8.jar |Gpu memory leak fix |gpumemleakfix |1.8 |Manifest: NOSIGNATURE
gravelmon-forge-3.0.4.jar |Gravelmon |gravelmon |3.0.4 |Manifest: NOSIGNATURE
gravels_extended_battles-neoforge-1.6.6.jar |Gravels Extended Battles |gravels_extended_battles |1.6.6 |Manifest: NOSIGNATURE
gravestonecurioscompat-1.21.1-NeoForge-3.0.1.jar |Gravestone Curios Compatibilit|gravestonecurioscompat |3.0.1 |Manifest: NOSIGNATURE
gravestone-neoforge-1.21.1-1.0.35.jar |Gravestone Mod |gravestone |1.21.1-1.0.35 |Manifest: NOSIGNATURE
greenhouseconfig-2.2.0+1.21.1-neoforge.jar |Greenhouse Config |greenhouseconfig |2.2.0+1.21.1 |Manifest: NOSIGNATURE
greenhouseconfig_night_config-1.1.0.jar |Greenhouse Config - Night Conf|greenhouseconfig_night_config |1.1.0 |Manifest: NOSIGNATURE
greenhouseconfig_toml-1.1.0.jar |Greenhouse Config - TOML |greenhouseconfig_toml |1.1.0 |Manifest: NOSIGNATURE
GrimoireOfGaia4-1.21.1-6.0.0-alpha.9.jar |Grimoire of Gaia 4 |grimoireofgaia |6.0.0-alpha.9 |Manifest: NOSIGNATURE
GrimoireOfGaiaSpells-1.21.1-1.1.0.jar |Grimoire of Gaia Spells |gogspells |1.21.1-1.1.0 |Manifest: NOSIGNATURE
guideme-21.1.15.jar |GuideME |guideme |21.1.15 |Manifest: NOSIGNATURE
handcrafted-neoforge-1.21.1-4.0.3.jar |Handcrafted |handcrafted |4.0.3 |Manifest: NOSIGNATURE
honeytrees-0.0.1.jar |Honey Trees |honeytrees |0.0.1 |Manifest: NOSIGNATURE
HopoBetterMineshaft-[1.21-1.21.3]-1.3.0b.jar |HopoBetterMineshaft |hopo |1.3.0 |Manifest: NOSIGNATURE
HopoBetterUnderwaterRuins-[1.21.1-1.21.3]-1.2.1b.j|HopoBetterUnderwaterRuins |hopour |1.2.1 |Manifest: NOSIGNATURE
HostileNeuralNetworks-1.21.1-6.3.0.jar |Hostile Neural Networks |hostilenetworks |6.3.0 |Manifest: NOSIGNATURE
imfast-NEOFORGE-1.0.2.jar |I'm Fast |imfast |1.0.2 |Manifest: NOSIGNATURE
Iceberg-1.21.1-neoforge-1.3.2.jar |Iceberg |iceberg |1.3.2 |Manifest: NOSIGNATURE
ImmediatelyFast-NeoForge-1.6.7+1.21.1.jar |ImmediatelyFast |immediatelyfast |1.6.7+1.21.1 |Manifest: NOSIGNATURE
immersive_aircraft-1.4.1+1.21.1-neoforge.jar |Immersive Aircraft |immersive_aircraft |1.4.1+1.21.1 |Manifest: NOSIGNATURE
ImmersiveEngineering-1.21.1-12.4.2-194.jar |Immersive Engineering |immersiveengineering |12.4.2-194 |Manifest: NOSIGNATURE
immersive_melodies-neoforge-0.6.2+1.21.1.jar |Immersive Melodies |immersive_melodies |0.6.2+1.21.1 |Manifest: NOSIGNATURE
immersive_paintings-neoforge-1.21.1-0.7.4.jar |Immersive Paintings |immersive_paintings |0.7.4 |Manifest: NOSIGNATURE
improved-village-placement-1.1.1.jar |Improved Village Placement |improved_village_placement |1.1.1 |Manifest: NOSIGNATURE
incontrol-1.21-10.1.4.jar |InControl |incontrol |1.21-10.1.4 |Manifest: NOSIGNATURE
inventoryessentials-neoforge-1.21.1-21.1.7.jar |Inventory Essentials |inventoryessentials |21.1.7 |Manifest: NOSIGNATURE
invtweaks-1.21.1-1.3.2.jar |Inventory Tweaks Refoxed |invtweaks |1.21.1-1.3.2 |Manifest: NOSIGNATURE
invisibleframes-1.3.0+1.21_mapped_moj_1.21.1.jar |Invisible Frames |invisibleframes |1.3.0 |Manifest: NOSIGNATURE
iris-neoforge-1.8.8+mc1.21.1.jar |Iris |iris |1.8.8+mc1.21.1 |Manifest: NOSIGNATURE
iron_ender_chests-1.21.1-1.0.3.jar |Iron Ender Chests |iron_ender_chests |1.21.1-1.0.3 |Manifest: NOSIGNATURE
ironfurnaces-neoforge-1.21.1-4.3.2.jar |Iron Furnaces |ironfurnaces |4.3.2 |Manifest: NOSIGNATURE
irons_jewelry-1.21.1-1.5.3.jar |Iron's Gems 'n Jewelry |irons_jewelry |1.21.1-1.5.3 |Manifest: NOSIGNATURE
irons_spellbooks-1.21.1-3.15.0.jar |Iron's Spells 'n Spellbooks |irons_spellbooks |1.21.1-3.15.0 |Manifest: NOSIGNATURE
takesapillage-neoforge-1.0.9+mc1.21.1.jar |It Takes a Pillage Continuatio|takesapillage |1.0.9 |Manifest: NOSIGNATURE
itemzoom-1.21-3.0.0.jar |Item Zoom |itemzoom |3.0.0 |Manifest: NOSIGNATURE
Jade-1.21.1-NeoForge-15.10.3.jar |Jade |jade |15.10.3+neoforge |Manifest: NOSIGNATURE
JadeAddons-1.21.1-NeoForge-6.1.0.jar |Jade Addons |jadeaddons |6.1.0+neoforge |Manifest: NOSIGNATURE
jamlib-neoforge-1.3.5+1.21.1.jar |JamLib |jamlib |1.3.5+1.21.1 |Manifest: NOSIGNATURE
jinxedlib-neoforge-1.21.1-1.0.4.jar |JinxedLib |jinxedlib |1.0.4 |Manifest: NOSIGNATURE
trophymanager-1.21.1-2.2.9.jar |Jonn's Trophies |trophymanager |1.21.1-2.2.9 |Manifest: NOSIGNATURE
jearchaeology-1.21.1-1.1.6.jar |Just Enough Archaeology |jearchaeology |1.21.1-1.1.6 |Manifest: NOSIGNATURE
justenoughbreeding-neoforge-1.21-1.21.1-1.6.2.jar |Just Enough Breeding |justenoughbreeding |1.6.2 |Manifest: NOSIGNATURE
jeed-1.21-2.3.0.jar |Just Enough Effects Descriptio|jeed |1.21-2.3.0 |Manifest: NOSIGNATURE
jei-1.21.1-neoforge-19∙25∙0∙323.jar |Just Enough Items |jei |19∙25∙0∙323 |Manifest: NOSIGNATURE
JustEnoughProfessions-neoforge-1.21.1-4.0.4.jar |Just Enough Professions (JEP) |justenoughprofessions |4.0.4 |Manifest: NOSIGNATURE
