| 1 | package net.gamelog.suntrot.block.custom;
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| 2 |
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| 3 | import net.gamelog.suntrot.screen.SewingScreenHandler;
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| 4 | import net.minecraft.block.*;
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| 5 | import net.minecraft.entity.ai.pathing.NavigationType;
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| 6 | import net.minecraft.entity.player.PlayerEntity;
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| 7 | import net.minecraft.item.ItemPlacementContext;
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| 8 | import net.minecraft.screen.NamedScreenHandlerFactory;
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| 9 | import net.minecraft.screen.ScreenHandlerContext;
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| 10 | import net.minecraft.screen.SimpleNamedScreenHandlerFactory;
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| 11 | import net.minecraft.state.StateManager;
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| 12 | import net.minecraft.state.property.DirectionProperty;
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| 13 | import net.minecraft.text.Text;
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| 14 | import net.minecraft.util.*;
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| 15 | import net.minecraft.util.hit.BlockHitResult;
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| 16 | import net.minecraft.util.math.BlockPos;
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| 17 | import net.minecraft.util.math.Direction;
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| 18 | import net.minecraft.util.shape.VoxelShape;
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| 19 | import net.minecraft.world.BlockView;
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| 20 | import net.minecraft.world.World;
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| 21 | import org.jetbrains.annotations.Nullable;
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| 22 |
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| 23 | public class SewingStationBlock extends Block {
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| 24 | private static final Text TITLE = Text.translatable("container.suntrot.sewing");
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| 25 | public static final DirectionProperty FACING = HorizontalFacingBlock.FACING;
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| 26 | protected static final VoxelShape SHAPE = Block.createCuboidShape(0.0, 0.0, 0.0, 16.0, 9.0, 16.0);
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| 27 |
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| 28 | public SewingStationBlock(AbstractBlock.Settings settings) {
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| 29 | super(settings);
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| 30 | this.setDefaultState(this.stateManager.getDefaultState().with(FACING, Direction.NORTH));
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| 31 | }
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| 32 |
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| 33 | @Override
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| 34 | public BlockState getPlacementState(ItemPlacementContext ctx) {
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| 35 | return this.getDefaultState().with(FACING, ctx.getHorizontalPlayerFacing().getOpposite());
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| 36 | }
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| 37 |
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| 38 | @Override
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| 39 | public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
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| 40 | if (world.isClient) {
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| 41 | return ActionResult.SUCCESS;
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| 42 | } else {
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| 43 | player.openHandledScreen(state.createScreenHandlerFactory(world, pos));
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| 44 | return ActionResult.CONSUME;
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| 45 | }
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| 46 | }
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| 47 |
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| 48 | @Nullable
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| 49 | @Override
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| 50 | public NamedScreenHandlerFactory createScreenHandlerFactory(BlockState state, World world, BlockPos pos) {
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| 51 | return new SimpleNamedScreenHandlerFactory(
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| 52 | (syncId, playerInventory, player) -> new SewingScreenHandler(syncId, playerInventory, ScreenHandlerContext.create(world, pos)), TITLE
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| 53 | );
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| 54 | }
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| 55 |
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| 56 | @Override
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| 57 | public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
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| 58 | return SHAPE;
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| 59 | }
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| 60 |
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| 61 | @Override
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| 62 | public boolean hasSidedTransparency(BlockState state) {
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| 63 | return true;
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| 64 | }
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| 65 |
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| 66 | @Override
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| 67 | public BlockRenderType getRenderType(BlockState state) {
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| 68 | return BlockRenderType.MODEL;
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| 69 | }
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| 70 |
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| 71 | @Override
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| 72 | public BlockState rotate(BlockState state, BlockRotation rotation) {
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| 73 | return state.with(FACING, rotation.rotate(state.get(FACING)));
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| 74 | }
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| 75 |
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| 76 | @Override
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| 77 | public BlockState mirror(BlockState state, BlockMirror mirror) {
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| 78 | return state.rotate(mirror.getRotation(state.get(FACING)));
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| 79 | }
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| 80 |
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| 81 | @Override
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| 82 | protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
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| 83 | builder.add(FACING);
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| 84 | }
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| 85 |
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| 86 | @Override
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| 87 | public boolean canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) {
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| 88 | return false;
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| 89 | }
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| 90 | }
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