1 | otter: |
2 | Type: villager |
3 | Display: 'otter' |
4 | Health: 20 |
5 | Damage: 5.0 |
6 | DamageModifiers: |
7 | - SUFFOCATION 0.0 |
8 | Options: |
9 | Invincible: true |
10 | Collidable: false |
11 | KnockbackResistance: 1 |
12 | MovementSpeed: 0.0 |
13 | PreventItemPickup: true |
14 | PreventOtherDrops: true |
15 | PreventRandomEquipment: true |
16 | MaxCombatDistance: 15 |
17 | Silent: true |
18 | PreventSunburn: true |
19 | Despawn: persistent |
20 | Modules: |
21 | ThreatTable: true |
22 | AIGoalSelectors: |
23 | - lookatplayers |
24 | AITargetSelectors: |
25 | - clear |
26 | Skills: |
27 | - defaultstate{m=otter;t=idle;s=idle} @self ~onLoad |
28 | - model{mid=otter;d=true;i=true;step=1} @self ~onSpawn |
29 | - model{mid=otter;d=true;i=true;step=1} @self ~onLoad |
30 | - sound{s=my_sounds:sound.ruki_hey;v=0.5;p=2;sc=NEUTRAL;audience=@Trigger} ~onInteract |
31 | - state{mid=otter;s=interact;li=3;lo=3;cd=5} @self ~onInteract |
32 | - command{c="bank";asTarget=true;asOp=true} @trigger ~onInteract |