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#E5356fM
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1otter:
2 Type: villager
3 Display: 'otter'
4 Health: 20
5 Damage: 5.0
6 DamageModifiers:
7 - SUFFOCATION 0.0
8 Options:
9 Invincible: true
10 Collidable: false
11 KnockbackResistance: 1
12 MovementSpeed: 0.0
13 PreventItemPickup: true
14 PreventOtherDrops: true
15 PreventRandomEquipment: true
16 MaxCombatDistance: 15
17 Silent: true
18 PreventSunburn: true
19 Despawn: persistent
20 Modules:
21 ThreatTable: true
22 AIGoalSelectors:
23 - lookatplayers
24 AITargetSelectors:
25 - clear
26 Skills:
27 - defaultstate{m=otter;t=idle;s=idle} @self ~onLoad
28 - model{mid=otter;d=true;i=true;step=1} @self ~onSpawn
29 - model{mid=otter;d=true;i=true;step=1} @self ~onLoad
30 - sound{s=my_sounds:sound.ruki_hey;v=0.5;p=2;sc=NEUTRAL;audience=@Trigger} ~onInteract
31 - state{mid=otter;s=interact;li=3;lo=3;cd=5} @self ~onInteract
32 - command{c="bank";asTarget=true;asOp=true} @trigger ~onInteract
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