JustEnoughResources-NeoForge-1.21.1-1∙6∙0∙17.jar |Just Enough Resources |jeresources |1∙6∙0∙17 |Manifest: NOSIGNATURE
justmobheads-1.21.1-8.5.jar |Just Mob Heads |justmobheads |8.5 |Manifest: NOSIGNATURE
justplayerheads-1.21.1-4.2.jar |Just Player Heads |justplayerheads |4.2 |Manifest: NOSIGNATURE
justzoom_neoforge_2.1.0_MC_1.21.1.jar |Just Zoom |justzoom |2.1.0 |Manifest: NOSIGNATURE
keybindbundles-1.3.1.jar |KeyBind Bundles |keybindbundles |1.3.1 |Manifest: NOSIGNATURE
keybindspurger-1.21.x-neoforge-1.3.4.jar |KeybindsPurger |keybindspurger |1.3.4 |Manifest: NOSIGNATURE
kleeslabs-neoforge-1.21.1-21.1.7.jar |KleeSlabs |kleeslabs |21.1.7 |Manifest: NOSIGNATURE
Kobolds-3.0.33.jar |Kobolds |kobolds |3.0.33 |Manifest: NOSIGNATURE
konkrete_neoforge_1.9.9_MC_1.21.jar |Konkrete |konkrete |1.9.9 |Manifest: NOSIGNATURE
thedarkcolour.kffmod-5.10.0.jar |Kotlin For Forge |kotlinforforge |5.10.0 |Manifest: NOSIGNATURE
krypton_fnp-neoforge-1.21.1-0.2.23.jar |Krypton FNP |krypton_fnp |0.2.23 |Manifest: NOSIGNATURE
kubejs-neoforge-2101.7.2-build.295.jar |KubeJS |kubejs |2101.7.2-build.295 |Manifest: NOSIGNATURE
kubejstweaks-1.0.4.jar |KubeJS Tweaks |kubejstweaks |1.0.4 |Manifest: NOSIGNATURE
kuma-api-neoforge-21.0.7+1.21.jar |KumaAPI |kuma_api |21.0.7 |Manifest: NOSIGNATURE
l2core-3.0.8+16.jar |L2Core |l2core |3.0.8+16 |Manifest: NOSIGNATURE
lambdynamiclights-4.8.5+1.21.1.jar |LambDynamicLights |lambdynlights |4.8.5+1.21.1 |Manifest: NOSIGNATURE
lambdynamiclights-api-4.8.5+1.21.1-mojmap.jar |LambDynamicLights (API) |lambdynlights_api |4.8.5+1.21.1 |Manifest: NOSIGNATURE
lambdynamiclights-4.8.5+1.21.1-neoforge.jar |LambDynamicLights (Runtime) |lambdynlights_runtime |4.8.5+1.21.1 |Manifest: NOSIGNATURE
lavender-0.1.15+1.21_mapped_moj_1.21.1.jar |Lavender |lavender |**.**.**.** |Manifest: NOSIGNATURE
lavender-0.1.15+1.21$core-0.1.2+1.21_mapped_moj_1.|lavender-md |lavender_md |**.**.**.** |Manifest: NOSIGNATURE
lavender-0.1.15+1.21$owo-ui-0.1.2+1.21_mapped_moj_|lavender-md-owo-ui |lavender_md_owo_ui |**.**.**.** |Manifest: NOSIGNATURE
leaderboards-1.21.1-NeoForge-1.0.0.jar |Leaderboards |leaderboards |1.0.0 |Manifest: NOSIGNATURE
leaky-1.21-2.1.jar |leaky mod |leaky |2.1 |Manifest: NOSIGNATURE
LegendaryTooltips-1.21.1-neoforge-1.5.5.jar |Legendary Tooltips |legendarytooltips |1.5.5 |Manifest: NOSIGNATURE
leveltextfix-neoforge-1.21.1-21.1.3.jar |LevelTextFix |leveltextfix |21.1.3 |Manifest: NOSIGNATURE
light-overlay-12.0.0-neoforge.jar |Light Overlay |lightoverlay |12.0.0 |Manifest: NOSIGNATURE
lightmanscurrency-1.21-2∙2∙6∙4.jar |Lightman's Currency |lightmanscurrency |1.21-2∙2∙6∙4 |Manifest: NOSIGNATURE
lctech-1.21-0∙2∙2∙5a.jar |Lightman's Currency Tech |lctech |1.21-0∙2∙2∙5a |Manifest: NOSIGNATURE
lionfishapi-2.6.jar |lionfishapi |lionfishapi |2.6 |Manifest: NOSIGNATURE
lithium-neoforge-0.15.0+mc1.21.1.jar |Lithium |lithium |0.15.0+mc1.21.1 |Manifest: NOSIGNATURE
lithostitched-1.5.0-neoforge-1.21.1.jar |Lithostitched |lithostitched |1.5.0 |Manifest: NOSIGNATURE
LittleFrames_NEOFORGE_v1.4.6_mc1.21.1.jar |LittleFrames |littleframes |1.4.6 |Manifest: NOSIGNATURE
LittleTiles_BETA_v1.6.0-pre183_mc1.21.1.jar |LittleTiles |littletiles |1.6.0-pre183 |Manifest: NOSIGNATURE
lmft-1.1.1+1.21.9-neoforge.jar |Load My F***ing Tags |lmft |1.1.1+1.21.9 |Manifest: NOSIGNATURE
logbegone-neoforge-1.21.1-1.0.3.jar |Log Begone |logbegone |1.0.3 |Manifest: NOSIGNATURE
logprot-1.21-3.5.jar |Logprot |logprot |3.5 |Manifest: NOSIGNATURE
LongerChatHistory-neoforge-1.7.jar |Longer Chat History |longerchathistory |1.7 |Manifest: NOSIGNATURE
lootintegration_wda-1.6.jar |lootintegration_wda mod |lootintegration_wda |1 |Manifest: NOSIGNATURE
lootintegrations-1.21.1-4.7.jar |Lootintegrations mod |lootintegrations |4.7 |Manifest: NOSIGNATURE
lootintegrations_cataclysm-1.1.jar |lootintegrations_cataclysm mod|lootintegrations_cataclysm |1 |Manifest: NOSIGNATURE
lootintegrations_ctov-1.4.jar |lootintegrations_ctov mod |lootintegrations_ctov |1 |Manifest: NOSIGNATURE
lootintegrations_dungeoncrawl-1.1.jar |lootintegrations_dungeoncrawl |lootintegrations_dungeoncrawl |1 |Manifest: NOSIGNATURE
lootintegrations_formations-1.3.jar |lootintegrations_formations mo|lootintegrations_formations |1 |Manifest: NOSIGNATURE
lootintegrations_hopo-1.4.jar |lootintegrations_hopo mod |lootintegrations_hopo |1 |Manifest: NOSIGNATURE
lootintegrations_structory-1.3.jar |lootintegrations_structory mod|lootintegrations_structory |1 |Manifest: NOSIGNATURE
lootintegrations_vanilla-1.4.jar |lootintegrations_vanilla mod |lootintegrations_vanilla |1 |Manifest: NOSIGNATURE
lootintegrations_yungs-1.4.jar |lootintegrations_yungs mod |lootintegrations_yungs |1 |Manifest: NOSIGNATURE
