[00:09:03] [ServerMain/INFO]: Environment: authHost='https://authserver.mojang.com', accountsHost='https://api.mojang.com', sessionHost='https://sessionserver.mojang.com', servicesHost='https://api.minecraftservices.com', name='PROD'
[00:09:08] [ServerMain/INFO]: Loaded 7 recipes
[00:09:10] [Server thread/INFO]: Starting minecraft server version 1.20
[00:09:10] [Server thread/INFO]: Loading properties
[00:09:10] [Server thread/INFO]: This server is running Paper version git-Paper-17 (MC: 1.20) (Implementing API version 1.20-R0.1-SNAPSHOT) (Git: c287e92)
[00:09:10] [Server thread/INFO]: Server Ping Player Sample Count: 12
[00:09:10] [Server thread/INFO]: Using 4 threads for Netty based IO
[00:09:10] [Server thread/WARN]: [!] The timings profiler has been enabled but has been scheduled for removal from Paper in the future.
We recommend installing the spark profiler as a replacement: https://spark.lucko.me/
For more information please visit: https://github.com/PaperMC/Paper/issues/8948
[00:09:10] [Server thread/INFO]: [ChunkTaskScheduler] Chunk system is using 1 I/O threads, 1 worker threads, and gen parallelism of 1 threads
[00:09:11] [Server thread/INFO]: Default game type: SURVIVAL
[00:09:11] [Server thread/INFO]: Generating keypair
[00:09:11] [Server thread/INFO]: Starting Minecraft server on *:44791
[00:09:11] [Server thread/INFO]: Using epoll channel type
[00:09:11] [Server thread/INFO]: Paper: Using libdeflate (Linux x86_64) compression from Velocity.
[00:09:11] [Server thread/INFO]: Paper: Using OpenSSL 1.1.x (Linux x86_64) cipher from Velocity.
[00:09:11] [Server thread/INFO]: Server permissions file permissions.yml is empty, ignoring it
[00:09:11] [Server thread/WARN]: **** SERVER IS RUNNING IN OFFLINE/INSECURE MODE!
[00:09:11] [Server thread/WARN]: The server will make no attempt to authenticate usernames. Beware.
[00:09:11] [Server thread/WARN]: While this makes the game possible to play without internet access, it also opens up the ability for hackers to connect with any username they choose.
[00:09:11] [Server thread/WARN]: To change this, set "online-mode" to "true" in the server.properties file.
[00:09:11] [Server thread/INFO]: Preparing level "world"
[00:09:13] [Server thread/INFO]: Preparing start region for dimension minecraft:overworld
[00:09:13] [Server thread/INFO]: Time elapsed: 427 ms
[00:09:13] [Server thread/INFO]: Preparing start region for dimension minecraft:the_nether
[00:09:13] [Server thread/INFO]: Time elapsed: 36 ms
[00:09:13] [Server thread/INFO]: Preparing start region for dimension minecraft:the_end
[00:09:13] [Server thread/INFO]: Time elapsed: 26 ms
[00:09:13] [Server thread/INFO]: Starting GS4 status listener
[00:09:13] [Server thread/INFO]: Thread Query Listener started
[00:09:13] [Query Listener #1/INFO]: Query running on 0.0.0.0:9898
[00:09:13] [Server thread/INFO]: JMX monitoring enabled
[00:09:13] [Server thread/INFO]: Running delayed init tasks
[00:09:13] [Server thread/INFO]: Done (3.659s)! For help, type "help"
[00:09:13] [Server thread/INFO]: Timings Reset
[00:09:20] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 6035ms or 120 ticks behind
[00:09:22] [Server thread/INFO]: Stopping the server
[00:09:22] [Server thread/INFO]: Stopping server
[00:09:22] [Server thread/INFO]: Saving players
[00:09:22] [User Authenticator #0/INFO]: UUID of player Lightbeast26b is 430494aa-ecd7-3aab-80ed-8506251f92bb
[00:09:22] [Server thread/INFO]: Saving worlds
[00:09:22] [Server thread/INFO]: Saving chunks for level 'ServerLevel[world]'/minecraft:overworld
[00:09:22] [Server thread/INFO]: [ChunkHolderManager] Waiting 60s for chunk system to halt for world 'world'
[00:09:22] [Server thread/INFO]: [ChunkHolderManager] Halted chunk system for world 'world'
[00:09:22] [Server thread/INFO]: [ChunkHolderManager] Saving all chunkholders for world 'world'
[00:09:24] [Server thread/INFO]: [ChunkHolderManager] Saved 120 block chunks, 120 entity chunks, 0 poi chunks in world 'world' in 2.01s
[00:09:24] [Server thread/INFO]: ThreadedAnvilChunkStorage (world): All chunks are saved
[00:09:24] [Server thread/INFO]: Saving chunks for level 'ServerLevel[world_nether]'/minecraft:the_nether
[00:09:24] [Server thread/INFO]: [ChunkHolderManager] Waiting 60s for chunk system to halt for world 'world_nether'
[00:09:24] [Server thread/INFO]: [ChunkHolderManager] Halted chunk system for world 'world_nether'
[00:09:24] [Server thread/INFO]: [ChunkHolderManager] Saving all chunkholders for world 'world_nether'
[00:09:25] [Server thread/INFO]: [ChunkHolderManager] Saved 115 block chunks, 115 entity chunks, 0 poi chunks in world 'world_nether' in 0.55s
[00:09:25] [Server thread/INFO]: ThreadedAnvilChunkStorage (DIM-1): All chunks are saved
[00:09:25] [Server thread/INFO]: Saving chunks for level 'ServerLevel[world_the_end]'/minecraft:the_end
[00:09:25] [Server thread/INFO]: [ChunkHolderManager] Waiting 60s for chunk system to halt for world 'world_the_end'
[00:09:25] [Server thread/INFO]: [ChunkHolderManager] Halted chunk system for world 'world_the_end'
[00:09:25] [Server thread/INFO]: [ChunkHolderManager] Saving all chunkholders for world 'world_the_end'
[00:09:25] [Server thread/INFO]: [ChunkHolderManager] Saved 115 block chunks, 115 entity chunks, 0 poi chunks in world 'world_the_end' in 0.22s
[00:09:25] [Server thread/INFO]: ThreadedAnvilChunkStorage (DIM1): All chunks are saved
[00:09:25] [Server thread/INFO]: ThreadedAnvilChunkStorage: All dimensions are saved
[00:09:25] [Server thread/INFO]: Flushing Chunk IO
[00:09:25] [Server thread/INFO]: Closing Thread Pool
[00:09:28] [Server thread/INFO]: Closing Server