lootjs-neoforge-1.21.1-3.6.0.jar |LootJS |lootjs |1.21.1-3.6.0 |Manifest: NOSIGNATURE
lootr-neoforge-1.21-1∙10∙35∙91.jar |Lootr |lootr |1.21-1∙10∙35∙91 |Manifest: NOSIGNATURE
LuckPerms-NeoForge-5.4.140.jar |LuckPerms |luckperms |5.4.140 |Manifest: NOSIGNATURE
lukis-crazy-chambers-1.0.2.jar |Luki's Crazy Chambers |mr_lukis_crazychambers |1.0.2 |Manifest: NOSIGNATURE
mru-1.0.19+LTS+1.21.1+neoforge.jar |M.R.U |mru |1.0.19+LTS+1.21.1+ne|Manifest: NOSIGNATURE
mcw-bridges-3.1.1-mc1.21.1neoforge.jar |Macaw's Bridges |mcwbridges |3.1.1 |Manifest: NOSIGNATURE
mcw-doors-1.1.2-mc1.21.1neoforge.jar |Macaw's Doors |mcwdoors |1.1.2 |Manifest: NOSIGNATURE
mcw-fences-1.2.0-1.21.1neoforge.jar |Macaw's Fences and Walls |mcwfences |1.2.0 |Manifest: NOSIGNATURE
mcw-furniture-3.4.1-mc1.21.1neoforge.jar |Macaw's Furniture |mcwfurnitures |3.4.1 |Manifest: NOSIGNATURE
mcw-mcwholidays-1.1.1-mc1.21.1neoforge.jar |Macaw's Holidays |mcwholidays |1.1.1 |Manifest: NOSIGNATURE
mcw-lights-1.1.5-mc1.21.1neoforge.jar |Macaw's Lights and Lamps |mcwlights |1.1.5 |Manifest: NOSIGNATURE
mcw-paintings-1.0.5-1.21.1neoforge.jar |Macaw's Paintings |mcwpaintings |1.0.5 |Manifest: NOSIGNATURE
mcw-mcwpaths-1.1.1-mc1.21.1neoforge.jar |Macaw's Paths and Pavings |mcwpaths |1.1.1 |Manifest: NOSIGNATURE
mcw-roofs-2.3.2-mc1.21.1neoforge.jar |Macaw's Roofs |mcwroofs |2.3.2 |Manifest: NOSIGNATURE
mcw-stairs-1.0.1-1.21.1neoforge.jar |Macaw's Stairs and Balconies |mcwstairs |1.0.1 |Manifest: NOSIGNATURE
mcw-trapdoors-1.1.4-mc1.21.1neoforge.jar |Macaw's Trapdoors |mcwtrpdoors |1.1.4 |Manifest: NOSIGNATURE
mcw-mcwwindows-2.4.1-mc1.21.1neoforge.jar |Macaw's Windows |mcwwindows |2.4.1 |Manifest: NOSIGNATURE
MaxRepel-neoforge-1.2.0.jar |Max Repel |maxrepel |1.2.0 |Manifest: NOSIGNATURE
maxhealthfix-neoforge-1.21.1-21.1.4.jar |MaxHealthFix |maxhealthfix |21.1.4 |Manifest: NOSIGNATURE
Measurements-neoforge-1.21.1-3.0.3.jar |Measurements |measurements |3.0.3 |Manifest: NOSIGNATURE
mechtrowel-1.1.2.jar |Mech Trowel |mechtrowel |1.1.2 |Manifest: NOSIGNATURE
Mekanism-1.21.1-10∙7∙17∙83.jar |Mekanism |mekanism |10.7.17 |Manifest: NOSIGNATURE
melody_neoforge_1.0.10_MC_1.21.jar |Melody |melody |1.0.10 |Manifest: NOSIGNATURE
MergeEnchantments-NEOFORGE-1.21.[1-10]-v4.3.jar |Merge Enchantments |merenc |4.3 |Manifest: NOSIGNATURE
metalbarrels-neoforge-1.21.1-7.jar |MetalBarrels |metalbarrels |7 |Manifest: NOSIGNATURE
midnightlib-1.6.9-fabric+1.21_mapped_moj_1.21.1.ja|MidnightLib |midnightlib |1.6.9 |Manifest: NOSIGNATURE
client-1.21.1-20240808.144430-srg.jar |Minecraft |minecraft |1.21.1 |Manifest: ****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****
minimons-1.1.1_mapped_moj_1.21.1.jar |Minimons |minimons |1.1.1 |Manifest: NOSIGNATURE
dummmmmmy-1.21-2.0.9-neoforge.jar |MmmMmmMmmMmm |dummmmmmy |1.21-2.0.9 |Manifest: NOSIGNATURE
MEED-1.21.1-7.4.jar |Moderately Enough Effect Descr|meed |7.2.0 |Manifest: NOSIGNATURE
modernworldcreation_neoforge_2.0.1_MC_1.21.1.jar |Modern World Creation |modernworldcreation |2.0.1 |Manifest: NOSIGNATURE
modernfix-neoforge-5.24.3+mc1.21.1.jar |ModernFix |modernfix |5.24.3+mc1.21.1 |Manifest: NOSIGNATURE
modonomicon-1.21.1-neoforge-1.117.2.jar |Modonomicon |modonomicon |1.117.2 |Manifest: NOSIGNATURE
moonlight-1.21-2.25.3-neoforge.jar |Moonlight Lib |moonlight |1.21-2.25.3 |Manifest: NOSIGNATURE
moredelight-25.07.28a-1.21-neoforge.jar |More Delight |moredelight |25.07.28a-1.21-neofo|Manifest: NOSIGNATURE
moredragoneggs-5.0.jar |More Dragon Eggs |moredragoneggs |5.0 |Manifest: NOSIGNATURE
more-immersive-wires-1.21.1-1.1.7.jar |More Immersive Wires |more_immersive_wires |1.1.7 |Manifest: NOSIGNATURE
more-radical-trainers-1.8.jar |More Radical Trainers: SV |mr_more_radicaltrainers |1.8 |Manifest: NOSIGNATURE
MoreCobblemonTweaks-neoforge-1.1.4.jar |MoreCobblemonTweaks |more_cobblemon_tweaks |1.1.4 |Manifest: NOSIGNATURE
morejs-neoforge-1.21.1-0.16.0.jar |MoreJS |morejs |1.21.1-0.16.0 |Manifest: NOSIGNATURE
morevillagers-re-1.21.1-neoforge-5.1.2.jar |MoreVillagers |morevillagers |5.1.2 |Manifest: NOSIGNATURE
refurbished_furniture-neoforge-1.21.1-1.0.20.jar |MrCrayfish's Furniture Mod: Re|refurbished_furniture |1.0.20 |Manifest: NOSIGNATURE
multipiston-1.2.58-1.21.1.jar |Multi-Piston |multipiston |1.2.58-1.21.1 |Manifest: NOSIGNATURE
music_player-neoforge-1.21.1-2∙7∙1∙351.jar |Music Player |musicplayer |2∙7∙1∙351 |Manifest: ****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****
MyNethersDelight-1.21.1-1.9.jar |My Nether's Delight |mynethersdelight |1.9 |Manifest: NOSIGNATURE
mystcraft_ageless-0.2.5-alpha.jar |Mystcraft: Ageless |mystcraft_ageless |0.2.5-alpha |Manifest: NOSIGNATURE
MysticalAgradditions-1.21.1-8.0.10.jar |Mystical Agradditions |mysticalagradditions |8.0.10 |Manifest: NOSIGNATURE
MysticalAgriculture-1.21.1-8.0.20.jar |Mystical Agriculture |mysticalagriculture |8.0.20 |Manifest: NOSIGNATURE
MysticalAutomation-1.21.1-1.0.3.jar |Mystical Automation |mysticalautomation |1.0.3 |Manifest: NOSIGNATURE
MythsAndLegends-neoforge-1.8.2.jar |MythsAndLegends |mythsandlegends |1.8.2 |Manifest: NOSIGNATURE
NaNny-1.21.1-1.0.1.jar |NaNny |nanny |1.0.1 |Manifest: NOSIGNATURE
NaturesCompass-1.21.1-3.0.3-neoforge.jar |Nature's Compass |naturescompass |1.21.1-3.0.2-neoforg|Manifest: NOSIGNATURE
NBTac-NEOFORGE-1.21.1-1.3.10.jar |NBT Autocomplete |nbt_ac |1.3.10 |Manifest: NOSIGNATURE
Necronomicon-NeoForge-1.6.0+1.21.jar |Necronomicon |necronomicon |1.6.0 |Manifest: NOSIGNATURE
NeoAuth-1.21.1-1.0.1.jar |NeoAuth |neo_auth |1.0.1 |Manifest: NOSIGNATURE
neoforge-21.1.211-universal.jar |NeoForge |neoforge |21.1.211 |Manifest: NOSIGNATURE
neruina-3.1.6+1.21.1-neoforge.jar |Neruina |neruina |3.1.6 |Manifest: NOSIGNATURE
netherportalfix-neoforge-1.21.1-21.1.1.jar |NetherPortalFix |netherportalfix |21.1.1 |Manifest: NOSIGNATURE
nitrogen_internals-1.21.1-1.1.25-neoforge.jar |Nitrogen |nitrogen_internals |1.1.25 |Manifest: NOSIGNATURE
NoChatReports-NEOFORGE-1.21.1-v2.9.1.jar |No Chat Reports |nochatreports |1.21.1-v2.9.1 |Manifest: NOSIGNATURE
NoEnchantmentCapLevel-NEOFORGE-1.21.[0-4]-v1.2.jar|No Enchantment Cap Level |noenchantmentcaplevel |1.2 |Manifest: NOSIGNATURE
notrample-1.21.1-1.0.1.jar |No Trample |notrample |1.21.1-1.0.1 |Manifest: NOSIGNATURE
novillagerdm-1.21.1-6.0.0.jar |No Villager Death Messages |novillagerdm |6.0.0 |Manifest: NOSIGNATURE
nolijium-0.5.6.jar |Nolijium |nolijium |0.5.6 |Manifest: NOSIGNATURE
Northstar-0.5.3+1.21.1.jar |Northstar Redux |northstar |0.5.3+1.21.1 |Manifest: NOSIGNATURE
Not Enough Recipe Book-NEOFORGE-0.4.3+1.21.jar |Not Enough Recipe Book |nerb |0.4.3 |Manifest: NOSIGNATURE
notenoughanimations-neoforge-1.10.6-mc1.21.1.jar |NotEnoughAnimations |notenoughanimations |1.10.6 |Manifest: NOSIGNATURE
nuggets-neoforge-1.21-1∙0∙10∙41.jar |Nuggets |nuggets |1∙0∙10∙41 |Manifest: NOSIGNATURE
Nullscape_1.21.x_v1.2.14.jar |Nullscape |nullscape |1.2.14 |Manifest: NOSIGNATURE
observable-5.4.4.jar |Observable |observable |5.4.4 |Manifest: NOSIGNATURE
occultism-1.21.1-neoforge-1.201.0.jar |Occultism |occultism |1.201.0 |Manifest: NOSIGNATURE
OctoLib-NEOFORGE-0∙6∙0∙4+1.21.jar |OctoLib |octolib |0∙6∙0∙4 |Manifest: NOSIGNATURE
Oh-The-Trees-Youll-Grow-neoforge-1.21.1-5.1.2.jar |Oh The Trees You'll Grow |ohthetreesyoullgrow |5.1.2 |Manifest: NOSIGNATURE
olympus-neoforge-1.21-1.0.18.jar |Olympus |olympus |1.0.18 |Manifest: NOSIGNATURE
OP Cobblemon Extras - Gold & Silver Disks 1.2-NEOF|OP Cobblemon Extras - G&S Disk|op_cobblemon_extras_gs_disks |1.1 |Manifest: NOSIGNATURE
oracle_index-neoforge-0.4.1.jar |Oracle Index |oracle_index |0.4.1 |Manifest: NOSIGNATURE
owo-lib-neoforge-0∙12∙15∙5-beta.1+1.21.jar |oωo |owo |0∙12∙15∙5-beta.1+1.2|Manifest: NOSIGNATURE
packetfixer-3.3.0-1.20.5-1.21.X-merged.jar |PacketFixer |packetfixer |3.3.0 |Manifest: NOSIGNATURE
paladin-furniture-mod-1.4.4-neoforge-mc1.21.1.jar |Paladin's Furniture |pfm |1.4.4 |Manifest: NOSIGNATURE
particle_core-0.2.6+1.21+neoforge.jar |Particle Core |particle_core |0.2.6+1.21+neoforge |Manifest: NOSIGNATURE
Patchouli-1.21.1-92-NEOFORGE.jar |Patchouli |patchouli |1.21.1-92-NEOFORGE |Manifest: NOSIGNATURE
Paxi-1.21.1-NeoForge-5.1.3.jar |Paxi |paxi |1.21.1-NeoForge-5.1.|Manifest: NOSIGNATURE
Pehkui-3.8.3+1.21-neoforge.jar |Pehkui |pehkui |3.8.3+1.21-neoforge |Manifest: NOSIGNATURE
pet-your-cobblemon-1.3.3.jar |Pet Your Cobblemon |petyourcobblemon |1.3.3 |Manifest: NOSIGNATURE
pipe_connector-neoforge-0.5.16.jar |Pipe Connector |pipe_connector |0.5.16 |Manifest: NOSIGNATURE
pipez-neoforge-1.21.1-1.2.19.jar |Pipez |pipez |1.21.1-1.2.19 |Manifest: NOSIGNATURE
PKGBadges-7.0.jar |PKGBadges |pkgbadges |7.0 |Manifest: NOSIGNATURE
Placebo-1.21.1-9.9.1.jar |Placebo |placebo |9.9.1 |Manifest: NOSIGNATURE
DexRewards-2.0$placeholder-api-2.4.1+1.21_mapped_m|Placeholder API |placeholder_api |**.**.**.** |Manifest: NOSIGNATURE
player-animation-lib-forge-2.0.1+1.21.1.jar |Player Animator |playeranimator |2.0.1+1.21.1 |Manifest: NOSIGNATURE
playertrade-1.21.1-b.jar |PlayerTrade |playertrade |1.21.1-b |Manifest: NOSIGNATURE
playerxp-neoforge-1.0.2+1.21.1.jar |PlayerXP |playerxp |1.0.2+1.21.1 |Manifest: NOSIGNATURE
poke-clothing-1.0+1.21.1-fabric_mapped_moj_1.21.1.|Poke Clothing |poke_clothing |1.21.1-1.0 |Manifest: NOSIGNATURE
poke-marks-1.0.0+cobblemon-1.6.1_mapped_moj_1.21.1|poke-marks |poke_marks |1.0.0cobblemon-1.6.1|Manifest: NOSIGNATURE
pokeblocks-1.4.0-1.21.1_mapped_moj_1.21.1.jar |Pokeblocks |pokeblocks |1.4.0-1.21.1 |Manifest: NOSIGNATURE
PokePaintings-1.0_mapped_moj_1.21.1.jar |PokePaintings |pokepaintings |1.0 |Manifest: NOSIGNATURE
polylib-2100.0.3-build.159-neoforge.jar |PolyLib |polylib |2100.0.3-build.159 |Manifest: NOSIGNATURE
polymorph-neoforge-1.1.0+1.21.1.jar |Polymorph |polymorph |1.1.0+1.21.1 |Manifest: NOSIGNATURE
polypokemon-1.0.0_mapped_moj_1.21.1.jar |polypokemon |polypokemon |1.0.0 |Manifest: NOSIGNATURE
Ponder-NeoForge-1.21.1-1.0.56.jar |Ponder |ponder |1.0.56 |Manifest: NOSIGNATURE
Powah-6.2.6.jar |Powah |powah |6.2.6 |Manifest: NOSIGNATURE
ppfluids-1.21.1-3.2.1.jar |Pretty Pipes: Fluids |ppfluids |3.2.1 |Manifest: NOSIGNATURE
PrettyPipes-1.21.2-all.jar |PrettyPipes |prettypipes |1.21.2 |Manifest: NOSIGNATURE
prickle-neoforge-1.21.1-21.1.11.jar |PrickleMC |prickle |21.1.11 |Manifest: NOSIGNATURE
pridelib-1.2.4+1.21.1-mojmap.jar |Pride Lib |pride |1.2.4+1.21.1 |Manifest: NOSIGNATURE
Prism-1.21.1-neoforge-1.0.11.jar |Prism |prism |1.0.11 |Manifest: NOSIGNATURE
projectvibrantjourneys-1.21.1-7.0.9.jar |Project: Vibrant Journeys |projectvibrantjourneys |1.21.1-7.0.9 |Manifest: NOSIGNATURE
puffish_skills-0.16.8-1.21-neoforge.jar |Pufferfish's Skills |puffish_skills |0.16.8 |Manifest: NOSIGNATURE
pyrotechnic-elytra-neoforge-1.21.1-1.0.0.jar |Pyrotechnic Elytra |pyrotechnic_elytra |1.0.0 |Manifest: NOSIGNATURE
Quest-Kill-Task-neoforge-0.3.1+1.21.1.jar |Quest Kill Task |questkilltask |0.3.1+1.21.1 |Manifest: NOSIGNATURE
rctmod-neoforge-1.21.1-0.16.10-beta.jar |Radical Cobblemon Trainers |rctmod |0.16.10-beta |Manifest: NOSIGNATURE
rctapi-neoforge-1.21.1-0.13.9-beta.jar |Radical Cobblemon Trainers API|rctapi |0.13.9-beta |Manifest: NOSIGNATURE
Raided-1.21.1-0.1.6.jar |Raided |raided |0.1.6 |Manifest: NOSIGNATURE
Rainbows-1.21-1.5.jar |Rainbows |rainbows |1.5 |Manifest: NOSIGNATURE
rarcompat-1.21-0.9.7.jar |RAR-Compat |rarcompat |0.9.7 |Manifest: NOSIGNATURE
RecallBeams-0.1.0-onecolor_mapped_moj_1.21.1.jar |RecallBeams |recallbeams |0.1.0-onecolor |Manifest: NOSIGNATURE
rechiseled-1.1.6a-neoforge-mc1.21.jar |Rechiseled |rechiseled |1.1.6+a |Manifest: NOSIGNATURE
rechiseledcreate-1.0.2a-neoforge-mc1.21.jar |Rechiseled: Create |rechiseledcreate |1.0.2+a |Manifest: NOSIGNATURE
redirected-neoforge-1.0.0-1.21.1.jar |Redirected |redirected |1.0.0 |Manifest: NOSIGNATURE
reeses-sodium-options-neoforge-1.8.3+mc1.21.4.jar |Reese's Sodium Options |reeses_sodium_options |1.8.3+mc1.21.4 |Manifest: NOSIGNATURE
refinedstorage-neoforge-2.0.0.jar |Refined Storage |refinedstorage |2.0.0 |Manifest: NOSIGNATURE
refinedstorage-curios-integration-1.0.0.jar |Refined Storage - Curios Integ|refinedstorage_curios_integrat|1.0.0 |Manifest: NOSIGNATURE
refinedstorage-jei-integration-neoforge-1.0.0.jar |Refined Storage - JEI Integrat|refinedstorage_jei_integration|1.0.0 |Manifest: NOSIGNATURE
refinedstorage-quartz-arsenal-neoforge-1.0.6.jar |Refined Storage - Quartz Arsen|refinedstorage_quartz_arsenal |1.0.6 |Manifest: NOSIGNATURE
regions_unexplored-neoforge-1.21.1-0∙5∙6∙1.jar |Regions Unexplored |regions_unexplored |0∙5∙6∙1 |Manifest: NOSIGNATURE
relics-1.21.1-0∙10∙7∙6.jar |Relics |relics |0∙10∙7∙6 |Manifest: NOSIGNATURE
reliquary-1.21.1-2.0.62.1310.jar |Reliquary Reincarnations |reliquary |2.0.62 |Manifest: NOSIGNATURE
reliquified_ars_nouveau-1.21.1-0.6.1.jar |Reliquified Ars Nouveau |reliquified_ars_nouveau |0.6.1 |Manifest: NOSIGNATURE
repeatable_trial_vaults-neoforge-1.21-1.0.2.jar |Repeatable Trial Vaults |repeatable_trial_vaults |1.0.2 |Manifest: NOSIGNATURE
repurposed_structures-7.5.17+1.21.1-neoforge.jar |Repurposed Structures |repurposed_structures |7.5.17+1.21.1-neofor|Manifest: NOSIGNATURE
resourcefullib-neoforge-1.21-3.0.12.jar |Resourceful Lib |resourcefullib |3.0.12 |Manifest: NOSIGNATURE
resourcefullibkt-neoforge-1.21-2.0.2.jar |Resourceful Lib Kotlin |resourcefullibkt |2.0.2 |Manifest: NOSIGNATURE
resourcefulconfig-neoforge-1.21-3.0.11.jar |Resourcefulconfig |resourcefulconfig |3.0.11 |Manifest: NOSIGNATURE
reusable-rockets-neoforge-1.21.1-1.0.6.jar |Reusable Rockets |reusable_rockets |1.21.1-1.0.6 |Manifest: NOSIGNATURE
rhino-2101.2.7-build.81.jar |Rhino |rhino |2101.2.7-build.81 |Manifest: NOSIGNATURE
rsinfinitybooster-neoforge-1.21.1-1∙0∙0∙48.jar |RSInfinityBooster |rsinfinitybooster |1.21.1-1∙0∙0∙48 |Manifest: NOSIGNATURE
runelic-neoforge-1.21.1-21.1.5.jar |Runelic |runelic |21.1.5 |Manifest: NOSIGNATURE
neoforge-21.1.5.jar |Saecularia Caudices |saeculariacaudices |21.1.5 |Manifest: NOSIGNATURE
SafePastures-1.1.0+1.21.1.jar |Safe Pastures |safepastures_neoforge |1.1.0+1.21.1 |Manifest: NOSIGNATURE
saturn-mc1.21.1-0.1.5.jar |Saturn |saturn |0.1.5 |Manifest: NOSIGNATURE
sauce-1.21.1-0∙0∙11∙37.jar |Sauce Library |sauce |0∙0∙11∙37 |Manifest: NOSIGNATURE
neoforge-21.1.18.jar |scena |scena |21.1.18 |Manifest: NOSIGNATURE
Scribble-1.5.1+mc1.21-neoforge.jar |Scribble |scribble |1.5.1 |Manifest: NOSIGNATURE
seals-1.21.0-3.2.3.jar |Seals |seals |3.2.3 |Manifest: NOSIGNATURE
Searchables-neoforge-1.21.1-1.0.2.jar |Searchables |searchables |1.0.2 |Manifest: NOSIGNATURE
[1.21.1] SecurityCraft v1.10.1.jar |SecurityCraft |securitycraft |1.10.1 |Manifest: NOSIGNATURE
sgui-1.9.1+1.21.1-neoforge.jar |Server GUI |sgui |1.9.1+1.21.1 |Manifest: NOSIGNATURE
serverbrowser-neoforge-1.4.2-1.21.1.jar |ServerBrowser |serverbrowser |1.4.2 |Manifest: NOSIGNATURE
servercore-neoforge-1.5.10+1.21.1.jar |ServerCore |servercore |1.5.10+1.21.1 |Manifest: NOSIGNATURE
SHAVE! THAT! ZIGZAGOON!-2.0_mapped_moj_1.21.1.jar |SHAVE! THAT! ZIGZAGOON! |zigzagfur |2.0 |Manifest: NOSIGNATURE
silent-gear-1.21.1-neoforge-4.0.29.jar |Silent Gear |silentgear |4.0.29 |Manifest: NOSIGNATURE
silent-lib-1.21.1-neoforge-10.5.1.jar |Silent Lib |silentlib |10.5.1 |Manifest: NOSIGNATURE
SimpleBackups-1.21-4.0.20.jar |Simple Backups |simplebackups |1.21-4.0.20 |Manifest: NOSIGNATURE
SimpleDiscordLink-Universal-3.3.3.jar |Simple Discord Link |sdlink |3.3.3 |Manifest: NOSIGNATURE
simpleplanes-1.21.1-5.3.7.jar |Simple Planes |simpleplanes |5.3.7 |Manifest: NOSIGNATURE
SimplePocketMachines-NeoForge-1.21.1-1.0.4.jar |Simple Pocket Machines |pocketmachines |1.0.4 |Manifest: NOSIGNATURE
SimpleRPC-4.0.4.jar |Simple RPC |simplerpc |4.0.4 |Manifest: NOSIGNATURE
simple_snowy_fix-neoforge-2.1.4.jar |Simple Snowy Fix |simple_snowy_fix |2.1.4 |Manifest: NOSIGNATURE
SimpleTMs-neoforge-2.1.2.jar |SimpleTMs |simpletms |2.1.2 |Manifest: NOSIGNATURE
simplylight-1.5.3+1.21.1-b4.jar |Simply Light |simplylight |1.5.3 |Manifest: NOSIGNATURE
simplyswords-neoforge-1.62.0-1.21.1.jar |Simply Swords |simplyswords |1.62.0-1.21.1 |Manifest: NOSIGNATURE
org.sinytra.connector-2.0.0-beta.11+1.21.1-mod.jar|Sinytra Connector |connector |2.0.0-beta.11+1.21.1|Manifest: NOSIGNATURE
SmartBrainLib-neoforge-1.21.1-1.16.11.jar |SmartBrainLib |smartbrainlib |1.16.11 |Manifest: NOSIGNATURE
smarterfarmers-1.21-2.2.4-neoforge.jar |Smarter Farmers |smarterfarmers |1.21-2.2.4 |Manifest: NOSIGNATURE
smithingtemplateviewer-1.0.3.jar |SmithingTemplateViewer |smithingtemplateviewer |1.0.3 |Manifest: NOSIGNATURE
snowundertrees-1.21.1-1.5.jar |Snow Under Trees |snowundertrees |1.5 |Manifest: NOSIGNATURE
sodium-neoforge-0.6.13+mc1.21.1.jar |Sodium |sodium |0.6.13+mc1.21.1 |Manifest: NOSIGNATURE
sodiumextras-neoforge-1.0.8-1.21.1.jar |Sodium Extras |sodiumextras |1.0.7 |Manifest: NOSIGNATURE
sodiumoptionsapi-neoforge-1.0.10-1.21.1.jar |Sodium Options API |sodiumoptionsapi |1.0.10 |Manifest: NOSIGNATURE
sodiumoptionsmodcompat-neoforge-1.0.0-1.21.1.jar |Sodium Options Mod Compat |sodiumoptionsmodcompat |1.0.0 |Manifest: NOSIGNATURE
sodium-shadowy-path-blocks-neoforge-4.0.0.jar |Sodium Shadowy Path Blocks |sspb |4.0.0 |Manifest: NOSIGNATURE
sophisticatedbackpacks-1.21.1-3.25.12.1403.jar |Sophisticated Backpacks |sophisticatedbackpacks |3.25.12 |Manifest: NOSIGNATURE
sophisticatedbackpackscreateintegration-1.21.1-0.1|Sophisticated Backpacks Create|sophisticatedbackpackscreatein|0.1.4 |Manifest: NOSIGNATURE
sophisticatedcore-1.21.1-1.3.87.1229.jar |Sophisticated Core |sophisticatedcore |1.3.87 |Manifest: NOSIGNATURE
sophisticatedstorage-1.21.1-1.5.14.1355.jar |Sophisticated Storage |sophisticatedstorage |1.5.14 |Manifest: NOSIGNATURE
sophisticatedstoragecreateintegration-1.21.1-0.1.1|Sophisticated Storage Create I|sophisticatedstoragecreateinte|0.1.12 |Manifest: NOSIGNATURE
spawnchaining-neoforge-1.6.1-1.0.2.jar |Spawn Chaining |spawn_chaining |1.6.1-neoforge-1.0.2|Manifest: NOSIGNATURE
spectrelib-neoforge-0.17.2+1.21.jar |SpectreLib |spectrelib |0.17.2+1.21 |Manifest: NOSIGNATURE
Spice of Life Onion_NEOFORGE_v1.5.2_mc1.21.1.jar |Spice of Life Onion |solonion |1.5.2 |Manifest: NOSIGNATURE
spruceui-6.2.5+1.21.1-mojmap.jar |SpruceUI |spruceui |6.2.5+1.21.1 |Manifest: NOSIGNATURE
starterstructure-1.21.1-4.2.jar |Starter Structure |starterstructure |4.2 |Manifest: NOSIGNATURE
labels-1.21-2.0.1-neoforge.jar |Storage Labels |labels |1.21-2.0.1 |Manifest: NOSIGNATURE
storagenopoof-1.0.1.jar |Storage No Poof |storagenopoof |1.0.1 |Manifest: NOSIGNATURE
Structory_1.21.x_v1.3.12.jar |Structory |structory |1.3.13 |Manifest: NOSIGNATURE
Structory_Towers_1.21.x_v1.0.14.jar |Structory: Towers |structory_towers |1.0.14 |Manifest: NOSIGNATURE
structureessentials-1.21.1-4.8.jar |Structure Essentials mod |structureessentials |4.8 |Manifest: NOSIGNATURE
structure-expansion-neoforge-88.0.1.jar |Structure Expansion |structureexpansion |88.0.1 |Manifest: NOSIGNATURE
structure_layout_optimizer-neoforge-1.0.11.jar |Structure Layout Optimizer |structure_layout_optimizer |1.0.11 |Manifest: NOSIGNATURE
structurize-1.0.790-1.21.1-snapshot.jar |Structurize |structurize |1.0.790-1.21.1-snaps|Manifest: NOSIGNATURE
superbwarfare-1.21.1-0.8.8-final-0cfd00d5.jar |Superb Warfare |superbwarfare |0.8.8 |Manifest: NOSIGNATURE
supermartijn642configlib-1.1.8-neoforge-mc1.21.jar|SuperMartijn642's Config Libra|supermartijn642configlib |1.1.8 |Manifest: NOSIGNATURE
supermartijn642corelib-1.1.18a-neoforge-mc1.21.jar|SuperMartijn642's Core Lib |supermartijn642corelib |1.1.18+a |Manifest: NOSIGNATURE
supplementaries-1.21-3.4.20-neoforge.jar |Supplementaries |supplementaries |1.21-3.4.20 |Manifest: NOSIGNATURE
sushigocrafting-1.21-0.6.5.jar |Sushi Go Crafting |sushigocrafting |0.6.5 |Manifest: NOSIGNATURE
sussysniffers-1.21.1-0.1.3.jar |Sussy Sniffers |sussysniffers |1.21.1-0.1.3 |Manifest: NOSIGNATURE
CobbleCardQuestBeta1.0_mapped_moj_1.21.1.jar |tcgcobblemon |tcgcobblemon |1.0.0 |Manifest: NOSIGNATURE
tectonic-3.0.16-neoforge-1.21.1.jar |Tectonic |tectonic |3.0.16 |Manifest: NOSIGNATURE
tempad-1.21.1-3.0.4-all.jar |Tempad |tempad |3.0.4 |Manifest: NOSIGNATURE
TerraBlender-neoforge-1.21.1-4∙1∙0∙8.jar |TerraBlender |terrablender |4∙1∙0∙8 |Manifest: NOSIGNATURE
thaumon-neoforge-2.3.0+1.21.jar |Thaumon |thaumon |2.3.0+1.21 |Manifest: NOSIGNATURE
aether-1.21.1-1.5.10-neoforge.jar |The Aether |aether |1.5.10 |Manifest: NOSIGNATURE
twilightforest-1.21.1-4.8.3287-universal.jar |The Twilight Forest |twilightforest |4.8.3287 |Manifest: NOSIGNATURE
tidal-towns-1.3.4.jar |Tidal Towns |mr_tidal_towns |1.3.4 |Manifest: NOSIGNATURE
timcore-neoforge-1.6.1-1.15.3.jar |Tim Core |tim_core |1.6.1-neoforge-1.15.|Manifest: NOSIGNATURE
titanium-1.21-4.0.40.jar |Titanium |titanium |4.0.40 |Manifest: NOSIGNATURE
ToastControl-1.21.1-9.0.1.jar |Toast Control |toastcontrol |9.0.1 |Manifest: NOSIGNATURE
toggleable_enchantments-neoforge-1.21.1-1.0.4.jar |Toggleable Enchantments |toggleable_enchantments |1.0.4 |Manifest: NOSIGNATURE
toms_storage-1.21-2.2.2.jar |Tom's Simple Storage Mod |toms_storage |2.2.2 |Manifest: NOSIGNATURE
Tomtaru's Cobblemon & Farmer's Delight Tweaks - 1.|Tomtaru's Cobblemon & Farmer's|tmtcd |1.3.0 |Manifest: NOSIGNATURE
Tomtaru's Cobblemon Immersive Engineering Tweaks |Tomtaru's Cobblemon & Immersiv|tmtceic |2.2.0 |Manifest: NOSIGNATURE
ToolBelt-1.21.1-2.2.6.jar |Tool Belt |toolbelt |2.2.6 |Manifest: NOSIGNATURE
torchmaster-neoforge-1.21.1-21.1.5-beta.jar |Torchmaster |torchmaster |21.1.5-beta |Manifest: NOSIGNATURE
totemfactory-1.21.1-1.0.0.jar |Totem Factory |totemfactory |1.21.1-1.0.0 |Manifest: NOSIGNATURE
trade-cycling-neoforge-1.21.1-1.0.18.jar |Trade Cycling |trade_cycling |1.21.1-1.0.18 |Manifest: NOSIGNATURE
tradeuses-1.2.5-1.21-NEOFORGE.jar |Trade Uses |tradeuses |1.2.5 |Manifest: NOSIGNATURE
TRansition-1.0.11-1.21.1-neoforge-SNAPSHOT.jar |TRansition |transition |1.0.11 |Manifest: NOSIGNATURE
trashcans-1.0.18c-neoforge-mc1.21.jar |Trash Cans |trashcans |1.0.18+c |Manifest: NOSIGNATURE
TravelersTitles-1.21.1-NeoForge-5.1.3.jar |Traveler's Titles |travelerstitles |1.21.1-NeoForge-5.1.|Manifest: NOSIGNATURE
aether_treasure_reforging-1.21.1-1.0.1-neoforge.ja|Treasure Reforging |aether_treasure_reforging |1.0.1 |Manifest: NOSIGNATURE
treeharvester-1.21.1-9.1.jar |Tree Harvester |treeharvester |9.1 |Manifest: NOSIGNATURE
TRender-1.0.10-1.21.1-neoforge-SNAPSHOT.jar |TRender |trender |1.0.10 |Manifest: NOSIGNATURE
Tropicraft-9.8.1.jar |Tropicraft |tropicraft |9.8.1 |Manifest: NOSIGNATURE
txnilib-neoforge-1.0.24-1.21.1.jar |TxniLib |txnilib |1.0.24 |Manifest: NOSIGNATURE
u_team_core-neoforge-1.21.1-5∙6∙2∙384.jar |U Team Core |uteamcore |5∙6∙2∙384 |Manifest: ****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****:****
blockui-1.0.206-1.21.1-snapshot.jar |UI Library Mod |blockui |1.0.206-1.21.1-snaps|Manifest: NOSIGNATURE
ultimine_cobblemon_harvest-1.0.0.jar |Ultimine Cobblemon Harvest |ultimine_cobblemon_harvest |1.0.0 |Manifest: NOSIGNATURE
unchained-neoforge-1.6.1-1.5.2.jar |Unchained |unchained |1.6.1-neoforge-1.5.2|Manifest: NOSIGNATURE
universalgrid-neoforge-1.21.1-0.2.3.jar |Universal Grid |universalgrid |1.21.1-0.2.3 |Manifest: NOSIGNATURE
unusual_furniture-1.1.2c-neoforge-1.21.1.jar |Unusual Furniture |unusual_furniture |1.1.2 |Manifest: NOSIGNATURE
vanillin-neoforge-1.21.1-1.1.3.jar |Vanillin |vanillin |1.1.3 |Manifest: NOSIGNATURE
villagesandpillages-neoforge-mc1.21.1-1.0.3.jar |Villages & Pillages |villagesandpillages |1.0.3 |Manifest: NOSIGNATURE
waifucraft_1.21.1_2.2.jar |Waifucraft |waifucraft |2.1 |Manifest: NOSIGNATURE
warfare_wings-1.1.2-1.21.1-neoforge.jar |Warfare Wings |warfare_wings |1.1.2 |Manifest: NOSIGNATURE
watercondenser-1.21.1-1.6.0.jar |WaterCondenser |watercondenser |1.6.0 |Manifest: NOSIGNATURE
waterframes-NEOFORGE-mc1.21.1-v2.1.22.jar |WaterFrames |waterframes |2.1.22 |Manifest: NOSIGNATURE
watermedia-2.1.37.jar |WaterMedia |watermedia |2.1.37 |Manifest: NOSIGNATURE
watermedia_youtube_plugin-2.1.1.jar |WaterMedia YT Plugin |watermedia_youtube_plugin |2.1.1 |Manifest: NOSIGNATURE
waveycapes-neoforge-1.6.2-mc1.21.jar |WaveyCapes |waveycapes |1.6.2 |Manifest: NOSIGNATURE
waystones-neoforge-1.21.1-21.1.23.jar |Waystones |waystones |21.1.23 |Manifest: NOSIGNATURE
wtmi-neoforge-1.1.jar |WayTooManyIngredients |wtmi |1.1 |Manifest: NOSIGNATURE
weavers_cosmetics_cosplay-v1.0.jar |Weaver's Cosmetics: Cosplay |weavers_cosmetics_cosplay |1.0.0 |Manifest: NOSIGNATURE
welcomescreen-neoforge-1.0.0-1.21.1.jar |Welcome Screen |welcomescreen |1.0.0 |Manifest: NOSIGNATURE
watut-neoforge-1.21.0-1.2.7.jar |What Are They Up To |watut |1.21.0-1.2.7 |Manifest: NOSIGNATURE
whats-that-slot-neoforge-1.3.6+1.21.jar |What's That Slot |whats_that_slot |1.3.6 |Manifest: NOSIGNATURE
DungeonsArise-1.21.x-2.1.64-release.jar |When Dungeons Arise |dungeons_arise |2.1.64 |Manifest: NOSIGNATURE
whitenoise-1.21.1-neoforge-2.0.5.jar |WhiteNoise |whitenoise |2.0.5 |Manifest: NOSIGNATURE
wits-1.3.0+1.21-neoforge.jar |WITS |wits |1.3.0+1.21-neoforge |Manifest: NOSIGNATURE
Xaeros_Minimap_25.2.10_NeoForge_1.21.jar |Xaero's Minimap |xaerominimap |25.2.10 |Manifest: NOSIGNATURE
XaerosWorldMap_1.39.12_NeoForge_1.21.jar |Xaero's World Map |xaeroworldmap |1.39.12 |Manifest: NOSIGNATURE
XaeroPlus-2.28.8+neoforge-1.21.1-WM1.39.12-MM25.2.|XaeroPlus |xaeroplus |2.28.8 |Manifest: NOSIGNATURE
xptome-1.21.1-2.4.jar |XP Tome |xpbook |2.4 |Manifest: NOSIGNATURE
xtonesreworked-1.1.1-1.21.1.jar |XTones Reworked |xtonesreworked |1.1.1-1.21.1 |Manifest: NOSIGNATURE
yeetusexperimentus-neoforge-87.0.0.jar |Yeetus Experimentus |yeetusexperimentus |87.0.0 |Manifest: NOSIGNATURE
yellowcore-1.0.2.jar |YellowCore |yellowcore |1.0.2 |Manifest: NOSIGNATURE
yet_another_config_lib_v3-3.8.0+1.21.1-neoforge.ja|YetAnotherConfigLib |yet_another_config_lib_v3 |3.8.0+1.21.1-neoforg|Manifest: NOSIGNATURE
yumi-mc-foundation-1.0.0-alpha.16+1.21.1-mojmap.ja|Yumi Minecraft Libraries: Foun|yumi_mc_core |1.0.0-alpha.16+1.21.|Manifest: NOSIGNATURE
YungsApi-1.21.1-NeoForge-5.1.6.jar |YUNG's API |yungsapi |1.21.1-NeoForge-5.1.|Manifest: NOSIGNATURE
YungsBetterDungeons-1.21.1-NeoForge-5.1.4.jar |YUNG's Better Dungeons |betterdungeons |1.21.1-NeoForge-5.1.|Manifest: NOSIGNATURE
YungsBetterEndIsland-1.21.1-NeoForge-3.1.2.jar |YUNG's Better End Island |betterendisland |1.21.1-NeoForge-3.1.|Manifest: NOSIGNATURE
YungsBetterMineshafts-1.21.1-NeoForge-5.1.1.jar |YUNG's Better Mineshafts |bettermineshafts |1.21.1-NeoForge-5.1.|Manifest: NOSIGNATURE
YungsBetterOceanMonuments-1.21.1-NeoForge-4.1.2.ja|YUNG's Better Ocean Monuments |betteroceanmonuments |1.21.1-NeoForge-4.1.|Manifest: NOSIGNATURE
YungsBetterStrongholds-1.21.1-NeoForge-5.1.3.jar |YUNG's Better Strongholds |betterstrongholds |1.21.1-NeoForge-5.1.|Manifest: NOSIGNATURE
YungsBridges-1.21.1-NeoForge-5.1.1.jar |YUNG's Bridges |yungsbridges |1.21.1-NeoForge-5.1.|Manifest: NOSIGNATURE
ZeroCore2-1.21.1-2.4.20.jar |Zero CORE 2 |zerocore |1.21.1-2.4.20 |Manifest: NOSIGNATURE
Crash Report UUID: 14df589a-7355-44a5-a0b4-c22ed5160d18
FML: 4.0.42
NeoForge: 21.1.211
Flywheel Backend: colorwheel:instancing
AllTheLeaks:
Events:
World join: 1
Singleplayer: 1
Multiplayer: 0
Client Level Updates: 3
Server Stopped: 1
Explicit GC Last Run: 6ms ago
Leaking objects:
Level:
ClientLevel: 1
ServerLevel: 26
MinecraftServer:
IntegratedServer: 1
ChunkAccess:
LevelChunk: 335
[13Jan2026 01:04:01.656] [Render thread/FATAL] [net.neoforged.neoforge.common.NeoForgeMod/]: Preparing crash report with UUID a982f074-f5e4-40e5-ab46-97531b384820
[13Jan2026 01:04:01.660] [Render thread/INFO] [STDOUT/]: [net.minecraft.server.Bootstrap:realStdoutPrintln:135]: #@!@# Game crashed! Crash report saved to: #@!@# C:\Users\********\curseforge\minecraft\Instances\NOOTIS ULTIMATE COMPLETE\crash-reports\crash-2026-01-13_01.03.58-client.txt
[13Jan2026 01:04:01.667] [Thread-34/INFO] [watermedia/Bootstrap]: Shutting down...
[13Jan2026 01:04:01.667] [Thread-34/INFO] [watermedia/Bootstrap]: Releasing CacheAPI
[13Jan2026 01:04:01.671] [Thread-34/INFO] [watermedia/Bootstrap]: Releasing PlayerAPI